Cogmind - Beta 14 X1 @@@ ROGUE MODE // 2024.08.04 @ 21:42:57

Player: saltine

Result: Destroyed by P-80 Master with Gamma Rifle

 Performance 
-------------
Evolutions (7)             3500
Regions Visited (17)       3400
Robots Destroyed (72)      360
Value Destroyed (2432)     2432
Prototype IDs (23)         460
Alien Tech Used (1)        200
Bonus (1600)               1600
              TOTAL SCORE: 11952

 Bonus
-------
Registered with UFD        300
Met Zhirov                 300
Met Warlord at Base        500
MAIN.C Attacked Warlord    500

 Cogmind 
---------
Core Integrity             0/1300
Matter                     300/300
Energy                     99/100
System Corruption          5%
Temperature                Cool (0)
Movement                   Core (50)
Location                   -3/Research

 Parts 
-------
>              --- POWER (2) --------
                   (None)
>              --- PROPULSION (6) ---
                   (None)
>              --- UTILITY (11) -----
      Enhanced Optical Array
  Experimental Signal Interpreter
      Advanced System Shield
>              --- WEAPON (2) -------
                   (None)
>              --- INVENTORY (5) ----
               Cold Fusion Reactor
      Advanced Heat Sink
               Transdimensional Reconstructor
         Heavy Missile Launcher
               Companion Sword

 Peak State 
------------
>              --- POWER ------------
               Cold Fusion Reactor
         Light Antimatter Reactor
>              --- PROPULSION -------
               Antigrav System
               Antigrav System
               Antigrav System
        Combat Gravmag System
        Combat Gravmag System
        Combat Gravmag System
>              --- UTILITY ----------
         Large Storage Unit
      Enhanced Optical Array
  Experimental Signal Interpreter
      Improved Melee Analysis Suite
               Core Analyzer
      Advanced Transmission Jammer
      Advanced Reaction Control System
     Makeshift Ablative Armor
      Improved Hacking Suite
      Improved System Shield
      Advanced System Shield
>              --- WEAPON -----------
               RU-N14's Throwing Claymores v3
               Companion Sword
>              --- INVENTORY --------
               Cold Fusion Reactor
         Micro Antimatter Reactor
               Antigrav System
               Antigrav System
               Antigrav System
               Antigrav System
      Advanced Heat Sink
               Seismic Detector
               Microactuators
               Drone Bay
               Transdimensional Reconstructor
    Long-range Proton Cannon
               Matter Neutralizer
         Heavy Missile Launcher
               Micro-nuke Launcher
[Rating: 131]

 Favorites 
-----------
Power                      Makeshift Power Source
  Engine                   Makeshift Power Source
  Power Core               Light Fission Core
  Reactor                  Light Antimatter Reactor
Propulsion                 Combat Gravmag System
  Treads                   Light Treads
  Leg                      Carbon-fiber Leg
  Wheel                    Subdweller Monowheel
  Hover Unit               Combat Gravmag System
Utility                    Large Storage Unit
  Device                   Improved Shield Generator
  Storage                  Large Storage Unit
  Processor                Enhanced Optical Array
  Hackware                 Advanced System Shield
  Protection               Weapon Shielding
Weapon                     Companion Sword
  Energy Gun               Medium Laser
  Energy Cannon            Ion Cannon
  Ballistic Gun            Subdweller Machine Gun
  Ballistic Cannon         Improved Light Cannon
  Launcher                 Rocket Launcher
  Special Weapon           RU-N14's Throwing Claymores v3
  Slashing Weapon          Companion Sword

