Cogmind - Beta 11 X4 @@@ ROGUE MODE // 2021.06.01 @ 04:56:46 Player: cptwinky Result: Establishing Free Derelict Territories! Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (330) 1650 Value Destroyed (13426) 13426 Prototype IDs (49) 980 Alien Tech Used (2) 400 Bonus (30893) 30893 TOTAL SCORE: 58649 Bonus ------- High Alert Combat Kills 546 Follower Combat Kills 1696 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Hacked Protovariant 1000 Met Warlord at Research 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Win 3000 Friendly Fire -1749 Cogmind --------- Core Integrity 1499/1600 Matter 300/300 Energy 1400/1800 System Corruption 12% Temperature Cool (0) Movement Walking (107) Location Free Derelict Territories Parts ------- > --- POWER (2) -------- Vortex Chain Reactor > --- PROPULSION (6) --- Experimental Myomer Leg Centrium Leg Centrium Leg Myomer Exoskeleton > --- UTILITY (14) ----- High-capacity Storage Unit Advanced Energy Well Experimental Energy Well Advanced Melee Analysis Suite Advanced Melee Analysis Suite Microactuators Improved Weapon Shielding Hardened Heavy Armor Plating Advanced Thermal Shield EM Shield AEGIS Remote Shield Advanced Drone Bay (1/2) > --- WEAPON (4) ------- Greatsword Vibroblade Lance > --- INVENTORY (20) --- Cooled Antimatter Reactor Cooled Antimatter Reactor Myomer Leg Myomer Leg Biometal Leg Biometal Leg Centrium Leg Experimental Cooling System Improved Matter Compressor (300) Advanced Transmission Jammer Improved Weapon Shielding Experimental Shield Generator Assault Drone Bay (2/2) Transdimensional Reconstructor Nova Cannon Hypervelocity Mass Driver Micro-nuke Launcher Z-bomb Delivery System Lance Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Experimental Myomer Leg Centrium Leg Centrium Leg Myomer Exoskeleton > --- UTILITY ---------- High-capacity Storage Unit Advanced Energy Well Experimental Energy Well Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Target Analyzer Microactuators Advanced Thermal Shield EM Shield AEGIS Remote Shield Antimissile System Antimissile System Advanced Drone Bay > --- WEAPON ----------- Hypervelocity Mass Driver Vibroblade Lance Lance > --- INVENTORY -------- Cooled Antimatter Reactor Cooled Antimatter Reactor Myomer Leg Myomer Leg Biometal Leg Biometal Leg Centrium Leg Experimental Cooling System Improved Matter Compressor Advanced Transmission Jammer Experimental Shield Generator Assault Drone Bay Transdimensional Reconstructor Nova Cannon Micro-nuke Launcher Z-bomb Delivery System [Rating: 216] Favorites ----------- Power Antimatter Reactor Engine Heavy Ion Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Armored Leg Treads Light Treads Leg Armored Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Nuclear Pulse Thruster Utility Advanced Melee Analysis Suite Device Advanced Sensor Array Storage Large Storage Unit Processor Advanced Melee Analysis Suite Hackware System Mapper Protection Hardened Medium Armor Plating Weapon Lance Energy Gun Medium Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Assault Cannon Launcher Smartbomb Launcher Special Weapon Stasis Beam Impact Weapon Powered Hammer Slashing Weapon Katana Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 . . . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 4 | . . . 1 . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Utility 11 | . . . 1 . . . 1 . . . . . . . 2 . . . . 1 . . . . 1 . . . . 1 . 2 2 . Weapon 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 436 | 6 16 6 21 6 . 6 26 15 6 15 6 10 9 9 42 10 1 1 18 8 11 4 8 15 16 9 5 7 8 16 32 16 8 44 Power 23 | 1 1 1 1 . . 1 . 3 . 1 . . 1 . 2 . . . 1 . . . . . 2 1 . 1 . 1 5 . . . Engine 10 | 1 1 1 1 . . 1 . 2 . 1 . . 1 . 1 . . . . . . . . . . . . . . . . . . . Core 5 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . 2 . . . . 1 . . . . Reactor 8 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 . . 5 . . . Propulsion 99 | 2 2 2 6 1 . 1 9 2 . 5 . 2 1 1 17 2 . . 3 1 5 1 2 1 3 . . 3 1 3 6 9 2 6 Treads 15 | 2 2 2 5 1 . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 69 | . . . . . . . 7 2 . 5 . 2 1 1 4 2 . . 3 1 5 1 2 1 3 . . 2 1 3 6 9 2 6 Wheel 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 5 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . 1 . . . . . . Flight 9 | . . . . . . . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . Utility 177 | 1 4 1 8 1 . 2 10 4 4 6 3 3 3 2 16 2 . . 7 3 3 2 5 4 9 4 3 3 3 9 18 5 4 25 Device 96 | . . 1 1 . . 1 4 3 3 4 3 1 2 1 7 1 . . 4 1 2 2 3 . 7 3 2 . 2 4 13 1 3 17 Storage 12 | 1 2 . 1 . . . 1 . . . . . . . . . . . . 1 . . . 1 . . 1 1 . 1 . 1 . 1 Processor 16 | . . . 2 . . . . . . . . . . . 4 1 . . . 1 . . 2 . . . . . . 1 1 2 . 2 Hackware 13 | . . . . . . . . 1 . 1 . . . . 4 . . . . . . . . . 1 . . . . 2 2 . 1 1 Protection 40 | . 2 . 4 1 . 1 5 . 1 1 . 2 1 1 1 . . . 3 . 1 . . 3 1 1 . 2 1 1 2 1 . 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 137 | 2 9 2 6 4 . 2 7 6 2 3 3 5 4 6 7 6 1 1 7 4 3 1 1 10 2 4 2 . 4 3 3 2 2 13 Energy Gun 12 | 2 7 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Energy Cannon 7 | . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . . . . 4 Ballistic Gun 6 | . 1 1 . . . . . . 1 . . . . . 1 . . . 1 . . . . 1 . . . . . . . . . . Ballistic Cannon 6 | . 1 . 3 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Launcher 34 | . . . 1 2 . 1 3 . . 2 1 2 1 3 1 3 . 1 2 1 2 . . 2 . 2 . . 1 . 1 1 1 . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Impact Weapon 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Slashing Weapon 44 | . . . 2 2 . 1 4 2 1 1 1 1 1 . 3 3 1 . 4 1 1 1 . 5 1 . . . . . 1 1 1 5 Piercing Weapon 25 | . . . . . . . . 3 . . 1 2 1 3 2 . . . . 2 . . . . . 2 1 . 3 2 1 . . 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . 1 . . . . . . 1 1 . . . 1 . . . . . 1 . . . 4 . . 1 . 5 . . 2 . . 4 Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . System Corruption 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 . . . Parts Lost 60 | . 2 6 . 1 . 1 9 1 . . . 1 . 8 7 . . . 2 1 . . . 3 . 1 . . 7 2 . . . 8 Power 4 | . . 1 . . . . . . . . . . . 1 1 . . . 1 . . . . . . . . . . . . . . . Propulsion 16 | . . 2 . . . . 3 . . . . . . 3 5 . . . . . . . . . . . . . 1 2 . . . . Utility 30 | . . 1 . 1 . 1 6 1 . . . . . 3 1 . . . 1 1 . . . 3 . 1 . . 5 . . . . 5 Weapon 10 | . 2 2 . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . 1 . . . . 3 Highest Loss Streak 6 | . 1 6 . 1 . 1 3 1 . . . 1 . 4 3 . . . 2 1 . . . 2 . 1 . . 4 2 . . . 1 Average Slot Usage (%) 95 | . 98 98 99 99 100 100 97 99 100 100 100 99 100 99 80 93 93 93 93 98 98 94 94 91 94 93 89 88 91 94 93 90 92 91 Engine 5 | . 14 13 11 11 11 11 9 7 7 7 7 7 7 7 1 6 6 6 3 . . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . 2 5 5 5 5 5 2 3 5 5 5 4 4 4 3 3 Treads 6 | . 