Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.01 @ 23:51:37 Player: MAlbios Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (48) 240 Value Destroyed (1619) 1619 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4219 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 71/100 System Corruption 7% Temperature Cool (0) Movement Core (350) Ox6 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Large Storage Unit Improved Targeting Computer Weapon Cycler > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Improved Deuterium Engine Improved Signal Interpreter Hardened Medium Armor Plating Peak State ------------ > --- POWER ------------ Light Deuterium Engine Cooled Deuterium Engine > --- PROPULSION ------- Light Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer Improved Targeting Computer Armor Integrity Analyzer Hardened Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Plasma Cannon Plasma Cannon > --- INVENTORY -------- Improved Heat Sink Improved Signal Interpreter Hardened Medium Armor Plating Hardened Medium Armor Plating System Shield [Rating: 35] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Backup Propulsion I Utility Improved Targeting Computer Device Heat Sink Storage Medium Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Heavy Laser Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . 1 . . Propulsion . | . . . . . Utility 4 | . . 1 2 1 Weapon 1 | . . . . 1 Parts Attached 77 | 7 2 21 29 18 Power 17 | 2 . 3 7 5 Engine 15 | 2 . 3 7 3 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 14 | 2 . 3 7 2 Treads 10 | . . 3 7 . Leg 2 | . . . . 2 Wheel 2 | 2 . . . . Hover . | . . . . . Flight . | . . . . . Utility 27 | 1 2 8 10 6 Device 13 | 1 . 7 3 2 Storage 3 | . 1 . 2 . Processor 6 | . 1 1 4 . Hackware 1 | . . . . 1 Protection 4 | . . . 1 3 Artifact . | . . . . . Weapon 19 | 2 . 7 5 5 Energy Gun 6 | 1 . . . 5 Energy Cannon 7 | . . 5 2 . Ballistic Gun 6 | 1 . 2 3 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 18 | . . 2 5 11 Power 4 | . . 1 . 3 Propulsion 1 | . . . . 1 Utility 7 | . . 1 2 4 Weapon 6 | . . . 3 3 Highest Loss Streak 5 | . . 1 4 5 To Critical Strikes 1 | . . . . 1 Average Slot Usage (%) 91 | . 93 95 96 82 Engine 15 | . 14 18 17 11 Treads 11 | . . 17 15 5 Leg 2 | . . . . 7 Wheel 2 | . 28 4 . . Device 7 | . 12 9 9 3 Storage 8 | . 7 11 9 7 Processor 18 | . 1 11 23 19 Hackware 1 | . . . . 3 Protection 3 | . . . 3 6 Energy Gun 2 | . 14 . . 5 Energy Cannon 7 | . . 11 5 5 Ballistic Gun 7 | . 14 10 11 . Peak Build Rating 35 | 6 9 18 32 35 Average Rating 23 | 3 6 15 27 30 On Entrance 12 | . 6 9 15 31 Naked Turns . | . . . . . Heaviest Build 66 | 10 20 37 50 66 Greatest Support 43 | 20 20 40 43 43 Greatest Overweight (x) 10 | . . 3 10 10 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 15 | 5 10 10 15 15 Average Capacity 11 | 5 7 10 10 15 Most Carried 10 | 2 8 10 10 9 Average Carried 5 | . 2 8 6 4 Final Capacity 15 | 5 10 10 15 15 Final Carried 8 | 1 8 7 6 3 Class Distribution -------------------- 59% | Mutant 40% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1336 | 256 . 329 419 332 Remotely . | . . . . . Salvage Created 1927 | 33 . 606 777 511 Parts 111 | 4 . 39 46 22 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 34 | 1 . 10 13 10 Guns 19 | 1 . 4 9 5 Cannons 15 | . . 6 4 5 Classes Destroyed 12 | 1 . 3 5 3 Worker 3 | . . 1 2 . Builder 1 | . . . . 1 Hauler 1 | . . . 1 . Recycler 1 | . . . 1 . Operator 1 | . . . 1 . Watcher 7 | . . 3 3 1 Swarmer 5 | . . . 4 1 Grunt 17 | 1 . 5 6 5 Duelist 1 | . . . . 1 Sentry 6 | . . 5 1 . Hunter 3 | . . . 2 1 Programmer 2 | . . . . 2 Best Kill Streak 7 | 1 . 5 7 3 Combat Bots Only 4 | 1 . 3 4 2 Max Kills in Single Turn 2 | 1 . 2 2 2 Gunslinging 1 | . . . 1 . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 277 | 2 . 63 90 122 Missed 72 | . . 15 24 33 Damage Taken 3538 | 20 . 656 1000 1862 Core 1004 | . . 