Cogmind - Beta 11 X9 @@@ ROGUE MODE // 2021.12.25 @ 19:58:17 // Winter2021/Sauler Player: cptwinky Result: Destroyed by Elf with Phase Cannon Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (186) 930 Value Destroyed (7691) 7691 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (2820) 2820 TOTAL SCORE: 18561 Bonus ------- High Alert Combat Kills 547 Follower Combat Kills 809 Entered DSFs 1500 Friendly Fire -36 Cogmind --------- Core Integrity 0/1300 Matter 182/300 Energy 77/100 System Corruption 12% Temperature Warm (156) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Transport Network Coupler Hardened Medium Armor Plating Peak State ------------ > --- POWER ------------ Reinforced Fission Core Light Antimatter Reactor > --- PROPULSION ------- Improved Heavy Treads Improved Heavy Treads Improved Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Advanced Target Analyzer Hardened Medium Armor Plating Hardened Medium Armor Plating Advanced Force Field > --- WEAPON ----------- Electrolaser Gatling Laser Quantum Rifle Coil Gun Coil Gun Railgun > --- INVENTORY -------- Light Particle Reactor Medium Treads Armored Medium Treads Improved Heavy Treads Biometal Medium Treads Improved Cooling System Active Sensor Suite Transport Network Coupler Hardened Medium Armor Plating Hardened Medium Armor Plating Electrolaser Compact HERF Cannon Guided Missile Launcher Heavy Mace Makeshift Sword Dirty Bomb Trap [Rating: 130] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Reinforced Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Guided Missile Launcher Impact Weapon Heavy Mace Slashing Weapon Nanosword Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Min Mat Mat Sto Fac DSF Fac Was Fac DSF Fac Upp Upp Fac DSF Res Slots Evolved 14 | . . . 2 2 . 2 . 2 . . . 2 . . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . 1 Propulsion 4 | . . . . . . 1 . 1 . . . 1 . . 1 . . Utility 5 | . . . . . . 1 . 1 . . . 1 . . 1 . 1 Weapon 4 | . . . 2 2 . . . . . . . . . . . . . Parts Attached 155 | 2 9 13 35 2 13 2 7 7 8 1 1 8 5 . 2 6 34 Power 11 | . 1 2 4 . . . . 1 . . . . . . . . 3 Engine 9 | . 1 2 4 . . . . 1 . . . . . . . . 1 Core 1 | . . . . . . . . . . . . . . . . . 1 Reactor 1 | . . . . . . . . . . . . . . . . . 1 Propulsion 36 | 2 2 3 8 . 2 1 . 1 3 . . 3 . . 1 4 6 Treads 27 | 2 . 3 6 . . . . . 2 . . 3 . . 1 4 6 Leg 2 | . 2 . . . . . . . . . . . . . . . . Wheel 7 | . . . 2 . 2 1 . 1 1 . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 36 | . 4 4 5 . 1 1 . 1 1 1 . 1 2 . 1 1 13 Device 13 | . 2 3 . . . 1 . . . . . . 1 . . . 6 Storage 3 | . 2 . . . . . . . . 1 . . . . . . . Processor 7 | . . . . . . . . 1 1 . . 1 . . 1 . 3 Hackware . | . . . . . . . . . . . . . . . . . . Protection 13 | . . 1 5 . 1 . . . . . . . 1 . . 1 4 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 72 | . 2 4 18 2 10 . 7 4 4 . 1 4 3 . . 1 12 Energy Gun 8 | . . 2 1 . . . . . . . . . . . . . 5 Energy Cannon 2 | . 1 . 1 . . . . . . . . . . . . . . Ballistic Gun 46 | . 1 1 6 2 7 . 7 4 3 . 1 4 3 . . 1 6 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher 2 | . . . . . 1 . . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 10 | . . . 8 . 2 . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon 3 | . . 1 2 . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . 1 . . . 1 . . . . . . . 1 Parts Lost 54 | . 2 . 5 . . . . . 3 . . . . . . 5 39 Power 6 | . . . 3 . . . . . . . . . . . . . 3 Propulsion 10 | . 1 . . . . . . . . . . . . . . . 9 Utility 18 | . . . 2 . . . . . 1 . . . . . . 2 13 Weapon 20 | . 1 . . . . . . . 2 . . . . . . 3 14 Highest Loss Streak 20 | . 1 . 2 . . . . . 2 . . . . . . 5 20 Average Slot Usage (%) 94 | . 98 99 97 98 100 100 99 100 87 86 86 84 88 88 84 78 75 Engine 8 | . 14 14 9 9 9 7 7 6 6 6 6 5 5 5 5 5 5 Treads 12 | . 9 25 20 . . . . . 5 13 13 13 17 17 15 15 13 Leg 2 | . 18 2 . . . . . . . . . . . . . . . Wheel 5 | . . . 1 18 18 23 23 26 14 . . . . . . . . Device 3 | . 12 13 . . . 7 7 6 2 . . . . . . . 8 Storage 9 | . 14 14 11 9 9 7 7 6 6 6 6 5 5 5 5 5 3 Processor 4 | . . . . . . . . 