Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.02 @ 20:35:31 Player: Alicianrone Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (36) 7200 Robots Destroyed (1020) 5100 Value Destroyed (58689) 58689 Prototype IDs (263) 5260 Alien Tech Used (14) 2800 Bonus (51340) 51340 TOTAL SCORE: 134889 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 30298 Follower Combat Kills 3126 Awakened Behemoth Slayer 1000 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 176 Used Core Reset Matrix 3000 Scanned by Researcher 500 Pursued by Intercept 2500 Met Sigix 2000 Win 3000 Friendly Fire -760 Cogmind --------- Core Integrity 800/1850 Matter 300/300 Energy 583/600 System Corruption 0% +Membrane Temperature Critical (2925) Movement Walking (116) Location To Fleet Rendezvous Parts ------- > --- POWER (3) -------- Quantum Reactor Improved Quantum Reactor > --- PROPULSION (7) --- Enhanced Biometal Leg Enhanced Biometal Leg High-density Centrium Leg High-density Centrium Leg High-density Centrium Leg High-density Centrium Leg High-density Centrium Leg > --- UTILITY (10) ----- Advanced Cryofiber Web Experimental Heat Sink Advanced Cooling System Huge Storage Unit Experimental Optical Array Experimental Targeting Computer Experimental Core Analyzer Graphene Brace Experimental Focal Shield Advanced Hacking Suite > --- WEAPON (6) ------- Heavy Gatling Laser Enhanced Quantum Rifle Enhanced Nova Cannon Multirail CR-A16's Behemoth Slayer > --- INVENTORY (27) --- Advanced Heavy Siege Treads Advanced Heavy Siege Treads High-density Centrium Leg High-density Centrium Leg High-density Centrium Leg Experimental Energy Well (600) Advanced Kinecellerator Layered Heavy Armor Plating Experimental EM Shield Advanced Force Field Deep Network Scanner Long-range Tractor Beam High-powered Transdimensional Reconstructor High-powered Transdimensional Reconstructor Spacefold Activator Sigix Sheargun Sigix Sheargun Sigix Sheargun Multirail Multirail Hypervelocity Multirail Hellfire Missile Launcher Ragnarok Missile Launcher Self-destruct Interrupter (47) Peak State ------------ > --- POWER ------------ Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- High-density Centrium Leg High-density Centrium Leg High-density Centrium Leg High-density Centrium Leg High-density Centrium Leg High-density Centrium Leg High-density Centrium Leg > --- UTILITY ---------- Huge Storage Unit Experimental Optical Array Experimental Targeting Computer Experimental Core Analyzer Experimental Reaction Control System Experimental Phase Shifter Improved Utility Shielding Heavy Regenerative Plating Experimental Focal Shield > --- WEAPON ----------- Heavy Quantum Rifle Hypervelocity Multirail Hypervelocity Multirail Hellfire Missile Launcher Sigix Broadsword > --- INVENTORY -------- Advanced Heavy Siege Treads Advanced Heavy Siege Treads High-density Centrium Leg Advanced Cryofiber Web Experimental Heat Sink Experimental Cooling System Experimental Energy Well Experimental Weapon Shielding Experimental Weapon Shielding Heavy Regenerative Plating Deep Network Scanner High-powered Transdimensional Reconstructor High-powered Transdimensional Reconstructor Core Regenerator Integrity Redistributor Spacefold Activator Sigix Sheargun Sigix Sheargun Sigix Sheargun Multirail Multirail Ragnarok Missile Launcher CR-A16's Behemoth Slayer Self-destruct Interrupter [Rating: 264] Favorites ----------- Power Quantum Reactor Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Quantum Reactor Propulsion High-density Centrium Leg Treads Armored Treads Leg High-density Centrium Leg Wheel Armored Huge Wheel Hover Unit Cooled Antigrav System Utility Huge Storage Unit Device Experimental Heat Sink Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Centrium Heavy Armor Plating Artifact Phase Armor Weapon Plasma Rifle Energy Gun Plasma Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun Hypervelocity Multirail Ballistic Cannon Light Cannon Launcher Improved Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Heavy Flail Slashing Weapon Sigix Broadsword Piercing Weapon CR-A16's Behemoth Slayer Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Slots Evolved 18 | . . . 2 . . . 2 . 2 . . . . 2 . . . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 Power 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Propulsion 5 | . . . . . . . 1 . 1 . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . Utility 7 | . . . 1 . . . 1 . 1 . . . . 1 . . . . . . . . . . . 1 . . . . 1 . 1 . . . Weapon 4 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . 1 Parts Attached 587 | 8 10 7 19 . 10 . 36 17 22 6 5 2 15 35 6 18 2 6 14 8 27 2 2 . 8 38 . 3 14 5 20 25 27 50 36 84 Power 58 | 2 1 1 3 . 1 . 2 3 1 1 2 . 1 4 . . . . 2 1 2 . 1 . 2 1 . . 1 1 1 1 3 5 2 13 Engine 17 | 2 1 1 2 . 1 . 1 2 1 1 2 . 1 2 . . . . . . . . . . . . . . . . . . . . . . Core 6 | . . . 1 . . . 1 . . . . . . 1 . . . . . . 1 . 1 . . . . . 1 . . . . . . . Reactor 35 | . . . . . . . . 1 . . . . . 1 . . . . 2 1 1 . . . 2 1 . . . 1 1 1 3 5 2 13 Propulsion 136 | 2 3 2 3 . 3 . 14 1 3 . . . 8 11 . 3 1 2 5 2 8 . 1 . 5 17 . . 7 1 6 2 7 5 5 9 Treads 18 | . 2 1 1 . 3 . 5 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . 1 2 Leg 89 | . . . . . . . . . . . . . 7 11 . 3 1 1 5 1 8 . 1 . 3 9 . . 7 1 6 2 7 5 4 7 Wheel 26 | 2 1 1 2 . . . 7 . 3 . . . . . . . . . . . . . . . 2 8 . . . . . . . . . . Hover 3 | . . . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 248 | 2 3 2 5 . 2 . 9 3 12 5 2 1 3 10 2 12 . 2 5 3 10 2 . . 1 9 . 2 1 3 9 16 10 32 22 48 Device 148 | 1 1 1 3 . . . 3 . 5 5 . 1 2 5 . 4 . 2 3 2 4 2 . . . 5 . 2 . 2 6 12 6 22 14 35 Storage 6 | 1 1 . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 . . Processor 27 | . . . . . . . 3 . . . 1 . . 2 . 4 . . . . 1 . . . . . . . 1 . 1 1 . 2 5 6 Hackware 14 | . . . . . . . 1 . 2 . . . . . . 2 . . . . 1 . . . . . . . . . 2 1 1 3 . 1 Protection 52 | . 1 1 2 . 2 . 2 3 4 . 1 . 1 3 2 2 . . 2 1 3 . . . 1 4 . . . 1 . 1 3 3 3 6 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Weapon 145 | 2 3 2 8 . 4 . 11 10 6 . 1 1 3 10 4 3 1 2 2 2 7 . . . . 11 . 1 5 . 4 6 7 8 7 14 Energy Gun 54 | 1 . . 1 . 1 . . 2 3 . 1 . . 4 1 2 . 1 1 . 2 . . . . 6 . 1 2 . 1 4 6 4 5 5 Energy Cannon 21 | . . . . . . . 1 1 1 . . . . 2 . 1 . . . 2 3 . . . . 2 . . 1 . 1 1 . 2 . 3 Ballistic Gun 33 | 1 . 2 6 . 3 . 6 4 . . . . . . 1 . . 1 . . . . . . . 1 . . . . 1 1 1 . 1 4 Ballistic Cannon 5 | . 3 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 12 | . . . 1 . . . 2 1 1 . . . . 1 . . . . 1 . 1 . . . . . . . 1 . . . . . 1 2 Special Weapon 9 | . . . . . . . . 2 . . . 1 2 1 1 . . . . . . . . . . 2 . . . . . . . . . . Impact Weapon 4 | . . . . . . . . . 1 . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Piercing Weapon 3 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . 1 . . . . . . . Special Melee Weapon 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Unidentified Prototypes 65 | . . . 2 . . . 3 6 . 1 . 1 . 5 1 1 . . . . 1 . . 1 . 1 . . 5 . 2 3 4 8 11 9 Corrupted Parts 9 | . . . . . . . . . . . . . 2 . . . . . . . . . . . 3 . . . 2 1 . . 1 . . . System Corruption 31 | . . . . . . . . . . . . . 4 . . . . . . . . . . . 17 . . . 4 3 . . 3 . . . Parts Lost 128 | . . 5 7 1 9 . 3 2 4 2 6 . 8 3 . 1 . . 6 7 1 . 2 . 11 6 . . . . . 9 3 3 11 18 Power 14 | . . 1 2 . 1 . . 1 . 1 1 . . 1 . . . . . 1 1 . 1 . 1 . . . . . . 1 . . . 1 Propulsion 25 | . . 1 2 . 2 . . . . . . . 4 . . . . . 3 1 . . 1 . 6 3 . . . . . . . . 2 . Utility 51 | . . 1 2 1 2 . 1 . 1 1 2 . 3 2 . 1 . . 1 3 . . . . 2 2 . . . . . 3 1 1 8 13 Weapon 38 | . . 2 1 . 4 . 2 1 3 . 3 . 1 . . . . . 2 2 . . . . 2 1 . . . . . 5 2 2 1 4 Highest Loss Streak 8 | . . 2 3 1 8 . 1 2 2 2 4 . 5 1 . 1 . . 3 5 1 . 1 . 6 2 . . . . . 5 1 1 5 8 To Critical Strikes 7 | . . . . . 5 . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Average Backups 21 | 2 14 23 24 24 23 24 24 22 22 21 19 19 19 20 20 19 19 17 18 18 18 19 19 19 19 19 21 21 20 20 19 20 22 22 23 23 Power 1 | . 1 . . 1 3 6 4 . . . . . 1 2 2 2 2 2 2 2 1 1 . 1 . 1 1 1 1 2 1 1 . 1 1 . Propulsion 2 | 1 3 3 3 6 5 5 5 4 3 2 2 3 2 2 1 . . . . . . 1 1 1 . . . . . . . . 2 4 4 5 Utility 9 | . 4 9 8 7 6 6 6 7 8 8 7 5 4 3 7 8 9 8 10 11 12 13 13 13 12 11 12 12 12 12 11 11 12 10 9 7 Weapon 6 | . 5 10 10 10 7 4 7 9 10 9 8 11 10 12 9 8 8 6 5 4 4 4 3 4 3 5 6 5 4 4 5 5 4 3 4 7 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 96 | . 3 . 10 2 4 . 15 10 5 1 1 . . 7 1 1 . 2 3 . 4 . . 1 1 5 . . 2 . . . . 4 3 11 Power 15 | . . . 1 . . . 5 1 . . . . . 1 . . . . . . 2 . . 1 1 1 . . 1 . . . . 1 . . Propulsion 21 | . 1 . 4 . 1 . 6 . 1 . . . . 2 1 . . . 1 . . . . . . . . . . . . . . 2 . 2 Utility 23 | . 1 . 2 1 1 . 2 1 3 . . . . . . . . 2 . . 2 . . . . . . . . . . . . . 3 5 Weapon 32 | . 1 . 3 1 2 . 2 7 1 1 . . . 4 . 1 . . 2 . . . . . . 4 . . 1 . . . . . . 2 Tool/Special 5 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Average Slot Usage (%) 91 | . 100 99 98 99 99 100 98 89 83 81 81 85 91 93 72 95 100 99 95 94 89 100 99 79 78 91 95 94 94 94 90 84 92 90 87 86 Engine 2 | . 14 13 9 11 11 11 8 3 2 6 6 7 7 1 . . . . . . . . . . . . . . . . . . . . . . Reactor 4 | . . . . . . . . 1 4 . . . . . 6 6 6 6 5 6 3 . . . 1 5 5 5 4 . 6 7 7 8 8 9 Treads 1 | . 9 6 2 . 5 . 8 9 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 Leg 20 | . . . . . . . . . . . . . 22 30 31 30 31 25 25 30 32 33 32 33 22 26 35 35 35 35 31 30 27 29 28 22 Wheel 4 | . 18 22 18 22 16 21 16 9 14 14 14 14 . . . . . . . . . . . . 1 6 . . . . . . . . . . Device 14 | . 13 12 11 10 8 11 8 7 7 18 16 20 15 18 9 14 17 17 14 17 12 16 16 16 16 17 20 20 19 14 17 16 17 15 16 10 Storage 6 | . 14 14 11 11 11 11 9 9 7 7 7 7 7 5 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 3 Processor 9 | . . . . . . . 3 18 15 14 15 7 7 6 6 16 18 18 17 12 10 11 11 11 6 5 5 5 5 10 9 9 8 8 7 14 Protection 4 | . . 1 10 11 13 11 6 1 4 . . 7 7 6 1 1 . . 3 5 4 5 5 5 6 7 5 5 5 5 4 4 4 5 5 3 Energy Gun 8 | . 1 . . . . . . . 5 . 3 21 16 11 10 16 17 17 17 5 1 11 10 1 8 12 19 19 19 20 8 2 19 9 2 3 Energy Cannon 1 | . . . . . . . . . . 7 1 . . . . . . . . 8 13 10 10 . 2 4 . . . . 1 2 . . . 1 Ballistic Gun 6 | . 1 16 32 32 31 32 26 26 14 . . . . . . . . . . . . . . . . . . . . . 1 3 . 3 6 8 Peak Build Rating 264 | 7 10 14 21 19 22 22 51 52 62 67 67 65 69 89 97 90 89 96 106 109 117 117 113 114 115 150 150 149 171 174 206 215 237 252 260 264 Average Rating 121 | 4 8 11 17 18 19 21 37 51 58 61 59 59 63 73 73 84 87 91 93 95 103 113 110 85 91 121 146 146 156 170 194 201 221 232 245 231 On Entrance 98 | . 7 10 13 19 19 20 22 51 52 59 67 59 60 64 89 72 87 87 94 106 92 117 113 108 114 103 147 147 148 171 174 205 206 223 252 249 Avg Prop Armor Cover (%) 6 | . . 12 8 . . . 8 9 . . 10 . 5 . . . . 2 3 12 4 . . . 11 9 . . . . . 2 . . 1 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 217 | 14 94 96 104 105 107 104 114 119 121 120 111 109 120 115 153 116 115 117 129 125 173 132 132 136 136 148 144 151 153 149 180 180 181 204 207 217 Greatest Support 224 | 32 40 40 32 26 26 26 44 28 56 56 56 56 90 120 115 120 115 105 140 140 155 131 131 118 118 170 170 170 205 205 210 210 218 220 224 224 Greatest Overweight (x) 9 | . 2 5 9 4 4 3 5 4 2 2 3 1 2 1 1 1 . 1 3 . 1 1 1 1 6 6 . . . . . . . . 1 2 Average Overweight (x) . | . 1 2 3 3 3 3 3 3 1 1 1 1 1 . . . . 1 . . . . . . 2 1 . . . . . . . . . . Largest Inventory Capacity 27 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 27 27 Average Capacity 24 | 6 18 25 25 25 25 25 25 25 25 25 25 25 25 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 27 Most Carried 27 | 5 25 25 25 25 25 25 25 25 25 25 25 23 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 27 27 Average Carried 24 | 3 14 23 24 24 23 24 24 24 24 23 22 21 21 22 24 24 25 23 24 23 23 24 24 24 24 24 25 24 24 25 24 24 24 24 24 26 Final Capacity 27 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 27 27 Final Carried 27 | 5 25 24 25 25 20 25 25 25 22 25 17 23 22 25 24 25 25 25 25 21 25 25 24 24 23 25 25 25 25 25 25 25 24 25 27 27 Class Distribution -------------------- 25% | Scavenger-Tank 13% | Scavenger-Skirmisher 11% | Scavenger-Mutant 11% | Scavenger-Gunner 8% | Mutant 6% | Skirmisher 5% | Tank 3% | Alien-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Tank | -9/Exiles Scavenger-Tank | -8/Mines Tank | -8/Materials Skirmisher | -8/Storage Skirmisher | -7/Factory Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Tank | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Mutant | -6/Waste Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Mutant | -4/Proximity Caves Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Warlord Scavenger-Tank | -3/Proximity Caves Scavenger-Tank | -3/Research Scavenger-Tank | -3/Testing Scavenger-Tank | -2/Research Scavenger-Skirmisher | -2/Quarantine Alien-Tank | -2/Section 7 Alien-Gunner | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Matter Collected 25753 | 228 678 550 1230 130 684 188 1624 1376 1198 293 228 36 169 503 224 371 130 170 250 480 490 136 359 . 