Cogmind - Beta 11 X2 @@@ ROGUE MODE // 2021.02.15 @ 16:03:43 Player: Boris Result: Assimilated 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (299) 1495 Value Destroyed (16452) 16452 Prototype IDs (72) 1440 Alien Tech Used (0) 0 Bonus (20585) 20585 TOTAL SCORE: 50072 Bonus ------- High Alert Combat Kills 1775 Follower Combat Kills 2116 Entered Garrisons 1800 Used RIF Installer 4500 Aligned with FarCom 300 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Used 0b10 Conduit 2000 Win 3000 Friendly Fire -406 Cogmind --------- Core Integrity 752/1600 Matter 142/300 Energy 99/100 System Corruption 72% Temperature Cool (0) Movement Core (50) Location 0b10 Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Superbattery (1500) Relay Coupler [Grunt] (35) Long-range Tractor Beam Latent Energy Streamer Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor Reinforced Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Cooling System Experimental Coolant Injector Experimental Coolant Injector Huge Storage Unit Superbattery Advanced Targeting Computer Advanced Targeting Computer Improved Armor Integrity Analyzer Matter Filter Advanced Phase Shifter Advanced Powered Armor Advanced Force Field > --- WEAPON ----------- Gamma Rifle Multirail Multirail Multirail > --- INVENTORY -------- Advanced Heavy Siege Treads Advanced Heat Sink Advanced Coolant Injector Matter Compressor Improved Utility Shielding Improved Utility Shielding Relay Coupler [NC] Relay Coupler [Grunt] Long-range Tractor Beam Enhanced Quantum Rifle Enhanced Quantum Rifle Latent Energy Streamer Enhanced Nova Cannon Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun KE Penetrator KE Penetrator Railgun Railgun Railgun Proton Missile Launcher Advanced Remote Datajack [Rating: 217] Favorites ----------- Power Light Antimatter Reactor Engine Improved Deuterium Engine Power Core Reinforced Fission Core Reactor Light Antimatter Reactor Propulsion Armored Wheel Treads Armored Medium Treads Wheel Armored Wheel Utility Advanced Targeting Computer Device Sensor Drone Bay Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Sentry] Protection Hardened Light Armor Plating Weapon Long-range Proton Cannon Energy Gun EM Pulse Gun Energy Cannon Long-range Proton Cannon Ballistic Gun Flak Gun Ballistic Cannon Mini Assault Cannon Launcher Proton Missile Launcher Special Weapon Improved Remote Datajack Impact Weapon Great Maul Piercing Weapon Heavy Pick Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Gar Res Gar Acc Com Slots Evolved 18 | . . . 2 . . . 2 . 2 . . . 2 . 2 . . . 2 . . . 2 . 2 . 2 . Power 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Propulsion 4 | . . . . . . . 1 . 1 . . . . . . . . . 2 . . . . . . . . . Utility 10 | . . . 1 . . . 1 . 1 . . . 2 . 1 . . . . . . . 2 . . . 2 . Weapon 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Attached 566 | 6 24 2 29 14 3 2 14 29 8 21 7 16 19 24 29 26 11 15 34 13 . 28 1 26 16 21 61 67 Power 27 | 1 2 . 3 . . . 1 1 . . 1 . . 1 2 2 . 1 1 . . 2 . . 1 2 3 3 Engine 13 | 1 2 . 3 . . . 1 1 . . 1 . . 1 1 1 . 1 . . . . . . . . . . Core 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . Reactor 12 | . . . . . . . . . . . . . . . . 1 . . 1 . . 1 . . 1 2 3 3 Propulsion 72 | 2 6 . 1 1 . . 3 4 2 5 1 2 5 4 6 5 1 1 4 7 . . . . 2 1 5 4 Treads 40 | 1 . . . . . . 3 1 1 . . 2 2 4 3 . . 1 3 7 . . . . 2 1 5 4 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 32 | 1 6 . 1 1 . . . 3 1 5 1 . 3 . 3 5 1 . 1 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 173 | 1 3 2 6 7 1 2 1 8 2 7 1 1 5 8 9 5 3 4 5 2 . 11 1 12 4 8 32 22 Device 67 | . . 1 3 6 . 2 . 1 1 2 1 1 1 2 2 . 1 1 2 1 . 5 . 3 1 3 15 12 Storage 11 | 1 2 . . . 1 . . 2 . . . . . 2 . . . . . . . . . . 1 . 1 1 Processor 10 | . . . . . . . . 1 . 1 . . 2 1 1 . . . . . . . . . . . 2 2 Hackware 38 | . . . . . . . 1 3 1 . . . . 1 3 2 . 1 2 . . 4 1 5 2 2 9 1 Protection 47 | . 1 1 3 1 . . . 1 . 4 . . 2 2 3 3 2 2 1 1 . 2 . 4 . 3 5 6 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 294 | 2 13 . 19 6 2 . 9 16 4 9 4 13 9 11 12 14 7 9 24 4 . 15 . 14 9 10 21 38 Energy Gun 26 | 1 5 . 10 . . . . . . . . . . . . . . . . . . . . . . . 3 7 Energy Cannon 59 | . . . . . . . 1 5 . 3 2 4 1 2 1 3 1 4 5 . . 7 . 4 2 2 5 7 Ballistic Gun 104 | 1 3 . 7 3 1 . 3 6 1 1 1 1 6 4 5 5 4 . 10 3 . 1 . 5 3 4 7 19 Ballistic Cannon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Launcher 43 | . 2 . . 2 . . 2 4 1 4 . 4 . 2 . 3 1 3 4 . . 5 . 2 . 1 1 2 Special Weapon 28 | . . . . . . . . . . . . . . . 3 2 . 2 3 . . 2 . 3 3 3 4 3 Impact Weapon 12 | . 3 . 2 . . . 3 . 1 1 . . . . . . . . 2 . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 17 | . . . . . . . . . . . 1 4 2 3 2 1 1 . . 1 . . . . 1 . 1 . Special Melee Weapon 4 | . . . . 1 1 . . 1 1 . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . 1 1 . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Parts Lost 76 | . . . 1 1 . . . . 1 4 . 4 . 8 1 6 . 2 2 . . 1 . . . 4 5 36 Power 9 | . . . 1 . . . . . . . . . . 1 . 2 . 1 1 . . 1 . . . 1 . 1 Propulsion 14 | . . . . . . . . . 1 1 . 2 . 2 . 2 . . . . . . . . . . . 6 Utility 23 | . . . . . . . . . . 1 . . . 3 . 1 . . 1 . . . . . . 2 4 11 Weapon 30 | . . . . 1 . . . . . 2 . 2 . 2 1 1 . 1 . . . . . . . 1 1 18 Highest Loss Streak 19 | . . . 1 1 . . . . 1 2 . 2 . 3 1 6 . 1 1 . . 1 . . . 3 2 19 Average Slot Usage (%) 94 | . 98 100 100 99 100 100 98 99 98 96 99 98 97 91 98 96 99 98 90 90 89 88 85 87 90 90 87 82 Engine 5 | . 13 14 11 11 11 11 9 9 7 7 7 7 6 5 5 4 5 4 5 5 5 3 . . . . . . Core 1 | . . . . . . . . . . . . . . . 3 2 . . . . . 1 4 4 4 4 4 1 Reactor 2 | . . . . . . . . . . . . . . . . 2 5 5 4 5 5 5 4 4 7 7 8 10 Treads 11 | . 1 . . . . . 22 12 . 4 . 3 13 9 18 12 . 2 7 17 21 21 19 19 17 17 12 11 Wheel 10 | . 26 28 22 22 22 22 2 13 29 24 30 26 12 15 4 9 23 20 14 4 . . . . . . . . Device 5 | . . 11 7 11 11 11 9 7 3 4 7 7 13 2 . . 3 1 1 . . 3 4 1 . 2 5 15 Storage 7 | . 14 14 11 11 11 11 9 11 7 7 7 7 6 6 5 5 5 5 5 5 5 5 4 4 4 4 5 9 Processor 13 | . . . . . . . . 1 7 10 15 15 18 23 28 29 29 29 25 21 21 21 19 19 17 17 16 11 Hackware 6 | . . . . . . . 8 6 10 3 . . . . 