Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.17 @ 22:25:02 Player: GiggleBox Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (180) 900 Value Destroyed (5336) 5336 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (1354) 1354 TOTAL SCORE: 10850 Bonus ------- High Alert Combat Kills 575 Follower Combat Kills 196 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -117 Cogmind --------- Core Integrity 651/700 Matter 300/300 Energy 275/275 System Corruption 0% Temperature Cool (0) Movement Treading (162) Location -7/Factory Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (4) --- Light Treads Light Treads Light Treads Armored Treads > --- UTILITY (5) ------ Advanced Heat Sink Coolant Injector High-capacity Storage Unit > --- WEAPON (3) ------- Ion Cannon Ion Cannon Plasma Cannon > --- INVENTORY (20) --- Light Angular Momentum Engine Light Treads Armored Wheel Improved Heat Sink High-capacity Matter Pod (200) Light Armor Plating Hacking Suite System Shield Relay Coupler [NC] (29) Relay Coupler [NC] (27) Relay Coupler [Grunt] (27) Relay Coupler [Sentry] (20) High-powered Tractor Beam Improved Grenade Launcher Improved Grenade Launcher Improved Datajack Heavy Mace Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Armored Treads Advanced Treads > --- UTILITY ---------- Advanced Heat Sink Coolant Injector High-capacity Storage Unit Seismic Detector Improved Light Armor Plating > --- WEAPON ----------- Spread Laser Pulse Rifle Plasma Cannon > --- INVENTORY -------- Light Treads Light Treads Light Treads Armored Wheel Improved Heat Sink High-capacity Matter Pod Light Armor Plating Hacking Suite System Shield Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Sentry] High-powered Tractor Beam Ion Cannon Ion Cannon Improved Grenade Launcher Improved Grenade Launcher Improved Datajack Heavy Mace [Rating: 38] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Improved Hover Unit Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Swarmer] Protection Medium Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Heavy Mace Build | -11 -10 -10 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Slots Evolved 6 | . . . 2 . 2 . . 2 Power . | . . . . . . . . . Propulsion 2 | . . . 1 . 1 . . . Utility 3 | . . . 1 . 1 . . 1 Weapon 1 | . . . . . . . . 1 Parts Attached 90 | 3 6 5 26 4 15 10 15 6 Power 11 | . 2 1 2 1 . 3 2 . Engine 6 | . 2 . 1 1 . . 2 . Core 5 | . . 1 1 . . 3 . . Reactor . | . . . . . . . . . Propulsion 26 | 2 . . 7 . 8 1 6 2 Treads 23 | 2 . . 7 . 6 1 5 2 Leg . | . . . . . . . . . Wheel 2 | . . . . . 2 . . . Hover 1 | . . . . . . . 1 . Flight . | . . . . . . . . . Utility 31 | 1 3 2 8 2 5 5 4 1 Device 18 | 1 1 2 5 2 2 3 1 1 Storage 4 | . 2 . . . 1 . 1 . Processor 2 | . . . . . 2 . . . Hackware 1 | . . . . . . 1 . . Protection 6 | . . . 3 . . 1 2 . Artifact . | . . . . . . . . . Weapon 22 | . 1 2 9 1 2 1 3 3 Energy Gun 9 | . 1 . 4 . 2 . 1 1 Energy Cannon 3 | . . . . . . . 1 2 Ballistic Gun 4 | . . 1 2 1 . . . . Ballistic Cannon . | . . . . . . . . . Launcher 4 | . . 1 2 . . . 1 . Special Weapon . | . . . . . . . . . Impact Weapon 2 | . . . 1 . . 1 . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 23 | . 2 1 1 4 1 4 4 6 Power 2 | . 1 . . . . . 1 . Propulsion 6 | . . . . 2 1 1 . 2 Utility 8 | . 1 . 1 1 . 