28 28 28 33 33 33 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 20 | . . . . . . . 17 29 30 30 30 30 30 29 6 26 26 26 26 29 29 29 29 29 26 25 25 25 24 27 27 25 23 22 Device 8 | . . 2 . . . 1 7 4 7 13 15 8 7 7 8 9 13 13 13 20 15 11 11 6 10 9 15 11 12 10 12 12 15 15 Storage 6 | . 14 14 11 11 11 11 9 7 7 7 7 7 7 7 . . . . . . 5 5 5 5 5 5 5 5 5 4 4 7 7 7 Processor 6 | . . . 10 . . . . . . . . . . . 16 16 13 13 13 15 15 11 11 11 10 10 10 10 9 4 7 11 11 10 Hackware 2 | . . . . . . . . 6 7 1 . . . . 7 . . . . . . . . . 5 5 5 5 5 10 9 8 11 12 Protection 8 | . 12 10 10 21 22 20 17 9 7 7 7 13 15 15 . 6 6 6 6 1 1 5 5 7 5 6 5 6 5 9 5 4 3 1 Energy Gun 2 | . 26 24 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Ballistic Cannon 1 | . . . 21 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 9 | . . . . 21 22 21 26 14 3 6 7 13 22 15 9 13 20 13 19 15 10 11 9 4 4 5 5 5 5 4 4 3 2 2 Piercing Weapon 8 | . . . . . . . . 15 23 23 22 15 7 14 5 6 6 6 6 6 11 11 11 11 10 9 . 5 13 10 12 12 11 10 Naked Turns 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Heaviest Build 145 | 12 32 32 41 40 40 44 51 45 52 56 52 56 60 58 40 46 45 45 46 56 76 76 71 114 105 101 99 107 107 121 134 124 136 145 Greatest Support 185 | 40 40 40 60 63 63 63 63 60 60 62 60 62 67 67 64 64 64 64 76 92 92 96 110 110 110 105 105 110 110 144 151 164 171 185 Greatest Overweight (x) 6 | . . . 4 . . . 1 . . . . . . 1 6 . . . . . . . . 1 . . . 1 . . . . . . Average Overweight (x) . | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 14 | 6 10 15 15 15 15 15 15 15 15 15 15 15 15 14 5 5 5 5 5 6 15 15 15 19 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 6 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 11 15 15 15 20 20 20 20 20 20 20 20 20 20 20 Average Carried 14 | 3 8 14 14 14 15 14 14 14 14 14 14 14 14 12 4 4 5 5 4 4 13 15 14 17 19 19 19 19 19 18 19 19 19 19 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 6 15 15 15 15 15 15 12 15 15 15 15 15 15 5 5 5 5 5 5 11 15 15 15 19 20 20 20 20 17 20 20 20 20 20 Class Distribution -------------------- 34% | Mutant 22% | Scavenger-Mutant 13% | Hacker-Mutant 11% | Derelict-Mutant 9% | Machinist-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Scout | -6/Factory Derelict-Mutant | -6/Lower Caves Derelict-Mutant | -6/Lower Caves Derelict-Mutant | -6/Data Miner Derelict-Mutant | -5/Proximity Caves Derelict-Assassin | -5/Factory Machinist-Assassin | -5/Upper Caves Machinist-Mutant | -5/Upper Caves Machinist-Mutant | -5/Warlord Machinist-Mutant | -4/Proximity Caves Machinist-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Derelict-Mutant | -4/Zhirov Scavenger-Mutant | -3/Proximity Caves Hacker-Mutant | -3/Research Hacker-Mutant | -3/Testing Hacker-Mutant | -2/Research Hacker-Mutant | -1/Access Wizard-Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Matter Collected 6654 | 190 298 61 645 135 . 95 315 157 80 192 60 209 70 163 490 110 44 . 309 86 160 80 44 241 220 132 63 262 204 192 290 288 167 602 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 14765 | . 1015 287 973 410 . 421 1172 247 99 568 155 258 51 293 777 269 . . 217 484 349 245 . 441 491 420 9 262 209 324 1152 256 340 2571 Parts 760 | . 46 9 61 24 . 21 67 3 5 32 7 16 1 16 36 15 . . 14 18 13 13 . 22 21 20 . 5 20 21 72 11 15 136 Haulers Intercepted 13 | . 2 . 4 . . . 3 . . . . . . . . . . . . 3 . . . . 1 . . . . . . . . . Recyclers Shooed 6 | . 3 . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 156 | . . . . . . . . . . . 8 23 . 13 . 5 . . 14 . 2 17 23 19 . 17 1 1 13 . . . . . Prevented 10 | . . . . . . . . . . . 1 . . . . . . . . . . . 2 3 . . . . 4 . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Combat Hostiles Destroyed 263 | . 9 14 22 9 . 8 29 3 . 10 3 12 1 11 12 7 . . 8 5 5 5 . 12 5 6 1 . 11 4 12 4 3 32 Melee 143 | . . . . 4 . 4 23 3 . 5 3 3 1 5 7 4 . . 4 3 . 2 . 4 5 4 . . 5 4 12 3 3 32 Guns 22 | . 7 14 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Cannons 21 | . 1 . 20 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 75 | . . . 2 5 . 4 6 . . 5 . 9 . 6 4 3 . . 4 2 5 3 . 7 . 2 1 . 6 . . 1 . . Classes Destroyed 23 | . 8 2 3 . . 2 . 1 1 . . 1 . 1 . . . . 1 . . . . . . 1 . . 1 . . 1 . . Worker 15 | . 1 . . 4 . . . . . 2 . . . . 2 . . . . . . . . . 1 . . . . . 1 . 1 3 Builder 4 | . 1 . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . 1 . . . Tunneler 2 | . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Hauler 13 | . 2 . 4 . . . 3 . . . . . . . . . . . . 3 . . . . 1 . . . . . . . . . Recycler 15 | . 5 . 1 1 . 2 . 2 . 2 . . . . 2 . . . . . . . . . . . . . . . . . . . Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Mechanic 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 5 | . 1 . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . 1 . Watcher 8 | . 3 . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . 1 Swarmer 76 | . . 3 . 4 . 4 8 . . . . 8 . 5 7 3 . . 5 4 5 . . 5 . . 1 . 10 . . . . 4 Saboteur 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Grunt 106 | . 9 3 14 5 . 2 15 2 . 10 3 1 . 4 2 . . . . . . 4 . 3 3 6 . . . 1 8 . 3 8 Brawler 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Researcher 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 5 . . . Sentry 27 | . . . 6 . . . 5 . . . . 1 . 1 2 . . . . 1 . 1 . . 2 . . . . 2 . 2 . 4 Hunter 16 | . . . . . . 1 1 . . . . 1 1 . . . . . 2 . . . . 4 . . . . 1 . . . . 5 Programmer 17 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . 1 4 . . 10 Behemoth 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Assembled 8 | . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 7 | . . . . 1 . . . . . . . . . . . 4 . . . . 2 . . . . . . . . . . . . . Martyr 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 10 | . 3 3 5 5 . 4 7 2 . 8 3 10 1 4 7 3 . . 3 5 5 4 . 5 2 3 1 . 9 2 3 1 3 4 Combat Bots Only 10 | . 3 3 5 4 . 4 7 1 . 5 3 10 1 4 7 3 . . 3 4 5 4 . 5 2 3 1 . 9 2 3 1 3 4 Max Kills in Single Turn 5 | . 1 2 1 5 . 2 2 1 1 3 1 2 1 2 3 3 . . 2 2 3 2 . 4 1 1 1 . 3 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 1 4 . 2 2 . . 2 . 2 . 2 3 3 . . 2 2 3 2 . 4 . 1 1 . 3 . . 1 . . Melee 1 | . . . . 1 . 1 1 1 . 1 1 1 1 1 1 1 . . 1 1 . 1 . 1 1 1 . . 1 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Damage Taken 17295 | . 422 662 570 160 . 457 1430 215 15 432 53 818 29 1021 448 200 . . 1221 180 24 304 . 2134 293 232 45 . 1922 337 518 445 73 2635 Core 1466 | . 79 83 59 46 . 50 195 29 . 34 12 126 . 86 105 13 . . 108 29 . . . 186 . . . . 73 12 21 19 6 95 Absorbed by Shields 3185 | . . . . . . 31 147 . 5 167 19 . . 149 . . . . . . . . . . . . . . . 131 444 461 75 1556 Core Remaining (%) 77 | 100 . 35 . . . 61 64 . . . . . . 59 . . . . 73 . . . . 78 . . . . 93 . 97 98 . 93 Volleys Fired 289 | . 62 31 67 3 . 5 8 . 5 4 . 8 . 6 8 7 . . 10 1 4 2 . 16 4 2 8 . 5 . . 2 1 20 Largest 2 | . 2 2 2 1 . 1 1 . 