6 8 13 13 17 17 17 21 19 10 Protection 6 | . . . 10 9 9 7 7 6 6 6 6 5 4 5 5 4 3 Energy Gun 2 | . . 6 3 . . . . . . . . . . . . . 7 Energy Cannon 1 | . 3 7 . . . . . . . . . . . . . . . Ballistic Gun 25 | . 24 14 3 52 53 46 45 40 35 40 40 35 35 35 31 27 16 Impact Weapon 10 | . . . 36 . . . . . . . . . . . . . . Naked Turns 1 | . . . . . . . . . . . . . . . . . 1 Heaviest Build 135 | 14 51 56 71 76 76 77 78 80 80 80 80 85 86 86 86 86 135 Greatest Support 225 | 40 40 40 40 24 24 36 36 48 140 140 140 163 163 163 210 225 225 Greatest Overweight (x) 5 | . 2 5 2 3 3 2 2 1 2 . . . . . . . . Average Overweight (x) 1 | . . 1 1 2 3 2 2 1 . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 8 11 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 6 19 20 20 18 20 19 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 6 9 19 19 16 19 18 19 19 19 19 20 19 19 20 18 18 16 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 19 20 18 16 20 19 20 20 20 20 20 20 20 20 17 18 2 Class Distribution -------------------- 39% | Executioner 35% | Mutant 9% | Scavenger-Executioner 4% | Trapper-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Executioner | -8/Materials Executioner | -8/Storage Commander-Executioner | -7/Factory Executioner | -7/DSF Executioner | -6/Factory Scavenger-Executioner | -6/Waste Scavenger-Executioner | -6/Factory Scavenger-Executioner | -6/DSF Executioner | -5/Factory Executioner | -5/Upper Caves Executioner | -5/Upper Caves Executioner | -4/Factory Executioner | -4/DSF Scavenger-Executioner | -3/Research Resources | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 ----------- Run | Scr Mat Min Mat Mat Sto Fac DSF Fac Was Fac DSF Fac Upp Upp Fac DSF Res Matter Collected 5657 | 202 581 46 447 59 1281 . 91 203 658 . 37 93 323 78 . 494 1064 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 10089 | . 695 42 1447 105 1759 . . 203 985 . 26 176 403 96 . 956 3196 Parts 468 | . 43 3 58 7 98 . . 17 15 . 2 6 13 7 . 34 165 Haulers Intercepted 12 | . 2 . 4 . 5 . . . . . . . . . . . 1 Recyclers Shooed 3 | . . 1 . . . . . . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . . . . . . . 13 7 . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Min Mat Mat Sto Fac DSF Fac Was Fac DSF Fac Upp Upp Fac DSF Res Combat Hostiles Destroyed 144 | . 13 1 28 2 29 . . 4 4 . 1 3 6 4 . 11 38 Melee 19 | . . . 19 . . . . . . . . . . . . . . Guns 111 | . 13 1 . 2 29 . . 4 4 . 1 3 6 4 . 11 33 AOE 4 | . . . . . . . . . . . . . . . . . 4 Classes Destroyed 17 | . 4 . 5 . 1 . . 2 1 . 1 . . . . 1 2 Worker 13 | . . . 1 . 2 . . . . . . . . . . . 10 Builder 6 | . . . 1 . . . . . . . . . . . . . 5 Tunneler 1 | . . . 1 . . . . . . . . . . . . . . Hauler 12 | . 2 . 4 . 5 . . . . . . . . . . . 1 Recycler 3 | . . . . . . . . . . . . . . . . . 3 Operator 2 | . 1 . . . 1 . . . . . . . . . . . . Watcher 5 | . 1 . 3 . . . . . . . . . . . . . 1 Swarmer 15 | . . . 5 . 2 . . . . . . . . 4 . . 4 Grunt 67 | . 13 1 14 2 16 . . . . . . 1 5 . . 7 8 Brawler 2 | . . . . . 1 . . . . . . . . . . 1 . Sentry 25 | . . . 9 . 10 . . 2 . . . 2 1 . . . 1 Specialist 5 | . . . . . . . . . . . 1 . . . . 2 2 Hunter 7 | . . . . . . . . 1 . . . . . . . . 6 Programmer 14 | . . . . . . . . 1 . . . . . . . . 13 Heavy 4 | . . . . . . . . . . . . . . . . 1 3 Behemoth 1 | . . . . . . . . . . . . . . . . . 1 Compactor 4 | . . . . . . . . . 4 . . . . . . . . Best Kill Streak 11 | . 6 1 3 1 7 . . 1 2 . 1 2 5 4 . 10 11 Combat Bots Only 10 | . 6 1 3 1 4 . . 1 2 . 1 2 5 4 . 10 7 Max Kills in Single Turn 3 | . 1 1 1 1 2 . . 1 1 . 1 1 2 2 . 2 3 Gunslinging 1 | . . . . . 1 . . . . . . . 1 1 . 1 1 Exploded 2 | . . . . . . . . . . . . . . . . . 2 Melee 1 | . . . 1 . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -------- Run | Scr Mat Min Mat Mat Sto Fac DSF Fac Was Fac DSF Fac Upp Upp Fac DSF Res Damage Taken 16717 | . 685 10 1927 71 857 . 246 300 98 . 25 478 292 44 . 1773 9911 Core 1776 | . 81 . 186 16 113 . . 5 . . . 19 . . . 44 1312 Absorbed by Shields 125 | . . . . . . . . . . . . . . . . . 