2 1 2 Weapon 7 | . . 1 . 1 . 1 2 2 Highest Loss Streak 6 | . 1 1 1 4 1 1 4 6 To Critical Strikes . | . . . . . . . . . Average Backups 17 | 6 10 17 19 19 19 19 19 18 Power 1 | 1 1 1 1 1 1 1 . . Propulsion 4 | 4 4 5 4 4 3 2 3 3 Utility 6 | . 1 3 6 6 5 8 9 9 Weapon 6 | 1 3 7 6 6 8 7 6 3 Tool/Special . | . . . . . . . . . Unused Backups 31 | . 4 . 9 1 5 1 1 10 Power 2 | . . . 1 . 1 . . . Propulsion 4 | . . . 2 . 1 . 1 . Utility 14 | . . . 2 1 3 . . 8 Weapon 10 | . 4 . 4 . . 1 . 1 Tool/Special 1 | . . . . . . . . 1 Average Slot Usage (%) 99 | . 98 99 99 99 99 99 99 95 Engine 7 | . 13 9 4 11 8 . 6 7 Core 3 | . . 4 6 . . 8 1 . Treads 30 | . 27 28 32 33 31 29 36 29 Wheel 1 | . . . . . 4 6 . . Device 14 | . 13 14 11 21 18 13 9 19 Storage 10 | . 14 14 11 11 9 9 9 7 Processor 2 | . . . . . 8 9 7 . Protection 4 | . . . 10 . . 4 10 7 Energy Gun 15 | . 14 14 21 12 17 8 14 12 Ballistic Gun 6 | . 14 13 . 8 . 8 1 . Peak Build Rating 38 | 7 10 12 20 22 30 32 32 38 Average Rating 20 | 6 7 10 18 20 26 29 29 35 On Entrance 18 | 6 7 10 12 17 22 28 30 31 Avg Prop Armor Cover (%) 16 | . . . . . 17 16 . . Naked Turns . | . . . . . . . . . Heaviest Build 70 | 13 49 51 63 60 62 62 65 70 Greatest Support 82 | 40 40 40 63 63 82 82 82 82 Greatest Overweight (x) 2 | . 1 1 1 . 2 2 . 1 Average Overweight (x) . | . . 1 . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 Average Capacity 19 | 8 14 20 20 20 20 20 20 20 Most Carried 20 | 6 18 19 20 20 20 20 20 20 Average Carried 17 | 6 10 17 19 19 19 19 19 18 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 Final Carried 20 | 6 17 17 20 19 20 20 19 17 Class Distribution -------------------- 69% | Mutant 13% | Scavenger-Mutant 12% | Scientist-Mutant 3% | Scientist-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scientist-Mutant | -8/Materials Scientist-Tank | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Matter Collected 2802 | 266 291 156 646 245 234 570 317 77 Remotely . | . . . . . . . . . Salvage Created 4824 | 114 600 166 1367 210 592 632 925 218 Parts 313 | 13 29 7 94 16 47 57 42 8 Haulers Intercepted 15 | . 1 . 6 . 5 . 3 . Recyclers Shooed 6 | 1 . . 5 . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Combat Hostiles Destroyed 142 | . 12 11 41 9 13 34 17 5 Melee 1 | . . . . . . . 1 . Guns 103 | . 12 9 32 3 13 21 13 . Cannons 5 | . . . . . . . 1 4 AOE 33 | . . 2 9 6 . 13 2 1 Classes Destroyed 16 | 2 4 2 6 1 . 1 . . Worker 6 | . . 1 3 . 1 . . 1 Builder 1 | . . . 1 . . . . . Tunneler 6 | 3 . . . 1 2 . . . Hauler 15 | . 1 . 6 . 5 . 3 . Recycler 5 | 1 1 . 2 . . . 1 . Mechanic 1 | . . . 1 . . . . . Operator 1 | . . . 1 . . . . . Watcher 8 | . 2 . 4 . . . 1 1 Swarmer 52 | . 2 3 16 3 7 21 . . Grunt 49 | . 10 2 13 3 1 8 9 3 Brawler 4 | . . . . 2 . . 2 . Duelist 4 | . . . 1 1 . 1 1 . Protector 1 | . . . 1 . . . . . Sentry 24 | . . . 10 . 5 3 5 1 Programmer 2 | . . . . . . 1 . 1 Assembled 6 | . . 6 . . . . . . Thug 1 | . . . . . 1 . . . Best Kill Streak 10 | 2 4 4 7 3 4 10 4 4 Combat Bots Only 10 | . 4 3 6 3 4 10 3 4 Max Kills in Single Turn 4 | 1 1 3 4 3 2 4 2 1 Gunslinging 1 | . . . 1 . . . . . Exploded 4 | . . 2 4 3 . 4 2 1 Melee 1 | . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Hostile Shots Fired 526 | . 67 25 123 25 32 117 82 55 Missed 139 | . 17 4 27 5 10 30 28 18 Hits 387 | . 