 Build                          | -11 -10 -10 -10 -9  -9  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  
-------                    Run  | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res 
Slots Evolved              14   | .   .   .   .   .   .   8   2   .   .   .   .   2   .   .   .   .   2   
  Power                    1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               4    | .   .   .   .   .   .   2   1   .   .   .   .   1   .   .   .   .   .   
  Utility                  9    | .   .   .   .   .   .   5   1   .   .   .   .   1   .   .   .   .   2   
  Weapon                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Attached             130  | 6   .   6   11  1   7   10  18  .   3   6   1   31  2   .   4   5   19  
  Power                    14   | 1   .   .   2   .   .   .   2   .   1   1   .   6   .   .   .   .   1   
    Engine                 3    | 1   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Core                   6    | .   .   .   .   .   .   .   2   .   1   .   .   3   .   .   .   .   .   
    Reactor                5    | .   .   .   .   .   .   .   .   .   .   1   .   3   .   .   .   .   1   
  Propulsion               42   | 2   .   .   4   .   4   5   7   .   .   .   .   9   1   .   1   1   8   
    Treads                 2    | 2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Leg                    2    | .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
    Wheel                  8    | .   .   .   3   .   2   2   1   .   .   .   .   .   .   .   .   .   .   
    Hover                  30   | .   .   .   .   .   1   3   6   .   .   .   .   9   1   .   1   1   8   
    Flight                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  54   | 1   .   2   1   .   2   4   8   .   .   5   .   15  .   .   2   4   10  
    Device                 29   | .   .   1   1   .   1   2   4   .   .   2   .   8   .   .   1   2   7   
    Storage                5    | 1   .   .   .   .   1   .   1   .   .   1   .   1   .   .   .   .   .   
    Processor              7    | .   .   1   .   .   .   1   2   .   .   1   .   2   .   .   .   .   .   
    Hackware               4    | .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   1   1   
    Protection             9    | .   .   .   .   .   .   1   1   .   .   .   .   3   .   .   1   1   2   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   20   | 2   .   4   4   1   1   1   1   .   2   .   1   1   1   .   1   .   .   
    Energy Gun             3    | 1   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Energy Cannon          2    | .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
    Ballistic Gun          2    | 1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Ballistic Cannon       2    | .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Launcher               3    | .   .   2   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
    Special Weapon         5    | .   .   .   .   .   .   .   1   .   .   .   1   1   1   .   1   .   .   
    Impact Weapon          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Slashing Weapon        3    | .   .   .   1   .   1   .   .   .   1   .   .   .   .   .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  10   | .   .   1   .   .   1   .   .   .   .   4   .   3   .   .   1   .   .   
Parts Lost                 53   | .   .   1   6   .   .   4   2   .   4   .   .   10  1   .   1   2   22  
  Power                    10   | .   .   .   2   .   .   1   .   .   1   .   .   3   .   .   .   .   3   
  Propulsion               24   | .   .   .   3   .   .   2   1   .   .   .   .   5   .   .   1   1   11  
  Utility                  14   | .   .   .   .   .   .   1   1   .   2   .   .   1   .   .   .   1   8   
  Weapon                   5    | .   .   1   1   .   .   .   .   .   1   .   .   1   1   .   .   .   .   
  Highest Loss Streak      18   | .   .   1   2   .   .   3   1   .   3   .   .   6   1   .   1   2   18  
  To Critical Strikes      1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
Average Slot Usage (%)     88   | .   85  84  95  84  87  40  68  94  85  83  91  90  99  100 100 99  93  
  Engine                   7    | .   14  14  13  14  14  3   .   .   .   .   .   .   .   .   .   .   .   
  Core                     1    | .   .   .   .   .   .   .   6   11  10  6   5   5   .   .   .   .   .   
  Reactor                  2    | .   .   .   .   .   .   .   .   .   .   3   5   3   10  10  10  10  8   
  Treads                   2    | .   28  28  4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Leg                      2    | .   .   .   3   .   7   .   .   .   .   .   .   .   .   .   .   .   .   
  Wheel                    5    | .   .   .   15  14  8   3   1   .   .   .   .   .   .   .   .   .   .   
  Hover                    14   | .   .   .   .   .   7   8   18  23  23  23  23  26  30  31  31  30  25  
  Device                   9    | .   .   .   1   14  12  4   11  17  14  10  11  7   10  10  9   9   12  
  Storage                  9    | .   14  14  14  14  14  6   5   5   5   5   5   5   5   5   5   5   3   
  Processor                9    | .   .   2   13  .   .   4   7   17  17  21  23  21  21  21  21  21  18  
  Hackware                 3    | .   .   .   .   .   .   .   .   .   .   3   5   9   10  10  10  10  11  
  Energy Gun               1    | .   14  14  7   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Energy Cannon            4    | .   .   .   8   14  8   .   .   .   .   .   .   .   .   .   .   .   .   
  Ballistic Gun            1    | .   14  5   7   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Ballistic Cannon         3    | .   .   .   5   13  8   .   .   .   .   .   .   .   .   .   .   .   .   
  Special Weapon           1    | .   .   .   .   .   .   .   2   5   2   .   2   2   4   5   5   5   2   
  Slashing Weapon          4    | .   .   .   .   .   5   6   5   5   5   5   5   5   5   5   5   5   3   
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             71   | 13  13  16  20  21  38  33  43  42  42  41  43  54  55  55  67  67  71  
  Greatest Support         76   | 40  40  40  40  20  24  29  53  51  51  51  51  72  63  63  76  76  75  
  Greatest Overweight (x)  11   | 2   .   .   .   1   11  2   2   .   .   .   .   1   .   .   .   1   1   
  Average Overweight (x)   .    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
Largest Inventory Capacity 15   | 8   8   8   8   8   15  15  15  10  10  10  10  15  15  15  15  15  15  
  Average Capacity         12   | 7   8   8   8   8   14  15  10  10  10  10  10  10  15  15  15  15  14  
  Most Carried             15   | 4   4   8   8   8   15  15  15  10  10  10  10  12  15  15  15  15  15  
  Average Carried          11   | 3   4   5   7   8   14  14  10  9   9   9   9   9   13  14  14  14  12  
  Final Capacity           15   | 8   8   8   8   8   15  15  10  10  10  10  10  15  15  15  15  15  5   
  Final Carried            15   | 4   4   8   8   8   15  13  10  10  9   10  10  12  15  15  15  13  5   

 Class Distribution 
--------------------
 55% | Mutant
 11% | Hacker-Ninja
  9% | Hacker-Mutant
  7% | Derelict-Mutant
  7% | Hacker-Scout
  5% | Scout

 Dominant Class 
----------------
        Mutant | -10/Materials
        Mutant | -10/Mines
        Mutant | -10/Subcaves
        Mutant | -9/Recycling
        Mutant | -9/Scraptown
        Mutant | -6/Factory
        Mutant | -5/Factory
         Scout | -5/Upper Caves
         Scout | -5/Upper Caves
        Mutant | -5/Zhirov
        Mutant | -4/Proximity Caves
 Hacker-Mutant | -4/Factory
  Hacker-Ninja | -4/Upper Caves
  Hacker-Ninja | -4/Upper Caves
  Hacker-Ninja | -4/Warlord
  Hacker-Scout | -3/Proximity Caves
 Hacker-Mutant | -3/Research

 Resources                      | -11 -10 -10 -10 -9  -9  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  
-----------                Run  | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res 
Matter Collected           1574 | 216 .   211 139 .   90  39  108 108 29  50  36  280 20  8   50  40  150 
  Remotely                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Salvage Created            3112 | .   .   170 509 .   .   64  .   60  198 318 118 911 109 118 .   155 382 
  Parts                    171  | .   .   9   35  .   .   3   .   1   9   4   5   45  7   11  .   17  25  
Haulers Intercepted        3    | .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   
Recyclers Shooed           .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Field Recycled       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Self-Destructed      55   | .   .   .   13  .   .   .   .   1   7   2   4   .   6   11  .   11  .   
  Prevented                10   | .   .   .   .   .   .   .   .   2   1   .   .   .   1   6   .   .   .   

