Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.18 @ 12:53:32 Player: Afromullet Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (14) 70 Value Destroyed (487) 487 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2397 Bonus ------- None Cogmind --------- Core Integrity 234/550 Matter 117/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Small Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (8) ---- Ion Engine Aluminum Leg Improved Terrain Scanner Shotgun Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Weight Redist. System Medium Armor Plating > --- WEAPON ----------- Beam Cannon Assault Rifle Assault Cannon > --- INVENTORY -------- Ion Engine Light Nuclear Core Aluminum Leg Improved Terrain Scanner Small Laser Particle Cannon [Rating: 20] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 2 | . . . 1 1 Weapon 1 | . . . 1 . Parts Attached 30 | 8 8 . 7 7 Power 5 | 2 2 . . 1 Engine 4 | 2 2 . . . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 8 | 2 2 . 3 1 Treads 2 | 2 . . . . Leg 6 | . 2 . 3 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 8 | 1 3 . 2 2 Device 3 | . 1 . 1 1 Storage 1 | 1 . . . . Processor . | . . . . . Hackware . | . . . . . Protection 4 | . 2 . 1 1 Artifact . | . . . . . Weapon 9 | 3 1 . 2 3 Energy Gun 3 | 1 1 . . 1 Energy Cannon 2 | . . . 1 1 Ballistic Gun 3 | 2 . . 1 . Ballistic Cannon 1 | . . . . 1 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . 2 . . . Parts Lost 19 | . 3 . 3 13 Power 2 | . . . . 2 Propulsion 4 | . 1 . . 3 Utility 6 | . 2 . 1 3 Weapon 7 | . . . 2 5 Highest Loss Streak 13 | . 2 . 1 13 To Critical Strikes 1 | . . . . 1 Average Slot Usage (%) 92 | . 92 100 91 88 Engine 11 | . 14 14 11 8 Treads 5 | . 17 . . . Leg 19 | . 10 28 22 20 Device 13 | . 2 14 20 17 Storage 11 | . 14 14 11 9 Protection 2 | . 5 . . 7 Energy Gun 8 | . 14 14 4 1 Energy Cannon 3 | . . . 5 9 Ballistic Gun 14 | . 14 14 16 7 Peak Build Rating 20 | 6 12 12 15 20 Average Rating 11 | 4 7 12 13 16 On Entrance 8 | . 6 12 12 12 Naked Turns . | . . . . . Heaviest Build 31 | 14 17 17 26 31 Greatest Support 40 | 40 40 20 20 36 Greatest Overweight (x) 1 | . 1 . 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 Most Carried 8 | 3 8 7 8 7 Average Carried 5 | 2 4 7 7 5 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 3 7 7 8 4 Class Distribution -------------------- 72% | Mutant 20% | Tank 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Tank | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 494 | 110 160 24 200 . Remotely . | . . . . . Salvage Created 513 | . 160 24 275 54 Parts 20 | . 6 1 9 4 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 13 | . 4 . 6 3 Guns 10 | . 4 . 4 2 Cannons 3 | . . . 2 1 Classes Destroyed 4 | . 1 1 1 1 Tunneler 1 | . . 1 . . Swarmer 2 | . . . . 2 Grunt 10 | . 4 . 5 1 Sentry 1 | . . . 1 . Best Kill Streak 3 | . 1 1 2 3 Combat Bots Only 3 | . 1 . 2 3 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 289 | . 69 . 50 170 Missed 70 | . 10 . 13 47 Damage Taken 2534 | . 821 . 380 1333 Core 516 | . 133 . 67 316 Absorbed by Shields 134 | . . . 134 . Core Remaining (%) 76 | 100 . 46 83 . Volleys Fired 70 | . 33 . 28 9 Largest 3 | . 2 . 3 3 Hottest 168 | . 60 . 100 168 Shots Fired 145 | . 58 1 64 22 Gun 113 | . 58 1 47 7 Cannon 32 | . . . 17 15 Launcher . | . . . . . Special . | . . . . . Kinetic 81 | . 31 1 40 9 Thermal 64 | . 27 . 24 13 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 9 | . 9 3 9 9 Robot Miss Streak 4 | . 2 . 4 3 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 93 | . 39 1 41 12 Core Hits 33 | . 12 1 14 6 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1271 | . 458 13 549 251 Guns 900 | . 458 13 354 75 Cannons 371 | . . . 