Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.27 @ 13:31:52 Player: btmk16 Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (178) 890 Value Destroyed (7059) 7059 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (907) 907 TOTAL SCORE: 16536 Bonus ------- High Alert Combat Kills 114 Follower Combat Kills 220 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -27 Cogmind --------- Core Integrity 0/1300 Matter 148/300 Energy 100/100 System Corruption 24% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Armored Medium Treads > --- UTILITY (10) ----- Advanced Launcher Guidance Computer Advanced Target Analyzer Hacking Suite > --- WEAPON (4) ------- Heavy Pick > --- INVENTORY (5) ---- Medium Storage Unit Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Biometal Medium Treads Cooled Gravmag System Improved Antigrav System Improved Antigrav System Improved Antigrav System > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Small Battery Small Battery Enhanced Optical Array Modified TNC Advanced Launcher Guidance Computer Advanced Target Analyzer Advanced Particle Charger Hacking Suite > --- WEAPON ----------- Gamma Rifle Gamma Rifle Power Sword > --- INVENTORY -------- Advanced Thermal Shield Advanced Drone Bay Hypervelocity Mass Driver Long-range Missile Launcher [Rating: 116] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Enhanced Nuclear Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Improved Antigrav System Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Advanced Assault Cannon Energy Gun Gamma Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Coil Gun Ballistic Cannon Advanced Assault Cannon Launcher Rocket Array Impact Weapon Great Maul Slashing Weapon Makeshift Sword Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Was Fac Low Low Fac Fac Res Slots Evolved 14 | . . . . . 4 2 . . . 2 . . . . 2 2 2 Power . | . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 1 1 . . . 1 . . . . . 1 . Utility 8 | . . . . . 2 1 . . . 1 . . . . 2 . 2 Weapon 2 | . . . . . 1 . . . . . . . . . . 1 . Parts Attached 234 | . 14 . . . 23 27 11 . 18 21 1 41 2 2 7 10 57 Power 14 | . 1 . . . 1 3 1 . 1 . 1 1 . . . 2 3 Engine 6 | . 1 . . . 1 1 1 . . . . 1 . . . 1 . Core 5 | . . . . . . 2 . . 1 . 1 . . . . 1 . Reactor 3 | . . . . . . . . . . . . . . . . . 3 Propulsion 62 | . 6 . . . 10 4 2 . 3 7 . 13 . 1 . 1 15 Treads 27 | . 2 . . . 9 1 2 . 2 2 . 3 . . . . 6 Leg 11 | . . . . . . . . . . 1 . 8 . . . 1 1 Wheel 19 | . 4 . . . 1 3 . . 1 4 . 2 . 1 . . 3 Hover 5 | . . . . . . . . . . . . . . . . . 5 Flight . | . . . . . . . . . . . . . . . . . . Utility 60 | . 3 . . . 6 6 1 . 5 6 . 8 2 . 3 2 18 Device 33 | . 2 . . . 3 5 . . 4 4 . 1 1 . 1 1 11 Storage 8 | . 1 . . . . . 1 . . . . 1 . . . 1 4 Processor 7 | . . . . . 2 . . . 1 1 . 1 . . . . 2 Hackware 2 | . . . . . . . . . . . . 1 . . . . 1 Protection 10 | . . . . . 1 1 . . . 1 . 4 1 . 2 . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 98 | . 4 . . . 6 14 7 . 9 8 . 19 . 1 4 5 21 Energy Gun 8 | . . . . . . . . . 2 . . . . . . . 6 Energy Cannon 3 | . . . . . . . 1 . . 1 . . . . . . 1 Ballistic Gun 28 | . 4 . . . 1 . 1 . 2 4 . 6 . 1 2 1 6 Ballistic Cannon 24 | . . . . . 4 7 1 . . . . 7 . . 1 2 2 Launcher 8 | . . . . . . 1 3 . 2 . . 1 . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 8 | . . . . . 1 6 1 . . . . . . . . . . Slashing Weapon 8 | . . . . . . . . . 3 3 . 1 . . . . 1 Piercing Weapon 11 | . . . . . . . . . . . . 4 . . 1 2 4 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . . 3 . . . . . 1 . . 1 1 1 Corrupted Parts 1 | . . . . . . . . . 1 . . . . . . . . System Corruption 2 | . . . . . . . . . 2 . . . . . . . . Parts Lost 81 | . 5 . . . 3 . 7 . 10 3 5 2 . . 1 1 44 Power 6 | . 1 . . . . . 1 . 1 . 1 . . . . . 2 Propulsion 30 | . 2 . . . 1 . 2 . 3 2 3 1 . . 1 1 14 Utility 22 | . 1 . . . 2 . 1 . 1 1 . . . . . . 16 Weapon 23 | . 1 . . . . . 3 . 5 . 1 1 . . . . 12 Highest Loss Streak 22 | . 2 . . . 2 . 4 . 6 2 5 1 . . 1 1 22 To Critical Strikes 2 | . . . . . . . . . . . 1 . . . . . 1 Average Slot Usage (%) 90 | . 98 100 100 100 97 96 85 92 84 91 65 86 100 93 94 78 69 Engine 4 | . 13 14 14 14 9 . 5 7 1 . . 5 6 6 5 5 1 Core 2 | . . . . . . 6 1 . 