125 Reduced by Siege Mode 677 | . . . . . . . . . . . . . 20 . . 147 510 Core Remaining (%) 86 | 100 . 67 53 . 76 . 100 . . . 99 . . 98 . 96 . Volleys Fired 278 | . 69 6 . 4 57 . 2 7 25 . 1 5 8 2 . 20 72 Largest 6 | . 2 2 . 6 6 . 6 6 6 . 6 6 6 6 . 6 6 Hottest 349 | . 40 80 . 138 140 . 145 153 155 . 165 184 186 183 . 183 349 Shots Fired 1257 | . 138 12 . 24 330 . 12 42 144 . 6 30 42 12 . 106 359 Gun 1248 | . 138 6 . 24 330 . 12 42 144 . 6 30 42 12 . 106 356 Cannon 6 | . . 6 . . . . . . . . . . . . . . . Launcher 3 | . . . . . . . . . . . . . . . . . 3 Special . | . . . . . . . . . . . . . . . . . . Kinetic 1106 | . 138 6 . 24 330 . 12 42 144 . 6 30 42 12 . 106 214 Thermal 148 | . . 6 . . . . . . . . . . . . . . 142 Explosive 3 | . . . . . . . . . . . . . . . . . 3 Electromagnetic . | . . . . . . . . . . . . . . . . . . Robot Hit Streak 35 | . 13 5 . 9 14 . 5 10 15 . 4 7 35 8 . 32 33 Robot Miss Streak 5 | . 3 3 . 2 5 . 2 4 2 . 1 4 1 1 . 2 3 Penetration Max 2 | . . . . . . . . . . . . 1 1 2 . 2 2 Secondary Targets 26 | . . . . . 2 . . . 1 . . 1 3 3 . 7 9 Max Gunslinging Chain 2 | . . . . . 1 . . . 1 . . 1 2 2 . 1 2 Shots Hit Robots 1048 | . 90 7 143 13 170 . 12 32 130 . 4 20 35 9 . 92 291 Core Hits 431 | . 34 1 22 6 73 . 4 17 33 . 4 12 12 4 . 37 172 Critical Kills 16 | . 2 . . . 1 . . . . . . . 3 1 . 2 7 Critical Parts Destroyed 28 | . . . 4 . 1 . . . 1 . . . 1 . . 10 11 Critical Strikes 48 | . 2 . 4 . 2 . . . 2 . . . 4 1 . 14 19 Burn 1 | . . . . . . . . . . . . . . . . . 1 Destroy 43 | . 2 . . . 2 . . . 2 . . . 4 1 . 14 18 Smash 4 | . . . 4 . . . . . . . . . . . . . . Melee Attacks 209 | . . . 195 . 14 . . . . . . . . . . . . Impact 208 | . . . 194 . 14 . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 15 | . . . 15 . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks 66 | . . . 66 . . . . . . . . . . . . . . Damage Inflicted 25620 | . 1195 106 4511 229 2809 . 200 487 2602 . 76 544 906 317 . 2823 8815 Guns 20557 | . 1174 53 . 229 2809 . 186 487 2602 . 76 540 906 317 . 2823 8355 Cannons 53 | . . 53 . . . . . . . . . . . . . . . Explosions 443 | . . . . . . . . . . . . . . . . . 443 Melee 4511 | . . . 4511 . . . . . . . . . . . . . . Ramming 56 | . 21 . . . . . 14 . . . . 4 . . . . 17 Kinetic 17185 | . 1174 53 . 229 2809 . 186 487 2602 . 76 540 906 317 . 2823 4983 Thermal 3425 | . . 53 . . . . . . . . . . . . . . 3372 Explosive 443 | . . . . . . . . . . . . . . . . . 443 Electromagnetic . | . . . . . . . . . . . . . . . . . . Impact 4511 | . . . 4511 . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 12 | . . . 7 . . . . 2 2 2 2 3 3 3 . 5 12 Average Corruption 3 | . . . 3 . . . . 1 2 2 2 1 3 3 . 5 7 Corruption Purged . | . . . . . . . . . . . . . . . . . . Effects 75 | . . . 29 . . . . 1 7 1 3 . 9 1 . 2 22 Message Errors 20 | . . . 5 . . . . 1 1 1 2 . 2 1 . . 7 Matter Fused 15 | . . . 7 . . . . . . . . . 2 . . 1 5 Heat Flow Errors 9 | . . . 4 . . . . . 1 . 1 . 1 . . . 2 Energy Discharges 9 | . . . 4 . . . . . 2 . . . 2 . . . 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 14 | . . . 6 . . . . . 3 . . . 2 . . 1 2 Data Loss (major) 3 | . . . 3 . . . . . . . . . . . . . . Misfires 1 | . . . . . . . . . . . . . . . . . 1 Weapon Failures 3 | . . . . . . . . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 695 | . . . 688 . . . . . . . . . . . . . 7 Projectiles . | . . . . . . . . . . . . . . . . . . Explosions 7 | . . . . . . . . . . . . . . . . . 7 Melee 688 | . . . 688 . . . . . . . . . . . . . . Knockbacks 8 | . . . 8 . . . . . . . . . . . . . . Impact 8 | . . . 8 . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 7 | . . . . . . . 7 . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . Rammed 6 | . 2 . . . . . 1 . . . . 1 . . . . 2 Targets Rammed 10 | . 5 . . . . . 1 . . . . 1 . . . . 3 Kicked 3 | . 3 . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . . . . 1 Highest Temperature 502 | . . . 268 245 502 . 48 148 257 . 254 247 305 142 . 68 448 Average Temperature 106 | . . . 116 105 120 . 25 63 69 . 118 113 117 71 . 17 133 Received Heat Transfer 3618 | . 