 Kills                          | -11 -10 -10 -10 -9  -9  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  
-------                    Run  | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res 
Combat Hostiles Destroyed  54   | .   .   7   12  .   .   4   .   .   6   .   2   4   2   2   .   8   7   
  Melee                    21   | .   .   .   .   .   .   4   .   .   3   .   2   4   2   2   .   1   3   
  Guns                     13   | .   .   4   9   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Cannons                  4    | .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  AOE                      16   | .   .   3   .   .   .   .   .   .   3   .   .   .   .   .   .   7   3   
Classes Destroyed          12   | .   .   3   2   .   .   .   .   1   .   .   1   5   .   .   .   .   .   
  Worker                   6    | .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   4   
  Builder                  4    | .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   1   
  Hauler                   3    | .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   
  Recycler                 3    | .   .   1   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   
  Operator                 1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Watcher                  1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Swarmer                  28   | .   .   5   .   .   .   4   .   .   5   .   .   2   .   .   .   8   4   
  Grunt                    7    | .   .   2   3   .   .   .   .   .   1   .   .   .   .   .   .   .   1   
  Sentry                   2    | .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Programmer               9    | .   .   .   .   .   .   .   .   .   .   .   2   1   2   2   .   .   2   
  Subdweller               8    | .   .   .   8   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Samaritan                4    | .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   2   .   
Best Kill Streak           10   | .   .   3   3   .   .   4   .   .   5   .   2   2   2   2   .   5   10  
  Combat Bots Only         6    | .   .   3   3   .   .   4   .   .   5   .   2   2   2   2   .   5   6   
Max Kills in Single Turn   5    | .   .   1   1   .   .   1   .   1   3   .   1   1   1   1   .   5   4   
  Gunslinging              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 5    | .   .   1   .   .   .   .   .   .   3   .   .   .   .   .   .   5   3   
  Melee                    1    | .   .   .   .   .   .   1   .   .   1   .   1   1   1   1   .   1   1   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Combat                         | -11  -10  -10  -10  -9   -9   -6   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   
--------                   Run  | Yrd  Mat  Min  Sub  Rec  Scr  Fac  Fac  Upp  Upp  Zhi  Pro  Fac  Upp  Upp  War  Pro  Res  
Hostile Shots Fired        722  | .    .    28   98   .    .    56   14   1    49   .    12   65   14   8    .    30   347  
  Missed                   297  | .    .    7    30   .    .    14   6    1    20   .    4    21   4    2    .    14   174  
Damage Taken               7640 | .    .    357  878  .    .    636  383  .    340  .    120  1039 207  128  40   356  3156 
  Core                     2466 | .    .    26   215  .    .    262  145  .    29   .    15   327  101  .    .    25   1321 
  Absorbed by Shields      217  | .    .    .    .    .    .    .    19   .    126  .    44   28   .    .    .    .    .    
  Redirected to Shielding  38   | .    .    .    .    .    .    .    15   .    23   .    .    .    .    .    .    .    .    
  Regen/Repaired (Parts)   47   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    47   .    .    
Core Remaining (%)         62   | 100  .    .    .    .    3    69   .    .    .    .    81   .    .    .    .    60   .    
Volleys Fired              86   | .    .    22   41   14   .    3    1    .    1    .    .    .    .    .    .    3    1    
  Largest                  2    | .    .    2    2    1    .    1    1    .    1    .    .    .    .    .    .    1    1    
  Hottest                  90   | .    .    90   90   60   .    60   5    .    39   .    .    .    .    .    .    .    .    
Shots Fired                121  | .    .    31   67   14   .    3    1    .    1    .    .    .    .    .    .    3    1    
  Gun                      76   | .    .    23   53   .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Cannon                   31   | .    .    .    14   14   .    3    .    .    .    .    .    .    .    .    .    .    .    
  Launcher                 9    | .    .    8    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    
  Special                  5    | .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    3    1    
  Kinetic                  33   | .    .    9    24   .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Thermal                  74   | .    .    14   43   14   .    3    .    .    .    .    .    .    .    .    .    .    .    
  Explosive                13   | .    .    8    .    .    .    .    .    .    1    .    .    .    .    .    .    3    1    
  Electromagnetic          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robot Hit Streak         16   | .    .    7    16   .    .    .    5    .    .    .    .    .    .    .    .    .    .    
  Robot Miss Streak        2    | .    .    2    1    .    .    .    .    .    1    .    .    .    .    .    .    2    .    
  Penetration Max          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Secondary Targets        .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Shots Hit Robots           159  | .    .    18   51   .    .    6    3    1    7    5    6    39   4    2    .    5    12   
  Core Hits                94   | .    .    12   21   .    .    3    .    1    6    4    4    14   2    2    .    12   13   
  Critical Kills           .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Critical Parts Destroyed .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Critical Strikes         4    | .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    2    .    
    Burn                   2    | .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Melee Attacks              198  | .    .    .    1    .    .    16   9    2    8    5    6    74   5    9    .    12   51   
  Impact                   .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 198  | .    .    .    1    .    .    16   9    2    8    5    6    74   5    9    .    12   51   
  Piercing                 .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Sneak Attacks            21   | .    .    .    .    .    .    .    2    1    1    .    .    10   .    .    .    2    5    
    Combat Hostiles        .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Follow-up Attacks        1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
Damage Inflicted           7894 | .    .    495  879  .    .    247  186  95   522  414  235  2136 180  88   .    1048 1369 
  Guns                     851  | .    .    184  667  .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Cannons                  208  | .    .    .    208  .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Explosions               1705 | .    .    311  .    .    .    .    .    .    165  .    .    .    .    .    .    775  454  
