Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.11 @ 02:34:34 Player: Cracklepappy Result: Destroyed by A5 with Heavy Tesla Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (32) 6400 Robots Destroyed (453) 2265 Value Destroyed (21458) 21458 Prototype IDs (125) 2500 Alien Tech Used (3) 600 Bonus (37222) 37222 TOTAL SCORE: 73945 Bonus ------- Triggered High Security 500 High Alert Combat Kills 7031 Follower Combat Kills 3839 Prayed to X0-1V1 5000 Major X0-1V1 Interference 12350 Entered Garrisons 400 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 126 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Scanned by Researcher 500 Friendly Fire -1024 Cogmind --------- Core Integrity 0/1360 Matter 68/700 Energy 4/325 System Corruption 4% Temperature Cool (0) Movement Walking (180) Ox1 Location -3/Lab Parts ------- > --- POWER (3) -------- Reinforced Antimatter Reactor > --- PROPULSION (5) --- Multireflex Exoskeleton (fused) > --- UTILITY (8) ------ Advanced Matter Compressor Experimental Transmission Jammer (fused) Advanced Force Field Advanced Point Defense System Self-contained Transmogrifier X0-1V1's Piety Tracker > --- WEAPON (5) ------- Enhanced Force Lance > --- INVENTORY (5) ---- Improved Hacking Suite Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Armored Medium Treads Armored Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Experimental Cooling System Advanced Coolant Injector High-capacity Storage Unit Experimental Sensor Array Experimental Sensor Array Experimental Focal Shield Self-contained Transmogrifier X0-1V1's Piety Tracker > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Quantum Rifle Railgun Enhanced Hardcell Cannon Enhanced Hardcell Cannon > --- INVENTORY -------- Quantum Reactor Armored Medium Treads Advanced Matter Compressor Advanced Weapon Cycler Advanced Force Field Advanced Point Defense System Improved Hacking Suite System Mapper Advanced System Shield Long-range Tractor Beam Transdimensional Reconstructor Enhanced Quantum Rifle Long-range Proton Cannon Enhanced Nova Cannon Compact Mass Driver Neutron Missile Launcher Fusion Bomb Launcher Molecular Deconstructor Enhanced Force Lance [Rating: 191] Favorites ----------- Power Mini Fusion Reactor Engine F-cell Engine Power Core Improved Fusion Compressor Reactor Mini Fusion Reactor Propulsion Armored Medium Treads Treads Armored Medium Treads Leg Advanced Myomer Leg Wheel Centrium Wheel Hover Unit Makeshift Hover Unit Flight Unit Cooled Cesium-ion Thruster Utility X0-1V1's Piety Tracker Device X0-1V1's Piety Tracker Storage Medium Storage Unit Processor Spectral Analyzer Hackware Advanced Hacking Suite Protection Improved Medium Armor Plating Weapon Heavy Proton Cannon Energy Gun Cooled Plasma Rifle Energy Cannon Heavy Proton Cannon Ballistic Gun Improved Heavy Machine Gun Ballistic Cannon Linear Accelerator Launcher Tactical Quantum Warhead Special Weapon Remote Datajack Impact Weapon Mace Slashing Weapon Axe Piercing Weapon Plasma Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Slots Evolved 14 | . . . 4 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . . . . . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 4 | . . . 2 . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Utility 6 | . . . . . . . . 1 . . . . . . . . . 2 . . . . 1 . . . . . . 2 . . Weapon 3 | . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 334 | 6 17 2 13 1 22 10 21 22 5 6 . . 16 1 2 3 2 16 13 3 11 2 16 3 31 7 2 6 3 14 56 2 Power 41 | 1 2 . 1 . 3 2 2 3 . 2 . . 2 . . 1 . . . . . 1 1 . 5 . . 1 . 2 12 . Engine 10 | 1 2 . . . 1 1 1 1 . 1 . . 1 . . 1 . . . . . . . . . . . . . . . . Core 11 | . . . 1 . 2 1 1 2 . 1 . . 1 . . . . . . . . . . . 2 . . . . . . . Reactor 20 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . 3 . . 1 . 2 12 . Propulsion 91 | 2 3 1 9 1 9 6 7 5 1 1 . . 3 1 . 1 . 1 3 . 3 . 2 1 11 . 1 3 1 1 14 . Treads 27 | 2 . . 4 . 4 1 . . . . . . . . . . . 1 1 . . . 1 1 3 . . . 1 . 8 . Leg 17 | . . . . . 5 . . . . . . . . . . 1 . . . . 2 . 1 . 3 . . 3 . . 2 . Wheel 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 . . 1 1 . Hover 7 | . . . . . . . . . . . . . 1 1 . . . . . . . . . . 2 . . . . . 3 . Flight 34 | . 3 1 5 1 . 5 7 5 1 1 . . 2 . . . . . 2 . 1 . . . . . . . . . . . Utility 80 | 2 4 . . . 2 1 2 5 2 . . . . . . . 1 8 6 3 6 1 4 . 9 5 1 2 . 6 8 2 Device 49 | 2 3 . . . 2 . 1 2 2 . . . . . . . . 4 3 3 4 1 2 . 4 3 1 . . 6 4 2 Storage 11 | . . . . . . . . 1 . . . . . . . . 1 2 1 . . . 1 . 3 . . 2 . . . . Processor 11 | . 1 . . . . . 1 1 . . . . . . . . . 2 2 . 1 . . . 1 1 . . . . 1 . Hackware 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Protection 8 | . . . . . . 1 . . . . . . . . . . . . . . 1 . 1 . 1 1 . . . . 3 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 122 | 1 8 1 3 . 8 1 10 9 2 3 . . 11 . 2 1 1 7 4 . 2 . 9 2 6 2 . . 2 5 22 . Energy Gun 16 | . . . . . . . 2 . . . . . . . . . . 2 . . 2 . 2 2 . . . . . 1 5 . Energy Cannon 4 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . 2 . Ballistic Gun 50 | 1 7 . 2 . . . 6 6 . 1 . . 5 . . 1 . 5 3 . . . 1 . 3 2 . . 1 4 2 . Ballistic Cannon 22 | . . . . . 5 . . . . . . . . . . . 1 . 1 . . . 4 . 2 . . . 1 . 8 . Launcher 7 | . . 1 . . 1 . . 1 . . . . . . 1 . . . . . . . . . . . . . . . 3 . Special Weapon 4 | . 1 . . . . 1 . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Slashing Weapon 12 | . . . 1 . 1 . 2 1 2 1 . . 3 . 1 . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Special Melee Weapon 3 | . . . . . 1 . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 38 | . 1 . . . . . 4 3 . 1 . . 3 . . . . . 1 . 8 . 4 . 2 . . 4 . . 5 2 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . System Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Lost 118 | . 2 5 3 8 . 4 4 . 2 1 . 1 3 . 1 . . 1 3 . . 1 4 2 16 3 . . . 2 46 6 Power 16 | . . 1 . 1 . 1 1 . . . . . . . . . . . . . . . . . 2 1 . . . . 9 . Propulsion 37 | . . 3 2 4 . 2 2 . 1 1 . . 2 . 1 . . . 1 . . . 1 . 7 . . . . . 10 . Utility 22 | . 1 . . 1 . 1 . . 1 . . . . . . . . . 1 . . 1 1 . 2 1 . . . . 8 4 Weapon 43 | . 1 1 1 2 . . 1 . . . . 1 1 . . . . 1 1 . . . 2 2 5 1 . . . 2 19 2 Highest Loss Streak 18 | . 1 4 2 6 . 3 2 . 2 1 . 1 1 . 1 . . 1 1 . . 1 4 1 6 2 . . . 1 18 6 To Critical Strikes 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . 1 . Average Backups 10 | 3 4 4 4 4 4 4 4 5 9 9 9 7 8 9 8 8 13 13 14 18 17 17 17 16 17 17 18 18 18 17 16 6 Power . | . . . . 1 . . . . 1 . 1 1 1 1 . . . . . 1 . 1 . . . . . . . . . . Propulsion . | . 1 . . . 1 1 . 1 1 1 1 1 . . . . . . . . . 1 1 2 2 3 2 1 . . . . Utility 4 | . 1 1 1 1 . . . 1 1 . . . 1 2 2 2 4 5 8 11 9 9 9 10 10 10 11 13 14 12 9 5 Weapon 5 | 1 2 2 . 1 1 2 2 2 4 4 5 3 4 5 5 5 7 6 5 6 5 6 6 3 3 3 4 3 2 4 5 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 59 | . 5 1 4 . 1 . 2 3 2 1 . 1 6 . . . 4 3 5 . 9 1 . . 1 1 . 2 . 1 1 5 Power 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . Propulsion 4 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . Utility 27 | . 1 . 4 . 1 . 1 1 1 1 . 1 2 . . . 1 2 2 . 4 . . . . . . . . 1 . 4 Weapon 24 | . 4 1 . . . . 1 1 1 . . . 2 . . . 3 1 3 . 3 1 . . 1 . . 1 . . 1 . Tool/Special 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 84 | . 93 78 60 89 83 91 96 96 91 76 65 72 81 80 68 83 81 89 85 90 91 93 86 79 88 94 100 100 91 84 77 43 Engine 2 | . 11 1 . . 1 . 3 2 5 3 1 7 5 6 1 2 . . . . . . . . . . . . . 2 . . Core 5 | . . . 2 8 6 7 5 4 1 3 5 . 5 6 6 6 . 4 . . 5 7 5 5 5 4 . . . 5 1 . Reactor 4 | . . . . . . . . . . . . . . . . 3 12 5 11 11 4 3 5 5 6 10 15 15 14 5 8 3 Treads 7 | . 4 . 15 . 8 31 . . . . . . . . . 4 21 24 20 19 20 23 20 11 5 . . . 1 . 6 . Hover 6 | . . . . . . . . . . . . . 1 7 13 10 . . . . . . . . 6 5 4 . 5 5 1 . Flight 13 | . 23 22 12 37 7 8 44 37 37 31 30 30 34 31 21 18 . . 1 5 4 5 1 . 1 5 8 9 . . . . Device 14 | . 23 14 9 8 17 10 9 15 14 15 15 15 13 13 13 13 13 20 20 22 14 16 15 19 15 14 12 10 12 22 25 18 Storage 5 | . . . . . . . . 2 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 6 5 5 5 5 6 3 6 Energy Gun 1 | . . . . . . . 1 . 3 2 . . . . . . 5 6 11 . 3 3 3 14 7 . . . . . 5 . Energy Cannon 4 | . . . . . . . . . . . . . . . . 4 9 3 . 10 5 5 5 1 5 10 17 17 18 15 . . Ballistic Gun 4 | . 26 22 5 17 3 . 13 23 9 2 3 10 7 . . 2 4 9 7 5 5 5 5 . 3 9 7 5 5 5 6 . Ballistic Cannon 1 | . . . . . 12 22 2 . . . . . . . . 1 . . . . . . 1 6 3 . . . 2 . 6 . Launcher 4 | . . 1 . . . . . . 1 . . . . . . 5 1 . 1 5 7 7 5 1 1 2 . . . 2 1 . Peak Build Rating 191 | 7 20 21 30 32 51 51 47 62 64 66 50 54 71 63 72 119 120 128 123 125 143 147 165 156 154 143 151 149 154 164 191 119 Average Rating 101 | 3 9 19 22 28 38 46 42 57 58 52 44 48 59 62 57 94 113 123 116 122 135 143 160 147 138 134 143 146 150 153 162 92 On Entrance 84 | . 7 20 16 30 9 51 36 47 58 61 48 46 47 63 62 58 113 120 116 122 125 142 145 145 141 141 140 144 149 150 158 79 Avg Prop Armor Cover (%) 7 | 33 30 . 41 . 3 3 2 . . . . . 