1 1 . 1 . 1 2 1 . . 1 1 1 1 . 1 1 1 1 . 1 . . 1 1 1 Hottest 113 | . 112 112 88 30 . 30 30 . 28 36 . 36 . 36 76 39 . . 43 43 43 43 . 90 90 46 70 . 46 . . 30 30 113 Shots Fired 426 | . 104 61 129 3 . 5 8 . 5 4 . 8 . 6 9 7 . . 10 1 4 2 . 16 4 2 8 . 5 . . 2 1 22 Gun 186 | . 97 61 . . . . . . 5 . . . . . 5 6 . . 2 . . . . 2 . . 7 . . . . . . 1 Cannon 165 | . 7 . 127 . . . . . . . . . . . . . . . . . . . . 6 4 . . . . . . . . 21 Launcher 75 | . . . 2 3 . 5 8 . . 4 . 8 . 6 4 1 . . 8 1 4 2 . 8 . 2 1 . 5 . . 2 1 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 172 | . 22 2 127 . . . . . 5 . . . . . 5 6 . . 2 . . . . 2 . . . . . . . . . 1 Thermal 151 | . 62 59 . . . . . . . . . . . . . . . . . . . . . 6 4 . . . . . . . . 20 Explosive 75 | . . . 2 3 . 5 8 . . 4 . 8 . 6 4 1 . . 8 1 4 2 . 8 . 2 1 . 5 . . 2 1 . Electromagnetic 28 | . 20 . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . 1 Robot Hit Streak 20 | . 19 8 20 3 . 5 6 . 7 5 . 6 . 5 9 1 . . 1 . 2 3 . 4 . . 4 . 3 . . 5 . 7 Robot Miss Streak 6 | . 3 3 3 . . . 2 . 2 . . 1 . . 5 4 . . 6 2 . . . 1 . . 2 . . . . . . . Penetration Max 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 877 | . 72 35 82 16 . 20 72 23 7 28 7 15 1 11 38 19 . . 21 20 8 5 . 31 21 16 7 4 17 16 48 27 19 171 Core Hits 549 | . 33 23 33 15 . 12 49 7 2 27 5 18 1 18 22 10 . . 13 12 12 13 . 27 12 12 6 3 18 12 33 11 9 81 Critical Kills 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Critical Strikes 54 | . 7 5 5 1 . . 3 1 . 1 1 1 . . 2 4 . . 2 . . . . 2 . 1 . . . 2 2 3 . 11 Burn 12 | . 7 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Blast 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 22 | . . . . 1 . . 3 . . . 1 . . . . 4 . . 2 . . . . . . 1 . . . . 1 3 . 6 Puncture 13 | . . . . . . . . 1 . 1 . 1 . . . . . . . . . . . 2 . . . . . 2 1 . . 5 Melee Attacks 953 | . . . 1 27 . 22 102 38 4 36 10 23 3 18 62 18 14 . 27 25 9 11 . 38 38 23 . 5 29 27 74 31 49 189 Impact 12 | . . . . . . . . . . . . . . . . . . . . . . . . 6 4 2 . . . . . . . . Slashing 629 | . . . 1 27 . 22 102 23 3 24 6 7 1 6 50 15 12 . 23 18 7 6 . 23 24 14 . 3 19 3 33 24 33 100 Piercing 312 | . . . . . . . . 15 1 12 4 16 2 12 12 3 2 . 4 7 2 5 . 9 10 7 . 2 10 24 41 7 16 89 Sneak Attacks 61 | . . . . 5 . 5 5 5 4 4 . . . . 6 . . . . 8 2 . . . 2 2 . . . . 7 . 1 5 Combat Hostiles 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Follow-up Attacks 200 | . . . . 1 . 4 23 11 1 8 4 3 . 4 7 5 . . 9 7 . 2 . 10 6 6 . 1 5 5 17 7 7 47 Damage Inflicted 45559 | . 1056 680 2231 1168 . 1326 3421 1028 424 1642 195 1038 36 1074 2415 907 . . 1534 1579 1282 611 . 2045 1028 1109 257 483 1651 584 2759 1648 1003 9345 Guns 1805 | . 922 676 . . . . . . 63 . . . . . 40 8 . . . . . . . 7 . . 61 . . . . . . 28 Cannons 2142 | . 91 . 2027 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 Explosions 10084 | . 43 . 202 394 . 420 1000 . . 641 . 736 . 800 375 201 . . 777 90 554 445 . 1122 . 271 196 . 1107 . . 710 . . Melee 31488 | . . . . 774 . 906 2421 1028 361 1001 195 302 36 274 2000 698 . . 757 1488 728 166 . 916 1028 838 . 483 544 584 2759 938 972 9291 Ramming 40 | . . 4 2 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 31 2 Kinetic 2416 | . 247 . 2027 . . . . . 63 . . . . . 40 8 . . . . . . . 7 . . . . . . . . . 24 Thermal 1428 | . 675 676 . 55 . . . . . . . . . . . . . . . . . . . . . . 22 . . . . . . . Explosive 9964 | . . . 202 339 . 420 1000 . . 641 . 736 . 800 375 201 . . 777 90 554 445 . 1122 . 271 174 . 1107 . . 710 . . Electromagnetic 223 | . 134 . . . . . . . . . . . . . . . . . . . . . . . . . 61 . . . . . . 28 Impact 269 | . . . . . . . . . . . . . . . . . . . . . . . . 148 50 71 . . . . . . . . Slashing 22425 | . . . . 774 . 906 2421 623 286 756 124 66 . 73 1764 637 . . 670 1247 728 82 . 636 851 551 . 381 345 132 1338 700 733 5601 Piercing 8794 | . . . . . . . . 405 75 245 71 236 36 201 236 61 . . 87 241 . 84 . 132 127 216 . 102 199 452 1421 238 239 3690 Highest Corruption 25 | . . . . . . . . 3 1 2 2 2 2 . . . . . . . . . . . . . . . . . 25 . . 12 Average Corruption 2 | . . . . . . . . 2 1 1 2 2 2 . . . . . . . . . . . . . . . . . 1 . . 5 Corruption Purged 4 | . . . . . . . . 2 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Effects 60 | . . . . . . . . 6 1 3 5 6 1 . . . . . . . . . . . . . . . . . 10 . . 28 Message Errors 21 | . . . . . . . . 2 . 1 2 3 1 . . . . . . . . . . . . . . . . . 5 . . 7 Matter Fused 8 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . 6 Heat Flow Errors 10 | . . . . . . . . . . . 3 1 . . . . . . . . . . . . . . . . . . 1 . . 5 Energy Discharges 11 | . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . 3 . . 5 Data Loss (minor) 7 | . . . . . . . . 2 1 . . 2 . . . . . . . . . . . . . . . . . . . . . 2 Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Misfires 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3406 | . . . 33 144 . 157 218 289 73 172 . 28 . 36 226 36 . . 107 249 220 11 . 92 110 164 12 60 87 . 211 284 96 291 Projectiles 33 | . . . 33 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 660 | . . . . . . 34 58 . . 2 . 28 . 36 8 . . . 107 . 12 11 . 26 . . 12 . 71 . . 255 . . Melee 2713 | . . . . 144 . 123 160 289 73 170 . . . . 218 36 . . . 249 208 . . 66 110 164 . 60 16 . 211 29 96 291 Knockbacks 16 | . 2 . 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 16 | . 2 . 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 654 | . . . 41 66 . 58 25 . . . . 74 . 67 10 39 . . 74 . 11 74 . 57 . . 26 . 32 . . . . . Shots 23 | . . . 2 2 . 2 1 . . . . 2 . 3 1 1 . . 2 . 1 2 . 2 . . 1 . 1 . . . . . Rammed 3 | . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 7 | . . 2 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 1 Kicked 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 1 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 507 | . 273 300 372 14 . 10 12 . . 30 221 261 . 51 2 4 . . . . . 45 . 96 224 12 164 . 37 17 507 . . 250 Average Temperature 80 | . 81 110 73 9 . 5 5 . . 15 106 67 . 22 2 4 . . . . . 27 . 37 113 7 75 . 14 17 176 . . 83 Received Heat Transfer 2953 | . 231 93 240 48 . 112 493 45 6 170 24 151 . 279 75 81 . . 24 9 . 81 . 108 60 30 . . 102 73 121 20 32 245 Effects 3 | . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Robots Melted 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 14 | . 10 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Heat Transferred 4270 | . 2307 1813 . 100 . . . . . . . . . . . . . . . . . . . . . . 50 . . . . . . . Parts Sabotaged 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Missiles Intercepted 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Peak Influence 862 | . 266 244 450 280 . 166 471 369 132 454 . . . . 862 . . . . 348 . . . . 150 . . . . 130 265 243 168 542 Initial 213 | . . 94 11 85 . . 27 213 95 . . . . . . . . . . 151 . . . . 