Cogmind - Beta 9.4 *** ADVENTURER MODE // 2020.03.28 @ 20:36:35 Player: PYNTER Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (46) 230 Value Destroyed (1274) 1274 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (249) 249 TOTAL SCORE: 4673 Bonus ------- Follower Combat Kills 49 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 91/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Heat Sink High-capacity Matter Pod (200) Improved Terrain Scanner Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Compact Matter Pod Advanced Signal Interpreter Improved ECM Suite > --- WEAPON ----------- Beam Rifle Gatling Laser Heavy Assault Rifle > --- INVENTORY -------- Heat Sink High-capacity Matter Pod Improved Terrain Scanner Heavy Assault Rifle [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Small Storage Unit Device Improved ECM Suite Storage Small Storage Unit Processor Advanced Signal Interpreter Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Energy Cannon Compact Ion Cannon Ballistic Gun Heavy Assault Rifle Special Weapon Mining Laser Build | -11 -10 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Sto Fac Gar Slots Evolved 6 | . . 2 . 2 . 2 . Power 1 | . . . . 1 . . . Propulsion 2 | . . 2 . . . . . Utility 2 | . . . . 1 . 1 . Weapon 1 | . . . . . . 1 . Parts Attached 71 | 6 6 12 4 9 28 4 2 Power 13 | 1 1 1 . 2 8 . . Engine 12 | 1 1 1 . 1 8 . . Core 1 | . . . . 1 . . . Reactor . | . . . . . . . . Propulsion 23 | 2 2 6 2 3 7 1 . Treads 7 | . . 2 . 2 2 1 . Leg 5 | . . 2 2 1 . . . Wheel 4 | 2 . 2 . . . . . Hover 2 | . 2 . . . . . . Flight 5 | . . . . . 5 . . Utility 13 | 1 1 1 1 3 4 1 1 Device 8 | . 1 1 1 1 3 . 1 Storage 3 | 1 . . . 1 . 1 . Processor 1 | . . . . . 1 . . Hackware . | . . . . . . . . Protection 1 | . . . . 1 . . . Artifact . | . . . . . . . . Weapon 22 | 2 2 4 1 1 9 2 1 Energy Gun 7 | 2 1 2 . . . 2 . Energy Cannon 1 | . . . . . 1 . . Ballistic Gun 13 | . . 2 1 1 8 . 1 Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon 1 | . 1 . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . Parts Lost 39 | . . 9 1 8 14 3 4 Power 6 | . . 1 . 1 3 1 . Propulsion 17 | . . 4 . 4 7 . 2 Utility 5 | . . . 1 1 2 . 1 Weapon 11 | . . 4 . 2 2 2 1 Highest Loss Streak 7 | . . 4 1 6 7 3 3 Average Slot Usage (%) 73 | . 94 72 92 90 43 77 40 Engine 9 | . 14 9 11 9 10 6 . Treads 5 | . . 6 . 1 4 19 12 Leg 17 | . . 5 43 32 . . . Wheel 1 | . 20 3 . . . . . Hover 1 | . 8 7 . . . . . Flight 3 | . . . . . 12 . . Device 6 | . 9 11 3 7 1 15 9 Storage 9 | . 14 11 11 18 4 7 4 Processor 1 | . . . . . . 7 4 Energy Gun 3 | . 24 5 . . . 7 . Ballistic Gun 12 | . . 7 22 18 6 11 9 Naked Turns 58 | . . . . . 2 . 56 Heaviest Build 27 | 13 14 16 16 27 19 21 10 Greatest Support 64 | 20 20 40 40 40 42 64 64 Greatest Overweight (x) 3 | 1 2 3 . . 2 1 . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 6 | 6 6 6 6 6 6 4 4 Average Capacity 5 | 5 6 6 6 6 4 4 4 Most Carried 6 | 4 6 6 5 5 4 4 3 Average Carried 3 | 2 3 3 4 4 3 3 3 Final Capacity 6 | 6 6 6 6 6 4 4 4 Final Carried 5 | 4 5 1 5 3 4 4 3 Class Distribution -------------------- 60% | Scavenger-Mutant 32% | Mutant 7% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Scavenger-Gunner | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -9 -9 -8 -8 -7 -7 ----------- Run | Scr Mat Mat Min Mat Sto Fac Gar Matter Collected 1478 | 125 118 151 386 146 508 44 . Remotely . | . . . . . . . . Salvage Created 1618 | . 178 172 128 356 667 117 . Parts 104 | . 13 11 5 14 53 8 . Haulers Intercepted . | . . . . . . . . Recyclers Shooed 3 | . . . . . 3 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Sto Fac Gar Combat Hostiles Destroyed 39 | . 8 5 3 8 13 2 . Melee 6 | . . 2 . 1 3 . . Guns 30 | . 7 1 3 7 10 2 . AOE 2 | . 1 1 . . . . . Classes Destroyed 7 | . 2 1 . 1 3 . . Worker 3 | . . . . . 3 . . Builder 2 | . . . . . 2 . . Recycler 2 | . . . . . 2 . . Swarmer 13 | . 6 . . . 