4 7 2 2 8 13 10 6 14 16 17 14 17 3 Protection 5 | . 13 2 14 11 11 11 9 8 7 7 7 7 6 5 3 1 3 4 . . 5 4 . 2 2 4 2 4 Energy Gun 2 | . 12 . 23 14 . . . . . . . . . . . . . . . . . . . . . . 1 2 Energy Cannon 3 | . . . . . . . 4 2 . 3 12 8 4 1 . 4 6 9 4 . . 7 9 7 1 1 4 2 Ballistic Gun 9 | . 5 14 6 9 25 33 19 16 12 2 1 . 3 9 14 5 7 . 6 14 15 2 . 1 11 11 7 8 Launcher 1 | . 1 14 1 7 . . . 4 1 4 . 1 . 1 . . . . 1 . . 3 . . . . . . Piercing Weapon 1 | . . . . . . . . . . . 3 10 11 5 . 2 . 2 . . . . . . . . . . Naked Turns 42 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 42 Heaviest Build 233 | 10 52 59 69 68 54 67 61 107 116 115 125 124 122 121 137 131 141 142 143 135 128 149 149 150 163 179 221 233 Greatest Support 235 | 20 24 24 24 24 24 24 62 62 48 48 48 48 48 48 104 104 48 48 36 194 194 194 194 194 207 207 235 235 Greatest Overweight (x) 12 | . 3 2 2 2 2 2 2 4 2 4 2 5 10 3 5 12 2 5 4 5 . . . . . . 1 1 Average Overweight (x) 1 | . 1 2 2 2 2 2 . 1 2 2 2 2 5 2 1 2 2 2 3 . . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 18 20 20 20 20 20 20 23 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | 4 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 24 25 24 25 25 25 25 25 Average Carried 22 | 2 16 19 19 19 19 20 19 22 23 24 24 24 24 24 24 24 24 24 23 24 24 24 24 24 24 23 24 20 Final Capacity 25 | 8 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 4 20 20 20 19 20 20 20 25 25 25 25 25 25 25 24 25 25 25 23 24 24 25 24 25 25 25 25 5 Class Distribution -------------------- 27% | Scavenger-Mutant 27% | Botlord-Mutant 15% | Mutant 10% | Bothacker-Mutant 8% | Botlord-Gunner 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Garrison Bothacker-Mutant | -5/Factory Bothacker-Mutant | -5/Garrison Bothacker-Mutant | -5/Factory Botlord-Mutant | -5/Garrison Botlord-Mutant | -4/Factory Botlord-Gunner | -4/Waste Botlord-Gunner | -4/Factory Botlord-Mutant | -4/Garrison Botlord-Mutant | -3/Research Botlord-Mutant | -3/Garrison Botlord-Mutant | -2/Research Botlord-Mutant | -2/Garrison Botlord-Mutant | -1/Access Scavenger-Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Gar Res Gar Acc Com Matter Collected 10945 | 235 330 146 511 273 . 13 238 631 52 280 104 246 335 475 485 631 324 275 328 461 . 530 . 428 178 922 1246 1268 Remotely 983 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 301 682 Salvage Created 18366 | . 340 8 590 181 . . 534 1058 52 854 64 780 624 1373 728 1083 364 576 391 1800 . 1998 . 428 79 305 2202 1954 Parts 779 | . 21 5 33 19 . . 37 44 2 29 4 30 25 53 28 49 17 38 12 31 . 58 . 13 4 11 110 106 Haulers Intercepted 6 | . 1 . 1 . . . 1 . . . 1 . . . 2 . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Gar Res Gar Acc Com Combat Hostiles Destroyed 256 | . 7 3 14 10 . . 8 20 1 9 . 20 8 22 8 17 4 16 5 6 . 19 . 6 2 4 28 19 Melee 7 | . 3 . . . . . . . . 1 . 1 1 . . . 1 . . . . . . . . . . . Guns 74 | . . . 12 . . . . 2 1 . . . 5 2 7 5 3 . . 6 . . . 1 2 3 11 14 Cannons 23 | . . . . . . . 2 . . . . 1 1 1 1 . . 2 1 . . 2 . 2 . 1 6 3 AOE 100 | . 3 3 1 10 . . 6 14 . 5 . 13 . 12 . 8 . 12 . . . 6 . 2 . . 5 . Classes Destroyed 18 | . 5 . 2 2 . . 3 1 . . . . 1 . . 2 . . . 1 . 1 . . . . . . Worker 13 | . 1 1 . . . . 2 . . . . . . . . . . . . . . . . . . . 5 4 Builder 4 | . . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . 1 . Tunneler 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . Hauler 6 | . 1 . 1 . . . 1 . . . 1 . . . 2 . . . . . . . . . . . . . Recycler 5 | . . . . . . . 1 . . . . . 1 . 1 . 1 . . . . . . . . . 1 . Operator 6 | . 3 . 1 . . . . . . . 1 . 1 . . . . . . . . . . . . . . . Watcher 6 | . . . . . . . 3 . . . . . . . 1 . 1 . . . . 1 . . . . . . Swarmer 81 | . 3 3 6 6 . . 4 7 . 3 . 7 2 4 2 11 1 11 . . . . . 1 2 1 7 . Grunt 88 | . 4 . 5 3 . . 3 9 1 5 . 12 1 13 4 2 . 1 5 . . 11 . 1 . 2 6 . Brawler 6 | . . . 1 . . . . 1 . . . . . 2 . . . . . . . 1 . 1 . . . . Duelist 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . Sentry 23 | . . . 2 . . . 1 2 . 2 . 1 3 3 . 1 . 2 . . . 2 . . . . 3 1 Specialist 3 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 . . . . Hunter 14 | . . . . . . . . 1 . . . . . . 1 1 . 2 . . . 2 . . . . 3 4 Programmer 25 | . . . . . . . . . . . . . 2 . 1 . 3 . . . . . . . . . 9 10 Behemoth 4 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . 1 . 1 Compactor 6 | . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Assembled 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 9 | . 4 4 4 5 . . 7 6 1 3 1 7 4 9 3 5 3 9 4 2 . 7 . 2 2 1 7 5 Combat Bots Only 9 | . 3 3 4 3 . . 4 6 1 3 . 7 4 9 3 5 2 9 4 2 . 7 . 2 2 1 5 4 Max Kills in Single Turn 5 | . 3 2 2 2 . . 3 3 1 3 1 3 1 2 1 3 2 5 1 1 . 4 . 1 1 1 3 2 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploded 5 | . 3 1 1 2 . . 2 3 . 3 . 3 . 2 . 3 . 5 . . . 2 . 1 . . 2 . Melee 1 | . 1 . . . . . . . . 1 . 1 1 . . . 1 . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Gar Res Gar Acc Com Damage Taken 25309 | . 163 68 639 210 . . 80 498 264 702 86 647 711 1025 1307 857 523 707 409 . . 758 . 449 122 1714 2676 10694 Core 1908 | . 15 9 67 40 . . . 61 25 107 28 77 76 34 132 100 22 . 53 . . 107 . . . 107 100 748 Absorbed by Shields 2168 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 490 1678 Reduced by Siege Mode 2184 | . . . . . . . . . . . . . . . . . . . . . . 13 . 6 . 134 74 1957 Core Remaining (%) 82 | 100 . 90 . . . 73 . 88 . . . 66 . 87 . . . 74 . . . 86 . 100 . 92 . 47 Volleys Fired 923 | . 18 3 54 15 . . 24 54 4 20 2 29 22 40 30 46 17 17 14 23 . 71 . 38 18 47 107 210 Largest 4 | . 2 2 3 1 . . 1 3 2 1 2 2 3 3 3 3 3 2 2 3 . 3 . 2 4 4 4 4 Hottest 312 | . 80 50 120 33 . . 63 116 46 63 138 138 84 129 84 162 162 162 162 94 . 201 . 162 126 131 312 312 Shots Fired 1644 | . 33 4 148 15 . . 24 65 6 20 4 34 41 56 62 73 36 23 16 69 . 89 . 46 27 86 204 463 Gun 955 | . 32 1 148 . . . . 26 5 . . 1 29 17 53 34 26 . . 69 . . . 10 14 57 108 325 Cannon 402 | . . . . . . . 15 19 . 7 4 20 12 7 2 24 3 11 9 . . 43 . 17 7 13 54 135 Launcher 177 | . 1 3 . 15 . . 9 20 1 13 . 13 . 32 . 9 . 11 3 . . 41 . . . 1 4 1 Special 110 | . . . . . . . . . . . . . . . 7 6 7 1 4 . . 5 . 19 6 15 38 2 Kinetic 806 | . 