44 . . . . 9 34 123 75 48 Average 190 | . 61 152 266 166 . 91 204 253 97 268 . . . . 369 . . . . 258 . . . . 70 . . . . 48 156 100 82 402 Maximum Alert Level 3 | . 1 1 2 1 . . 2 1 . 2 . . . . 3 . . . . 1 . . . . . . . . . . 1 1 . 2 Low Security (%) 56 | 100 82 44 27 70 . 100 53 8 100 20 . . . . 30 . . . . 32 . . . . 100 . . . . 100 68 95 100 7 Level 1 31 | . 17 55 63 29 . . 34 91 . 68 . . . . 22 . . . . 67 . . . . . . . . . . 31 4 . 32 Level 2 9 | . . . 8 . . . 12 . . 10 . . . . 29 . . . . . . . . . . . . . . . . . . 60 Level 3 1 | . . . . . . . . . . . . . . . 17 . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 67 | . 3 . 3 . . . 6 8 . 5 . 1 . 1 14 . . . . 2 . . . . 3 . . . . . 10 . 3 8 Investigation 23 | . 2 . 2 . . . 2 1 . 3 . . . . 9 . . . . 1 . . . . 1 . . . . . 1 . . 1 Extermination 16 | . . . . . . . . 2 . 2 . . . . 2 . . . . . . . . . 1 . . . . . 3 . 1 5 Reinforcement 19 | . 1 . 1 . . . 4 3 . . . . . . 3 . . . . 1 . . . . 1 . . . . . 3 . . 2 Assault 4 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . 2 . . . Garrison 5 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Distress Signals 33 | . 1 . . . . . 4 2 . 3 . . . . 2 . . . . . . . . . . . . . . . 2 6 4 9 Communications Jammed 48 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 28 . 13 Distress Signals 48 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 28 . 13 Times Spotted 463 | . 17 17 34 9 . 8 51 19 5 29 3 18 1 20 44 8 . . 16 7 2 5 . 18 12 6 1 . 13 5 22 14 7 52 Peak Tracking Total 12 | . 3 4 3 4 . 4 9 5 1 7 3 6 1 12 7 4 . . 4 1 2 4 . 6 3 2 1 . 6 2 4 5 2 5 Tactical Retreats 39 | . . 1 3 . . . 8 2 . . . 1 . . 10 1 . . 4 . . . . 2 1 1 . . 1 . . 1 . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Traps Triggered 8 | . . . . . . . . 2 . . . . . . 2 . . . . . . . . . 1 . . . . . 1 . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 . . . Triggered 10 | . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . 2 . 1 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Machines Disabled 20 | . . . 2 11 . . . . . . . 2 . . . . . . . . . . . . . . . . . . 5 . . . Max in Single Turn 2 | . . . 1 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access 5 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . 1 2 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Machines Accessed 108 | . 8 . 14 . 1 . 7 3 . 11 . . . . 17 . . 2 . 3 1 1 1 . 7 . . 4 . 3 9 . 8 8 Terminals 52 | . 6 . 10 . . . 5 1 . 4 . . . . 4 . . . . 1 . 1 . . 3 . . . . 1 5 . 4 7 Fabricators 8 | . . . . . . . . . . 1 . . . . 4 . . . . 1 . . . . . . . . . 1 . . 1 . Repair Stations 14 | . . . 2 . . . 1 1 . 2 . . . . 3 . . . . 1 . . . . 1 . . . . . 2 . . 1 Recycling Units 13 | . 2 . 2 . . . 1 1 . . . . . . 3 . . . . . . . . . 2 . . . . 1 . . 1 . Scanalyzers 5 | . . . . . . . . . . 3 . . . . 1 . . . . . . . . . . . . . . . 1 . . . Garrison Access 7 | . . . . . . . . . . 1 . . . . 2 . . . . . . . . . 1 . . . . . 1 . 2 . Total Hacks 324 | . 26 . 45 . 1 . 15 6 . 24 . . . . 48 . . 13 . 9 1 1 1 . 27 . . 17 . 16 30 . 27 17 Successful 179 | . 16 . 23 . 1 . 7 4 . 10 . . . . 23 . . 13 . 5 1 1 1 . 10 . . 17 . 6 12 . 17 12 Failed 144 | . 9 . 22 . . . 8 2 . 14 . . . . 25 . . . . 4 . . . . 17 . . . . 10 18 . 10 5 Catastrophic 30 | . . . 3 . . . 3 1 . 3 . . . . 8 . . . . . . . . . 4 . . . . 2 2 . 1 3 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 117 | . 11 . 24 . . . 7 2 . 8 . . . . 6 . . . . 2 . . 1 . 19 . . . . 10 6 . 12 9 Terminals 161 | . 21 . 34 . . . 10 2 . 10 . . . . 12 . . . . 2 . 1 . . 15 . . . . 4 18 . 17 15 Fabricators 33 | . . . . . . . . . . 2 . . . . 14 . . . . 4 . . . . . . . . . 9 . . 4 . Repair Stations 40 | . . . 5 . . . 3 2 . 5 . . . . 9 . . . . 3 . . . . 3 . . . . . 8 . . 2 Recycling Units 35 | . 5 . 6 . . . 2 2 . . . . . . 6 . . . . . . . . . 8 . . . . 3 . . 3 . Scanalyzers 11 | . . . . . . . . . . 5 . . . . 4 . . . . . . . . . . . . . . . 2 . . . Garrison Access 11 | . . . . . . . . . . 2 . . . . 3 . . . . . . . . . 1 . . . . . 2 . 3 . Terminal Hacks 91 | . 10 . 9 . 1 . 4 . . 2 . . . . 5 . . 13 . . 1 1 1 . 1 . . 17 . 2 5 . 10 9 Record 13 | . . . . . 1 . . . . . . . . . . . . 6 . . . 1 . . . . . 5 . . . . . . Part Schematic 6 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 4 . . . . 1 . Robot Schematic 8 | . . . . . . . . . . 1 . . . . . . . 7 . . . . . . . . . . . . . . . . Robot Analysis 14 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . 4 . 1 . . 3 2 Prototype ID Bank 10 | . 4 . 2 . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Open Door 3 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . 1 Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 7 | . . . 1 . . . 1 . . 1 . . . . 1 . . . . . . . . . 1 . . . . 1 . . 1 . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Terminal Index 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . 1 . Fabricator Index 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Unreport Threat 8 | . . . 1 . . . 3 . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 1 Locate Traps 5 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Recall Reinforcements 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protovariant Controls 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 15 | . . . . . . . . . . 1 . . . . 8 . . . . 2 . . . . . . . . . 2 . . 2 . Load Schematic 7 | . . . . . . . . . . . . . . . 4 . . . . 1 . . . . . . . . . 1 . . 1 . Build 8 | . . . . . . . . . . 1 . . . . 4 . . . . 1 . . . . . . . . . 1 . . 1 . Repair Station Hacks 26 | . . . 4 . . . 2 2 . 4 . . . . 4 . . . . 2 . . . . 2 . . . . . 4 . . 2 Scan Component 12 | . . . 2 . . . 1 1 . 2 . . . . 1 . . . . 1 . . . . 1 . . . . . 2 . . 1 Repair 12 | . . . 2 . . . 1 1 . 2 . . . . 1 . . . . 1 . . . . 1 . . . . . 2 . . 1 Refit 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 11 | . 2 . 3 . . . . 1 . . . . . . 1 . . . . . . . . . 2 . . . . 1 . . 1 . Process 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Matter 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 9 | . 2 . 1 . . . . 1 . . . . . . 1 . . . . . . . . . 2 . . . . 1 . . 1 . Scanalyzer 5 | . . . . . . . . . . 2 . . . . 3 . . . . . . . . . . . . . . . . . . . Insert Component 3 | . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . Analyze 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . 2 . Seal Access 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . 2 . Unauthorized Hacks 27 | . 4 . 7 . . . 1 1 . 1 . . . . 1 . . . . 1 . . . . 4 . . . . 1 3 . 2 1 Terminals 22 | . 3 . 6 . . . 1 1 . 1 . . . . 1 . . . . 1 . . . . 3 . . . . . 3 . 1 1 Track 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 5 | . 1 . 1 . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . Botnet 13 | . . . 3 . . . 1 1 . 1 . . . . . . . . . . . . . . 2 . . . . . 3 . 