4 7 12 12 . . 1 1 1 . 1 1 4 4 4 3 6 3 4 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 186 | 3 8 8 11 11 30 36 27 28 28 26 18 22 37 22 23 72 81 81 95 102 115 115 156 138 147 132 136 137 149 186 180 91 Greatest Support 225 | 3 8 8 80 22 112 132 26 25 25 25 20 20 32 23 23 215 220 225 220 175 169 169 185 180 172 52 36 32 32 56 177 36 Greatest Overweight (x) 23 | . 1 1 1 . . 2 1 1 1 1 . 1 1 . 1 23 . . . . 1 . 1 1 12 3 6 4 6 6 10 4 Average Overweight (x) 1 | . . . . . . . . . . . . . . . . 3 . . . . . . . . 2 2 4 4 4 2 2 2 Largest Inventory Capacity 20 | 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 12 | 5 5 5 5 5 5 5 5 6 10 10 10 10 10 10 10 10 14 15 17 20 20 20 20 20 20 20 20 20 20 20 20 17 Most Carried 20 | 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 10 Average Carried 12 | 3 4 4 4 4 4 4 4 5 9 9 9 8 9 10 9 9 14 14 16 20 19 20 19 18 19 19 19 19 20 19 18 7 Final Capacity 20 | 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 5 5 3 5 4 5 5 5 10 10 10 9 10 10 10 9 10 15 15 20 20 20 20 19 18 20 20 20 20 20 20 8 1 Transmogrified Parts 618 | . . . . . . . . 4 3 . 1 . 4 1 1 378 42 14 20 13 17 7 15 1 23 8 7 2 16 26 12 3 Integrity Recovered 4964 | . . . . . . . . 21 56 . . . 16 . . 448 549 221 266 72 614 89 369 119 745 110 107 62 190 274 597 39 Class Distribution -------------------- 40% | Mutant 32% | Tank 13% | Gunner 3% | Sprinter Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Scavenger-Sprinter | -8/Garrison Mutant | -8/Materials Gunner | -8/Garrison Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Data Miner Sprinter | -6/Proximity Caves Sprinter | -6/Factory Sprinter | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Tank | -5/Proximity Caves Tank | -5/Factory Tank | -5/Upper Caves Tank | -5/Upper Caves Tank | -5/Warlord Commander-Tank | -4/Proximity Caves Tank | -4/Factory Tank | -4/Waste Tank | -4/Factory Tank | -4/Upper Caves Tank | -4/Upper Caves Gunner | -4/Zhirov Skirmisher | -3/Proximity Caves Tank | -3/Research Tank | -3/Armory Gladiator | -3/Lab Resources | -11 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 ----------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Matter Collected 15965 | 225 462 94 509 102 107 389 725 600 555 319 . 216 448 263 102 112 492 1162 733 228 223 467 674 992 638 254 40 180 468 427 3759 . Remotely 1963 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 45 1918 . Salvage Created 20531 | 74 502 38 597 102 167 252 816 546 560 374 . 62 543 82 125 . 395 2102 752 647 39 538 1416 1384 2006 1215 147 180 671 445 3754 . Parts 840 | 10 33 5 46 3 12 23 23 48 13 15 . 5 22 1 5 . 15 70 37 14 3 18 70 4 97 47 2 3 37 30 129 . Haulers Intercepted 15 | . 2 . 2 . 1 . . 1 . . . . 2 . . . . 4 1 . . . 1 . 1 . . . . . . . Recyclers Shooed 9 | . . . . . . . 1 . . . . . 1 . . . . 2 . . . . 3 . 2 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 130 | . . 4 . . . . . . 8 4 . 9 . . 3 5 14 . 23 3 . 17 . . . 16 . 3 21 . . . Prevented 82 | . . . . . . . . . . . . . . . . . 10 . 9 7 . 7 . . . 31 2 . 16 . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Combat Hostiles Destroyed 375 | . 11 4 11 2 5 21 15 10 12 8 . 2 2 . 3 . 8 28 15 15 1 7 16 7 38 16 2 . 7 9 100 . Melee 20 | . . . 11 2 . 1 5 . . . . . 1 . . . . . . . . . . . . . . . . . . . Guns 108 | . 11 . . . . . 6 7 2 . . 1 1 . . . 4 24 10 . 1 1 6 1 14 2 . . 1 6 10 . Cannons 66 | . . . . . 2 6 4 . . . . . . . . . 4 3 . 3 . 2 5 3 7 2 2 . 3 1 19 . AOE 160 | . . 4 . . 3 14 . 3 10 8 . 1 . . 3 . . . 5 11 . 4 3 3 11 6 . . . 1 70 . Classes Destroyed 28 | 1 4 1 2 . . 2 3 1 1 1 . . . 1 . . 2 1 1 . 1 . 1 1 . . . . . . 4 . Worker 20 | . . . 4 . 1 . 3 5 . . . . 3 . . . . 1 . . . . . . 2 . . . . 1 . . Builder 8 | . 1 . . . . . . 1 . . . . . . . . . 1 . . . . . . 3 . . . . 2 . . Tunneler 5 | 4 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hauler 15 | . 2 . 2 . 1 . . 1 . . . . 2 . . . . 4 1 . . . 1 . 1 . . . . . . . Recycler 7 | . . . . . . . 2 1 . . . . 1 . . . . 1 . . . . 1 . 1 . . . . . . . Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Minesweeper 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Mechanic 11 | . . . . . . . 1 1 . . . . . . . . . . . 1 . . 1 . . . . . . . 7 . Operator 5 | . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . 2 . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Swarmer 83 | . 3 . 3 . 3 13 3 4 5 8 . . . . 3 . . 5 5 2 . . . 1 13 2 . . . 5 5 . Saboteur 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Grunt 117 | . 8 . 7 2 . 2 2 2 2 . . 2 . . . . 5 13 5 8 . 4 2 . 5 11 . . . . 37 . Brawler 14 | . . . . . . . . . 4 . . . . . . . . . . 3 . . . . . 1 . . . . 6 . Duelist 12 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . . . . 9 . Protector 10 | . . . . . . . 2 . . . . . . . . . . . . . . . . . 1 . . . . . 7 . Sentry 38 | . . . 1 . 2 2 5 2 1 . . . 1 . . . . 3 . 2 . 1 1 . 4 2 . . 1 1 9 . Demolisher 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . Specialist 5 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 2 1 . . Hunter 36 | . . . . . . 3 3 2 . . . . . . . . 1 4 . . . . 6 . 5 . 2 . . . 10 . Programmer 30 | . . . . . . 1 . . . . . . 1 . . . . 2 2 . . . 4 . 7 . . . 4 2 7 . Heavy 5 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . 2 . Behemoth 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Compactor 6 | . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Subdweller 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decomposer 3 | . . . . . . . . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . Packrat 3 | . . . . . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Wasp 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Thug 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Savage 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 22 | 2 4 4 6 2 5 5 10 14 12 4 . 2 4 . 3 . 3 6 5 8 1 3 6 4 10 9 2 . 2 7 22 . Combat Bots Only 19 | . 3 4 5 2 5 5 7 5 12 4 . 2 1 . 3 . 3 6 5 8 1 3 5 4 8 9 2 . 2 5 19 . Max Kills in Single Turn 7 | 1 1 2 1 1 2 4 2 2 3 3 . 1 1 1 3 . 2 2 5 2 1 2 2 2 5 2 1 . 1 2 7 . Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Exploded 5 | . . 2 . . 2 4 . 1 3 3 . 1 . . 3 . . . 5 2 . 2 1 2 4 2 . . . 1 5 . Melee 1 | . . . 1 1 . 1 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Hostile Shots Fired 2269 | . 56 36 96 44 14 32 70 60 36 29 . 17 56 . 1 . 58 103 93 22 5 37 166 4 291 57 6 . 31 135 662 52 Missed 778 | . 15 14 26 11 5 6 24 30 20 10 . 7 26 . . . 22 29 34 9 1 14 59 . 100 21 1 . 7 58 214 15 Intercepted 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . Hits 1491 | . 41 22 70 33 9 26 46 30 16 19 . 10 30 . 1 . 36 74 59 13 4 23 107 4 191 36 5 . 24 77 448 37 Melee 20 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . 3 13 . Projectile 1471 | . 41 22 70 33 9 26 46 30 16 19 . 10 30 . 1 . 36 74 59 13 4 23 107 . 191 36 5 . 24 74 435 37 AOE 18 | . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . . . . . 15 . Critical Strikes 80 | . . . 6 3 . . 1 1 1 . . 1 . . . . 2 5 1 1 . 5 5 3 9 3 . . 3 3 27 . Part Disruptions 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 3 . Damage Taken 30989 | . 470 485 983 451 110 436 619 288 239 319 . 179 410 . 40 . 741 1534 1205 250 117 281 2628 439 4336 781 53 . 579 1006 11132 878 Core 3424 | . 58 178 222 127 14 49 81 84 52 122 . 37 106 . . . 44 88 70 23 16 8 199 . 377 64 . . 56 80 946 323 Absorbed by Shields 2353 | . . . . 42 . 5 . 52 . . . . . . . . . 120 . 48 61 238 . . . . 53 . . 418 1238 78 Reduced by Siege Mode 485 | . . . . . . . . . . . . . . . . . . . 171 . . . 77 . . . . . . . 237 . Redirected to Shielding 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Ignored by Resistances 365 | . . . . . . . . 5 . . . . . . . . . . 9 . . . 57 50 . . . . . . 244 . Regen/Repaired (Parts) 107 | . . . . . . . 19 . . . . . . . . . . . . . 26 . . . . . . . . . 62 . Core Remaining (%) 67 | 100 . 5 . . . . 83 . . . . 61 . . . . 83 . . . . 80 . . . . . . 61 . . . Volleys Fired 798 | 20 65 21 8 . 6 30 34 14 15 7 . 5 6 . 1 . 23 67 29 20 4 22 78 15 71 24 3 . 20 61 123 6 Largest 7 | 1 2 2 1 . 2 3 3 4 3 1 . 2 4 . 1 . 4 4 4 3 1 4 3 5 5 5 5 . 5 5 7 1 Hottest 427 | 20 100 100 23 . 70 120 136 109 81 39 . 56 116 . 45 . 340 250 300 165 40 194 210 255 333 255 255 . 364 243 427 . Shots Fired 2007 | 20 128 26 8 . 10 56 65 42 17 6 . 8 16 . 2 1 56 249 102 34 4 40 152 70 232 69 15 . 94 108 371 6 Gun 1217 | 20 127 17 8 . . . 56 38 11 . . 6 13 . 1 1 25 221 101 9 4 20 87 50 134 24 6 . 21 49 168 . Cannon 637 | . . . . . 8 44 9 . . . . . . . . . 30 28 . 14 . 12 60 18 89 37 9 . 73 55 151 . Launcher 138 | . . 6 . . 2 12 . 4 6 6 . 2 . . 1 . 1 . 1 11 . 8 5 2 7 8 . . . 4 52 . Special 15 | . 1 3 . . . . . . . . . . 3 . . . . . . . . . . . 2 . . . . . . 6 Kinetic 1028 | 20 127 23 8 . 8 44 48 38 11 . . 6 13 . 1 1 8 108 46 9 . 12 56 17 69 26 6 . 28 49 246 . Thermal 584 | . 1 3 . . . . 17 . . . . . . . . . 42 141 30 14 . 17 67 29 76 15 3 . 14 42 73 . Explosive 112 | . . . . . 2 12 . 4 6 6 . 2 . . 1 . 1 . 1 7 . . 