  Melee                    5048 | .    .    .    .    .    .    247  186  95   357  414  235  2136 180  88   .    273  837  
  Ramming                  26   | .    .    .    4    .    .    .    .    .    .    .    .    .    .    .    .    .    22   
  Kinetic                  504  | .    .    90   414  .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Thermal                  555  | .    .    94   461  .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Explosive                1705 | .    .    311  .    .    .    .    .    .    165  .    .    .    .    .    .    775  454  
  Electromagnetic          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Impact                   .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 5104 | .    .    .    .    .    .    247  186  95   357  414  235  2136 180  88   .    273  893  
  Piercing                 .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Corruption         5    | .    .    .    .    .    .    1    .    .    .    .    2    .    4    4    4    .    5    
  Average Corruption       3    | .    .    .    .    .    .    1    .    .    .    .    1    .    3    4    4    .    4    
  Corruption Purged        .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Corruption Blocked       .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Effects                  21   | .    .    .    .    .    .    .    .    .    .    .    2    .    2    9    2    .    6    
    Message Errors         6    | .    .    .    .    .    .    .    .    .    .    .    .    .    1    2    .    .    3    
    Matter Fused           4    | .    .    .    .    .    .    .    .    .    .    .    1    .    .    1    1    .    1    
    Heat Flow Errors       1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    
    Energy Discharges      3    | .    .    .    .    .    .    .    .    .    .    .    .    .    1    2    .    .    .    
    Data Loss (minor)      4    | .    .    .    .    .    .    .    .    .    .    .    1    .    .    1    1    .    1    
    Data Loss (major)      2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    1    
    Alerts                 1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    
Overload Shots             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Overflow Damage            718  | .    .    2    .    .    .    42   86   .    50   71   .    348  .    .    .    17   102  
  Projectiles              .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Explosions               39   | .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    17   20   
  Melee                    679  | .    .    .    .    .    .    42   86   .    50   71   .    348  .    .    .    .    82   
Knockbacks                 .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Impact                   .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Secondary                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Self-Inflicted Damage      170  | .    .    158  2    .    .    .    .    .    .    .    .    .    .    .    .    .    10   
  Shots                    4    | .    .    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Rammed                   3    | .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    2    
Targets Rammed             3    | .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    2    
  Kicked                   .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crushed                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Temperature        234  | .    .    50   3    144  .    36   8    1    2    1    .    158  .    234  .    .    25   
  Average Temperature      45   | .    .    21   3    58   .    19   1    1    1    1    .    46   .    120  .    .    5    
  Received Heat Transfer   732  | .    .    57   180  .    .    .    39   .    42   .    .    84   .    .    20   .    310  
Siege Activations          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Corrupted           .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Fried              .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Impact Corruptions       .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Melted              .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Melted             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Heat Transferred         1446 | .    .    248  1198 .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Sabotaged            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stolen               .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Alert                          | -11 -10 -10 -10 -9  -9  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  
-------                    Run  | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res 
Peak Influence             459  | .   .   139 .   15  .   80  166 .   .   .   .   368 .   .   .   .   459 
  Initial                  47   | .   .   .   .   9   .   .   .   .   .   .   .   31  .   .   .   .   47  
  Average                  78   | .   .   41  .   10  .   26  50  .   .   .   .   111 .   .   .   .   175 
Maximum Alert Level        2    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   2   
  Low Security (%)         93   | 100 100 100 .   100 .   100 100 .   .   .   .   91  .   .   .   .   73  
  Level 1                  5    | .   .   .   .   .   .   .   .   .   .   .   .   8   .   .   .   .   18  
  Level 2                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   7   
  Level 3                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Level 4                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  High Security            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Squads Dispatched          9    | .   .   1   .   .   .   1   1   .   .   .   .   4   .   .   .   .   2   
  Investigation            2    | .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Extermination            3    | .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   1   
  Reinforcement            4    | .   .   .   .   .   .   1   1   .   .   .   .   1   .   .   .   .   1   
  Assault                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Intercept                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Searches Triggered         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
Construction Impeded       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Stealth                        | -11 -10 -10 -10 -9  -9  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  
---------                  Run  | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res 
Distress Signals           5    | .   .   .   .   .   .   .   1   .   .   .   1   1   .   .   .   .   2   
Communications Jammed      54   | .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   51  
  Distress Signals         35   | .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   32  
Times Spotted              180  | .   .   8   19  .   .   7   10  1   21  .   5   32  2   3   3   10  59  
  Peak Tracking Total      22   | .   .   3   9   .   .   4   4   1   10  .   3   8   2   2   2   5   22  
  Tactical Retreats        31   | .   .   2   .   .   .   .   4   .   6   .   .   8   .   1   1   2   7   