5 6 3 . . . . . . Treads 12 | . 5 . . . 14 15 14 15 10 19 7 9 20 20 17 5 5 Leg 3 | . . . . . . . . . . 2 . 15 13 1 . . 1 Wheel 8 | . 22 28 28 28 11 11 7 7 6 3 10 . . 5 5 5 3 Device 11 | . 13 14 14 14 16 12 8 7 13 10 13 5 6 6 11 11 12 Storage 7 | . 14 14 14 14 9 7 11 15 8 6 3 1 6 6 5 5 4 Processor 12 | . . . . . 6 15 15 15 15 16 13 17 13 13 11 10 12 Hackware 1 | . . . . . . . . . . . . 1 6 6 5 5 4 Protection 3 | . . . . . 3 2 . . . 4 . 8 6 6 11 8 1 Ballistic Gun 7 | . 26 28 28 28 2 . 5 7 9 9 3 5 13 18 15 5 1 Ballistic Cannon 8 | . . . . . 23 19 2 . . . . 5 6 1 . 12 3 Impact Weapon 1 | . . . . . . 3 6 7 1 . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 4 4 4 1 . . . . 1 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 83 | 13 52 52 52 52 70 74 73 73 73 81 72 51 49 48 53 80 83 Greatest Support 116 | 20 32 32 32 32 40 48 48 28 40 90 36 100 90 90 28 28 116 Greatest Overweight (x) 7 | . 3 1 1 1 4 4 2 2 3 7 3 1 . 1 1 2 4 Average Overweight (x) 1 | . 1 1 1 1 2 1 1 2 1 1 . . . . 1 1 . Largest Inventory Capacity 20 | . 20 20 20 20 20 20 20 20 20 20 20 10 10 10 10 15 15 Average Capacity 15 | . 19 20 20 20 20 20 20 20 20 20 13 6 10 10 10 14 7 Most Carried 20 | . 20 20 20 20 20 20 20 20 20 20 20 10 10 10 10 15 15 Average Carried 15 | . 16 20 19 20 19 19 19 20 19 19 13 6 10 9 9 12 7 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 5 10 10 10 10 15 15 Final Carried 20 | 6 20 20 20 20 20 20 20 20 20 20 5 10 10 10 10 15 15 Class Distribution -------------------- 19% | Scavenger-Skirmisher 15% | Skirmisher 15% | Assassin 14% | Mutant 13% | Scavenger-Assassin 9% | Scavenger-Mutant 4% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Derelict-Mutant | -6/Proximity Caves Scavenger-Assassin | -6/Factory Scout | -6/Waste Assassin | -6/Factory Skirmisher | -6/Lower Caves Tank | -6/Lower Caves Skirmisher | -5/Factory Scavenger-Skirmisher | -4/Factory Scavenger-Scout | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -3 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Was Fac Low Low Fac Fac Res Matter Collected 6693 | 200 579 . . 16 1091 873 241 . 223 516 . 709 504 108 118 235 1280 Remotely 40 | . . . . . . 40 . . . . . . . . . . . Salvage Created 7567 | . 533 . . . 772 1017 343 . 387 516 . 958 427 71 106 72 2365 Parts 364 | . 46 . . . 46 36 13 . 14 26 . 45 20 5 4 . 109 Haulers Intercepted 8 | . 2 . . . 3 2 . . . . . . . . . . 1 Recyclers Shooed . | . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 47 | . . . . . . . 9 . 10 . . . 22 6 . . . Prevented 2 | . . . . . . . . . 2 . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Was Fac Low Low Fac Fac Res Combat Hostiles Destroyed 136 | . 14 . . . 20 14 13 . 11 7 . 13 11 3 2 3 25 Melee 6 | . . . . . . . . . . . . 2 . . . . 4 Guns 35 | . 14 . . . 1 . . . 3 3 . . 6 3 1 1 3 Cannons 60 | . . . . . 19 11 . . 1 4 . 6 5 . 1 2 11 AOE 32 | . . . . . . 3 13 . 6 . . 5 . . . . 5 Classes Destroyed 15 | . 5 . . . 3 3 2 . . 2 . . . . . . . Worker 7 | . . . . . . . . . . 1 . 3 . . . . 3 Builder 4 | . 2 . . . 1 . . . . . . 1 . . . . . Tunneler 2 | . . . . . . 1 . . . 1 . . . . . . . Hauler 8 | . 2 . . . 3 2 . . . . . . . . . . 1 Recycler 17 | . 1 . . . 1 6 . . . 1 . 3 . . . . 5 Watcher 4 | . . . . . 2 . . . . . . 1 . . . . 1 Swarmer 33 | . 9 . . . 4 . 5 . 4 . . 4 4 3 . . . Grunt 47 | . 5 . . . 9 8 . . 2 3 . 4 5 . 1 . 10 Brawler 4 | . . . . . . . 2 . 1 . . . . . . . 1 Duelist 6 | . . . . . 1 . 4 . 1 . . . . . . . . Sentry 20 | . . . . . 6 2 1 . 1 1 . 1 1 . 1 2 4 Hunter 7 | . . . . . . 1 . . 2 . . 2 . . . . 2 Programmer 16 | . . . . . . 3 . . . 2 . 2 1 . . 1 7 Heavy 2 | . . . . . . . . . . 1 . . . . . . 1 Behemoth 1 | . . . . . . . 1 . . . . . . . . . . Best Kill Streak 8 | . 3 . . . 5 3 8 . 5 3 . 5 3 3 1 1 7 Combat Bots Only 8 | . 3 . . . 4 3 8 . 5 3 . 4 3 3 1 1 7 Max Kills in Single Turn 4 | . 1 . . . 2 2 4 . 4 2 . 4 1 1 1 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . 2 4 . 4 . . 4 . . . . 2 Melee 1 | . . . . . . . . . . . . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Was Fac Low Low Fac Fac Res Damage Taken 14836 | . 482 . . . 701 925 944 . 1476 421 144 981 686 192 366 248 7270 Core 2276 | . 62 . . . 110 44 150 . 279 15 85 50 97 30 20 25 1309 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 265 | . . . . . . . . . . . . . . . . . 