438 1052 109 332 200 171 1078 1923 631 1693 2780 3621 Remotely 196 | . . 166 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 Salvage Created 59648 | 13 613 245 1391 23 110 239 1566 1956 1950 355 258 . 973 1117 912 858 221 565 466 858 1681 348 317 . 714 3439 407 323 34 235 2395 3034 3429 3705 10782 14116 Parts 2124 | 4 38 11 106 9 4 7 92 98 100 11 13 . 27 41 18 46 10 28 28 29 73 12 12 . 19 120 8 10 . 7 98 150 144 179 219 353 Haulers Intercepted 45 | . 1 . 4 . . . 6 6 4 . . . . 2 . 4 . . . . 2 . . . . 4 . . . . 3 2 3 1 1 2 Recyclers Shooed 15 | . 1 1 2 . . . . . . . . . . 2 . . . . . . 2 . . . . 3 . . . . . 1 1 . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 150 | . . . . . . . . . . 7 8 . 21 . . . 18 15 . 22 . 8 11 . 15 . 3 9 . 13 . . . . . . Prevented 49 | . . . . . . . . . . 4 7 . 15 . . . 9 . . . . 4 3 . 4 . 1 . . 2 . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Combat Hostiles Destroyed 823 | . 15 13 35 8 1 6 28 29 23 9 8 . 20 17 5 6 5 7 4 22 26 6 9 . 22 39 7 5 1 2 22 36 35 41 147 164 Melee 22 | . . . . . . . . . . 1 . . 4 2 . 1 . . . . . . . . . . . . . . 1 1 . . 12 . Guns 552 | . 3 7 15 . 1 4 18 21 22 . 2 . 5 13 2 5 4 6 4 1 . . 4 . 6 19 1 4 1 2 12 30 28 40 117 155 Cannons 67 | . 12 6 . . . . 1 . . 1 1 . 3 . . . . . . 7 16 6 1 . 1 7 . . . . 3 1 . . 1 . AOE 133 | . . . 20 8 . 2 9 7 . 5 3 . 5 . 3 . . . . 12 8 . 2 . 14 9 5 . . . . . 2 . 14 5 Classes Destroyed 32 | 1 6 3 5 . . . 1 1 1 1 . . 1 . 1 . . . . 1 . 1 . . . . . . . . . 1 3 1 4 . Worker 28 | . 1 1 1 . . . 1 . 2 . . . . 1 . . . . . . 5 . . . . 7 . . . . 2 2 . . . 5 Builder 22 | . . . 3 . . . 2 . 4 . . . . . . . . . . . 1 . . . . 4 . . . . . 1 3 . 1 3 Tunneler 3 | 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Hauler 45 | . 1 . 4 . . . 6 6 4 . . . . 2 . 4 . . . . 2 . . . . 4 . . . . 3 2 3 1 1 2 Recycler 24 | . 1 1 2 . . . 1 1 3 . . . . 1 . . . . . . 1 . . . . 5 . . . . 3 2 1 1 1 . Minesweeper 5 | . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . . 2 . . . . . . Mechanic 17 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 15 Operator 15 | . 2 . 2 . . . 1 1 1 . . . . . . . . . . . 1 . . . . 1 . . . . 1 . 3 1 1 . Drone 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Watcher 38 | . 3 . 3 . . . 5 2 4 . . . . 2 . . . . . . 1 . . . . 4 . . . . 1 3 1 1 5 3 Swarmer 97 | . . 3 11 8 . . 10 4 . . . . 2 8 . . 3 1 . 1 4 . 3 . 7 5 5 . . . . 5 . 4 5 8 Saboteur 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 3 Grunt 278 | . 15 2 15 . . 4 8 11 10 5 4 . 10 5 . 1 1 4 . 10 11 4 1 . 9 15 2 . . 1 7 . 11 10 48 54 Brawler 37 | . . . 1 . . 2 1 2 . . . . 4 . . . . . . 2 1 . . . 3 1 . . . . . . . . 7 13 Duelist 34 | . . . 1 . . . . 2 1 2 1 . 1 . . . 1 . . 1 1 . . . . . . . . . 1 . . . 9 13 Protector 23 | . . . 1 . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . 10 10 Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Sentry 65 | . . . 6 . . . 8 9 4 1 1 . 2 1 . . . 1 . 2 1 . . . 1 2 . 1 . . 4 3 2 . 7 9 Demolisher 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Hunter 52 | . . . . . . . 1 1 2 . . . . . . 1 . . . 2 2 1 . . 2 2 . 2 1 1 3 4 5 8 7 7 Programmer 112 | . . . . . . . . . 6 . . . . 3 . 3 . . . . 3 . 1 . . 9 . 2 . . 5 16 13 3 20 28 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Behemoth 10 | . . . . . . . . . . . . . 1 . . 1 . . . 1 . . 1 . . 1 . . . . . . . . 2 3 Compactor 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . Quarantine Guard 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . S7 Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Lightning 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Tracker 10 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . 1 4 . . 2 . Combat Programmer 9 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . 1 4 . . 1 . Investigator 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Striker 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 7 Executioner 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 9 Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Z-Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Decomposer 7 | . . . . . . . . . . . 3 . . . . . . 1 . . . 2 . . 1 . . . . . . . . . . . Packrat 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Thief 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Master Thief 6 | . . . . . . . . . . . 2 . . . . . . 1 . . . . 3 . . . . . . . . . . . . . Assembled 6 | . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wasp 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 36 | 1 5 4 15 4 1 3 5 13 11 4 3 . 8 9 3 1 2 3 1 7 8 4 3 . 12 13 5 2 1 1 5 11 16 9 18 36 Combat Bots Only 32 | . 3 3 12 4 1 3 4 12 7 4 3 . 8 5 3 1 2 3 1 7 6 4 3 . 12 9 5 2 1 1 4 11 16 9 18 32 Max Kills in Single Turn 6 | 1 1 3 4 3 1 1 3 4 2 2 3 . 4 2 2 1 1 1 1 6 6 1 2 . 3 5 4 1 1 1 2 1 2 2 4 6 Gunslinging 1 | . . 1 1 . . . . . 1 . . . . . . . . . . . . . 1 . 1 . . . . . 1 . 1 1 . 1 Exploded 6 | . . . 3 3 . 1 3 4 . 2 1 . 4 . 2 . . . . 6 4 . 2 . 3 3 4 . . . . . 1 . 4 3 Melee 1 | . . . . . . . . . . 1 . . 1 1 . 1 . . . . . . . . . . . . . . 1 1 . . 1 . Uniques/NPCs Destroyed 4 | . . . . . 2 . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . EX-BIN (-9/Exiles) 8R-AWN (-9/Exiles) ME-RLN (-6/Lower Caves) Data Miner (-6/Data Miner) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Hostile Shots Fired 4115 | . 62 46 99 16 84 23 91 60 198 55 69 . 102 153 . 37 32 52 28 79 134 25 50 . 142 219 19 39 15 20 96 372 212 179 634 673 Missed 1503 | . 25 9 26 5 8 6 19 12 66 20 20 . 33 58 . 8 17 20 5 29 48 6 24 . 57 75 9 18 6 12 57 120 86 61 291 247 Hits 2612 | . 37 37 73 11 76 17 72 48 132 35 49 . 69 95 . 29 15 32 23 50 86 19 26 . 85 144 10 21 9 8 39 252 126 118 343 426 Melee 68 | . . 4 . . . . . . 1 2 7 . . . . . . 3 . . . . 5 . 3 . . . . . . . . . 9 34 Projectile 2544 | . 37 33 73 11 76 17 72 48 131 33 42 . 69 95 . 29 15 29 23 50 86 19 21 . 82 144 10 21 9 8 39 252 126 118 334 392 AOE 15 | . . 10 . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . 1 1 Critical Strikes 175 | . . . . . 39 . 2 2 3 1 2 . 5 3 . 1 . . . . 5 1 . . 7 12 . . 2 . 6 20 5 3 31 25 Actively Blocked 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 2 2 Part Disruptions 13 | . . . . . . . . . . . 1 . . . . . . . 3 . 2 . . . . 1 . . . . . 1 . . 2 3 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Damage Taken 47023 | . 456 819 837 107 1213 185 914 878 1644 696 726 . 1344 1470 242 649 196 457 1049 1166 1901 264 540 . 1402 2182 79 211 62 60 520 4608 2163 1530 5932 10521 Core 4217 | . 28 219 79 19 65 43 118 76 195 112 34 . 65 219 76 101 20 35 66 100 138 35 16 . 99 183 3 32 . . 30 299 224 35 239 1214 Absorbed by Shields 4003 | . . . 154 20 183 73 56 . . . . . . . . . . . . . . . . . . 552 40 79 72 56 135 1066 694 520 . 303 Reduced by Siege Mode 277 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 277 Redirected to Shielding 752 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 113 293 346 Ignored by Resistances 5918 | . . . . . . . . . . . . . . . . . . . . . 231 85 . . 253 410 46 74 40 33 231 100 595 679 2986 155 Regen/Repaired (Parts) 9894 | . . . . . . . . . . . . . . 406 . 216 . . . . 10 . . . . 414 . . 117 . . . 101 1979 3903 2748 Core Remaining (%) 53 | 100 . 1 . . . 48 . 64 . . . . 42 . . . . . . 27 . . . . 71 . . . . 81 . 74 . . 42 43 Volleys Fired 2108 | 1 58 36 67 5 42 13 99 77 89 17 17 . 32 55 27 41 9 17 25 22 92 17 24 . 32 153 29 12 3 9 77 184 101 119 285 222 Largest 5 | 2 2 2 3 1 3 3 3 3 3 2 3 . 3 3 3 3 3 3 3 3 3 2 4 . 3 4 4 4 4 4 4 3 5 5 3 2 Hottest 416 | 70 70 60 66 30 91 63 89 84 147 120 177 . 177 201 240 240 230 240 240 235 273 183 352 . 267 368 319 319 332 332 332 256 416 416 280 130 Shots Fired 4138 | 2 116 71 171 5 120 33 270 204 246 19 27 . 72 108 50 85 21 51 66 42 179 32 56 . 51 356 62 47 12 36 131 234 276 196 304 387 Gun 3384 | 2 20 42 157 . 120 30 253 196 246 . 15 . 68 102 41 73 19 51 66 13 2 4 36 . 31 250 59 47 12 36 98 182 273 195 274 371 Cannon 638 | . 96 29 . . . . 7 . . 11 1 . . 5 . 12 2 . . 24 176 28 17 . 13 100 . . . . 30 52 . 1 21 13 Launcher 102 | . . . 14 5 . 3 10 8 . 8 11 . . . 1 . . . . 5 1 . 3 . 7 5 3 . . . 3 . 3 . 9 3 Special 14 | . . . . . . . . . . . . . 4 1 8 . . . . . . . . . . 1 . . . . . . . . . . Kinetic 1924 | 1 106 71 157 . 113 30 259 196 191 . . . . . 5 . . . . . . . . . . . . . . . 23 97 . 88 225 362 Thermal 1886 | 1 10 . . . . . . . 55 11 16 . 68 107 36 85 21 51 66 37 178 32 53 . 44 350 59 47 12 36 75 85 224 62 43 22 Explosive 100 | . . . 14 5 . 3 10 1 . 6 6 . 4 . 9 . . . . 5 1 . 3 . 7 5 3 . . . 3 . 3 . 9 3 Electromagnetic 142 | . . . . . 7 . 1 7 . 2 5 . . . . . . . . . . . . . . . . . . . 28 29 41 1 21 . Slashing 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Entropic 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 23 . . . . Phasic 53 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 45 . . Robot Hit Streak 48 | 1 8 6 9 . 11 12 19 23 23 20 21 . 24 15 11 12 6 9 14 17 23 12 14 . 29 19 13 11 6 11 22 48 15 22 21 41 Robot Miss Streak 12 | . 4 12 6 1 3 2 6 4 3 . 1 . 6 3 3 3 3 4 2 4 7 1 6 . 2 2 2 3 1 2 2 4 4 7 7 7 Penetration Max 4 | . . . . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . 1 1 . 2 4 4 Secondary Targets 81 | . . 1 4 . . 2 2 1 3 . . . . 3 . 1 1 4 . . . . 1 . 2 3 . 2 1 . 2 6 7 3 . 32 Max Gunslinging Chain 1 | . . 1 1 . . 1 1 1 1 . . . . 1 . 1 1 1 . . . . 1 . 1 1 . 1 1 . 1 1 1 1 . 1 Shots Hit Robots 2933 | 1 65 44 103 . 89 25 158 127 174 15 18 . 69 89 43 54 11 34 55 34 127 16 40 . 43 226 26 33 9 25 100 148 177 101 334 320 Core Hits 2158 | 1 28 26 85 10 17 14 70 67 73 12 17 . 32 36 13 19 6 15 29 90 64 10 25 . 33 108 13 12 6 8 61 100 86 83 382 507 Critical Kills 319 | . . . . . . . 2 . 4 . . . 1 . . . . . 2 1 2 . . . . . . . . . . . . 30 110 167 Critical Parts Destroyed 375 | . . 1 1 . . . 1 4 . 3 . . . 1 2 2 . 1 1 . . . . . . 1 . . . . 1 1 . 37 117 201 Critical Strikes 833 | . 4 1 1 . . . 3 4 9 3 1 . 3 7 5 3 1 1 4 1 3 1 . . 3 13 1 2 1 2 13 5 10 72 260 396 Burn 56 | . 1 . . . . . . . 5 . 1 . 2 6 . . 1 . . . 1 1 . . 3 12 1 2 1 2 5 2 9 1 . . Meltdown 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Destroy 742 | . . 1 1 . . . 3 4 4 . . . . . 5 2 . 1 4 1 . . . . . 1 . . . . 1 1 . 69 248 396 Blast 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corrupt 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 2 . . 4 . Smash 5 | . . . . . . . . . . 3 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Impale 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Sunder 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . Intensify 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . Melee Attacks 268 | . . . . . . . . . 24 19 1 . 18 19 . 1 1 . 13 3 . . . . . 1 . . . . 6 5 2 6 145 4 Impact 76 | . . . . . . . . . 24 19 1 . 13 19 . . . . . . . . . . . . . . . . . . . . . . Slashing 122 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 6 112 1 Piercing 31 | . . . . . . . . . . . . . 5 . . 1 . . 13 3 . . . . . 1 . . . . 3 . . . 2 3 Entropic 38 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 2 . 31 . Sneak Attacks 12 | . . . . . . . . . 3 . . . . 2 . . 1 . 1 . . . . . . . . . . . 1 . . . 4 . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 108767 | 12 1146 720 2964 501 1275 596 3703 3169 3620 1177 1205 . 3028 2319 5244 1332 253 848 985 3141 6253 565 1840 . 4387 9761 1347 924 283 697 4452 6526 7211 2357 17877 7049 Guns 56012 | 12 141 354 1345 . 1275 301 2792 2422 3170 . 244 . 882 1401 828 1298 253 848 919 324 23 80 816 . 820 5386 600 924 283 697 2549 5454 6582 2357 4723 5909 Cannons 13572 | . 1005 366 . . . . 23 . . 319 32 . . 80 . . . . . 819 4966 485 336 . 481 1410 . . . . 1459 991 . . 759 41 Explosions 28018 | . . . 1619 501 . 295 888 747 . 588 857 . 1264 . 4276 . . . . 1959 1229 . 688 . 3086 2882 747 . . . 173 . 629 . 4636 954 Melee 10535 | . . . . . . . . . 450 270 72 . 733 838 . 34 . . 66 39 . . . . . . . . . . 193 81 . . 7759 . Ramming 341 | . . . . . . . . . . . . . . . . . . . . . 35 . . . . 83 . . . . 78 . . . . 145 Kinetic 27123 | . 1046 720 1345 . 1272 301 2815 2422 2312 . . . . . 34 . . . . . . . . . . . . . . . 883 3730 . 761 3880 5602 Thermal 38888 | 12 100 . . . . . . 45 858 319 276 . 882 1481 794 1298 253 848 919 1143 5678 565 1152 . 