Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.30 @ 21:03:22 Player: notverysmot Result: Destroyed by S-27 Virus via exploding Power Conduit Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (36) 180 Value Destroyed (1103) 1103 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3823 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 3/300 Energy 84/100 System Corruption 0% Temperature Cool (12) Movement Core (100) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Small Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (8) ---- Light Nuclear Core Weight Redist. System Improved Light Armor Plating Heavy EM Shotgun Heavy EM Shotgun Assault Cannon Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Cesium-ion Thruster > --- UTILITY ---------- Small Storage Unit Weight Redist. System Advanced Visual Processing Unit Melee Analysis Suite > --- WEAPON ----------- Heavy EM Pulse Gun Katana Katana > --- INVENTORY -------- Light Nuclear Core Cesium-ion Thruster Cesium-ion Thruster Improved Light Armor Plating [Rating: 33] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Weight Redist. System Storage Medium Storage Unit Processor Advanced Visual Processing Unit Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power . | . . . . . . Propulsion 2 | . . . . 2 . Utility 2 | . . . . . 2 Weapon 2 | . . . 2 . . Parts Attached 47 | 6 1 6 19 8 7 Power 5 | 1 . 1 2 1 . Engine 3 | 1 . . 1 1 . Core 2 | . . 1 1 . . Reactor . | . . . . . . Propulsion 13 | 2 . 2 5 2 2 Treads 3 | . . 2 1 . . Leg . | . . . . . . Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight 8 | . . . 4 2 2 Utility 11 | 1 1 2 2 3 2 Device 1 | . . . . 1 . Storage 5 | 1 1 2 . . 1 Processor 3 | . . . . 2 1 Hackware . | . . . . . . Protection 2 | . . . 2 . . Artifact . | . . . . . . Weapon 18 | 2 . 1 10 2 3 Energy Gun 8 | 2 . 1 4 . 1 Energy Cannon . | . . . . . . Ballistic Gun 4 | . . . 4 . . Ballistic Cannon 1 | . . . . . 1 Launcher 1 | . . . 1 . . Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . . 2 . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . 1 . . Unidentified Prototypes 2 | . . . 2 . . Parts Lost 25 | . . 4 11 1 9 Power 2 | . . 1 1 . . Propulsion 9 | . . 2 2 . 5 Utility 3 | . . . 1 1 1 Weapon 11 | . . 1 7 . 3 Highest Loss Streak 5 | . . 3 4 1 5 To Critical Strikes . | . . . . . . Average Backups 6 | 2 7 6 8 4 4 Power 1 | . 1 1 1 . 1 Propulsion 1 | 1 2 . 2 1 . Utility 1 | . 2 2 2 . 1 Weapon 1 | . 2 2 1 . 1 Tool/Special . | . . . . . . Unused Backups 10 | . . 1 2 1 6 Power 2 | . . 1 . . 1 Propulsion 1 | . . . 1 . . Utility 3 | . . . 1 . 2 Weapon 4 | . . . . 1 3 Tool/Special . | . . . . . . Average Slot Usage (%) 88 | . 85 98 88 71 72 Engine 6 | . 14 5 8 . 6 Core 4 | . . 8 2 8 . Treads 16 | . . 27 18 . . Wheel 2 | . 28 . . . . Flight 5 | . . . 1 33 22 Device 1 | . . . . 8 6 Storage 17 | . 14 27 15 . 6 Processor 2 | . . . . 6 14 Protection 1 | . . . 5 . . Energy Gun 16 | . 28 28 6 9 4 Ballistic Gun 7 | . . . 23 . . Launcher 1 | . . . 5 . . Slashing Weapon 1 | . . . . 6 5 Peak Build Rating 33 | 6 7 11 17 29 33 Average Rating 13 | 4 6 9 12 23 27 On Entrance 10 | . 6 7 11 12 29 Naked Turns . | . . . . . . Heaviest Build 44 | 12 17 40 44 12 23 Greatest Support 40 | 32 32 40 40 26 26 Greatest Overweight (x) 5 | . . 5 4 . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 10 15 15 5 8 Average Capacity 10 | 6 9 10 14 5 7 Most Carried 15 | 4 10 10 15 5 7 Average Carried 8 | 2 8 9 10 4 4 Final Capacity 15 | 8 10 15 5 5 8 Final Carried 10 | 4 10 10 5 5 6 Class Distribution -------------------- 49% | Mutant 21% | Sprinter 12% | Gunner 10% | Tank 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Sprinter | -8/Materials Sprinter | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 740 | 248 39 51 314 84 4 Remotely . | . . . . . . Salvage Created 1254 | . 143 219 701 84 107 Parts 72 | . 9 10 38 10 5 Haulers Intercepted 2 | . . . 2 . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 27 | . 3 7 14 1 2 Melee 1 | . . . . 1 . Guns 17 | . 3 7 7 . . AOE 7 | . . . 7 . . Classes Destroyed 9 | . 2 1 4 1 1 Worker 2 | . . . 1 1 . Tunneler 1 | . . . . 1 . Hauler 2 | . . . 2 . . Recycler 1 | . . . 1 . . Watcher 3 | . 