381 6 756 27 450 . 99 36 . . . 99 90 . . 279 1395 Effects 12 | . . . . . 7 . . . . . . . . . . . 5 Energy Bleed 2 | . . . . . 1 . . . . . . . . . . . 1 Interference 7 | . . . . . 4 . . . . . . . . . . . 3 Matter Decay 1 | . . . . . 1 . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . 1 Damage (major) 1 | . . . . . 1 . . . . . . . . . . . . Siege Activations 7 | . . . . . . . . . . . . . 1 . . 2 4 Total Turns 169 | . . . . . . . . . . . . . 28 . . 37 104 Longest Duration 34 | . . . . . . . . . . . . . 28 . . 29 34 Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 22 | . . . 22 . . . . . . . . . . . . . . Impact Corruptions 34 | . . . 34 . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 Parts Melted 25 | . . 1 . . . . . . . . . . . . . . 24 Heat Transferred 6487 | . . 111 . . . . . . . . . . . . . . 6376 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Min Mat Mat Sto Fac DSF Fac Was Fac DSF Fac Upp Upp Fac DSF Res Peak Influence 737 | . 431 53 490 281 495 155 120 242 84 5 611 601 . . 218 388 737 Initial 320 | . . 18 . 198 118 155 112 42 84 . 3 320 . . 218 152 218 Average 202 | . 211 15 123 243 339 155 96 139 34 . 264 469 . . 218 248 377 Maximum Alert Level 3 | . 2 . 2 1 2 . . 1 . . 2 2 . . 1 1 3 Low Security (%) 52 | 100 47 100 77 3 8 100 100 73 100 100 45 . . . . 51 3 Level 1 32 | . 50 . 16 96 65 . . 26 . . 21 11 . . 100 48 51 Level 2 14 | . 1 . 6 . 26 . . . . . 33 88 . . . . 41 Level 3 . | . . . . . . . . . . . . . . . . . 3 Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Sterilizations 2 | . . . . . . . . . . . 1 . . . . 1 . Squads Dispatched 36 | . 4 . 4 1 6 . 2 . . 1 2 3 . . . 2 11 Investigation 11 | . 2 . 2 1 4 . . . . 1 . . . . . . 1 Extermination 4 | . . . . . . . . . . . . . . . . . 4 Reinforcement 19 | . 2 . 2 . 1 . 2 . . . 2 2 . . . 2 6 Assault . | . . . . . . . . . . . . . . . . . . Garrison 2 | . . . . . 1 . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . . . . . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . . . . . . 1 . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 --------- Run | Scr Mat Min Mat Mat Sto Fac DSF Fac Was Fac DSF Fac Upp Upp Fac DSF Res Distress Signals 8 | . 1 . 4 . 2 . . . . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 261 | . 26 2 47 4 40 . 9 4 8 . 9 12 6 4 . 14 76 Peak Tracking Total 28 | . 6 2 4 3 5 . 6 1 2 . 4 6 5 4 . 8 28 Tactical Retreats 12 | . . . 4 2 2 . . . 2 . . . . . . 2 . Traps | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Min Mat Mat Sto Fac DSF Fac Was Fac DSF Fac Upp Upp Fac DSF Res Traps Triggered 14 | . . . 5 . 2 . . 2 . . 1 1 1 . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts 62 | . . 1 61 . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed 14 | . . 1 7 . 6 . . . . . . . . . . . . Reused 3 | . . . 2 . 1 . . . . . . . . . . . . Traps Extracted 4 | . . 4 . . . . . . . . . . . . . . . Installed 4 | . . . 1 . 2 . . . . . . . . . . . 1 Triggered 3 | . . . 2 . 1 . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 ---------- Run | Scr Mat Min Mat Mat Sto Fac DSF Fac Was Fac DSF Fac Upp Upp Fac DSF Res Machines Disabled 7 | . . . . . 2 . . . . . 1 4 . . . . . Max in Single Turn 1 | . . . . . 1 . . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 --------- Run | Scr Mat Min Mat Mat Sto Fac DSF Fac Was Fac DSF Fac Upp Upp Fac DSF Res Machines Accessed 51 | . 6 1 12 1 14 1 . 3 . 1 . 3 3 . 2 . 4 Terminals 31 | . 4 . 8 . 11 1 . 3 . 1 . 1 . . 1 . 1 Fabricators 2 | . . . . . . . . . . . . 1 . . . . 1 Repair Stations 5 | . . . 1 . 2 . . . . . . 1 . . . . 1 Recycling Units 6 | . 2 . 2 . . . . . . . . . . . 1 . 1 Scanalyzers 2 | . . . 1 1 . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . Total Hacks 143 | . 17 1 45 3 40 2 . 9 . 3 . 4 8 . 4 . 7 Successful 77 | . 9 1 24 1 24 1 . 3 . 1 . 1 8 . 2 . 2 Failed 65 | . 7 . 21 2 16 1 . 6 . 2 . 3 . . 2 . 5 Catastrophic 9 | . . . 4 . 3 . . . . . . 2 . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . Manual 49 | . 7 . 19 . 12 . . 8 . . . 1 . . . . 2 Terminals 86 | . 11 . 27 . 29 2 . 9 . 