50 21 96 20 22 87 54 37 Melee 28 | . . 7 1 9 . . 11 . Projectile 359 | . 50 14 95 11 22 87 43 37 Critical Strikes 17 | . . . 5 2 2 2 6 . Part Disruptions 1 | . . . . . . . 1 . Damage Taken 5941 | . 552 337 1227 361 466 944 1037 1017 Core 981 | . 127 45 186 78 111 257 128 49 Absorbed by Shields 238 | . . . . 67 12 159 . . Regen/Repaired (Parts) 520 | . 201 . 319 . . . . . Core Remaining (%) 43 | 100 . 31 . 34 . . 9 . Volleys Fired 366 | 12 74 20 96 12 26 49 54 23 Largest 3 | 2 2 2 2 2 2 2 2 3 Hottest 208 | 70 85 85 130 98 130 130 128 208 Shots Fired 729 | 24 148 40 189 24 52 90 100 62 Gun 670 | 24 148 39 186 19 52 82 95 25 Cannon 41 | . . . . . . . 4 37 Launcher 18 | . . 1 3 5 . 8 1 . Special . | . . . . . . . . . Kinetic 163 | 12 73 19 5 9 . 37 8 . Thermal 548 | 12 75 20 181 10 52 45 91 62 Explosive 18 | . . 1 3 5 . 8 1 . Electromagnetic . | . . . . . . . . . Robot Hit Streak 40 | 6 12 13 19 11 40 17 24 6 Robot Miss Streak 7 | 3 4 6 7 4 5 3 4 4 Penetration Max . | . . . . . . . . . Secondary Targets 17 | . 3 . 3 2 3 5 1 . Max Gunslinging Chain 1 | . 1 . 1 1 1 1 1 . Shots Hit Robots 565 | 13 102 27 165 19 44 59 93 43 Core Hits 614 | 4 34 36 222 23 82 99 90 24 Critical Kills 1 | . . . . . . . 1 . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 5 | . 2 . . . . . 2 1 Burn 4 | . 2 . . . . . 1 1 Smash 1 | . . . . . . . 1 . Melee Attacks 33 | . . . 1 1 . 27 4 . Impact 33 | . . . 1 1 . 27 4 . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 11579 | 172 1334 526 3038 722 761 2057 1875 1094 Guns 8332 | 172 1324 321 2547 324 712 1010 1535 387 Cannons 529 | . . . . . . . 70 459 Explosions 2472 | . . 198 433 389 . 1047 168 237 Melee 94 | . . . . . . . 94 . Ramming 152 | . 10 7 58 9 49 . 8 11 Kinetic 1549 | 111 604 130 48 147 . 348 161 . Thermal 7549 | 61 720 191 2499 177 712 662 1444 1083 Explosive 2235 | . . 198 433 389 . 1047 168 . Electromagnetic . | . . . . . . . . . Impact 94 | . . . . . . . 94 . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 11 | . 2 2 1 6 1 3 11 . Average Corruption 2 | . 1 2 1 2 1 2 4 . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 118 | . 16 16 14 13 9 21 29 . Message Errors 34 | . 5 4 4 9 2 2 8 . Matter Fused 26 | . 3 4 2 . 2 7 8 . Heat Flow Errors 19 | . 2 5 6 2 . 1 3 . Energy Discharges 7 | . 2 . . . . 1 4 . Parts Rejected 1 | . . . . . . 1 . . Parts Fused 5 | . 1 . . . . 2 2 . Data Loss (minor) 10 | . . 1 . . 3 3 3 . Data Loss (major) 3 | . 1 . . 1 . 1 . . Misfires 6 | . 1 1 1 1 1 1 . . Alerts 2 | . . 1 . . . 1 . . Weapon Failures 5 | . 1 . 1 . 1 1 1 . Overload Shots . | . . . . . . . . . Overflow Damage 349 | . . 28 69 . 14 5 42 191 Projectiles 11 | . . . . . . . . 11 Explosions 338 | . . 28 69 . 14 5 42 180 Melee . | . . . . . . . . . Knockbacks 2 | . . 1 . . 1 . . . Impact 2 | . . 1 . . 1 . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 748 | . . . 28 . 216 73 46 385 Shots 12 | . . . 1 . 2 3 1 5 Rammed 17 | . 2 3 6 . 3 . 1 2 Targets Rammed 24 | . 2 3 9 1 5 . 1 3 Kicked . | . . . . . . . . . Crushed 7 | . . . 3 1 2 . . 1 Highest Temperature 371 | 21 248 219 230 78 . 191 371 199 Average Temperature 55 | 19 28 58 40 46 . 25 75 102 Received Heat Transfer 1877 | . 261 85 549 73 51 243 396 219 Effects 2 | . . . . . . . 2 . Energy Bleed 2 | . . . . . . . 2 . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 7 | . 