Cogmind - Beta 14 X1 @@@ ROGUE MODE // 2024.08.04 @ 21:42:57 Player: saltine Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (72) 360 Value Destroyed (2432) 2432 Prototype IDs (23) 460 Alien Tech Used (1) 200 Bonus (1600) 1600 TOTAL SCORE: 11952 Bonus ------- Registered with UFD 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 99/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- Enhanced Optical Array Experimental Signal Interpreter Advanced System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Cold Fusion Reactor Advanced Heat Sink Transdimensional Reconstructor Heavy Missile Launcher Companion Sword Peak State ------------ > --- POWER ------------ Cold Fusion Reactor Light Antimatter Reactor > --- PROPULSION ------- Antigrav System Antigrav System Antigrav System Combat Gravmag System Combat Gravmag System Combat Gravmag System > --- UTILITY ---------- Large Storage Unit Enhanced Optical Array Experimental Signal Interpreter Improved Melee Analysis Suite Core Analyzer Advanced Transmission Jammer Advanced Reaction Control System Makeshift Ablative Armor Improved Hacking Suite Improved System Shield Advanced System Shield > --- WEAPON ----------- RU-N14's Throwing Claymores v3 Companion Sword > --- INVENTORY -------- Cold Fusion Reactor Micro Antimatter Reactor Antigrav System Antigrav System Antigrav System Antigrav System Advanced Heat Sink Seismic Detector Microactuators Drone Bay Transdimensional Reconstructor Long-range Proton Cannon Matter Neutralizer Heavy Missile Launcher Micro-nuke Launcher [Rating: 131] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Combat Gravmag System Treads Light Treads Leg Carbon-fiber Leg Wheel Subdweller Monowheel Hover Unit Combat Gravmag System Utility Large Storage Unit Device Improved Shield Generator Storage Large Storage Unit Processor Enhanced Optical Array Hackware Advanced System Shield Protection Weapon Shielding Weapon Companion Sword Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon RU-N14's Throwing Claymores v3 Slashing Weapon Companion Sword Build | -11 -10 -10 -10 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Slots Evolved 14 | . . . . . . 8 2 . . . . 2 . . . . 2 Power 1 | . . . . . . 1 . . . . . . . . . . . Propulsion 4 | . . . . . . 2 1 . . . . 1 . . . . . Utility 9 | . . . . . . 5 1 . . . . 1 . . . . 2 Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 130 | 6 . 6 11 1 7 10 18 . 3 6 1 31 2 . 4 5 19 Power 14 | 1 . . 2 . . . 2 . 1 1 . 6 . . . . 1 Engine 3 | 1 . . 2 . . . . . . . . . . . . . . Core 6 | . . . . . . . 2 . 1 . . 3 . . . . . Reactor 5 | . . . . . . . . . . 1 . 3 . . . . 1 Propulsion 42 | 2 . . 4 . 4 5 7 . . . . 9 1 . 1 1 8 Treads 2 | 2 . . . . . . . . . . . . . . . . . Leg 2 | . . . 1 . 1 . . . . . . . . . . . . Wheel 8 | . . . 3 . 2 2 1 . . . . . . . . . . Hover 30 | . . . . . 1 3 6 . . . . 9 1 . 1 1 8 Flight . | . . . . . . . . . . . . . . . . . . Utility 54 | 1 . 2 1 . 2 4 8 . . 5 . 15 . . 2 4 10 Device 29 | . . 1 1 . 1 2 4 . . 2 . 8 . . 1 2 7 Storage 5 | 1 . . . . 1 . 1 . . 1 . 1 . . . . . Processor 7 | . . 1 . . . 1 2 . . 1 . 2 . . . . . Hackware 4 | . . . . . . . . . . 1 . 1 . . . 1 1 Protection 9 | . . . . . . 1 1 . . . . 3 . . 1 1 2 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 20 | 2 . 4 4 1 1 1 1 . 2 . 1 1 1 . 1 . . Energy Gun 3 | 1 . 2 . . . . . . . . . . . . . . . Energy Cannon 2 | . . . 1 . . 1 . . . . . . . . . . . Ballistic Gun 2 | 1 . . 1 . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . 1 1 . . . . . . . . . . . . . Launcher 3 | . . 2 . . . . . . 1 . . . . . . . . Special Weapon 5 | . . . . . . . 1 . . . 1 1 1 . 1 . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . 1 . 1 . . . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . 1 . . 1 . . . . 4 . 3 . . 1 . . Parts Lost 53 | . . 1 6 . . 4 2 . 4 . . 10 1 . 1 2 22 Power 10 | . . . 2 . . 1 . . 1 . . 3 . . . . 3 Propulsion 24 | . . . 3 . . 2 1 . . . . 5 . . 1 1 11 Utility 14 | . . . . . . 1 1 . 2 . . 1 . . . 1 8 Weapon 5 | . . 1 1 . . . . . 1 . . 1 1 . . . . Highest Loss Streak 18 | . . 1 2 . . 