3 . 2 . . 1 . 2 Fabricators 3 | . . . . . . . . . . . . 1 . . . . 2 Repair Stations 19 | . . . 8 . 9 . . . . . . 1 . . . . 1 Recycling Units 17 | . 6 . 6 . . . . . . . . . . . 3 . 2 Scanalyzers 7 | . . . 4 3 . . . . . . . . . . . . . Garrison Access 2 | . . . . . 2 . . . . . . . . . . . . Terminal Hacks 43 | . 4 1 11 . 12 1 . 2 . 1 . 1 8 . 1 . 1 Record 6 | . . . . . . . . . . . . . 6 . . . . Robot Analysis 6 | . 1 . 2 . 3 . . . . . . . . . . . . Prototype ID Bank 4 | . 2 . 1 . 1 . . . . . . . . . . . . Open Door 6 | . . 1 . . 3 . . . . . . . 2 . . . . Open DSF 4 | . . . . . . 1 . 1 . 1 . . . . 1 . . Level Access Points 1 | . . . . . . . . 1 . . . . . . . . . Branch Access Points 2 | . . . 1 . . . . . . . . 1 . . . . . Scanalyzer Index 1 | . . . . . 1 . . . . . . . . . . . . Unreport Threat 6 | . . . 3 . 2 . . . . . . . . . . . 1 Locate Traps 4 | . 1 . 3 . . . . . . . . . . . . . . Reprogram Traps 1 | . . . . . 1 . . . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks 16 | . . . 8 . 8 . . . . . . . . . . . . Scan Component 8 | . . . 4 . 4 . . . . . . . . . . . . Repair 8 | . . . 4 . 4 . . . . . . . . . . . . Recycling Unit Hacks 4 | . 2 . 1 . . . . . . . . . . . 1 . . Retrieve Components 4 | . 2 . 1 . . . . . . . . . . . 1 . . Scanalyzer 3 | . . . 2 1 . . . . . . . . . . . . . Insert Component 2 | . . . 1 1 . . . . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks 11 | . 3 . 2 . 4 . . 1 . . . . . . . . 1 Terminals 6 | . 1 . 1 . 3 . . 1 . . . . . . . . . Botnet 5 | . 1 . 1 . 2 . . 1 . . . . . . . . . Disrupt 1 | . . . . . 1 . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . 1 Liberate 1 | . . . . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . 1 . . . . . . . . . . . . . . Mask 1 | . . . 1 . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . Reprogram 1 | . . . . . 1 . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 35 | . 4 . 9 1 11 . . 2 . 1 . 3 . . . . 4 Full Trace Events 5 | . . . 1 1 1 . . . . 1 . . . . . . 1 Feedback Events 1 | . . . 1 . . . . . . . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 8 | . . . 4 . 4 . . . . . . . . . . . . Time 281 | . . . 128 . 153 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 11 | . 10 . . . . . . . . . . . . . 1 . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 ------------ Run | Scr Mat Min Mat Mat Sto Fac DSF Fac Was Fac DSF Fac Upp Upp Fac DSF Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . 1 . . . . . . . . . . . . . . Non-combat 1 | . . . 1 . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . 1 . . . . . . . . . . . . . . no_distress 1 | . . . 1 . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . 4 Programmers 4 | . . . . . . . . . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -------- Run | Scr Mat Min Mat Mat Sto Fac DSF Fac Was Fac DSF Fac Upp Upp Fac DSF Res Total Allies 31 | . . . . . 11 . . . 20 . . . . . . . . Largest Group 19 | . . . . . 11 9 9 . 19 19 19 15 2 2 2 2 2 Highest-Rated Group 702 | . . . . . 188 157 157 . 702 702 702 597 54 54 54 54 54 Highest-Rated Ally 50 | . . . . . 29 29 29 . 50 50 50 50 27 27 27 27 27 Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 193 | . . . . . 15 . 53 . 42 . 49 34 . . . . . Total Damage 5247 | . . . . . 191 . 562 . 902 . 2341 1251 . . . . . Kills 28 | . . . . . 3 . 5 . 2 . 13 5 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Min Mat Mat Sto Fac DSF Fac Was Fac DSF Fac Upp Upp Fac DSF Res Robot Analysis Total 6 | . 1 . 2 . 3 . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . . . . . . . . . . 1 2 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 ------------- Run | Scr Mat Min Mat Mat Sto Fac DSF Fac Was Fac DSF Fac Upp Upp Fac DSF Res Turns Passed 11920 | 13 1228 950 3286 247 2135 31 213 274 677 141 166 399 736 130 52 235 1007 Spaces Moved 4960 | 7 600 333 946 33 848 24 152 183 451 86 98 224 421 72 31 79 372 Core 9 | . . . . . . . . . . . . . . . . . 9 Treads 2814 | 7 145 297 841 . . . . . 150 86 98 224 421 72 31 79 363 Legs 491 | . 455 36 . . . . . . . . . . . . . . . Wheels 1646 | . . . 