4 2 7 1 . . . 4 52 . Electromagnetic 233 | . . . . . . . . . . . . . . . . . 5 . 25 4 . 10 21 . 70 27 6 . 52 13 . . Entropic 39 | . . . . . . . . . . . . . . . . . . . . . 4 1 4 22 8 . . . . . . . Robot Hit Streak 45 | 5 8 10 2 . 7 9 10 19 8 . . 12 9 . . 2 9 13 45 11 2 14 24 19 27 9 4 . 11 8 20 2 Robot Miss Streak 15 | 2 6 1 2 . 1 3 4 3 1 . . 4 3 . . . 2 2 3 1 1 1 6 4 8 2 2 . 4 5 15 3 Penetration Max 2 | . . . . . . . . . . . . . . . . . 1 1 . . . . 2 1 1 . . . 1 1 2 . Secondary Targets 20 | . 1 . . . . . . 2 . . . 1 . . . . . 3 4 . . . 2 . 4 . . . . 3 . . Max Gunslinging Chain 2 | . 1 . . . . . . 1 . . . 1 . . . . . 1 1 . . . 1 . 1 . . . . 2 . . Shots Hit Robots 1369 | 14 73 17 38 8 9 26 56 36 20 6 . 8 34 4 4 1 34 156 85 20 3 25 111 54 144 38 11 4 60 45 223 2 Core Hits 1009 | 6 35 9 17 2 10 23 21 37 30 14 . 12 10 3 7 . 14 69 42 35 1 21 56 17 102 29 5 3 21 25 333 . Critical Kills 24 | . . . . . . . 1 1 . . . . . . . . 1 5 . . . . 5 3 1 2 . . 2 1 2 . Critical Parts Destroyed 35 | . . . . . . . . . . . . . . . . . . 6 . . . . 10 6 3 2 1 . 6 . 1 . Critical Strikes 110 | . . . 2 2 . 6 3 1 1 . . . 2 . . . 3 15 . . . 1 16 14 14 5 2 . 9 1 13 . Burn 17 | . . . . . . . . . . . . . . . . . 2 3 . . . 1 1 1 9 . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Destroy 56 | . . . . . . . 1 1 . . . . . . . . 1 12 . . . . 15 7 3 4 1 . 7 1 3 . Blast 16 | . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . 10 . Corrupt 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . . . Sever 9 | . . . 2 2 . . 2 . 1 . . . 2 . . . . . . . . . . . . . . . . . . . Detonate 8 | . . . . . . . . . . . . . . . . . . . . . . . . 6 2 . . . . . . . Melee Attacks 188 | . . . 43 21 5 4 28 12 8 7 . . 45 4 4 . . . . . . . 1 . . . . 4 . . . 2 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 180 | . . . 43 21 5 4 28 11 8 7 . . 45 4 4 . . . . . . . . . . . . . . . . . Piercing 7 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 4 . . . 2 Sneak Attacks 45 | . . . 7 . 2 . 3 9 7 2 . . 9 4 2 . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 74799 | 110 768 819 1570 267 416 1752 1552 1587 1721 1082 . 495 1584 156 355 8 1397 4457 2409 2849 141 1619 3152 2529 6777 1905 343 340 1099 2033 29500 7 Guns 18817 | 110 768 72 61 . . . 452 433 154 . . 147 190 . . 8 532 3893 2018 130 141 348 1203 1406 2659 133 46 . 155 820 2938 . Cannons 13551 | . . . . . 127 663 187 . . . . . . . . . 692 564 . 321 . 339 1429 271 1603 745 245 . 944 496 4925 . Explosions 35946 | . . 747 . . 198 1066 . 473 1117 656 . 348 . . 198 . 167 . 391 2398 . 932 520 852 2515 1027 52 . . 652 21637 . Melee 6407 | . . . 1509 267 91 23 913 681 450 426 . . 1394 156 157 . . . . . . . . . . . . 340 . . . . Ramming 78 | . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . 65 . 7 Kinetic 17177 | 110 768 819 61 . 127 663 538 433 154 . . 147 190 . . 8 199 1725 767 130 . 217 580 233 1352 133 46 . 369 820 6588 . Thermal 12490 | . . . . . . . 101 . . . . . . . . . 938 2732 819 605 . 438 1493 1070 1786 331 122 . 242 262 1551 . Explosive 31231 | . . . . . 198 1066 . 473 1117 656 . 348 . . 198 . 167 . 351 1638 . . 376 398 2221 11 . . . 652 21361 . Electromagnetic 6073 | . . . . . . . . . . . . . . . . . 87 . 472 476 . 964 593 . 1154 1430 175 . 488 234 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 6067 | . . . 1509 267 91 23 913 681 450 426 . . 1394 156 157 . . . . . . . . . . . . . . . . . Piercing 340 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 340 . . . . Entropic 1343 | . . . . . . . . . . . . . . . . . . . . . 141 . 110 828 264 . . . . . . . Highest Corruption 35 | . 2 2 11 11 11 13 14 18 18 22 . . 2 2 2 2 . 2 3 16 18 19 9 25 35 2 7 7 10 4 24 26 Average Corruption 10 | . 2 2 11 11 11 6 13 18 14 21 . . 2 2 2 2 . 1 2 16 18 2 5 19 29 1 4 7 8 3 9 20 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 401 | . 16 3 14 6 8 8 21 14 10 6 . . 1 2 2 1 . 6 4 8 10 10 15 10 94 6 5 9 31 17 56 8 Message Errors 75 | . 4 . 3 . 3 2 3 3 4 1 . . . . . . . 2 1 2 3 4 4 2 8 2 1 2 3 5 11 2 Matter Fused 96 | . 4 1 3 2 1 3 5 4 2 3 . . 1 . . . . 1 . 2 1 3 4 2 25 . . 4 7 7 9 2 Heat Flow Errors 52 | . 3 . 4 2 3 . 2 1 . . . . . 1 . . . . . 1 1 1 3 . 14 . 1 . 5 2 6 2 Energy Discharges 53 | . . . . 1 . . 2 1 1 1 . . . . 1 . . . . 1 2 . 2 2 18 3 1 2 6 . 7 2 Parts Rejected 8 | . 1 . . . . . 1 . . . . . . . . . . . . . . 1 1 . 3 . . . . . 1 . Parts Fused 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . Data Loss (minor) 47 | . 2 1 3 . 1 1 5 1 2 . . . . 1 . . . 1 1 2 2 . 1 1 7 1 2 1 3 1 7 . Data Loss (major) 10 | . 1 . . 1 . 1 . . . . . . . . . . . . 1 . 1 . . . 3 . . . . 1 1 . Misfires 14 | . 1 1 . . . . . . . . . . . . 1 1 . . 1 . . . . 1 3 . . . 2 . 3 . Alerts 11 | . . . 1 . . . . . 1 . . . . . . . . 1 . . . 1 . . 2 . . . 2 1 2 . Misdirections 6 | . . . . . . 1 3 1 . . . . . . . . . . . . . . . . 1 . . . . . . . Weapon Failures 27 | . . . . . . . . 3 . 1 . . . . . . . 1 . . . . . 2 9 . . . 2 . 9 . Overload Shots 14 | . . . . . . . . . . . . . . . . . . . . . . 1 5 . . . . . . 8 . . Overflow Damage 2811 | . . . 108 . 2 44 222 201 235 173 . 3 339 38 134 . 18 10 . 74 . . 17 . 104 49 . 84 . 118 838 . Projectiles 473 | . . . . . . 25 4 . . . . . . . . . 7 10 . . . . 17 . 34 22 . . . 73 281 . Explosions 927 | . . . . . 2 . . . 118 . . 3 . . 20 . 11 . . 74 . . . . 70 27 . . . 45 557 . Melee 1411 | . . . 108 . . 19 218 201 117 173 . . 339 38 114 . . . . . . . . . . . . 84 . . . . Knockbacks 32 | . . . . . . 6 1 . . . . . . . . . . . . . . . 1 . 3 . . . . . 21 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 27 | . . . . . . 4 1 . . . . . . . . . . . . . . . 1 . 3 . . . . . 18 . Secondary 5 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 3 . Self-Inflicted Damage 2350 | . . . . . . 77 . . 58 27 . . . . 28 . . . 43 . . 54 58 214 153 72 . . . 32 1534 . Shots 63 | . . . . . . 2 . . 1 1 . . . . 1 . . . 2 . . 4 3 7 6 5 . . . . 31 . Rammed 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 3 . . Targets Rammed 7 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 3 . 3 Kicked 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 420 | . 151 . 229 204 210 . 137 258 . . . . 14 113 . . 325 164 267 137 166 63 264 15 357 329 270 . 391 175 420 53 Average Temperature 81 | . 24 . 76 135 91 . 64 105 . . . . 5 75 . . 104 36 91 51 99 16 70 10 89 102 133 . 113 52 97 48 Received Heat Transfer 4732 | . 192 138 516 321 36 27 135 78 27 . . 90 78 . . . 186 252 324 45 . 119 54 . 751 177 . . 36 22 1128 . Effects 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 2 . 2 . Shutdowns 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Interference 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Siege Activations 4 | . . . . . . . . . . . . . . . . . . . 2 . . . 1 . . . . . . . 1 . Total Turns 123 | . . . . . . . . . . . . . . . . . . . 48 . . . 23 . . . . . . . 52 . Longest Duration 52 | . . . . . . . . . . . . . . . . . . . 29 . . . 23 . . . . . . . 52 . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 16 | . . . . . . . . . . . . . . . . . . . . 1 . . 2 . 4 6 . . 2 1 . . Combat Hostiles 13 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 4 4 . . 2 1 . . Parts Fried 47 | . . . . . . . . . . . . . . . . . . . 3 4 . 2 3 1 11 11 3 . 9 . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . 1 . . . Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . 1 . . . Parts Melted 54 | . . . . . . . 10 . . . . . . . . . 1 10 3 . . . 5 . 17 . . . 4 . 4 . Heat Transferred 18947 | . . . . . . . 259 . . . . . . . . . 1184 4763 1195 607 . 592 2071 1637 3950 400 150 . 350 336 1453 . Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . . . . . . . . . . . . . . . . 1 1 . . . . . 2 1 . . . 2 . Alert | -11 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Maximum Alert Level 5 | . . . 1 . . 3 3 2 . . . . . . . . . 3 . . . . 2 1 4 . . . . 2 5 . Low Security (%) 47 | 100 100 . 94 100 100 13 . . . . . . 100 . . . . 28 . . . . 70 32 31 . . . . 76 . . Level 1 17 | . . . 5 . . 37 . 56 . . . . . . . . . 27 . . . . 18 67 19 . . . . 9 17 . Level 2 20 | . . . . . . 36 92 43 . . . . . . . . . 43 . . . . 10 . 14 . . . . 13 8 . Level 3 5 | . . . . . . 12 7 . . . . . . . . . . . . . . . . . 24 . . . . . 2 . Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . . 2 . Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 . High Security 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 55 . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Peak Influence 4395 | 10 86 . 284 121 167 879 760 582 . . . . 180 . . . . 701 . . . . 612 240 1127 . . . . 691 4395 . Initial 428 | . . . . 8 53 87 428 254 . . . . 41 . . . . 269 . . . . 14 212 147 . . . . 3 352 . Average 512 | 1 31 . 64 54 76 406 601 397 . . . . 102 . . . . 376 . . . . 180 209 519 . . . . 140 2476 . Influence Increases 16739 | 20 401 . 486 183 222 872 668 493 250 190 . 136 376 . 70 . 530 1230 335 330 149 230 1242 108 1797 345 50 10 190 1005 4821 . Destroy 0b10 Robot/C 8900 | . 