2 . 3 . . . 2 . Heat Transferred 11770 | 185 2235 240 3132 215 885 790 2458 1630 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Maximum Alert Level 4 | . . . 2 1 . 4 3 1 Low Security (%) 64 | 100 100 100 60 75 100 15 . 22 Level 1 12 | . . . 23 24 . 1 . 77 Level 2 14 | . . . 16 . . 18 93 . Level 3 6 | . . . . . . 45 6 . Level 4 2 | . . . . . . 18 . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 1465 | 10 98 125 630 322 162 1465 738 301 Initial 713 | . . . 9 238 7 53 713 301 Average 249 | 1 16 23 227 145 80 755 640 233 Influence Increases 4872 | 20 338 165 1287 295 481 1472 556 258 Destroy 0b10 Robot/C 2860 | . 240 100 800 220 280 780 340 100 Destroy 0b10 Robot/NC 220 | 20 20 5 95 5 40 . 25 10 Destroy Leader 616 | . 66 20 210 30 90 60 108 32 Allied During Kill 43 | . . . . 19 7 17 . . Successful Hack 106 | . 12 . 35 . 4 30 25 . Disable Machine 180 | . . 15 30 . 30 30 . 75 Anti-Garrison Action 350 | . . . . . . 350 . . Destroy Structure 227 | . . 10 27 21 30 85 13 41 Lose Combat Pursuer 270 | . . 15 90 . . 120 45 . Influence Decreases 4611 | 20 338 140 701 885 419 90 1358 660 Entered New Map 1547 | . . . 16 373 14 30 752 362 Time Decay 2644 | 20 318 130 675 452 395 . 416 238 Lost Part 230 | . 20 10 10 40 10 40 40 60 Lost Ally 40 | . . . . 20 . 20 . . Purge Threat 150 | . . . . . . . 150 . Squads Dispatched 19 | . 3 . 3 1 6 . 3 3 Investigation 3 | . 1 . . . 1 . . 1 Extermination 1 | . . . . . . . . 1 Reinforcement 7 | . 2 . 2 . 1 . 2 . Assault 3 | . . . 1 1 . . 1 . Garrison 5 | . . . . . 4 . . 1 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Distress Signals 11 | . 2 . 5 . 2 . 2 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 223 | . 22 15 72 14 17 42 28 13 Peak Tracking Total 11 | . 5 4 6 4 4 11 5 5 Tactical Retreats 15 | . . 2 5 . . 5 3 . Traps | -11 -10 -10 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Traps Triggered 15 | . 3 . 1 . 3 5 1 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 6 | . 6 . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Machines Disabled 16 | . . 1 2 . 2 6 . 5 Max in Single Turn 5 | . . 1 2 . 2 1 . 5 Garrison Relay 4 | . . . . . . 4 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Machines Accessed 40 | . 8 . 14 . 7 5 5 1 Terminals 31 | . 6 . 11 . 4 5 4 1 Fabricators . | . . . . . . . . . Repair Stations 3 | . 1 . 1 . 1 . . . Recycling Units 1 | . 1 . . . . . . . Scanalyzers 4 | . . . 2 . 1 . 1 . Garrison Access 1 | . . . . . 1 . . . Total Hacks 114 | . 23 . 46 . 18 12 13 2 Successful 55 | . 13 . 21 . 9 3 9 . Failed 57 | . 9 . 24 . 9 9 4 2 Catastrophic 5 | . 1 . 1 . 1 . 1 1 Database Lockouts 2 | . 1 . 1 . . . . . Manual 44 | . 10 . 16 . 8 1 9 . Terminals 85 | . 18 . 32 . 10 12 11 2 Fabricators . | . . . . . . . . . Repair Stations 13 | . 4 . 6 . 3 . . . Recycling Units 1 | . 1 . . . . . . . Scanalyzers 12 | . . . 8 . 2 . 2 . Garrison Access 3 | . . . . . 3 . . . Terminal Hacks 17 | . 5 . 6 . . 2 4 . Robot Schematic 1 | . . . 1 . . . . . Robot Analysis 2 | . 1 . 1 . . . . . Prototype ID Bank 4 | . 1 . 3 . . . . . Alert Level 3 | . 1 . . . . . 2 . Unreport Threat 1 | . . . . . . . 1 . Locate Traps 2 | . 1 . 1 . . . . . Disarm Traps 1 | . 1 . . . . . . . Hauler Manifests 1 | . . . . . . . 1 . Patrol Navigation 1 | . . . . . . 1 . . Security Stations 1 | . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 12 | . 4 . 6 . 2 . . . Scan Component 7 | . 2 . 3 . 2 . . . Repair 5 | . 2 . 3 . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . Retrieve Components 1 | . 1 . . . . . . . Scanalyzer 8 | . . . 4 . 2 . 2 . Retrieve Study 8 | . . . 4 . 2 . 2 . Garrison Access Hacks 1 | . . . . . 1 . . . Unlock Access 1 | . . . . . 1 . . . Unauthorized Hacks 16 | . 3 . 5 . 4 1 3 . Terminals 16 | . 3 . 5 . 4 1 3 . Botnet 10 | . 2 . 3 . 2 1 2 . Operators 4 | . 1 . 1 . 1 . 1 . Skim 2 | . . . 1 . 1 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 37 | . 7 . 13 . 6 5 5 1 Full Trace Events 6 | . 1 . 2 . 1 1 . 1 Feedback Events 2 | . . . 1 . 1 . . . Corruption 2 | . . . 1 . 1 . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 1 | . . . 1 . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 8 | . . . 4 . 2 . 2 . Parts Repaired 5 | . 2 . 3 . . . . . Time 136 | . 52 . 84 . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 9 | . 9 . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Used RIF Installer 1 | . . . . . . 1 . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 18 | . . . . . . 18 . . Machine Destruction 18 | . . . . . . 18 . . Attached 1 | . . . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Total Allies 6 | . . . . 4 . 2 . . Largest Group 3 | . . . . 3 1 2 . . Highest-Rated Group 70 | . . . . 69 28 70 . . Highest-Rated Ally 39 | . . . . 31 28 39 . . Total Orders . | . . . . . . . . . Ally Attacks 67 | . . . . 24 6 37 . . Total Damage 854 | . . . . 319 64 471 . . Kills 9 | . . . . 2 1 6 . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Active Infowar (turns) 3571 | 19 1667 1331 81 . . 60 . 413 Structural 15 | . . . . . . 15 . . Traps 1 | . . . 1 . . . . . Seismic 3555 | 19 1667 1331 80 . . 45 . 413 Robot Analysis Total 2 | . 1 . 1 . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Turns Passed 11240 | 99 1695 1331 2816 1133 1224 1419 1012 511 Spaces Moved 5437 | 26 660 514 1357 666 729 762 470 253 Core . | . . . . . . . . . Treads 4870 | 26 660 514 1357 666 462 462 470 253 Legs . | . . . . . . . . . Wheels 567 | . . . . . 267 300 . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 110 | 160 160 240 160 160 110 110 155 158 Average Speed 166 | 160 201 240 160 160 139 137 157 160 Slowest Speed 240 | 160 240 240 240 160 160 156 158 203 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 65 | 3 99 99 98 98 52 89 43 9 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 3 | . . 2 . 1 . . . . Known Exits Taken 1 | . . . . . 1 . . . Unknown Exits Taken 6 | 1 1 1 1 1 . . 1 . Scrap Searched 2 | . . 1 . 1 . . . . Spaces Dug 82 | . . 11 28 1 . 42 . . Terrain Destroyed 223 | . . 11 28 27 41 53 16 47 Melee 23 | . . . 1 1 . 21 . . Projectile 1 | . . . . . . 1 . . AOE 199 | . . 11 27 26 41 31 16 47 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Total 6826 | 58 872 568 1814 705 888 981 635 305 Wait 641 | 18 112 23 256 6 79 64 68 15 Move 5430 | 25 659 513 1357 665 729 760 469 253 Hop . | . . . . . . . . . Pick Up 64 | . 12 1 22 3 12 5 7 2 Fast Attach 18 | 1 4 . 6 1 4 2 . . Attach 26 | . . 1 2 5 4 3 5 6 Detach 3 | . . . . 1 2 . . . Swap 120 | 2 5 5 35 9 13 31 17 3 Drop 68 | . 4 2 31 1 14 6 10 . Fire 366 | 12 74 20 96 12 26 49 54 23 Melee 33 | . . . 1 1 . 27 4 . Ram 1 | . . . . . 