Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.11 @ 12:20:14 Player: obl-vn Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (28) 140 Value Destroyed (921) 921 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (1018) 1018 TOTAL SCORE: 5539 Bonus ------- Follower Combat Kills 18 Entered Garrisons 200 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 723/850 Matter 300/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Flying (37) Location -6/Garrison Parts ------- > --- POWER (2) -------- Light Fission Core > --- PROPULSION (8) --- Nuclear Pulse Thruster Flightbrick > --- UTILITY (3+3) ---- Large Storage Unit Machine Analyzer Thermal Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Advanced Signal Interpreter IFF Parser Advanced Terrain Scan Processor Seismic Detector Advanced Targeting Computer Cloaking Device Hacking Suite Improved Hacking Suite Scrapoid Pod Advanced Assault Cannon Proton Missile Launcher CPS Tube (2) Power Sword DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Light Fission Core Light Fission Core > --- PROPULSION ------- Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Flightbrick > --- UTILITY ---------- Large Storage Unit Machine Analyzer Thermal Shield > --- WEAPON ----------- Power Sword > --- INVENTORY -------- Advanced Signal Interpreter IFF Parser Advanced Terrain Scan Processor Seismic Detector Advanced Targeting Computer Cloaking Device Hacking Suite Improved Hacking Suite Scrapoid Pod Advanced Assault Cannon Proton Missile Launcher CPS Tube DRS Beacon [Rating: 86] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Propulsion Light Treads Treads Light Treads Wheel Wheel Flight Unit Nuclear Pulse Thruster Utility High-capacity Storage Unit Device IFF Parser Storage High-capacity Storage Unit Processor Machine Analyzer Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Cannon Subdweller Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Battle Cannon Launcher Proton Missile Launcher Special Weapon Multitool Slashing Weapon Power Sword Build | -11 -10 -10 -9 -9 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Gar Slots Evolved 8 | . . . . . 8 . Power 1 | . . . . . 1 . Propulsion 6 | . . . . . 6 . Utility 1 | . . . . . 1 . Weapon . | . . . . . . . Parts Attached 41 | 4 . 11 7 8 7 4 Power 5 | . . 2 . 2 . 1 Engine 3 | . . 2 . 1 . . Core 2 | . . . . 1 . 1 Reactor . | . . . . . . . Propulsion 10 | 2 . 1 1 2 4 . Treads 4 | 2 . 1 1 . . . Leg . | . . . . . . . Wheel 1 | . . . . 1 . . Hover . | . . . . . . . Flight 5 | . . . . 1 4 . Utility 13 | 1 . 3 4 1 2 2 Device 6 | 1 . 1 1 1 . 2 Storage 3 | . . 1 1 . 1 . Processor 1 | . . . . . 1 . Hackware . | . . . . . . . Protection 3 | . . 1 2 . . . Artifact . | . . . . . . . Weapon 13 | 1 . 5 2 3 1 1 Energy Gun . | . . . . . . . Energy Cannon 1 | . . 1 . . . . Ballistic Gun 7 | 1 . 3 2 1 . . Ballistic Cannon 2 | . . 1 . 1 . . Launcher 1 | . . . . . . 1 Special Weapon 1 | . . . . 1 . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 10 | . . 3 3 . . 4 Power . | . . . . . . . Propulsion 4 | . . 1 . . . 3 Utility 3 | . . 1 2 . . . Weapon 3 | . . 1 1 . . 1 Highest Loss Streak 3 | . . 1 2 . . 3 To Critical Strikes 1 | . . 1 . . . . Average Backups 11 | 3 5 5 5 15 11 12 Power 1 | 1 2 1 1 2 . . Propulsion 1 | . . . 1 2 . . Utility 4 | . 1 1 1 6 7 8 Weapon 2 | 1 2 1 . 3 1 2 Tool/Special . | . . . . . . . Unused Backups 19 | . . 2 . 9 . 8 Power 3 | . . . . 3 . . Propulsion . | . . . . . . . Utility 9 | . . . . 