 Traps                          | -11 -10 -10 -10 -9  -9  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  
-------                    Run  | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res 
Traps Triggered            7    | .   .   .   1   .   .   .   1   .   .   .   .   4   .   .   .   .   1   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                20   | .   .   1   .   .   .   .   .   1   2   .   1   .   1   2   12  .   .   

 Machines                       | -11 -10 -10 -10 -9  -9  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  
----------                 Run  | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res 
Machines Disabled          3    | .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   
  Max in Single Turn       1    | .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   
  Garrison Access          1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
Machines Repaired          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Dismantled        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -10 -9  -9  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  
---------                  Run  | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res 
Machines Accessed          71   | .   .   1   1   4   6   3   8   1   .   5   .   22  .   .   12  .   8   
  Terminals                30   | .   .   .   .   4   .   2   5   .   .   .   .   14  .   .   .   .   5   
  Fabricators              3    | .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   1   
  Repair Stations          3    | .   .   .   .   .   .   .   2   .   .   .   .   1   .   .   .   .   .   
  Recycling Units          4    | .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   1   
  Scanalyzers              1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Garrison Access          4    | .   .   .   .   .   .   1   1   .   .   .   .   1   .   .   .   .   1   
Total Hacks                182  | .   .   1   3   14  32  6   20  1   .   15  .   49  .   .   25  .   16  
  Successful               110  | .   .   1   3   5   32  .   5   1   .   15  .   20  .   .   25  .   3   
  Failed                   71   | .   .   .   .   9   .   6   15  .   .   .   .   28  .   .   .   .   13  
    Catastrophic           24   | .   .   .   .   3   .   2   2   .   .   .   .   12  .   .   .   .   5   
  Database Lockouts        1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Manual                   34   | .   .   .   .   8   .   2   2   .   .   .   .   21  .   .   1   .   .   
  Terminals                78   | .   .   .   .   14  .   3   14  .   .   .   .   35  .   .   .   .   12  
  Fabricators              6    | .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   2   
  Repair Stations          4    | .   .   .   .   .   .   .   3   .   .   .   .   1   .   .   .   .   .   
  Recycling Units          8    | .   .   .   .   .   .   .   .   .   .   .   .   7   .   .   .   .   1   
  Scanalyzers              1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Garrison Access          8    | .   .   .   .   .   .   3   3   .   .   .   .   1   .   .   .   .   1   
Terminal Hacks             97   | .   .   1   3   3   32  .   4   1   .   15  .   11  .   .   25  .   2   
  Record                   58   | .   .   .   3   .   26  .   .   1   .   3   .   1   .   .   24  .   .   
  Part Schematic           5    | .   .   .   .   .   .   .   .   .   .   4   .   1   .   .   .   .   .   
  Robot Analysis           9    | .   .   .   .   .   5   .   .   .   .   4   .   .   .   .   .   .   .   
  Prototype ID Bank        4    | .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   
  Open Door                4    | .   .   1   .   .   1   .   .   .   .   .   .   1   .   .   1   .   .   
  Open DSF                 1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Branch Access Points     2    | .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   
  Terminal Index           2    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   
  Unreport Threat          1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Locate Traps             4    | .   .   .   .   .   .   .   2   .   .   .   .   1   .   .   .   .   1   
  Security Status          1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Recall Extermination     1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Recall Reinforcements    1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Hauler Manifests         1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Zone Layout              3    | .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabricator Hacks           2    | .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   
  Load Schematic           1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Build                    1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
Repair Station Hacks       2    | .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   
  Scan Component           1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Refit                    1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
Recycling Unit Hacks       2    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   
  Retrieve Components      2    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   
Scanalyzer                 1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Insert Component         1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
Garrison Access Hacks      1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Seal Access              1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
Unauthorized Hacks         5    | .   .   .   .   2   .   .   .   .   .   .   .   3   .   .   .   .   .   
  Terminals                3    | .   .   .   .   2   .   .   .   .   .   .   .   1   .   .   .   .   .   
    Botnet                 2    | .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   
    Operators              1    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          2    | .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   
    Monitor                1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
    Recyclers              1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Used                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         38   | .   .   .   .   4   .   3   8   .   .   .   .   15  .   .   .   .   8   
  Full Trace Events        1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Feedback Events          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   5    | .   .   .   .   .   .   .   .   .   .   4   .   1   .   .   .   .   .   
  Parts Built              1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   93   | .   .   .   .   .   .   .   .   .   .   .   .   93  .   .   .   .   .   
  Total Part Build Rating  7    | .   .   .   .   .   .   .   .   .   .   .   .   7   .   .   .   .   .   
Parts Repaired             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Time                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     3    | .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -10 -9  -9  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  
------------               Run  | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   