3 1 . 3 . . 6 1 . 1 2 18 To Critical Strikes 1 | . . . . . . . 1 . . . . . . . . . . Average Slot Usage (%) 88 | . 85 84 95 84 87 40 68 94 85 83 91 90 99 100 100 99 93 Engine 7 | . 14 14 13 14 14 3 . . . . . . . . . . . Core 1 | . . . . . . . 6 11 10 6 5 5 . . . . . Reactor 2 | . . . . . . . . . . 3 5 3 10 10 10 10 8 Treads 2 | . 28 28 4 . . . . . . . . . . . . . . Leg 2 | . . . 3 . 7 . . . . . . . . . . . . Wheel 5 | . . . 15 14 8 3 1 . . . . . . . . . . Hover 14 | . . . . . 7 8 18 23 23 23 23 26 30 31 31 30 25 Device 9 | . . . 1 14 12 4 11 17 14 10 11 7 10 10 9 9 12 Storage 9 | . 14 14 14 14 14 6 5 5 5 5 5 5 5 5 5 5 3 Processor 9 | . . 2 13 . . 4 7 17 17 21 23 21 21 21 21 21 18 Hackware 3 | . . . . . . . . . . 3 5 9 10 10 10 10 11 Energy Gun 1 | . 14 14 7 . . . . . . . . . . . . . . Energy Cannon 4 | . . . 8 14 8 . . . . . . . . . . . . Ballistic Gun 1 | . 14 5 7 . . . . . . . . . . . . . . Ballistic Cannon 3 | . . . 5 13 8 . . . . . . . . . . . . Special Weapon 1 | . . . . . . . 2 5 2 . 2 2 4 5 5 5 2 Slashing Weapon 4 | . . . . . 5 6 5 5 5 5 5 5 5 5 5 5 3 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 71 | 13 13 16 20 21 38 33 43 42 42 41 43 54 55 55 67 67 71 Greatest Support 76 | 40 40 40 40 20 24 29 53 51 51 51 51 72 63 63 76 76 75 Greatest Overweight (x) 11 | 2 . . . 1 11 2 2 . . . . 1 . . . 1 1 Average Overweight (x) . | . . . . . 1 . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 15 15 15 10 10 10 10 15 15 15 15 15 15 Average Capacity 12 | 7 8 8 8 8 14 15 10 10 10 10 10 10 15 15 15 15 14 Most Carried 15 | 4 4 8 8 8 15 15 15 10 10 10 10 12 15 15 15 15 15 Average Carried 11 | 3 4 5 7 8 14 14 10 9 9 9 9 9 13 14 14 14 12 Final Capacity 15 | 8 8 8 8 8 15 15 10 10 10 10 10 15 15 15 15 15 5 Final Carried 15 | 4 4 8 8 8 15 13 10 10 9 10 10 12 15 15 15 13 5 Class Distribution -------------------- 55% | Mutant 11% | Hacker-Ninja 9% | Hacker-Mutant 7% | Derelict-Mutant 7% | Hacker-Scout 5% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -9/Scraptown Mutant | -6/Factory Mutant | -5/Factory Scout | -5/Upper Caves Scout | -5/Upper Caves Mutant | -5/Zhirov Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Ninja | -4/Upper Caves Hacker-Ninja | -4/Upper Caves Hacker-Ninja | -4/Warlord Hacker-Scout | -3/Proximity Caves Hacker-Mutant | -3/Research Resources | -11 -10 -10 -10 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Matter Collected 1574 | 216 . 211 139 . 90 39 108 108 29 50 36 280 20 8 50 40 150 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 3112 | . . 170 509 . . 64 . 60 198 318 118 911 109 118 . 155 382 Parts 171 | . . 9 35 . . 3 . 1 9 4 5 45 7 11 . 17 25 Haulers Intercepted 3 | . . . . . . . . . . . . 3 . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 55 | . . . 13 . . . . 1 7 2 4 . 6 11 . 11 . Prevented 10 | . . . . . . . . 2 1 . . . 1 6 . . . Kills | -11 -10 -10 -10 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Combat Hostiles Destroyed 54 | . . 7 12 . . 4 . . 6 . 2 4 2 2 . 8 7 Melee 21 | . . . . . . 4 . . 3 . 2 4 2 2 . 1 3 Guns 13 | . . 4 9 . . . . . . . . . . . . . . Cannons 4 | . . . 3 . . . . . . . . . . . . . 1 AOE 16 | . . 3 . . . . . . 3 . . . . . . 7 3 Classes Destroyed 12 | . . 3 2 . . . . 1 . . 1 5 . . . . . Worker 6 | . . . . . . . . . . . . 2 . . . . 4 Builder 4 | . . . . . . . . . . . . 3 . . . . 1 Hauler 3 | . . . . . . . . . . . . 3 . . . . . Recycler 3 | . . 1 . . . . . . . . . 2 . . . . . Operator 1 | . . . . . . . . . . . . 1 . . . . . Watcher 1 | . . . . . . . . . . . . 1 . . . . . Swarmer 28 | . . 5 . . . 4 . . 5 . . 2 . . . 8 4 Grunt 7 | . . 2 3 . . . . . 1 . . . . . . . 1 Sentry 2 | . . . 1 . . . . . . . . 1 . . . . . Programmer 9 | . . . . . . . . . . . 2 1 2 2 . . 2 Subdweller 8 | . . . 8 . . . . . . . . . . . . . . Samaritan 4 | . . . . . . . . 1 1 . . . . . . 2 . Best Kill Streak 10 | . . 3 3 . . 4 . . 5 . 2 2 2 2 . 5 10 Combat Bots Only 6 | . . 3 3 . . 4 . . 5 . 2 2 2 2 . 5 6 Max Kills in Single Turn 5 | . . 1 1 . . 1 . 1 3 . 1 1 1 1 . 5 4 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 5 | . . 