Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.12 @ 15:51:34 Player: Zirov Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (112) 560 Value Destroyed (3177) 3177 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (408) 408 TOTAL SCORE: 7845 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 97 Aligned with FarCom 300 Cogmind --------- Core Integrity 619/700 Matter 19/300 Energy 290/290 System Corruption 7% Temperature Warm (116) Movement Treading (162) Location -7/Factory Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (4) --- Light Treads Light Treads Armored Treads Medium Treads > --- UTILITY (4) ------ Improved Heat Sink High-capacity Storage Unit Advanced Targeting Computer Weapon Cycler (fused) > --- WEAPON (4) ------- Heavy Assault Rifle (fused) Assault Cannon Gauss Cannon Bore Cannon > --- INVENTORY (20) --- Light Treads Improved Titanium Leg Cryofiber Web Improved Signal Interpreter Advanced Terrain Scan Processor Improved Weapon Shielding Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating EM Shotgun EM Shotgun Heavy EM Shotgun Cooled Particle Cannon AWS/Autocannon Rocket Launcher Missile Launcher Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Armored Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Advanced Targeting Computer Weapon Cycler > --- WEAPON ----------- Heavy Assault Rifle Assault Cannon Gauss Cannon Bore Cannon > --- INVENTORY -------- Light Treads Improved Titanium Leg Cryofiber Web Improved Signal Interpreter Advanced Terrain Scan Processor Improved Weapon Shielding Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating EM Shotgun EM Shotgun Heavy EM Shotgun Cooled Particle Cannon AWS/Autocannon Rocket Launcher Missile Launcher [Rating: 45] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Ballistic Gun Improved Assault Rifle Ballistic Cannon Bore Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . 2 . . . 2 2 Power . | . . . . . . . . . Propulsion 2 | . . . 1 . . . . 1 Utility 2 | . . . . . . . 2 . Weapon 2 | . . . 1 . . . . 1 Parts Attached 81 | 6 5 3 23 1 . 1 21 21 Power 10 | 1 . 2 3 . . . 2 2 Engine 9 | 1 . 2 3 . . . 1 2 Core 1 | . . . . . . . 1 . Reactor . | . . . . . . . . . Propulsion 31 | 2 2 . 9 . . . 7 11 Treads 26 | . . . 8 . . . 7 11 Leg 5 | 2 2 . 1 . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 17 | 1 1 . 4 1 . 1 8 1 Device 4 | . 1 . . . . . 2 1 Storage 5 | 1 . . 3 . . . 1 . Processor 3 | . . . . 1 . . 2 . Hackware . | . . . . . . . . . Protection 5 | . . . 1 . . 1 3 . Artifact . | . . . . . . . . . Weapon 23 | 2 2 1 7 . . . 4 7 Energy Gun . | . . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 19 | 2 2 . 7 . . . 4 4 Ballistic Cannon 3 | . . . . . . . . 3 Launcher 1 | . . 1 . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . Parts Lost 10 | . . 1 . . . . 3 6 Power 4 | . . 1 . . . . 2 1 Propulsion 2 | . . . . . . . . 2 Utility 1 | . . . . . . . 1 . Weapon 3 | . . . . . . . . 3 Highest Loss Streak 2 | . . 1 . . . . 2 2 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 98 | . 90 99 100 100 100 100 95 98 Engine 9 | . 14 13 11 11 11 11 7 4 Treads 24 | . . . 29 33 33 33 27 28 Leg 5 | . 28 28 3 . . . . . Device 6 | . 5 14 7 . . . 1 14 Storage 10 | . 14 14 11 11 11 11 9 7 Processor 3 | . . . . 1 11 . 6 7 Protection 5 | . . . 3 9 . 11 15 . Ballistic Gun 28 | . 28 19 32 33 33 33 27 24 Ballistic Cannon 1 | . . . . . . . . 5 Naked Turns . | . . . . . . . . . Heaviest Build 81 | 13 17 17 41 41 36 41 60 81 Greatest Support 88 | 20 20 20 60 60 60 60 60 88 Greatest Overweight (x) 3 | 3 . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 15 15 15 15 20 20 Average Capacity 14 | 7 8 8 14 15 15 15 15 20 Most Carried 20 | . 