 Allies                         | -11 -10 -10 -10 -9  -9  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  
--------                   Run  | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res 
Total Allies               1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Largest Group            1    | .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   
  Highest-Rated Group      23   | .   .   .   .   .   .   .   .   23  23  .   .   .   .   .   .   .   .   
  Highest-Rated Ally       23   | .   .   .   .   .   .   .   .   23  23  .   .   .   .   .   .   .   .   
Total Orders               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Ally Attacks               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Damage             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Kills                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Allies Corrupted           .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Allies Melted              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Intel                          | -11 -10 -10 -10 -9  -9  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  
-------                    Run  | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res 
Robot Analysis Total       9    | .   .   .   .   .   5   .   .   .   .   4   .   .   .   .   .   .   .   
Derelict Logs Recovered    16   | .   .   3   1   .   4   .   .   .   3   .   2   .   2   1   .   .   .   
Drone Launches             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Exploration                     | -11  -10  -10  -10  -9   -9   -6   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   
-------------              Run   | Yrd  Mat  Min  Sub  Rec  Scr  Fac  Fac  Upp  Upp  Zhi  Pro  Fac  Upp  Upp  War  Pro  Res  
Turns Passed               13307 | 70   12   1020 1117 586  4274 469  585  305  280  126  206  1293 219  341  809  761  834  
Spaces Moved               13356 | 40   8    509  807  423  2436 496  860  571  505  204  295  2037 371  578  911  1158 1147 
  Core                     115   | 7    .    .    .    .    55   .    .    .    .    .    .    .    .    .    .    .    53   
  Treads                   699   | 33   8    509  149  .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Legs                     842   | .    .    .    .    .    842  .    .    .    .    .    .    .    .    .    .    .    .    
  Wheels                   2826  | .    .    .    658  423  1532 200  13   .    .    .    .    .    .    .    .    .    .    
  Hover                    8874  | .    .    .    .    .    7    296  847  571  505  204  295  2037 371  578  911  1158 1094 
  Flight                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Fastest Speed            38    | 50   160  160  110  110  105  56   48   48   48   48   48   38   54   54   48   52   47   
  Average Speed            85    | 143  160  160  119  119  173  80   56   48   48   48   48   49   54   54   53   55   51   
  Slowest Speed            600   | 160  160  160  160  120  600  120  120  48   48   48   48   111  54   54   54   124  117  
  Overloaded Moves         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Cave-ins Triggered       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Exploration Rate (%)       53    | 4    2    64   47   75   94   13   19   66   71   63   43   50   57   66   93   92   41   
  Regions Visited          17
    Branch Regions         12
  Pre-discovered Areas     6     | .    .    1    2    .    1    .    .    .    .    .    1    .    .    1    .    .    .    
  Known Exits Taken        11    | .    .    .    .    .    .    1    1    1    1    1    1    1    1    1    1    1    .    
  Unknown Exits Taken      6     | 1    1    1    1    1    1    .    .    .    .    .    .    .    .    .    .    .    .    
Scrap Searched             31    | .    .    1    11   .    4    .    .    4    .    .    .    .    4    3    .    4    .    
Spaces Dug                 115   | .    .    25   .    2    .    5    7    .    1    .    .    26   .    7    .    4    38   
Terrain Destroyed          244   | .    .    83   .    3    .    5    7    .    17   .    .    26   .    7    .    52   44   
  Melee                    87    | .    .    .    .    .    .    4    7    .    1    .    .    26   .    7    .    4    38   
  Projectile               7     | .    .    .    .    3    .    1    .    .    .    .    .    .    .    .    .    3    .    
  AOE                      150   | .    .    83   .    .    .    .    .    .    16   .    .    .    .    .    .    45   6    
Terrain Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                         | -11  -10  -10  -10  -9   -9   -6   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   
---------                  Run   | Yrd  Mat  Min  Sub  Rec  Scr  Fac  Fac  Upp  Upp  Zhi  Pro  Fac  Upp  Upp  War  Pro  Res  
Total                      14773 | 50   7    683  895  490  2482 542  948  600  527  223  349  2205 380  594  1234 1252 1312 
  Wait                     817   | .    .    140  5    53   3    9    34   15   11   .    45   35   .    .    310  73   84   
  Move                     13339 | 39   7    508  806  422  2435 495  859  570  504  203  294  2036 370  577  910  1157 1147 
  Hop                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Pick Up                  96    | 5    .    5    15   .    17   1    11   6    .    3    1    16   3    4    5    .    4    
  Fast Attach              65    | 5    .    2    4    1    7    4    14   .    .    6    1    14   2    .    1    2    2    
  Attach                   36    | 1    .    2    3    .    .    6    3    .    1    1    .    8    .    .    1    2    8    
  Detach                   9     | .    .    1    .    .    2    5    .    .    .    .    .    .    .    .    .    .    1    
  Swap                     31    | .    .    2    4    .    1    .    1    .    2    .    .    9    .    .    2    1    9    
  Drop                     90    | .    .    1    15   .    17   3    16   5    .    5    1    12   .    4    5    2    4    
  Fire                     86    | .    .    22   41   14   .    3    1    .    1    .    .    .    .    .    .    3    1    
  Melee                    197   | .    .    .    1    .    .    16   9    2    8    5    6    74   5    9    .    12   50   
  Ram                      3     | .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    2    
  Kick                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crush                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Escape Stasis            1     | .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    
  Rewire                   2     | .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    
  Trap                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            1     | .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials
-10/Mines (discovered 3 exits: [*Mat x2] / *Sub)
-10/Subcaves (discovered 2 exits: [*Mat] / *Rec)
-9/Recycling (discovered 2 exits: [Fac] / *Scr)
-9/Scraptown (discovered 2 exits: *Fac x2)
-6/Factory
-5/Factory (discovered 2 exits: *Upp x2)
-5/Upper Caves
-5/Upper Caves (discovered 2 exits: Fac / *Zhi)
-5/Zhirov
-4/Proximity Caves
-4/Factory (discovered 5 exits: *Res / *Upp x2 / *Ext x2)
-4/Upper Caves
-4/Upper Caves (discovered 2 exits: *Res / *War)
-4/Warlord
-3/Proximity Caves
-3/Research (discovered 1 exit: Arm)