265 Redirected to Shielding 22 | . . . . . . . . . . . . . . . 22 . . Core Remaining (%) 78 | 100 . . . 75 80 . . . 32 . . . . 67 98 97 . Volleys Fired 373 | . 53 . . . 53 33 7 . 28 20 . 24 26 6 16 13 94 Largest 4 | . 2 . . . 3 3 3 . 2 3 . 3 3 3 3 4 4 Hottest 257 | . 60 . . . 144 144 144 . 149 150 . 118 100 90 103 195 257 Shots Fired 861 | . 106 . 1 . 151 99 14 . 50 60 . 44 77 18 39 44 158 Gun 403 | . 106 . 1 . 15 . 1 . 38 40 . 13 50 18 31 16 74 Cannon 442 | . . . . . 136 99 7 . 7 20 . 30 27 . 8 28 80 Launcher 16 | . . . . . . . 6 . 5 . . 1 . . . . 4 Special . | . . . . . . . . . . . . . . . . . . Kinetic 730 | . 96 . 1 . 151 99 7 . 15 40 . 43 77 18 39 44 100 Thermal 74 | . . . . . . . . . 23 20 . . . . . . 31 Explosive 16 | . . . . . . . 6 . 5 . . 1 . . . . 4 Electromagnetic 41 | . 10 . . . . . 1 . 7 . . . . . . . 23 Robot Hit Streak 22 | . 22 . . . 13 14 9 . 16 9 . 19 9 2 15 12 20 Robot Miss Streak 6 | . 4 . . . 4 2 3 . 4 3 . 2 3 6 2 1 2 Penetration Max 1 | . . . . . . . . . . . . . 1 . . . 1 Secondary Targets 2 | . 2 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . Shots Hit Robots 604 | . 65 . . . 86 66 16 . 38 40 . 42 41 3 30 28 149 Core Hits 308 | . 29 . . . 36 28 37 . 27 20 . 31 18 3 8 4 67 Critical Kills 13 | . 1 . . . . 1 . . . . . . 1 . . . 10 Critical Parts Destroyed 16 | . 1 . . . . 2 . . . . . . 2 . . . 11 Critical Strikes 57 | . 3 . . . 7 6 . . 1 . . 5 4 . . 2 29 Burn 3 | . . . . . . . . . 1 . . . . . . . 2 Destroy 28 | . 2 . . . . . . . . . . . 3 . . . 23 Blast 20 | . . . . . 7 3 . . . . . 5 1 . . 2 2 Corrupt 2 | . 1 . . . . . . . . . . . . . . . 1 Smash 3 | . . . . . . 3 . . . . . . . . . . . Impale 1 | . . . . . . . . . . . . . . . . . 1 Melee Attacks 144 | . . . . . 4 15 5 . . 3 . 39 . . 3 8 67 Impact 24 | . . . . . 4 15 5 . . . . . . . . . . Slashing 54 | . . . . . . . . . . 3 . 21 . . . . 30 Piercing 66 | . . . . . . . . . . . . 18 . . 3 8 37 Sneak Attacks 25 | . . . . . . 8 . . . 2 . 5 . . . 1 9 Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 19948 | . 771 . . . 2280 2542 1550 . 1195 1198 . 2131 1264 60 711 981 5265 Guns 5351 | . 728 . . . 104 . . . 531 541 . 214 837 60 575 308 1453 Cannons 7888 | . . . . . 2154 1626 167 . 155 519 . 508 427 . 136 598 1598 Explosions 3096 | . 43 . . . . 279 1275 . 509 . . 373 . . . . 617 Melee 3576 | . . . . . . 637 108 . . 138 . 1036 . . . 75 1582 Ramming 37 | . . . . . 22 . . . . . . . . . . . 15 Kinetic 11008 | . 651 . . . 2258 1626 167 . 161 541 . 722 1264 60 711 906 1941 Thermal 1756 | . 43 . . . . 106 . . 370 519 . 137 . . . . 581 Explosive 2810 | . . . . . . 173 1275 . 509 . . 236 . . . . 617 Electromagnetic 761 | . 77 . . . . . . . 155 . . . . . . . 529 Impact 745 | . . . . . . 637 108 . . . . . . . . . . Slashing 1971 | . . . . . . . . . . 138 . 809 . . . . 1024 Piercing 860 | . . . . . . . . . . . . 227 . . . 75 558 Highest Corruption 24 | . 2 2 2 2 . 2 2 2 4 3 8 11 11 11 . 1 24 Average Corruption 6 | . 2 2 2 2 . 1 2 2 2 2 7 9 11 11 . 1 14 Corruption Purged 4 | . . . . . . . . . . 3 1 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 220 | . 6 . 2 3 . 6 7 1 14 11 3 69 38 7 . 3 50 Message Errors 53 | . 2 . . . . 1 1 . 3 2 1 18 7 2 . 1 15 Matter Fused 49 | . 2 . . 2 . 2 1 1 5 1 1 14 7 2 . 1 10 Heat Flow Errors 31 | . . . 1 1 . 1 1 . 1 2 1 8 6 1 . . 8 Energy Discharges 24 | . . . . . . 1 . . 2 1 . 9 6 1 . 1 3 Parts Rejected 1 | . . . . . . . . . . . . 1 . . . . . Data Loss (minor) 26 | . 2 . . . . . 2 . 2 4 . 7 4 . . . 5 Data Loss (major) 9 | . . . . . . 1 . . . . . 3 2 . . . 3 Misfires 8 | . . . 1 . . . 2 . 1 1 . 2 1 . . . . Alerts 7 | . . . . . . . . . . . . 2 3 1 . . 1 Misdirections 3 | . . . . . . . . . . . . 1 . . . . 2 Weapon Failures 9 | . . . . . . . . . . . . 4 2 . . . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 1127 | . 21 . . . 61 367 4 . 7 44 . 254 . . . 88 281 Projectiles 215 | . . . . . 61 54 . . . 2 . 23 . . . 53 22 Explosions 138 | . 21 . . . . 102 4 . 7 . . 4 . . . . . Melee 774 | . . . . . . 211 . . . 42 . 227 . . . 35 259 Knockbacks 47 | . . . . . 16 14 . . . . . 3 3 . . 2 9 Impact 1 | . . . . . . 1 . . . . . . . . . . . Kinetic 44 | . . . . . 16 13 . . . . . 3 2 . . 