1301 7742 600 924 283 697 1666 1724 5292 972 716 348 Explosive 25318 | . . . 1619 501 . 295 888 . . 537 590 . 1264 . 4276 . . . . 1959 540 . 688 . 3086 1936 747 . . . 173 . 629 . 4636 954 Electromagnetic 5257 | . . . . . 3 . . 702 . 51 267 . . . . . . . . . . . . . . . . . . . 1459 918 1098 . 759 . Impact 2197 | . . . . . . . . . 450 270 72 . 567 838 . . . . . . . . . . . . . . . . . . . . . . Slashing 6350 | . . . . . . . . . . . . . 149 . 140 . . . . . . . . . . . . . . . 193 . . . 5868 . Piercing 305 | . . . . . . . . . . . . . 166 . . 34 . . 66 39 . . . . . . . . . . . . . . . . Entropic 2172 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 154 . . 2018 . Phasic 816 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 192 624 . . Highest Corruption 34 | . . . . . . . . 1 4 2 . . 4 1 12 13 . . . . 4 4 6 6 26 1 1 1 4 7 4 34 8 7 . . Average Corruption 4 | . . . . . . . . 1 1 1 . . 3 1 11 10 . . . . 3 4 5 6 8 1 1 1 1 4 2 13 3 2 . . Corruption Purged 41 | . . . . . . . . . 5 2 . . . . . 13 . . . . . . . . . . . . . . 4 7 6 4 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 349 | . . . . . . . . 2 12 . . . . 8 19 34 . . . . 15 29 49 5 30 3 4 9 2 21 11 51 24 21 . . Message Errors 92 | . . . . . . . . . 4 . . . . 4 8 7 . . . . 5 6 18 1 3 . . 4 1 3 4 11 8 5 . . Matter Fused 80 | . . . . . . . . . 3 . . . . 1 1 7 . . . . 4 6 9 2 6 2 2 2 . 7 3 12 6 7 . . Heat Flow Errors 42 | . . . . . . . . 1 . . . . . 1 2 6 . . . . . 2 5 . 8 . . 2 1 5 . 4 4 1 . . Energy Discharges 39 | . . . . . . . . 1 . . . . . . 2 7 . . . . 2 7 3 . 3 . 1 1 . 3 2 3 3 1 . . Parts Rejected 5 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 . . . . . . 1 1 . . . Parts Fused 5 | . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . 1 . 2 . . Data Loss (minor) 33 | . . . . . . . . . . . . . . 2 1 3 . . . . 2 1 7 1 3 1 . . . 2 1 7 2 . . . Data Loss (major) 16 | . . . . . . . . . . . . . . . 2 . . . . . . 4 4 1 1 . 1 . . . . 2 . 1 . . Misfires 11 | . . . . . . . . . 2 . . . . . 1 1 . . . . . . 1 . . . . . . . . 3 . 3 . . Alerts 9 | . . . . . . . . . 1 . . . . . . . . . . . 1 1 1 . . . . . . 1 1 2 . 1 . . Misdirections 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Weapon Failures 16 | . . . . . . . . . 1 . . . . . 1 2 . . . . 1 1 . . 5 . . . . . . 5 . . . . Overload Shots 10 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 9 . . . . . . . . . . . Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Heat Surge 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Overflow Damage 3273 | . 22 . 16 18 . 10 87 38 173 143 59 . 67 202 50 . . . . 31 188 26 93 . 321 452 219 . . . 24 13 10 . 838 173 Projectiles 286 | . 22 . . . . . . . . . . . . 17 . . . . . 23 109 26 18 . 8 50 . . . . . 13 . . . . Explosions 2050 | . . . 16 18 . 10 87 38 . 59 59 . 32 . 50 . . . . 8 79 . 75 . 313 370 219 . . . . . 10 . 505 102 Melee 937 | . . . . . . . . . 173 84 . . 35 185 . . . . . . . . . . . 32 . . . . 24 . . . 333 71 Knockbacks 34 | . 17 6 . . . . . . 3 2 . . . 2 . . . . . . . . . . . 1 . . . . . . . . . 3 Impact 9 | . . . . . . . . . 2 2 . . . 2 . . . . . . . . . . . 1 . . . . . . . . . 2 Kinetic 22 | . 16 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 3 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 1847 | . . . 178 48 . . 48 126 . 204 176 . . . 228 . . . . 155 361 . 122 . . 89 . . . . . . 112 . . . Shots 48 | . . . 4 1 . . 2 4 . 6 6 . . . 8 . . . . 6 5 . 4 . . 1 . . . . . . 1 . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 11 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . 3 . . . . 2 . . . . 2 Kicked 11 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . 3 . . . . 2 . . . . 2 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 2914 | 30 117 63 109 . 457 32 219 250 476 192 240 . 326 261 237 189 71 74 306 71 405 195 376 . 119 454 292 375 233 369 424 335 242 355 209 2914 Average Temperature 117 | 18 31 30 30 . 226 11 28 82 114 61 105 . 160 160 96 69 38 28 113 38 132 79 124 . 62 122 101 161 117 131 147 98 91 106 99 231 Received Heat Transfer 6706 | . 252 42 235 . 6 102 374 288 288 243 237 . 564 309 9 438 42 168 . 213 369 90 . . 421 285 16 9 29 . 30 . 82 63 549 953 Effects 45 | . . . . . 7 . . 1 5 . . . 2 . . . . . . . 1 . . . . 2 . 1 . 1 3 1 . 3 . 18 Shutdowns 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Energy Bleed 11 | . . . . . 3 . . 1 1 . . . 2 . . . . . . . . . . . . . . 1 . 1 1 . . . . 1 Interference 11 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . 2 . . . . . . . 2 . 5 Matter Decay 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Short Circuit 5 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . 2 Damage (minor) 3 | . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage (major) 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Damage (core) 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Siege Activations 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Total Turns 212 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 212 Longest Duration 72 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 72 Martial Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Total Turns 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . . Longest Duration 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . . Shielding Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Total Turns 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . Longest Duration 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 30 | . . . . . . . . 1 2 2 2 . 2 4 . . . . . . . . . . . . . . . . 7 4 4 . 1 1 Combat Hostiles 25 | . . . . . . . . 1 1 2 2 . 2 2 . . . . . . . . . . . . . . . . 6 4 4 . 1 . Parts Fried 69 | . . . . . . . . 2 5 3 5 . 3 4 . 1 . 1 . . . . 1 . . . . . . . 18 8 11 . 6 1 Impact Corruptions 24 | . . . . . . . . . 6 5 . . 2 7 . . . . . . . . . . . 1 . . . . 1 . . . . 2 Robots Melted 20 | . . . . . . . . . . . . . 1 1 . . 1 1 . 1 2 . 2 . 1 4 1 1 . . . 1 2 1 . . Combat Hostiles 16 | . . . . . . . . . . . . . 1 . . . 1 1 . 1 2 . 2 . 1 3 1 1 . . . . 1 1 . . Parts Melted 169 | . 1 . . . . . . . 6 2 5 . 4 9 2 8 3 5 12 1 5 1 6 . 5 31 1 8 . 2 9 3 16 18 1 5 Heat Transferred 53413 | 37 370 . . . . . . 50 2146 640 635 . 1961 3293 1221 2191 585 1334 2063 483 3368 833 1701 . 1914 11508 1183 1681 470 1164 2574 1887 6105 1091 629 296 Parts Sabotaged 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . 1 1 Parts Stolen 10 | . . . . . . . . . . . 4 . . . . . . 2 . . . . 4 . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . . 2 . 1 . . . . . . . . . . 2 . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Maximum Alert Level 5 | . 1 . 2 2 . . 1 2 2 . . . . 3 1 1 . . . . 3 . . . . 5 . . . . 2 3 4 4 5 5 Low Security (%) 28 | 100 99 100 17 51 . 100 77 55 3 . . . . . 79 78 . . . . 35 . . . . 32 . . . . 52 . . . . . Level 1 13 | . . . 25 46 . . 22 28 30 . . . . . 20 21 . . . . 14 . . . . 28 . . . . 23 27 . . . . Level 2 17 | . . . 57 1 . . . 16 66 . . . . 99 . . . . . . 35 . . . . 8 . . . . 23 46 23 . . . Level 3 8 | . . . . . . . . . . . . . . . . . . . . . 14 . . . . 18 . . . . . 25 55 12 14 . Level 4 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . . . . . 20 86 5 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . High Security 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 78 99 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Peak Influence 6954 | 5 202 75 570 406 . 101 258 460 614 . . . . 725 245 307 . . . . 733 . . . . 1600 . . . . 542 865 1234 1448 4518 6954 Initial 2710 | . . 19 1 220 . . . 71 196 . . . . 562 245 30 . . . . 19 . . . . 91 . . . . . 293 484 673 813 2710 Average 1425 | . 75 22 364 199 . 28 149 222 484 . . . . 570 142 99 . . . . 322 . . . . 527 . . . . 212 530 870 1196 3175 6152 Influence Increases 28057 | 5 528 180 1116 216 . 196 983 1009 1067 180 145 . 788 1249 44 733 365 130 20 438 1194 245 150 . 541 2305 180 120 270 84 948 1201 1314 1568 4141 4404 Destroy 0b10 Robot/C 17000 | . 300 140 680 160 . 120 560 580 460 160 120 . 580 460 . 400 240 120 20 380 500 100 120 . 440 1200 140 100 200 60 500 740 720 820 2780 3100 Destroy 0b10 Robot/NC 1165 | 5 40 10 80 . . . 80 55 95 . . . 10 35 . 30 . . . 15 65 5 10 . . 145 . . . 10 50 50 65 20 100 190 Destroy Leader 3166 | . 78 30 164 20 . 20 162 166 144 20 10 . 50 130 . 96 40 10 . 40 116 20 20 . 20 278 10 20 . 10 128 170 170 194 430 400 Allied During Kill 622 | . . . . . . . . . . . . . 73 45 . 144 70 . . 3 7 . . . 6 143 . . 70 4 31 . 26 . . . Trap Triggered on 0b10 60 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 60 . . Successful Hack 229 | . 14 . 1 . . . 12 . 77 . . . . . . 13 . . . . 25 . . . . . . . . . . . 39 48 . . Select Force Hacks 120 | . 60 . 30 . . . . 30 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 1470 | . . . 45 . . 30 90 150 150 . . . . 30 . 15 . . . . 150 . . . . 135 . . . . 45 135 90 180 180 45 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 150 Destroy Structure 2185 | . 6 . 101 36 . 26 79 28 66 . . . . 9 44 20 . . . . 316 . . . . 374 . . . . 104 46 159 171 261 339 Advance Influence 450 | . . . . . . . . . . . . . . 450 . . . . . . . . . . . . . . . . . . . . . . Partial Spotted 75 | . . . . . . . . . . . . . . . . 15 . . . . . . . . . 15 . . . . . 15 15 15 . . Lose Combat Pursuer 1365 | . 30 . 15 . . . . . 75 . 15 . 75 90 . . 15 . . . 15 120 . . 75 15 30 . . . 90 45 30 60 390 180 Influence Decreases 21123 | 5 476 227 556 765 16 196 813 748 889 748 186 . 609 727 702 519 595 157 20 406 514 728 379 . 396 852 942 570 516 224 426 861 978 1320 1069 1988 Entered New Map 6831 | . . 33 4 345 16 . . 99 235 226 9 . . 67 456 13 96 6 . . 13 264 44 . . 54 592 160 386 140 . 229 378 525 633 1808 Time Decay 12333 | 5 476 145 492 410 . 196 633 589 614 502 167 . 549 490 206 396 459 141 20 323 464 464 325 . 266 618 350 410 70 64 386 542 470 765 326 . Search Patrol Dispatched 100 | . . . . . . . . . . . . . . 100 . . . . . . . . . . . . . . . . . . . . . . Lost Part 963 | . . 30 60 10 . . 30 20 40 20 10 . 40 30 . . . . . 43 10 . 10 . 110 60 . . . . . 90 30 30 110 180 Lost Ally 746 | . . 19 . . . . . 40 . . . . 20 40 40 110 40 10 . 40 27 . . . 20 120 . . 60 20 40 . 100 . . . Purge Threat 150 | . . . . . . . 150 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 192 | . 4 . 5 . . . 4 9 5 . . . 1 12 . 9 . . . 1 5 . . . 1 20 . . . . 5 8 7 5 55 36 Investigation 21 | . 3 . 2 . . . 1 3 1 . . . . 1 . . . . . . 1 . . . . 3 . . . . . 1 2 3 . . Extermination 26 | . . . . . . . . . 3 . . . . 3 . 2 . . . . 2 . . . . 4 . . . . 2 5 2 1 2 . Reinforcement 32 | . 1 . 2 . . . 3 . . . . . . 3 . 4 . . . . . . . . . 7 . . . . 2 . 3 1 5 1 Assault 89 | . . . 1 . . . . 2 1 . . . 1 1 . . . . . 1 1 . . . 1 2 . . . . . . . . 44 34 Garrison 18 | . . . . . . . . 4 . . . . . 4 . 3 . . . . . . . . . 3 . . . . . . . . 3 1 Intercept 6 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 2 . . 1 . Searches Triggered 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 7 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . 3 . . . . . . . . 1 1 Haulers Reinforced 9 | . . . . . . . . . . . . . . 2 . 2 . . . . . . . . . 1 . . . . 2 . 1 . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Distress Signals 32 | . 2 . 3 . . . 1 . . . . . 1 1 . . . . . . 1 . . . . 6 . . 2 . 1 1 2 . 9 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 1172 | . 27 16 44 7 1 6 45 39 38 9 12 . 30 34 7 21 13 9 4 19 46 11 10 . 30 72 6 5 42 3 27 39 48 46 189 217 Peak Tracking Total 20 | . 4 10 6 4 2 3 5 8 5 4 4 . 9 6 5 4 4 3 1 7 8 5 5 . 11 7 5 2 10 2 5 11 6 5 16 20 Tactical Retreats 58 | . 2 1 1 . . . . . 2 . 1 . 4 4 1 . 1 . . . 1 2 . . 2 1 1 . . . 3 2 2 3 14 10 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Traps Triggered 24 | . 1 . 1 . . . 1 3 6 . 1 . . 1 . . . . . . . . 1 . . . . . . . . . . 5 1 3 Indirectly 2 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 9 | . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Reused 15 | . . . . . . . . . . . . . . . . . . . . . . . 6 . 2 . 1 . . . . . . 6 . . Traps Extracted 9 | . . . . . . . 4 . . . . . . . . . . . . . . 2 . . . . . . . . . . . 3 . . Installed 17 | . . . . . . . . . . . . . . . . . . . . . . 2 6 . 2 . 1 . . . . . . 6 . . Triggered 15 | . . . . . . . . . . . . . . . . . . . . . . . 6 . 2 . 1 . . . . . . 6 . . Most Traps Carried 7 | . . . . . . . 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 7 5 5 3 3 2 2 6 6 6 6 6 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Machines Disabled 118 | . 1 . 3 . 3 2 6 10 10 . . . 1 2 . 1 . . . . 10 . . . 3 9 . . . . 3 9 7 12 19 7 Max in Single Turn 4 | . 1 . 1 . 1 1 1 1 4 . . . 1 1 . 