Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.12 @ 08:14:51 Player: emory Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (45) 225 Value Destroyed (1198) 1198 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5023 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 275/300 Energy 287/300 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Compact Battery Visual Processing Unit ECM Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Reinforced Deuterium Engine Peak State ------------ > --- POWER ------------ Light Ion Engine Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg VSS Leg > --- UTILITY ---------- Large Storage Unit Sensor Array Improved Signal Interpreter ECM Suite > --- WEAPON ----------- Particle Gun Grenade Launcher > --- INVENTORY -------- Light Nuclear Core Flight Unit Flight Unit Visual Processing Unit Light Assault Rifle Rocket Launcher [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Fusion Compressor Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Improved Signal Interpreter Device ECM Suite Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Slots Evolved 8 | . . . 2 . 2 2 2 . Power 1 | . . . . . . 1 . . Propulsion 3 | . . . 2 . . 1 . . Utility 4 | . . . . . 2 . 2 . Weapon . | . . . . . . . . . Parts Attached 42 | 4 . 7 6 4 2 9 4 6 Power 10 | 1 . 1 2 . . 3 1 2 Engine 6 | 1 . . 2 . . 2 . 1 Core 4 | . . 1 . . . 1 1 1 Reactor . | . . . . . . . . . Propulsion 13 | 2 . 2 3 2 . 4 . . Treads . | . . . . . . . . . Leg 10 | 2 . 2 3 2 . 1 . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 3 | . . . . . . 3 . . Utility 10 | 1 . 1 . 1 2 . 2 3 Device 3 | . . . . . 2 . . 1 Storage 3 | 1 . . . 1 . . . 1 Processor 3 | . . 1 . . . . 1 1 Hackware 1 | . . . . . . . 1 . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 9 | . . 3 1 1 . 2 1 1 Energy Gun 3 | . . 2 . 1 . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 4 | . . 1 . . . 1 1 1 Ballistic Cannon . | . . . . . . . . . Launcher 2 | . . . 1 . . 1 . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 31 | . . 2 6 . . 19 2 2 Power 7 | . . 1 2 . . 4 . . Propulsion 10 | . . . 2 . . 8 . . Utility 5 | . . . . . . 3 1 1 Weapon 9 | . . 1 2 . . 4 1 1 Highest Loss Streak 9 | . . 1 3 . . 9 2 2 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 51 | . 57 84 72 100 83 69 7 13 Engine 7 | . 14 9 2 11 9 10 . 5 Core 3 | . . 3 5 . . . 3 5 Leg 16 | . 28 28 28 44 36 18 . . Device 2 | . . . . . 2 12 . . Storage 5 | . 14 14 11 11 9 5 . . Processor 4 | . . 3 11 11 9 6 2 . Energy Gun 4 | . . 10 6 11 9 5 . . Ballistic Gun 2 | . . 13 4 . . 1 . . Launcher 2 | . . . 3 11 9 3 . . Naked Turns 32 | . . . . . . 21 8 3 Heaviest Build 36 | 8 8 15 15 29 32 36 5 23 Greatest Support 52 | 20 20 27 47 42 42 52 3 3 Greatest Overweight (x) 11 | . . . . . . 11 1 7 Average Overweight (x) 1 | . . . . . . . . 4 Largest Inventory Capacity 15 | 8 8 8 8 15 15 15 5 5 Average Capacity 8 | 7 8 8 8 11 15 12 5 5 Most Carried 9 | 5 5 8 8 9 9 9 5 5 Average Carried 5 | 3 5 6 6 7 8 6 4 3 Final Capacity 15 | 8 8 8 8 15 15 5 5 5 Final Carried 9 | 5 5 6 6 9 7 4 4 1 Class Distribution -------------------- 87% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Matter Collected 970 | 224 . 165 97 91 67 108 . 218 Remotely . | . . . . . . . . . Salvage Created 1121 | . . 283 267 19 145 207 . 200 Parts 79 | . . 17 28 5 8 13 . 8 Haulers Intercepted 1 | . . . . . 1 . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . 7 Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Combat Hostiles Destroyed 35 | . . 7 12 4 2 7 . 3 Melee 1 | . . . . . . . . 1 Guns 21 | . . 7 6 . 1 5 . 2 AOE 13 | . . . 6 4 1 2 . . Classes Destroyed 11 | . . 2 6 . 1 2 . . Worker 2 | . . . 1 . 1 . . . Builder 2 | . . . 1 . . 1 . . Tunneler 2 | . . . 2 . . . . . Hauler 1 | . . . . . 