2 8 Secondary 2 | . . . . . . . . . . . . . 1 . . . 1 Self-Inflicted Damage 799 | . 40 . . . 11 113 283 . 53 . . 270 . . . . 29 Shots 20 | . 1 . . . . 1 10 . 3 . . 3 . . . . 2 Rammed 2 | . . . . . 1 . . . . . . . . . . . 1 Targets Rammed 2 | . . . . . 1 . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 427 | . 40 . 231 136 192 372 236 . 427 253 237 253 322 182 . 7 193 Average Temperature 87 | . 21 . 126 76 54 95 69 . 173 75 126 82 105 100 . 4 61 Received Heat Transfer 2338 | . 84 . . . 360 309 108 . 297 93 . 75 180 . 117 27 688 Effects 3 | . . . . . . 2 . . 1 . . . . . . . . Shutdowns 2 | . . . . . . 1 . . 1 . . . . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . . . . . . . Siege Activations 2 | . . . . . . . . . . . . . . . . . 2 Total Turns 109 | . . . . . . . . . . . . . . . . . 109 Longest Duration 72 | . . . . . . . . . . . . . . . . . 72 Robots Corrupted 1 | . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 Parts Fried 8 | . . . . . . 6 . . . . . . . . . . 2 Impact Corruptions 9 | . . . . . . 9 . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . . . Parts Melted 4 | . . . . . . . . . 1 1 . . . . . . 2 Heat Transferred 2979 | . 50 . . . . 50 . . 933 700 . 100 . . . . 1146 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Was Fac Low Low Fac Fac Res Peak Influence 572 | . 257 27 . . 328 293 . . . 233 79 374 . . 177 170 572 Initial 124 | . . 27 . . . 124 . . . . 49 30 . . 107 51 57 Average 126 | . 72 27 . . 153 98 . . . 52 51 196 . . 111 94 199 Maximum Alert Level 2 | . 1 . . . 1 1 . . . 1 . 1 . . . . 2 Low Security (%) 76 | . 92 100 . 100 66 90 . . . 97 100 41 . . 100 100 56 Level 1 22 | . 7 . . . 33 9 . . . 2 . 58 . . . . 36 Level 2 . | . . . . . . . . . . . . . . . . . 6 Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 40 | . 2 . . . 2 10 . . . 7 . 6 . . 1 2 10 Investigation 7 | . . . . . . 2 . . . 2 . . . . 1 . 2 Extermination 13 | . . . . . . 5 . . . 2 . 2 . . . . 4 Reinforcement 14 | . 2 . . . 2 2 . . . 3 . 1 . . . 2 2 Assault . | . . . . . . . . . . . . . . . . . . Garrison 6 | . . . . . . 1 . . . . . 3 . . . . 2 Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . 1 . . . . . . 1 Construction Impeded 4 | . . . . . 1 . . . . 1 . . . . . 1 1 Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Was Fac Low Low Fac Fac Res Distress Signals 9 | . 1 . . . 3 . . . . 1 . . . . 2 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 235 | . 25 . . 1 37 22 17 . 15 13 5 17 12 3 7 4 57 Peak Tracking Total 9 | . 4 . . 1 5 3 9 . 7 4 5 5 3 3 4 4 9 Tactical Retreats 27 | . 2 . . . 5 1 . . . 1 . . 1 . 3 2 12 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Was Fac Low Low Fac Fac Res Traps Triggered 5 | . 2 . . . . 1 . . . 1 . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . 1 1 . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -3 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Was Fac Low Low Fac Fac Res Machines Disabled 18 | . 1 . . . 1 5 . . . . . 11 . . . . . Max in Single Turn 6 | . 1 . . . 1 2 . . . . . 6 . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . 1 . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Was Fac Low Low Fac Fac Res Machines Accessed 39 | . 5 . 1 . 2 10 . 4 . 4 . 5 . . 2 1 5 Terminals 25 | . 5 . . . 2 7 . . . 2 . 3 . . 1 1 4 Fabricators 5 | . . . . . . 2 . . . 1 . 1 . . 1 . . Repair Stations 1 | . . . . . . . . . . . . 1 . . . . . Recycling Units 2 | . . . . . . . . . . 1 . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . Total Hacks 115 | . 16 . 1 . 7 25 . 30 . 10 . 10 . . 4 2 10 Successful 74 | . 10 . 1 . 2 14 . 30 . 6 . 3 . . 2 1 5 Failed 40 | . 5 . . . 5 11 . . . 4 . 7 . . 2 1 5 Catastrophic 7 | . 1 . . . 1 1 . . . . . 1 . . 1 . 2 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . Manual 33 | . 9 . 1 . . 14 . . . 3 . 5 . . . 1 . Terminals 64 | . 16 . . . 7 15 . . . 6 . 6 . . 3 2 9 Fabricators 14 | . . . . . . 8 . . . 3 . 2 . . 1 . . Repair Stations 2 | . . . . . . . . . . . . 2 . . . . . Recycling Units 2 | . . . . . . . . . . 1 . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . . . . . . . . . . Terminal Hacks 60 | . 9 . 1 . 2 6 . 30 . 4 . 2 . . 1 . 5 Record 13 | . . . . . . . . 11 . . . 1 . . . . 1 Part Schematic 11 | . . . . . . . . 