1 . . . . 2 . . . 1 2 . . . . 1 1 1 1 2 1 Garrison Access 8 | . . . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . 1 . 1 1 2 Energy Cycler 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Machines Accessed 99 | . 9 . 5 . 2 . 11 7 13 2 . . . 6 . 5 1 1 3 . 4 . . 3 . 8 . 1 4 . 1 4 3 5 1 . Terminals 28 | . 6 . 3 . . . 8 5 5 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Fabricators 14 | . . . . . . . . . 3 . . . . 1 . 1 . . . . 1 . . . . 5 . . . . 1 1 1 . . . Repair Stations 10 | . 1 . . . . . . . . . . . . 1 . 2 . . . . 1 . . . . 1 . . . . . . 2 2 . . Recycling Units 8 | . 2 . 1 . . . . 1 1 . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . Scanalyzers 11 | . . . 1 . . . 2 . 1 . . . . 2 . . . . . . 1 . . . . 1 . . . . . 1 . 2 . . Garrison Access 11 | . . . . . . . 1 1 3 . . . . 2 . 1 . . . . . . . . . . . . . . . 1 . 1 1 . Total Hacks 263 | . 21 . 9 . 2 . 32 15 29 2 . . . 17 . 14 4 1 23 . 14 . . 12 . 19 . 1 11 . 4 7 10 15 1 . Successful 172 | . 11 . 5 . 2 . 24 6 14 2 . . . 5 . 11 4 1 23 . 8 . . 12 . 10 . 1 11 . 2 5 5 10 . . Failed 89 | . 10 . 3 . . . 7 9 15 . . . . 12 . 3 . . . . 6 . . . . 9 . . . . 2 2 5 5 1 . Catastrophic 13 | . . . 1 . . . 1 1 2 . . . . 2 . 1 . . . . . . . . . 4 . . . . . . . . 1 . Database Lockouts 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 217 | . 15 . 5 . 2 . 13 6 14 . . . . 18 . 29 . . . . 14 . . . . 22 2 . 1 . 15 22 9 28 2 . Terminals 63 | . 17 . 6 . . . 19 10 10 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Fabricators 45 | . . . . . . . . . 10 . . . . 6 . 7 . . . . 3 . . . . 8 . . . . 4 3 4 . . . Repair Stations 26 | . 2 . . . . . . . . . . . . 2 . 3 . . . . 2 . . . . 2 . . . . . . 6 9 . . Recycling Units 15 | . 2 . 1 . . . . 2 2 . . . . . . 3 . . . . 2 . . . . 3 . . . . . . . . . . Scanalyzers 41 | . . . 2 . . . 11 . 2 . . . . 6 . . . . . . 7 . . . . 6 . . . . . 2 . 5 . . Garrison Access 17 | . . . . . . . 2 3 5 . . . . 3 . 1 . . . . . . . . . . . . . . . 1 . 1 1 . Terminal Hacks 79 | . 4 . 2 . 2 . 9 3 4 2 . . . . . . 4 1 23 . . . . 12 . . . 1 11 . . 1 . . . . Record 21 | . . . . . 1 . . . . . . . . . . . 4 . 2 . . . . 4 . . . . 10 . . . . . . . Part Schematic 18 | . 1 . . . . . 1 1 . . . . . . . . . . 11 . . . . 4 . . . . . . . . . . . . Robot Schematic 9 | . 1 . . . . . . . 1 . . . . . . . . . 7 . . . . . . . . . . . . . . . . . Prototype ID Bank 9 | . . . 1 . . . 1 . . . . . . . . . . . 3 . . . . 4 . . . . . . . . . . . . Open Door 6 | . . . . . . . . . . 2 . . . . . . . 1 . . . . . . . . . 1 1 . . 1 . . . . Branch Access Points 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 3 | . . . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 4 | . 2 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogram Traps 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 15 | . . . . . . . . . 4 . . . . 2 . 3 . . . . . . . . . 1 . . . . 2 1 2 . . . Network Status 4 | . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . 1 . . . . . . . . . . Load Schematic 7 | . . . . . . . . . 2 . . . . 1 . 1 . . . . . . . . . . . . . . 1 1 1 . . . Build 4 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . 1 . 1 . . . Repair Station Hacks 18 | . 1 . . . . . . . . . . . . 2 . 2 . . . . 2 . . . . 2 . . . . . . 3 6 . . Scan Component 9 | . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . 1 . . . . . . 2 3 . . Repair 8 | . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . 1 . . . . . . 1 3 . . Refit 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . Retrieve Components 3 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . Scanalyzer 26 | . . . 1 . . . 10 . 1 . . . . . . . . . . . 5 . . . . 5 . . . . . 1 . 3 . . Insert Component 7 | . . . . . . . 3 . . . . . . . . . . . . . 1 . . . . 2 . . . . . 1 . . . . Analyze 3 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Retrieve Study 16 | . . . 1 . . . 5 . 1 . . . . . . . . . . . 4 . . . . 2 . . . . . . . 3 . . Garrison Access Hacks 5 | . . . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . 1 . 1 . . Seal Access 5 | . . . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . 1 . 1 . . Unauthorized Hacks 26 | . 6 . 2 . . . 4 3 4 . . . . 1 . 4 . . . . . . . . . 1 . . . . . 1 . . . . Terminals 11 | . 4 . 1 . . . 4 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 10 | . 3 . 1 . . . 4 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 8 | . . . . . . . . . 3 . . . . 1 . 3 . . . . . . . . . 1 . . . . . . . . . . Prioritize 2 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Liberate 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Haulers 2 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Recompile 3 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 2 . 1 . . . . 1 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Recyclers 2 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Tunnel 4 | . 2 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 5 | . 1 . 1 . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Used 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 63 | . 5 . 4 . . . 9 3 12 . . . . 6 . 3 . . . . 3 . . . . 7 . . . . 1 2 3 4 1 . Full Trace Events 7 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . . . . 1 1 2 . . Feedback Events 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . 1 . . . . . . . 1 . . . . . . . . . 7 . . . . . . . . . . . . 1 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 129 | . 1 . . . . . 2 1 . . . . . 9 . 12 . . 11 . 24 . . 4 . . . . . . 11 32 . 22 . . Parts Built 5 | . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . 1 . 1 . . . Authchips 3 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . Time 261 | . . . . . . . . . 73 . . . . . . 76 . . . . . . . . . . . . . . 62 . 50 . . . Total Part Build Rating 23 | . . . . . . . . . 6 . . . . . . 5 . . . . . . . . . . . . . . 7 . 5 . . . Part Studies Acquired 16 | . . . 1 . . . 5 . 1 . . . . . . . . . . . 4 . . . . 2 . . . . . . . 3 . . Parts Repaired 8 | . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . 1 . . . . . . 1 3 . . Time 476 | . . . . . . . . . . . . . . 26 . 99 . . . . 86 . . . . 108 . . . . . . 45 112 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 20 | . . . . . . . . . . . . . . . . 1 . . . . 10 . . . . 9 . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . Non-combat 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . parse_system 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . find_chute 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 10 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . 3 . . . 3 Machine Destruction 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 3 Programmers 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . . . . . . . . 2 . . . . . . 2 1 . . . 1 . . . 5 . . . . . . . Allies Hacked 8 | . . . . . . . . . . . . . . . . 4 3 . . . . . . . . 1 . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Total Allies 52 | . . 2 . 3 . . . 2 . . . 4 2 3 . 7 3 . . 2 2 . . . 1 6 . . 5 . 3 . 7 . . . Largest Group 5 | . . 2 . 3 3 . . 2 . . . 4 4 3 2 3 3 1 . 2 2 . . . 1 4 . . 5 1 2 . 3 . . . Highest-Rated Group 377 | . . 45 . 40 40 . . 62 . . . 157 157 210 140 223 201 150 . 78 76 . . . 47 377 . . 268 56 162 . 345 . . . Highest-Rated Ally 165 | . . 31 . 16 16 . . 31 . . . 42 42 70 70 165 165 150 . 49 49 . . . 47 106 . . 68 56 81 . 122 . . . Zionite Dispatches 11 | . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . 3 . . . . 2 . 3 . . . Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Light 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . 1 . . . Hacker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Hero 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Heavy Resupply 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Total Orders 10 | . . . . . . . . . . . . . . . . . . 2 . . 4 . . . . . . . 2 . 2 . . . . . STAY 4 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . 1 . . . . . FOLLOW 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . DROP 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . EXPLORE 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Ally Attacks 403 | . . 2 . . 17 . . 10 . . . . 40 44 42 61 18 5 . . 3 . . . 3 77 . . 35 5 20 . 21 . . . Total Damage 14249 | . . 40 . . 120 . . 144 . . . . 1468 866 993 1716 474 75 . . 70 . . . 77 3954 . . 1992 210 637 . 1413 . . . Kills 87 | . . . . . 1 . . . . . . . 12 7 1 16 7 . . . . . . . . 24 . . 11 1 3 . 4 . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Active Infowar (turns) 37898 | 13 1315 354 1260 33 . . 537 1572 1563 1324 737 . . 398 70 1151 1403 1662 292 1038 800 1129 1410 96 690 1465 774 871 1538 890 751 1160 936 4044 3049 3573 Optics 5645 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2072 3573 Sensors 28741 | . . . . . . . 537 1572 1563 1324 737 . . 398 70 637 1403 1662 292 1038 800 1129 1410 96 690 1465 774 870 1538 890 729 1160 936 4044 977 . Terrain 300 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 298 . . . . 1 Seismic 2975 | 13 1315 354 1260 33 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machine Analysis 546 | . . . . . . . . . . . . . . . . 546 . . . . . . . . . . . . . . . . . . . . Cloaking 181 | . . . . . . . . . 1 12 . . . . 2 1 . . . . . . . . . . . . . . 92 . . . 71 2 Jamming 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 2 . . Robot Analysis Total 154 | . . . . . . . . . . . . . . . . . . . 154 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 21 | . . 1 . 1 . . . . . 2 1 1 1 . . . 1 2 . 2 . 2 2 . 2 . 2 1 . . . . . . . . Drone Launches 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Drone Recoveries 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . 13 . . . . . . . . . . Patrols 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . Investigations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Reinforcements 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Guards 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Zionite Intel Received 29 | . . . . . . . . . . . . . . 3 . 6 . . . . 2 . . . . 2 . . . . 2 6 . 8 . . Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Branch Access 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . Emergency Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Component Stockpiles 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Prototype Stockpiles 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Component Schematics 3 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . 1 . . Prototype Schematics 7 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 3 . 1 . . Unaware Analyses 4 | . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . 1 . . . . . . . . . . Trap Installations 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Active Garrisons 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Turns Passed 53492 | 70 1395 483 1467 988 692 747 2447 1848 2022 1355 993 1112 2144 1286 425 1430 1460 2066 752 1240 1363 1175 1828 166 810 2063 799 982 1538 918 986 1558 1196 4284 3407 3997 Spaces Moved 31669 | 53 756 155 780 646 339 509 1295 865 1171 1026 783 964 1010 761 256 939 1162 1005 328 923 764 696 1053 145 346 1070 625 849 973 746 561 938 426 2760 1473 2518 Core 6 | 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 225 | . 161 5 3 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 54 Legs 21766 | . . . . . . . . . . . . . 990 761 256 939 1162 1005 328 923 764 696 1053 145 291 638 625 849 973 746 561 938 426 2760 1473 2464 Wheels 9672 | 47 595 150 777 646 339 509 1293 865 1171 1026 783 964 20 . . . . . . . . . . . 55 432 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 130 130 130 130 130 130 145 105 105 105 105 105 111 117 117 117 186 117 117 110 107 107 105 145 105 105 105 100 100 100 100 101 117 116 112 Average Speed 123 | 94 135 140 139 144 144 130 143 151 110 106 105 105 182 116 123 121 117 186 158 117 118 107 133 107 190 116 105 105 103 100 101 100 112 117 118 117 Slowest Speed 480 | 100 320 320 480 145 145 130 305 160 130 120 135 105 185 187 187 190 117 187 322 120 186 173 173 171 315 178 105 105 105 100 102 101 117 120 186 260 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Potential Cave-ins 20 | . . . . . . . . . . . 7 . . 2 . . . . . . . . . . . 2 . . . . . 7 2 . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Exploration Rate (%) 68 | 4 98 29 61 93 60 94 90 88 34 91 73 90 97 24 88 21 98 95 81 90 19 70 71 60 50 34 80 91 90 71 16 92 13 99 90 76 Regions Visited 36 Branch Regions 24 Pre-discovered Areas 43 | . 2 . 1 . 1 . . 1 . . . 1 . . . . . 1 27 . . 1 . 3 . . 1 1 1 . . . . 2 . . Known Exits Taken 27 | . . . . . . . 