7 . . Grunt 15 | . 2 3 3 5 1 1 . Brawler 1 | . . . . 1 . . . Sentry 10 | . . 2 . 2 5 1 . Best Kill Streak 8 | . 3 4 3 3 8 1 . Combat Bots Only 4 | . 3 4 3 3 4 1 . Max Kills in Single Turn 1 | . 1 1 1 1 1 1 . Gunslinging . | . . . . . . . . Exploded 1 | . 1 1 . . . . . Melee 1 | . . 1 . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -7 -------- Run | Scr Mat Mat Min Mat Sto Fac Gar Damage Taken 4332 | . 118 720 96 845 1082 420 1051 Core 1474 | . 19 226 . 86 433 34 676 Absorbed by Shields 228 | . . . . 181 47 . . Core Remaining (%) 60 | 100 92 . 43 . 5 . . Volleys Fired 158 | . 13 13 7 33 83 5 4 Largest 3 | . 2 2 2 2 2 3 2 Hottest 140 | . 90 140 46 46 40 103 46 Shots Fired 231 | . 26 20 14 65 87 11 8 Gun 225 | . 26 14 14 65 87 11 8 Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special 6 | . . 6 . . . . . Kinetic 183 | . . 3 14 65 87 6 8 Thermal 35 | . 13 17 . . . 5 . Explosive . | . . . . . . . . Electromagnetic 13 | . 13 . . . . . . Robot Hit Streak 36 | . 8 17 15 36 18 25 28 Robot Miss Streak 2 | . 2 1 . 1 2 . 1 Penetration Max . | . . . . . . . . Secondary Targets 3 | . 1 . . 2 . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . Shots Hit Robots 195 | . 18 18 12 60 69 11 7 Core Hits 95 | . 9 11 6 18 40 7 4 Critical Hits 2 | . . . . 1 1 . . Critical Kills 1 | . . . . . 1 . . Critical Parts Destroyed 1 | . . . . 1 . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2895 | . 240 323 202 909 887 222 112 Guns 2554 | . 198 151 180 902 847 213 63 Cannons . | . . . . . . . . Explosions 42 | . 42 . . . . . . Melee . | . . . . . . . . Ramming 179 | . . 52 22 7 40 9 49 Kinetic 2122 | . . 39 180 902 847 91 63 Thermal 471 | . 117 232 . . . 122 . Explosive . | . . . . . . . . Electromagnetic 123 | . 123 . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 1 | . . 1 1 . . . . Average Corruption 1 | . . 1 1 . . . . Corruption Purged . | . . . . . . . . Effects 5 | . . . 5 . . . . Message Errors 2 | . . . 2 . . . . Energy Discharges 2 | . . . 2 . . . . Data Loss (minor) 1 | . . . 1 . . . . Overload Shots . | . . . . . . . . Overflow Damage 9 | . . 9 . . . . . Projectiles 9 | . . 9 . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 78 | . 28 20 . . 9 . 21 Shots 1 | . 1 . . . . . . Rammed 43 | . . 10 . 1 20 1 11 Targets Rammed 55 | . . 14 6 2 21 1 11 Kicked 10 | . . 4 6 . . . . Crushed 2 | . . . . 1 1 . . Highest Temperature 180 | . 180 177 1 18 13 77 . Average Temperature 54 | . 69 75 1 6 5 43 . Received Heat Transfer 1521 | . 12 321 69 462 273 252 132 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . 1 . . . . . Combat Hostiles 1 | . . 1 . . . . . Parts Melted . | . . . . . . . . Heat Transferred 1009 | . 222 500 . . . 287 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Sto Fac Gar Peak Influence 231 | . 231 142 95 193 216 158 91 Average Influence 90 | . 151 99 58 90 113 103 76 Maximum Alert Level 1 | . 1 . . . 1 . . Low Security (%) 95 | 100 55 100 100 100 94 100 100 Level 1 4 | . 44 . . . 5 . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 3 | . . . . 1 1 1 . Investigation . | . . . . . . . . Extermination 1 | . . . . . . 1 . Reinforcement 1 | . . . . 1 . . . Assault . | . . . . . . . . Garrison 1 | . . . . . 1 . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Mat Min Mat Sto Fac Gar Distress Signals 1 | . . . . . 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 73 | . 9 8 3 16 17 6 14 Peak Tracking Total 15 | . 4 7 3 8 5 5 15 Tactical Retreats 4 | . . . . . 3 . 1 Traps | -11 -10 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Sto Fac Gar Traps Triggered 5 | . . . . . 4 . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -7 ---------- Run | Scr Mat Mat Min Mat Sto Fac Gar Machines Disabled 1 | . 1 . . . . . . Max in Single Turn 1 | . 1 . . . . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Mat Min Mat Sto Fac Gar Machines Accessed 5 | . 1 . 1 . 2 1 . Terminals 3 | . 1 . 1 . 