11 . . . . . . . . . Robot Schematic 5 | . . . . . . . . 5 . . . . . . . . . Robot Analysis 6 | . 4 . . . . . . . . . . 1 . . 1 . . Prototype ID Bank 3 | . . . . . . . . 3 . . . . . . . . . Branch Access Points 1 | . . . . . . 1 . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . 1 Alert Level 11 | . 2 . . . 2 3 . . . 2 . . . . . . 2 Unreport Threat 4 | . 2 . . . . 1 . . . . . . . . . . 1 Recall Reinforcements 1 | . . . . . . . . . . 1 . . . . . . . Hauler Manifests 1 | . . . . . . 1 . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . 1 . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . 1 . . . 1 . . . . 1 . . Network Status 1 | . . . . . . 1 . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . 1 . . . . . . . Build 1 | . . . . . . . . . . . . . . . 1 . . Repair Station Hacks 1 | . . . . . . . . . . . . 1 . . . . . Scan Component 1 | . . . . . . . . . . . . 1 . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . 1 . . . . . . . Retrieve Components 1 | . . . . . . . . . . 1 . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . . . . Unauthorized Hacks 8 | . 1 . . . . 6 . . . . . . . . . 1 . Terminals 6 | . 1 . . . . 4 . . . . . . . . . 1 . Assimilate 2 | . . . . . . 2 . . . . . . . . . . . Botnet 4 | . 1 . . . . 2 . . . . . . . . . 1 . Fabricators 2 | . . . . . . 2 . . . . . . . . . . . Fabnet 2 | . . . . . . 2 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 30 | . 5 . . . 2 8 . . . 3 . 5 . . 1 1 5 Full Trace Events 7 | . . . . . . 2 . . . 2 . . . . 1 . 2 Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . 5 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . 11 . . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . 1 . . Authchips . | . . . . . . . . . . . . . . . . . . Time 139 | . . . . . . . . . . . . . . . 139 . . Total Part Build Rating 9 | . . . . . . . . . . . . . . . 9 . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 8 | . . . . . . . . . . 8 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -3 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Was Fac Low Low Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked 7 | . . . . . . . . . 1 . . 1 3 1 1 . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat 7 | . . . . . . . . . 1 . . 1 3 1 1 . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 6 | . . . . . . . . . 6 6 6 6 6 6 2 . . Autooverrided 7 | . . . . . . . . . 1 . . 1 3 1 1 . . Robots Rewired 4 | . . . . . . . 2 . 2 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Was Fac Low Low Fac Fac Res Total Allies 15 | . . . . 2 . 1 2 . 4 . . 1 3 1 1 . . Largest Group 3 | . . . . 2 2 1 2 1 3 . . 1 2 1 1 . . Highest-Rated Group 175 | . . . . 41 41 10 60 30 175 . . 32 61 12 41 . . Highest-Rated Ally 96 | . . . . 31 31 10 30 30 96 . . 32 49 12 41 . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 56 | . . . . 2 6 . 8 . 20 . . . 13 3 4 . . Total Damage 1178 | . . . . . 42 . 293 . 500 . . . 223 30 90 . . Kills 10 | . . . . . 1 . 3 . 3 . . . 1 1 1 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . 1 . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Was Fac Low Low Fac Fac Res Robot Analysis Total 6 | . 4 . . . . . . . . . . 1 . . 1 . . Derelict Logs Recovered 4 | . . . . 1 . . . . 2 . . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -3 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Was Fac Low Low Fac Fac Res Turns Passed 15192 | . 1120 21 248 239 1873 2681 573 102 1279 1268 84 2021 950 185 622 476 1450 Spaces Moved 8366 | 1 732 19 215 186 788 1285 335 79 858 426 113 1043 540 132 399 266 949 Core 374 | . . . . . . . . . . . 72 9 . . . . 293 Treads 2071 | . . . . . 223 330 17 . 39 331 . 519 540 14 . . 58 Legs 527 | 1 11 . . . . . . . . . . 515 . . . . . Wheels 4995 | . 721 19 215 186 565 955 318 79 819 95 41 . . 118 399 266 199 Hover 399 | . . . . . . . . . . . . . . . . . 399 Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 43 | 120 105 115 115 115 115 115 115 130 115 101 50 50 160 115 115 115 43 Average Speed 137 | 120 121 115 115 115 169 158 135 130 133 210 71 139 160 119 115 128 81 Slowest Speed 400 | 120 145 115 115 115 240 240 240 130 400 245 125 240 160 160 115 130 250 Overloaded Moves 16 | . . . . . . . . . . . . . . . . . 