220 . 220 40 100 480 380 200 240 160 . 80 40 . 60 . 340 660 300 300 100 160 480 20 940 320 40 . 140 380 2500 . Destroy 0b10 Robot/NC 465 | 20 15 . 30 . 10 . 40 55 . 20 . . 35 . . . 10 40 5 5 . . 25 . 60 . . 10 . 15 70 . Destroy Leader 1390 | . 44 . 34 . 32 20 120 32 10 10 . 20 24 . 10 . 30 156 30 10 . 20 114 . 186 10 10 . 30 80 358 . Allied During Kill 1667 | . . . . . . 7 5 . . . . 6 . . . . 135 55 . . 34 50 83 . 94 . . . 20 94 1084 . Successful Hack 359 | . 16 . 52 14 14 21 35 103 . . . . 38 . . . . 38 . . . . . . 28 . . . . . . . Select Force Hacks 30 | . 30 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 495 | . . . . 15 . 60 . . . . . . . . . . . 45 . . . . 120 . 75 . . . . 15 165 . Anti-Garrison Action 250 | . . . . 100 . 150 . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy Structure 1555 | . 1 . . 14 21 74 13 28 . . . . 14 . . . . 26 . . . . 278 88 272 . . . . 112 614 . Advance Influence 150 | . . . . . . . . . . . . . . . . . . 150 . . . . . . . . . . . . . . Partial Spotted 195 | . 30 . 30 . 15 . 60 15 . . . . 45 . . . . . . . . . . . . . . . . . . . Lose Combat Pursuer 705 | . 45 . 120 . 30 60 15 60 . . . 30 180 . . . 15 60 . 15 15 . . . . 15 . . . 15 30 . Miscellaneous 578 | . . . . . . . . . . . . . . . . . . . . . . . 142 . 142 . . . . 294 . . Influence Decreases 16739 | 20 336 65 473 85 198 128 987 486 453 170 384 70 301 103 108 . 341 758 889 285 262 245 660 504 888 795 430 299 185 338 1186 4307 Entered New Map 8107 | . . 32 . 5 58 48 451 306 211 70 384 . 25 53 8 . . 70 246 21 152 39 10 394 63 415 128 289 . 2 320 4307 Time Decay 6295 | 20 316 23 156 . 140 . 326 170 222 90 . 40 246 50 90 . 301 538 613 244 30 202 444 90 615 350 302 10 165 256 246 . Lost Part 1064 | . 20 10 20 80 . 40 40 . 20 10 . 10 30 . 10 . . 10 30 . . 4 40 20 160 30 . . . 20 460 . Lost Ally 826 | . . . . . . 40 20 10 . . . 20 . . . . 40 140 . 20 80 . 166 . 50 . . . 20 60 160 . Purge Threat 447 | . . . 297 . . . 150 . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 103 | . 4 . 4 . 3 . 7 3 . . . . 6 . . . 1 13 . 1 . . 12 . 14 . . . . 6 29 . Investigation 14 | . 2 . 2 . 1 . 3 1 . . . . 2 . . . . 1 . . . . . . 2 . . . . . . . Extermination 17 | . . . . . . . . 1 . . . . 1 . . . . 2 . . . . 3 . 5 . . . . 3 2 . Reinforcement 31 | . 2 . 1 . . . 2 1 . . . . 3 . . . . 7 . . . . 6 . 3 . . . . 3 3 . Assault 32 | . . . . . . . 2 . . . . . . . . . 1 . . 1 . . . . 4 . . . . . 24 . Garrison 9 | . . . 1 . 2 . . . . . . . . . . . . 3 . . . . 3 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . Haulers Reinforced 6 | . . . . . . . . . . . . . . . . . . 3 . . . . 2 . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Distress Signals 27 | . 1 . 4 . . . 5 . . . . . . . . . . 5 . . . . 1 . 6 . . . . 1 4 . Communications Jammed 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 . Distress Signals 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 . Times Spotted 693 | . 33 14 35 5 7 25 23 20 14 9 . 10 23 . 3 . 20 54 15 14 13 11 34 6 60 13 2 . 8 22 199 1 Peak Tracking Total 21 | . 6 6 10 5 3 4 6 6 13 4 . 6 11 . 3 . 7 4 5 7 6 4 6 2 7 7 2 . 2 6 21 1 Tactical Retreats 31 | . 2 1 4 . 2 4 1 2 . . . 1 4 . . . 1 3 . 1 1 . . . . 1 . . . 1 2 . Traps | -11 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Traps Triggered 24 | . 2 . 2 6 . 3 1 1 . . . . 2 . . . . 1 . . . . 2 . 3 . . . . . 1 . Indirectly 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 ---------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Machines Disabled 42 | . . . . 2 . 6 . . 2 1 . . . . . . . 3 . . . . 8 . 5 2 . . . 1 11 1 Max in Single Turn 5 | . . . . 1 . 2 . . 1 1 . . . . . . . 1 . . . . 5 . 1 2 . . . 1 1 1 Garrison Access 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . Garrison Relay 3 | . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Machines Accessed 83 | . 9 . 5 2 4 2 13 12 1 . 4 . 10 . . . . 2 . 2 4 . 2 . 4 . . 4 . 1 1 1 Terminals 34 | . 7 . 3 2 2 2 9 6 . . . . 3 . . . . . . . . . . . . . . . . . . . Fabricators 6 | . . . . . . . . 2 . . . . 1 . . . . 1 . . . . . . 1 . . . . . 1 . Repair Stations 4 | . 1 . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 1 . . . . . 1 1 . . . . 2 . . . . . . . . . . . . . . . . . . . Scanalyzers 14 | . . . 1 . 1 . 2 2 . . . . 2 . . . . 1 . . . . 2 . 2 . . . . 1 . . Garrison Access 4 | . . . 1 . 1 . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . Total Hacks 240 | . 21 . 25 6 9 4 35 33 1 . 29 . 26 . . . . 5 . 4 6 . 5 . 8 . . 17 . 2 3 1 Successful 151 | . 11 . 17 1 5 3 20 19 1 . 29 . 7 . . . . 3 . 4 6 . 3 . 4 . . 17 . . . 1 Failed 86 | . 10 . 7 5 4 1 15 14 . . . . 19 . . . . 2 . . . . 1 . 3 . . . . 2 3 . Catastrophic 11 | . . . 1 . . . . 3 . . . . 5 . . . . 1 . . . . . . 1 . . . . . . . Database Lockouts 3 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . Manual 121 | . 15 . 8 2 5 1 23 13 . 1 . . 1 . . . . 5 . . 1 . 19 . 8 . . . . 15 3 1 Terminals 90 | . 16 . 14 6 4 4 28 13 . . . . 5 . . . . . . . . . . . . . . . . . . . Fabricators 23 | . . . . . . . . 13 . . . . 1 . . . . 3 . . . . . . 3 . . . . . 3 . Repair Stations 8 | . 2 . . . . . 1 1 . . . . 4 . . . . . . . . . . . . . . . . . . . Recycling Units 13 | . 3 . . . . . 2 2 . . . . 6 . . . . . . . . . . . . . . . . . . . Scanalyzers 39 | . . . 8 . 2 . 4 4 . . . . 8 . . . . 2 . . . . 5 . 4 . . . . 2 . . Garrison Access 9 | . . . 3 . 3 . . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . Terminal Hacks 81 | . 2 . 6 1 . 2 7 4 1 . 29 . 1 . . . . . . 4 6 . . . . . . 17 . . . 1 Record 26 | . . . . . . . 1 . . . 11 . . . . . . . . 3 5 . . . . . . 5 . . . 1 Part Schematic 12 | . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . 4 . . . . Robot Schematic 7 | . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Prototype ID Bank 9 | . 1 . 1 . . . . . . . 3 . . . . . . . . . . . . . . . . 4 . . . . Open Door 4 | . . . . . . 1 . . 1 . . . . . . . . . . 1 1 . . . . . . . . . . . Branch Access Points 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 3 | . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 4 | . . . 3 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 3 | . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . 4 . . . . . . . . . 1 . . . . . . 1 . . . . . . . Network Status 4 | . . . . . . . . 2 . . . . . . . . . 1 . . . . . . 1 . . . . . . . Load Schematic 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Build 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 3 | . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Refit 3 | . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . 1 . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 3 | . 1 . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 24 | . . . 7 . 1 . 3 3 . . . . 5 . . . . 1 . . . . 3 . 1 . . . . . . . Insert Component 5 | . . . 3 . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Analyze 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Study 16 | . . . 1 . 1 . 3 3 . . . . 4 . . . . 1 . . . . 2 . 1 . . . . . . . Garrison Access Hacks 3 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Unlock Access 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Unauthorized Hacks 31 | . 7 . 3 . 3 1 9 6 . . . . . . . . . 1 . . . . . . 1 . . . . . . . Terminals 23 | . 6 . 3 . 2 1 8 3 . . . . . . . . . . . . . . . . . . . . . . . . Track 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 3 | . . . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Botnet 3 | . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Skim 14 | . 6 . . . 2 . 6 . . . . . . . . . . . . . . . . . . . . . . . . . Override 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 5 | . . . . . . . . 3 . . . . . . . . . 1 . . . . . . 1 . . . . . . . Prioritize 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabnet 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Haulers 3 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . 1 . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Patch 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogram 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 55 | . 6 . 5 2 3 1 11 10 . . . . 9 . . . . 2 . . . . 1 . 3 . . . . 1 1 . Full Trace Events 4 | . . . 1 1 . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . 3 . . . . . . . 8 . . . . . . . . . . . . . . . . 4 . . . . Parts Built 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 49 | . . . . . . . . 49 . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 16 | . . . 1 . 1 . 3 3 . . . . 4 . . . . 1 . . . . 2 . 1 . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 12 | . 9 . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . 3 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------------ Run | Yrd Mat Sub Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . 1 . . . . . . . 1 . . . . 2 . . . . . . . . . . . Non-combat 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Combat 3 | . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . find_chute 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 17 | . . . . 