Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.21 @ 01:45:53 Player: jumpy Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (19) 95 Value Destroyed (460) 460 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (366) 366 TOTAL SCORE: 3781 Bonus ------- Follower Combat Kills 66 Aligned with FarCom 300 Cogmind --------- Core Integrity 136/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Advanced Visual Processing Unit Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Nuclear Core VTOL Module Seismic Detector Chronowheel Mining Laser Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Advanced Visual Processing Unit Seismic Detector Improved Targeting Computer > --- WEAPON ----------- Light Assault Rifle Chainsword > --- INVENTORY -------- Nuclear Core VTOL Module Seismic Detector Chronowheel Medium Laser Mining Laser [Rating: 24] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Targeting Computer Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 2 | . . . . . . . 2 Utility 2 | . . . 2 . . . . Weapon . | . . . . . . . . Parts Attached 22 | 7 . 2 1 1 . 4 7 Power 5 | 1 . 1 . . . 2 1 Engine 3 | 1 . . . . . 1 1 Core 2 | . . 1 . . . 1 . Reactor . | . . . . . . . . Propulsion 7 | 2 . 1 . 1 . 1 2 Treads . | . . . . . . . . Leg 7 | 2 . 1 . 1 . 1 2 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 5 | 2 . . 1 . . . 2 Device 1 | 1 . . . . . . . Storage 1 | 1 . . . . . . . Processor 3 | . . . 1 . . . 2 Hackware . | . . . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 5 | 2 . . . . . 1 2 Energy Gun 1 | . . . . . . . 1 Energy Cannon . | . . . . . . . . Ballistic Gun 3 | 2 . . . . . . 1 Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 12 | . . . . . . 2 10 Power 2 | . . . . . . 1 1 Propulsion 4 | . . . . . . . 4 Utility 2 | . . . . . . . 2 Weapon 4 | . . . . . . 1 3 Highest Loss Streak 5 | . . . . . . 2 5 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 89 | . 100 100 88 88 88 87 75 Engine 6 | . 14 9 . . . 1 8 Core 5 | . . 4 11 11 11 8 . Leg 22 | . 28 28 22 22 22 22 15 Device 11 | . 14 14 11 11 11 11 8 Storage 11 | . 14 14 11 11 11 11 8 Processor 8 | . . . 11 11 11 11 16 Ballistic Gun 20 | . 28 28 22 22 22 19 8 Slashing Weapon 2 | . . . . . . 1 8 Peak Build Rating 24 | 7 7 9 10 14 15 16 24 Average Rating 11 | 5 7 7 10 11 14 15 19 On Entrance 9 | . 7 7 9 10 14 15 16 Naked Turns . | . . . . . . . . Heaviest Build 20 | 13 13 13 13 13 13 15 20 Greatest Support 48 | 20 20 20 20 28 28 28 48 Greatest Overweight (x) 1 | . . . . . . . 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 7 Most Carried 8 | 5 5 8 6 8 8 8 8 Average Carried 6 | 3 5 5 5 7 7 7 6 Final Capacity 8 | 8 8 8 8 8 8 8 5 Final Carried 8 | 5 5 6 6 8 7 8 5 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 506 | 307 . 73 . 18 . 53 55 Remotely . | . . . . . . . . Salvage Created 727 | 191 . 101 . 91 . 238 106 Parts 40 | 14 . 2 . 4 . 15 5 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 9 | . . 2 . 2 . 3 2 Melee 3 | . . . . . . 2 1 Guns 6 | . . 2 . 2 . 1 1 Classes Destroyed 5 | 1 . 1 . . . 2 1 Worker 1 | . . . . . . 1 . Builder 1 | . . . . . . 1 . Tunneler 8 | 8 . . . . . . . Grunt 8 | . . 2 . 2 . 3 1 Sentry 1 | . . . . . . . 1 Best Kill Streak 4 | 2 . 2 . 2 . 4 1 Combat Bots Only 3 | . . 2 . 2 . 3 1 Max Kills in Single Turn 2 | 2 . 1 . 1 . 1 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee 1 | . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 147 | . . 21 . 4 . 18 104 Missed 31 | . . 4 . . . 2 25 Damage Taken 1809 | . . 232 . 57 . 280 1240 Core 480 | . . 36 . . . 30 414 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 92 | 100 . 85 . . . 92 . Volleys Fired 74 | 32 . 13 . 4 . 7 18 Largest 2 | 2 . 2 . 2 . 2 1 Hottest 50 | 40 . 40 . 40 . 40 50 Shots Fired 129 | 64 . 26 . 8 . 13 18 Gun 129 | 64 . 26 . 8 . 13 18 Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 128 | 64 . 26 . 8 . 13 17 Thermal 1 | . . . . . . . 1 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 16 | 16 . 6 . 14 . 15 10 Robot Miss Streak 2 | 2 . 1 . . . 1 2 Penetration Max . | . . . . . . . . Secondary Targets 1 | . . 1 . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . Shots Hit Robots 107 | 43 . 17 . 8 . 14 25 Core Hits 40 | 14 . 7 . 4 . 8 7 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | 1 . . . . . . . Critical Strikes 3 | 1 . . . . . . 2 Burn 1 | . . . . . . . 1 Destroy 1 | 1 . . . . . . . Sever 1 | . . . . . . . 1 Melee Attacks 18 | . . . . . . 