Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.24 @ 19:54:31 Player: siona Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (49) 245 Value Destroyed (1160) 1160 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (83) 83 TOTAL SCORE: 3168 Bonus ------- High Alert Combat Kills 83 Cogmind --------- Core Integrity 0/550 Matter 54/300 Energy 24/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Cooled Ion Engine Heat Sink Rocket Launcher Rocket Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Airjet Airjet Airjet Airjet > --- UTILITY ---------- Heat Sink Small Storage Unit Seismic Detector Hardened Medium Armor Plating > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Cooled Ion Engine Cooled Ion Engine Heat Sink EMP Blaster EMP Blaster EMP Blaster [Rating: 28] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Wheel Treads Light Treads Wheel Wheel Hover Unit Airjet Flight Unit Improved Flight Unit Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Protection Hardened Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Launcher Rocket Launcher Special Weapon Plasma Cutter Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . . 2 Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 47 | 7 1 18 21 Power 3 | 1 . 1 1 Engine 3 | 1 . 1 1 Core . | . . . . Reactor . | . . . . Propulsion 13 | 3 . 7 3 Treads 1 | 1 . . . Leg . | . . . . Wheel 7 | 2 . 4 1 Hover 4 | . . 2 2 Flight 1 | . . 1 . Utility 9 | 1 1 4 3 Device 3 | . 1 2 . Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection 5 | . . 2 3 Artifact . | . . . . Weapon 22 | 2 . 6 14 Energy Gun 6 | 2 . 1 3 Energy Cannon 4 | . . 2 2 Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher 11 | . . 2 9 Special Weapon 1 | . . 1 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 4 | . . 3 1 Parts Lost 20 | . . 1 19 Power 2 | . . . 2 Propulsion 5 | . . . 5 Utility 5 | . . . 5 Weapon 8 | . . 1 7 Highest Loss Streak 6 | . . 1 6 To Critical Strikes . | . . . . Average Slot Usage (%) 81 | . 98 91 71 Engine 9 | . 14 11 8 Wheel 11 | . 28 20 3 Hover 9 | . . . 16 Device 14 | . 12 21 11 Storage 9 | . 14 11 8 Protection 5 | . . 4 7 Energy Gun 5 | . 28 5 . Energy Cannon 9 | . . 14 8 Launcher 4 | . . 1 7 Peak Build Rating 28 | 6 7 20 28 Average Rating 15 | 3 6 13 18 On Entrance 8 | . 6 7 20 Naked Turns 13 | . . . 13 Heaviest Build 35 | 14 15 26 35 Greatest Support 32 | 20 20 20 32 Greatest Overweight (x) 8 | . . 8 6 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 6 8 8 7 Most Carried 8 | 4 5 8 8 Average Carried 6 | 2 4 7 6 Final Capacity 8 | 8 8 8 5 Final Carried 8 | 4 5 8 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 771 | 100 20 313 338 Remotely . | . . . . Salvage Created 1324 | . 20 700 604 Parts 87 | . 2 41 44 Haulers Intercepted 2 | . . 2 . Recyclers Shooed 3 | . . 3 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 30 | . . 8 22 Guns 5 | . . 3 2 Cannons 14 | . . 3 11 AOE 11 | . . 2 9 Classes Destroyed 12 | . 1 7 4 Worker 3 | . . . 3 Builder 3 | . . . 3 Tunneler 1 | . . 1 . Hauler 2 | . . 2 . Recycler 3 | . . 2 1 Operator 4 | . 1 1 2 Watcher 3 | . . 1 2 Swarmer 13 | . . 1 12 Grunt 10 | . . 3 7 Sentry 5 | . . 4 1 Hunter 1 | . . . 1 Heavy 1 | . . . 1 Best Kill Streak 9 | . 1 4 9 Combat Bots Only 8 | . . 3 8 Max Kills in Single Turn 3 | . 1 2 3 Gunslinging . | . . . . Exploded 3 | . . 2 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 231 | . . 37 194 Missed 61 | . . 10 51 Damage Taken 2804 | . . 437 2367 Core 720 | . . 153 567 Absorbed by Shields . | . . . . Core Remaining (%) 87 | 100 100 61 . Volleys Fired 100 | . 2 36 62 Largest 2 | . 2 2 2 Hottest 136 | . 80 136 136 Shots Fired 191 | . 4 71 116 Gun 33 | . 4 23 6 Cannon 112 | . . 44 68 Launcher 44 | . . 2 42 Special 2 | . . 2 . Kinetic . | . . . . Thermal 114 | . . 46 68 Explosive 38 | . . . 38 Electromagnetic 39 | . 4 25 10 Robot Hit Streak 16 | . 1 4 16 Robot Miss Streak 5 | . 2 5 5 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 107 | . 2 33 72 Core Hits 80 | . 1 19 60 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . 1 . . Corrupt 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3741 | . 34 686 3021 Guns 321 | . 34 195 92 Cannons 1210 | . . 348 862 Explosions 2210 | . . 143 2067 Melee . | . . . . Ramming . | . . . . Kinetic . | . . . . Thermal 1498 | . . 451 1047 Explosive 1709 | . . . 1709 Electromagnetic 534 | . 34 235 265 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . 1 . Average Corruption 1 | . . 1 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 3 | . . 3 . Message Errors 1 | . . 1 . Heat Flow Errors 1 | . . 1 . Data Loss (minor) 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 140 | . . 24 116 Projectiles 22 | . . . 22 Explosions 118 | . . 24 94 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 208 | . . 61 147 Shots 7 | . . 2 5 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 527 | . 18 301 527 Average Temperature 139 | . 12 90 170 Received Heat Transfer 942 | . . 159 783 Effects 11 | . . 1 10 Shutdowns 3 | . . . 3 Energy Bleed 3 | . . 1 2 Interference 5 | . . . 5 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . 1 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 6 | . . 