1 . . . Kick . | . . . . . . . . . Crush 22 | . 2 3 8 1 4 . 1 3 Escape Stasis 33 | . . . . . . 33 . . Rewire 1 | . . . . . . 1 . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Mines (discovered 4 exits: *Mat x2 / [*Exi] / [*Zio]) -8/Materials (discovered 4 exits: *Fac / *Sto x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 3) 100 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 479 | -10/Materials | Discovered new exit (range 7) 637 | -10/Materials | Discovered new exit (range 14) 825 | -10/Materials | Repaired Lgt. Treads 852 | -10/Materials | Repaired Lgt. Treads 1116 | -10/Materials | Discovered new exit (range 9) 1130 | -10/Materials | Core integrity fell below 50% 1497 | -10/Materials | Discovered new exit (range 11) 1564 | -10/Materials | Central database locked down 1795 | -10/Materials | Entered Mines 1796 | -10/Mines | Learned location of Storage (-8) 1855 | -10/Mines | Discovered new exit (range 11) 1887 | -10/Mines | Met a Derelict bent on vengeance 2041 | -10/Mines | Assembled infested the area 2775 | -10/Mines | Discovered new exit (range 6) 3042 | -10/Mines | Discovered new exit (range 10) 3126 | -10/Mines | Entered Materials 3126 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3558 | -9/Materials | Discovered new exit (range 16) 3872 | -9/Materials | Repaired Lgt. Treads 3905 | -9/Materials | Repaired Med. Armor Plating 3933 | -9/Materials | Repaired Lgt. Treads 4377 | -9/Materials | Discovered new exit (range 16) 4591 | -9/Materials | Discovered new exit (range 3) 5048 | -9/Materials | Central database locked down 5238 | -9/Materials | Discovered new exit (range 15) 5526 | -9/Materials | First assault squad dispatched 5669 | -9/Materials | Discovered new exit (range 11) 5942 | -9/Materials | Entered Mines 5950 | -9/Mines | Core integrity fell below 50% 6144 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 6231 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 6311 | -9/Mines | Received a Mining Laser from a helpful Derelict 6440 | -9/Mines | Discovered new exit (range 15) 6658 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6660 | -9/Mines | Discovered new exit (range 5) 6709 | -9/Mines | Met a Derelict testing a Signal Generator 6855 | -9/Mines | Lost 4 parts (2n1u1w) 7063 | -9/Mines | Discovered new exit (range 5) 7075 | -9/Mines | Entered Materials 7075 | -8/Materials | Accompanied by 1 ally 7075 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7076 | -8/Materials | Identified exit to Storage 7250 | -8/Materials | Garrison activated, responded to threat 7532 | -8/Materials | Garrison activated, responded to threat 7839 | -8/Materials | Discovered new exit (range 8) 7892 | -8/Materials | Discovered exit to Storage (range 4) 8275 | -8/Materials | Build established: Scientist-Mutant 8299 | -8/Materials | Identified exit to Garrison 8299 | -8/Materials | Entered Garrison 8309 | -8/Garrison | Installed Relay Interface Framework 8383 | -8/Garrison | Triggered checkpoint 8433 | -8/Garrison | Garrison Relay disabled 8489 | -8/Garrison | Triggered checkpoint 8546 | -8/Garrison | Core integrity fell below 50% 8551 | -8/Garrison | Triggered checkpoint 8602 | -8/Garrison | Destroyed 10 combat bots 8721 | -8/Garrison | Discovered new exit (range 9) 8729 | -8/Garrison | Learned