16 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 2 90 6 61 39 56 40 48 71 95 10 85 25 74 18 11 11 26 Regions Visited 17 Branch Regions 8 Pre-discovered Areas 3 | . . . . . . . . 1 1 . . . 1 . . . . Known Exits Taken 1 | . . . . . . 1 . . . . . . . . . . . Unknown Exits Taken 14 | 1 1 1 1 1 1 . 1 1 1 . . 1 1 1 1 1 . Scrap Searched 12 | . . . . 1 . . 2 . 5 . . . 2 2 . . . Spaces Dug 76 | . . . . . 4 8 . . . 2 . 24 . . 5 10 23 Terrain Destroyed 562 | . 4 . . . 44 62 164 . 90 7 . 88 17 1 9 19 57 Melee 59 | . . . . . 4 7 . . . 1 . 15 . . 3 6 23 Projectile 111 | . . . . . 40 12 1 . . 6 . 11 17 1 6 13 4 AOE 391 | . 4 . . . . 43 163 . 90 . . 62 . . . . 29 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Was Fac Low Low Fac Fac Res Total 11108 | . 873 18 216 211 1209 1838 425 78 933 753 117 1492 568 146 524 353 1354 Wait 1707 | . 39 . . 26 309 430 12 . 15 265 . 309 . 3 94 48 157 Move 8350 | . 731 18 214 185 787 1284 334 78 857 426 112 1042 539 131 398 265 949 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 97 | . 24 . 1 . 12 19 2 . 8 6 . 13 . 1 2 4 5 Fast Attach 108 | . 4 . . . 7 6 5 . 5 9 . 24 . 1 1 4 42 Attach 42 | . 5 . . . 4 2 3 . 6 2 1 6 . . 2 1 10 Detach 18 | . 1 . . . . 1 1 . . 2 . 5 . . . 3 5 Swap 84 | . 5 . . . 12 19 3 . 7 10 . 11 2 1 4 5 5 Drop 124 | . 11 . 1 . 20 29 . . 2 10 4 19 1 3 4 2 18 Fire 373 | . 53 . . . 53 33 7 . 28 20 . 24 26 6 16 13 94 Melee 143 | . . . . . 4 15 5 . . 3 . 39 . . 3 8 66 Ram 2 | . . . . . 1 . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . . . . . . . . . . 2 Rewire 58 | . . . . . . . 53 . 5 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 2 exits: [*Low x2]) -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory -3/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 28 | -10/Materials | Discovered new exit (range 9) 303 | -10/Materials | Build established: Mutant 314 | -10/Materials | Central database locked down 577 | -10/Materials | Discovered new exit (range 6) 650 | -10/Materials | Discovered new exit (range 13) 975 | -10/Materials | Discovered new exit (range 8) 1121 | -10/Materials | Entered Mines 1136 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1138 | -10/Mines | Discovered new exit (range 5) 1142 | -10/Mines | Entered Exiles 1174 | -10/Exiles | Met 8R-AWN 1190 | -10/Exiles | Met EX-HEX 1222 | -10/Exiles | Met EX-BIN 1238 | -10/Exiles | Aligned with FarCom system 1239 | -10/Exiles | Given EX-Vault access code 1270 | -10/Exiles | Opened EX-Vault 1279 | -10/Exiles | Found Modified TNC 1304 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1335 | -10/Exiles | Met EX-DEC 1375 | -10/Exiles | Discovered new exit (range 15) 1390 | -10/Exiles | Left Exiles lab with Modified TNC 1390 | -10/Exiles | Entered Mines 1402 | -9/Mines | Learned Materials garrison access intel 1416 | -9/Mines | Met a Derelict bent on vengeance 1495 | -9/Mines | Assembled infested the area 1500 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1615 | -9/Mines | Discovered new exit (range 5) 1629 | -9/Mines | Entered Materials 1629 | -8/Materials | Accompanied by 2 allies 1629 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1634 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2018 | -8/Materials | Build established: Scavenger-Skirmisher 3474 | -8/Materials | Discovered new exit (range 18) 3502 | -8/Materials | Entered Factory 3502 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3811 | -7/Factory | Garrison activated, responded to threat 4218 | -7/Factory | Build established: Scavenger-Assassin 4848 | -7/Factory | Discovered new exit (range 8) 4964 | -7/Factory | Build established: Scavenger-Skirmisher 5241 | -7/Factory | Found Powered Armor 5566 | -7/Factory | Found Prototype Launcher 5566 | -7/Factory | Identified Rocket Array 5576 | -7/Factory | Found Rocket Array 5673 | -7/Factory | Identified exit to Lower Caves 6001 | -7/Factory | Build established: Skirmisher 6183 | -7/Factory | Entered Lower Caves 6202 | -7/Lower Caves | Spotted B-75 Beast 6215 | -7/Lower Caves | Destroyed B-75 Beast 6307 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6356 | -7/Lower Caves | Destroyed 8 combat bots 6364 | -7/Lower Caves | Lost 4 parts (1p1n1u1w) 6451 