169 126 709 Absorbed by Shields . | . . . . . Redirected to Shielding 106 | . . . 106 . Regen/Repaired (Parts) 56 | . . . 56 . Core Remaining (%) 83 | 100 100 57 77 . Volleys Fired 130 | 2 1 34 49 44 Largest 2 | 2 2 2 2 2 Hottest 160 | 70 70 120 160 160 Shots Fired 231 | 4 2 65 86 74 Gun 141 | 4 2 32 60 43 Cannon 90 | . . 33 26 31 Launcher . | . . . . . Special . | . . . . . Kinetic 95 | 2 1 32 60 . Thermal 134 | 2 1 33 26 72 Explosive . | . . . . . Electromagnetic 2 | . . . . 2 Robot Hit Streak 13 | 3 5 13 12 6 Robot Miss Streak 4 | 1 . 2 3 4 Penetration Max . | . . . . . Secondary Targets 3 | . . 1 2 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 145 | 3 2 36 59 45 Core Hits 76 | 2 . 17 36 21 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2971 | 33 25 687 1181 1045 Guns 1528 | 33 25 308 650 512 Cannons 1429 | . . 367 531 531 Explosions . | . . . . . Melee . | . . . . . Ramming 14 | . . 12 . 2 Kinetic 991 | 20 13 308 650 . Thermal 1966 | 13 12 367 531 1043 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 7 | . . . . 7 Average Corruption 4 | . . . . 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 17 | . . . . 17 Message Errors 2 | . . . . 2 Matter Fused 3 | . . . . 3 Heat Flow Errors 1 | . . . . 1 Energy Discharges 3 | . . . . 3 Parts Rejected 1 | . . . . 1 Data Loss (minor) 2 | . . . . 2 Data Loss (major) 3 | . . . . 3 Misfires 1 | . . . . 1 Alerts 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 17 | . . . 17 . Projectiles 17 | . . . 17 . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 2 | . . 2 . . Targets Rammed 4 | . . 2 . 2 Kicked 2 | . . . . 2 Crushed . | . . . . . Highest Temperature 921 | 30 . 489 666 921 Average Temperature 260 | 19 . 233 238 280 Received Heat Transfer 813 | 12 . 267 351 183 Effects 85 | . . 13 11 61 Shutdowns 20 | . . 2 5 13 Energy Bleed 6 | . . . 2 4 Interference 16 | . . 3 . 13 Matter Decay 4 | . . 1 . 3 Short Circuit 4 | . . 1 1 2 Damage (minor) 6 | . . . 1 5 Damage (major) 26 | . . 6 2 18 Damage (core) 3 | . . . . 3 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 8 | . . 1 1 6 Heat Transferred 3765 | 37 37 592 1050 2049 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 314 | 20 33 258 314 181 Initial 108 | . 13 13 108 74 Average 120 | 4 26 176 153 65 Maximum Alert Level 1 | . . 1 1 . Low Security (%) 83 | 100 100 63 78 100 Level 1 16 | . . 36 21 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . . 1 1 1 Investigation . | . . . . . Extermination 1 | . . . . 1 Reinforcement 2 | . . 1 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 2 | . . 1 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 60 | 1 2 19 22 16 Peak Tracking Total 7 | 1 1 6 7 4 Tactical Retreats 2 | . . 2 . . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 5 | . . . 3 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 3 | . . . 1 2 Max in Single Turn 1 | . . . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 11 | . 2 4 5 . Terminals 7 | . 2 3 2 . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 2 | . . 1 1 . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 33 | . 5 9 19 . Successful 21 | . 4 6 11 . Failed 12 | . 1 3 8 . Catastrophic 2 | . . 1 1 . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 14 | . 5 5 4 . Fabricators . | . . . . . Repair Stations 7 | . . . 7 . Recycling Units 8 | . . 4 4 . Scanalyzers 4 | . . . 4 . Garrison Access . | . . . . . Terminal Hacks 7 | . 4 2 1 . Record 4 | . 1 2 1 . Robot Analysis 1 | . 1 . . . Prototype ID Bank 1 | . 1 . . . Dispatch Records 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 5 | . . . 5 . Scan Component 2 | . . . 2 . Repair 2 | . . . 2 . Refit 1 | . . . 1 . Recycling Unit Hacks 6 | . . 4 2 . Recycle Component 1 | . . 1 . . Process 2 | . . 1 1 . Report Inventory 1 | . . 1 . . Retrieve Matter 2 | . . 1 1 . Scanalyzer 3 | . . . 3 . Insert Component 1 | . . . 1 . Analyze 2 | . . . 