1 1 Operators 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Search 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Siphon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Recyclers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Mask 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Tunnel 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Used 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Hacking Detections 84 | . 5 . 12 . . . 6 3 . 11 . . . . 14 . . . . 3 . 1 . . 5 . . . . 3 9 . 7 5 Full Trace Events 22 | . 1 . 3 . . . 2 1 . 3 . . . . 8 . . . . 1 . . . . 1 . . . . . 1 . . 1 Feedback Events 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Corruption 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . 1 . . . . . . . 7 . . . . . . . . . . . . . . . . Robots Built 5 | . . . . . . . . . . 3 . . . . 2 . . . . . . . . . . . . . . . . . . . Matter 471 | . . . . . . . . . . 219 . . . . 252 . . . . . . . . . . . . . . . . . . . Time 105 | . . . . . . . . . . 38 . . . . 67 . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 17 | . . . . . . . . . . 9 . . . . 8 . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . 4 . . . . 1 . Parts Built 11 | . . . . . . . . . . . . . . . 6 . . . . 2 . . . . . . . . . 2 . . 1 . Matter 1292 | . . . . . . . . . . . . . . . 570 . . . . 212 . . . . . . . . . 159 . . 351 . Time 309 | . . . . . . . . . . . . . . . 141 . . . . 53 . . . . . . . . . 53 . . 62 . Total Part Build Rating 61 | . . . . . . . . . . . . . . . 30 . . . . 12 . . . . . . . . . 12 . . 7 . Parts Repaired 12 | . . . 2 . . . 1 1 . 2 . . . . 1 . . . . 1 . . . . 1 . . . . . 2 . . 1 Time 404 | . . . 52 . . . 38 38 . 58 . . . . 25 . . . . 50 . . . . 22 . . . . . 85 . . 36 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 246 | . . . 246 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 246 | . . . 246 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 37 | . 20 . . . . . . 3 . . . . . . 8 . . . . . . . . . 2 . . . . 1 . . 3 . Parts Scanalyzed 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Robots Rewired 9 | . . . . . . . . . . . . 4 . . . . . . . . . . 4 . . . 1 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Total Allies 42 | . . . 1 1 . . . 3 19 3 . 4 . . 3 . . . 1 1 . . 4 . 1 . 1 . . . . . . . Largest Group 19 | . . . 1 1 . . . 3 19 9 . 4 . . 2 . . . 1 1 1 1 5 5 1 . 1 1 1 . . . . . Highest-Rated Group 487 | . . . 10 31 . . . 93 487 282 . 124 . . 74 . . . 95 26 26 26 208 208 10 . 34 34 34 . . . . . Highest-Rated Ally 95 | . . . 10 31 . . . 31 35 33 . 31 . . 37 . . . 95 26 26 26 49 49 10 . 34 34 34 . . . . . Total Orders 25 | . . . 12 . . . . . . . . . . . . . . . . . . 4 . 6 . . 1 2 . . . . . . STAY 10 | . . . 6 . . . . . . . . . . . . . . . . . . . . 3 . . . 1 . . . . . . ROAM 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . FOLLOW 13 | . . . 6 . . . . . . . . . . . . . . . . . . 2 . 3 . . 1 1 . . . . . . Ally Attacks 407 | . . . . . . . . 48 118 126 . 29 . . 22 . . . 40 . . . . 24 . . . . . . . . . . Total Damage 10017 | . . . . . . . . 670 3816 2037 . 462 . . 753 . . . 1191 . . . . 1088 . . . . . . . . . . Kills 62 | . . . . . . . . 6 13 19 . 6 . . 7 . . . 6 . . . . 5 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Robot Analysis Total 14 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . 4 . 1 . . 3 2 Derelict Logs Recovered 18 | . . 1 . 2 . . . . . . 1 2 1 . . . 3 . 1 . 2 1 . . . 2 2 . . . . . . . Drone Launches 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Turns Passed 32319 | 106 2759 649 1648 1092 276 491 1037 793 469 1433 598 622 2710 401 1337 1302 1052 96 599 522 1127 779 594 928 867 906 751 233 735 517 1425 976 830 1659 Spaces Moved 20399 | 57 913 267 819 629 173 263 474 459 346 1058 458 379 1061 265 1678 1034 860 79 393 313 886 618 398 571 519 720 553 177 466 297 851 770 565 1030 Core 18 | 5 . . . . . . . . . . . . . 4 9 . . . . . . . . . . . . . . . . . . . Treads 2991 | 52 913 267 526 629 173 263 168 . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 15660 | . . . . . . . 306 459 346 1058 458 379 1061 261 232 1034 860 79 393 313 886 618 398 571 519 720 553 177 466 297 851 770 565 1030 Wheels 293 | . . . 293 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 182 | . . . . . . . . . . . . . . . 182 . . . . . . . . . . . . . . . . . . . Flight 1255 | . . . . . . . . . . . . . . . 1255 . . . . . . . . . . . . . . . . . . . Fastest Speed 28 | 50 160 160 110 160 160 160 120 120 120 120 122 122 122 50 28 120 120 120 120 120 120 120 108 108 108 114 114 114 114 115 115 103 103 105 Average Speed 117 | 150 160 160 149 160 160 160 135 120 120 121 122 122 123 124 53 120 120 120 120 120 120 120 119 108 109 114 114 114 114 115 116 108 103 105 Slowest Speed 350 | 160 160 160 160 160 160 160 260 120 120 122 122 122 125 206 350 120 120 120 120 120 120 124 124 192 114 114 114 194 114 115 120 115 105 111 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 11 | . . . . . . . . . . . . . . . 11 . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 55 | 5 97 55 69 98 54 57 45 13 96 31 65 55 85 43 55 92 80 70 55 11 92 73 58 50 12 72 53 60 55 12 80 30 16 33 Regions Visited 34 Branch Regions 22 Pre-discovered Areas 12 | . 1 . 1 . . . . . . . . . 2 . . . 1 1 1 . 1 . . . . 1 . 3 . . . . . . Known Exits Taken 22 | . . . 1 . . . 1 . . 1 . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 10 | 1 1 1 . 1 1 1 . . . . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . Scrap Searched 31 | . . . . 1 . 1 . . . . 4 . 4 . . 5 3 . 1 . 2 2 . 2 . 1 4 . 1 . . . . . Spaces Dug 297 | . . . 1 24 . 21 4 5 . 5 . 3 1 40 14 . 9 . 1 . 41 29 . 13 11 2 . . 3 6 4 . 35 25 Terrain Destroyed 1001 | . 9 . 39 41 . 43 53 5 1 16 . 74 1 45 68 20 9 . 106 9 61 51 . 119 11 43 21 . 75 6 4 11 35 25 Melee 102 | . . . . . . . 4 5 . 5 . 3 1 3 14 . 9 . 1 . . 4 . 7 7 2 . . 3 6 4 . 19 5 Projectile 51 | . . . 20 . . . . . 1 . . . . . . . . . . . . . . 6 4 . . . . . . . . 20 AOE 848 | . 9 . 19 41 . 43 49 . . 11 . 71 . 42 54 20 . . 105 9 61 47 . 106 . 41 21 . 72 . . 11 16 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Total 27215 | 74 2107 427 1120 674 172 300 745 666 391 1174 488 509 2461 309 2022 1067 869 79 484 438 937 643 517 828 775 784 665 206 640 446 1206 875 752 1365 Wait 4888 | 6 1087 114 179 11 . 2 153 150 19 57 17 34 1371 19 211 1 . . 45 87 14 11 53 184 200 22 92 5 124 99 245 39 132 105 Move 20344 | 56 912 266 818 628 172 262 473 459 345 1057 457 378 1060 264 1655 1033 859 78 392 312 885 617 397 570 518 719 552 176 465 296 850 769 564 1030 Hop 11 | . . . . . . . . . . . . . . . 11 . . . . . . . . . . . . . . . . . . . Pick Up 206 | 6 17 6 13 2 . 3 5 13 5 5 1 1 8 . 17 1 . . 2 9 8 1 2 13 6 8 2 4 8 8 9 9 7 7 Fast Attach 141 | 6 3 2 8 . . 1 10 2 2 5 . 1 2 . 29 2 . . 4 4 1 1 7 . 1 4 2 6 2 7 8 3 . 18 Attach 74 | . 2 4 1 1 . 1 6 5 . 1 . 1 . 4 7 . . . 1 1 . . . 2 5 5 . 1 6 5 4 2 2 7 Detach 44 | . 