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 30 | . . 1 . 2 . 1 . . . 4 2 1 2 . . . 3 2 . 1 . 2 1 . . . 2 4 . 2 . . . . . . Spaces Dug 152 | . . . . . . . 1 . 14 7 . . . 4 . 3 1 . . . 8 9 2 . . 31 3 . . . 4 28 7 9 16 5 Terrain Destroyed 1884 | . . 1 109 50 . 28 95 27 65 52 70 . 15 6 93 3 1 2 . 196 173 15 106 . 110 177 64 2 1 6 48 32 47 54 100 136 Melee 36 | . . . . . . . . . 13 5 . . . 3 . . . . . . . . . . . . . . . . 2 3 . . 10 . Projectile 288 | . . 1 . . . . 2 . 1 3 . . . 3 . 3 1 2 . 3 31 15 9 . 5 59 25 2 1 6 4 29 31 38 9 5 AOE 1460 | . . . 109 50 . 28 91 27 50 44 70 . 15 . 93 . . . . 193 142 . 97 . 105 118 39 . . . 42 . 16 . 75 56 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Total 42134 | 67 1017 343 1026 695 446 566 1690 1223 1710 1243 926 1063 1215 1034 327 1146 1242 1171 481 1015 1052 1088 1420 158 439 1629 724 909 1498 897 896 1436 947 3653 2568 3174 Wait 5403 | 2 129 129 81 35 30 34 160 146 317 143 92 87 106 73 1 115 56 87 61 24 69 349 312 . 12 254 60 22 447 124 165 199 320 526 486 150 Move 31629 | 52 755 154 779 645 338 508 1294 864 1170 1025 782 963 1009 761 255 938 1161 1004 327 922 763 695 1052 144 345 1069 624 848 970 745 560 936 425 2759 1472 2516 Hop 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Pick Up 482 | 4 34 5 26 3 11 5 30 22 21 11 11 7 10 38 5 6 . 19 10 2 28 7 10 2 9 21 . 2 8 . 10 13 11 27 30 24 Fast Attach 416 | 7 . . 4 . . . 16 11 6 3 . . 3 19 2 14 2 8 9 5 12 . 1 5 5 31 . 6 11 6 12 24 20 52 38 84 Attach 260 | . 3 5 9 1 10 . 6 2 15 6 8 2 14 8 9 5 . 1 7 8 14 . 3 1 12 9 . . 2 . 8 18 6 12 25 31 Detach 99 | . 1 . . . . . . . 2 3 . 1 4 3 8 1 . . 2 4 6 . . . 5 6 . . . . 6 11 1 5 8 22 Swap 559 | 1 20 13 37 4 8 6 34 29 28 6 7 2 6 20 7 10 10 8 12 10 19 11 7 . 8 39 10 11 7 7 25 18 23 39 33 24 Drop 721 | . 17 1 23 2 7 . 51 32 22 10 8 1 2 38 13 12 3 27 15 5 36 7 5 6 3 43 . 8 24 6 25 27 26 82 46 88 Fire 2108 | 1 58 36 67 5 42 13 99 77 89 17 17 . 32 55 27 41 9 17 25 22 92 17 24 . 32 153 29 12 3 9 77 184 101 119 285 222 Melee 268 | . . . . . . . . . 24 19 1 . 18 19 . 1 1 . 13 3 . . . . . 1 . . . . 6 5 2 6 145 4 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 11 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . 3 . . . . 2 . . . . 2 Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 38 | . . . . . . . . 8 16 . . . . . . . . . . . . . . . . . . . . . . 1 . 6 . 7 Rewire 76 | . . . . . . . . . . . . . 11 . . 3 . . . 10 9 . . . 6 . . . 25 . . . 12 . . . Trap 31 | . . . . . . . . . . . . . . . . . . . . . . 2 6 . 2 . 1 . . . . . . 20 . . Miscellaneous 32 | . . . . . . . . 32 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x2 / *Low x2 / *Ext x2) -6/Waste -6/Factory (discovered 4 exits: *Fac x2 / *Low / *Ext) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Res x2 / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 5 exits: Res x3 / Arm / *Tes) -3/Testing -2/Research (discovered 3 exits: *Acc x2 / *Qua) -2/Quarantine (discovered 3 exits: *Acc / *Sec / *Frg) -2/Section 7 -1/Access To Fleet Rendezvous History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 12 | -11/Scrapyard | Discovered new exit (range 14) 71 | -11/Scrapyard | Entered Materials 226 | -10/Materials | Discovered new exit (range 6) 306 | -10/Materials | Build established: Mutant 553 | -10/Materials | Discovered new exit (range 16) 766 | -10/Materials | Discovered new exit (range 13) 1328 | -10/Materials | Discovered new exit (range 15) 1466 | -10/Materials | Entered Mines 1467 | -10/Mines | Assembled infested the area 1472 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1516 | -10/Mines | Lost 3 allies 1615 | -10/Mines | Core integrity fell below 50% 1627 | -10/Mines | Core integrity fell below 20% 1808 | -10/Mines | Discovered new exit (range 13) 1855 | -10/Mines | Learned Materials stockpile data 1949 | -10/Mines | Entered Materials 1949 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2226 | -9/Materials | Discovered new exit (range 15) 2229 | -9/Materials | Destroyed 12 combat bots 2238 | -9/Materials | Lost 3 parts (1p2n) 2257 | -9/Materials | Build established: Tank 2639 | -9/Materials | Discovered new exit (range 11) 2828 | -9/Materials | Discovered new exit (range 9) 2911 | -9/Materials | Central database locked down 2958 | -9/Materials | Build established: Scavenger-Tank 3149 | -9/Materials | First assault squad dispatched 3416 | -9/Materials | Entered Mines 3431 | -9/Mines | Met a Derelict bent on vengeance 3764 | -9/Mines | Discovered new exit (range 9) 3777 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3783 | -9/Mines | Learned location of 1 exit from Proximity Caves 3985 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4011 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4011 | -9/Mines | Discovered new exit (range 5) 4218 | -9/Mines | Discovered new exit (range 6) 4221 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4404 | -9/Mines | Entered Exiles 4404 | -9/Exiles | Accompanied by 3 allies 4447 | -9/Exiles | Met 8R-AWN 4467 | -9/Exiles | Met EX-HEX 4513 | -9/Exiles | Met EX-BIN 4616 | -9/Exiles | Aligned with FarCom system 4618 | -9/Exiles | Given EX-Vault access code 4653 | -9/Exiles | Opened EX-Vault 4663 | -9/Exiles | Found Gui. Plasma Cannon 4672 | -9/Exiles | Found Cloak of Protection 4709 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4716 | -9/Exiles | Exiles lab attacked by MAIN.C 4755 | -9/Exiles | Learned location of Zion (-7) 4789 | -9/Exiles | Attacked by the Exiles 4800 | -9/Exiles | Allies destroyed EX-BIN 4849 | -9/Exiles | Lost 3 allies 4977 | -9/Exiles | Destroyed 8R-AWN 4985 | -9/Exiles | Found Prototype Processor 5003 | -9/Exiles | Lost 8 parts (1p2n1u4w) 5081 | -9/Exiles | Discovered new exit (range 11) 5096 | -9/Exiles | Stole two prototypes: Cloak of Protection, Gui. Plasma Cannon 5096 | -9/Exiles | Entered Mines 5385 | -8/Mines | Discovered new exit (range 4) 5468 | -8/Mines | Core integrity fell below 50% 5808 | -8/Mines | Discovered new exit (range 9) 5843 | -8/Mines | Entered Materials 5843 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6087 | -8/Materials | Discovered new exit (range 7) 6407 | -8/Materials | Discovered new exit (range 12) 7103 | -8/Materials | Build established: Tank 7148 | -8/Materials | Discovered new exit (range 9) 7151 | -8/Materials | Identified exit to Storage 7684 | -8/Materials | Discovered new exit (range 15) 8056 | -8/Materials | Central database locked down 8056 | -8/Materials | Identified Exp. Targeting Computer 8260 | -8/Materials | Build established: Skirmisher 8290 | -8/Materials | Entered Storage 8850 | -8/Storage | Discovered new exit (range 7) 9639 | -8/Storage | Garrison activated, responded to threat 9743 | -8/Storage | Met a pair of Derelict thieves 9786 | -8/Storage | Garrison activated, responded to threat 9858 | -8/Storage | Destroyed 12 combat bots 10137 | -8/Storage | Identified exit to Factory 10138 | -8/Storage | Entered Factory 10138 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10632 | -7/Factory | Identified exit to Lower Caves 10758 | -7/Factory | Fabricated Cryofiber Web? 10919 | -7/Factory | Destroyed 7 combat bots 11754 | -7/Factory | Build established: Mutant 12138 | -7/Factory | First assault squad dispatched 12160 | -7/Factory | Entered Lower Caves 12616 | -7/Lower Caves | Learned 8 Factory zone layouts 12644 | -7/Lower Caves | Found Alien Artifact 12644 | -7/Lower Caves | Identified Core Expander 12644 | -7/Lower Caves | Installed Core Expander, added new Utility slot 12699 | -7/Lower Caves | Spotted B-75 Beast 12987 | -7/Lower Caves | Found Prototype Device 13126 | -7/Lower Caves | Learned Factory terminal intel 13387 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 13441 | -7/Lower Caves | Discovered new exit (range 13) 13514 | -7/Lower Caves | Identified exit to Lower Caves 13515 | -7/Lower Caves | Entered another Lower Caves area 13585 | -7/Lower Caves | Discovered new exit (range 12) 13692 | -7/Lower Caves | Identified exit to Factory 13740 | -7/Lower Caves | Spotted B-75 Beast 13822 | -7/Lower Caves | Encountered a Warlord checkpoint 13826 | -7/Lower Caves | Build established: Scavenger-Mutant 13833 | -7/Lower Caves | Learned Factory garrison access intel 14272 | -7/Lower Caves | Encountered a Master Thief 14272 | -7/Lower Caves | Encountered a Master Thief 14272 | -7/Lower Caves | Encountered a Master Thief 14272 | -7/Lower Caves | Encountered a Master Thief 14274 | -7/Lower Caves | Prototype Device stolen by Master Thief 14280 | -7/Lower Caves | Lgt. Angular Momentum Engine stolen by Master Thief 14283 | -7/Lower Caves | Imp. Particle Charger stolen by Master Thief 14302 | -7/Lower Caves | Build established: Mutant 14309 | -7/Lower Caves | Lost 4 parts (2u2w) 14359 | -7/Lower Caves | Discovered new exit (range 14) 14372 | -7/Lower Caves | Identified exit to Zion 14422 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 14508 | -7/Lower Caves | Entered Zion 14552 | -7/Zion | Discovered new exit (range 15) 14604 | -7/Zion | Found Prototype Special Weapon 14606 | -7/Zion | Found Prototype Special Weapon 14608 | -7/Zion | Found Prototype Special Weapon 14610 | -7/Zion | Found Prototype Special Weapon 14611 | -7/Zion | Identified RU-N14's Throwing Claymores (x4) 14720 | -7/Zion | Learned location of Data Miner (-6) 14849 | -7/Zion | Learned Factory emergency access door positions 14939 | -7/Zion | Build established: Tank 15032 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 15048 | -7/Zion | Received a hallucinogenic algorithm 15055 | -7/Zion | Learned Factory recycling unit intel 15162 | -7/Zion | Found CR-A16's Pointy Stick 15258 | -7/Zion | Met Imprinter 15275 | -7/Zion | Imprinted 15277 | -7/Zion | Declared Zion's savior 15584 | -7/Zion | Identified exit to Proximity Caves 15620 | -7/Zion | Entered Proximity Caves 15620 | -6/Proximity Caves | Accompanied by 4 allies 15634 | -6/Proximity Caves | Spotted B-75 Beast 15667 | -6/Proximity Caves | Destroyed B-75 Beast 15709 | -6/Proximity Caves | Spotter reported a threat 15953 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15979 | -6/Proximity Caves | Build established: Scavenger-Tank 16151 | -6/Proximity Caves | Spotter reported a threat 16208 | -6/Proximity Caves | Spotter reported a threat 16233 | -6/Proximity Caves | Learned Factory emergency access door positions 16307 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 16345 | -6/Proximity Caves | Core integrity fell below 50% 16390 | -6/Proximity Caves | Lost 5 parts (1n3u1w) 16641 | -6/Proximity Caves | Build established: Scavenger-Mutant 16903 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 16934 | -6/Proximity Caves | Destroyed 8 combat bots 17764 | -6/Proximity Caves | Entered Factory 17764 | -6/Factory | Accompanied by 1 ally 17764 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 17765 | -6/Factory | Identified exit to Factory 17767 | -6/Factory | Loaded intel: 28 terminal locations 17768 | -6/Factory | Loaded intel: 8 recycling unit locations 17769 | -6/Factory | Loaded intel: 4 garrison access locations 17939 | -6/Factory | Discovered new exit (range 13) 17953 | -6/Factory | Garrison activated, responded to threat 18037 | -6/Factory | Found Prototype Launcher 18037 | -6/Factory | Identified Scatter Rocket Array 18047 | -6/Factory | Found Scatter Rocket Array 18091 | -6/Factory | Garrison activated, responded to threat 18114 | -6/Factory | Search patrols dispatched 18151 | -6/Factory | Discovered new exit (range 11) 18178 | -6/Factory | Discovered exit to Factory (range 15) 18352 | -6/Factory | Repaired Huge Storage Unit 18552 | -6/Factory | Zion Light squad teleported in 18602 | -6/Factory | Retrieved Zion intel report: Branch Access 18602 | -6/Factory | Identified exit to Lower Caves 18602 | -6/Factory | Identified exit to Extension 18673 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 18814 | -6/Factory | First assault squad dispatched 18818 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 19050 | -6/Factory | Sucked down chute 19050 | -6/Factory | Entered Waste 19065 | -6/Waste | EMP discharged 19065 | -6/Waste | System corruption reached 10% 19095 | -6/Waste | Spotted C-40 Crusher 19100 | -6/Waste | 2 allies followed down the chute 19109 | -6/Waste | Destroyed C-40 Crusher 19120 | -6/Waste | Found Damper Plating 19129 | -6/Waste | Spotted C-40 Crusher 19140 | -6/Waste | Spotted C-40 Crusher 19140 | -6/Waste | Spotted C-40 Crusher 19140 | -6/Waste | Spotted C-40 Crusher 19149 | -6/Waste | Allies destroyed C-40 Crusher 19156 | -6/Waste | Spotted C-40 Crusher 19165 | -6/Waste | EMP discharged 