3 . 6 Weapon 5 | . . 2 . 3 . . Tool/Special 2 | . . . . . . 2 Average Slot Usage (%) 95 | . 57 94 99 100 59 53 Engine 10 | . . 12 14 10 . . Core 2 | . . . . 3 5 6 Treads 24 | . 28 27 28 24 . . Flight 1 | . . . . 1 25 23 Device 2 | . 14 1 . 3 5 5 Storage 12 | . . 12 14 14 5 5 Protection 10 | . . 12 13 10 . . Ballistic Gun 20 | . 14 15 27 24 . . Ballistic Cannon 3 | . . 9 . 1 3 . Special Weapon 1 | . . . . 2 5 2 Peak Build Rating 86 | 4 4 17 17 33 83 86 Average Rating 21 | 2 4 13 14 23 79 78 On Entrance 22 | . 4 4 17 15 33 83 Avg Prop Armor Cover (%) 9 | 29 29 29 . 3 2 2 Naked Turns . | . . . . . . . Heaviest Build 61 | 3 3 27 59 61 56 38 Greatest Support 48 | 40 3 40 40 40 48 48 Greatest Overweight (x) 5 | . . . 1 5 5 . Average Overweight (x) . | . . . . 1 . . Largest Inventory Capacity 20 | 5 5 8 20 20 20 15 Average Capacity 15 | 5 5 7 18 20 15 15 Most Carried 20 | 5 5 8 9 20 20 15 Average Carried 13 | 4 5 7 8 18 13 14 Final Capacity 20 | 5 5 8 20 20 15 15 Final Carried 20 | 5 5 8 9 20 15 15 Class Distribution -------------------- 60% | Commander-Mutant 20% | Mutant 18% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Derelict-Mutant | -10/Subcaves Commander-Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Mutant | -6/Factory Mutant | -6/Garrison Resources | -11 -10 -10 -9 -9 -6 -6 ----------- Run | Yrd Mat Sub Rec Scr Fac Gar Matter Collected 1594 | 258 . 709 182 207 69 169 Remotely . | . . . . . . . Salvage Created 895 | 21 . 577 158 . . 139 Parts 62 | 3 . 39 9 . . 11 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 12 | . . 12 . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Gar Combat Hostiles Destroyed 27 | . . 18 4 . . 5 Melee 4 | . . . . . . 4 Guns 19 | . . 15 4 . . . Cannons 3 | . . 3 . . . . AOE 1 | . . . . . . 1 Classes Destroyed 6 | 1 . 2 3 . . . Tunneler 1 | 1 . . . . . . Swarmer 9 | . . 4 . . . 5 Grunt 1 | . . . 1 . . . Sentry 2 | . . . 2 . . . Hunter 1 | . . . 1 . . . Subdweller 14 | . . 14 . . . . Best Kill Streak 4 | 1 . 4 2 . . 2 Combat Bots Only 4 | . . 4 2 . . 2 Max Kills in Single Turn 1 | 1 . 1 1 . . 1 Gunslinging . | . . . . . . . Exploded 1 | . . . . . . 1 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -6 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Gar Hostile Shots Fired 272 | . . 96 31 . 13 132 Missed 95 | . . 27 11 . 6 51 Hits 177 | . . 69 20 . 7 81 Projectile 177 | . . 69 20 . 7 81 Critical Strikes 4 | . . 1 . . . 3 Damage Taken 2461 | . . 1164 239 . 134 924 Core 355 | . . 214 14 . 20 107 Absorbed by Shields 65 | . . . . . . 65 Ignored by Resistances 128 | . . 43 4 . . 81 Core Remaining (%) 54 | 100 . . . 8 . . Volleys Fired 180 | 6 . 151 12 . 9 2 Largest 2 | 1 . 2 2 . 1 1 Hottest 105 | 20 . 105 53 . 40 39 Shots Fired 250 | 6 . 217 16 . 9 2 Gun 120 | 6 . 101 13 . . . Cannon 128 | . . 116 3 . 9 . Launcher 2 | . . . . . . 2 Special . | . . . . . . . Kinetic 231 | 6 . 200 16 . 9 . Thermal 17 | . . 17 . . . . Explosive . | . . . . . . . Electromagnetic 2 | . . . . . . 2 Robot Hit Streak 25 | 4 . 25 18 . . . Robot Miss Streak 2 | 1 . 2 . . . . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 124 | 4 . 98 15 . . 7 Core Hits 44 | 1 . 30 7 . . 6 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . Critical Strikes 3 | . . 1 1 . . 1 Destroy 1 | . . . 1 . . . Blast 1 | . . 1 . . . . Sever 1 | . . . . . . 1 Melee Attacks 30 | . . . . . 10 20 Impact . | . . . . . . . Slashing 30 | . . . . . 