8 8 15 15 15 15 15 20 Average Carried 13 | . 4 7 13 15 14 14 14 19 Final Capacity 20 | 8 8 8 15 15 15 15 20 20 Final Carried 18 | . 8 8 15 15 15 15 15 18 Class Distribution -------------------- 39% | Scavenger-Gunner 18% | Mutant 15% | Scavenger-Tank 12% | Tank 9% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Tank | -9/Mines Scavenger-Gunner | -9/Exiles Skirmisher | -8/Mines Scavenger-Tank | -8/Materials Scavenger-Gunner | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Matter Collected 3074 | 253 205 160 887 66 . 65 777 661 Remotely . | . . . . . . . . . Salvage Created 4411 | . 327 58 1299 191 . 50 1208 1278 Parts 265 | . 19 9 91 9 . 3 52 82 Haulers Intercepted 11 | . 1 . 6 . . . 3 1 Recyclers Shooed 1 | . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 74 | . 8 8 21 4 . 1 19 13 Guns 64 | . 8 2 21 4 . 1 19 9 Cannons 3 | . . . . . . . . 3 AOE 7 | . . 6 . . . . . 1 Classes Destroyed 16 | . 4 2 4 1 . . 2 3 Worker 8 | . . . 3 . . . . 5 Builder 3 | . . . . . . . . 3 Tunneler 1 | . . . . 1 . . . . Hauler 11 | . 1 . 6 . . . 3 1 Recycler 7 | . . . . . . . . 7 Operator 2 | . . . 1 . . . . 1 Watcher 7 | . 1 . 4 . . . . 2 Swarmer 16 | . 3 6 6 . . . . 1 Grunt 33 | . 5 . 7 3 . 1 14 3 Brawler 2 | . . . 1 1 . . . . Sentry 13 | . . . 7 . . . 3 3 Demolisher 1 | . . 1 . . . . . . Hunter 4 | . . . . . . . 1 3 Programmer 3 | . . . . . . . . 3 Heavy 1 | . . . . . . . 1 . Assembled 1 | . . 1 . . . . . . Best Kill Streak 9 | . 4 5 6 3 . 1 4 9 Combat Bots Only 5 | . 4 5 5 3 . 1 4 2 Max Kills in Single Turn 4 | . 1 4 2 2 . 1 1 3 Gunslinging 1 | . . . 1 1 . . . . Exploded 4 | . . 4 . . . . . 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Damage Taken 4140 | . 353 257 851 151 . 115 1417 996 Core 585 | . 72 41 146 20 . 19 206 81 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 67 | 100 . 54 . . . 53 62 . Volleys Fired 243 | . 38 14 73 8 . 5 64 41 Largest 4 | . 2 2 3 3 . 3 3 4 Hottest 172 | . 46 46 69 69 . 69 71 172 Shots Fired 710 | . 76 21 219 24 . 15 192 163 Gun 670 | . 76 14 219 24 . 15 192 130 Cannon 33 | . . . . . . . . 33 Launcher 7 | . . 7 . . . . . . Special . | . . . . . . . . . Kinetic 703 | . 76 14 219 24 . 15 192 163 Thermal . | . . . . . . . . . Explosive 7 | . . 7 . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 24 | . 11 7 24 8 . 6 18 11 Robot Miss Streak 4 | . 4 3 3 1 . 2 2 4 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 13 | . . 1 3 2 . 1 5 1 Max Gunslinging Chain 1 | . . 1 1 1 . 1 1 1 Shots Hit Robots 488 | . 46 12 151 11 . 12 154 102 Core Hits 190 | . 18 13 51 5 . 3 49 51 Critical Kills 4 | . . . . 1 . . 1 2 Critical Parts Destroyed 7 | . . . . . . 1 1 5 Critical Strikes 11 | . . . . 1 . 1 2 7 Destroy 11 | . . . . 1 . 1 2 7 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8369 | . 515 469 2299 220 . 177 2297 2392 Guns 7126 | . 515 151 2299 186 . 175 2297 1503 Cannons 405 | . . . . . . . . 405 Explosions 770 | . . 314 . . . . . 456 Melee . | . . . . . . . . . Ramming 68 | . . 4 . 34 . 2 . 28 Kinetic 7531 | . 515 151 2299 186 . 175 2297 1908 Thermal 456 | . . . . . . . . 456 Explosive 314 | . . 314 . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 7 | . . . . . . . . 7 Average Corruption 4 | . . . . . . . . 4 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 36 | . . . . . . . . 36 Message Errors 5 | . . . . . . . . 5 Matter Fused 14 | . . . . . . . . 14 Heat Flow Errors 5 | . . . . . . . . 5 Energy Discharges 3 | . . . . . . . . 3 Parts Fused 3 | . . . . . . . . 3 Data Loss (minor) 2 | . . . . . . . . 2 Data Loss (major) 1 | . . . . . . . . 1 Misfires 1 | . . . . . . . . 1 Weapon Failures 2 | . . . . . . . . 