Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.10.26 @ 03:17:49 Player: Flamebroken Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (52) 260 Value Destroyed (1823) 1823 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (108) 108 TOTAL SCORE: 3791 Bonus ------- High Alert Combat Kills 108 Cogmind --------- Core Integrity 0/550 Matter 249/300 Energy 63/100 System Corruption 2% Temperature Cool (11) Movement Flying (40) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Cesium-ion Thruster > --- UTILITY (6) ------ Enhanced Optical Array Improved Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Light Nuclear Core Shield Generator Rocket Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Advanced Visual Processing Unit Enhanced Optical Array Improved Signal Interpreter Targeting Computer Targeting Computer Improved ECM Suite > --- WEAPON ----------- Heavy Assault Rifle Gauss Rifle > --- INVENTORY -------- Cesium-ion Thruster Assault Cannon Rocket Launcher Improved Datajack [Rating: 32] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Huge Wheel Flight Unit Cesium-ion Thruster Utility Targeting Computer Device Sensor Array Processor Targeting Computer Hackware Hacking Suite Weapon Particle Cannon Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 4 | . . 2 2 Weapon . | . . . . Parts Attached 38 | 5 5 7 21 Power 7 | 1 1 1 4 Engine 3 | 1 . 1 1 Core 4 | . 1 . 3 Reactor . | . . . . Propulsion 6 | 2 . 2 2 Treads 4 | 2 . 2 . Leg . | . . . . Wheel 1 | . . . 1 Hover . | . . . . Flight 1 | . . . 1 Utility 13 | . 2 3 8 Device 4 | . 1 . 3 Storage . | . . . . Processor 8 | . 1 3 4 Hackware 1 | . . . 1 Protection . | . . . . Artifact . | . . . . Weapon 12 | 2 2 1 7 Energy Gun 1 | 1 . . . Energy Cannon 4 | . 2 . 2 Ballistic Gun 4 | 1 . . 3 Ballistic Cannon 1 | . . . 1 Launcher 2 | . . 1 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 14 | . . 1 13 Power 3 | . . . 3 Propulsion 1 | . . . 1 Utility 5 | . . . 5 Weapon 5 | . . 1 4 Highest Loss Streak 9 | . . 1 9 Average Slot Usage (%) 90 | . 88 98 82 Engine 3 | . 1 6 2 Core 6 | . 12 4 4 Treads 16 | . 28 22 1 Wheel 2 | . . . 7 Device 11 | . 12 11 10 Processor 27 | . 4 31 38 Energy Gun 1 | . 8 . . Energy Cannon 12 | . 12 21 3 Ballistic Gun 4 | . 8 . 8 Launcher 1 | . . . 2 Naked Turns . | . . . . Heaviest Build 19 | 9 14 18 19 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 4 | 4 4 4 4 Average Capacity 4 | 4 4 4 4 Most Carried 4 | 4 4 4 4 Average Carried 3 | 2 3 3 3 Final Capacity 4 | 4 4 4 4 Final Carried 4 | 4 4 3 4 Class Distribution -------------------- 92% | Mutant 7% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 952 | 228 84 96 544 Remotely . | . . . . Salvage Created 1908 | . 133 703 1072 Parts 133 | . 8 52 73 Haulers Intercepted 1 | . . . 1 Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 44 | . 2 16 26 Guns 16 | . 2 . 14 Cannons 23 | . . 13 10 AOE 4 | . . 2 2 Classes Destroyed 9 | . 2 3 4 Builder 1 | . . 1 . Tunneler 1 | . . . 1 Hauler 1 | . . . 1 Watcher 5 | . 2 1 2 Swarmer 8 | . . 1 7 Grunt 28 | . 2 12 14 Brawler 1 | . . . 1 Sentry 6 | . . 3 3 Hunter 1 | . . . 1 Best Kill Streak 6 | . 3 4 6 Combat Bots Only 6 | . 2 3 6 Max Kills in Single Turn 3 | . 1 3 2 Gunslinging . | . . . . Exploded 2 | . . 2 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2078 | . 71 255 1752 Core 585 | . . 35 550 Absorbed by Shields . | . . . . Core Remaining (%) 97 | 100 100 91 . Volleys Fired 140 | . 10 25 105 Largest 2 | . 2 2 2 Hottest 136 | . 136 136 119 Shots Fired 236 | . 20 49 167 Gun 104 | . 18 . 86 Cannon 128 | . 