2 4 Heat Transferred 2533 | . . 729 1804 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 4 | . . 1 3 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 690 | . 20 410 690 Initial 90 | . . 8 90 Average 270 | . 10 201 386 Maximum Alert Level 2 | . . 2 2 Low Security (%) 28 | 100 100 31 7 Level 1 44 | . . 65 42 Level 2 27 | . . 3 49 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 8 | . 1 2 5 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 7 | . 1 2 4 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 2 | . . . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 50 | . 1 13 36 Peak Tracking Total 8 | . 1 4 8 Tactical Retreats 6 | . . 1 5 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 6 | . . 1 5 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 2 | . . 1 1 Terminals 2 | . . 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 4 | . . 1 3 Successful 3 | . . 1 2 Failed 1 | . . . 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 4 | . . 1 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . . 1 2 Record 2 | . . 1 1 Alert Level 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . . 1 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1429 | 53 148 485 743 Spaces Moved 962 | 49 141 350 422 Core 48 | 5 . 3 40 Treads 1 | 1 . . . Legs . | . . . . Wheels 683 | 43 141 339 160 Hover 230 | . . 8 222 Flight . | . . . . Fastest Speed 48 | 50 80 80 48 Average Speed 93 | 78 80 93 98 Slowest Speed 450 | 160 80 450 350 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 3 21 33 34 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 34 | . . . 34 Terrain Destroyed 210 | . . 4 206 Melee . | . . . . Projectile . | . . . . AOE 210 | . . 4 206 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1301 | 60 171 438 632 Wait 134 | . 27 1 106 Move 959 | 48 140 349 422 Hop . | . . . . Pick Up 25 | 5 1 11 8 Fast Attach 30 | 5 1 14 10 Attach 10 | 1 . 2 7 Detach 6 | . . 3 3 Swap 7 | 1 . 2 4 Drop 30 | . . 20 10 Fire 100 | . 2 36 62 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 54 | -11/Scrapyard | Entered Materials 191 | -10/Materials | Discovered new exit (range 9) 202 | -10/Materials | Entered another Materials area 202 | -9/Materials | Evolved 2 slots: Utility x2 316 | -9/Materials | Build established: Mutant 444 | -9/Materials | Discovered new exit (range 12) 543 | -9/Materials | Discovered new exit (range 15) 687 | -9/Materials | Entered another Materials area 687 | -8/Materials | Evolved 2 slots: Propulsion x2 804 | -8/Materials | Destroyed 8 combat bots 1341 | -8/Materials | Lost 6 parts (1n2u3w) 1385 | -8/Materials | Core integrity fell below 50% 1411 | -8/Materials | Lost 6 parts (1p1n2u2w) 1417 | -8/Materials | Core integrity fell below 20% 1430 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01390_ Acquired Prototype Energy Gun. 01390_ Identified Hvy. EM Shotgun. 01392_ Acquired Hvy. EM Shotgun. 01403_ G-47 Trooper destroyed. 01403_ Door malfunctions. 01403_ Chain reaction triggered in Lgt. Nuclear Core. 01403_ Destroyed Imp. Heat Sink. 01406_ G-47 Trooper destroyed. 01412_ Chain reaction triggered in Lgt. Nuclear Core. 01416_ Acquired 26 matter. 01418_ Hvy. EM Shotgun destroyed. 01419_ Acquired 21 matter. 01420_ The unstable cave ceiling collapses. 01426_ Hvy. EM Shotgun destroyed. 01426_ Acquired Faulty Hvy. EM Shotgun. 01426_ Faulty integration triggers energy drain (-26). 01427_ Dropped Faulty Hvy. EM Shotgun. Map ----- +----------------------------------------------------+ | ??????????????????###########?????????????### #??# | | ??????????????????# T #?????????????#!!! !?# | | ???????????######## ! #?????????????#!!! ?# | | ???????????# # """ """ #?????????????#!!! 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[[@ #???# # | | ????????????????????# #???# # # | | ????????????????????# #???## + | | ????????????????????# gg #????# # | | ?????????????????######;; ##????## !# # # | | ?????????????????# ; ! [;#?????# # *# | | ?????????????????# #= =;[ % # #% %# #! | | ?????????????????# # # !!# """ + ### | | ?????????????????# /Y + ! ! ! # """ # #?#! | | ?????????????????# # ######### """ # #?#! | | ?????????????????# # #?????????""" ?# #?#! | | ?????????????????# # #?????????""" ?# #?# | | ?????????????????####### #????????? ??# #### | | ???????????????????????# #??????????##??# # | | ???????????????????????# #??????######### | | ??????????????????????## #??##??#!! ! # # ! | | ??????????????????????# ### #??#!! ! + / | | ?????????????????????### # #??#! # # | | ?????????????????????# # ## ############ ## | | ??????????# ####### # # | | ??????????# " [ # ## | | ??????????+ ! ## " + ! | | ??????????# * # # # # | | ??????????# ####### %# # # | | ???????????# ???????# ###### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Core Shielding 20 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightpackDeliveryMantle Manual? 0 Play Time 00:22:41 Cumulative 14.4 hours Start 2024.09.24 @ 19:32:25 End 2024.09.24 @ 19:54:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 29 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 17 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cff9a2e4-cf85-4914-b857-10c16013bef5