5 . 10 2 . . . . . . . . . . . . . . . . . . . . . . . . . Machine Destruction 17 | . . . . 5 . 10 2 . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . 3 3 3 3 3 1 1 1 1 1 . . . . . . . . . . . Autooverrided 3 | . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . Robots Rewired 15 | . . . . . . . . . 2 . . . . . . . 2 . . 1 5 2 . . . . . . . . 3 . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Total Allies 67 | . . . 1 . 1 1 1 1 2 . . . . . . 5 2 5 . 1 8 2 8 . 4 . . . 3 7 15 . Largest Group 14 | . . . 1 . 1 1 1 1 2 1 1 1 . . . 5 4 4 . 1 5 4 6 . 3 . . . 3 4 14 . Highest-Rated Group 790 | . . . 26 . 15 25 57 26 62 30 30 30 . . . 212 156 133 . 49 246 220 426 . 361 . . . 138 412 790 . Highest-Rated Ally 155 | . . . 26 . 15 25 57 26 32 30 30 30 . . . 56 40 39 . 49 64 64 103 . 155 . . . 46 103 141 . Zionite Dispatches 11 | . . . . . . . . . . . . . . . . . . 1 . . . . 3 . 2 . . . . 4 1 . Heavy 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 2 . . Light 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Fire 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Hacker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hero 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Explosive Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Heavy Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Initial Warlord ECA Mod 5 | . . . . . 1 1 5 4 4 4 4 3 3 3 3 3 . . . . . . . . . . . . . . . . Total Orders 4 | . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . . . . 1 . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . GUARD 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . DROP 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Ally Attacks 585 | . . . . . . 11 14 . . . . 5 . . . . 57 32 . 1 33 21 70 . 66 . . . 31 27 217 . Total Damage 17705 | . . . . . . 248 527 . . . . 121 . . . . 1691 457 . 10 898 735 1965 . 2020 . . . 237 2006 6790 . Kills 98 | . . . . . . 3 6 . . . . 2 . . . . 11 6 . . 4 4 9 . 11 . . . . 11 31 . Allies Corrupted 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 2 . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . X0-1V1 Amusement Gains 1003 | . 19 . 15 10 . . 20 54 39 . 1 . 4 1 6 443 45 25 21 16 15 19 21 1 49 11 10 2 19 27 68 42 Good Acts 174 | . . 4 8 1 4 5 16 11 4 4 . 1 10 1 2 . 9 12 14 4 4 5 10 3 16 5 3 . 3 2 13 . Bad Acts 92 | . . . 3 . . 8 5 6 2 6 . 3 9 1 . . . . 7 4 4 . 7 1 5 3 1 . 7 8 2 . Intel | -11 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Active Infowar (turns) 11237 | 44 882 . . . . . 608 48 . . . . . . . . . 1152 1444 934 1063 1045 1317 186 463 . 459 . 445 69 891 187 Optics 4896 | . . . . . . . 608 36 . . . . . . . . . . . . 1036 1045 1317 186 209 . 459 . . . . . Sensors 215 | . . . . . . . . 39 . . . . . . . . . . . . . . . . . . . . . . 176 . A.S.S. 482 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 445 37 . . IFF 2731 | . . . . . . . . . . . . . . . . . . 925 258 933 27 . . . . . . . . 32 556 . Terrain 1149 | 13 882 . . . . . . . . . . . . . . . . . . . . . . . 254 . . . . . . . Traps 168 | . . . . . . . . . . . . . . . . . . . . . . . . . 168 . . . . . . . Seismic 189 | 44 145 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cloaking 227 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 226 . Jamming 1759 | . . . . . . . . . . . . . . . . . . 227 1186 . . . . . . . . . . . 159 187 Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 16 | . . 1 . . . . . . . 1 . . . 1 2 2 3 . 1 1 . 2 . . . 1 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Active Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Turns Passed 58174 | 107 1068 219 501 178 287 772 732 348 463 181 34 123 537 119 238 34196 2364 1535 2362 1001 1318 1045 1317 186 2040 781 660 269 776 1000 1187 230 Spaces Moved 19955 | 106 1364 364 517 190 220 534 998 825 870 430 83 254 1219 347 282 2578 1183 721 823 575 710 581 609 76 999 493 384 152 422 570 416 60 Core 845 | 106 188 17 238 . . . . . . . . . . . . 296 . . . . . . . . . . . . . . . . Treads 6559 | . . . 14 . 24 330 . . . . . . . . . 465 1183 721 823 575 710 581 609 76 327 . . . . . 121 . Legs 112 | . . . . . 51 . . . . . . . . . . . . . . . . . . . . . . . . . 1 60 Wheels 2987 | . . . . . . . . . . . . . . . . . . . . . . . . . 672 493 384 152 422 570 294 . Hover 201 | . . . . . . . . . . . . . . . 8 193 . . . . . . . . . . . . . . . . Flight 9251 | . 1176 347 265 190 145 204 998 825 870 430 83 254 1219 347 274 1624 . . . . . . . . . . . . . . . . Fastest Speed 22 | 50 37 37 28 28 37 28 26 24 25 25 28 28 22 29 29 47 160 166 160 160 155 165 158 152 122 130 150 153 158 129 130 180 Average Speed 123 | 50 39 37 58 30 71 110 27 25 25 27 28 40 26 29 77 266 168 170 162 160 163 165 164 157 170 142 167 156 164 145 158 294 Slowest Speed 1200 | 50 100 100 160 37 160 180 104 26 96 97 28 98 94 29 116 1200 175 173 170 160 245 165 240 240 260 150 210 158 210 210 400 400 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 36 | . 11 3 . . . 1 4 6 . . . . 10 . . . . . . . . . . . . . . . . . 1 . Potential Cave-ins 8 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 7 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 55 | 2 98 29 35 38 23 54 79 28 93 50 71 45 36 58 61 90 98 18 90 74 91 75 30 97 35 68 56 60 50 21 38 50 Regions Visited 32 Branch Regions 19 Pre-discovered Areas 15 | . 2 . . . . . 2 . 1 . 1 . . . . 4 . . . . . 2 . . . . . 3 . . . . Known Exits Taken 16 | . . 1 1 . 1 . 1 1 . . . 1 . . 1 . 1 1 1 1 . 1 . . 1 1 . . 1 1 . . Unknown Exits Taken 12 | 1 1 . . . . . . . 1 1 1 . 1 1 . 1 . . . . 1 . . . . . 1 1 . . 1 . Scrap Searched 29 | . . 2 . . . . . . 1 1 . 1 . 5 1 3 4 . 2 2 . 2 . . . 3 1 . 1 . . . Spaces Dug 41 | . . . . 4 . . 3 1 . . . . 14 . . . 4 . . . . 1 5 . . 2 . . . 6 1 . Terrain Destroyed 1566 | . 1 39 . 4 21 100 8 27 56 72 . . 14 . 21 . 60 17 31 64 1 3 139 80 125 40 13 . 8 86 536 . Melee 23 | . . . . 4 . . 3 1 . . . . 14 . . . . . . . . . 1 . . . . . . . . . Projectile 201 | . 1 . . . 1 3 5 . . . . . . . . . 11 17 . 1 1 3 8 9 37 9 1 . 8 27 59 . AOE 1342 | . . 39 . . 20 97 . 26 56 72 . . . . 21 . 49 . 31 63 . . 130 71 88 31 12 . . 59 477 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Total 51657 | 141 1770 409 630 271 326 652 1358 914 1080 482 93 264 1346 356 294 29901 1513 862 1779 629 867 634 780 102 1157 530 391 174 452 662 743 95 Wait 29528 | 4 302 15 28 . 54 28 253 1 151 8 6 1 8 5 . 27314 280 41 885 . 27 7 54 . 21 1 . . 2 4 15 13 Move 19854 | 105 1341 357 517 189 219 531 989 813 869 429 82 253 1198 346 281 2577 1182 720 822 574 709 580 609 75 998 492 383 151 421 569 413 60 Hop 35 | . 11 3 . . . 1 4 5 . . . . 10 . . . . . . . . . . . . . . . . . 1 . Pick Up 175 | 5 12 1 10 . 6 2 10 11 4 5 . 2 12 . . 3 8 7 15 . 13 1 7 3 10 3 1 4 1 4 13 2 Fast Attach 158 | 6 6 . 12 . 7 7 8 3 2 4 . . 10 . . 3 1 2 3 . 4 2 6 1 20 3 . 1 2 4 38 3 Attach 124 | . 6 3 4 1 3 3 4 6 3 4 2 2 9 . 2 2 . 4 7 . 3 . 7 4 11 3 1 1 . 1 24 4 Detach 56 | . 3 2 1 . 1 2 2 4 2 4 1 1 4 . 2 1 . . 4 . 1 . 2 1 6 2 . . . . 9 1 Swap 221 | . 9 5 . . 15 12 15 24 9 3 1 . 9 1 . . 1 13 6 4 6 1 12 . 13 1 2 9 2 11 36 1 Drop 196 | 1 15 2 7 . 10 6 15 13 5 11 1 . 20 . 4 1 4 8 8 . 15 1 4 3 7 1 1 4 4 5 20 . Fire 798 | 20 65 21 8 . 6 30 34 14 15 7 . 5 6 . 1 . 23 67 29 20 4 22 78 15 71 24 3 . 20 61 123 6 Melee 184 | . . . 43 21 5 4 24 12 8 7 . . 45 4 4 . . . . . . . 1 . . . . 4 . . . 2 Ram 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Kick 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Crush 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Escape Stasis 127 | . . . . 60 . 26 . 7 . . . . 15 . . . . . . . . . . . . . . . . . 19 . Rewire 193 | . . . . . . . . . 12 . . . . . . . 13 . . 31 85 20 . . . . . . . . 