 History 
---------
  Turn | Location           | Event
    39 | -11/Scrapyard      | Discovered new exit (range 12)
    71 | -11/Scrapyard      | Entered Materials
    71 | -10/Materials      | Discovered new exit (range 7)
    83 | -10/Materials      | Entered Mines
   266 | -10/Mines          | Discovered new exit (range 9)
   292 | -10/Mines          | Found a damaged Exp. Sensor Array with a note attached
   295 | -10/Mines          | Found Prototype Device
   295 | -10/Mines          | Identified Exp. Sensor Array
   318 | -10/Mines          | Build established: Mutant
   410 | -10/Mines          | Received a Rocket Launcher from a helpful Derelict
   872 | -10/Mines          | Learned 4 Materials zone layouts
   886 | -10/Mines          | Met a Derelict shopkeep closing up shop
   949 | -10/Mines          | Discovered new exit (range 8)
  1086 | -10/Mines          | Discovered new exit (range 9)
  1103 | -10/Mines          | Entered Subcaves
  1169 | -10/Subcaves       | Ambushed by Subdwellers from Twisted Machinery
  1673 | -10/Subcaves       | Core integrity fell below 50%
  1763 | -10/Subcaves       | Disturbed a concealed Subdweller
  1826 | -10/Subcaves       | Visited Clippyterm
  1830 | -10/Subcaves       | Learned location of Section 7 (-2)
  1913 | -10/Subcaves       | Discovered new exit (range 14)
  2100 | -10/Subcaves       | Shifting Twisted Machinery released Sub. Monowheel
  2100 | -10/Subcaves       | Shifting Twisted Machinery released Sub. Shrapnel Launcher
  2209 | -10/Subcaves       | Discovered new exit (range 11)
  2214 | -10/Subcaves       | Core integrity fell below 20%
  2220 | -10/Subcaves       | Entered Recycling
  2221 | -9/Recycling       | Met a Zionite searching for Scraptown
  2762 | -9/Recycling       | Discovered new exit (range 16)
  2776 | -9/Recycling       | Scanned before Scraplab entrance
  2794 | -9/Recycling       | Entered Scraplab
  2804 | -9/Recycling       | Discovered new exit (range 3)
  2806 | -9/Recycling       | Entered Scraptown
  3087 | -9/Scraptown       | Discovered new exit (range 5)
  3123 | -9/Scraptown       | Scanned Subdweller tech in exchange for log data
  3126 | -9/Scraptown       | Learned location of Warlord (-4)
  3127 | -9/Scraptown       | Learned Factory non-interactive machine intel
  3128 | -9/Scraptown       | Learned Research emergency access door positions
  3129 | -9/Scraptown       | Learned Factory trap positions
  3163 | -9/Scraptown       | Visited Junk Repository
  3196 | -9/Scraptown       | Visited Spacefarers
  3250 | -9/Scraptown       | Visited Red Mages
  3305 | -9/Scraptown       | Visited Comm Corps
  3374 | -9/Scraptown       | Visited UFD Registry
  3374 | -9/Scraptown       | Registered with UFD as "Waverigger"
  3390 | -9/Scraptown       | Visited Cyclists
  3407 | -9/Scraptown       | Entered Cyclist Reading Room
  3442 | -9/Scraptown       | Visited Shadow of the Wyrm
  3488 | -9/Scraptown       | Visited Science Testing Area
  4094 | -9/Scraptown       | Visited Curators Association
  4188 | -9/Scraptown       | Visited Derelict Rescue Squad
  4267 | -9/Scraptown       | Visited Analyses Database
  4543 | -9/Scraptown       | Discovered new exit (range 3)
  4673 | -9/Scraptown       | Visited Cartography Club
  4774 | -9/Scraptown       | Visited Abandonware Association
  4800 | -9/Scraptown       | Learned abandonware demo "REPAIR.EXE"
  4800 | -9/Scraptown       | Learned abandonware demo "POISON.EXE"
  4855 | -9/Scraptown       | Visited DA-N13 Charitable Foundation
  4904 | -9/Scraptown       | Visited Sword Containment
  4961 | -9/Scraptown       | Visited LU-1G1's Boring Crew
  5191 | -9/Scraptown       | Visited Scrapoid Research Area
  6052 | -9/Scraptown       | Found DCF Scrap (26 items)
  6376 | -9/Scraptown       | Build established: Derelict-Mutant
  6467 | -9/Scraptown       | Guru changed UFD alias to "Deathpod"
  7023 | -9/Scraptown       | Found Scrap Suit
  7080 | -9/Scraptown       | Entered Factory
  7080 | -6/Factory         | Evolved 8 slots: Power x1, Propulsion x2, Utility x5
  7081 | -6/Factory         | Loaded intel: 106 trap records
  7082 | -6/Factory         | Loaded intel: 202 non-interactive machine locations
  7342 | -6/Factory         | Lost 3 parts (1p1n1u)
  7364 | -6/Factory         | Build established: Mutant
  7410 | -6/Factory         | Discovered new exit (range 15)
  7426 | -6/Factory         | Identified exit to Factory
  7549 | -6/Factory         | Entered another Factory area
  7549 | -5/Factory         | Evolved 2 slots: Propulsion x1, Utility x1
  7913 | -5/Factory         | Infected Heavy with POISON.EXE
  7951 | -5/Factory         | Identified exit to Upper Caves
  8134 | -5/Factory         | Entered Upper Caves
  8155 | -5/Upper Caves     | Build established: Scout
  8422 | -5/Upper Caves     | Discovered new exit (range 4)
  8423 | -5/Upper Caves     | Identified exit to Upper Caves
  8439 | -5/Upper Caves     | Entered another Upper Caves area
  8439 | -5/Upper Caves     | Accompanied by 1 ally
  8552 | -5/Upper Caves     | Attracted the attention of an 0b10 checkpoint
  8609 | -5/Upper Caves     | Lost 3 parts (1p1u1w)
  8640 | -5/Upper Caves     | Learned Factory stockpile data
  8652 | -5/Upper Caves     | Identified exit to Factory
  8710 | -5/Upper Caves     | Discovered new exit (range 18)
  8715 | -5/Upper Caves     | Encountered a Warlord checkpoint
  8718 | -5/Upper Caves     | Identified exit to Zhirov
  8719 | -5/Upper Caves     | Entered Zhirov
  8719 | -5/Zhirov          | Discovered new exit (range 3)
  8728 | -5/Zhirov          | Met Zhirov
  8740 | -5/Zhirov          | Found Alien Artifact
  8789 | -5/Zhirov          | Found Alien Artifact
  8789 | -5/Zhirov          | Identified Integrated Reactor