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . 1 1 . Total Hacks 6 | . 1 . 2 . 2 1 . Successful 6 | . 1 . 2 . 2 1 . Failed . | . . . . . . . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 4 | . 1 . 2 . 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . 1 1 . Terminal Hacks 4 | . 1 . 2 . 1 . . Record 1 | . . . 1 . . . . Locate Traps 1 | . 1 . . . . . . Zone Layout 2 | . . . 1 . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 1 . Unlock Access 2 | . . . . . 1 1 . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 2 | . 1 . 1 . . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -7 ------------ Run | Scr Mat Mat Min Mat Sto Fac Gar Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -7 -------- Run | Scr Mat Mat Min Mat Sto Fac Gar Total Allies 3 | . . . 3 . . . . Largest Group 3 | . . . 3 3 . . . Highest-Rated Group 40 | . . . 40 40 . . . Highest-Rated Ally 16 | . . . 16 16 . . . Total Orders . | . . . . . . . . Ally Attacks 22 | . . . 10 12 . . . Total Damage 217 | . . . 89 128 . . . Kills 7 | . . . 4 3 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Sto Fac Gar Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -7 ------------- Run | Scr Mat Mat Min Mat Sto Fac Gar Turns Passed 3236 | 57 209 460 998 247 745 363 157 Spaces Moved 2175 | 55 189 347 762 95 435 136 156 Core 163 | 3 . 15 . . 35 . 110 Treads 323 | . . 20 . 7 114 136 46 Legs 936 | . . 86 762 88 . . . Wheels 247 | 52 109 86 . . . . . Hover 220 | . 80 140 . . . . . Flight 286 | . . . . . 286 . . Fastest Speed 34 | 50 56 56 120 120 34 150 50 Average Speed 106 | 80 71 99 120 122 97 159 79 Slowest Speed 200 | 100 180 200 120 160 160 180 150 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 34 | 4 43 27 99 10 54 4 35 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 2 | . . . 2 . . . . Known Exits Taken 2 | . . . . . 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 3 | . . . 3 . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 4 | . 3 1 . . . . . Melee . | . . . . . . . . Projectile 1 | . . 1 . . . . . AOE 3 | . 3 . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Mat Min Mat Sto Fac Gar Total 2826 | 64 239 427 829 158 662 269 178 Wait 306 | . 18 35 48 18 58 123 6 Move 2167 | 54 188 346 761 95 434 135 154 Hop . | . . . . . . . . Pick Up 14 | 4 4 2 1 . 3 . . Fast Attach 53 | 6 5 9 3 5 21 3 1 Attach 15 | . . 2 . 4 7 1 1 Detach 13 | . 2 . 2 2 6 1 . Swap 3 | . 1 1 1 . . . . Drop 19 | . 8 5 . . 6 . . Fire 158 | . 13 13 7 33 83 5 4 Melee . | . . . . . . . . Ram 27 | . . 10 . . 9 . 8 Kick 10 | . . 4 6 . . . . Crush 17 | . . . . 1 12 1 3 Escape Stasis 23 | . . . . . 23 . . Rewire 1 | . . . . . . . 1 Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: [*Mat x2]) -8/Materials -8/Storage (discovered 2 exits: *Fac / Gar) -7/Factory -7/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 14) 58 | -11/Scrapyard | Entered Materials 252 | -10/Materials | Discovered new exit (range 16) 267 | -10/Materials | Entered another Materials area 267 | -9/Materials | Evolved 2 slots: Propulsion x2 307 | -9/Materials | Build established: Mutant 530 | -9/Materials | Lost 4 parts (2n2w) 547 | -9/Materials | Core integrity fell below 50% 580 | -9/Materials | Lost 4 parts (1p1n2w) 709 | -9/Materials | Discovered new exit (range 15) 727 | -9/Materials | Entered Mines 730 | -9/Mines | Met a Derelict bent on vengeance 847 | -9/Mines | Build established: Scavenger-Mutant 940 | -9/Mines | Learned location of Zion (-6) 1033 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1700 | -9/Mines | Discovered new exit (range 10) 1708 | -9/Mines | Discovered new exit (range 7) 1715 | -9/Mines | Learned location of Storage (-8) 1725 | -9/Mines | Entered Materials 1725 | -8/Materials | Accompanied by 3 allies 1725 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1964 | -8/Materials | Discovered new exit (range 5) 1972 | -8/Materials | Entered