2 . . . . . 1 1 . 2 . . . . 7 1 . . . . 2 . 2 . 2 . . 1 . 4 5 . . 14 Swap 223 | . 11 . 12 5 . 4 10 8 4 9 6 8 7 5 6 8 1 1 13 3 10 3 1 13 10 1 3 1 . 4 20 11 6 19 Drop 226 | . 11 2 20 1 . 4 10 7 8 10 1 2 11 . 22 2 . . 2 3 7 2 8 6 5 9 4 9 7 6 17 16 5 9 Fire 289 | . 62 31 67 3 . 5 8 . 5 4 . 8 . 6 8 7 . . 10 1 4 2 . 16 4 2 8 . 5 . . 2 1 20 Melee 644 | . . . 1 23 . 18 69 21 3 24 6 15 2 11 49 12 9 . 15 17 6 6 . 23 24 14 . 3 20 17 47 24 33 132 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 1 Crush 3 | . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 114 | . . . . . . . . . . . . 61 . . . . . . . . . . 47 1 . . 2 . . . . . . 3 Trap 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 4 exits: *Fac / Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 7 exits: *Fac x3 / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: Res / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: Arm / *Tes x2) -3/Testing -2/Research -1/Access -1/Command (discovered 2 exits: Sur x2) Free Derelict Territories History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 107 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Central database locked down 308 | -10/Materials | Build established: Mutant 1729 | -10/Materials | Discovered new exit (range 11) 1938 | -10/Materials | Discovered new exit (range 9) 2006 | -10/Materials | Discovered new exit (range 4) 2230 | -10/Materials | Discovered new exit (range 14) 2493 | -10/Materials | Discovered new exit (range 15) 2866 | -10/Materials | Entered Mines 2869 | -10/Mines | Met a Derelict bent on vengeance 3013 | -10/Mines | Learned 4 Materials zone layouts 3045 | -10/Mines | Assembled infested the area 3360 | -10/Mines | Core integrity fell below 50% 3397 | -10/Mines | Lost 6 parts (1p2n1u2w) 3509 | -10/Mines | Discovered new exit (range 5) 3515 | -10/Mines | Entered Materials 3515 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3516 | -9/Materials | Identified exit to Mines 3945 | -9/Materials | Repaired Lgt. Treads 3971 | -9/Materials | Repaired Lgt. Treads 4044 | -9/Materials | Discovered new exit (range 3) 4565 | -9/Materials | Build established: Scavenger-Mutant 4702 | -9/Materials | Discovered new exit (range 5) 4874 | -9/Materials | Build established: Mutant 5163 | -9/Materials | Entered Mines 5183 | -9/Mines | Learned 8 Materials zone layouts 5247 | -9/Mines | Discovered new exit (range 5) 5405 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 5535 | -9/Mines | Learned Materials stockpile data 5604 | -9/Mines | Discovered new exit (range 7) 5820 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5820 | -9/Mines | Discovered new exit (range 5) 5870 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 6014 | -9/Mines | Received a Mining Laser from a helpful Derelict 6255 | -9/Mines | Entered Exiles 6255 | -9/Exiles | Found Exiles lab abandoned 6512 | -9/Exiles | Discovered new exit (range 14) 6531 | -9/Exiles | Entered Mines 6740 | -8/Mines | Discovered new exit (range 11) 7022 | -8/Mines | Entered Materials 7022 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 7023 | -8/Materials | Identified exit to Factory 7755 | -8/Materials | Destroyed 7 combat bots 7853 | -8/Materials | Lost 3 parts (2n1u) 7893 | -8/Materials | Repaired Carbon-fiber Leg 8059 | -8/Materials | Entered Factory 8059 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 8186 | -7/Factory | Allied Derelicts emerged from ambush trap array 8188 | -7/Factory | Build established: Scavenger-Mutant 8480 | -7/Factory | Garrison activated, responded to threat 8810 | -7/Factory | Repaired Carbon-fiber Leg 8829 | -7/Factory | Garrison activated, responded to threat 8852 | -7/Factory | Sucked down chute 8852 | -7/Factory | Entered Waste 8894 | -7/Waste | Warlord forces began an assault 8972 | -7/Waste | Spotted C-40 Crusher 8980 | -7/Waste | Allies destroyed C-40 Crusher 8993 | -7/Waste | Spotted C-40 Crusher 8996 | -7/Waste | Allies destroyed C-40 Crusher 8996 | -7/Waste | Spotted C-40 Crusher 9000 | -7/Waste | Allies destroyed C-40 Crusher 9007 | -7/Waste | Spotted C-40 Crusher 9018 | -7/Waste | Allies destroyed C-40 Crusher 9040 | -7/Waste | Spotted C-40 Crusher 9047 | -7/Waste | Allies destroyed C-40 Crusher 9056 | -7/Waste | Spotted C-40 Crusher 9058 | -7/Waste | Allies destroyed C-40 Crusher 9121 | -7/Waste | Discovered new exit (range 14) 9321 | -7/Waste | Entered Factory 9321 | -7/Factory | Accompanied by 9 allies 9949 | -7/Factory | Build established: Mutant 9957 | -7/Factory | Discovered new exit (range 8) 10057 | -7/Factory | Identified exit to Storage 10057 | -7/Factory | Identified exit to Lower Caves 10535 | -7/Factory | Fabricated G-47 Trooper? 10689 | -7/Factory | Repaired Broken Lance 10735 | -7/Factory | Repaired Carbon-fiber Leg 10754 | -7/Factory | Entered Lower Caves 10863 | -7/Lower Caves | Learned Factory emergency access door positions 11253 | -7/Lower Caves | Build established: Scavenger-Mutant 11328 | -7/Lower Caves | Discovered new exit (range 11) 11352 | -7/Lower Caves | Entered another Lower Caves area 11366 | -7/Lower Caves | Discovered new exit (range 10) 11430 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 11480 | -7/Lower Caves | Destroyed 10 combat bots 11535 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 11580 | -7/Lower Caves | Learned Factory stockpile data 11621 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 11965 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 11970 | -7/Lower Caves | Discovered new exit (range 4) 11974 | -7/Lower Caves | Entered Zion 12006 | -7/Zion | System corruption cleaned by Quarantine Array 12028 | -7/Zion | Given the Hacking Drone Bay 12030 | -7/Zion | Found Prototype Device 12035 | -7/Zion | Identified Hacking Drone Bay 12062 | -7/Zion | Learned 8 Factory zone layouts 12156 | -7/Zion | Discovered new exit (range 11) 12334 | -7/Zion | Given A8's code to call for help 12616 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 12738 | -7/Zion | Learned location of Recycling (-7) 12999 | -7/Zion | Build established: Mutant 14684 | -7/Zion | Entered Proximity Caves 14823 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14824 | -6/Proximity Caves | Lost 3 parts (1n2u) 15012 | -6/Proximity Caves | Discovered new exit (range 15) 15073 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 15083 | -6/Proximity Caves | Released all parts (6) 15085 | -6/Proximity Caves | Entered Factory 15085 | -6/Factory | Evolved 2 slots: Utility x2 15086 | -6/Factory | Identified exit to Factory 15113 | -6/Factory | Lost 4 parts (1p2n1u) 15211 | -6/Factory | Spotted B-75 Beast 15452 | -6/Factory | Fabricated P-60 Hacker? 