19194 | -6/Waste | Destroyed C-40 Crusher 19201 | -6/Waste | Destroyed C-40 Crusher 19201 | -6/Waste | Destroyed C-40 Crusher 19253 | -6/Waste | Destroyed C-40 Crusher 19265 | -6/Waste | EMP discharged 19275 | -6/Waste | Found Damper Plating 19345 | -6/Waste | Discovered new exit (range 12) 19365 | -6/Waste | EMP discharged 19465 | -6/Waste | EMP discharged 19474 | -6/Waste | Identified exit to Factory 19475 | -6/Waste | Entered Factory 19544 | -6/Factory | Discovered exit to Factory (range 12) 19606 | -6/Factory | Discovered exit to Lower Caves (range 10) 19670 | -6/Factory | Spotted B-75 Beast 19847 | -6/Factory | Zion hero teleported in (ME-RLN) 19900 | -6/Factory | Destroyed B-75 Beast 19961 | -6/Factory | Discovered exit to Extension (range 13) 19997 | -6/Factory | ME-RLN assimilated hostile G-50 Soldier 20017 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 20025 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 20030 | -6/Factory | Garrison activated, responded to threat 20059 | -6/Factory | Retrieved Zion intel report: Component Schematics 20070 | -6/Factory | Discovered exit to Factory (range 12) 20135 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 20154 | -6/Factory | Retrieved Zion intel report: Trap Installations 20176 | -6/Factory | ME-RLN assimilated hostile G-50 Soldier 20238 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 20402 | -6/Factory | Build established: Gunner 20403 | -6/Factory | Repaired Adv. Myomer Leg? 20569 | -6/Factory | ME-RLN assimilated hostile G-50 Soldier 20575 | -6/Factory | ME-RLN assimilated hostile W-25 Informer 20748 | -6/Factory | Fabricated Exp. Targeting Computer (x1) 20905 | -6/Factory | Entered Lower Caves 20905 | -6/Lower Caves | Accompanied by 1 ally (ME-RLN) 20920 | -6/Lower Caves | ME-RLN assimilated hostile S-27 Virus 21045 | -6/Lower Caves | Build established: Scavenger-Gunner 21135 | -6/Lower Caves | Learned Factory emergency access door positions 21156 | -6/Lower Caves | ME-RLN assimilated hostile S-27 Virus 21255 | -6/Lower Caves | Learned Research garrison access intel 21255 | -6/Lower Caves | Learned Factory trap positions 21420 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 21423 | -6/Lower Caves | ME-RLN assimilated hostile Y-54 Guardian 21539 | -6/Lower Caves | Discovered new exit (range 12) 21563 | -6/Lower Caves | Identified exit to Lower Caves 22365 | -6/Lower Caves | Entered another Lower Caves area 22365 | -6/Lower Caves | Accompanied by 1 ally (ME-RLN) 22367 | -6/Lower Caves | Encountered a Master Thief 22369 | -6/Lower Caves | Encountered a Master Thief 22371 | -6/Lower Caves | Cloak of Protection stolen by Master Thief 22372 | -6/Lower Caves | Adv. Myomer Leg stolen by Master Thief 22375 | -6/Lower Caves | Destroyed ME-RLN 22395 | -6/Lower Caves | Found ME-RLN's Chromatic Screen 22418 | -6/Lower Caves | Found Exp. Phase Shifter 22423 | -6/Lower Caves | Found System Mapper 22534 | -6/Lower Caves | Discovered exit to Factory (range 7) 22721 | -6/Lower Caves | Encountered a Warlord checkpoint 22875 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 22880 | -6/Lower Caves | Core integrity fell below 50% 23340 | -6/Lower Caves | Discovered new exit (range 13) 23606 | -6/Lower Caves | Identified exit to Data Miner 24431 | -6/Lower Caves | Entered Data Miner 24431 | -6/Data Miner | Discovered new exit (range 6) 24467 | -6/Data Miner | Met Data Miner 24521 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 24521 | -6/Data Miner | Learned location of Section 7 (-2) 24551 | -6/Data Miner | Received God Mode back door access code from Data Miner 24567 | -6/Data Miner | Destroyed Data Miner 24570 | -6/Data Miner | Interfaced with the Data Conduit 24761 | -6/Data Miner | Lost 3 parts (2n1u) 25010 | -6/Data Miner | Found Ghost Barrier 25012 | -6/Data Miner | Found Prototype Hackware 25015 | -6/Data Miner | Found Exp. Thermal Shield 25180 | -6/Data Miner | Identified exit to Proximity Caves 25183 | -6/Data Miner | Entered Proximity Caves 25196 | -5/Proximity Caves | Learned 4 Factory zone layouts 25351 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 25387 | -5/Proximity Caves | Destroyed 7 combat bots 25474 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 25503 | -5/Proximity Caves | Spotted B-75 Beast 25536 | -5/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 25542 | -5/Proximity Caves | Destroyed B-75 Beast 25567 | -5/Proximity Caves | Lost 5 parts (1n2u2w) 25735 | -5/Proximity Caves | Learned Factory security intel 25799 | -5/Proximity Caves | Build established: Scavenger-Mutant 26001 | -5/Proximity Caves | Discovered exit to Factory (range 8) 26423 | -5/Proximity Caves | Entered Factory 26423 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 26424 | -5/Factory | Identified exit to Upper Caves 26425 | -5/Factory | Identified exit to Factory 26426 | -5/Factory | Loaded intel: 113 trap records 26429 | -5/Factory | Loaded intel: 270 machine locations 26458 | -5/Factory | Zion Heavy Resupply teleported in 26714 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 26776 | -5/Factory | Watched by a mysterious "MATRIX" hacker 26862 | -5/Factory | Repaired Broken Lrn. Sensor Array? 26992 | -5/Factory | Retrieved Zion intel report: Component Schematics 27125 | -5/Factory | Identified Deep Network Scanner 27157 | -5/Factory | Intercept squad dispatched 27179 | -5/Factory | Spotted Tracker 27188 | -5/Factory | Destroyed Tracker 27208 | -5/Factory | Found Prototype Energy Gun 27208 | -5/Factory | Identified Immobilizer 27245 | -5/Factory | Spotted Combat Programmer 27272 | -5/Factory | Destroyed Combat Programmer 27293 | -5/Factory | Found Exp. Target Analyzer 27322 | -5/Factory | Found Exp. Targeting Computer 27458 | -5/Factory | Cargo convoy interrupted 27507 | -5/Factory | Lost 5 allies 27613 | -5/Factory | Build established: Scavenger-Skirmisher 27623 | -5/Factory | First assault squad dispatched 27623 | -5/Factory | Found Ragnarok Missile Launcher 27627 | -5/Factory | Found Centrium Heavy Armor Plating 27634 | -5/Factory | Found Centrium Heavy Armor Plating 27638 | -5/Factory | Found Centrium Heavy Armor Plating 27786 | -5/Factory | Entered Upper Caves 28466 | -5/Upper Caves | Encountered a Warlord checkpoint 28470 | -5/Upper Caves | Learned 12 Factory zone layouts 28498 | -5/Upper Caves | Ambushed by wild Derelicts 28806 | -5/Upper Caves | Lost 4 allies 28936 | -5/Upper Caves | Discovered new exit (range 9) 28951 | -5/Upper Caves | Identified exit to Upper Caves 28961 | -5/Upper Caves | Entered another Upper Caves area 29045 | -5/Upper Caves | Encountered a Warlord checkpoint 29295 | -5/Upper Caves | Discovered exit to Factory (range 14) 29724 | -5/Upper Caves | Learned 8 Factory zone layouts 30328 | -5/Upper Caves | Spotted B-75 Beast 30358 | -5/Upper Caves | Destroyed B-75 Beast 30445 | -5/Upper Caves | Encountered a Master Thief 30445 | -5/Upper Caves | Encountered a Master Thief 30446 | -5/Upper Caves | Cloak of Protection stolen by Master Thief 30447 | -5/Upper Caves | Encountered a Master Thief 30448 | -5/Upper Caves | Encountered a Master Thief 30449 | -5/Upper Caves | Deep Network Scanner stolen by Master Thief 30451 | -5/Upper Caves | Ragnarok Missile Launcher stolen by Master Thief 30469 | -5/Upper Caves | Prc. Phase Gun stolen by Master Thief 30478 | -5/Upper Caves | Discovered new exit (range 15) 30516 | -5/Upper Caves | Identified exit to Zhirov 30531 | -5/Upper Caves | Learned Factory trap positions 30789 | -5/Upper Caves | Entered Zhirov 30792 | -5/Zhirov | Discovered new exit (range 3) 30810 | -5/Zhirov | Met Zhirov 30840 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 30856 | -5/Zhirov | Found Alien Artifact 30856 | -5/Zhirov | Identified Integrated Reactor 30856 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 30872 | -5/Zhirov | Found Alien Artifact 30952 | -5/Zhirov | Identified exit to Proximity Caves 30955 | -5/Zhirov | Entered Proximity Caves 30979 | -4/Proximity Caves | Found Alien Artifact 31144 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 31195 | -4/Proximity Caves | Destroyed 12 combat bots 31204 | -4/Proximity Caves | Lost 4 parts (2n1u1w) 31219 | -4/Proximity Caves | Learned location of 1 exit from Research 31441 | -4/Proximity Caves | Build established: Scavenger-Mutant 31539 | -4/Proximity Caves | Lost 6 parts (4n1u1w) 31637 | -4/Proximity Caves | Learned Research garrison access intel 31726 | -4/Proximity Caves | Discovered exit to Factory (range 14) 31761 | -4/Proximity Caves | System corruption reached 10% 31765 | -4/Proximity Caves | Entered Factory 31765 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 31766 | -4/Factory | Identified exit to Research 31766 | -4/Factory | Identified exit to Upper Caves 31767 | -4/Factory | Loaded intel: 88 trap records 31768 | -4/Factory | Loaded intel: 244 machine locations 31828 | -4/Factory | Spotted B-86 Titan 31831 | -4/Factory | Destroyed B-86 Titan 32194 | -4/Factory | Retrieved Zion intel report: Trap Installations 32195 | -4/Factory | Zion Heavy squad teleported in 32335 | -4/Factory | Identified Transdimensional Reconstructor 32500 | -4/Factory | Intercept squad dispatched 32527 | -4/Factory | Spotted Tracker 32528 | -4/Factory | Spotted Tracker 32531 | -4/Factory | Destroyed Tracker 32543 | -4/Factory | Destroyed Tracker 32564 | -4/Factory | Spotted Combat Programmer 32570 | -4/Factory | Destroyed Combat Programmer 32587 | -4/Factory | Spotted Combat Programmer 32600 | -4/Factory | Destroyed Combat Programmer 32689 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 32690 | -4/Factory | Zion hero teleported in (12-ASH) 32791 | -4/Factory | Build established: Scavenger-Tank 32918 | -4/Factory | Discovered exit to Research (range 15) 33061 | -4/Factory | Zion Light squad teleported in 33265 | -4/Factory | First assault squad dispatched 33296 | -4/Factory | Lost 3 allies 33297 | -4/Factory | Found Prototype Ballistic Gun 33343 | -4/Factory | Terminal network hard line cut 33364 | -4/Factory | Garrison activated, responded to threat 33449 | -4/Factory | Repaired Centrium Heavy Armor Plating 33739 | -4/Factory | Destroyed 9 combat bots 33799 | -4/Factory | Identified 12-ASH's Boomstick 33804 | -4/Factory | Found Exp. System Shield 33828 | -4/Factory | Entered Upper Caves 33882 | -4/Upper Caves | Learned Research non-interactive machine intel 34277 | -4/Upper Caves | Encountered a Warlord checkpoint 34396 | -4/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 34504 | -4/Upper Caves | Discovered new exit (range 6) 34508 | -4/Upper Caves | Identified exit to Upper Caves 34627 | -4/Upper Caves | Entered another Upper Caves area 34669 | -4/Upper Caves | Discovered exit to Research (range 14) 35124 | -4/Upper Caves | Discovered new exit (range 8) 35131 | -4/Upper Caves | Identified exit to Warlord 35302 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 35609 | -4/Upper Caves | Entered Warlord 35645 | -4/Warlord | System corruption cleaned by Quarantine Array 36023 | -4/Warlord | Learned Armory recycling unit intel 36023 | -4/Warlord | Learned Factory fabricator intel 36023 | -4/Warlord | Learned Testing security intel 36023 | -4/Warlord | Learned Armory security intel 36024 | -4/Warlord | Learned 4 Quarantine zone layouts 36024 | -4/Warlord | Learned 4 Access zone layouts 36026 | -4/Warlord | Learned Quarantine stockpile data 36070 | -4/Warlord | Rebuked by Warlord 36074 | -4/Warlord | Opened Warlord's prototype stash 36079 | -4/Warlord | Found Thermal Barrier 36083 | -4/Warlord | Warlord's base attacked by MAIN.C 36093 | -4/Warlord | Found System Mapper 36102 | -4/Warlord | Found Vortex Chain Reactor 36253 | -4/Warlord | Found Prototype Energy Gun 36253 | -4/Warlord | Identified Vortex Rifle 36257 | -4/Warlord | Found Prototype Energy Cannon 36257 | -4/Warlord | Identified Vortex Cannon 36260 | -4/Warlord | Found Prototype Piercing Weapon 36260 | -4/Warlord | Identified Vortex Lance 36265 | -4/Warlord | Found Prototype Launcher 36265 | -4/Warlord | Identified Vortex Catalyst Activator 36289 | -4/Warlord | Found Vortex Cannon 36433 | -4/Warlord | Warlord forces counterattacked 36448 | -4/Warlord | P-80 Master assimilated allied KB-EB5(g) 36629 | -4/Warlord | Spotted Executioner 36660 | -4/Warlord | Lost 21 allies 36744 | -4/Warlord | Lost 6 allies 36758 | -4/Warlord | Warlord base infiltrated, sounded retreat 36797 | -4/Warlord | Lost 4 allies 36936 | -4/Warlord | Spotted Striker 37001 | -4/Warlord | Spotted Executioner 37008 | -4/Warlord | Spotted Executioner 37011 | -4/Warlord | Spotted B-86 Titan 37011 | -4/Warlord | Spotted B-90 Cyclops 37017 | -4/Warlord | Allies destroyed B-90 Cyclops 37025 | -4/Warlord | Allies destroyed B-86 Titan 37037 | -4/Warlord | Found Corrupted Prototype Processor 37038 | -4/Warlord | Identified Exp. Core Analyzer 37055 | -4/Warlord | Lost 15 allies 37063 | -4/Warlord | Discovered new exit (range 12) 37099 | -4/Warlord | Spotted Executioner 37106 | -4/Warlord | Spotted Executioner 37109 | -4/Warlord | Allies destroyed Executioner 37111 | -4/Warlord | Allies destroyed Executioner 37112 | -4/Warlord | Spotted Executioner 37139 | -4/Warlord | Identified exit to Proximity Caves 37147 | -4/Warlord | Entered Proximity Caves 37147 | -3/Proximity Caves | Accompanied by 1 ally 37150 | -3/Proximity Caves | Lost 13 allies 38037 | -3/Proximity Caves | Discovered exit to Research (range 7) 38065 | -3/Proximity Caves | Entered Research 38065 | -3/Research | Evolved 2 slots: Power x1, Utility x1 38066 | -3/Research | Identified exit to Armory 38067 | -3/Research | Identified exit to Testing 38068 | -3/Research | Loaded intel: 131 machine locations 38069 | -3/Research | Loaded intel: 84 non-interactive machine locations 38070 | -3/Research | Loaded intel: 4 garrison access locations 38085 | -3/Research | Zion Hacker squad teleported in 38217 | -3/Research | Fabricated Adv. Myomer Leg? 38230 | -3/Research | Retrieved Zion intel report: Prototype Schematics 38391 | -3/Research | Retrieved Zion intel report: Main Access 38391 | -3/Research | Identified exit to Research 38392 | -3/Research | Zion Infowar Resupply teleported in 38474 | -3/Research | Intercept squad dispatched 38495 | -3/Research | Spotted Tracker 38496 | -3/Research | Destroyed Tracker 38515 | -3/Research | Found Exp. Targeting Computer 38522 | -3/Research | Spotted Combat Programmer 38532 | -3/Research | Destroyed Combat Programmer 38543 | -3/Research | Found Prototype Energy Cannon 38543 | -3/Research | Identified EMDS 38557 | -3/Research | Found Exp. Phase Shifter 39051 | -3/Research | Entered Testing 39052 | -3/Testing | Loaded intel: 63 machine locations 39089 | -3/Testing | Identified Dimensional Node Initializer 39279 | -3/Testing | Crushed by falling debris 39428 | -3/Testing | Retrieved Zion intel report: Emergency Access 39485 | -3/Testing | Intercept squad dispatched 39491 | -3/Testing | Spotted Tracker 39497 | -3/Testing | Destroyed Tracker 39506 | -3/Testing | Spotted Combat Programmer 39518 | -3/Testing | Destroyed Combat Programmer 39525 | -3/Testing | Found Exp. Phase Shifter 39542 | -3/Testing | Retrieved Zion intel report: Prototype Schematics 39567 | -3/Testing | Retrieved Zion intel report: Active Garrisons 39798 | -3/Testing | Discovered exit to Research (range 9) 39806 | -3/Testing | Retrieved Zion intel report: Prototype Schematics 39831 | -3/Testing | Found Prototype Energy Cannon 39831 | -3/Testing | Identified Disintegrator 39867 | -3/Testing | Found Prototype Device 39867 | -3/Testing | Identified Exp. Hardlight Generator 39886 | -3/Testing | Retrieved Zion intel report: Prototype Schematics 39981 | -3/Testing | Retrieved Zion intel report: Branch Access 40046 | -3/Testing | Intercept squad dispatched 40054 | -3/Testing | Spotted Tracker 40055 | -3/Testing | Spotted Tracker 40055 | -3/Testing | Spotted Tracker 40060 | -3/Testing | Destroyed Tracker 40073 | -3/Testing | Spotted Combat Programmer 40086 | -3/Testing | System corruption reached 10% 40096 | -3/Testing | Spotted Combat Programmer 40097 | -3/Testing | Spotted Combat Programmer 40098 | -3/Testing | Destroyed Tracker 40111 | -3/Testing | Lost 5 parts (1p1u3w) 40118 | -3/Testing | Destroyed Tracker 40128 | -3/Testing | Destroyed Combat Programmer 40132 | -3/Testing | Destroyed Combat Programmer 40142 | -3/Testing | Destroyed Combat Programmer 40153 | -3/Testing | Found Exp. Focal Shield 40163 | -3/Testing | Destroyed 11 combat bots 40298 | -3/Testing | Terminal network hard line cut 40365 | -3/Testing | Found Prototype Ballistic Gun 40481 | -3/Testing | System corruption reached 30% 40609 | -3/Testing | Entered Research 40609 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 40610 | -2/Research | Identified exit to Access 40610 | -2/Research | Identified Hyp. Multirail 40611 | -2/Research | Loaded intel: 128 machine locations 40612 | -2/Research | Loaded intel: 3 garrison access locations 40693 | -2/Research | Repaired Broken Graviton Reactor 40765 | -2/Research | Fabricated Exp. Utility Shielding (x1) 40775 | -2/Research | Build established: Hacker-Skirmisher 40930 | -2/Research | Destroyed 16 combat bots 40972 | -2/Research | Zion Light squad teleported in 41047 | -2/Research | Lost 3 allies 41049 | -2/Research | Found Prototype Protection 41053 | -2/Research | Identified Zio. Weapon Casing 41139 | -2/Research | Zion Hacker squad teleported in 41148 | -2/Research | Discovered exit to Access (range 15) 41198 | -2/Research | Build established: Scavenger-Tank 41320 | -2/Research | Found Prototype Device 41320 | -2/Research | Identified Exp. Transmission Jammer 41454 | -2/Research | Zion Heavy squad teleported in 41507 | -2/Research | P-80 Master assimilated allied BH-5BQ(Z) 41582 | -2/Research | Destroyed 7 combat bots 41651 | -2/Research | Discovered new exit (range 5) 41655 | -2/Research | Identified exit to Quarantine 41805 | -2/Research | Entered Quarantine 41806 | -2/Quarantine | Identified exit to Section 7 41808 | -2/Quarantine | Loaded intel: 82 machine locations 41864 | -2/Quarantine | Retrieved Zion intel report: Emergency Access 41904 | -2/Quarantine | Retrieved Zion intel report: Prototype Stockpiles 42101 | -2/Quarantine | Cryocooling Duct disabled 42107 | -2/Quarantine | Build established: Messiah-Tank 42111 | -2/Quarantine | Retrieved Zion intel report: Component Schematics 42116 | -2/Quarantine | Ambient heat levels rising (+20) 42116 | -2/Quarantine | Non-combat units ordered to evacuate 42180 | -2/Quarantine | Cryocooling Duct disabled 42195 | -2/Quarantine | Ambient heat levels rising (+20) 42195 | -2/Quarantine | Combat units ordered to evacuate 42264 | -2/Quarantine | Retrieved Zion intel report: Active Garrisons 42276 | -2/Quarantine | Destroyed 9 combat bots 42295 | -2/Quarantine | Quarantine Guard activated 42353 | -2/Quarantine | Destroyed Quarantine Guard 42366 | -2/Quarantine | Spotted Quarantine Guard 42368 | -2/Quarantine | Destroyed Quarantine Guard 42369 | -2/Quarantine | Spotted Quarantine Guard 42370 | -2/Quarantine | Spotted Quarantine Guard 42379 | -2/Quarantine | Destroyed Quarantine Guard 42430 | -2/Quarantine | Destroyed Quarantine Guard 42451 | -2/Quarantine | Retrieved Zion intel report: Depthwide Sectors/-2 42473 | -2/Quarantine | Spotted Quarantine Guard 42495 | -2/Quarantine | Destroyed Quarantine Guard 42550 | -2/Quarantine | Spotted Quarantine Guard 42558 | -2/Quarantine | Destroyed Quarantine Guard 42571 | -2/Quarantine | Retrieved Zion intel report: Component Stockpiles 42593 | -2/Quarantine | Retrieved Zion intel report: Prototype Schematics 42658 | -2/Quarantine | Spotted Quarantine Guard 42663 | -2/Quarantine | Destroyed Quarantine Guard 42687 | -2/Quarantine | Retrieved Zion intel report: Guard Positions 42754 | -2/Quarantine | Spotted Quarantine Guard 42765 | -2/Quarantine | Destroyed Quarantine Guard 42807 | -2/Quarantine | Destroyed Quarantine Guard 42815 | -2/Quarantine | Spotted Quarantine Guard 42821 | -2/Quarantine | Destroyed Quarantine Guard 42823 | -2/Quarantine | Discovered exit to Access (range 5) 42836 | -2/Quarantine | Found Alien Artifact 42836 | -2/Quarantine | Identified Phase Armor 43242 | -2/Quarantine | Build established: Messiah-Skirmisher 43368 | -2/Quarantine | Terminal network hard line cut 43449 | -2/Quarantine | Repaired Centrium Heavy Armor Plating 43485 | -2/Quarantine | Repaired Centrium Heavy Armor Plating 43486 | -2/Quarantine | Hacking Suite fried by hacking feedback 43715 | -2/Quarantine | Repaired Exp. Weapon Shielding 44152 | -2/Quarantine | Found Alien Slashing Weapon 44152 | -2/Quarantine | Identified Sigix Broadsword 44211 | -2/Quarantine | Build established: Scavenger-Skirmisher 44255 | -2/Quarantine | Spotted Fortress 44314 | -2/Quarantine | Destroyed Fortress 44688 | -2/Quarantine | Met incapacitated Sigix Warrior 44688 | -2/Quarantine | Lockdown squad dispatched 44932 | -2/Quarantine | Spotted Lightning 44932 | -2/Quarantine | Spotted Lightning 44934 | -2/Quarantine | Spotted Lightning 44938 | -2/Quarantine | Destroyed Lightning 44942 | -2/Quarantine | Destroyed Lightning 44942 | -2/Quarantine | Destroyed Lightning 44977 | -2/Quarantine | Found Exp. EM Shield 44995 | -2/Quarantine | Found EMDS 45014 | -2/Quarantine | Found Exp. Phase Shifter 45021 | -2/Quarantine | Found Exp. Phase Shifter 45161 | -2/Quarantine | Found Alien Artifact 45161 | -2/Quarantine | Identified Core Reset Matrix 45161 | -2/Quarantine | Used Core Reset Matrix 45165 | -2/Quarantine | Sensed 10 artifacts in vicinity 45328 | -2/Quarantine | Found Subatomic Replicator 45595 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 45602 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 45833 | -2/Quarantine | Discovered exit to Access (range 12) 46054 | -2/Quarantine | Destroyed Quarantine Guard 46057 | -2/Quarantine | Spotted Quarantine Guard 46058 | -2/Quarantine | Discovered new exit (range 9) 46058 | -2/Quarantine | Destroyed Quarantine Guard 46061 | -2/Quarantine | Discovered exit to Section 7 (range 6) 46084 | -2/Quarantine | Identified exit to Protoforge 46089 | -2/Quarantine | Entered Section 7 46090 | -2/Section 7 | Detected hypermatrix surge 46090 | -2/Section 7 | Sensed 22 artifacts in vicinity 46099 | -2/Section 7 | Found Integrated Dissipator 46099 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 46262 | -2/Section 7 | Spotted S7 Guard 46278 | -2/Section 7 | Destroyed S7 Guard 46307 | -2/Section 7 | Garrison activated, responded to threat 46332 | -2/Section 7 | Found Core Membrane 46332 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 46629 | -2/Section 7 | Build established: Alien-Skirmisher 46654 | -2/Section 7 | Found Prototype Processor 46654 | -2/Section 7 | Identified Exp. Melee Analysis Suite 46694 | -2/Section 7 | Scanned by Researcher 46736 | -2/Section 7 | Destroyed 10 combat bots 46738 | -2/Section 7 | Spotted B-90 Cyclops 46740 | -2/Section 7 | Destroyed B-90 Cyclops 46822 | -2/Section 7 | High security lockdown imminent 46856 | -2/Section 7 | Destroyed 11 combat bots 46878 | -2/Section 7 | Found Integrated Dissipator 46878 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 46896 | -2/Section 7 | Initialized slip node 46902 | -2/Section 7 | High security lockdown engaged 46931 | -2/Section 7 | Intercept squad dispatched 46940 | -2/Section 7 | Spotted Tracker 46940 | -2/Section 7 | Spotted Tracker 46947 | -2/Section 7 | Spotted Combat Programmer 46947 | -2/Section 7 | Spotted Combat Programmer 46955 | -2/Section 7 | Destroyed Tracker 46959 | -2/Section 7 | Destroyed Tracker 46980 | -2/Section 7 | Destroyed 11 combat bots 47053 | -2/Section 7 | Destroyed Combat Programmer 47068 | -2/Section 7 | Spotted Alpha 7 47069 | -2/Section 7 | Spotted Alpha 7 47101 | -2/Section 7 | Lost 5 parts (2n3u) 47225 | -2/Section 7 | Destroyed Alpha 7 47234 | -2/Section 7 | Found Prototype Ballistic Gun 47252 | -2/Section 7 | Destroyed Alpha 7 47294 | -2/Section 7 | Found Sigix Sheargun 47296 | -2/Section 7 | Found Sigix Sheargun 47308 | -2/Section 7 | Spotted Striker 47308 | -2/Section 7 | Spotted Striker 47319 | -2/Section 7 | Destroyed Striker 47321 | -2/Section 7 | Spotted Striker 47322 | -2/Section 7 | Spotted Striker 47325 | -2/Section 7 | Destroyed Striker 47329 | -2/Section 7 | Destroyed Striker 47333 | -2/Section 7 | Destroyed Striker 47340 | -2/Section 7 | Identified Multirail 47417 | -2/Section 7 | Destroyed 10 combat bots 47554 | -2/Section 7 | Spotted Executioner 47555 | -2/Section 7 | Spotted Executioner 47558 | -2/Section 7 | Destroyed Executioner 47560 | -2/Section 7 | Destroyed Executioner 47632 | -2/Section 7 | Spotted Striker 47634 | -2/Section 7 | Spotted Striker 47637 | -2/Section 7 | Destroyed Striker 47641 | -2/Section 7 | Spotted Striker 47645 | -2/Section 7 | Build established: Alien-Tank 47647 | -2/Section 7 | Destroyed Striker 47647 | -2/Section 7 | Destroyed Striker 47671 | -2/Section 7 | Spotted Executioner 47677 | -2/Section 7 | Destroyed Executioner 47707 | -2/Section 7 | Destroyed Executioner 47746 | -2/Section 7 | Destroyed 18 combat bots 47865 | -2/Section 7 | Spotted Striker 47867 | -2/Section 