105 33 848 24 152 183 301 . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 160 120 240 120 120 135 120 120 105 105 160 160 160 160 160 160 160 50 Average Speed 166 | 160 156 244 226 130 135 120 120 105 124 160 160 160 160 160 160 160 157 Slowest Speed 470 | 160 260 470 240 135 135 120 120 105 160 160 160 160 160 160 160 160 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 2 69 60 79 4 80 1 66 7 89 3 94 17 73 12 1 73 17 Regions Visited 17 Branch Regions 4 Pre-discovered Areas 4 | . 2 . . . 1 . . . . . . . 1 . . . . Known Exits Taken 5 | . . . 1 . . 1 . . . 1 . 1 . . 1 . . Unknown Exits Taken 7 | 1 1 1 . 1 1 . . . . . . . 1 1 . . . Scrap Searched 3 | . . . . . . . . . . . . . 3 . . . . Spaces Dug 1 | . . . . . 1 . . . . . . . . . . . . Terrain Destroyed 42 | . . . . . 1 . . . 1 . . 3 2 . . 2 33 Melee 1 | . . . . . 1 . . . . . . . . . . . . Projectile 16 | . . . . . . . . . 1 . . 3 2 . . 2 8 AOE 25 | . . . . . . . . . . . . . . . . . 25 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 --------- Run | Scr Mat Min Mat Mat Sto Fac DSF Fac Was Fac DSF Fac Upp Upp Fac DSF Res Total 7599 | 8 751 462 1817 226 1654 26 180 246 495 91 104 250 463 81 34 134 577 Wait 1801 | . 42 85 613 188 705 . 2 39 1 2 3 3 19 8 . 21 70 Move 4944 | 6 599 332 945 32 847 23 151 183 450 85 97 223 420 71 30 78 372 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 97 | . 19 8 16 . 8 1 6 5 5 1 1 3 5 . . 3 16 Fast Attach 56 | . 2 3 12 . 4 . 1 2 4 . . 7 . . . 4 17 Attach 46 | . 2 2 4 2 3 2 1 4 3 . . 1 2 . 2 2 16 Detach 11 | . . 3 1 . 2 . . . 1 . . 1 . . 1 . 2 Swap 53 | 2 5 8 19 . 6 . 5 1 1 1 1 . 3 . . . 1 Drop 103 | . 8 14 27 . 6 . 9 5 5 2 1 6 6 . 1 6 7 Fire 278 | . 69 6 . 4 57 . 2 7 25 . 1 5 8 2 . 20 72 Melee 132 | . . . 118 . 14 . . . . . . . . . . . . Ram 2 | . . . . . . . 1 . . . . . . . . . 1 Kick 3 | . 3 . . . . . . . . . . . . . . . . Crush 5 | . 2 . . . . . . . . . . 1 . . . . 2 Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire 2 | . . . . . . . 2 . . . . . . . . . . Trap 66 | . . 1 62 . 2 . . . . . . . . . . . 1 Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -8/Materials -8/Storage -7/Factory (discovered 2 exits: [*Low] / DSF) -7/DSF -6/Factory (discovered 4 exits: Fac x4) -6/Waste -6/Factory -6/DSF -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -4/Factory (discovered 3 exits: Res / Arm / DSF) -4/DSF -3/Research History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 3) 14 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 333 | -10/Materials | Discovered new exit (range 7) 543 | -10/Materials | Central database locked down 686 | -10/Materials | Discovered new exit (range 7) 772 | -10/Materials | Discovered new exit (range 14) 1242 | -10/Materials | Entered Mines 1255 | -10/Mines | Learned location of 1 exit from Materials 1268 | -10/Mines | Learned Materials stockpile data 1315 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1640 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1948 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1974 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2004 | -10/Mines | Found Prototype Device 2031 | -10/Mines | Discovered new exit (range 10) 2192 | -10/Mines | Entered Materials 2192 | -9/Materials | Evolved 2 slots: Weapon x2 2193 | -9/Materials | Identified exit to Materials 2499 | -9/Materials | Build established: Trapper-Tank 2862 | -9/Materials | Identified exit to Mines 3077 | -9/Materials | Identified Exp. Sensor Array 3292 | -9/Materials | Build established: Mutant 3699 | -9/Materials | Discovered exit to Materials (range 9) 4472 | -9/Materials | Repaired Lgt. Treads 4500 | -9/Materials | Repaired Lgt. Treads 4539 | -9/Materials | Repaired Hvy. Mace 4579 | -9/Materials | Repaired Hvy. Mace 5171 | -9/Materials | Build established: Scavenger-Mutant 5478 | -9/Materials | Entered another Materials area 5478 | -8/Materials | Evolved 2 slots: Weapon x2 5478 | -8/Materials | Discovered new exit (range 8) 5725 | -8/Materials | Entered Storage 5759 | -8/Storage | Build established: Executioner 