Storage 2001 | -8/Storage | Lost 6 parts (1p3n1u1w) 2134 | -8/Storage | Lost 7 parts (1p3n2u1w) 2261 | -8/Storage | Identified exit to Garrison 2436 | -8/Storage | Core integrity fell below 50% 2491 | -8/Storage | Garrison activated, responded to threat 2513 | -8/Storage | Lost 6 parts (2p3n1w) 2545 | -8/Storage | Core integrity fell below 20% 2703 | -8/Storage | Discovered new exit (range 9) 2715 | -8/Storage | Identified exit to Factory 2717 | -8/Storage | Entered Factory 2717 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3078 | -7/Factory | Identified exit to Garrison 3080 | -7/Factory | Entered Garrison 3103 | -7/Garrison | Lost 3 parts (1p2w) 3144 | -7/Garrison | Triggered checkpoint 3173 | -7/Garrison | Released all parts (6) 3188 | -7/Garrison | Triggered checkpoint 3197 | -7/Garrison | Discovered new exit (range 14) 3202 | -7/Garrison | Lost 3 parts (2n1w) 3205 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3206 | -7/Garrison | Core integrity fell below 50% 3232 | -7/Garrison | Core integrity fell below 20% 3237 | -7/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- Released Hvy. Assault Rifle. Released Com. Matter Pod. Released Adv. Treads. Released Imp. ECM Suite. Released Imp. Heat Sink. Released Adv. Signal Interpreter. EXIT=FOUND Attempting to rewire C-30 ARC. C-30 ARC is unpowered. Attempting to access garrison exit controls... Remote lockdown engaged. Triggered Alarm Trap. An alarm sounds. Acquired Point Defense System. Slammed into S-27 Virus. Slammed into Y-54 Guardian. Slammed into G-47 Trooper. Point Defense System destroyed. Slammed into G-47 Trooper. Garrison Door opened remotely. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ??????????????????????????????????????????## | | ??????????????????????????????????????????# | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????" | | ??????????????????????????????????????????" | | ??????????????????????????????????????????" | | ??????????????????????????????????????????" | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????## | | ???????????????????????????????????????????# | | ???????????????#######?????????????????????# | | ???????????????#"""""#?????????????????????# | | ????????????????# s ################???????# | | ????????????????# Ygg@Y g ggg Y #???????# | | ????????????????##s####### ##### #???????# | | ?????????????????#%#?????????????# #???????# | | ?????????????????# #?????????????# #???????# | | ?????????????????# #??????????#### ######### | | ???????????????### ###????????# | | ???????????????#! #????????# ^ | | ???????????????#! !#????????# ####+####### | | ???????????????##!!!##????????# #??????????? | | ????????????????#####?????????# #??????????? | | ??????????????????????????????# #??????????? | | ??????????????????????????????# #??????????? | | ??????????????????????????????# #??????????? | | ??????????????????????????????# #??????????? | | ??????????????????????????????# #??????????? | | ?????????????????????????????## ##?????????? | | ?????????????????????????????# #?????????? | | ?????????????????????????????# < #?????????? | | ?????????????????????????????# #?????????? | | ?????????????????????????????## ##?????????? | | ??????????????????????????????#####??????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 23 Energy Capacity 450 Matter Stores 441 Matter Capacity 450 Sight Range 16 Robot Scan Range 13 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Point Defense Rating 80 Evasion (%) 63 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed KineticAngularSabre Manual? 0 Play Time 00:32:19 Cumulative 9.7 hours Start 2020.03.28 @ 20:05:08 End 2020.03.28 @ 20:36:35 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 16 Rogue 11 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 19 Gallery% 24 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ea070662-4f4a-40e3-a7d1-8b59e7e5b2ab