1 . . . . . . 3 . . . . . . 5 3 Melee 1 | . . . . . . 1 . . 1 . 1 1 1 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Hostile Shots Fired 722 | . . 28 98 . . 56 14 1 49 . 12 65 14 8 . 30 347 Missed 297 | . . 7 30 . . 14 6 1 20 . 4 21 4 2 . 14 174 Damage Taken 7640 | . . 357 878 . . 636 383 . 340 . 120 1039 207 128 40 356 3156 Core 2466 | . . 26 215 . . 262 145 . 29 . 15 327 101 . . 25 1321 Absorbed by Shields 217 | . . . . . . . 19 . 126 . 44 28 . . . . . Redirected to Shielding 38 | . . . . . . . 15 . 23 . . . . . . . . Regen/Repaired (Parts) 47 | . . . . . . . . . . . . . . . 47 . . Core Remaining (%) 62 | 100 . . . . 3 69 . . . . 81 . . . . 60 . Volleys Fired 86 | . . 22 41 14 . 3 1 . 1 . . . . . . 3 1 Largest 2 | . . 2 2 1 . 1 1 . 1 . . . . . . 1 1 Hottest 90 | . . 90 90 60 . 60 5 . 39 . . . . . . . . Shots Fired 121 | . . 31 67 14 . 3 1 . 1 . . . . . . 3 1 Gun 76 | . . 23 53 . . . . . . . . . . . . . . Cannon 31 | . . . 14 14 . 3 . . . . . . . . . . . Launcher 9 | . . 8 . . . . . . 1 . . . . . . . . Special 5 | . . . . . . . 1 . . . . . . . . 3 1 Kinetic 33 | . . 9 24 . . . . . . . . . . . . . . Thermal 74 | . . 14 43 14 . 3 . . . . . . . . . . . Explosive 13 | . . 8 . . . . . . 1 . . . . . . 3 1 Electromagnetic . | . . . . . . . . . . . . . . . . . . Robot Hit Streak 16 | . . 7 16 . . . 5 . . . . . . . . . . Robot Miss Streak 2 | . . 2 1 . . . . . 1 . . . . . . 2 . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . Shots Hit Robots 159 | . . 18 51 . . 6 3 1 7 5 6 39 4 2 . 5 12 Core Hits 94 | . . 12 21 . . 3 . 1 6 4 4 14 2 2 . 12 13 Critical Kills . | . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . Critical Strikes 4 | . . . 2 . . . . . . . . . . . . 2 . Burn 2 | . . . 2 . . . . . . . . . . . . . . Melee Attacks 198 | . . . 1 . . 16 9 2 8 5 6 74 5 9 . 12 51 Impact . | . . . . . . . . . . . . . . . . . . Slashing 198 | . . . 1 . . 16 9 2 8 5 6 74 5 9 . 12 51 Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 21 | . . . . . . . 2 1 1 . . 10 . . . 2 5 Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . . 1 Damage Inflicted 7894 | . . 495 879 . . 247 186 95 522 414 235 2136 180 88 . 1048 1369 Guns 851 | . . 184 667 . . . . . . . . . . . . . . Cannons 208 | . . . 208 . . . . . . . . . . . . . . Explosions 1705 | . . 311 . . . . . . 165 . . . . . . 775 454 Melee 5048 | . . . . . . 247 186 95 357 414 235 2136 180 88 . 273 837 Ramming 26 | . . . 4 . . . . . . . . . . . . . 22 Kinetic 504 | . . 90 414 . . . . . . . . . . . . . . Thermal 555 | . . 94 461 . . . . . . . . . . . . . . Explosive 1705 | . . 311 . . . . . . 165 . . . . . . 775 454 Electromagnetic . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 5104 | . . . . . . 247 186 95 357 414 235 2136 180 88 . 273 893 Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . 1 . . . . 2 . 4 4 4 . 5 Average Corruption 3 | . . . . . . 1 . . . . 1 . 3 4 4 . 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 21 | . . . . . . . . . . . 2 . 2 9 2 . 6 Message Errors 6 | . . . . . . . . . . . . . 1 2 . . 3 Matter Fused 4 | . . . . . . . . . . . 1 . . 1 1 . 1 Heat Flow Errors 1 | . . . . . . . . . . . . . . 1 . . . Energy Discharges 3 | . . . . . . . . . . . . . 1 2 . . . Data Loss (minor) 4 | . . . . . . . . . . . 1 . . 1 1 . 1 Data Loss (major) 2 | . . . . . . . . . . . . . . 1 . . 1 Alerts 1 | . . . . . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 718 | . . 2 . . . 42 86 . 50 71 . 348 . . . 17 102 Projectiles . | . . . . . . . . . . . . . . . . . . Explosions 39 | . . 2 . . . . . . . . . . . . . 17 20 Melee 679 | . . . . . . 42 86 . 50 71 . 348 . . . . 82 Knockbacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 170 | . . 158 2 . . . . . . . . . . . . . 10 Shots 4 | . . 4 . . . . . . . . . . . . . . . Rammed 3 | . . . 1 . . . . . . . . . . . . . 2 Targets Rammed 3 | . . . 1 . . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 234 | . . 50 3 144 . 36 8 1 2 1 . 158 . 234 . . 25 Average Temperature 45 | . . 21 3 58 . 19 1 1 1 1 . 46 . 120 . . 5 Received Heat Transfer 732 | . . 57 180 . . . 39 . 42 . . 