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6629 | -7/Lower Caves | Build established: Scavenger-Mutant 6644 | -7/Lower Caves | Encountered a Warlord checkpoint 6714 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 6756 | -7/Lower Caves | Entered Data Miner 6756 | -7/Data Miner | Accompanied by 1 ally 6756 | -7/Data Miner | Discovered new exit (range 6) 6779 | -7/Data Miner | Met Data Miner 6806 | -7/Data Miner | Learned location of Section 7 (-2) 6806 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6828 | -7/Data Miner | Received God Mode back door access code from Data Miner 6858 | -7/Data Miner | Entered Proximity Caves 6858 | -6/Proximity Caves | Accompanied by 1 ally 6872 | -6/Proximity Caves | Escorted by Enhanced Grunt 6872 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7206 | -6/Proximity Caves | Lost 6 parts (1p1n1u3w) 7273 | -6/Proximity Caves | Learned Factory garrison access intel 7337 | -6/Proximity Caves | Core integrity fell below 50% 7715 | -6/Proximity Caves | Build established: Derelict-Mutant 8033 | -6/Proximity Caves | Discovered new exit (range 12) 8137 | -6/Proximity Caves | Entered Factory 8137 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8138 | -6/Factory | Loaded intel: 4 garrison access locations 8290 | -6/Factory | Incoming investigation squad redirected 8455 | -6/Factory | Build established: Scavenger-Assassin 9285 | -6/Factory | Discovered new exit (range 20) 9405 | -6/Factory | Sucked down chute 9405 | -6/Factory | Entered Waste 9418 | -6/Waste | Spotted C-40 Crusher 9420 | -6/Waste | EMP discharged 9431 | -6/Waste | Spotted C-40 Crusher 9433 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9450 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9453 | -6/Waste | Spotted C-40 Crusher 9457 | -6/Waste | Spotted C-40 Crusher 9464 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9470 | -6/Waste | Spotted C-40 Crusher 9478 | -6/Waste | Discovered new exit (range 21) 9489 | -6/Waste | Entered Factory 9495 | -6/Factory | Lost 5 parts (1p3n1w) 9602 | -6/Factory | Spotted B-75 Beast 9796 | -6/Factory | Build established: Assassin 10096 | -6/Factory | System corruption reached 10% 10606 | -6/Factory | Discovered new exit (range 5) 10927 | -6/Factory | Garrison activated, responded to threat 11256 | -6/Factory | Cargo convoy interrupted 11494 | -6/Factory | Discovered new exit (range 5) 11510 | -6/Factory | Entered Lower Caves 11970 | -6/Lower Caves | Build established: Skirmisher 12278 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 12323 | -6/Lower Caves | Learned location of Zion (-6) 12444 | -6/Lower Caves | Discovered new exit (range 10) 12460 | -6/Lower Caves | Entered another Lower Caves area 12482 | -6/Lower Caves | Discovered new exit (range 3) 12530 | -6/Lower Caves | Build established: Tank 12645 | -6/Lower Caves | Entered Factory 12645 | -5/Factory | Evolved 2 slots: Utility x2 12952 | -5/Factory | Build established: Skirmisher 13104 | -5/Factory | Fabricated Enh. Nova Cannon? 13247 | -5/Factory | Discovered new exit (range 7) 13267 | -5/Factory | Entered another Factory area 13267 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 13437 | -4/Factory | Spotted B-86 Titan 13693 | -4/Factory | Discovered new exit (range 17) 13743 | -4/Factory | Entered Research 13743 | -3/Research | Evolved 2 slots: Utility x2 13986 | -3/Research | Incoming investigation squad redirected 14170 | -3/Research | Lost 13 parts (1p5n5u2w) 14338 | -3/Research | System corruption reached 10% 14640 | -3/Research | Build established: Scavenger-Scout 14673 | -3/Research | Core integrity fell below 50% 14734 | -3/Research | Lost 4 parts (2n1u1w) 14792 | -3/Research | Destroyed 7 combat bots 15052 | -3/Research | Garrison activated, responded to threat 15124 | -3/Research | Core integrity fell below 20% 15169 | -3/Research | Destroyed 7 combat bots 15193 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 15145_ U-05 Engineer lays Concrete. 15145_ Railgun destroyed. 15146_ Y-72 Warden heat short circuits Railgun. 15146_ U-05 Engineer lays Concrete. 15147_ T&MY:LGP 0&TBGS A 15147_ Railgun destroyed. 15147_ U-05 Engineer builds a Wall. 15148_ Y-72 Warden heat damages core (-28). 15148_ Adv. Heat Sink melted. 