15752 | -6/Factory | Discovered exit to Factory (range 6) 15872 | -6/Factory | Destroyed 7 combat bots 15873 | -6/Factory | Lost 3 parts (3n) 15893 | -6/Factory | Identified exit to Lower Caves 15893 | -6/Factory | Identified exit to Extension 16053 | -6/Factory | Repaired Adv. Sensor Array 16071 | -6/Factory | Fabricated Arm. Leg (x2) 16123 | -6/Factory | Fabricated Arm. Leg (x2) 16189 | -6/Factory | Local fabrication network quarantined 16193 | -6/Factory | Fabricated Arm. Leg (x2) 16422 | -6/Factory | Entered Lower Caves 16677 | -6/Lower Caves | Ambushed by wild Derelicts 16931 | -6/Lower Caves | Encountered a Warlord checkpoint 17024 | -6/Lower Caves | Discovered new exit (range 12) 17037 | -6/Lower Caves | Identified exit to Lower Caves 17299 | -6/Lower Caves | Build established: Derelict-Mutant 17724 | -6/Lower Caves | Entered another Lower Caves area 17820 | -6/Lower Caves | Learned location of 1 exit from Factory 18022 | -6/Lower Caves | Spotted B-75 Beast 18296 | -6/Lower Caves | Learned 4 Factory zone layouts 18666 | -6/Lower Caves | Discovered new exit (range 5) 18774 | -6/Lower Caves | Identified exit to Data Miner 18776 | -6/Lower Caves | Entered Data Miner 18778 | -6/Data Miner | Discovered new exit (range 6) 18801 | -6/Data Miner | Met Data Miner 18822 | -6/Data Miner | Learned location of Section 7 (-2) 18822 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 18837 | -6/Data Miner | Received God Mode back door access code from Data Miner 18870 | -6/Data Miner | Identified exit to Proximity Caves 18872 | -6/Data Miner | Entered Proximity Caves 18942 | -5/Proximity Caves | Escorted by Enhanced Grunt 19017 | -5/Proximity Caves | Learned location of Armory (-3) 19210 | -5/Proximity Caves | Spotted B-75 Beast 19243 | -5/Proximity Caves | Destroyed B-75 Beast 19319 | -5/Proximity Caves | Discovered exit to Factory (range 3) 19471 | -5/Proximity Caves | Entered Factory 19471 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 19472 | -5/Factory | Identified exit to Upper Caves 19473 | -5/Factory | Identified exit to Factory 19573 | -5/Factory | Incoming investigation squad redirected 19598 | -5/Factory | Repaired Arm. Leg 19831 | -5/Factory | Fabricated Lance? 19993 | -5/Factory | Entered Upper Caves 19993 | -5/Upper Caves | Accompanied by 1 ally 20148 | -5/Upper Caves | Build established: Machinist-Assassin 20152 | -5/Upper Caves | Encountered a Warlord checkpoint 20943 | -5/Upper Caves | Learned Factory machine intel 20957 | -5/Upper Caves | Discovered new exit (range 7) 20963 | -5/Upper Caves | Identified exit to Upper Caves 21120 | -5/Upper Caves | Entered another Upper Caves area 21120 | -5/Upper Caves | Accompanied by 1 ally 21204 | -5/Upper Caves | Build established: Machinist-Mutant 21238 | -5/Upper Caves | Spotted B-75 Beast 21431 | -5/Upper Caves | Learned location of 2 exits from Factory 21474 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 21510 | -5/Upper Caves | Encountered a Warlord checkpoint 21525 | -5/Upper Caves | Discovered new exit (range 9) 21533 | -5/Upper Caves | Identified exit to Warlord 21899 | -5/Upper Caves | Entered Warlord 21899 | -5/Warlord | Accompanied by 1 ally 22021 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 22281 | -5/Warlord | Met Warlord 22292 | -5/Warlord | Opened Warlord's prototype stash 22297 | -5/Warlord | Found Prototype Reactor 22306 | -5/Warlord | Warlord's base attacked by MAIN.C 22312 | -5/Warlord | Found Prototype Hackware 22316 | -5/Warlord | Found Prototype Processor 22316 | -5/Warlord | Identified Exp. Target Analyzer 22325 | -5/Warlord | Found Prototype Processor 22325 | -5/Warlord | Identified Exp. Targeting Computer 22444 | -5/Warlord | Opened side exit 22463 | -5/Warlord | Discovered new exit (range 11) 22472 | -5/Warlord | Identified exit to Proximity Caves 22493 | -5/Warlord | Entered Proximity Caves 22493 | -4/Proximity Caves | Accompanied by 5 allies 23029 | -4/Proximity Caves | Spotted B-86 Titan 23403 | -4/Proximity Caves | Discovered exit to Factory (range 5) 23421 | -4/Proximity Caves | Entered Factory 23421 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 23422 | -4/Factory | Identified exit to Research 23422 | -4/Factory | Identified exit to Upper Caves 23423 | -4/Factory | Loaded intel: 254 machine locations 23524 | -4/Factory | Repaired Hrd. Heavy Armor Plating 24288 | -4/Factory | Entered Upper Caves 24323 | -4/Upper Caves | Learned Research machine intel 24429 | -4/Upper Caves | Build established: Scavenger-Mutant 24840 | -4/Upper Caves | Found Alien Artifact 24840 | -4/Upper Caves | Identified Core Expander 24840 | -4/Upper Caves | Installed Core Expander, added new Utility slot 24921 | -4/Upper Caves | Discovered new exit (range 5) 24925 | -4/Upper Caves | Identified exit to Upper Caves 25194 | -4/Upper Caves | Entered another Upper Caves area 25340 | -4/Upper Caves | Encountered a Warlord checkpoint 25380 | -4/Upper Caves | Learned Research emergency access door positions 25513 | -4/Upper Caves | Learned 8 Research zone layouts 25517 | -4/Upper Caves | Discovered new exit (range 15) 25575 | -4/Upper Caves | Identified exit to Zhirov 25941 | -4/Upper Caves | Build established: Derelict-Mutant 25945 | -4/Upper Caves | Entered Zhirov 25945 | -4/Zhirov | Accompanied by 1 ally 25945 | -4/Zhirov | Discovered new exit (range 3) 25971 | -4/Zhirov | Met Zhirov 25996 | -4/Zhirov | Learned location of Quarantine (-2) 25996 | -4/Zhirov | Learned location of Testing (-3) 25996 | -4/Zhirov | Learned location of Command (-1) 26003 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 26022 | -4/Zhirov | Found Alien Artifact 26022 | -4/Zhirov | Identified Integrated Reactor 26022 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 26135 | -4/Zhirov | Found Alien Artifact 26177 | -4/Zhirov | Identified exit to Proximity Caves 26178 | -4/Zhirov | Entered Proximity Caves 26178 | -3/Proximity Caves | Accompanied by 1 ally 26244 | -3/Proximity Caves | Lost 3 parts (3u) 26253 | -3/Proximity Caves | Destroyed 9 combat bots 26691 | -3/Proximity Caves | Build established: Scavenger-Mutant 26851 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 26902 | -3/Proximity Caves | Discovered exit to Research (range 10) 26910 | -3/Proximity Caves | Lost 4 parts (1n2u1w) 26913 | -3/Proximity Caves | Entered Research 26913 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 26916 | -3/Research | Loaded intel: 91 machine locations 27148 | -3/Research | Identified exit to Armory 27148 | -3/Research | Identified exit to Testing 27206 | -3/Research | Build established: Hacker-Mutant 27268 | -3/Research | Fabricated Lance (x2) 27430 | -3/Research | Entered Testing 27446 | -3/Testing | Found Prototype Launcher 27446 | -3/Testing | Identified Z-bomb Delivery System 27526 | -3/Testing | Protovariant out of control (PH-9VUNGHI9LM) 27526 | -3/Testing | Unleashed a protovariant (PH-9VUNGHI9LM) 27537 | -3/Testing | Garrison activated, responded