23 1 81 . . . . 26 5 . . 1 29 17 53 34 26 . . 69 . . . 10 14 57 89 271 Thermal 150 | . 3 . . . . . . . . . . . . . . . . . . . . . . 2 7 . 30 108 Explosive 28 | . 1 3 . 9 . . 4 4 1 . . 4 . . . . . 2 . . . . . . . . . . Electromagnetic 550 | . 6 . 67 6 . . 20 35 . 20 4 29 12 39 2 33 3 20 12 . . 84 . 15 . 14 47 82 Robot Hit Streak 67 | . 9 . 8 2 . . 5 11 4 18 20 16 25 35 29 33 16 12 20 39 . 31 . 34 11 38 39 67 Robot Miss Streak 6 | . 2 3 5 4 . . 3 4 2 . 1 1 4 3 4 2 4 1 . 2 . 1 . 1 3 3 2 6 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . 1 1 Secondary Targets 10 | . . . 3 . . . . . . . . . . . . 1 . . . . . . . . . . 3 3 Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . 1 1 Shots Hit Robots 1322 | . 37 . 87 6 7 . 13 29 3 29 3 24 45 46 52 61 30 18 16 59 . 55 . 38 16 62 173 413 Core Hits 797 | . 13 4 27 15 . . 25 33 1 22 2 27 35 52 67 43 24 25 10 43 . 52 . 14 3 28 67 165 Critical Hits 32 | . . . . . . . . . . . . 1 . . . . . 1 . 2 . . . 4 . 3 2 19 Critical Kills 5 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . 1 . 1 1 . Critical Parts Destroyed 13 | . . . . . . . . . . . . 1 . . . . . . . 1 . . . 2 . . 1 8 Melee Attacks 159 | . 37 . 4 2 7 . 2 5 2 20 4 9 29 10 9 5 2 5 1 . . . . . 5 . 1 . Impact 58 | . 37 . 4 . . . 2 . 1 13 . . . . . . . . 1 . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 79 | . . . . . . . . . . . 4 9 29 10 9 5 2 5 . . . . . . 5 . 1 . Sneak Attacks 16 | . 3 . . 2 7 . . 1 . 2 . . 1 . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Damage Inflicted 43921 | . 808 211 820 778 . . 1139 2081 30 1249 105 1588 995 2321 1126 1772 667 1493 567 1700 . 3093 . 989 81 1101 5904 13303 Guns 17284 | . 211 . 766 . . . . 56 30 . . . 433 240 1054 518 512 . . 1700 . . . 188 81 997 2356 8142 Cannons 10726 | . . . . . . . 278 166 . 145 105 344 292 107 72 495 118 301 326 . . 841 . 585 . 75 1937 4539 Explosions 14389 | . 147 211 21 778 . . 861 1859 . 810 . 1160 . 1974 . 759 . 1163 241 . . 2252 . 216 . 29 1425 483 Melee 1197 | . 450 . 33 . . . . . . 294 . 84 270 . . . 37 29 . . . . . . . . . . Ramming 325 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 186 139 Kinetic 15381 | . 136 . 306 . . . . 56 30 . . . 433 240 1054 518 512 . . 1700 . . . 188 81 997 1911 7219 Thermal 8165 | . 21 . 21 62 . . 244 81 . 43 . 101 . 207 . 103 . 69 . . . 160 . 469 . . 1847 4737 Explosive 3059 | . 147 211 . 496 . . 421 553 . . . 518 . . . . . 713 . . . . . . . . . . Electromagnetic 15794 | . 54 . 460 220 . . 474 1391 . 912 105 885 292 1874 72 1151 118 682 567 . . 2933 . 332 . 104 1960 1208 Impact 777 | . 450 . 33 . . . . . . 294 . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 420 | . . . . . . . . . . . . 84 270 . . . 37 29 . . . . . . . . . . Highest Corruption 72 | . 2 2 3 3 3 3 . 7 1 3 3 5 1 3 7 11 14 14 . . . . . . . . 12 72 Average Corruption 8 | . 2 2 2 3 3 3 . 6 1 1 3 4 1 2 1 8 11 14 . . . . . . . . 7 33 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 394 | . 1 4 4 12 16 6 . 47 . 1 8 13 2 16 4 32 20 29 . . . . . . . . 52 127 Message Errors 84 | . . 3 . 6 4 2 . 8 . 1 1 3 . 4 1 10 5 5 . . . . . . . . 14 17 Matter Fused 69 | . . . 1 2 3 3 . 12 . . 2 2 . 4 . 2 5 8 . . . . . . . . 9 16 Heat Flow Errors 39 | . . 1 . . 3 . . 5 . . . 2 . 2 . 3 1 1 . . . . . . . . 8 13 Energy Discharges 43 | . . . . 2 2 1 . 7 . . 1 2 . 2 2 6 2 1 . . . . . . . . 4 11 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Data Loss (minor) 57 | . 1 . 2 2 4 . . 10 . . 4 3 1 4 1 5 1 3 . . . . . . . . 7 9 Data Loss (major) 19 | . . . . . . . . 3 . . . . . . . 3 1 1 . . . . . . . . 4 7 Misfires 12 | . . . . . . . . 2 . . . 1 . . . 1 1 1 . . . . . . . . 2 4 Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Misdirections 29 | . . . . . . . . . . . . . . . . 1 3 9 . . . . . . . . 1 15 Weapon Failures 39 | . . . 1 . . . . . . . . . 1 . . 1 1 . . . . . . . . . 2 33 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 899 | . 167 . 3 32 . . 11 103 . 70 4 23 3 23 . 2 23 32 10 . . 35 . 23 . . 208 127 Projectiles 308 | . . . . . . . . . . . 4 . 3 . . 2 23 2 10 . . 24 . 23 . . 100 117 Explosions 350 | . . . . 32 . . 11 103 . 17 . 19 . 23 . . . 26 . . . 11 . . . . 108 . Melee 241 | . 167 . 3 . . . . . . 53 . 4 . . . . . 4 . . . . . . . . . 10 Knockbacks 4 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Impact 4 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 752 | . . 34 30 76 . . . 80 . 61 . 130 . 31 . 16 . 93 . . . . . . . . 101 100 Shots 32 | . . 1 1 4 . . . 4 . 5 . 6 . 2 . 4 . 2 . . . . . . . . 1 2 Rammed 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 8 Targets Rammed 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 9 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Highest Temperature 418 | . 66 163 338 3 235 . 27 275 . 33 63 109 . 242 104 384 123 231 126 123 . 191 . 261 328 251 418 344 Average Temperature 89 | . 16 71 113 3 109 . 19 82 . 14 35 31 . 44 43 88 36 82 44 36 . 42 . 62 108 86 101 105 Received Heat Transfer 3004 | . 81 . 186 51 . . 27 135 33 252 24 198 135 306 195 27 . 63 141 . . 111 . 60 9 297 125 548 Effects 13 | . . . 5 . . . . 1 . . . . . . . 3 . . . . . . . . 2 1 1 . Shutdowns 4 | . . . 1 . . . . . . . . . . . . 2 . . . . . . . . . . 1 . Energy Bleed 4 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 1 . . Interference 5 | . . . 3 . . . . 1 . . . . . . . 1 . . . . . . . . . . . . Siege Activations 13 | . . . . . . . . . . . . . . . . . . . . . . 2 . 3 . 1 1 6 Total Turns 573 | . . . . . . . . . . . . . . . . . . . . . . 41 . 105 . 37 28 362 Longest Duration 95 | . . . . . . . . . . . . . . . . . . . . . . 23 . 95 . 37 28 88 Robots Corrupted 62 | . . . 1 . . . . 7 . 5 . 5 1 7 . 7 . 2 4 . . 14 . 1 . . 6 2 Combat Hostiles 50 | . . . 1 . . . . 4 . 2 . 5 1 7 . 4 . 2 4 . . 11 . 1 . . 6 2 Parts Fried 112 | . 2 . 7 1 . . 3 5 . 9 1 6 1 11 2 6 2 5 5 . . 29 . 1 . . 11 5 Impact Corruptions 11 | . 7 . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 4 . Heat Transferred 4661 | . 50 . 50 100 . . 350 200 . 50 . 100 . 350 . 50 . 100 . . . 150 . 400 . . 1338 1373 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 27 | . . . 1 1 . . 3 3 . 1 . 1 . 7 . 2 . 1 . . . 