15149_ Med. Treads destroyed. 15151_ U-05 Engineer builds a Wall. 15151_ Acquired 94 matter. 15153_ Acquired Arm. Medium Treads. 15155_ U-05 Engineer builds a Wall. 15160_ U-05 Engineer lays Concrete. 15163_ System corrupted: Component data lost. 15163_ Cld. Gravmag System destroyed. 15178_ Slammed into T-07 Excavator. 15181_ System corrupted: Substantial component data lost. 15189_ P-80 Master misfires. Map ----- +----------------------------------------------------+ | ?????####### !%! #????????????????????????? | | ?????+ % ## #????????????????????????? | | ?????# # #? #????????????????????????? | | ?????# ####+#####? #????????????????????????? | | ?????+ + ! + #????????????????????????? | | ?????# ##### ! # #????????????????????????? | | ?????# #???# ""# #????????????????????????? | | ?????# #???# F"# #????????????????????????? | | ?????# #???# "# +????????????????????????? | | ?????# #???# ""# #????????????????????????? | | ?????# #???# # #????????????????????????? | | ?????# #???# # #????????????????????????? | | ?????# #???# # #????????????????????????? | | ?????# #???########## #????????????????????????? | | ?????# #????????????# #????????????????????????? | | ?????# #????????????# #????????????????????????? | | ?????# #????????????# #????????????????????????? | | ?????# #????????????# #????????????????????????? | | ?????# ############## #????????????????????????? | | ?????# ##########???????????????? | | ?????################ # ggg???????????????? | | ????????????????????# # #?????????????????? | | ????????????????????# # #?????????????????? | | ????????????????????# /p #?????????????????? | | ????????????????????# # #?????????????????? | | ????????????????????# #@ #?????????????????? | | ????????????????????## #########?????????????????? | | ?????????????????????#g#?????????????????????????? | | ?????????????????????# #?????????????????????????? | | ?????????????????????#g#?????????????????????????? | | ?????????????????????#g#?????????????????????????? | | ?????????????????????# #?????????????????????????? | | ?????????????????????# #?????????????????????????? | | ?????????????????????# #?????????????????????????? | | ?????????????????????# #?????????????????????????? | | ?????????????????????# #?????????????????????????? | | ?????????????????????#b#?????????????????????????? | | ?????????????????????# #?????????????????????????? | | ?????????????????????? ??????????????????????????? | | ?????????????????????? ??????????????????????????? | | ?????????????????????? ??????????????????????????? | | ?????????????????????? ??????????????????????????? | | ?????????????????????? ??????????????????????????? | | ?????????????????????? ??????????????????????????? | | ??????????????????????/??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 122 Energy Generation 21 Energy Capacity 425 Matter Stores 323 Matter Capacity 350 Sight Range 22 Robot Scan Range 14 Terrain Scan Density 85 Jamming Range 12 Armor Coverage 300 Resistance: TH 30 Resistance: EM 15 Power Shielding 90 Evasion (%) 55 Targeting Accuracy 5 Launcher Accuracy 40 Target Analysis 8 Recoil Reduction 4 Particle Charging 25 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 14 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Scatter Rocket Array | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Recoil Nullifier | -7/Data Miner | Free Hvy. Phase Cannon | -7/Data Miner | Free Imp. Powered Armor | -7/Data Miner | Free Imp. Armor Integrity Analyzer | -7/Data Miner | Free Hardcell Cannon | -7/Data Miner | Free Robot Schematics ------------------ H-66 Slayer | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free Fabricated ------------ Enh. Nova Cannon | x1 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Sniper Challenges ------------ None Game ------ Seed SystemDataProtection Manual? 0 Play Time 02:04:01 Cumulative 267.3 hours Start 2022.05.27 @ 10:39:32 End 2022.05.27 @ 13:31:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 353 Rogue 353 Adventurer 0 Explorer 0 Win Type - Total 5 Types 4/0/0/1/0/0/0/0/0 Lore% 67 Gallery% 79 Achievement% 57 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 04f0f070-e920-4c58-a257-e51053bef4da