10 20 Piercing . | . . . . . . . Sneak Attacks 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Follow-up Attacks . | . . . . . . . Damage Inflicted 2129 | 51 . 1430 254 . . 394 Guns 1140 | 51 . 903 186 . . . Cannons 595 | . . 527 68 . . . Explosions 62 | . . . . . . 62 Melee 332 | . . . . . . 332 Ramming . | . . . . . . . Kinetic 1519 | 51 . 1214 254 . . . Thermal 216 | . . 216 . . . . Explosive . | . . . . . . . Electromagnetic 62 | . . . . . . 62 Impact . | . . . . . . . Slashing 332 | . . . . . . 332 Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 27 | . . . . . . 27 Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 27 | . . . . . . 27 Knockbacks 9 | . . 9 . . . . Impact . | . . . . . . . Kinetic 9 | . . 9 . . . . Secondary . | . . . . . . . Self-Inflicted Damage 45 | . . . . . . 45 Shots 2 | . . . . . . 2 Rammed 1 | . . . 1 . . . Targets Rammed 1 | . . . 1 . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 344 | . . 36 12 . 9 344 Average Temperature 90 | . . 13 6 . 6 129 Received Heat Transfer 543 | . . 252 39 . 36 216 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 296 | . . 296 . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Gar Maximum Alert Level 2 | . . . . . . 2 Low Security (%) 89 | 100 100 . 100 . 100 28 Level 1 6 | . . . . . . 45 Level 2 3 | . . . . . . 26 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 535 | 5 . . 79 . 97 535 Initial 79 | . . . 79 . . 67 Average 49 | . . . 8 . 22 285 Influence Increases 1051 | 5 . 305 85 . 148 508 Destroy 0b10 Robot/C 260 | . . 80 80 . . 100 Destroy 0b10 Robot/NC 10 | 5 . . 5 . . . Destroy Leader 10 | . . . . . . 10 Successful Hack 44 | . . . . . . 44 Destroy Structure 52 | . . . . . 13 39 Partial Spotted 15 | . . . . . . 15 Lose Combat Pursuer 660 | . . 225 . . 135 300 Influence Decreases 516 | 5 . 139 251 . 51 70 Entered New Map 117 | . . . 87 . . 30 Time Decay 329 | 5 . 139 134 . 51 . Lost Part 70 | . . . 30 . . 40 Squads Dispatched 5 | . . . . . 5 . Investigation 5 | . . . . . 5 . Extermination . | . . . . . . . Reinforcement . | . . . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -6 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Gar Distress Signals 1 | . . . 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 83 | . . 34 6 . 13 30 Peak Tracking Total 11 | . . 6 3 . 6 11 Tactical Retreats 19 | . . 6 . . 4 9 Traps | -11 -10 -10 -9 -9 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Gar Traps Triggered 5 | . . . . . . 5 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused 1 | . . 1 . . . . Traps Extracted . | . . . . . . . Installed 1 | . . 1 . . . . Triggered . | . . . . . . . Most Traps Carried 1 | . . 1 . . . . Machines | -11 -10 -10 -9 -9 -6 -6 ---------- Run | Yrd Mat Sub Rec Scr Fac Gar Machines Disabled 2 | . . 2 . . . . Max in Single Turn 1 | . . 1 . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -6 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Gar Machines Accessed 16 | . . 2 3 2 6 3 Terminals 6 | . . . 1 . 2 3 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 5 | . . . 2 . 3 . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 35 | . . 6 4 9 13 3 Successful 24 | . . 6 3 9 3 3 Failed 11 | . . . 1 . 10 . Catastrophic 5 | . . . 1 . 4 . Database Lockouts . | . . . . . . . Manual 7 | . . . . . 7 . Terminals 10 | . . . 1 . 6 3 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 8 | . . . 3 . 5 . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . 2 . Terminal Hacks 19 | . . 