2 . . . . 3 2 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Latent Energy Used 1079 | . . . . . . . . 320 . 75 . 82 . 117 . . . . . . . . . . . . 106 379 LE Corruption 21 | . . . . . . . . 7 . 2 . 2 . 2 . . . . . . . . . . . . 2 6 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Gar Res Gar Acc Com Peak Influence 1131 | . 251 91 335 231 . . 240 1131 593 706 392 876 470 797 434 759 549 903 598 159 20 681 382 545 458 341 420 598 Initial 593 | . . 16 . 88 . . . 156 593 350 370 189 459 250 408 185 398 384 473 142 . 14 382 297 306 218 204 256 Average 363 | . 99 43 125 127 . . 62 779 515 561 341 665 354 636 324 434 424 735 466 101 15 511 382 436 354 281 172 398 Maximum Alert Level 4 | . 1 . 1 1 . . 1 4 2 3 1 3 2 3 2 3 2 3 2 . . 2 1 2 2 1 2 2 Low Security (%) 29 | 100 83 100 72 79 . 100 91 1 . . 4 3 . . . 22 . . . 100 100 10 . . . 22 58 2 Level 1 31 | . 16 . 27 20 . . 8 13 . 14 95 10 61 6 70 20 29 8 9 . . 9 100 43 61 77 36 58 Level 2 27 | . . . . . . . . 15 100 73 . 26 38 40 28 33 70 33 90 . . 79 . 56 38 . 4 39 Level 3 11 | . . . . . . . . 63 . 11 . 59 . 53 . 23 . 58 . . . . . . . . . . Level 4 . | . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 38 | . 1 . 2 . . . 2 . 3 . 1 . 6 . 3 . 3 . 1 . 1 . . . . . 10 5 Investigation 9 | . 1 . . . . . 1 . 2 . 1 . 1 . . . 1 . 1 . 1 . . . . . . . Extermination 10 | . . . . . . . . . . . . . 1 . 1 . 1 . . . . . . . . . 3 4 Reinforcement 12 | . . . 2 . . . 1 . . . . . 1 . 2 . . . . . . . . . . . 5 1 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 7 | . . . . . . . . . 1 . . . 3 . . . 1 . . . . . . . . . 2 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 3 . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Alert ID Control Effect 42 | . . . . . . . . . . . . . . . . . . . . . . 4 . 5 1 9 23 . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Gar Res Gar Acc Com Distress Signals 13 | . 2 . 1 . . . 2 . . . . . . . . . . . . . . 2 . . . . 5 1 Communications Jammed 49 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 49 . Distress Signals 49 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 49 . Times Spotted 491 | . 24 3 32 8 . . 14 31 7 16 5 25 12 27 20 23 11 19 7 6 . 31 1 25 8 20 84 32 Peak Tracking Total 9 | . 6 3 7 3 . . 3 5 3 5 5 6 5 6 4 5 6 8 4 3 . 5 1 6 4 6 9 5 Tactical Retreats 49 | . 2 . 5 . . . 1 12 . 3 . 5 2 3 1 3 1 2 1 . . . . 3 . 1 3 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Gar Res Gar Acc Com Traps Triggered 50 | . 3 . 2 . . . . 4 1 1 . 6 1 12 2 3 2 3 5 . . . . . . . 4 1 Indirectly 3 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Gar Res Gar Acc Com Machines Disabled 34 | . 1 . 1 6 . . . 3 . . . 4 . 1 . 2 . 2 1 . . 5 . 2 1 3 . 2 Max in Single Turn 5 | . 1 . 1 5 . . . 1 . . . 1 . 1 . 1 . 1 1 . . 2 . 1 1 1 . 1 Garrison Access 3 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . 1 . Garrison Relay 15 | . . . . . . . . 3 . . . 2 . . . 2 . 1 . . . 3 . 2 . 2 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Gar Res Gar Acc Com Machines Accessed 53 | . 7 1 5 . 2 . 5 . 2 . 4 . 4 . 7 . 1 . 3 . 3 . 1 . 1 . 5 2 Terminals 30 | . 6 . 4 . . . 3 . 1 . 1 . 2 . 3 . . . 2 . 2 . . . . . 4 2 Fabricators 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Scanalyzers 3 | . . . 1 . . . 1 . . . . . . . 1 . . . . . . . . . . . . . Garrison Access 12 | . . . . . . . 1 . 1 . 1 . 1 . 2 . 1 . 1 . 1 . 1 . 1 . 1 . Total Hacks 115 | . 14 1 12 . 2 . 16 . 4 . 11 . 8 . 11 . 3 . 5 . 8 . 2 . 2 . 12 4 Successful 61 | . 7 1 5 . 2 . 6 . 2 . 8 . 2 . 8 . 2 . 2 . 5 . 2 . 2 . 6 1 Failed 53 | . 7 . 7 . . . 10 . 2 . 3 . 6 . 3 . 1 . 3 . 2 . . . . . 6 3 Catastrophic 10 | . . . 2 . . . 3 . 2 . . . 1 . 1 . . . . . . . . . . . 1 . Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Manual 38 | . 12 . 3 . 1 . 4 . 3 . 3 . . . 3 . 2 . 2 . 5 . . . . . . . Terminals 68 | . 13 . 10 . . . 11 . 2 . 1 . 4 . 5 . . . 3 . 5 . . . . . 10 4 Fabricators 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . . . . . . . 3 . . . 1 . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Scanalyzers 6 | . . . 2 . . . 2 . . . . . . . 2 . . . . . . . . . . . . . Garrison Access 27 | . . . . . . . 3 . 2 . 3 . 2 . 3 . 3 . 2 . 3 . 2 . 2 . 2 . Terminal Hacks 19 | . 2 1 2 . 2 . 3 . . . . . . . 1 . . . . . 3 . . . . . 4 1 Record 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 4 | . . . . . . . 1 . . . . . . . . . . . . . 3 . . . . . . . Open Door 5 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 3 1 Branch Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Unreport Threat 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Scan Component 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Repair 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . 2 . . . 2 . . . . . . . 2 . . . . . . . . . . . . . Insert Component 3 | . . . 1 . . . 1 . . . . . . . 1 . . . . . . . . . . . . . Analyze 3 | . . . 1 . . . 1 . . . . . . . 1 . . . . . . . . . . . . . Garrison Access Hacks 20 | . . . . . . . 1 . 1 . 2 . 2 . 3 . 1 . 2 . 2 . 2 . 2 . 2 . Unlock Access 9 | . . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . . . 1 . 1 . 1 . . . Seal Access 3 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . 1 . Coupler Status 8 | . . . . . . . . . . . 1 . 1 . 1 . . . 1 . 1 . 1 . 1 . 1 . Unauthorized Hacks 12 | . 4 . 1 . . . . . 1 . 3 . . . 2 . 1 . . . . . . . . . . . Terminals 7 | . 4 . 1 . . . . . . . 1 . . . 1 . . . . . . . . . . . . . Track 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Botnet 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 2 | . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Mechanics 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . 1 . 1 . . . . . 1 . . . . . . . . . . . Eject 3 | . . . . . . . . . 1 . 1 . . . . . 1 . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 41 | . 6 . 4 . . . 5 . 1 . 3 . 4 . 6 . 1 . 2 . 2 . 1 . 1 . 3 2 Full Trace Events 5 | . 2 . . . . . . . 1 . . . 1 . . . . . . . 1 . . . . . . . Feedback Events 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 1 . . . 1 . . . . . . . 1 . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Matter 190 | . . . . . . . . . . . 