6362 | -8/Storage | Learned location of Armory (-4) 6467 | -8/Storage | Repaired Arm. Wheel 6500 | -8/Storage | Repaired Arm. Wheel 6539 | -8/Storage | Repaired Hrd. Medium Armor Plating 7077 | -8/Storage | Repaired Imp. Assault Rifle 7178 | -8/Storage | Discovered new exit (range 15) 7373 | -8/Storage | Found Prototype Launcher 7381 | -8/Storage | Identified Gui. Missile Launcher 7655 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 7793 | -8/Storage | Garrison activated, responded to threat 7860 | -8/Storage | Entered Factory 7860 | -7/Factory | Accompanied by 9 allies 7860 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7890 | -7/Factory | Discovered new exit (range 16) 7891 | -7/Factory | Identified exit to DSF 7891 | -7/Factory | Entered DSF 7891 | -7/DSF | Accompanied by 9 allies 7911 | -7/DSF | Additional patrols routed to DSF 7954 | -7/DSF | Found Prototype Device 8090 | -7/DSF | Discovered new exit (range 12) 8104 | -7/DSF | Entered Factory 8104 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8341 | -6/Factory | Identified exit to Factory 8378 | -6/Factory | Sucked down chute 8378 | -6/Factory | Entered Waste 8379 | -6/Waste | Met a frightened Derelict 8381 | -6/Waste | Spotted C-40 Crusher 8382 | -6/Waste | Spotted C-40 Crusher 8400 | -6/Waste | Destroyed C-40 Crusher 8414 | -6/Waste | Destroyed C-40 Crusher 8435 | -6/Waste | Spotted C-40 Crusher 8472 | -6/Waste | Destroyed C-40 Crusher 8479 | -6/Waste | Spotted C-40 Crusher 8492 | -6/Waste | Destroyed C-40 Crusher 8496 | -6/Waste | Spotted C-40 Crusher 8538 | -6/Waste | Spotted C-40 Crusher 8572 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8646 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8665 | -6/Waste | Discovered new exit (range 16) 8736 | -6/Waste | Warlord forces began an assault 8745 | -6/Waste | Allies destroyed C-40 Crusher 8746 | -6/Waste | Allies destroyed C-40 Crusher 8813 | -6/Waste | Found Prototype Slashing Weapon 8813 | -6/Waste | Identified Nanosword 9055 | -6/Waste | Entered Factory 9055 | -6/Factory | Accompanied by 19 allies 9129 | -6/Factory | Build established: Scavenger-Executioner 9194 | -6/Factory | Identified exit to DSF 9196 | -6/Factory | Entered DSF 9196 | -6/DSF | Accompanied by 19 allies 9217 | -6/DSF | Additional patrols routed to DSF 9307 | -6/DSF | Discovered exit to Factory (range 15) 9329 | -6/DSF | Sterilization system engaged 9349 | -6/DSF | Ambient heat levels rising (+10) 9362 | -6/DSF | Entered Factory 9362 | -5/Factory | Accompanied by 15 allies 9362 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9392 | -5/Factory | Spotted B-75 Beast 9407 | -5/Factory | Allies destroyed B-75 Beast 9588 | -5/Factory | Identified exit to Upper Caves 9588 | -5/Factory | Identified exit to Extension 9641 | -5/Factory | Build established: Executioner 9749 | -5/Factory | Garrison activated, responded to threat 9761 | -5/Factory | Entered Upper Caves 9761 | -5/Upper Caves | Accompanied by 2 allies 9763 | -5/Upper Caves | Learned Factory trap positions 9978 | -5/Upper Caves | Learned location of 1 exit from Factory 9978 | -5/Upper Caves | Learned Armory garrison access intel 10100 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10484 | -5/Upper Caves | Discovered new exit (range 5) 10497 | -5/Upper Caves | Entered another Upper Caves area 10497 | -5/Upper Caves | Accompanied by 2 allies 10541 | -5/Upper Caves | Learned Factory terminal intel 10584 | -5/Upper Caves | Learned Factory garrison access intel 10613 | -5/Upper Caves | Discovered new exit (range 5) 10627 | -5/Upper Caves | Entered Factory 10627 | -4/Factory | Accompanied by 2 allies 10627 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10628 | -4/Factory | Identified exit to Research 10629 | -4/Factory | Identified exit to Armory 10630 | -4/Factory | Loaded intel: 101 trap records 10631 | -4/Factory | Loaded intel: 26 terminal locations 10632 | -4/Factory | Loaded intel: 3 garrison access locations 10676 | -4/Factory | Identified exit to DSF 10679 | -4/Factory | Entered