32 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Subcaves (discovered 3 exits: *Mat x2 / Rec) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: Fac x2 / Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / [*Low] / Ext) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: Fac x3 / *Upp) -5/Upper Caves (discovered 2 exits: *Upp / *War) -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: Res x2) -4/Waste -4/Factory (discovered 4 exits: *Res x2 / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: [*Res] / *Arm) -3/Armory (discovered 2 exits: [*Res] / *Lab) -3/Lab History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 108 | -11/Scrapyard | Entered Materials 126 | -10/Materials | Discovered new exit (range 14) 157 | -10/Materials | Discovered new exit (range 3) 233 | -10/Materials | Discovered new exit (range 8) 315 | -10/Materials | Build established: Mutant 408 | -10/Materials | Discovered new exit (range 8) 581 | -10/Materials | Discovered new exit (range 4) 608 | -10/Materials | Derelicts attacked the area 622 | -10/Materials | Discovered new exit (range 13) 633 | -10/Materials | Build established: Scavenger-Mutant 815 | -10/Materials | Learned Storage stockpile data 876 | -10/Materials | Learned Storage trap positions 1174 | -10/Materials | Prayed at D.C.S.S. Altar Unit 1176 | -10/Materials | Entered Subcaves 1177 | -10/Subcaves | Approached by a straggling Scientist 1177 | -10/Subcaves | Identified exit to Materials 1184 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 1184 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 1199 | -10/Subcaves | Disturbed a concealed Subdweller 1248 | -10/Subcaves | Ambushed by swarm of Subdwellers 1266 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1266 | -10/Subcaves | Identified exit to Recycling 1266 | -10/Subcaves | X0-1V1 revealed exit location to -7/Recycling 1288 | -10/Subcaves | Build established: Mutant 1309 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1333 | -10/Subcaves | Learned location of 1 exit from Materials 1357 | -10/Subcaves | Core integrity fell below 50% 1378 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1386 | -10/Subcaves | Core integrity fell below 20% 1395 | -10/Subcaves | Entered Materials 1395 | -8/Materials | Evolved 4 slots: Propulsion x2, Weapon x2 1396 | -8/Materials | Identified exit to Factory 1424 | -8/Materials | Lost 4 parts (3n1w) 1459 | -8/Materials | X0-1V1 whisked you away to safety 1565 | -8/Materials | System corruption reached 10% 1570 | -8/Materials | Core integrity permanently improved by X0-1V1 (+300) 1662 | -8/Materials | X0-1V1 mutated your Weapon slot to Propulsion slot 1714 | -8/Materials | X0-1V1 downgraded hostiles (x1) 1791 | -8/Materials | Central database locked down 1853 | -8/Materials | Discovered exit to Factory (range 9) 1859 | -8/Materials | Garrison activated, responded to threat 1896 | -8/Materials | Identified exit to Garrison 1896 | -8/Materials | Entered Garrison 1897 | -8/Garrison | Identified exit to Materials 1920 | -8/Garrison | Heat dissipation permanently improved by X0-1V1 (+30; -150 max core) 1952 | -8/Garrison | Triggered checkpoint 1992 | -8/Garrison | Garrison Relay disabled 2034 | -8/Garrison | Triggered checkpoint 2074 | -8/Garrison | Entered Materials 2096 | -8/Materials | Ranged accuracy permanently improved by X0-1V1 (+9%; -90 max core) 2097 | -8/Materials | Lost 6 parts (1p2n1u2w) 2251 | -8/Materials | Garrison activated, responded to threat 2255 | -8/Materials | X0-1V1 activates XOMVISION 2332 | -8/Materials | Identified exit to Garrison 2361 | -8/Materials | Entered Garrison 2361 | -8/Garrison | Accompanied by 1 ally 2441 | -8/Garrison | Rescued a captive Derelict 2693 | -8/Garrison | X0-1V1 activates XOMVISION 2754 | -8/Garrison | Garrison Relay disabled 2756 | -8/Garrison | Garrison Relay disabled 2767 | -8/Garrison | Triggered checkpoint 2835 | -8/Garrison | Build established: Gunner 2891 | -8/Garrison | Triggered checkpoint 2969 | -8/Garrison | Triggered checkpoint 3020 | -8/Garrison | X0-1V1 sent hostile H-55 Commando (x3) 3026 | -8/Garrison | Identified exit to Materials 3026 | -8/Garrison | X0-1V1 revealed exit location to -8/Materials 3076 | -8/Garrison | Lost 3 parts (1p2n) 3090 | -8/Garrison | X0-1V1 sent you into danger 3133 | -8/Garrison | Entered Materials 3153 | -8/Materials | X0-1V1 redirected Transport squads to designated parking area 3184 | -8/Materials | X0-1V1 enhanced Transport squad support 3217 | -8/Materials | X0-1V1 foreshadows a heat wave 3242 | -8/Materials | X0-1V1 sent allied Chaos Knight (x1) 3302 | -8/Materials | X0-1V1 sent you to a vault 3303 | -8/Materials | Found Prototype Slashing Weapon 3303 | -8/Materials | Identified Scimitar of Distortion 3307 | -8/Materials | Ambient heat levels rising (+10) 3313 | -8/Materials | X0-1V1 revealed exit location to -7/Factory 3347 | -8/Materials | Discovered exit to Factory (range 14) 3359 | -8/Materials | Ambient heat levels rising (+10) 3361 | -8/Materials | X0-1V1 revealed exit location to -7/Factory 3434 | -8/Materials | Ambient heat levels falling (-10) 3447 | -8/Materials | Destroyed 7 combat bots 3477 | -8/Materials | Ambient heat levels falling (-10) 3535 | -8/Materials | Learned Storage stockpile data 3574 | -8/Materials | Core integrity restored by X0-1V1 (+152) 3604 | -8/Materials | Learned location of 1 exit from Recycling 3619 | -8/Materials | X0-1V1 activates XOMVISION 3708 | -8/Materials | Learned Factory security intel 3773 | -8/Materials | Learned location of Zion (-6) 3781 | -8/Materials | Build established: Sprinter 3813 | -8/Materials | Learned Factory terminal intel 3861 | -8/Materials | Learned location of 1 exit from Storage 3865 | -8/Materials | Entered Factory 3865 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3867 | -7/Factory | Loaded intel: 26 terminal locations 3901 | -7/Factory | Forcibly received Sfc. Transmogifier from X0-1V1 3920 | -7/Factory | Identified exit to Factory 3920 | -7/Factory | X0-1V1 revealed exit location to -6/Factory 3979 | -7/Factory | X0-1V1 activates XOMVISION 4003 | -7/Factory | X0-1V1 downgraded hostiles (x2) 4008 | -7/Factory | X0-1V1 revealed exit location to -6/Factory 4014 | -7/Factory | System corruption reached 10% 4014 | -7/Factory | Identified exit to Storage 4014 | -7/Factory | Identified exit to Lower Caves 4030 | -7/Factory | X0-1V1 enhanced Transport squad support 4123 | -7/Factory | Fabricated Imp. Flight Unit? 4213 | -7/Factory | Entered Lower Caves 4215 | -7/Lower Caves | Encountered a Warlord checkpoint 4219 | -7/Lower Caves | Met a Warlord Commander 4220 | -7/Lower Caves | Learned location of Warlord (-5) 4221 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 4222 | -7/Lower Caves | Found Encrypted Comm Array 4225 | -7/Lower Caves | Spotted B-75 Beast 4372 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4431 | -7/Lower Caves | Destroyed 12 combat bots 4573 | -7/Lower Caves | Discovered new exit (range 9) 4676 | -7/Lower Caves | Entered another Lower Caves area 4676 | -7/Lower Caves | Accompanied by 1 ally 4680 | -7/Lower Caves | Discovered exit to Factory (range 11) 4695 | -7/Lower Caves | X0-1V1 mutated your Propulsion slot to Weapon slot 4719 | -7/Lower Caves | Spotted B-75 Beast 4726 | -7/Lower Caves | X0-1V1 mutated your Weapon slot to Power slot 4759 | -7/Lower Caves | X0-1V1 sent hostile S-27 Virus (x4) 4767 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 4773 | -7/Lower Caves | Found Prototype Special Weapon 4773 | -7/Lower Caves | Identified Molecular Deconstructor 4793 | -7/Lower Caves | Discovered new exit (range 11) 4816 | -7/Lower Caves | Learned Factory stockpile data 4818 | -7/Lower Caves | X0-1V1 activates XOMVISION 4832 | -7/Lower Caves | X0-1V1 sent hostile H-55 Commando (x2) 4857 | -7/Lower Caves | Entered Data Miner 4857 | -7/Data Miner | Accompanied by 1 ally 4857 | -7/Data Miner | Discovered new exit (range 6) 4863 | -7/Data Miner | Met Data Miner 4868 | -7/Data Miner | Learned location of Section 7 (-2) 4868 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4873 | -7/Data Miner | Received God Mode back door access code from Data Miner 4891 | -7/Data Miner | Entered Proximity Caves 4891 | -6/Proximity Caves | Accompanied by 1 ally 4975 | -6/Proximity Caves | X0-1V1 vaporized surrounding terrain (radius 17) 5010 | -6/Proximity Caves | Discovered exit to Factory (range 16) 5014 | -6/Proximity Caves | Entered Factory 5014 | -6/Factory | Evolved 2 slots: Propulsion x2 5015 | -6/Factory | Identified exit to Extension 5037 | -6/Factory | X0-1V1 released a cloud of subatomizers 5090 | -6/Factory | X0-1V1 announced a LAN party 5091 | -6/Factory | Watched by a mysterious "MATRIX" hacker 5128 | -6/Factory | Identified exit to Factory 5128 | -6/Factory | X0-1V1 revealed exit location to -5/Factory 5327 | -6/Factory | X0-1V1 redirected Transport squads to designated parking area 5365 | -6/Factory | Found Prototype Launcher 5365 | -6/Factory | Identified Rocket Array 5369 | -6/Factory | Found Rocket Array 5409 | -6/Factory | X0-1V1 sent you into danger 5496 | -6/Factory | X0-1V1 vaporized surrounding terrain (radius 23) 5539 | -6/Factory | Discovered new exit (range 5) 5547 | -6/Factory | X0-1V1 activates XOMVISION 5551 | -6/Factory | Entered Lower Caves 5578 | -6/Lower Caves | X0-1V1 vaporized surrounding terrain (radius 23) 5629 | -6/Lower Caves | Learned 4 Factory zone layouts 5630 | -6/Lower Caves | Discovered new exit (range 14) 5670 | -6/Lower Caves | Entered another Lower Caves area 5690 | -6/Lower Caves | Discovered exit to Factory (range 13) 5701 | -6/Lower Caves | Identified exit to Zion 5785 | -6/Lower Caves | Learned Factory security intel 5908 | -6/Lower Caves | Entered Zion 5972 | -6/Zion | System corruption cleaned by Quarantine Array 5991 | -6/Zion | Build established: Mutant 6008 | -6/Zion | Discovered new exit (range 11) 6135 | -6/Zion | Given A8's code to call for help 6239 | -6/Zion | Learned location of Quarantine (-2) 6308 | -6/Zion | Learned 8 Factory zone layouts 6310 | -6/Zion | Learned location of Extension (-6) 6778 | -6/Zion | Met Imprinter 6803 | -6/Zion | Imprinted 6806 | -6/Zion | Declared Zion's savior 28221 | -6/Zion | Build established: Gunner 34453 | -6/Zion | Build established: Tank 40104 | -6/Zion | Entered Proximity Caves 40104 | -5/Proximity Caves | Accompanied by 4 allies 40141 | -5/Proximity Caves | Learned Factory interactive machine intel 40179 | -5/Proximity Caves | Spotted B-75 Beast 40218 | -5/Proximity Caves | Allies destroyed B-75 Beast 40396 | -5/Proximity Caves | Spotter reported a threat 40537 | -5/Proximity Caves | Learned 4 Factory zone layouts 40611 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 40877 | -5/Proximity Caves | Learned Factory terminal intel 40993 | -5/Proximity Caves | X0-1V1 activates XOMVISION 41074 | -5/Proximity Caves | Discovered exit to Factory (range 8) 41592 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 42422 | -5/Proximity Caves | X0-1V1 activates XOMVISION 42468 | -5/Proximity Caves | Entered Factory 42468 | -5/Factory | Accompanied by 4 allies 42468 | -5/Factory | Evolved 2 slots: Utility x2 42469 | -5/Factory | Identified exit to Factory 42471 | -5/Factory | Loaded intel: 54 interactive machine locations 42472 | -5/Factory | Loaded intel: 26 terminal locations 42676 | -5/Factory | Garrison activated, responded to threat 43056 | -5/Factory | Zion Fire squad teleported in 43067 | -5/Factory | P-70 Sage assimilated allied DO-FHS(i) 43172 | -5/Factory | Lost 3 allies 43534 | -5/Factory | Identified exit to Upper Caves 43534 | -5/Factory | X0-1V1 revealed exit location to -5/Upper Caves 43670 | -5/Factory | X0-1V1 turns hostiles against one another 43963 | -5/Factory | Terminal network hard line cut 43991 | -5/Factory | X0-1V1 revealed exit location to -4/Factory 44003 | -5/Factory | Entered Upper Caves 44006 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 44009 | -5/Upper Caves | X0-1V1 activates XOMVISION 44218 | -5/Upper Caves | Identified exit to Upper Caves 44218 | -5/Upper Caves | X0-1V1 revealed exit location to -5/Upper Caves 44358 | -5/Upper Caves | Found Imp. Powered Armor 44709 | -5/Upper Caves | X0-1V1 vaporized surrounding terrain (radius 15) 44742 | -5/Upper Caves | Found Hvy. Regenerative Plating 44853 | -5/Upper Caves | X0-1V1 activates XOMVISION 45144 | -5/Upper Caves | Spotted B-75 Beast 45321 | -5/Upper Caves | Destroyed B-75 Beast 45822 | -5/Upper Caves | X0-1V1 sent hostile Wasp (x2) 46018 | -5/Upper Caves | X0-1V1 vaporized surrounding terrain (radius 15) 46026 | -5/Upper Caves | X0-1V1 opened Sealed Heavy Doors 46346 | -5/Upper Caves | Build established: Gunner 46365 | -5/Upper Caves | Entered another Upper Caves area 46375 | -5/Upper Caves | Discovered exit to Factory (range 10) 46410 | -5/Upper Caves | System corruption reached 10% 46658 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 46716 | -5/Upper Caves | X0-1V1 activates XOMVISION 46743 | -5/Upper Caves | Identified exit to Warlord 46743 | -5/Upper Caves | X0-1V1 revealed exit location to -5/Warlord 46862 | -5/Upper Caves | Entered an active Warlord outpost 46871 | -5/Upper Caves | Build established: Tank 46896 | -5/Upper Caves | Learned Extension stockpile data 47095 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 47120 | -5/Upper Caves | Destroyed 8 combat bots 47312 | -5/Upper Caves | X0-1V1 activates XOMVISION 47366 | -5/Upper Caves | Entered Warlord 47624 | -5/Warlord | Opened Warlord's prototype stash 47645 | -5/Warlord | Found Prototype Device 47645 | -5/Warlord | Identified Exp. Focal Shield 47648 | -5/Warlord | Found Prototype Processor 47648 | -5/Warlord | Identified Spectral Analyzer 47661 | -5/Warlord | Found Vortex Chain Reactor 47688 | -5/Warlord | Found Prototype Hackware 47859 | -5/Warlord | Visited the Vortex Lab 47862 | -5/Warlord | Warlord's base attacked by MAIN.C 47868 | -5/Warlord | Found Prototype Energy Gun 47868 | -5/Warlord | Identified Vortex Rail 47879 | -5/Warlord | Found Prototype Energy Gun 47880 | -5/Warlord | Identified Vortex Rifle 47886 | -5/Warlord | Found Vortex Rifle 47892 | -5/Warlord | Found Vortex Rail 47996 | -5/Warlord | Identified System Mapper 48000 | -5/Warlord | Rebuked by Warlord 48212 | -5/Warlord | Warlord forces counterattacked 48222 | -5/Warlord | Spotted Striker 48255 | -5/Warlord | Lost 3 allies 48283 | -5/Warlord | Learned Research trap positions 48283 | -5/Warlord | Learned Quarantine emergency access door positions 48286 | -5/Warlord | Learned Armory repair station intel 48286 | -5/Warlord | Learned Armory scanalyzer intel 48286 | -5/Warlord | Learned 4 Testing zone layouts 48436 | -5/Warlord | Build established: Commander-Tank 48537 | -5/Warlord | Warlord base infiltrated, sounded retreat 48568 | -5/Warlord | Spotted Executioner 48583 | -5/Warlord | X0-1V1 upgraded ally (x1) 48612 | -5/Warlord | Lost 4 allies 48658 | -5/Warlord | Discovered new exit (range 14) 48684 | -5/Warlord | Entered Proximity Caves 48684 | -4/Proximity Caves | Accompanied by 2 allies 48733 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 48881 | -4/Proximity Caves | Build established: Tank 48883 | -4/Proximity Caves | Attacked by a faux Warlord 49159 | -4/Proximity Caves | X0-1V1 activates XOMVISION 49234 | -4/Proximity Caves | Build established: Commander-Tank 49413 | -4/Proximity Caves | Learned location of Testing (-3) 49435 | -4/Proximity Caves | Discovered exit to Factory (range 22) 49658 | -4/Proximity Caves | X0-1V1 activates XOMVISION 49729 | -4/Proximity Caves | Entered Factory 49729 | -4/Factory | Accompanied by 4 allies 49729 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 49748 | -4/Factory | X0-1V1 added 0b10 threat records associated with you (minor) 49812 | -4/Factory | Identified exit to Research 49812 | -4/Factory | X0-1V1 revealed exit location to -3/Research 49840 | -4/Factory | Zion Heavy squad teleported in 49967 | -4/Factory | Garrison activated, responded to threat 49995 | -4/Factory | Central database locked down 50014 | -4/Factory | X0-1V1 mutated your Propulsion slot to Weapon slot 50151 | -4/Factory | Build established: Tank 50200 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 50227 | -4/Factory | Retrieved Zion intel report: Active Garrisons 50228 | -4/Factory | Zion Light squad teleported in 50434 | -4/Factory | X0-1V1 revealed exit location to -3/Research 50496 | -4/Factory | Zion Light squad teleported in 50538 | -4/Factory | Spotted B-86 Titan 50575 | -4/Factory | Lost 3 allies 50960 | -4/Factory | Lost 4 parts (1n1u2w) 51046 | -4/Factory | Manually triggered Chute Trap 51046 | -4/Factory | Sucked down chute 51046 | -4/Factory | Entered Waste 51061 | -4/Waste | EMP discharged 51061 | -4/Waste | System corruption reached 10% 51086 | -4/Waste | Spotted C-40 Crusher 51091 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 51093 | -4/Waste | Destroyed C-40 Crusher 51098 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 51100 | -4/Waste | Spotted C-40 Crusher 51104 | -4/Waste | Destroyed C-40 Crusher 51107 | -4/Waste | Spotted C-40 Crusher 51113 | -4/Waste | Spotted C-40 Crusher 51113 | -4/Waste | Destroyed C-40 Crusher 51119 | -4/Waste | Destroyed C-40 Crusher 51144 | -4/Waste | Spotted C-40 Crusher 51158 | -4/Waste | Spotted C-40 Crusher 51161 | -4/Waste | EMP discharged 51164 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 51167 | -4/Waste | Destroyed C-40 Crusher 51171 | -4/Waste | Destroyed C-40 Crusher 51186 | -4/Waste | Discovered new exit (range 29) 51232 | -4/Waste | Entered Factory 51300 | -4/Factory | Zion Heavy Resupply teleported in 51590 | -4/Factory | X0-1V1 added 0b10 threat records associated with you (minor) 51981 | -4/Factory | Lost 4 parts (2n2w) 52105 | -4/Factory | System corruption reached 30% 52278 | -4/Factory | Incoming investigation squad redirected 52278 | -4/Factory | X0-1V1 blocked Data Miner access to 0b10 dispatch routers 52301 | -4/Factory | Discovered exit to Research (range 18) 52322 | -4/Factory | Destroyed 8 combat bots 52329 | -4/Factory | Lost 6 parts (1p2n1u2w) 52344 | -4/Factory | Spotted B-86 Titan 52372 | -4/Factory | X0-1V1 sent allied B-90 Cyclops (x1) 52379 | -4/Factory | Allies destroyed B-86 Titan 52408 | -4/Factory | Lost 3 parts (2n1u) 52516 | -4/Factory | Destroyed 7 combat bots 52523 | -4/Factory | Zion Heavy squad teleported in 52547 | -4/Factory | Discovered exit to Research (range 8) 52663 | -4/Factory | Central database locked down 52672 | -4/Factory | X0-1V1 activates XOMVISION 52732 | -4/Factory | First assault squad dispatched 52770 | -4/Factory | Terminal network hard line cut 52909 | -4/Factory | X0-1V1 downgraded hostiles (x1) 53217 | -4/Factory | Identified exit to Upper Caves 53217 | -4/Factory | X0-1V1 revealed exit location to -4/Upper Caves 53255 | -4/Factory | Discovered exit to Upper Caves (range 11) 53262 | -4/Factory | X0-1V1 upgraded hostiles (x1) 53272 | -4/Factory | Entered Upper Caves 53518 