Materials security intel 8795 | -8/Garrison | Triggered checkpoint 9097 | -8/Garrison | Triggered checkpoint 9098 | -8/Garrison | Build established: Scavenger-Mutant 9142 | -8/Garrison | Rescued a captive Derelict 9142 | -8/Garrison | Rescued a captive Derelict 9199 | -8/Garrison | Garrison Relay disabled 9293 | -8/Garrison | Discovered new exit (range 10) 9463 | -8/Garrison | Triggered checkpoint 9565 | -8/Garrison | Discovered new exit (range 8) 9597 | -8/Garrison | Triggered checkpoint 9638 | -8/Garrison | Garrison Relay disabled 9718 | -8/Garrison | Entered Materials 9943 | -8/Materials | Core integrity fell below 20% 10405 | -8/Materials | Build established: Scientist-Mutant 10518 | -8/Materials | First assault squad dispatched 10594 | -8/Materials | System corruption reached 10% 10624 | -8/Materials | Lost 4 parts (1p1u2w) 10643 | -8/Materials | Discovered new exit (range 3) 10730 | -8/Materials | Entered Factory 10730 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 10827 | -7/Factory | Garrison activated, responded to threat 11039 | -7/Factory | Build established: Scientist-Tank 11192 | -7/Factory | Lost 6 parts (2n2u2w) 11241 | -7/Factory | Self-destructed Last Messages --------------- 11190_ U-05 Engineer lays Concrete. 11190_ U-05 Engineer builds a Wall. 11193_ Acquired 25 matter. 11195_ U-05 Engineer builds a Wall. 11195_ U-05 Engineer lays Concrete. 11196_ U-05 Engineer builds a Wall. 11197_ Acquired Lgt. Angular Momentum Engine. 11199_ Acquired 10 matter. 11200_ U-05 Engineer lays Concrete. 11200_ U-05 Engineer builds a Wall. 11208_ U-05 Engineer lays Concrete. 11227_ G-47 Trooper heat damages Lgt. Nuclear Core. 11228_ U-05 Engineer lays Concrete. 11228_ Destroyed Lgt. Nuclear Core. 11230_ G-47 Trooper heat spikes uncontrollably. 11230_ U-05 Engineer lays Concrete. 11230_ G-47 Trooper overheating. 11230_ U-05 Engineer lays Concrete. 11231_ G-47 Trooper overheating. 11232_ U-05 Engineer lays Concrete. 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""""" | | ????????????????????????????????##### #??????? | | ????????????????????????????????????? #????? | | ????????????????????????????????????? #????####### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Coolant Potential 65 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ M-13 Machinist | -9/Materials | Hacked Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 27% | -10/Materials Lgt. Treads | 29% | -10/Materials Lgt. Treads | 11% | -9/Materials Med. Armor Plating | 23% | -9/Materials Lgt. Treads | 26% | -9/Materials Studied --------- Arm. Wheel | -9/Materials | Hacked Imp. Treads | -9/Materials | Hacked Spread Laser | -9/Materials | Hacked Mni. Grenade Launcher | -9/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Adv. Treads | -8/Materials | Hacked Pulse Rifle | -8/Materials | Hacked Arm. Treads | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SubatomicVampiricTerminator Manual? 0 Play Time 01:05:53 Cumulative 332.7 hours Start 2026.04.17 @ 21:21:29 End 2026.04.17 @ 22:25:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 220 Rogue 220 Adventurer 0 Explorer 0 Win Type - Total 14 Types 8/1/2/2/0/0/0/0/1/0 Lore% 82 Gallery% 71 Achievement% 62 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4dff2733-6477-4298-8cc5-f911e3fa8c1c