2 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 10 | . 1 4 5 . Full Trace Events 2 | . 1 . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . . 2 . Time 52 | . . . 52 . Parts Recycled 1 | . . 1 . . Recycled Matter 404 | . . 282 122 . Retrieved Matter 638 | . . 282 356 . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 2759 | 61 109 718 893 978 Spaces Moved 1171 | 58 120 366 328 299 Core 27 | 17 . . 3 7 Treads 752 | . . 299 320 133 Legs 159 | . . . . 159 Wheels 228 | 41 120 67 . . Hover 5 | . . . 5 . Flight . | . . . . . Fastest Speed 50 | 50 80 95 160 240 Average Speed 186 | 71 80 149 210 272 Slowest Speed 580 | 80 80 160 580 550 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 22 | 6 25 35 39 9 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 9 | . . 5 4 . Melee . | . . . . . Projectile 9 | . . 5 4 . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1512 | 73 130 474 445 390 Wait 14 | . . 14 . . Move 1167 | 57 119 365 327 299 Hop . | . . . . . Pick Up 73 | 7 8 20 23 15 Fast Attach 8 | . . 2 6 . Attach 30 | 6 1 5 10 8 Detach 1 | . . . . 1 Swap 39 | 1 1 14 13 10 Drop 46 | . . 18 17 11 Fire 130 | 2 1 34 49 44 Melee . | . . . . . Ram . | . . . . . Kick 2 | . . . . 2 Crush 2 | . . 2 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 42 | -11/Scrapyard | Discovered new exit (range 8) 62 | -11/Scrapyard | Entered Materials 129 | -10/Materials | Discovered new exit (range 8) 171 | -10/Materials | Entered another Materials area 171 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 600 | -9/Materials | Build established: Scavenger-Mutant 884 | -9/Materials | Discovered new exit (range 4) 889 | -9/Materials | Entered another Materials area 889 | -8/Materials | Evolved 2 slots: Utility x2 1133 | -8/Materials | Repaired Lgt. Treads 1159 | -8/Materials | Repaired Lgt. Treads 1546 | -8/Materials | Lost 4 parts (2u2w) 1691 | -8/Materials | Discovered new exit (range 16) 1773 | -8/Materials | Build established: Mutant 1782 | -8/Materials | Entered Factory 1782 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2631 | -7/Factory | Core integrity fell below 50% 2742 | -7/Factory | Core integrity fell below 20% 2760 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- Kicked R-06 Scavenger. K-01 Serf collects debris. K-01 Serf cleans the Repair Station. System corrupted: Component data lost. Kicked K-01 Serf. K-01 Serf cleans the Repair Station. Acquired 1 matter. K-01 Serf cleans the Repair Station. S-27 Virus destroyed. Hvy. Laser destroyed. Imp. Deuterium Engine destroyed. K-01 Serf cleans the Matter Pump. Matter Pump disabled. Aluminum Leg destroyed. Critical hit (Destroy). Shock Rifle destroyed. K-01 Serf collects debris. K-01 Serf destroyed. Imp. Deuterium Engine destroyed. System corrupted: Energy discharge (-38). 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[ ######+######### | | ????????????????????????????# # | | ????????????????????????????# """ """ """ # | | ????????????????????????????# """ """ """ + | | ????????????????????????????# """ """ """ # ###### | | ????????????????????????????# # #????? | | ????????????????????????????# # +????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 31 Energy Capacity 520 Matter Stores 367 Matter Capacity 400 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 450 Propulsion Shielding 66 Weapon Cycling 15 Evasion (%) 50 Targeting Accuracy 18 Armor Integrity Analysis 30 Recoil Reduction 4 Energy Filtering 30 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot Loot Pinata Made in Tau Ceti IV Risk Taker Challenges ------------ None Game ------ Seed PersonalSmallGuard Manual? 0 Play Time 00:48:32 Cumulative 1.9 hours Start 2025.03.01 @ 23:00:35 End 2025.03.01 @ 23:51:37 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 4 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 96a142fb-ca2b-4d70-bbe7-3913e582474b