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 53542 | -4/Upper Caves | Destroyed 9 combat bots 53613 | -4/Upper Caves | Core integrity fell below 50% 53689 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 53721 | -4/Upper Caves | Identified exit to Upper Caves 53721 | -4/Upper Caves | X0-1V1 revealed exit location to -4/Upper Caves 53741 | -4/Upper Caves | Core integrity restored by X0-1V1 (+229) 53771 | -4/Upper Caves | Learned location of 1 exit from Proximity Caves 53914 | -4/Upper Caves | X0-1V1 activates XOMVISION 54053 | -4/Upper Caves | Entered another Upper Caves area 54291 | -4/Upper Caves | Discovered new exit (range 9) 54322 | -4/Upper Caves | Learned Research security intel 54659 | -4/Upper Caves | X0-1V1 revealed exit location to -3/Research 54713 | -4/Upper Caves | Entered Zhirov 54713 | -4/Zhirov | Discovered new exit (range 3) 54741 | -4/Zhirov | Met Zhirov 54784 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 54808 | -4/Zhirov | Found Alien Artifact 54808 | -4/Zhirov | Identified Integrated Dissipator 54808 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 54829 | -4/Zhirov | Found Alien Artifact 54846 | -4/Zhirov | Build established: Gunner 54982 | -4/Zhirov | Entered Proximity Caves 55026 | -3/Proximity Caves | Spotted B-86 Titan 55028 | -3/Proximity Caves | X0-1V1 sent allied X-72 Disruptor (x3) 55082 | -3/Proximity Caves | X0-1V1 vaporized surrounding terrain (radius 22) 55136 | -3/Proximity Caves | Destroyed B-86 Titan 55431 | -3/Proximity Caves | X0-1V1 rewrote X-72 Disruptor IFF filter 55605 | -3/Proximity Caves | Build established: Skirmisher 55716 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 55758 | -3/Proximity Caves | Entered Research 55758 | -3/Research | Evolved 2 slots: Utility x2 55759 | -3/Research | Identified exit to Armory 55760 | -3/Research | Loaded intel: 81 trap records 55777 | -3/Research | Sensors blinded by X0-1V1 55804 | -3/Research | Zion Explosive Resupply teleported in 55820 | -3/Research | Found Hellfire Missile Launcher 55935 | -3/Research | Zion Hacker squad teleported in 55988 | -3/Research | X0-1V1 enhanced Transport squad support 56229 | -3/Research | Zion Heavy squad teleported in 56445 | -3/Research | Zion Heavy squad teleported in 56491 | -3/Research | Discovered new exit (range 11) 56580 | -3/Research | Lost 3 allies 56612 | -3/Research | Rnf. Quantum Reactor reconfigured into Item Mimic 56620 | -3/Research | X0-1V1 added 0b10 threat records associated with you (major) 56655 | -3/Research | Weapon slot count temporarily expanded by X0-1V1 (+4) 56758 | -3/Research | Entered Armory 56759 | -3/Armory | Loaded intel: 2 repair station locations 56766 | -3/Armory | Zion hero teleported in (1C-UTU) 56769 | -3/Armory | Assisted by bots powering up and referring to "LRC-V3" 56930 | -3/Armory | Found Fusion Bomb Launcher 57008 | -3/Armory | First assault squad dispatched 57069 | -3/Armory | Build established: Commander-Executioner 57069 | -3/Armory | X0-1V1 downgraded hostiles (x6) 57100 | -3/Armory | Destroyed 7 combat bots 57252 | -3/Armory | System corruption reached 10% 57259 | -3/Armory | P-80 Master assimilated allied Assassin 8c 57260 | -3/Armory | P-80 Master assimilated allied Assassin 8b 57290 | -3/Armory | High security lockdown imminent 57300 | -3/Armory | Lost 6 allies 57338 | -3/Armory | Destroyed 12 combat bots 57343 | -3/Armory | Lost 5 parts (3p1u1w) 57370 | -3/Armory | High security lockdown engaged 57393 | -3/Armory | Discovered new exit (range 9) 57394 | -3/Armory | Spotted Executioner 57396 | -3/Armory | Destroyed Executioner 57453 | -3/Armory | Destroyed 19 combat bots 57531 | -3/Armory | Destroyed 7 combat bots 57562 | -3/Armory | Spotted Striker 57570 | -3/Armory | Build established: Tank 57574 | -3/Armory | Weapon slot count temporarily expanded by X0-1V1 (+5) 57599 | -3/Armory | Spotted Investigator 57599 | -3/Armory | Scanned by Researcher 57607 | -3/Armory | Destroyed 7 combat bots 57614 | -3/Armory | Destroyed Investigator 57641 | -3/Armory | Destroyed 10 combat bots 57648 | -3/Armory | Lost 11 parts (2p4n2u3w) 57665 | -3/Armory | Found Prototype Launcher 57665 | -3/Armory | Identified Containment Facilitator 57707 | -3/Armory | Spotted Executioner 57707 | -3/Armory | Spotted Striker 57713 | -3/Armory | Destroyed Executioner 57714 | -3/Armory | Core integrity fell below 50% 57718 | -3/Armory | X0-1V1 whisked you away to safety 57736 | -3/Armory | Destroyed 10 combat bots 57746 | -3/Armory | Lost 10 parts (2p2n1u5w) 57904 | -3/Armory | Energy Cycler disabled 57935 | -3/Armory | Sterilization system engaged 57935 | -3/Armory | Non-combat units ordered to evacuate 57937 | -3/Armory | X0-1V1 upgraded ally (x1) 57942 | -3/Armory | Identified Transdimensional Reconstructor 57942 | -3/Armory | Warped through subspace to slip node 57942 | -3/Armory | Discovered new exit (range 1) 57945 | -3/Armory | Entered Lab 57949 | -3/Lab | Discovered new exit (range 9) 57958 | -3/Lab | Destroyed 8 combat bots 57973 | -3/Lab | Lost 18 parts (2p4n3u9w) 58035 | -3/Lab | Unable to decrypt terminal 58035 | -3/Lab | Opened the door to a hidden lab 58036 | -3/Lab | Gained access to the hidden lab's interior 58061 | -3/Lab | Unable to decrypt terminal 58076 | -3/Lab | Found Alien Artifact 58095 | -3/Lab | Found Transdimensional Reconstructor 58104 | -3/Lab | Detected by scanners 58111 | -3/Lab | Found Integrated Dissipator 58111 | -3/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 58115 | -3/Lab | Confronted by A5 58125 | -3/Lab | Core integrity fell below 20% 58135 | -3/Lab | Identified Core Reset Matrix 58135 | -3/Lab | Used Core Reset Matrix 58139 | -3/Lab | Sensed 2 artifacts in vicinity 58175 | -3/Lab | Destroyed by A5 with Heavy Tesla Rifle Last Messages --------------- 58135_ X0-1V1 is amused. 58135_ Wiping memory... 58136_ CORE RESET 58139_ Sensed 2 artifacts in vicinity. 58140_ Entropy package works its way towards A5 core. 58142_ A5 core destabilizing. 58144_ Entropy package works its way towards A5 core. 58146_ A5 core entropy levels peaking. 58148_ A5 core destabilizing. 58150_ A5 core entropy levels peaking. 58150_ Adv. Weapon Cycler destroyed. Prototype Device suddenly appears amidst shimmering waves of color. 58154_ Molecular Deconstructor destroyed. 58161_ Machine disabled. 58163_ Weapon slot count returns to normal. 58166_ Acquired Prototype Device. 58166_ Identified X0-1V1's Piety Tracker. 58169_ Kicked A5. 58171_ Kicked A5 out of the way. 58175_ X0-1V1 guffaws! Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ????????????????#########??????????????????????? | | ????????????????""""""" #??????????????????????? | | ??????????????#"""""""""#??????????????????????? | | ?????????"##?##"!"" "" "#####??????????????????? | | ????????""" """"" "" "" #??????????????????? | | ??????? "#??????????????????? | | ??????? ! "#??????????????????? | | ??????? !!! "#??????????????????? | | ???????" ! @p"#??????????????????? | | ???????? " "#??????????????????? | | ?????????## ""#??????????????????? | | ??????????#"" ""#??????????????????? | | ???????????"" ""#??????????????????? | | ???????????"" "#??????????????????? | | ??????????? A??????????????????? | | ??????????" #??????????????????? | | ?????????? #??????????????????? | | ??????????? ??????????????????? | | ??????????? #A?????????????????? | | ????????????? "#??????????????????? | | ???????????????"""""""" "#??????????????????? | | ????????????????????##" "???????????????????? | | ??????????????????????" "???????????????????? | | ??????????????????????? ????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 134 Coolant Potential 100 Energy Generation 71 Energy Capacity 2470 Matter Stores 1000 Matter Capacity 1100 Sight Range 29 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 3010 Jamming Range 22 Cloak Strength 4 Additional Mass Support 9 Base Temperature (-) 200 EM Shielding 3 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 47 Resistance: EM 30 Core Shielding 10 Point Defense Rating 240 Weapon Cycling 25 Melee Speed Boost 30 Evasion (%) 70 Targeting Accuracy 8 Melee Accuracy 6 Launcher Accuracy 30 Target Analysis 12 Core Analysis 6 Armor Integrity Analysis 50 Recoil Reduction 6 Kinecelleration 40 Salvage Targeting 4 Offensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Flight Unit | x1 | -7/Factory Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Core Reset Matrix Achievements -------------- Out Of My Way Challenges ------------ None Game ------ Seed ForceScrapReprisal Manual? 0 Play Time 05:39:06 Cumulative 1528.2 hours Start 2026.07.10 @ 12:12:37 End 2026.07.11 @ 02:34:34 Sessions 8 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 673 Rogue 673 Adventurer 0 Explorer 0 Win Type - Total 32 Types 15/7/3/0/1/1/2/2/0/1 Lore% 93 Gallery% 87 Achievement% 76 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ca4495d5-36fb-40a5-916a-dcb99373ab8f