2 48 78 Launcher 4 | . . 1 3 Special . | . . . . Kinetic 121 | . 9 . 112 Thermal 111 | . 11 48 52 Explosive 4 | . . 1 3 Electromagnetic . | . . . . Robot Hit Streak 52 | . 13 52 31 Robot Miss Streak 2 | . 1 . 2 Penetration Max 1 | . . . 1 Secondary Targets 6 | . 1 . 5 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 190 | . 17 39 134 Core Hits 79 | . 7 17 55 Critical Hits 1 | . . . 1 Critical Kills 1 | . . . 1 Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3970 | . 223 918 2829 Guns 1375 | . 203 . 1172 Cannons 2279 | . 20 780 1479 Explosions 290 | . . 138 152 Melee . | . . . . Ramming 26 | . . . 26 Kinetic 1785 | . 91 . 1694 Thermal 1869 | . 132 780 957 Explosive 290 | . . 138 152 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . . 2 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 45 | . . 12 33 Projectiles 45 | . . 12 33 Explosions . | . . . . Melee . | . . . . Knockbacks 12 | . . . 12 Impact . | . . . . Kinetic 12 | . . . 12 Secondary . | . . . . Self-Inflicted Damage 27 | . . . 27 Shots 1 | . . . 1 Rammed 9 | . . . 9 Targets Rammed 9 | . . . 9 Kicked . | . . . . Crushed . | . . . . Highest Temperature 354 | . 114 285 354 Average Temperature 91 | . 48 86 107 Received Heat Transfer 1092 | . 51 159 882 Effects 2 | . . 1 1 Energy Bleed 2 | . . 1 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Melted 5 | . 1 4 . Heat Transferred 3367 | . 370 1406 1591 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 823 | . 72 219 823 Initial 60 | . . 7 60 Average 174 | . 49 80 385 Maximum Alert Level 3 | . . 1 3 Low Security (%) 69 | 100 100 95 14 Level 1 17 | . . 4 46 Level 2 12 | . . . 37 Level 3 . | . . . 1 Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 12 | . 1 4 7 Investigation 2 | . 1 . 1 Extermination . | . . . . Reinforcement 7 | . . 4 3 Assault 2 | . . . 2 Garrison 1 | . . . 1 Intercept . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 6 | . 1 1 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 92 | . 4 20 68 Peak Tracking Total 16 | . 3 3 16 Tactical Retreats 7 | . . . 7 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 3 | . . 1 2 Max in Single Turn 1 | . . 1 1 Garrison Access 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 3 | . 1 2 . Terminals 3 | . 1 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 9 | . 6 3 . Successful 9 | . 6 3 . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 2 | . . 2 . Terminals 9 | . 6 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . 6 1 . Record 6 | . 5 1 . Alert Level 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . . 2 . Terminals 2 | . . 2 . Assimilate 2 | . . 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 1 1 . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released 2 | . . . 2 Machine Destruction 2 | . . . 2 Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 2799 | 75 629 1144 951 Spaces Moved 1716 | 43 365 636 672 Core 37 | 4 . . 33 Treads 1070 | 39 365 636 30 Legs . | . . . . Wheels 515 | . . . 515 Hover . | . . . . Flight 94 | . . . 94 Fastest Speed 40 | 50 160 160 40 Average Speed 135 | 149 160 166 92 Slowest Speed 170 | 160 160 170 170 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 6 | . . . 6 Cave-ins Triggered . | . . . . Exploration Rate (%) 45 | 4 66 62 50 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug 7 | . . . 7 Terrain Destroyed 51 | . . 7 44 Melee . | . . . . Projectile 2 | . . . 2 AOE 49 | . . 7 42 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1945 | 51 392 675 827 Wait 5 | . . . 5 Move 1702 | 42 364 635 661 Hop 5 | . . . 