190 . . . . . . . . . . . . . . . . . Time 95 | . . . . . . . . . . . 95 . . . . . . . . . . . . . . . . . Total Part Build Rating 10 | . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Time 16 | . . . . . . . . . . . 16 . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 1 . . . 1 . . . . . . . 1 . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 1 . . . 1 . . . . . . . 1 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Gar Res Gar Acc Com Used RIF Installer 9 | . . . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . . . 1 . 1 . 1 . . Command Fork 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Signal Jammer 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Zone Cloak 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Watcher Feeds 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Alert ID Control 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Program Shield 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Autoassimilate 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Robots Hacked 93 | . . . . 2 7 . . 3 1 4 . . . . 5 3 4 1 2 . 1 3 . 12 4 10 29 2 Non-combat 24 | . . . . 2 3 . . . 1 . . . . . 2 . 4 . 2 . . . . . 2 . 8 . Combat 69 | . . . . . 4 . . 3 . 4 . . . . 3 3 . 1 . . 1 3 . 12 2 10 21 2 Autoassimilated 11 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 3 6 . Robot Hacks Applied 86 | . . . . 2 7 . . 3 1 4 . . . . 6 3 4 1 2 . . 3 . 11 4 8 25 2 parse_system 14 | . . . . 2 7 . . . . . . . . . 1 . . . . . . . . . . 1 1 2 no_distress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . find_chute 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . ignore_repairs 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . map_walls 3 | . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . drop_inventory 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . purge_threat 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . map_route 5 | . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . 2 . amplify_resonance 8 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 . 2 3 . reboot_system 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . overwrite_iff 11 | . . . . . . . . . . 4 . . . . . . . . . . . . . 2 . 2 3 . formatsys_low 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . formatsys_high 31 | . . . . . . . . 2 . . . . . . 2 3 . 1 . . . 2 . 7 2 3 9 . Relay Couplers Released 86 | . . . . . . . . 13 4 . 3 10 3 . . 8 4 4 1 . . 15 . 8 . 10 3 . Ejected 11 | . . . . . . . . . 4 . 3 . . . . . 4 . . . . . . . . . . . Machine Destruction 72 | . . . . . . . . 13 . . . 10 . . . 8 . 4 1 . . 15 . 8 . 10 3 . Programmers 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Attached 35 | . . . . . . . . 3 1 . . . . . 3 2 . 1 2 . . 4 1 5 2 2 8 1 Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Gar Res Gar Acc Com Total Allies 64 | . . . . 1 . . . 2 . 4 1 . . . 2 3 1 1 1 . 1 2 . 10 2 10 23 . Largest Group 10 | . . . . 1 . . . 2 2 2 1 . . . 2 2 2 1 1 1 2 3 3 5 6 10 9 . Highest-Rated Group 526 | . . . . 31 . . . 30 30 45 10 . . . 58 78 69 49 20 20 69 118 118 224 288 526 457 . Highest-Rated Ally 222 | . . . . 31 . . . 15 15 29 10 . . . 29 49 49 49 20 20 49 50 50 64 64 69 222 . Total Orders 107 | . . 1 1 3 . 1 . . 1 2 2 . 7 1 3 3 5 . 9 6 . 17 . 21 5 13 6 . STAY 30 | . . . . . . . . . . . . . 1 . . 2 1 . 2 . . 6 . 11 . 7 . . FOLLOW 21 | . . . . . . . . . . . . . . . . 1 1 . 2 1 . 5 . 6 2 3 . . AID 15 | . . . . . . . . . . . . . . . . . 2 . 3 3 . 2 . 2 2 1 . . EXPLORE 7 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 5 . RETURN 34 | . . 1 1 3 . 1 . . 1 2 2 . 6 1 3 . 1 . 2 2 . 2 . 2 1 2 1 . Ally Attacks 368 | . . . . 1 . . . 4 7 13 . . . . 9 12 1 1 . . . 26 1 44 18 63 168 . Total Damage 9395 | . . . . . . . . 71 147 201 . . . . 117 279 25 . . . . 790 . 1302 355 1229 4879 . Kills 59 | . . . . . . . . 1 . 3 . . . . 2 2 1 . . . . 4 . 7 3 10 26 . Allies Corrupted 5 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 3 . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Gar Res Gar Acc Com Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . Drone Launches 76 | . . 1 1 5 . 1 . . 1 2 3 . 10 1 5 . 1 . 4 2 . 18 . 2 1 4 14 . Drone Recoveries 67 | . . 1 1 5 . 1 . . 1 2 3 . 9 1 5 . 1 . 3 2 . 17 . 2 1 4 8 . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Gar Res Gar Acc Com Turns Passed 25913 | 55 1398 720 798 774 648 529 1141 1735 143 516 505 788 1218 1282 1383 1084 390 603 547 612 76 1704 36 1809 528 1390 1866 1635 Spaces Moved 13599 | 48 758 557 434 511 452 436 584 958 94 273 364 483 595 595 574 486 224 359 292 309 38 783 21 915 268 747 864 577 Core 55 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 54 Treads 5721 | 5 . . . . . . 489 355 . . . 1 . . 307 178 . 1 . 226 38 783 21 915 268 747 864 523 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 7823 | 42 758 557 434 511 452 436 95 603 94 273 364 482 595 595 267 308 224 358 292 83 . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 120 120 120 120 120 120 120 120 120 120 120 130 130 123 117 120 120 135 135 165 165 165 165 155 155 155 50 Average Speed 145 | 87 111 120 120 120 120 120 152 151 120 122 120 127 165 137 205 177 120 128 135 158 165 165 165 165 160 155 164 153 Slowest Speed 670 | 160 135 120 120 120 120 120 252 258 120 150 120 660 240 145 645 266 120 670 150 166 165 165 165 165 165 155 261 270 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 3 82 96 34 95 90 89 37 87 2 45 12 67 17 79 16 49 4 57 11 99 2 78 1 68 7 76 35 21 Regions Visited 28 Branch Regions 5 Pre-discovered Areas 4 | . . 1 . 2 1 . . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 12 | . . 1 . . . 1 1 . 1 . 1 . 1 . 1 . 1 . . . 1 . 1 . 1 . 1 . Unknown Exits Taken 5 | 1 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 3 | . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Spaces Dug 70 | . 17 . 2 8 . . 2 . 1 1 3 . 11 1 8 . 1 1 . . . . . 1 7 . 6 . Terrain Destroyed 488 | . 27 28 5 89 . . 65 14 9 5 3 35 11 20 8 15 1 36 . 2 . 19 . 4 8 . 34 50 Melee 49 | . 17 . 2 . . . 2 . 1 1 3 . 11 1 8 . 1 1 . . . . . . . . 1 . Projectile 22 | . . . . . . . . . . . . . . . . . . . . 2 . . . 1 8 . 6 5 AOE 417 | . 10 28 3 89 . . 