DSF 10679 | -4/DSF | Accompanied by 2 allies 10743 | -4/DSF | Additional patrols routed to DSF 10846 | -4/DSF | Sterilization system engaged 10866 | -4/DSF | Ambient heat levels rising (+10) 10874 | -4/DSF | Destroyed 10 combat bots 10881 | -4/DSF | Ambient heat levels rising (+10) 10883 | -4/DSF | Lost 5 parts (2u3w) 10893 | -4/DSF | Discovered exit to Research (range 14) 10896 | -4/DSF | Ambient heat levels rising (+10) 10911 | -4/DSF | Ambient heat levels rising (+10) 10914 | -4/DSF | Entered Research 10914 | -3/Research | Accompanied by 2 allies 10914 | -3/Research | Evolved 2 slots: Power x1, Utility x1 11176 | -3/Research | Spotted B-86 Titan 11209 | -3/Research | Found Prototype Device 11333 | -3/Research | Destroyed 7 combat bots 11348 | -3/Research | Lost 6 parts (3u3w) 11387 | -3/Research | Spotted B-86 Titan 11413 | -3/Research | Destroyed B-86 Titan 11442 | -3/Research | Lost 5 parts (1p2n1u1w) 11587 | -3/Research | Lost 4 parts (3u1w) 11668 | -3/Research | System corruption reached 10% 11878 | -3/Research | Build established: Scavenger-Executioner 11910 | -3/Research | Core integrity fell below 50% 11918 | -3/Research | Identified Active Sensor Suite 11920 | -3/Research | Core integrity fell below 20% 11921 | -3/Research | Destroyed by Elf with Phase Cannon Last Messages --------------- 11916_ U-05 Engineer lays Concrete. 11916_ K-01 Serf collects debris. 11917_ Penetrated by Slug. 11917_ Slug penetrates Wall. 11917_ Biometal Medium Treads destroyed. 11918_ Slug penetrates U-05 Engineer. 11918_ U-05 Engineer destroyed. 11918_ Identified Active Sensor Suite. 11918_ U-05 Engineer lays Concrete. 11919_ Imp. Heavy Treads destroyed. 11919_ Discarded Active Sensor Suite. 11919_ U-05 Engineer lays Concrete. 11919_ Critical hit (Burn: +37). 11919_ Slammed into Elf. 11919_ Adv. Heat Sink destroyed. 11920_ Penetrated by Slug. 11920_ Slug penetrates Wall. 11920_ K-01 Serf collects debris. 11920_ Adv. Target Analyzer destroyed. 11921_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ?????????##########???#?????????????????? | | ?????????# #??? ?????????????????? | | ?????????# [ #?? ?????????????????? | | ?????????# #?? ???????????????? | | ?????????# #? "" "?? #???????????? | | ??????##?# """ #? ""T"" #???????????? | | ??????# ?# Y" # """ ????????????? | | ??????# ## """ # ?????????????? | | ######## # ! * ??????????????? | | # * ;*" ==!%[ #?????????????????? | | #= #/;;###% !! #######???????????? | | # ;s= ss%*s !! A ???????????? | | # *; sssss!s@ = ##?????????????????? | | # !]=ks =s=s= =* #?????????????????? | | # !!!!%sssss!u! #?????????????????? | | # /s#!ss%#### # ##?????????????????? | | # #[ s%#??## ###########??????????? | | #| # =######## = #??????????? | | # # $! # ! #??????????? | | # [# ! !#|[ "" #??????????? | | # # %#=! T" #??????????? | | # # [/=]!! "" #??????????? | | ###########+### !%#%= #??????????? | | ?????????] # %!#== #??????????? | | ??????? # !#! #??????????? | | ?????" # ###########??????????? | | ???""" # #????????????????????? | | ???""" # #????????????????????? | | ??? # #?#######????????????? | | ??# | # # ????????????? | | ??############# # ?????????????? | | ?????# # # """"??????????????? | | ?????# # # """"??????????????? | | ?????# # # """""?????????????? | | ?????# # # """" #??????????? | | ?????# + + #??????????? | | ?????# ] #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 111 Energy Generation 35 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Armor Coverage 1200 Evasion (%) 55 Targeting Accuracy 16 Target Analysis 8 Recoil Reduction 6 Salvage Targeting 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TrapLegVibroblade Manual? 0 Play Time 01:09:41 Cumulative 1008.4 hours Start 2021.12.25 @ 18:49:25 End 2021.12.25 @ 19:58:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2021/Sauler Game No. 702 Rogue 698 Adventurer 4 Explorer 0 Win Type - Total 107 Types 81/9/7/4/2/0/0/2/2 Lore% 95 Gallery% 97 Achievement% 96 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f598e2d1-5437-4267-8e8d-867c1c577b6b