2 Overload Shots . | . . . . . . . . . Overflow Damage 200 | . . 9 . . . . . 191 Projectiles 26 | . . . . . . . . 26 Explosions 174 | . . 9 . . . . . 165 Melee . | . . . . . . . . . Knockbacks 10 | . . . . . . . . 10 Impact . | . . . . . . . . . Kinetic 10 | . . . . . . . . 10 Secondary . | . . . . . . . . . Self-Inflicted Damage 123 | . . 52 . . . . . 71 Shots 4 | . . 3 . . . . . 1 Rammed 6 | . . . . 3 . 2 . 1 Targets Rammed 12 | . . 1 . 4 . 2 . 5 Kicked 1 | . . 1 . . . . . . Crushed 5 | . . . . 1 . . . 4 Highest Temperature 245 | . 32 5 136 61 . 127 245 207 Average Temperature 53 | . 11 5 42 26 . 69 73 48 Received Heat Transfer 1340 | . 183 38 330 78 . 54 450 207 Effects 3 | . . . . . . . 3 . Interference 3 | . . . . . . . 3 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions 1 | . . . . 1 . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . . . . . . 1 Heat Transferred 300 | . . . . . . . . 300 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Peak Influence 467 | . 210 300 467 279 . 74 217 335 Initial 148 | . . 56 . 148 . . . 41 Average 136 | . 91 125 175 150 . 56 87 185 Maximum Alert Level 2 | . 1 1 2 1 . . 1 1 Low Security (%) 73 | 100 97 90 71 50 . 100 91 44 Level 1 24 | . 2 9 18 49 . . 8 55 Level 2 1 | . . . 9 . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 15 | . 3 . 2 . . . 6 4 Investigation 5 | . 1 . . . . . 3 1 Extermination 2 | . . . . . . . . 2 Reinforcement 8 | . 2 . 2 . . . 3 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Distress Signals 11 | . 5 1 3 . . . 1 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 125 | . 21 13 29 6 . 3 25 28 Peak Tracking Total 6 | . 5 6 3 3 . 3 3 4 Tactical Retreats 3 | . . 1 2 . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Traps Triggered 9 | . . . 1 . . . 3 5 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Machines Disabled 16 | . 1 1 3 2 . . . 9 Max in Single Turn 5 | . 1 1 1 1 . . . 5 Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Machines Accessed 24 | . 4 . 7 . 1 . 6 6 Terminals 15 | . 3 . 6 . . . 4 2 Fabricators 1 | . . . . . . . . 1 Repair Stations . | . . . . . . . . . Recycling Units 3 | . 1 . . . . . . 2 Scanalyzers 4 | . . . 1 . . . 2 1 Garrison Access . | . . . . . . . . . Total Hacks 65 | . 9 . 24 . 1 . 21 10 Successful 34 | . 3 . 12 . 1 . 12 6 Failed 31 | . 6 . 12 . . . 9 4 Catastrophic 6 | . 1 . 2 . . . 1 2 Database Lockouts . | . . . . . . . . . Manual 10 | . . . 4 . 1 . 5 . Terminals 45 | . 8 . 18 . . . 16 3 Fabricators 1 | . . . . . . . . 1 Repair Stations . | . . . . . . . . . Recycling Units 3 | . 1 . . . . . . 2 Scanalyzers 15 | . . . 6 . . . 5 4 Garrison Access . | . . . . . . . . . Terminal Hacks 17 | . 2 . 8 . 1 . 6 . Prototype ID Bank 3 | . . . 2 . . . 1 . Branch Access Points 2 | . . . 1 . . . 1 . Alert Level 1 | . . . . . . . 1 . Locate Traps 6 | . 1 . 4 . . . 1 . Hauler Manifests 2 | . . . 1 . . . 1 . Registered Components 2 | . 1 . . . . . 1 . EX-Prototype ID Bank 1 | . . . . . 1 . . . Fabricator Hacks 1 | . . . . . . . . 1 Network Status 1 | . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 3 | . 1 . . . . . . 2 Report Inventory 3 | . 1 . . . . . . 2 Scanalyzer 12 | . . . 4 . . . 5 3 Insert Component 5 | . . . 2 . . . 2 1 Analyze 7 | . . . 2 . . . 3 2 Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . 1 . Terminals 1 | . . . . . . . 1 . Operators 1 | . . . . . . . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 Used . | . . . . . . . . . Hacking Detections 19 | . 4 . 6 . . . 5 4 Full Trace Events 3 | . 1 . 1 . . . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 4 | . . . 1 . . . 2 1 Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 5 | . . . 2 . . . 