84 . . 20 . 310 Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . Heat Transferred 1446 | . . 248 1198 . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Peak Influence 459 | . . 139 . 15 . 80 166 . . . . 368 . . . . 459 Initial 47 | . . . . 9 . . . . . . . 31 . . . . 47 Average 78 | . . 41 . 10 . 26 50 . . . . 111 . . . . 175 Maximum Alert Level 2 | . . . . . . . . . . . . 1 . . . . 2 Low Security (%) 93 | 100 100 100 . 100 . 100 100 . . . . 91 . . . . 73 Level 1 5 | . . . . . . . . . . . . 8 . . . . 18 Level 2 1 | . . . . . . . . . . . . . . . . . 7 Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 9 | . . 1 . . . 1 1 . . . . 4 . . . . 2 Investigation 2 | . . 1 . . . . . . . . . 1 . . . . . Extermination 3 | . . . . . . . . . . . . 2 . . . . 1 Reinforcement 4 | . . . . . . 1 1 . . . . 1 . . . . 1 Assault . | . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Distress Signals 5 | . . . . . . . 1 . . . 1 1 . . . . 2 Communications Jammed 54 | . . . . . . . . . . . . 3 . . . . 51 Distress Signals 35 | . . . . . . . . . . . . 3 . . . . 32 Times Spotted 180 | . . 8 19 . . 7 10 1 21 . 5 32 2 3 3 10 59 Peak Tracking Total 22 | . . 3 9 . . 4 4 1 10 . 3 8 2 2 2 5 22 Tactical Retreats 31 | . . 2 . . . . 4 . 6 . . 8 . 1 1 2 7 Traps | -11 -10 -10 -10 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Traps Triggered 7 | . . . 1 . . . 1 . . . . 4 . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 20 | . . 1 . . . . . 1 2 . 1 . 1 2 12 . . Machines | -11 -10 -10 -10 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Machines Disabled 3 | . . 1 . . . . . 1 . . . . . . . . 1 Max in Single Turn 1 | . . 1 . . . . . 1 . . . . . . . . 1 Garrison Access 1 | . . . . . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Machines Accessed 71 | . . 1 1 4 6 3 8 1 . 5 . 22 . . 12 . 8 Terminals 30 | . . . . 4 . 2 5 . . . . 14 . . . . 5 Fabricators 3 | . . . . . . . . . . . . 2 . . . . 1 Repair Stations 3 | . . . . . . . 2 . . . . 1 . . . . . Recycling Units 4 | . . . . . . . . . . . . 3 . . . . 1 Scanalyzers 1 | . . . . . . . . . . . . 1 . . . . . Garrison Access 4 | . . . . . . 1 1 . . . . 1 . . . . 1 Total Hacks 182 | . . 1 3 14 32 6 20 1 . 15 . 49 . . 25 . 16 Successful 110 | . . 1 3 5 32 . 5 1 . 15 . 20 . . 25 . 3 Failed 71 | . . . . 9 . 6 15 . . . . 28 . . . . 13 Catastrophic 24 | . . . . 3 . 2 2 . . . . 12 . . . . 5 Database Lockouts 1 | . . . . . . . . . . . . 1 . . . . . Manual 34 | . . . . 8 . 2 2 . . . . 21 . . 1 . . Terminals 78 | . . . . 14 . 3 14 . . . . 35 . . . . 12 Fabricators 6 | . . . . . . . . . . . . 4 . . . . 2 Repair Stations 4 | . . . . . . . 3 . . . . 1 . . . . . Recycling Units 8 | . . . . . . . . . . . . 7 . . . . 1 Scanalyzers 1 | . . . . . . . . . . . . 1 . . . . . Garrison Access 8 | . . . . . . 3 3 . . . . 1 . . . . 1 Terminal Hacks 97 | . . 1 3 3 32 . 4 1 . 15 . 11 . . 25 . 2 Record 58 | . . . 3 . 26 . . 1 . 3 . 1 . . 24 . . Part Schematic 5 | . . . . . . . . . . 4 . 1 . . . . . Robot Analysis 9 | . . . . . 5 . . . . 4 . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . 4 . . . . . . . Open Door 4 | . . 1 . . 1 . . . . . . 1 . . 1 . . Open DSF 1 | . . . . . . . . . . . . 1 . . . . . Branch Access Points 2 | . . . . . . . 1 . . . . 1 . . . . . Terminal Index 2 | . . . . . . . . . . . . 1 . . . . 1 Unreport Threat 1 | . . . . . . . . . . . . 1 . . . . . Locate Traps 4 | . . . . . . . 2 . . . . 1 . . . . 1 Security Status 1 | . . . . . . . . . . . . 1 . . . . . Recall Extermination 1 | . . . . . . . . . . . . 1 . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . 1 . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . . . . . . Zone Layout 3 | . . . . 3 . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . 2 . . . . . Load Schematic 1 | . . . . . . . . . . . . 1 . . . . . Build 1 | . . . . . . . . . . . . 1 . . . . . Repair Station Hacks 2 | . . . . . . . 1 . . . . 1 . . . . . Scan Component 1 | . . . . . . . 1 . . . . . . . . . . Refit 1 | . . . . . . . . . . . . 1 . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . 1 . . . . 