63 14 8 4 . 35 . 19 . 15 . 35 . . . 19 . 3 . . 27 45 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Res Gar Res Gar Acc Com Total 18159 | 57 1224 605 602 651 551 441 810 1180 113 400 423 603 743 998 708 629 312 481 417 382 51 1140 22 1182 334 925 1160 1015 Wait 2248 | . 356 40 63 103 83 4 166 88 3 44 31 7 57 249 25 29 56 44 71 21 14 220 . 180 23 89 68 114 Move 13568 | 47 757 556 433 510 451 435 583 956 93 271 364 481 595 593 574 485 223 357 292 308 37 782 21 914 267 745 861 577 Hop 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Pick Up 217 | 4 21 1 7 3 3 . 7 15 3 6 6 9 10 12 7 10 2 9 . 4 . 18 . 9 2 14 24 11 Fast Attach 111 | 6 8 1 4 1 . . 4 4 1 3 2 1 6 5 10 4 . 1 9 5 . 4 . 3 3 1 13 12 Attach 134 | . 1 . 5 3 . . . 3 3 4 . 3 3 6 3 10 1 5 3 4 . 5 1 13 2 6 17 33 Detach 65 | . 1 1 . . . . 2 5 . 3 . . 1 3 4 6 . 2 3 4 . 4 . 9 . 1 5 11 Swap 321 | . 15 1 20 10 3 2 10 22 4 14 5 12 10 13 16 12 10 9 22 4 . 19 . 10 11 14 31 22 Drop 208 | . 10 2 12 4 4 . 12 14 . 7 9 6 14 11 14 4 1 8 2 9 . 17 . 6 3 8 22 9 Fire 923 | . 18 3 54 15 . . 24 54 4 20 2 29 22 40 30 46 17 17 14 23 . 71 . 38 18 47 107 210 Melee 153 | . 37 . 4 2 7 . 2 5 2 20 4 7 25 10 9 5 2 5 1 . . . . . 5 . 1 . Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 9 Escape Stasis 184 | . . . . . . . . 14 . 8 . 48 . 56 16 18 . 24 . . . . . . . . . . Rewire 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 2 exits: *Fac / Gar) -5/Garrison -5/Factory -5/Garrison (discovered 2 exits: *Fac x2) -4/Factory -4/Waste -4/Factory -4/Garrison (discovered 3 exits: *Res x3) -3/Research -3/Garrison (discovered 3 exits: *Res x3) -2/Research -2/Garrison (discovered 2 exits: *Acc x2) -1/Access -1/Command 0b10 Command History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 269 | -10/Materials | Discovered new exit (range 10) 313 | -10/Materials | Build established: Mutant 682 | -10/Materials | Discovered new exit (range 15) 815 | -10/Materials | Discovered new exit (range 6) 957 | -10/Materials | Discovered new exit (range 4) 1149 | -10/Materials | Discovered new exit (range 9) 1454 | -10/Materials | Entered Mines 1477 | -10/Mines | Met a Derelict bent on vengeance 1513 | -10/Mines | Identified exit to Materials 1514 | -10/Mines | Discovered exit to Materials (range 9) 1558 | -10/Mines | Found the Drone Emporium 1564 | -10/Mines | Found Prototype Device 1564 | -10/Mines | Identified Sensor Drone Bay 2070 | -10/Mines | Learned location of Storage (-7) 2174 | -10/Mines | Entered Materials 2174 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2928 | -9/Materials | Discovered new exit (range 13) 2972 | -9/Materials | Entered Mines 2992 | -9/Mines | Assembled infested the area 3215 | -9/Mines | Learned location of Zion (-6) 3218 | -9/Mines | Discovered new exit (range 7) 3242 | -9/Mines | Received a Mining Laser from a helpful Derelict 3365 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3467 | -9/Mines | Discovered new exit (range 5) 3741 | -9/Mines | Discovered new exit (range 5) 3746 | -9/Mines | Entered Exiles 3777 | -9/Exiles | Met 8R-AWN 3799 | -9/Exiles | Met EX-HEX 3867 | -9/Exiles | Met EX-DEC 3917 | -9/Exiles | Visited The Gauntlet 4052 | -9/Exiles | Build established: Scavenger-Mutant 4096 | -9/Exiles | Met EX-BIN 4112 | -9/Exiles | Aligned with FarCom system 4114 | -9/Exiles | Given EX-Vault access code 4144 | -9/Exiles | Opened EX-Vault 4150 | -9/Exiles | Found Latent Energy Streamer 4157 | -9/Exiles | Found Superbattery 4163 | -9/Exiles | Found YOLO Cannon 4187 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4294 | -9/Exiles | Discovered new exit (range 14) 4394 | -9/Exiles | Stole three prototypes: Superbattery, Latent Energy Streamer, YOLO Cannon 4394 | -9/Exiles | Entered Mines 4739 | -8/Mines | Discovered new exit (range 16) 4818 | -8/Mines | Identified exit to Materials 4923 | -8/Mines | Entered Materials 4923 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6050 | -8/Materials | Identified exit to Garrison 6064 | -8/Materials | Entered Garrison 6076 | -8/Garrison | Triggered checkpoint 6231 | -8/Garrison | Triggered checkpoint 6236 | -8/Garrison | Triggered checkpoint 6306 | -8/Garrison | Discovered new exit (range 8) 6470 | -8/Garrison | Discovered new exit (range 15) 6502 | -8/Garrison | Installed Relay Interface Framework 6587 | -8/Garrison | Triggered checkpoint 6628 | -8/Garrison | Garrison Relay disabled 6924 | -8/Garrison | Build established: Mutant 7126 | -8/Garrison | Triggered checkpoint 7146 | -8/Garrison | Garrison Relay disabled 7442 | -8/Garrison | Build established: Bothacker-Mutant 7508 | -8/Garrison | Triggered checkpoint 7524 | -8/Garrison | Discovered new exit (range 14) 7652 | -8/Garrison | Triggered checkpoint 7693 | -8/Garrison | Garrison Relay disabled 7799 | -8/Garrison | Entered Factory 7799 | -7/Factory | Accompanied by 2 allies 7799 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7801 | -7/Factory | FarCom data flow suspended 7881 | -7/Factory | Garrison activated, responded to threat 7934 | -7/Factory | Identified exit to Garrison 7942 | -7/Factory | Entered Garrison 7948 | -7/Garrison | Expanded RIF knowledge: Zone Cloak 8382 | -7/Garrison | Triggered checkpoint 8406 | -7/Garrison | Discovered new exit (range 14) 8451 | -7/Garrison | Identified exit to Factory 8458 | -7/Garrison | Entered Factory 8523 | -7/Factory | Build established: Scavenger-Mutant 8706 | -7/Factory | Fabricated Hvy. Pick (x2) 8897 | -7/Factory | Repaired Mni. Grenade Launcher 8940 | -7/Factory | Discovered new exit (range 3) 8949 | -7/Factory | Identified exit to Factory 8963 | -7/Factory | Identified exit to Garrison 8963 | -7/Factory | Entered Garrison 8969 | -7/Garrison | Expanded RIF knowledge: Alert ID Control 9019 | -7/Garrison | Destroyed 7 combat bots 9050 | -7/Garrison | Triggered checkpoint 9129 | -7/Garrison | Triggered checkpoint 9286 | -7/Garrison | Garrison Relay disabled 9324 | -7/Garrison | Discovered exit to Factory (range 14) 9436 | -7/Garrison | Discovered exit to Factory (range 8) 9536 | -7/Garrison | Triggered checkpoint 9597 | -7/Garrison | Garrison Relay disabled 9751 | -7/Garrison | Entered Factory 9751 | -6/Factory | Evolved 2 slots: Utility x2 10365 | -6/Factory | Found Launcher Loader 10619 | -6/Factory | Garrison activated, responded to threat 10969 | -6/Factory | Identified exit to Garrison 10969 | -6/Factory | Entered Garrison 11028 | -6/Garrison | Triggered checkpoint 11035 | -6/Garrison | Triggered checkpoint 11074 | -6/Garrison | Destroyed 9 combat bots 11152 | -6/Garrison | Discovered new exit (range 9) 11300 | -6/Garrison | Discovered new exit (range 9) 11458 | -6/Garrison | Triggered checkpoint 11496 | -6/Garrison | Lost 3 parts (2u1w) 11532 | -6/Garrison | Discovered new exit (range 15) 11682 | -6/Garrison | Lost 3 parts (1p1u1w) 11869 | -6/Garrison | Build established: Scavenger-Gunner 12039 | -6/Garrison | Expanded RIF knowledge: Autoassimilate 12178 | -6/Garrison | Build established: Scavenger-Mutant 12248 | -6/Garrison | Identified exit to Factory 12251 | -6/Garrison | Entered Factory 12251 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 13176 | -5/Factory | Discovered new exit (range 5) 13189 | -5/Factory | Identified exit to Factory 13634 | -5/Factory | Identified exit to Garrison 13634 | -5/Factory | Entered Garrison 13846 | -5/Garrison | Triggered checkpoint 13893 | -5/Garrison | Garrison Relay disabled 14024 | -5/Garrison | Triggered checkpoint 14028 | -5/Garrison | Spotted B-75 Beast 14057 | -5/Garrison | Triggered checkpoint 14169 | -5/Garrison | Destroyed B-75 Beast 14224 | -5/Garrison | Lost 6 parts (2p2n1u1w) 14332 | -5/Garrison | System corruption reached 10% 14441 | -5/Garrison | Discovered new exit (range 14) 14514 | -5/Garrison | Expanded RIF knowledge: Program Shield 14563 | -5/Garrison | Build established: Bothacker-Mutant 14602 | -5/Garrison | Triggered checkpoint 14634 | -5/Garrison | Garrison Relay disabled 14718 | -5/Garrison | Entered Factory 14718 | -5/Factory | Accompanied by 1 ally 15062 | -5/Factory | Garrison activated, responded to threat 15100 | -5/Factory | Identified exit to Garrison 15108 | -5/Factory | Entered Garrison 15190 | -5/Garrison | Triggered checkpoint 15394 | -5/Garrison | Destroyed 9 combat bots 15404 | -5/Garrison | Triggered checkpoint 15423 | -5/Garrison | Triggered checkpoint 15536 | -5/Garrison | Discovered exit to Factory (range 10) 15542 | -5/Garrison | Build established: Botlord-Mutant 15686 | -5/Garrison | Discovered exit to Factory (range 9) 15705 | -5/Garrison | Expanded RIF knowledge: Patrol Navigation 15711 | -5/Garrison | Entered Factory 15711 | -4/Factory | Evolved 2 slots: Propulsion x2 16258 | -4/Factory | Sucked down chute 16258 | -4/Factory | Entered Waste 16265 | -4/Waste | 1 allies followed down the chute 16277 | -4/Waste | Found Broken Enh. Force Lance 16340 | -4/Waste | Spotted C-40 Crusher 16354 | -4/Waste | Destroyed C-40 Crusher 16364 | -4/Waste | Spotted C-40 Crusher 16377 | -4/Waste | Spotted C-40 Crusher 16393 | -4/Waste | Destroyed C-40 Crusher 16403 | -4/Waste | Destroyed C-40 Crusher 16443 | -4/Waste | Destroyed C-40 Crusher 16451 | -4/Waste | Spotted C-40 Crusher 16480 | -4/Waste | Destroyed C-40 Crusher 16508 | -4/Waste | Spotted C-40 Crusher 16516 | -4/Waste | Destroyed C-40 Crusher 16653 | -4/Waste | Build established: Botlord-Gunner 16674 | -4/Waste | Discovered new exit (range 13) 16853 | -4/Waste | Identified exit to Factory 16870 | -4/Waste | Entered Factory 16870 | -4/Factory | Accompanied by 1 ally 16902 | -4/Factory | Central database locked down 16944 | -4/Factory | Identified exit to Garrison 16946 | -4/Factory | Entered Garrison 16946 | -4/Garrison | Accompanied by 2 allies 16992 | -4/Garrison | Garrison Relay disabled 17068 | -4/Garrison | Triggered checkpoint 17093 | -4/Garrison | Triggered checkpoint 17148 | -4/Garrison | Destroyed 7 combat bots 17186 | -4/Garrison | Discovered new exit (range 12) 17272 | -4/Garrison | Triggered checkpoint 17276 | -4/Garrison | Build established: Botlord-Mutant 17614 | -4/Garrison | Triggered checkpoint 17701 | -4/Garrison | Garrison Relay disabled 17792 | -4/Garrison | Discovered new exit (range 10) 17818 | -4/Garrison | Expanded RIF knowledge: Command Fork 18024 | -4/Garrison | Triggered checkpoint 18281 | -4/Garrison | Discovered new exit (range 15) 18367 | -4/Garrison | Triggered checkpoint 18407 | -4/Garrison | Garrison Relay disabled 18535 | -4/Garrison | Identified exit to Research 18646 | -4/Garrison | Triggered checkpoint 18650 | -4/Garrison | Entered Research 18650 | -3/Research | Accompanied by 3 allies 18650 | -3/Research | Evolved 2 slots: Utility x2 18686 | -3/Research | Identified exit to Garrison 18686 | -3/Research | Entered Garrison 18686 | -3/Garrison | Accompanied by 3 allies 18750 | -3/Garrison | Triggered checkpoint 18777 | -3/Garrison | Garrison Relay disabled 18848 | -3/Garrison | Spotted B-86 Titan 19304 | -3/Garrison | Destroyed B-86 Titan 19464 | -3/Garrison | Triggered checkpoint 19512 | -3/Garrison | Triggered checkpoint 19563 | -3/Garrison | Discovered new exit (range 9) 19703 | -3/Garrison | Discovered new exit (range 9) 19825 | -3/Garrison | Discovered new exit (range 13) 19855 | -3/Garrison | Expanded RIF knowledge: Signal Jamming 19871 | -3/Garrison | Identified exit to Research 19968 | -3/Garrison | Triggered checkpoint 19991 | -3/Garrison | Garrison Relay disabled 20495 | -3/Garrison | Entered Research 20495 | -2/Research | Accompanied by 5 allies 20495 | -2/Research | Evolved 2 slots: Power x1, Weapon x1 21021 | -2/Research | Identified exit to Garrison 21023 | -2/Research | Entered Garrison 21023 | -2/Garrison | Accompanied by 6 allies 21031 | -2/Garrison | Expanded RIF knowledge: Command Fork 21093 | -2/Garrison | Spotted B-90 Cyclops 21106 | -2/Garrison | Triggered checkpoint 21179 | -2/Garrison | Destroyed B-90 Cyclops 21199 | -2/Garrison | Lost 3 parts (2u1w) 21496 | -2/Garrison | Triggered checkpoint 21523 | -2/Garrison | Garrison Relay disabled 21685 | -2/Garrison | Triggered checkpoint 21771 | -2/Garrison | Discovered new exit (range 12) 21894 | -2/Garrison | Triggered checkpoint 21911 | -2/Garrison | Garrison Relay disabled 22041 | -2/Garrison | Discovered new