to threat 27543 | -3/Testing | Incoming investigation squad redirected 27552 | -3/Testing | Incoming assault squad redirected 27765 | -3/Testing | Found Prototype Hackware 27767 | -3/Testing | Identified Vortex Chain Reactor 27789 | -3/Testing | Identified System Mapper 27799 | -3/Testing | Identified Exp. System Shield 28067 | -3/Testing | Repaired Myomer Leg 28122 | -3/Testing | Repaired Exp. Myomer Leg 28179 | -3/Testing | Found Prototype Device 28179 | -3/Testing | Identified Exp. Hardlight Generator 28201 | -3/Testing | Protovariant out of control (PY-0K2XNJ7Q3O) 28201 | -3/Testing | Unleashed a protovariant (PY-0K2XNJ7Q3O) 28364 | -3/Testing | Build established: Scavenger-Mutant 28412 | -3/Testing | Found Prototype Leg 28537 | -3/Testing | Found System Mapper 28630 | -3/Testing | Identified Myomer Exoskeleton 28715 | -3/Testing | Build established: Hacker-Mutant 28774 | -3/Testing | Discovered new exit (range 5) 28778 | -3/Testing | Identified exit to Research 28850 | -3/Testing | System corruption reached 10% 28855 | -3/Testing | Entered Research 28855 | -2/Research | Warlord forces began assault on 0b10 28855 | -2/Research | Evolved 2 slots: Utility x2 28965 | -2/Research | Research machine network offline 29157 | -2/Research | Borebot progress halted 29396 | -2/Research | Met up with Warlord 29456 | -2/Research | Found Antimissile System 29491 | -2/Research | Borebot progress halted 29547 | -2/Research | Spotted Executioner 29559 | -2/Research | Found Hvy. Reflective Plating 29660 | -2/Research | Spotted Striker 29664 | -2/Research | Spotted Striker 29669 | -2/Research | Destroyed Striker 29753 | -2/Research | Discovered new exit (range 12) 29794 | -2/Research | Identified exit to Access 29831 | -2/Research | Entered Access 29831 | -1/Access | Evolved 2 slots: Utility x2 29878 | -1/Access | Garrison activated, responded to threat 29900 | -1/Access | Identified exit to Command 30255 | -1/Access | Fabricated Assault Drone Bay (x1) 30351 | -1/Access | Found Prototype Device 30359 | -1/Access | Identified Exp. Shield Generator 30363 | -1/Access | Found Exp. Shield Generator 30365 | -1/Access | Found Exp. Shield Generator 30617 | -1/Access | Spotted B-99 Colossus 30661 | -1/Access | Entered Command 30861 | -1/Command | Found Antimissile System 31389 | -1/Command | Identified exit to Surface 31429 | -1/Command | Found Prototype Slashing Weapon 31429 | -1/Command | Identified Vibroblade 31602 | -1/Command | Build established: Wizard-Mutant 31612 | -1/Command | Repaired Exp. Myomer Leg 31940 | -1/Command | Disengaged cave seal 31940 | -1/Command | Derelicts emerged from the dark tunnel 31940 | -1/Command | Welcomed Warlord to Command 31960 | -1/Command | Disengaged cave seal 31960 | -1/Command | Derelicts emerged from the dark tunnel 32155 | -1/Command | Warlord commented on Warlord statues 32157 | -1/Command | Spotted M Guard 32157 | -1/Command | Spotted M Guard 32157 | -1/Command | Spotted Combat Programmer 32159 | -1/Command | Spotted Combat Programmer 32198 | -1/Command | Destroyed M Guard 32198 | -1/Command | All MAIN.C guards destroyed 32202 | -1/Command | Found Prototype Device 32202 | -1/Command | Identified AEGIS Remote Shield 32288 | -1/Command | System corruption reached 10% 32288 | -1/Command | Met MAIN.C 32294 | -1/Command | 0b10 Conduit disabled 32309 | -1/Command | MAIN.C activated Command garrisons 32320 | *** | Establishing Free Derelict Territories! Last Messages --------------- You don't stand a chance against what's coming. 32309_ ALERT: All Command garrisons activated. Warlord: Not so powerful now, are you, MAIN.C! 32310_ I9-P5C(L) knocked back. 32310_ 1G-5MY(L) knocked back. 32311_ HV Slug penetrates 0b10 Conduit. 32313_ Greatsword follow-up attack on MAIN.C. 32313_ 1G-5MY(L) knocked back. 32314_ HV Slug penetrates MAIN.C. 32314_ HV Slug penetrates 0b10 Conduit. 32316_ I9-P5C(L) knocked back. 32317_ HV Slug penetrates MAIN.C. 32317_ Lance follow-up attack on MAIN.C. 32317_ Greatsword follow-up attack on MAIN.C. 32318_ MAIN.C: "I hope you know you're still going to DIE HERE WITH ME!" 32318_ MAIN.C destroyed. Warlord: Victory! Sure there's still lots to do, but without MAIN.C at the helm 0b10 doesn't stand a chance. We've got this... Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????###################????????????? | | ?????????????????""""" """" #????????????? | | ?????????????????? "" #????????????? | | ?????????????????""" "" ############## | | ????????????????"""""""""" s /gs | | ???????????????? " """ g / hh | | ????????????????" """""" / | | ???????????????"" """" g############## | | ??????????????# " """"""=! #????????????? | | ??????????????# " [%*!Ln W #????????????? | | ??????????????# " "[@L% % ""#????????????? | | ??????????????#"""""""""!%=] """""#????????????? | | ???????????????"" %!]!"""""""""#????????????? | | ??????????????# """""""""""#????????????? | | ??????????????# " " " " #????????????? | | ??????????????# " " " " #????????????? | | ????????????? " " " """" " #????????????? | | ??????????? """ " " """" #????????????? | | ??????????? " " " " #????????????? | | ????????????### """""""""" " #????????????? | | ??????????????# " """ " """"""""#????????????? | | ??????????????# ???? " " "????????????????? | | ??????????????####?????#?#######?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 65 Energy Capacity 1800 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 1200 Resistance: TH 30 Resistance: EM 25 Utility Shielding 66 Weapon Shielding 66 Point Defense Rating 480 Melee Speed Boost 20 Phase Shifting 10 Evasion (%) 72 Melee Accuracy 22 Target Analysis 8 Core Analysis 10 Recoil Reduction 3 Salvage Targeting 2 Offensive Hacking 50 Defensive Hacking 16 Item Schematics ----------------- Lance | -7/Factory | Scanalyzed Imp. Heavy Laser | -6/Factory | Scanalyzed Arm. Leg | -6/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Cmb. Linear Gravjet | -1/Access | Hacked Robot Schematics ------------------ P-60 Hacker | -7/Factory | Hacked S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ G-47 Trooper | x3 | -7/Factory | Preloaded P-60 Hacker | x2 | -6/Factory Arm. Leg | x2 | -6/Factory Arm. Leg | x2 | -6/Factory Arm. Leg | x2 | -6/Factory Lance | x2 | -5/Factory Lance | x2 | -3/Research Assault Drone Bay | x1 | -1/Access Alien Tech Used ----------------- Core Expander Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed WarpZioniteMapper Manual? 0 Play Time 03:37:23 Cumulative 828.2 hours Start 2021.05.31 @ 04:30:33 End 2021.06.01 @ 04:56:46 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 576 Rogue 572 Adventurer 4 Explorer 0 Win Type 7 Total 90 Types 68/9/4/4/2/0/0/2/1 Lore% 95 Gallery% 97 Achievement% 96 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4b2f896e-eded-4d82-9080-5a1656ca3791