1 . . . Operator 1 | . . . . . . 1 . . Watcher 2 | . . . 1 . 1 . . . Swarmer 15 | . . 1 7 4 . 3 . . Grunt 16 | . . 6 3 . 2 3 . 2 Brawler 2 | . . . 1 . . . . 1 Sentry 1 | . . . 1 . . . . . Hunter 1 | . . . . . . 1 . . Best Kill Streak 8 | . . 2 8 4 4 3 . 3 Combat Bots Only 5 | . . 2 5 4 2 3 . 3 Max Kills in Single Turn 4 | . . 1 2 4 2 2 . 1 Gunslinging . | . . . . . . . . . Exploded 4 | . . . 2 4 1 1 . . Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Hostile Shots Fired 371 | . . 41 85 4 7 111 73 50 Missed 114 | . . 8 24 4 3 26 31 18 Damage Taken 3963 | . . 430 790 . 128 1400 672 543 Core 1776 | . . 77 211 . 39 593 559 297 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 64 | 100 . 69 . 47 92 15 . . Volleys Fired 148 | . . 28 33 1 5 66 2 13 Largest 2 | . . 2 2 2 2 2 1 1 Hottest 98 | . . 83 83 95 95 98 25 33 Shots Fired 189 | . . 49 36 2 10 77 2 13 Gun 166 | . . 49 26 1 5 70 2 13 Cannon . | . . . . . . . . . Launcher 23 | . . . 10 1 5 7 . . Special . | . . . . . . . . . Kinetic 92 | . . 28 3 . . 46 2 13 Thermal 56 | . . 3 23 1 5 24 . . Explosive 23 | . . . 10 1 5 7 . . Electromagnetic 18 | . . 18 . . . . . . Robot Hit Streak 13 | . . 5 13 1 2 6 5 8 Robot Miss Streak 5 | . . 3 3 1 2 5 . 1 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . . . . . . 1 . . Max Gunslinging Chain 1 | . . . . . . 1 . . Shots Hit Robots 117 | . . 28 26 1 5 44 2 11 Core Hits 83 | . . 14 23 4 10 21 3 8 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . 1 Critical Strikes 1 | . . . . . . . . 1 Destroy 1 | . . . . . . . . 1 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3087 | . . 373 962 156 316 948 48 284 Guns 1435 | . . 373 299 . 29 438 39 257 Cannons . | . . . . . . . . . Explosions 1584 | . . . 661 144 284 495 . . Melee . | . . . . . . . . . Ramming 68 | . . . 2 12 3 15 9 27 Kinetic 790 | . . 220 24 . . 250 39 257 Thermal 508 | . . 16 275 . 29 188 . . Explosive 1584 | . . . 661 144 284 495 . . Electromagnetic 137 | . . 137 . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 12 | . . . 2 2 2 . 5 12 Average Corruption 7 | . . . 2 2 2 . 5 9 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 68 | . . . 5 6 . . 2 55 Message Errors 18 | . . . 1 3 . . . 14 Matter Fused 18 | . . . 2 . . . . 16 Heat Flow Errors 4 | . . . . 1 . . 1 2 Energy Discharges 11 | . . . . 2 . . . 9 Parts Fused 2 | . . . 1 . . . . 1 Data Loss (minor) 11 | . . . 1 . . . 1 9 Data Loss (major) 2 | . . . . . . . . 2 Alerts 2 | . . . . . . . . 2 Overload Shots . | . . . . . . . . . Overflow Damage 103 | . . . 24 . 22 51 . 6 Projectiles . | . . . . . . . . . Explosions 97 | . . . 24 . 22 51 . . Melee 6 | . . . . . . . . 6 Knockbacks 1 | . . . . . 1 . . . Impact 1 | . . . . . 1 . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 421 | . . . 209 . 69 127 4 12 Shots 14 | . . . 8 . 3 3 . . Rammed 9 | . . . . . . 2 2 5 Targets Rammed 17 | . . . 1 4 1 4 2 5 Kicked 8 | . . . 1 4 1 2 . . Crushed . | . . . . . . . . . Highest Temperature 264 | . . 81 180 202 99 186 97 264 Average Temperature 61 | . . 34 69 82 47 65 55 120 Received Heat Transfer 1104 | . . 234 84 . 54 558 102 72 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions 1 | . . . . . . . . 1 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . Heat Transferred 1147 | . . 37 592 . 74 444 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Peak Influence 375 | . . 190 375 244 127 109 22 . Initial 145 | . . . 13 145 16 57 7 . Average 91 | . . 81 136 188 34 38 11 . Maximum Alert Level 1 | . . . 1 1 . . . . Low Security (%) 79 | 100 100 100 65 29 100 100 100 . Level 1 20 | . . . 34 70 . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 7 | . . 1 . . . 5 1 . Investigation 2 | . . 1 . . . . 1 . Extermination 1 | . . . . . . 1 . . Reinforcement 4 | . . . . . . 4 . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . . 2 . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Distress Signals 1 | . . . 1 . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 76 | . . 11 17 6 6 23 6 7 Peak Tracking Total 7 | . . 2 5 4 3 7 6 4 Tactical Retreats 12 | . . 4 . . . 4 1 3 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Traps Triggered 2 | . . . 1 . 1 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Machines Disabled 4 | . . . 2 . . 2 . . Max in Single Turn 2 | . . . 1 . . 2 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Machines Accessed 5 | . . 1 . . . 1 2 1 Terminals 3 | . . . . . . 1 2 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 10 | . . 1 . . . 1 7 1 Successful 6 | . . 1 . . . 1 3 1 Failed 4 | . . . . . . . 4 . Catastrophic 1 | . . . . . . . 1 . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 8 | . . . . . . 1 7 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 6 | . . 1 . . . 1 3 1 Record 3 | . . . . . . . 3 . Open Door 2 | . . 1 . . . . . 1 Unreport Threat 1 | . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 2 | . . . . . . . 2 . Full Trace Events 1 | . . . . . . . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Turns Passed 4092 | 63 17 530 372 534 228 595 133 1620 Spaces Moved 2373 | 58 15 367 257 447 185 312 156 576 Core 815 | 29 . . . . . 54 156 576 Treads . | . . . . . . . . . Legs 1527 | 29 15 367 257 447 185 227 . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 31 | . . . . . . 31 . . Fastest Speed 32 | 50 120 105 105 112 112 32 50 50 Average Speed 148 | 85 120 116 107 112 112 115 67 273 Slowest Speed 600 | 120 120 120 112 112 112 600 100 400 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 27 | 5 5 58 27 81 28 6 5 30 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 5 | . . 1 1 1 1 . 1 . Unknown Exits Taken 3 | 1 1 . . . . 1 . . Scrap Searched 4 | . . 1 . 2 . . . 1 Spaces Dug . | . . . . . . . . . Terrain Destroyed 95 | . . . 28 9 38 19 . 1 Melee . | . . . . . . . . . Projectile 1 | . . . . . . . . 1 AOE 94 | . . . 28 9 38 19 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Total 2764 | 71 14 423 318 479 195 475 181 608 Wait 119 | 1 . 4 11 13 3 78 5 4 Move 2365 | 57 14 366 256 446 184 311 155 576 Hop . | . . . . . . . . . Pick Up 49 | 9 . 12 8 8 . 6 4 2 Fast Attach . | . . . . . . . . . Attach 39 | 4 . 5 6 3 2 9 4 6 Detach 2 | . . . . . . . . 2 Swap 3 | . . 2 . 1 . . . . Drop 13 | . . 6 2 3 . 1 1 . Fire 148 | . . 28 33 1 5 66 2 13 Melee . | . . . . . . . . . Ram 9 | . . . . . . 2 2 5 Kick 8 | . . . 1 4 1 2 . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 9 | . . . 1 . . . 8 . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -6/Lower Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 64 | -10/Materials | Discovered new exit (range 14) 81 | -10/Materials | Entered Mines 229 | -10/Mines | Learned Materials stockpile data 321 | -10/Mines | Build established: Mutant 472 | -10/Mines | Met a Derelict shopkeep closing up shop 603 | -10/Mines | Discovered new exit (range 9) 610 | -10/Mines | Identified exit to Materials 611 | -10/Mines | Entered Materials 611 | -9/Materials | Evolved 2 slots: Propulsion x2 867 | -9/Materials | Lost 3 parts (1p1n1w) 941 | -9/Materials | Discovered new exit (range 15) 979 | -9/Materials | Core integrity fell below 50% 981 | -9/Materials | Identified exit to Mines 983 | -9/Materials | Entered Mines 1287 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1330 | -9/Mines | Found a hidden stash of uninstalled traps 1386 | -9/Mines | Assembled infested the area 1391 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1483 | -9/Mines | Discovered new exit (range 15) 1495 | -9/Mines | Learned Materials garrison access intel 1502 | -9/Mines | Identified exit to Materials 1517 | -9/Mines | Entered Materials 1517 | -8/Materials | Evolved 2 slots: Utility x2 1518 | -8/Materials | Loaded intel: 1 garrison access location 1732 | -8/Materials | Discovered new exit (range 10) 1744 | -8/Materials | Identified exit to Factory 1745 | -8/Materials | Entered Factory 1745 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1995 | -7/Factory | Build established: Scavenger-Mutant 2010 | -7/Factory | Lost 4 parts (3n1w) 2238 | -7/Factory | Lost 9 parts (3p3n1u2w) 2292 | -7/Factory | Core integrity fell below 50% 2321 | -7/Factory | Core integrity fell below 20% 2338 | -7/Factory | Discovered new exit (range 5) 2340 | -7/Factory | Entered another Factory area 2340 | -6/Factory | Evolved 2 slots: Utility x2 2350 | -6/Factory | Lost 6 parts (1p2n2u1w) 2458 | -6/Factory | Core integrity fell below 50% 2469 | -6/Factory | Discovered new exit (range 8) 2473 | -6/Factory | Identified exit to Lower Caves 2473 | -6/Factory | Entered Lower Caves 2515 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 2521 | -6/Lower Caves | Build established: Mutant 2557 | -6/Lower Caves | Core integrity fell below 20% 2574 | -6/Lower Caves | System corruption reached 10% 4093 | -6/Lower Caves | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 03750_ Acquired 2 matter. 03770_ System corrupted: Matter fused (-7). 03770_ Acquired 2 matter. 03788_ System corrupted: IFF burst signal emitted. 03788_ Acquired 3 matter. 03806_ Acquired 2 matter. 03810_ System corrupted: Heat flow error (+291). 03810_ 8N-Y94(k) breaks down the debris. 03842_ D|Y|LU8HM&VIHLQ% 1< F 03890_ System corrupted: Substantial component data lost. 03934_ System corrupted: Component data lost. 03969_ System corrupted: Energy discharge (-84). 03991_ System corrupted: Energy discharge (-75). 04056_ U>CXS 1QYTDCI1QWZ#8W 04057_ Acquired 2 matter. 04081_ L8JW0TLWWGG RQUT W 2A%T 04081_ Discarded Fusion Compressor. 04085_ Acquired 3 matter. Map ----- +----------------------------------------------------+ | ## ##???????# # # #???????????????? | | # ##????????## # #???????????????? | | # ####???????## ##### #???????????????? | | %% #????????# ###???# ###???????????????? | | % %## #???????## #?????# #?????????????????? | | %##%##??????# #????## #?????????????????? | | %%% %#?????## ###### #?????????????????? | | % ##?#### ##????????????????? | | % ### %##???????????????? | | # % % % % #### #???????????????? | | # % %% % ####% %#???????????????? | | # % % % ##???????????????? | | # % % % % % % #????????????????? | | ## %## %% % ######## ##????????????????? | | ?#####% %% % ##??????###?????????????????? | | ##### %% ####???????????????????????????? | | % % ### ###??????????????????????????????? | | #?#####?###??????????????????????????? | | ## ##?## ###%##?????????????????????????? | | # #??#% #####?????????????????????? | | # #### % % ##????????????????????? | | # % %## ### ##???????????????????? | | ### % %% #### % #####???????????????? | | ??##### %%## % ##??????????????? | | ??????## %% ## p #??????????????? | | ???????## ### ###@ #??????????????? | | ????????# %## #?# #??????????????? | | ???????## ##?## ##??????????????? | | ???????# % #???####???????????????? | | ???????## ####### #??????????????????????? | | ????????######?????###??????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 16 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 63 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PoweredRocketDerivative Manual? 0 Play Time 01:09:09 Cumulative 18.2 hours Start 2024.04.09 @ 21:42:25 End 2024.04.12 @ 08:14:51 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 18 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x35 Zoom Use 35% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: f79b76dd-53e2-4ab3-a130-1de98407e550