2 1 Part Schematics Acquired 4 | . . . 1 . . . 2 1 Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Total Allies 6 | . . 1 . 5 . . . . Largest Group 4 | . . 1 . 4 4 3 1 . Highest-Rated Group 71 | . . 31 . 71 71 40 16 . Highest-Rated Ally 31 | . . 31 . 31 31 16 16 . Total Orders . | . . . . . . . . . Ally Attacks 25 | . . 7 . 3 . 12 3 . Total Damage 329 | . . 62 . 65 . 167 35 . Kills 4 | . . 1 . 1 . 2 . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Turns Passed 8492 | 61 686 833 1635 790 393 512 1647 1935 Spaces Moved 4640 | 43 457 651 816 473 242 305 637 1016 Core 14 | 14 . . . . . . . . Treads 3425 | . . . 752 473 242 305 637 1016 Legs 1201 | 29 457 651 64 . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 160 160 160 160 160 Average Speed 151 | 120 120 120 156 160 160 160 160 171 Slowest Speed 243 | 200 120 120 160 160 160 160 163 243 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 60 | 3 68 90 71 90 61 81 51 31 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . . Known Exits Taken 5 | . . . 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . Scrap Searched 3 | . . 1 . 1 . 1 . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 96 | . . 40 . . . . . 56 Melee . | . . . . . . . . . Projectile 15 | . . . . . . . . 15 AOE 81 | . . 40 . . . . . 41 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Total 5581 | 49 525 682 1010 487 249 317 1127 1135 Wait 521 | 1 14 9 73 . 4 2 387 31 Move 4632 | 42 456 650 815 472 241 304 636 1016 Hop . | . . . . . . . . . Pick Up 46 | . 8 2 12 1 1 2 6 14 Fast Attach 16 | 6 1 1 . . . . 2 6 Attach 18 | . . . 3 . . . 6 9 Detach . | . . . . . . . . . Swap 47 | . 4 2 20 1 . 1 13 6 Drop 46 | . 4 3 14 1 3 1 13 7 Fire 243 | . 38 14 73 8 . 5 64 41 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick 1 | . . 1 . . . . . . Crush 11 | . . . . 4 . 2 . 5 Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: [*Fac] / [*Low]) History --------- Turn | Location | Event 17 | -11/Junkyard | Discovered new exit (range 16) 62 | -11/Junkyard | Entered Materials 310 | -10/Materials | Build established: Mutant 453 | -10/Materials | Discovered new exit (range 6) 748 | -10/Materials | Entered Mines 749 | -10/Mines | Assembled infested the area 754 | -10/Mines | Assisted by a Guerilla fighting off Assembled 773 | -10/Mines | Met a Derelict bent on vengeance 799 | -10/Mines | Received a Mining Laser from a helpful Derelict 863 | -10/Mines | Discovered new exit (range 7) 983 | -10/Mines | Learned 2 Materials zone layouts 1062 | -10/Mines | Found a hidden stash of uninstalled traps 1444 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1581 | -10/Mines | Entered Materials 1581 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1991 | -9/Materials | Build established: Scavenger-Gunner 2278 | -9/Materials | Discovered new exit (range 11) 2692 | -9/Materials | Identified exit to Mines 2700 | -9/Materials | Discovered new exit (range 16) 3072 | -9/Materials | Build established: Scavenger-Tank 3216 | -9/Materials | Entered Mines 3392 | -9/Mines | Build established: Tank 3437 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3655 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3761 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3835 | -9/Mines | Learned location of Storage (-7) 3843 | -9/Mines | Discovered new exit (range 12) 3864 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3880 | -9/Mines | Discovered new exit (range 9) 3894 | -9/Mines | Identified exit to Materials 4000 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4000 | -9/Mines | Discovered new exit (range 5) 4004 | -9/Mines | Identified exit to Exiles 4006 | -9/Mines | Entered Exiles 4006 | -9/Exiles | Accompanied by 4 allies 4036 | -9/Exiles | Led the pair of lost Derelicts to a safe place 4045 | -9/Exiles | Met 8R-AWN 4072 | -9/Exiles | Met EX-HEX 4144 | -9/Exiles | Met EX-BIN 4162 | -9/Exiles | Aligned with FarCom system 4163 | -9/Exiles | Given EX-Vault access code 4195 | -9/Exiles | Build established: Scavenger-Gunner 4218 | -9/Exiles | Opened EX-Vault 4230 | -9/Exiles | Found AWS/Autocannon 4268 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4316 | -9/Exiles | Met EX-DEC 4372 | -9/Exiles | Discovered new exit (range 15) 4393 | -9/Exiles | Identified exit to Mines 4399 | -9/Exiles | Left Exiles lab with AWS/Autocannon 4399 | -9/Exiles | Entered Mines 4399 | -8/Mines | Accompanied by 3 allies 4705 | -8/Mines | Build established: Skirmisher 4860 | -8/Mines | Discovered exit to Materials (range 8) 4911 | -8/Mines | Entered Materials 4911 | -8/Materials | Accompanied by 1 ally 4911 | -8/Materials | Evolved 2 slots: Utility x2 5885 | -8/Materials | Build established: Scavenger-Tank 6104 | -8/Materials | Discovered new exit (range 13) 6472 | -8/Materials | Discovered new exit (range 13) 6536 | -8/Materials | Identified exit to Factory 6558 | -8/Materials | Entered Factory 6558 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 6993 | -7/Factory | Discovered new exit (range 15) 7001 | -7/Factory | Build established: Scavenger-Gunner 7847 | -7/Factory | Discovered new exit (range 4) 8493 | -7/Factory | Self-destructed Last Messages --------------- 08394_ System corrupted: Matter fused (-5). 08416_ System corrupted: Matter fused (-6). 08448_ System corrupted: Heat flow error (+241). 08469_ K-01 Serf cleans the Subcomponent Replicator. 08473_ System corrupted: Heat flow error (+241). 08481_ K-01 Serf cleans the Subcomponent Replicator. 08483_ Minigun destroyed. 08484_ K-01 Serf cleans the Subcomponent Replicator. 08484_ Hvy. Assault Rifle destroyed. 08487_ S-27 Virus knocked back. 08487_ Subcomponent Replicator disabled. 08487_ HV Slug penetrates S-27 Virus. 08487_ S-27 Virus suffers critical hit (Destroy). 08487_ Destroyed Lgt. Nuclear Core. 08487_ HV Slug penetrates Subcomponent Replicator. 08490_ S-27 Virus destroyed. 08490_ Destroyed VTOL Module. 08490_ S-27 Virus knocked back. 08490_ HV Slug penetrates S-27 Virus. 08490_ S-27 Virus knocked back. 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""" s #????? #??????# #?# | | ????????????????" "" % #??????#??????##########?# | | ????????????????" " #????????????????????###?# | | ???????????????? #????????????????????????# | | ????????????????"k ?????????????????????????# | | ????????????????" [!!?????????????????????????# | | ???????????????"" [!!?????????????????????????? | | ???????????????"" [!????????????????????????### | | ????????????????" ????????????????????????# | | ???????????????? ????????????????????????# | | ????????????????????" ????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# ! | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????### | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Item Schematics ----------------- Bore Cannon | -9/Materials | Scanalyzed Minigun | -8/Materials | Scanalyzed Shock Absorption System | -8/Materials | Scanalyzed Cld. Particle Cannon | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HugePortableMultirail Manual? 0 Play Time 01:16:40 Cumulative 44.1 hours Start 2023.04.11 @ 08:34:14 End 2023.04.12 @ 15:51:34 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 47 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 30 Achievement% 23 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 86597110-bf18-4d9c-87b7-edec64414506