7 | Destroyed Striker 47895 | -2/Section 7 | Destroyed 9 combat bots 47920 | -2/Section 7 | Spotted Executioner 47930 | -2/Section 7 | Destroyed Executioner 47977 | -2/Section 7 | Spotted Investigator 47980 | -2/Section 7 | Destroyed 13 combat bots 47980 | -2/Section 7 | Destroyed Investigator 48017 | -2/Section 7 | Sterilization system engaged 48017 | -2/Section 7 | Non-combat units ordered to evacuate 48017 | -2/Section 7 | Destroyed 10 combat bots 48070 | -2/Section 7 | Spotted Striker 48071 | -2/Section 7 | Destroyed Striker 48117 | -2/Section 7 | Combat units ordered to evacuate 48121 | -2/Section 7 | Destroyed 14 combat bots 48125 | -2/Section 7 | Destroyed Striker 48174 | -2/Section 7 | Spotted Executioner 48177 | -2/Section 7 | Spotted Executioner 48184 | -2/Section 7 | Destroyed Executioner 48186 | -2/Section 7 | Destroyed Executioner 48204 | -2/Section 7 | Found Exp. Core Analyzer 48210 | -2/Section 7 | Found Prototype Processor 48317 | -2/Section 7 | Ambient heat levels rising (+10) 48410 | -2/Section 7 | Found Sigix Sheargun 48467 | -2/Section 7 | Ambient heat levels rising (+10) 48471 | -2/Section 7 | Spotted B-99 Colossus 48485 | -2/Section 7 | Destroyed B-99 Colossus 48489 | -2/Section 7 | Found Multirail 48531 | -2/Section 7 | Build established: Scavenger-Tank 48532 | -2/Section 7 | Found Integrity Redistributor 48617 | -2/Section 7 | Ambient heat levels rising (+10) 48640 | -2/Section 7 | Found LRC Storage 48640 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 48643 | -2/Section 7 | Found LRC Armor 48643 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 48767 | -2/Section 7 | Ambient heat levels rising (+10) 48801 | -2/Section 7 | Discovered exit to Access (range 22) 48832 | -2/Section 7 | Found Integrity Redistributor 48867 | -2/Section 7 | Found Prototype Launcher 48867 | -2/Section 7 | Identified Gui. Micro-nuke Launcher 48912 | -2/Section 7 | Found Corrupted Prototype Protection 48912 | -2/Section 7 | Identified Hvy. Regenerative Plating 48917 | -2/Section 7 | Ambient heat levels rising (+10) 48933 | -2/Section 7 | Build established: Alien-Tank 48994 | -2/Section 7 | Spotted S7 Guard 49002 | -2/Section 7 | Found Core Regenerator 49030 | -2/Section 7 | Found Prototype Device 49030 | -2/Section 7 | Identified System Purifier 49066 | -2/Section 7 | Destroyed S7 Guard 49067 | -2/Section 7 | Ambient heat levels rising (+10) 49079 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-479) 49080 | -2/Section 7 | Core integrity fell below 50% 49085 | -2/Section 7 | Identified Exp. Targeting Computer 49088 | -2/Section 7 | Found Hvy. Regenerative Plating 49217 | -2/Section 7 | Ambient heat levels rising (+10) 49297 | -2/Section 7 | Found Spacefold Activator 49367 | -2/Section 7 | Ambient heat levels rising (+10) 49400 | -2/Section 7 | Build established: Alien-Gunner 49496 | -2/Section 7 | Entered Access 49496 | -1/Access | Evolved 2 slots: Power x1, Weapon x1 49512 | -1/Access | High security lockdown imminent 49557 | -1/Access | Destroyed 9 combat bots 49592 | -1/Access | High security lockdown engaged 49723 | -1/Access | Found Prototype Launcher 49723 | -1/Access | Identified Hellfire Missile Launcher 49725 | -1/Access | Used Subatomic Replicator to replicate Hyp. Multirail 49880 | -1/Access | Spotted Executioner 49887 | -1/Access | Destroyed Executioner 49918 | -1/Access | Spotted Striker 49918 | -1/Access | Spotted Striker 49919 | -1/Access | Destroyed Striker 49922 | -1/Access | Destroyed Striker 49961 | -1/Access | Destroyed 23 combat bots 49975 | -1/Access | Spotted Executioner 49977 | -1/Access | Destroyed Executioner 49978 | -1/Access | Spotted Executioner 49983 | -1/Access | Destroyed Executioner 50018 | -1/Access | Spotted Investigator 50022 | -1/Access | Destroyed Investigator 50075 | -1/Access | Destroyed 22 combat bots 50162 | -1/Access | Spotted Striker 50165 | -1/Access | Destroyed Striker 50177 | -1/Access | Spotted Striker 50177 | -1/Access | Spotted Striker 50177 | -1/Access | Spotted Executioner 50183 | -1/Access | Destroyed Striker 50197 | -1/Access | Destroyed Striker 50249 | -1/Access | Destroyed Executioner 50270 | -1/Access | Found Exp. Targeting Computer 50283 | -1/Access | Destroyed 32 combat bots 50364 | -1/Access | Destroyed Executioner 50364 | -1/Access | Destroyed Executioner 50406 | -1/Access | Destroyed 11 combat bots 50413 | -1/Access | Found Exp. Core Analyzer 50429 | -1/Access | Destroyed Executioner 50436 | -1/Access | Spotted Executioner 50441 | -1/Access | Destroyed Executioner 50480 | -1/Access | Spotted Striker 50489 | -1/Access | Destroyed Striker 50500 | -1/Access | Found Prototype Device 50501 | -1/Access | Identified Adv. Kinecellerator 50510 | -1/Access | Destroyed 17 combat bots 50527 | -1/Access | Used Integrity Redistributor, redistributed integrity from core (-298) 50529 | -1/Access | Used Core Regenerator, restored core integrity (+462) 50571 | -1/Access | Build established: Scavenger-Gunner 50582 | -1/Access | Sterilization system engaged 50582 | -1/Access | Destroyed 9 combat bots 50595 | -1/Access | Spotted Executioner 50595 | -1/Access | Spotted Striker 50600 | -1/Access | Destroyed Striker 50606 | -1/Access | Destroyed Executioner 50632 | -1/Access | Found Adv. Kinecellerator 50709 | -1/Access | Destroyed 11 combat bots 50882 | -1/Access | Ambient heat levels rising (+10) 51015 | -1/Access | Found Prototype Device 51015 | -1/Access | Identified Exp. EM Disruption Field 51032 | -1/Access | Ambient heat levels rising (+10) 51182 | -1/Access | Ambient heat levels rising (+10) 51201 | -1/Access | Build established: Scavenger-Executioner 51332 | -1/Access | Ambient heat levels rising (+10) 51482 | -1/Access | Ambient heat levels rising (+10) 51500 | -1/Access | Energy Cycler disabled 51563 | -1/Access | Spotted B-99 Colossus 51627 | -1/Access | Destroyed B-99 Colossus 51630 | -1/Access | Found Multirail 51632 | -1/Access | Ambient heat levels rising (+10) 51635 | -1/Access | Found Unknown Protection 51782 | -1/Access | Ambient heat levels rising (+10) 51816 | -1/Access | Spotted B-99 Colossus 51817 | -1/Access | Spotted B-99 Colossus 51895 | -1/Access | Crushed by falling debris 51899 | -1/Access | Identified Hvy. Reflective Plating 51913 | -1/Access | Destroyed B-99 Colossus 51921 | -1/Access | Found Multirail 51923 | -1/Access | Found Unknown Protection 51923 | -1/Access | Identified Hvy. Insulated Plating 51932 | -1/Access | Ambient heat levels rising (+10) 51935 | -1/Access | Destroyed B-99 Colossus 51943 | -1/Access | Found Hvy. Reflective Plating 51953 | -1/Access | Lost 8 parts (6u2w) 51993 | -1/Access | Discovered new exit (range 5) 52082 | -1/Access | Ambient heat levels rising (+10) 52232 | -1/Access | Ambient heat levels rising (+10) 52357 | -1/Access | Build established: Scavenger-Gunner 52382 | -1/Access | Ambient heat levels rising (+10) 52418 | -1/Access | Found Unknown Device 52418 | -1/Access | Identified Quantum Capacitor 52463 | -1/Access | Found Exp. EM Shield 52532 | -1/Access | Ambient heat levels rising (+10) 52607 | -1/Access | Found Prototype Launcher 52607 | -1/Access | Identified Point Singularity Launcher 52682 | -1/Access | Ambient heat levels rising (+10) 52777 | -1/Access | Found Unknown Device 52777 | -1/Access | Identified Heavy Servo Lattice 52832 | -1/Access | Ambient heat levels rising (+10) 52842 | -1/Access | Build established: Alien-Gunner 52982 | -1/Access | Ambient heat levels rising (+10) 52998 | -1/Access | Found Unknown Device 52999 | -1/Access | Identified Adv. Force Booster 53132 | -1/Access | Ambient heat levels rising (+10) 53282 | -1/Access | Ambient heat levels rising (+10) 53432 | -1/Access | Ambient heat levels rising (+10) 53491 | -1/Access | Core integrity fell below 50% 53493 | *** | Heading to fleet! Last Messages --------------- 53471_ Overheating: Adv. Cooling System damaged (-62). 53474_ Power failure averted by Adv. Cryofiber Web. 53477_ Adv. Cooling System broken. 53477_ Overheating: Short circuit. 53481_ Short circuit averted by Adv. Cryofiber Web. 53483_ Overheating: System interference. 53483_ Exp. Optical Array temporarily disabled. 53484_ Power failure averted by Adv. Cryofiber Web. 53484_ Terminal unresponsive. 53486_ Power failure averted by Adv. Cryofiber Web. 53486_ Short circuit averted by Adv. Cryofiber Web. 53491_ Overheating: Core damaged (-240). 53492_ Matter decay averted by Adv. Cryofiber Web. Map ----- +----------------------------------------------------+ | + #???????????????????########### + " " | | # #???????????????????# # # """ " | | # #???????????????????# # # | | # #???????????????????# # # | | # #???????????????????# # ########## | | # #???????????????????# # #????????? | | # #???????????????????# # #????????? | | +#### #???????????????????# + #????????? | | #??# #???????????????????# # #????????? | | #??# #???????????????????########### #????????? | | #### ############################### #????????? | | !%=## #????????? | | = ## #????????? | | #######????######### ""##########????????? | | #??????????????????# ""#?????????????????? | | #??????????????????# ""#?????????????????? | | #??????????????????# T#?????????????????? | | #??????????????????# ""#?????????????????? | | ########???????????# ""#?????????????????? | | #??????????## ""##????????????????? | | #??????????# #????????????????? | | #??????????## ##????????????????? | | #???????????# #?????????????????? | | ####+##########??# #?????????????????? | | # #??# #?????????????????? | | # #??# @" #?????????????????? | | # #??# "" #?????????????????? | | # #??# #?????????????????? | | # #??# #?????????????????? | | # #??# #?????????????????? | | ################?#""""" """"#?????????????????? | | #?# #??????" "?????????????????????? | | ####?# #??????" "?????????????????????? | | ?????# ###""""" """"#?????????????????? | | ?????# # # *= #?????????????????? | | ###### = "## %! #?????????????????? | | + "## = #?????????????????? | | ##### ###! #????????##?????### | | #???# #?# #????????# ???? | | #???# #?# #????????# ???? | | #???# #?# % #????????# "" | | #???# % #?#"""% ####????????# """" " | | #???# #?# %"*% #???????????# """" " | | +########## #######""% ] #???????????# """" " | | % % % #???????????# """" | | % #???????????# """" " | | % #???????????# "" " | | #???????????# "" " | | #???????????# % | | #???????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 196 Coolant Potential 120 Energy Generation 83 Energy Capacity 850 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 10 Cloak Strength 5 Base Temperature (-) 200 EM Shielding 4 Corruption Block 5 Armor Coverage 2400 Resistance: KI 30 Resistance: TH 50 Resistance: EX 20 Resistance: EM 90 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 90 Weapon Shielding 90 Point Defense Rating 240 Weapon Cycling 25 Melee Speed Boost 30 Phase Shifting 20 Evasion (%) 90 Targeting Accuracy 24 Target Analysis 8 Core Analysis 12 Recoil Reduction 6 Particle Charging 25 Force Boost 40 Salvage Targeting 2 Offensive Hacking 30 Defensive Hacking 20 Authchip Count 1 Trap Extractor Capacity 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Cryofiber Web | x2 | -7/Factory | Authchip Exp. Targeting Computer | x1 | -6/Factory | Authchip Adv. Myomer Leg | x1 | -3/Research | Authchip Exp. Utility Shielding | x1 | -2/Research Repaired ---------- Huge Storage Unit | 32% | -6/Factory Adv. Myomer Leg | 4% | -6/Factory Lrn. Sensor Array | 62% | -5/Factory | Broken Centrium Heavy Armor Plating | 72% | -4/Factory Graviton Reactor | 8% | -2/Research | Broken Centrium Heavy Armor Plating | 13% | -2/Quarantine Centrium Heavy Armor Plating | 67% | -2/Quarantine Exp. Weapon Shielding | 1% | -2/Quarantine Studied --------- Quantum Reactor | -2/Quarantine | Hacked Imp. Thunder Leg | -2/Quarantine | Hacked Alien Tech Used ----------------- Core Expander Integrated Reactor Phase Armor Sigix Broadsword Core Reset Matrix Integrated Dissipator Core Membrane Dimensional Node Initializer LRC Storage LRC Armor Sigix Sheargun Integrity Redistributor Subatomic Replicator Core Regenerator Achievements -------------- None Challenges ------------ None Game ------ Seed HelicalCompositeMultitool Manual? 0 Play Time 08:23:22 Cumulative 1061.6 hours Start 2026.09.01 @ 21:33:40 End 2026.09.02 @ 20:35:31 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 295 Rogue 295 Adventurer 0 Explorer 0 Win Type 2 Total 48 Types 13/11/12/2/2/0/4/1/1/2 Lore% 96 Gallery% 91 Achievement% 87 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 411f92ae-90ae-4af1-b3b3-9adf096ce4c9