1 . 2 . . Swarmer 3 | . . 3 . . . Grunt 16 | . 3 4 9 . . Sentry 6 | . . . 5 1 . Hunter 2 | . . . . . 2 Best Kill Streak 5 | . 2 2 5 2 1 Combat Bots Only 3 | . 2 2 3 1 1 Max Kills in Single Turn 2 | . 1 1 2 1 1 Gunslinging 1 | . . . 1 . . Exploded 2 | . . . 2 . . Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 247 | . 20 33 90 15 89 Missed 79 | . 6 5 23 9 36 Hits 168 | . 14 28 67 6 53 Melee 25 | . . . 7 . 18 Projectile 143 | . 14 28 60 6 35 AOE 5 | . . . . . 5 Critical Strikes 18 | . 1 2 5 1 9 Damage Taken 3099 | . 131 335 1265 142 1226 Core 1035 | . 6 44 231 54 700 Absorbed by Shields . | . . . . . . Core Remaining (%) 78 | 100 . 80 42 90 . Volleys Fired 114 | . 14 23 43 18 16 Largest 4 | . 2 2 4 1 2 Hottest 157 | . 100 115 157 45 95 Shots Fired 227 | . 28 37 127 18 17 Gun 211 | . 28 37 114 18 14 Cannon 2 | . . . . . 2 Launcher 13 | . . . 13 . . Special 1 | . . . . . 1 Kinetic 85 | . . . 83 . 2 Thermal 88 | . 28 37 22 . 1 Explosive 13 | . . . 13 . . Electromagnetic 41 | . . . 9 18 14 Robot Hit Streak 19 | . 7 9 19 4 8 Robot Miss Streak 4 | . 2 2 4 2 2 Penetration Max . | . . . . . . Secondary Targets 2 | . 1 . 1 . . Max Gunslinging Chain 1 | . 1 . 1 . . Shots Hit Robots 159 | . 20 26 84 15 14 Core Hits 71 | . 9 14 40 4 4 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 8 | . 1 4 2 1 . Burn 7 | . 1 4 2 . . Corrupt 1 | . . . . 1 . Melee Attacks 6 | . . . . 2 4 Impact . | . . . . . . Slashing 6 | . . . . 2 4 Piercing . | . . . . . . Sneak Attacks 1 | . . . . 1 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3524 | . 248 395 2190 393 298 Guns 2166 | . 248 380 1108 193 237 Cannons 19 | . . . . . 19 Explosions 1180 | . . . 1082 98 . Melee 132 | . . . . 102 30 Ramming 15 | . . 15 . . . Kinetic 829 | . . . 810 . 19 Thermal 1261 | . 248 380 523 98 12 Explosive 714 | . . . 714 . . Electromagnetic 573 | . . . 143 193 237 Impact . | . . . . . . Slashing 132 | . . . . 102 30 Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 146 | . . . 128 18 . Projectiles . | . . . . . . Explosions 129 | . . . 128 1 . Melee 17 | . . . . 17 . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 262 | . . . 232 30 . Shots 6 | . . . 5 1 . Rammed 2 | . . 2 . . . Targets Rammed 2 | . . 2 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 762 | . 330 336 762 36 29 Average Temperature 131 | . 132 143 175 16 12 Received Heat Transfer 777 | . 63 144 354 18 198 Effects 23 | . 2 4 17 . . Shutdowns 2 | . . . 2 . . Energy Bleed 6 | . 1 3 2 . . Interference 3 | . . 1 2 . . Matter Decay 4 | . 1 . 3 . . Short Circuit 3 | . . . 3 . . Damage (minor) 2 | . . . 2 . . Damage (major) 3 | . . . 3 . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 2 | . . . . . 2 Combat Hostiles 2 | . . . . . 2 Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 7 | . 3 2 2 . . Heat Transferred 3149 | . 814 1332 866 100 37 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . . 2 . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Maximum Alert Level 1 | . . . 1 . . Low Security (%) 88 | 100 100 100 62 100 100 Level 1 11 | . . . 37 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 263 | . 40 45 263 184 79 Initial 96 | . . 3 7 96 79 Average 62 | . 12 8 144 120 30 Influence Increases 1155 | . 81 200 581 168 125 Destroy 0b10 Robot/C 540 | . 60 140 280 20 40 Destroy 0b10 Robot/NC 45 | . 5 . 30 10 . Destroy Leader 150 | . 12 30 78 10 20 Successful Hack 9 | . 4 . . . 5 Disable Machine 45 | . . . 45 . . Destroy Structure 141 | . . . 133 8 . Partial Spotted 60 | . . . . 45 15 Lose Combat Pursuer 165 | . . 30 15 75 45 Influence Decreases 1125 | . 71 189 373 223 269 Entered New Map 249 | . . 7 14 133 95 Time Decay 663 | . 71 149 268 80 95 Lost Part 213 | . . 33 91 10 79 Squads Dispatched 10 | . 3 . 1 2 4 Investigation 1 | . . . 1 . . Extermination 1 | . . . . . 1 Reinforcement 6 | . 3 . . . 3 Assault . | . . . . . . Garrison 2 | . . . . 2 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 2 | . 1 . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 76 | . 11 9 25 8 23 Peak Tracking Total 16 | . 6 3 4 6 16 Tactical Retreats 7 | . . 2 1 2 2 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Most Traps Carried 3 | . . 