1 Retrieve Components 2 | . . . . . . . . . . . . 1 . . . . 1 Scanalyzer 1 | . . . . . . . . . . . . 1 . . . . . Insert Component 1 | . . . . . . . . . . . . 1 . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . . . . . . 1 . . . . . Unauthorized Hacks 5 | . . . . 2 . . . . . . . 3 . . . . . Terminals 3 | . . . . 2 . . . . . . . 1 . . . . . Botnet 2 | . . . . 1 . . . . . . . 1 . . . . . Operators 1 | . . . . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . 2 . . . . . Monitor 1 | . . . . . . . . . . . . 1 . . . . . Recyclers 1 | . . . . . . . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 38 | . . . . 4 . 3 8 . . . . 15 . . . . 8 Full Trace Events 1 | . . . . . . . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . . . . 4 . 1 . . . . . Parts Built 1 | . . . . . . . . . . . . 1 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 93 | . . . . . . . . . . . . 93 . . . . . Total Part Build Rating 7 | . . . . . . . . . . . . 7 . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . . 3 . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . 1 . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Manual 1 | . . . . . . . 1 . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . 1 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . 1 . . Allies | -11 -10 -10 -10 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Total Allies 1 | . . . . . . . . 1 . . . . . . . . . Largest Group 1 | . . . . . . . . 1 1 . . . . . . . . Highest-Rated Group 23 | . . . . . . . . 23 23 . . . . . . . . Highest-Rated Ally 23 | . . . . . . . . 23 23 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Robot Analysis Total 9 | . . . . . 5 . . . . 4 . . . . . . . Derelict Logs Recovered 16 | . . 3 1 . 4 . . . 3 . 2 . 2 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Turns Passed 13307 | 70 12 1020 1117 586 4274 469 585 305 280 126 206 1293 219 341 809 761 834 Spaces Moved 13356 | 40 8 509 807 423 2436 496 860 571 505 204 295 2037 371 578 911 1158 1147 Core 115 | 7 . . . . 55 . . . . . . . . . . . 53 Treads 699 | 33 8 509 149 . . . . . . . . . . . . . . Legs 842 | . . . . . 842 . . . . . . . . . . . . Wheels 2826 | . . . 658 423 1532 200 13 . . . . . . . . . . Hover 8874 | . . . . . 7 296 847 571 505 204 295 2037 371 578 911 1158 1094 Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 38 | 50 160 160 110 110 105 56 48 48 48 48 48 38 54 54 48 52 47 Average Speed 85 | 143 160 160 119 119 173 80 56 48 48 48 48 49 54 54 53 55 51 Slowest Speed 600 | 160 160 160 160 120 600 120 120 48 48 48 48 111 54 54 54 124 117 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 53 | 4 2 64 47 75 94 13 19 66 71 63 43 50 57 66 93 92 41 Regions Visited 17 Branch Regions 12 Pre-discovered Areas 6 | . . 1 2 . 1 . . . . . 1 . . 1 . . . Known Exits Taken 11 | . . . . . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . . . Scrap Searched 31 | . . 1 11 . 4 . . 4 . . . . 4 3 . 4 . Spaces Dug 115 | . . 25 . 2 . 5 7 . 1 . . 26 . 7 . 4 38 Terrain Destroyed 244 | . . 83 . 3 . 5 7 . 17 . . 26 . 7 . 52 44 Melee 87 | . . . . . . 4 7 . 1 . . 26 . 7 . 4 38 Projectile 7 | . . . . 3 . 1 . . . . . . . . . 3 . AOE 150 | . . 83 . . . . . . 16 . . . . . . 45 6 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Total 14773 | 50 7 683 895 490 2482 542 948 600 527 223 349 2205 380 594 1234 1252 1312 Wait 817 | . . 140 5 53 3 9 34 15 11 . 45 35 . . 310 73 84 Move 13339 | 39 7 508 806 422 2435 495 859 570 504 203 294 2036 370 577 910 1157 1147 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 96 | 5 . 5 15 . 17 1 11 6 . 3 1 16 3 4 5 . 4 Fast Attach 65 | 5 . 2 4 1 7 4 14 . . 6 1 14 2 . 1 2 2 Attach 36 | 1 . 2 3 . . 6 3 . 1 1 . 8 . . 1 2 8 Detach 9 | . . 1 . . 2 5 . . . . . . . . . . 1 Swap 31 | . . 2 4 . 1 . 1 . 2 . . 9 . . 2 1 9 Drop 90 | . . 1 15 . 17 3 16 5 . 5 1 12 . 4 5 2 4 Fire 86 | . . 22 41 14 . 3 1 . 1 . . . . . . 3 1 Melee 197 | . . . 1 . . 16 9 2 8 5 6 74 5 9 . 12 50 Ram 3 | . . . 1 . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . 1 . . . . . Rewire 2 | . . . . . . . . 2 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . 1 . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -9/Recycling (discovered 2 exits: [Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: *Res / *Upp x2 / *Ext x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 1 exit: Arm) History --------- Turn | Location | Event 39 | -11/Scrapyard | Discovered new exit (range 12) 71 | -11/Scrapyard | Entered Materials 71 | -10/Materials | Discovered new exit (range 7) 83 | -10/Materials | Entered Mines 266 | -10/Mines | Discovered new exit (range 9) 292 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 295 | -10/Mines | Found Prototype Device 295 | -10/Mines | Identified Exp. Sensor Array 318 | -10/Mines | Build established: Mutant 410 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 872 | -10/Mines | Learned 4 Materials zone layouts 886 | -10/Mines | Met a Derelict shopkeep closing up shop 949 | -10/Mines | Discovered new exit (range 8) 1086 | -10/Mines | Discovered new exit (range 9) 1103 | -10/Mines | Entered Subcaves 1169 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1673 | -10/Subcaves | Core integrity fell below 50% 1763 | -10/Subcaves | Disturbed a concealed Subdweller 1826 | -10/Subcaves | Visited Clippyterm 1830 | -10/Subcaves | Learned location of Section 7 (-2) 1913 | -10/Subcaves | Discovered new exit (range 14) 2100 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2100 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 2209 | -10/Subcaves | Discovered new exit (range 11) 2214 | -10/Subcaves | Core integrity fell below 20% 2220 | -10/Subcaves | Entered Recycling 2221 | -9/Recycling | Met a Zionite searching for Scraptown 2762 | -9/Recycling | Discovered new exit (range 16) 2776 | -9/Recycling | Scanned before Scraplab entrance 2794 | -9/Recycling | Entered Scraplab 2804 | -9/Recycling | Discovered new exit (range 3) 2806 | -9/Recycling | Entered Scraptown 3087 | -9/Scraptown | Discovered new exit (range 5) 3123 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 3126 | -9/Scraptown | Learned location of Warlord (-4) 3127 | -9/Scraptown | Learned Factory non-interactive machine intel 3128 | -9/Scraptown | Learned Research emergency access door positions 3129 | -9/Scraptown | Learned Factory trap positions 3163 | -9/Scraptown | Visited Junk Repository 3196 | -9/Scraptown | Visited Spacefarers 3250 | -9/Scraptown | Visited Red Mages 3305 | -9/Scraptown | Visited Comm Corps 3374 | -9/Scraptown | Visited UFD Registry 3374 | -9/Scraptown | Registered with UFD as "Waverigger" 3390 | -9/Scraptown | Visited Cyclists 3407 | -9/Scraptown | Entered Cyclist Reading Room 3442 | -9/Scraptown | Visited Shadow of the Wyrm 3488 | -9/Scraptown | Visited Science Testing Area 4094 | -9/Scraptown | Visited Curators Association 4188 | -9/Scraptown | Visited Derelict Rescue Squad 4267 | -9/Scraptown | Visited Analyses Database 4543 | -9/Scraptown | Discovered new exit (range 3) 4673 | -9/Scraptown | Visited Cartography Club 4774 | -9/Scraptown | Visited Abandonware Association 4800 | -9/Scraptown | Learned abandonware demo "REPAIR.EXE" 4800 | -9/Scraptown | Learned abandonware demo "POISON.EXE" 4855 | -9/Scraptown | Visited DA-N13 Charitable Foundation 4904 | -9/Scraptown | Visited Sword Containment 4961 | -9/Scraptown | Visited LU-1G1's Boring Crew 5191 | -9/Scraptown | Visited Scrapoid Research Area 6052 | -9/Scraptown | Found DCF Scrap (26 items) 6376 | -9/Scraptown | Build established: Derelict-Mutant 6467 | -9/Scraptown | Guru changed UFD alias to "Deathpod" 7023 | -9/Scraptown | Found Scrap Suit 7080 | -9/Scraptown | Entered Factory 7080 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x5 7081 | -6/Factory | Loaded intel: 106 trap records 7082 | -6/Factory | Loaded intel: 202 non-interactive machine locations 7342 | -6/Factory | Lost 3 parts (1p1n1u) 7364 | -6/Factory | Build established: Mutant 7410 | -6/Factory | Discovered new exit (range 15) 7426 | -6/Factory | Identified exit to Factory 7549 | -6/Factory | Entered another Factory area 7549 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7913 | -5/Factory | Infected Heavy with POISON.EXE 7951 | -5/Factory | Identified exit to Upper Caves 8134 | -5/Factory | Entered Upper Caves 8155 | -5/Upper Caves | Build established: Scout 8422 | -5/Upper Caves | Discovered new exit (range 4) 8423 | -5/Upper Caves | Identified exit to Upper Caves 8439 | -5/Upper Caves | Entered another Upper Caves area 8439 | -5/Upper Caves | Accompanied by 1 ally 8552 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8609 | -5/Upper Caves | Lost 3 parts (1p1u1w) 8640 | -5/Upper Caves | Learned Factory stockpile data 8652 | -5/Upper Caves | Identified exit to Factory 8710 | -5/Upper Caves | Discovered new exit (range 18) 8715 | -5/Upper Caves | Encountered a Warlord checkpoint 8718 | -5/Upper Caves | Identified exit to Zhirov 8719 | -5/Upper Caves | Entered Zhirov 8719 | -5/Zhirov | Discovered new exit (range 3) 8728 | -5/Zhirov | Met Zhirov 8740 | -5/Zhirov | Found Alien Artifact 8789 | -5/Zhirov | Found Alien Artifact 8789 | -5/Zhirov | Identified Integrated Reactor 8789 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 8818 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8844 | -5/Zhirov | Identified exit to Proximity Caves 8845 | -5/Zhirov | Entered Proximity Caves 8846 | -4/Proximity Caves | Activated DRS Beacon 8854 | -4/Proximity Caves | Learned location of Armory (-3) 8904 | -4/Proximity Caves | Build established: Mutant 8997 | -4/Proximity Caves | Learned Research emergency access door positions 9042 | -4/Proximity Caves | Discovered exit to Factory (range 16) 9051 | -4/Proximity Caves | Entered Factory 9051 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9259 | -4/Factory | Lost 6 parts (1p3n1u1w) 9411 | -4/Factory | Identified Transdimensional Reconstructor 9432 | -4/Factory | Spotted B-86 Titan 9506 | -4/Factory | Discovered new exit (range 6) 9519 | -4/Factory | Build established: Hacker-Mutant 9664 | -4/Factory | Identified exit to Upper Caves 9664 | -4/Factory | Identified exit to Extension 9857 | -4/Factory | Fabricated Assault Drone Bay? 9864 | -4/Factory | Found Prototype Processor 9864 | -4/Factory | Identified Exp. Signal Interpreter 10101 | -4/Factory | Discovered new exit (range 8) 10224 | -4/Factory | Central database locked down 10330 | -4/Factory | Build established: Hacker-Ninja 10344 | -4/Factory | Entered Upper Caves 10384 | -4/Upper Caves | Learned 8 Research zone layouts 10386 | -4/Upper Caves | Learned Research terminal intel 10537 | -4/Upper Caves | Discovered new exit (range 5) 10539 | -4/Upper Caves | Identified exit to Upper Caves 10563 | -4/Upper Caves | Entered another Upper Caves area 10624 | -4/Upper Caves | Discovered new exit (range 13) 10714 | -4/Upper Caves | Spotted B-86 Titan 10761 | -4/Upper Caves | Learned location of Testing (-3) 10794 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 10826 | -4/Upper Caves | Discovered new exit (range 18) 10827 | -4/Upper Caves | Encountered a Warlord checkpoint 10903 | -4/Upper Caves | Identified exit to Warlord 10904 | -4/Upper Caves | Entered Warlord 10934 | -4/Warlord | Discovered new exit (range 15) 10946 | -4/Warlord | System corruption cleaned by Quarantine Array 11111 | -4/Warlord | Found Prototype Special Weapon 11111 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 11124 | -4/Warlord | Learned Armory security intel 11124 | -4/Warlord | Learned Factory fabricator intel 11124 | -4/Warlord | Learned Factory scanalyzer intel 11124 | -4/Warlord | Learned Armory terminal intel 11126 | -4/Warlord | Learned 4 Armory zone layouts 11126 | -4/Warlord | Learned 4 Armory zone layouts 11126 | -4/Warlord | Learned Research emergency access door positions 11126 | -4/Warlord | Learned Testing stockpile data 11196 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 11216 | -4/Warlord | Visited the Vortex Lab 11216 | -4/Warlord | Warlord's base attacked by MAIN.C 11251 | -4/Warlord | Rebuked by Warlord 11566 | -4/Warlord | Warlord forces counterattacked 11621 | -4/Warlord | Lost 3 allies 11629 | -4/Warlord | Spotted B-90 Cyclops 