6 1 9 . 3 Record 14 | . . 5 . 9 . . Emergency Access Points 1 | . . . . . . 1 Zone Layout 1 | . . . 1 . . . Patrol Navigation 1 | . . . . . . 1 Security Stations 1 | . . . . . . 1 Proto ID Catalog 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 2 | . . . 2 . . . Retrieve Components 2 | . . . 2 . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks 2 | . . . . . 2 . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . . . . . 2 . Fedlink 2 | . . . . . 2 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 8 | . . . 3 . 5 . Full Trace Events 4 | . . . 1 . 3 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 7 | . . . 7 . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 -6 ------------ Run | Yrd Mat Sub Rec Scr Fac Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 10 | . . . 10 . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -6 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Gar Total Allies 10 | . . . 10 . . . Largest Group 10 | . . . 10 10 10 . Highest-Rated Group 115 | . . . 115 115 115 . Highest-Rated Ally 27 | . . . 27 27 27 . Initial UFD Resources 38 | . . . . . 24 38 Total Orders 3 | . . . . 2 1 . STAY 2 | . . . . 2 . . ROAM 1 | . . . . . 1 . Ally Attacks 16 | . . . 7 . 9 . Total Damage 158 | . . . 50 . 108 . Kills 2 | . . . 1 . 1 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Gar Active Infowar (turns) 2429 | 6 90 455 . 1370 217 291 Optics 31 | . . 31 . . . . IFF 1426 | . . . . 1370 54 2 Seismic 520 | 6 90 424 . . . . Machine Analysis 495 | . . . . . 204 291 Cloaking 20 | . . . . . . 20 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -6 -6 ------------- Run | Yrd Mat Sub Rec Scr Fac Gar Turns Passed 11319 | 83 90 3398 1324 5916 217 291 Spaces Moved 5600 | 61 10 1872 479 2286 400 492 Core 325 | 37 10 278 . . . . Treads 4140 | 24 . 1594 479 2043 . . Legs . | . . . . . . . Wheels 248 | . . . . 243 5 . Hover . | . . . . . . . Flight 887 | . . . . . 395 492 Fastest Speed 28 | 50 50 50 160 155 28 28 Average Speed 172 | 93 50 143 230 239 35 32 Slowest Speed 250 | 160 50 160 250 250 155 37 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 4 | . . . . . 3 1 Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 45 | 4 4 67 85 88 10 61 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 3 | . . 1 . 1 1 . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 8 | . . 3 . 5 . . Spaces Dug 20 | . . 3 . . 13 4 Terrain Destroyed 22 | . . 5 . . 13 4 Melee 14 | . . . . . 10 4 Projectile 8 | . . 5 . . 3 . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -6 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Gar Total 6988 | 79 94 2371 684 2726 446 588 Wait 952 | 2 85 313 121 388 10 33 Move 5585 | 60 9 1871 478 2285 393 489 Hop 4 | . . . . . 3 1 Pick Up 53 | 7 . 11 4 26 5 . Fast Attach 6 | 2 . 2 1 1 . . Attach 22 | 2 . 8 3 2 6 1 Detach 4 | . . 2 . . 1 1 Swap 23 | . . 4 4 5 6 4 Drop 35 | . . 8 4 19 3 1 Fire 180 | 6 . 151 12 . 9 2 Melee 30 | . . . . . 10 20 Ram . | . . . . . . . Kick . | . . . . . . . Crush 1 | . . . 1 . . . Escape Stasis 36 | . . . . . . 36 Rewire 56 | . . . 56 . . . Trap 1 | . . 1 . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Garrison (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 7 | -11/Scrapyard | Discovered new exit (range 15) 84 | -11/Scrapyard | Entered Materials 167 | -10/Materials | Discovered new exit (range 4) 174 | -10/Materials | Entered Subcaves 175 | -10/Subcaves | Approached by a straggling Scientist 292 | -10/Subcaves | Disturbed a concealed Subdweller 328 | -10/Subcaves | Discovered new exit (range 10) 330 | -10/Subcaves | Build established: Mutant 975 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1578 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 1649 | -10/Subcaves | Learned Materials machine intel 1650 | -10/Subcaves | Discovered new exit (range 5) 1750 | -10/Subcaves | Visited 4L-MR0's lab 1777 | -10/Subcaves | Found Flightbrick 1835 | -10/Subcaves | Build established: Derelict-Mutant 1880 | -10/Subcaves | Visited Clippyterm 1885 | -10/Subcaves | Learned Factory fabricator intel 1885 | -10/Subcaves | Learned Factory trap positions 1907 | -10/Subcaves | Learned location of Zion (-6) 2083 | -10/Subcaves | Core integrity fell below 50% 3569 | -10/Subcaves | Core integrity fell below 20% 3572 | -10/Subcaves | Entered Recycling 3978 | -9/Recycling | Build established: Mutant 4320 | -9/Recycling | Build established: Commander-Mutant 4720 | -9/Recycling | Scanned before Scraplab entrance 4777 | -9/Recycling | Discovered new exit (range 3) 4896 | -9/Recycling | Entered Scraptown 4896 | -9/Scraptown | Accompanied by 10 allies 5459 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 5536 | -9/Scraptown | Discovered new exit (range 5) 5769 | -9/Scraptown | Visited Cyclists 5789 | -9/Scraptown | Visited Fellowship of the Rings 5826 | -9/Scraptown | Visited Bundlers 6028 | -9/Scraptown | Visited UFD Registry 6028 | -9/Scraptown | Registered with UFD as "Gaussrider" 6131 | -9/Scraptown | Received an X-ray algorithm 6251 | -9/Scraptown | Discovered new exit (range 3) 6436 | -9/Scraptown | Visited Chapter 10 6459 | -9/Scraptown | Visited Junk Repository 6564 | -9/Scraptown | Visited Curators Association 6606 | -9/Scraptown | Visited Modified Component R&D 6711 | -9/Scraptown | Visited Junk Repository 6789 | -9/Scraptown | Visited Abandonware Association 6826 | -9/Scraptown | Learned abandonware demo "REPAIR.EXE" 6826 | -9/Scraptown | Learned abandonware demo "TRNCOAT.EXE" 6889 | -9/Scraptown | Visited LU-1G1's Boring Crew 6976 | -9/Scraptown | Visited Derelict Rescue Squad 7011 | -9/Scraptown | Visited Scrapoid Pod Storage 7514 | -9/Scraptown | Visited Supply Room 7714 | -9/Scraptown | Entered Cyclist Reading Room 8743 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 8750 | -9/Scraptown | Learned Factory emergency access door positions 9564 | -9/Scraptown | Found DRS Beacon 10376 | -9/Scraptown | Found Scrapoid Pod 10733 | -9/Scraptown | Met Optimus 10733 | -9/Scraptown | Accepted into 0bPrime 10812 | -9/Scraptown | Entered Factory 10812 | -6/Factory | Accompanied by 10 allies 10812 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x6, Utility x1 10813 | -6/Factory | Loaded intel: 91 trap records 10815 | -6/Factory | Loaded intel: 6 fabricator locations 10825 | -6/Factory | Attached Flightbrick, gained temporary slots: Utility x3 10835 | -6/Factory | Loaded intel: 8 recycling unit locations 10885 | -6/Factory | Lost 3 allies 10923 | -6/Factory | Learned location of Protoforge (-2) 11020 | -6/Factory | Identified exit to Garrison 11029 | -6/Factory | Entered Garrison 11123 | -6/Garrison | Spotted B-75 Beast 11139 | -6/Garrison | Triggered checkpoint 11156 | -6/Garrison | Build established: Mutant 11158 | -6/Garrison | Learned Factory security intel 11197 | -6/Garrison | Triggered checkpoint 11212 | -6/Garrison | Discovered new exit (range 8) 11229 | -6/Garrison | Triggered checkpoint 11247 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 11289 | -6/Garrison | Lost 3 parts (3n) 11290 | -6/Garrison | Discovered new exit (range 8) 11309 | -6/Garrison | Triggered checkpoint 11320 | -6/Garrison | Self-destructed Last Messages --------------- 11304_ Field strength at 64. 