exit (range 15) 22073 | -2/Garrison | Identified exit to Access 22413 | -2/Garrison | Entered Access 22413 | -1/Access | Accompanied by 9 allies 22413 | -1/Access | Evolved 2 slots: Utility x2 22543 | -1/Access | Found Adv. Powered Armor 22546 | -1/Access | Found Adv. Powered Armor 22549 | -1/Access | Found Adv. Powered Armor 22701 | -1/Access | Garrison activated, responded to threat 22778 | -1/Access | Garrison activated, responded to threat 23226 | -1/Access | Spotted B-99 Colossus 23229 | -1/Access | Assimilated Colossus 10a with formatsys_high 23244 | -1/Access | Identified exit to Command 23358 | -1/Access | Found Multirail 23825 | -1/Access | System corruption reached 10% 24015 | -1/Access | Build established: Botlord-Gunner 24279 | -1/Access | Entered Command 24806 | -1/Command | Spotted B-99 Colossus 24876 | -1/Command | Lost 5 parts (1p2u2w) 24900 | -1/Command | Destroyed B-99 Colossus 24929 | -1/Command | Found Multirail 24932 | -1/Command | Found Multirail 25051 | -1/Command | Spotted M Guard 25053 | -1/Command | Spotted Combat Programmer 25053 | -1/Command | Spotted Combat Programmer 25061 | -1/Command | Spotted M Guard 25078 | -1/Command | System corruption reached 30% 25082 | -1/Command | Destroyed Combat Programmer 25117 | -1/Command | Destroyed M Guard 25156 | -1/Command | Destroyed Combat Programmer 25156 | -1/Command | All MAIN.C guards destroyed 25167 | -1/Command | Lost 9 parts (2n5u2w) 25443 | -1/Command | Build established: Scavenger-Mutant 25713 | -1/Command | Met MAIN.C 25872 | -1/Command | Released all parts (10) 25897 | -1/Command | Core integrity fell below 50% 25902 | -1/Command | Lost 19 parts (4n3u12w) 25914 | -1/Command | Interfaced with 0b10 Conduit 25914 | *** | Assimilated 0b10! Last Messages --------------- 25869_ R/E<4 9XDJCT MP>OQ2T &LEN/T0B/92T00 TC E 25869_ Dropped KE Penetrator. 25869_ Dropped Adv. Remote Datajack. 25870_ Dropped Huge Storage Unit. 25871_ Adv. Medium Treads destroyed. 25872_ Released Adv. Coolant Injector. 25872_ Released Imp. Armor Integrity Analyzer. 25872_ Released Adv. Targeting Computer. 25872_ Released Matter Compressor. 25872_ Released Imp. Weapon Cycler. 25872_ Released Rnf. Antimatter Reactor. 25872_ Released Adv. Cooling System. 25872_ Released Adv. Coolant Injector. 25872_ Released Imp. Utility Shielding. 25872_ Released Relay Coupler [NC]. 25885_ System corrupted: Energy discharge (-37). 25900_ System corrupted: Heat flow error (+283). 25904_ ALERT: Rogue bot located, Programmers report to Command Zone 6I. 25914_ Interfacing with system... 25914_ Overriding active MAIN.C lock. Map ----- +----------------------------------------------------+ | ## ###### ################################ | | ## ###### ################################ | | ## ############################################# | | ############################################# | | ############################################# | | ############################################# | | ############################################# | | ############################################# | | "########################################### | | ""########################################### | | ""########################################### | | ""########################################### | | ""########################################### | | T"########################################### | | ""########""""""" """" ############## | | ""########"" "" ############# | | ""########""""" "" ############## | | ""########""""""""""" + | | "########" " """ ; | | ##########"" """""" ; | | ##########"" """""" ############## | | ## ########## " """""" ############## | | # ########## " "" ############## | | # ########## " " ""############## | | # ##########""""""""" """""""############## | | # ##########"" @ """""""""############## | | ## ########## """""""""""############## | | ## ########## " " " " ############## | | # ######### " " " " ############## | | # """ " " " """" " ############## | | + """ """ " " """" ############## | | # """ " " " " ############## | | # ######### """""""""" " ############## | | ## ########## " """ " """"""""############## | | ## ########## """ " " " ############## | | ## ############################################# | | ## ############################################# | | ## ############################################# | | # ############################################ | | # ############################################ | | # ############################################ | | # ############################################ | | # ############################################ | | ################################################## | | ################################################## | | ################################################## | | ################################################## | | ################################################## | | ################################################## | | ################################################## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 102 Coolant Potential 240 Energy Generation 61 Energy Capacity 2325 Matter Stores 550 Matter Capacity 550 Sight Range 16 Terrain Scan Density 10 Armor Coverage 1200 Utility Shielding 66 Weapon Shielding 66 Weapon Cycling 20 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 24 Launcher Accuracy 20 Target Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 6 Matter Filtering 30 Offensive Hacking 10 Defensive Hacking 14 Relay Coupler Types 149 Relay Coupler Value 6 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed EMP Blaster | -8/Materials | Scanalyzed Proton Missile Launcher | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hvy. Pick | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ContainmentRocketCompressor Manual? 0 Play Time 04:10:25 Cumulative 204.5 hours Start 2021.02.15 @ 11:47:02 End 2021.02.15 @ 16:03:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 69 Rogue 54 Adventurer 15 Explorer 0 Win Type 4 Total 8 Types 3/0/2/1/2/0/0/0/0 Lore% 83 Gallery% 84 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c367befe-6bdf-4bba-82f8-1340f71a5311