11658 | -4/Warlord | Spotted Striker 11686 | -4/Warlord | Spotted B-86 Titan 11711 | -4/Warlord | Lost 7 allies 11713 | -4/Warlord | Identified exit to Proximity Caves 11713 | -4/Warlord | Entered Proximity Caves 11963 | -3/Proximity Caves | Encountered a Derelict sapper outpost 11983 | -3/Proximity Caves | Build established: Hacker-Scout 12461 | -3/Proximity Caves | Discovered new exit (range 6) 12466 | -3/Proximity Caves | Identified exit to Research 12474 | -3/Proximity Caves | Entered Research 12474 | -3/Research | Evolved 2 slots: Utility x2 12475 | -3/Research | Identified exit to Armory 12478 | -3/Research | Loaded intel: 19 terminal locations 12780 | -3/Research | Spotted B-86 Titan 13088 | -3/Research | Spotted B-86 Titan 13126 | -3/Research | Build established: Hacker-Mutant 13224 | -3/Research | Search patrols dispatched 13282 | -3/Research | Core integrity fell below 50% 13286 | -3/Research | Core integrity fell below 20% 13308 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 13282_ Slug penetrates P-80 Master. 13282_ Core Analyzer destroyed. 13282_ Penetrated by Slug. 13283_ Imp. Melee Analysis Suite destroyed. 13283_ Slug penetrates Wall. 13284_ K-01 Serf collects debris. 13285_ H-77 Assassin misfires. 13286_ P-80 Master resets H-77 Assassin, system corruption cleaned. 13286_ Penetrated by Slug. 13286_ Slug penetrates A-15 Conveyor. 13286_ K-01 Serf collects debris. 13286_ Drone sends a signal. 13287_ Slug penetrates A-15 Conveyor. 13288_ K-01 Serf collects debris. 13289_ Fabricator disabled. 13289_ K-01 Serf cleans the Vacuum Chamber. 13292_ Drone destroyed. 13292_ P-80 Master resets W-44 Eye, system corruption cleaned. 13297_ System corrupted: Component data lost. 13299_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | #?# # ????????# #??????????????# | | ## #?# ######## ????????# #??????????????# | | ?# #?# #??????# ????????# #??????????????#= | | ?# ### ##########+####### ################ | | ?# ==! """"" # | | ?# == " F" # | | ?# =! "" "" # | | ?# # | | ?####" ##########+###### # | | ????#"T#?# ## # | | ????####?# ## ## | | ?????????# """ """ # | | ?????????# """ """ + * = | | ?????????# """ """ # =%!% | | ?????????# # ###"" | | ?????????# ####p######+########?#"" | | ?????????# """ """ #??#h#??? ???????#G% | | ?????????# """ """ #??# #?# ?????#"" | | ?????????# """ """ #??# #?# """" #????#"" | | ?????????# #??#h#?# ""R" #????# | | ?????????# ####w### "" " #????# | | ?????????#########+##### k # #????# | | ????????????????# # # #????## ### | | ????????????????# + ! # ! #?????# #?? | | ????????????????# [ # # #?????####?? | | ????????????????# # @ ##########??????????? | | ????????????????# ##p ##???????????????????? | | ????????????????# # k#????????????????????? | | ????????????????########T #????????????????????? | | ???????????????????????## k #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ???????????????????????? #????????????????????? | | ???????????????????????? ???>????????????????? | | ???????????????????????? #????????????????????? | | ????????????????????????#####????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 45 Energy Capacity 385 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 225 Weapon Shielding 33 Melee Speed Boost 20 Evasion (%) 67 Targeting Accuracy 8 Melee Accuracy 6 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 12 Defensive Hacking 26 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Nanoactuators | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Assault Drone Bay | x1 | -4/Factory Alien Tech Used ----------------- Integrated Reactor Achievements -------------- Deadly Force Challenges ------------ None Game ------ Seed PhaseTacticalPit Manual? 0 Play Time 03:24:21 Cumulative 103.0 hours Start 2024.08.04 @ 14:38:18 End 2024.08.04 @ 21:42:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 95 Rogue 95 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/1/0/0/0/0/0/0 Lore% 48 Gallery% 53 Achievement% 50 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b66af7bc-ad79-468f-9ac4-5d898f8372c6