5 Pick Up 16 | 4 5 2 5 Fast Attach 36 | 5 5 6 20 Attach 4 | . . 1 3 Detach 2 | . . . 2 Swap . | . . . . Drop 26 | . 8 6 12 Fire 140 | . 10 25 105 Melee . | . . . . Ram 9 | . . . 9 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 571 | -10/Materials | Discovered new exit (range 9) 685 | -10/Materials | Discovered new exit (range 5) 705 | -10/Materials | Entered another Materials area 705 | -9/Materials | Evolved 2 slots: Utility x2 1079 | -9/Materials | Discovered new exit (range 16) 1101 | -9/Materials | Identified exit to Materials 1799 | -9/Materials | Discovered exit to Materials (range 15) 1849 | -9/Materials | Entered another Materials area 1849 | -8/Materials | Evolved 2 slots: Utility x2 2442 | -8/Materials | Garrison activated, responded to threat 2649 | -8/Materials | First assault squad dispatched 2666 | -8/Materials | Core integrity fell below 50% 2753 | -8/Materials | Core integrity fell below 20% 2796 | -8/Materials | Lost 9 parts (1p1n4u3w) 2800 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 02743_ Relay Coupler [NC] fries itself. 02745_ K-01 Serf collects debris. 02745_ Acquired Relay Coupler [NC]. 02745_ Relay Coupler [NC] fries itself. 02747_ Acquired 50 matter. 02747_ R-06 Scavenger collects Med. Storage Unit. 02752_ C-30 ARC bursts open, deploying its payload. 02752_ G-50 Soldier unfolds itself. 02752_ G-47 Trooper unfolds itself. 02752_ B-36 Bruiser unfolds itself. 02752_ I-25 Savior unfolds itself. 02755_ Targeting Computer destroyed. 02755_ System corrupted by crushing effect (+1). 02755_ Knocked back. 02755_ K-01 Serf collects debris. 02765_ Imp. ECM Suite destroyed. 02778_ Acquired Adv. Targeting Computer. 02784_ Acquired Hacking Suite. 02798_ Acquired Shield Generator. [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ?????????????????# + #??????????? | | ?????????????????# # #??????????? | | ?????????????????# #!] = #??????????? | | ?????????????????# #? #??????????? | | ?????????????????# #? #??????????? | | ?????????????????# ##########????????? | | ?????????????????# # = #????????? | | ?????????????????# + =/ #????????? | | ?????????????????# # #????????? | | ?????????????????# # #????????? | | ?????????????????# # #????????? | | ?????????????????# # """ #????????? | | ?????????????????# """ #????????? | | ?????????????????# """ #????????? | | ?????????????????# ^# #????????? | | ?????????????????# # #####???????? | | ?????????????????# #???????? | | ?????????????????# ######### #???????? | | ???????????????####+######?????????????? | | ???????????????#! a !#?????????????? | | ???????????????# #?????????????? | | ???????????????# #?????????????? | | ???????????????#] """ #?????????????? | | ???????????????# "" """ #?????? #?????? | | ???????????????# S"" """ ### #?????? | | ???????????????# "" @ Y +?????? | | ???????????????# ### #?????? | | ???????????????###########?????? #?????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 10 Terrain Scan Density 10 ECM Strength 2 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 62 Targeting Accuracy 16 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Achiever Significant Disruption True Hacker Challenges ------------ None Game ------ Seed GuidedDerelictGravjet Manual? 0 Play Time 00:30:55 Cumulative 92.0 hours Start 2021.10.26 @ 02:35:24 End 2021.10.26 @ 03:17:49 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 107 Rogue 90 Adventurer 17 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 39 Achievement% 25 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2447d342-a021-409f-b64b-83987f0d53d5