3 3 . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 3 | . . . 3 . . Max in Single Turn 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 6 | . 1 . 3 1 1 Terminals 4 | . 1 . 2 . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 14 | . 4 . 7 1 2 Successful 7 | . 2 . 4 . 1 Failed 7 | . 2 . 3 1 1 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 10 | . 4 . 4 . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . . . 3 . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 5 | . 2 . 2 . 1 Open DSF 1 | . . . . . 1 Locate Traps 2 | . 1 . 1 . . Dispatch Records 1 | . . . 1 . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . . . 2 . . Report Inventory 1 | . . . 1 . . Retrieve Components 1 | . . . 1 . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . 1 . 1 . . Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 10 | . . . 10 . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Active Infowar (turns) 379 | . . . . 130 249 Optics 379 | . . . . 130 249 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 2202 | 52 207 832 683 173 255 Spaces Moved 1858 | 39 157 469 275 348 570 Core 8 | 4 . 1 . . 3 Treads 702 | . . 468 234 . . Legs . | . . . . . . Wheels 192 | 35 157 . . . . Hover . | . . . . . . Flight 956 | . . . 41 348 567 Fastest Speed 29 | 50 100 160 37 29 29 Average Speed 92 | 94 100 160 174 30 31 Slowest Speed 320 | 100 100 300 320 34 109 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 8 | . . . . . 8 Potential Cave-ins 1 | . . . 1 . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 39 | 3 40 92 43 37 19 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 146 | . . . 138 8 . Melee . | . . . . . . Projectile . | . . . . . . AOE 146 | . . . 138 8 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 2147 | 54 179 512 394 396 612 Wait 42 | . . 6 19 4 13 Move 1840 | 38 156 468 274 347 557 Hop 5 | . . . . . 5 Pick Up 60 | 10 7 6 18 11 8 Fast Attach 2 | . . . . 2 . Attach 43 | 6 1 5 18 5 8 Detach 4 | . . . 3 . 1 Swap 6 | . . 1 4 1 . Drop 23 | . 1 1 15 6 . Fire 114 | . 14 23 43 18 16 Melee 6 | . . . . 2 4 Ram . | . . . . . . Kick . | . . . . . . Crush 2 | . . 2 . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 53 | -11/Scrapyard | Entered Materials 132 | -10/Materials | Discovered new exit (range 8) 260 | -10/Materials | Entered Mines 303 | -10/Mines | Lost 3 parts (2n1w) 306 | -10/Mines | Build established: Mutant 310 | -10/Mines | Found a hidden stash of uninstalled traps 484 | -10/Mines | Learned Materials security intel 1084 | -10/Mines | Discovered new exit (range 7) 1092 | -10/Mines | Entered Materials 1092 | -9/Materials | Evolved 2 slots: Weapon x2 1228 | -9/Materials | Lost 3 parts (1p2w) 1377 | -9/Materials | Discovered new exit (range 15) 1567 | -9/Materials | Core integrity fell below 50% 1749 | -9/Materials | Lost 4 parts (1u3w) 1771 | -9/Materials | Discovered new exit (range 5) 1775 | -9/Materials | Entered another Materials area 1775 | -8/Materials | Evolved 2 slots: Propulsion x2 1847 | -8/Materials | Garrison activated, responded to threat 1941 | -8/Materials | Discovered new exit (range 7) 1948 | -8/Materials | Entered Factory 1948 | -7/Factory | Evolved 2 slots: Utility x2 2008 | -7/Factory | Build established: Sprinter 2042 | -7/Factory | Lost 5 parts (3n2w) 2185 | -7/Factory | Core integrity fell below 50% 2200 | -7/Factory | Core integrity fell below 20% 2203 | -7/Factory | Destroyed by S-27 Virus via exploding Power Conduit Last Messages --------------- Processor. 02186_ K-01 Serf collects debris. 02186_ U-05 Engineer lays Concrete. 02187_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F009. 02187_ R-06 Scavenger collects Terrain Scan Processor. 02187_ Acquired 4 matter. 02187_ U-05 Engineer lays Concrete. 02187_ Slug penetrates K-01 Serf. 02187_ K-01 Serf destroyed. 02188_ U-05 Engineer lays Concrete. 02195_ Imp. Flight Unit severed. 02197_ Adv. Visual Processing Unit severed. 02198_ C-17 Slicer destroyed. 02198_ Acquired Plasma Cutter. 02202_ Plasma Cutter severed. 02203_ Power Conduit explodes. 02203_ C-17 Slicer destroyed. 02203_ Power Conduit explodes. 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