11305_ Field strength at 58. 11306_ Field strength at 52. 11307_ Field strength at 46. 11308_ Field strength at 40. 11309_ Beams of light sweep through the air. An alarm sounds. 11309_ Field strength at 30. 11310_ Field strength at 20. 11311_ Field strength at 4. 11312_ Stasis field depleted. 11316_ Triggered Stasis Trap. 11316_ A bubble of rippling energy engulfs the area. 11316_ Field strength at 94. 11316_ Field strength at 88. 11317_ Field strength at 73. 11318_ Field strength at 60. 11319_ Field strength at 50. 11320_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | | | | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ?????????????####??????????????????????? | | ?????????????#""#??????????????????????? | | ???????###???#T #??????????????????????? | | ???????# ???#" #??????????????????????? | | ???????# < ??## #??????????????????????? | | ???????# #### ##?????????????????????? | | ???????# #?????????????????????? | | ???????# #?????????????????????? | | ???????######## #?????????????????????? | | ??????????????# #?????????????????????? | | ??????????????# #?????????????????????? | | ??????????????# #?????????????????????? | | ??????????????# #?????????????????????? | | ??????????????# #?????????????????????? | | ??????????????# ##########????????????? | | ??????????????# #????????????? | | ??????????????# #????????????? | | ??????????????# ####### #????????????? | | ????????????###@ #?????# #????????????? | | ????????????# s #?????# #????????????? | | ????????????#*% #?????# #????????????? | | ????????????# s #?????# #????????????? | | ????????????### ###???# #????????????? | | ??????????????# #"#???# ##########???? | | ??????????????# "#???# #???? | | ??????????????# "#???# #???? | | ??????????????# "#???########## #???? | | ??????????????# #"#????????????# #???? | | ??????????????######????????????# #???? | | ????????????????????????????????# #???? | | ????????????????????????????????# #???? | | ????????????????????????????????# #???? | | ????????????????????????????????# #???? | | ????????????????????????????????# #???? | | ????????????????????????????????# #???? | | ????????????????????????????????# #???? | | ????????????????????????????????# #???? | | ????????????????????????????????# #???? | | ????????????????????????????????# ##### | | ????????????????????????????????# ^ | | ????????????????????????????????# | | ????????????????????????????????######## | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 31 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Density 10 Cloak Strength 2 Armor Coverage 225 Resistance: KI 10 Resistance: TH 20 Evasion (%) 63 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Let Me Out Of Here Challenges ------------ None Game ------ Seed SupercompositeThrowingSink Manual? 0 Play Time 01:10:58 Cumulative 87.2 hours Start 2026.03.11 @ 10:52:25 End 2026.03.11 @ 12:20:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 67 Rogue 67 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0/0 Lore% 42 Gallery% 47 Achievement% 43 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a37cd05a-9b9c-4773-ab69-63f059154321