3 15 Impact . | . . . . . . . . Slashing 18 | . . . . . . 3 15 Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . . . 1 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 1317 | 373 . 131 . 70 . 230 513 Guns 748 | 373 . 128 . 70 . 86 91 Cannons . | . . . . . . . . Explosions . | . . . . . . . . Melee 554 | . . . . . . 144 410 Ramming 15 | . . 3 . . . . 12 Kinetic 735 | 373 . 128 . 70 . 86 78 Thermal 13 | . . . . . . . 13 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 554 | . . . . . . 144 410 Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 37 | . . . . . . 34 3 Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee 37 | . . . . . . 34 3 Knockbacks 1 | . . . . . . . 1 Impact 1 | . . . . . . . 1 Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 5 | . . . . . . . 5 Shots . | . . . . . . . . Rammed 4 | . . . . . . . 4 Targets Rammed 6 | . . 2 . . . . 4 Kicked 2 | . . 2 . . . . . Crushed . | . . . . . . . . Highest Temperature 33 | . . 18 . 8 . 33 22 Average Temperature 10 | . . 9 . 5 . 16 10 Received Heat Transfer 789 | . . 138 . 30 . 162 459 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 111 | . . . . . . . 111 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Peak Influence 114 | 40 41 114 . 55 . 75 74 Initial 29 | . 26 15 . . . . 29 Average 31 | 16 40 25 . 37 . 51 31 Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 4 | . 1 . . 1 . . 2 Investigation 2 | . . . . 1 . . 1 Extermination . | . . . . . . . . Reinforcement 2 | . 1 . . . . . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 2 | . . . . . . . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 26 | . 1 4 . 2 . 3 16 Peak Tracking Total 12 | . . 2 . 2 . 3 12 Tactical Retreats 2 | . . . . . . . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered 1 | . . . . . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 5 | . . . 1 1 1 . 2 Terminals 3 | . . . 1 . . . 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 7 | . . . 2 1 1 . 3 Successful 4 | . . . 1 1 1 . 1 Failed 3 | . . . 1 . . . 2 Catastrophic 1 | . . . . . . . 1 Database Lockouts . | . . . . . . . . Manual 6 | . . . 2 . 1 . 3 Terminals 5 | . . . 2 . . . 3 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 4 | . . . 1 1 1 . 1 Open Door 1 | . . . . 1 . . . Branch Access Points 1 | . . . 1 . . . . Recall Investigation 1 | . . . . . . . 1 Derelict Proto ID Bank 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 2 | . . . . . . . 2 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies 3 | . . 3 . . . . . Largest Group 3 | . . 3 2 2 2 2 . Highest-Rated Group 40 | . . 40 24 24 24 24 . Highest-Rated Ally 16 | . . 16 16 16 16 16 . Total Orders . | . . . . . . . . Ally Attacks 34 | . . 14 . 2 . 18 . Total Damage 400 | . . 171 . 35 . 194 . Kills 5 | . . 2 . . . 3 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 5 | . . 3 . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 3081 | 279 35 1007 82 294 273 501 610 Spaces Moved 2107 | 154 30 791 67 190 220 326 329 Core 5 | 5 . . . . . . . Treads . | . . . . . . . . Legs 2102 | 149 30 791 67 190 220 326 329 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 Average Speed 123 | 117 120 120 120 120 120 120 144 Slowest Speed 190 | 120 120 120 120 120 120 120 190 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 39 | 5 11 100 9 45 61 66 20 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 2 | . . 2 . . . . . Known Exits Taken 1 | . . . 1 . . . . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . Scrap Searched 4 | . . 2 . 1 . 1 . Spaces Dug . | . . . . . . . . Terrain Destroyed . | . . . . . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 2446 | 197 29 827 68 249 230 421 425 Wait 202 | . . 17 . 52 8 77 48 Move 2100 | 153 29 790 66 189 219 325 329 Hop . | . . . . . . . . Pick Up 14 | 5 . 1 1 2 1 3 1 Fast Attach 8 | 7 . . . . . . 1 Attach 6 | . . . 1 . . 2 3 Detach . | . . . . . . . . Swap 8 | . . 2 . 1 . 2 3 Drop 10 | . . 2 . 1 2 2 3 Fire 74 | 32 . 13 . 4 . 7 18 Melee 18 | . . . . . . 3 15 Ram 4 | . . . . . . . 4 Kick 2 | . . 2 . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 280 | -11/Scrapyard | Entered Materials 291 | -10/Materials | Discovered new exit (range 16) 300 | -10/Materials | Build established: Mutant 315 | -10/Materials | Entered Mines 323 | -10/Mines | Discovered new exit (range 9) 330 | -10/Mines | Met a Derelict bent on vengeance 585 | -10/Mines | Found a hidden stash of uninstalled traps 599 | -10/Mines | Learned location of Zion (-6) 660 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 811 | -10/Mines | Discovered new exit (range 9) 1286 | -10/Mines | Discovered new exit (range 14) 1322 | -10/Mines | Entered Materials 1322 | -9/Materials | Accompanied by 2 allies 1322 | -9/Materials | Evolved 2 slots: Utility x2 1355 | -9/Materials | Identified exit to Mines 1404 | -9/Materials | Entered Mines 1404 | -9/Mines | Accompanied by 2 allies 1415 | -9/Mines | Learned Materials terminal intel 1443 | -9/Mines | Discovered new exit (range 6) 1499 | -9/Mines | Learned Materials garrison access intel 1574 | -9/Mines | Met a Derelict shopkeep closing up shop 1658 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1659 | -9/Mines | Discovered new exit (range 5) 1698 | -9/Mines | Entered Exiles 1698 | -9/Exiles | Accompanied by 2 allies 1727 | -9/Exiles | Met 8R-AWN 1748 | -9/Exiles | Met EX-HEX 1787 | -9/Exiles | Met EX-BIN 1802 | -9/Exiles | Aligned with FarCom system 1803 | -9/Exiles | Given EX-Vault access code 1832 | -9/Exiles | Opened EX-Vault 1846 | -9/Exiles | Found Chronowheel 1872 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1883 | -9/Exiles | Exiles lab attacked by MAIN.C 1956 | -9/Exiles | Discovered new exit (range 11) 1971 | -9/Exiles | Left Exiles lab with Chronowheel 1971 | -9/Exiles | Entered Mines 1971 | -8/Mines | Accompanied by 2 allies 2418 | -8/Mines | Discovered new exit (range 6) 2472 | -8/Mines | Entered Materials 2472 | -8/Materials | Evolved 2 slots: Propulsion x2 2473 | -8/Materials | Loaded intel: 12 terminal locations 2474 | -8/Materials | Loaded intel: 1 garrison access location 2824 | -8/Materials | Lost 3 parts (3n) 3079 | -8/Materials | Core integrity fell below 50% 3082 | -8/Materials | Self-destructed Last Messages --------------- 03047_ K-01 Serf cleans the Matter Pump. 03048_ U-05 Engineer lays Concrete. 03048_ K-01 Serf cleans the Matter Pump. 03049_ U-05 Engineer lays Concrete. 03053_ K-01 Serf cleans the Terminal. 03066_ Aluminum Leg destroyed. 03067_ G-47 Trooper suffers critical hit (Burn). 03069_ Critical hit (Burn: +37). 03071_ W-25 Informer sends out distress signal. 03073_ Sml. Storage Unit destroyed. 03074_ G-47 Trooper destroyed. 03075_ Chainsword destroyed. 03077_ Slammed into G-47 Trooper. 03077_ Deuterium Engine destroyed. 03077_ Critical hit (Burn: +37). 03079_ Slammed into G-47 Trooper. 03079_ Med. Laser destroyed. 03080_ Slammed into G-47 Trooper. 03080_ G-47 Trooper knocked back. 03081_ Slammed into G-47 Trooper. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????o???????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ????????????????????????#+#??????????????????????? | | ????????????????????????w ??????????????????????? | | ??????????????????????gg T ??????????????????????? | | ????????????????????????u ??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# ########???????????????? | | ????????###+##??????????#g# #???????????????? | | ???????# ??????????#g# #???????????????? | | ??????? w ##########@# #???????????????? | | ???????? T w gg# ==/#????#??????????? | | ???????? "" g%g! =/ #?? ##?????????? | | ?????? uYY#% =/ #?? ??????????? | | ?????? ##### ########?? ???????????? | | ???????# ?????# #????? #???????????? | | ?????????# #?????# ###### #???????????? | | ?????????# #??? + % ! #???????????? | | ?????????+ +?""" # w #???????????? | | ?????????# # """?# =] #???????????? | | ?????????# # ""??###### """ =] #???????????? | | ?????????# #? ????????# """ =] #???????????? | | ?????????# #??????????# """ #???????????? | | ?????????+ #??????????# #??????????T? | | ?????????? ??g??####??# #???????????? | | ?????????? ?????# ?# """ """ #???????????? | | ????#######+####### ?# """ """ #???????????? | | ????# [ # # """ """ #???????????? | | ???## !!! "" # # #???????????? | | ???# !!! T" # + #???????????? | | ???## !!! "" # # #???????????? | | ????# # # #???????????? | | ????# ! * #####?### ######## #???????????? | | ????##########+####???????# #??????# #???????????? | | ????????# / =! #???????# #??????# #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpliceColdLaser Manual? 0 Play Time 00:18:46 Cumulative 36.1 hours Start 2025.04.21 @ 01:27:53 End 2025.04.21 @ 01:45:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 116 Rogue 116 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 32 Achievement% 28 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3bf6f8d3-bcc2-4e2d-82a9-56953c6cf335