195 176 Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 673 | . 271 13 300 89 Thermal 598 | . 187 . 249 162 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . 2 2 . . Average Corruption 2 | . 2 2 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 8 | . 6 2 . . Message Errors 1 | . 1 . . . Matter Fused 3 | . 2 1 . . Heat Flow Errors 1 | . 1 . . . Misfires 1 | . . 1 . . Weapon Failures 2 | . 2 . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 2 | . . . . 2 Impact . | . . . . . Kinetic 2 | . . . . 2 Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 376 | . 376 . 3 133 Average Temperature 207 | . 249 . 3 41 Received Heat Transfer 835 | . 474 . 163 198 Effects 6 | . 6 . . . Shutdowns 1 | . 1 . . . Energy Bleed 2 | . 2 . . . Interference 2 | . 2 . . . Short Circuit 1 | . 1 . . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . 2 . Heat Transferred 1291 | . 425 . 532 334 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 132 | . 70 32 132 50 Initial 27 | . . 27 12 16 Average 38 | . 30 28 58 23 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . . . 1 1 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . . . 1 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 3 | . 1 . 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 34 | . 6 . 12 16 Peak Tracking Total 11 | . 4 . 2 11 Tactical Retreats 1 | . . . 1 . Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks . | . . . . . Successful . | . . . . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 1218 | 95 322 142 506 153 Spaces Moved 637 | 53 144 119 238 83 Core 5 | 2 . . . 3 Treads 121 | 51 70 . . . Legs 511 | . 74 119 238 80 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 50 Average Speed 146 | 155 139 120 168 130 Slowest Speed 190 | 160 190 120 190 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 21 | 5 26 44 24 9 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 3 | . . . . 3 Melee . | . . . . . Projectile 3 | . . . . 3 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 781 | 62 204 118 288 109 Wait 15 | . 7 . . 8 Move 633 | 52 143 118 237 83 Hop . | . . . . . Pick Up 20 | 1 9 . 8 2 Fast Attach 12 | 7 3 . 1 1 Attach 12 | . 4 . 2 6 Detach 1 | 1 . . . . Swap 6 | 1 1 . 4 . Drop 12 | . 4 . 8 . Fire 70 | . 33 . 28 9 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 16) 96 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 327 | -10/Materials | Discovered new exit (range 16) 332 | -10/Materials | Core integrity fell below 50% 418 | -10/Materials | Entered Mines 420 | -10/Mines | Met a Derelict bent on vengeance 480 | -10/Mines | Learned Materials garrison access intel 542 | -10/Mines | Discovered new exit (range 16) 560 | -10/Mines | Entered Materials 560 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 959 | -9/Materials | Discovered new exit (range 8) 1066 | -9/Materials | Entered another Materials area 1066 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1067 | -8/Materials | Loaded intel: 1 garrison access location 1218 | -8/Materials | Core integrity fell below 50% 1219 | -8/Materials | Self-destructed Last Messages --------------- U-05 Engineer lays Concrete. Acquired Shotgun. The unstable cave ceiling collapses. Lgt. Nuclear Core destroyed. M-13 Machinist repairs Com. Wheel. The unstable cave ceiling collapses. Aluminum Leg crushed. U-05 Engineer lays Concrete. Sml. Laser destroyed. M-13 Machinist repairs U-05 Engineer. Nuclear Reactor explodes. S-10 Pest destroyed. U-05 Engineer lays Concrete. U-05 Engineer builds a Door. U-05 Engineer lays Concrete. M-13 Machinist repairs L-31 Rogue. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Weight Redist. System destroyed. M-13 Machinist repairs Imp. Aluminum Leg. 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