  8789 | -5/Zhirov          | Installed Integrated Reactor, increased core energy generation (+10)
  8818 | -5/Zhirov          | Zhirov requested help retrieving the SGEMP Prototype
  8844 | -5/Zhirov          | Identified exit to Proximity Caves
  8845 | -5/Zhirov          | Entered Proximity Caves
  8846 | -4/Proximity Caves | Activated DRS Beacon
  8854 | -4/Proximity Caves | Learned location of Armory (-3)
  8904 | -4/Proximity Caves | Build established: Mutant
  8997 | -4/Proximity Caves | Learned Research emergency access door positions
  9042 | -4/Proximity Caves | Discovered exit to Factory (range 16)
  9051 | -4/Proximity Caves | Entered Factory
  9051 | -4/Factory         | Evolved 2 slots: Propulsion x1, Utility x1
  9259 | -4/Factory         | Lost 6 parts (1p3n1u1w)
  9411 | -4/Factory         | Identified Transdimensional Reconstructor
  9432 | -4/Factory         | Spotted B-86 Titan
  9506 | -4/Factory         | Discovered new exit (range 6)
  9519 | -4/Factory         | Build established: Hacker-Mutant
  9664 | -4/Factory         | Identified exit to Upper Caves
  9664 | -4/Factory         | Identified exit to Extension
  9857 | -4/Factory         | Fabricated Assault Drone Bay?
  9864 | -4/Factory         | Found Prototype Processor
  9864 | -4/Factory         | Identified Exp. Signal Interpreter
 10101 | -4/Factory         | Discovered new exit (range 8)
 10224 | -4/Factory         | Central database locked down
 10330 | -4/Factory         | Build established: Hacker-Ninja
 10344 | -4/Factory         | Entered Upper Caves
 10384 | -4/Upper Caves     | Learned 8 Research zone layouts
 10386 | -4/Upper Caves     | Learned Research terminal intel
 10537 | -4/Upper Caves     | Discovered new exit (range 5)
 10539 | -4/Upper Caves     | Identified exit to Upper Caves
 10563 | -4/Upper Caves     | Entered another Upper Caves area
 10624 | -4/Upper Caves     | Discovered new exit (range 13)
 10714 | -4/Upper Caves     | Spotted B-86 Titan
 10761 | -4/Upper Caves     | Learned location of Testing (-3)
 10794 | -4/Upper Caves     | Attracted the attention of an 0b10 checkpoint
 10826 | -4/Upper Caves     | Discovered new exit (range 18)
 10827 | -4/Upper Caves     | Encountered a Warlord checkpoint
 10903 | -4/Upper Caves     | Identified exit to Warlord
 10904 | -4/Upper Caves     | Entered Warlord
 10934 | -4/Warlord         | Discovered new exit (range 15)
 10946 | -4/Warlord         | System corruption cleaned by Quarantine Array
 11111 | -4/Warlord         | Found Prototype Special Weapon
 11111 | -4/Warlord         | Identified RU-N14's Throwing Claymores v3
 11124 | -4/Warlord         | Learned Armory security intel
 11124 | -4/Warlord         | Learned Factory fabricator intel
 11124 | -4/Warlord         | Learned Factory scanalyzer intel
 11124 | -4/Warlord         | Learned Armory terminal intel
 11126 | -4/Warlord         | Learned 4 Armory zone layouts
 11126 | -4/Warlord         | Learned 4 Armory zone layouts
 11126 | -4/Warlord         | Learned Research emergency access door positions
 11126 | -4/Warlord         | Learned Testing stockpile data
 11196 | -4/Warlord         | Received a Watcher feed algorithm from an ecstatic Tinkerer
 11216 | -4/Warlord         | Visited the Vortex Lab
 11216 | -4/Warlord         | Warlord's base attacked by MAIN.C
 11251 | -4/Warlord         | Rebuked by Warlord
 11566 | -4/Warlord         | Warlord forces counterattacked
 11621 | -4/Warlord         | Lost 3 allies
 11629 | -4/Warlord         | Spotted B-90 Cyclops
 11658 | -4/Warlord         | Spotted Striker
 11686 | -4/Warlord         | Spotted B-86 Titan
 11711 | -4/Warlord         | Lost 7 allies
 11713 | -4/Warlord         | Identified exit to Proximity Caves
 11713 | -4/Warlord         | Entered Proximity Caves
 11963 | -3/Proximity Caves | Encountered a Derelict sapper outpost
 11983 | -3/Proximity Caves | Build established: Hacker-Scout
 12461 | -3/Proximity Caves | Discovered new exit (range 6)
 12466 | -3/Proximity Caves | Identified exit to Research
 12474 | -3/Proximity Caves | Entered Research
 12474 | -3/Research        | Evolved 2 slots: Utility x2
 12475 | -3/Research        | Identified exit to Armory
 12478 | -3/Research        | Loaded intel: 19 terminal locations
 12780 | -3/Research        | Spotted B-86 Titan
 13088 | -3/Research        | Spotted B-86 Titan
 13126 | -3/Research        | Build established: Hacker-Mutant
 13224 | -3/Research        | Search patrols dispatched
 13282 | -3/Research        | Core integrity fell below 50%
 13286 | -3/Research        | Core integrity fell below 20%
 13308 | -3/Research        | Destroyed by P-80 Master with Gamma Rifle

 Last Messages 
---------------
13282_ Slug penetrates P-80 Master.
13282_ Core Analyzer destroyed.
13282_ Penetrated by Slug. <x2>
13283_ Imp. Melee Analysis Suite destroyed.
13283_ Slug penetrates Wall. <x2>
13284_ K-01 Serf collects debris.
13285_ H-77 Assassin misfires.
13286_ P-80 Master resets H-77 Assassin, system corruption cleaned.
13286_ Penetrated by Slug.
13286_ Slug penetrates A-15 Conveyor.
13286_ K-01 Serf collects debris.
13286_ Drone sends a signal.
13287_ Slug penetrates A-15 Conveyor.
13288_ K-01 Serf collects debris.
13289_ Fabricator disabled.
13289_ K-01 Serf cleans the Vacuum Chamber.
13292_ Drone destroyed.
13292_ P-80 Master resets W-44 Eye, system corruption cleaned.
13297_ System corrupted: Component data lost.
13299_ Slug penetrates Wall.

 Map 
-----
+----------------------------------------------------+
|       #?#           # ????????#  #??????????????#  |
| ##    #?#    ######## ????????#  #??????????????#  |
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| ?#                            ==    "  F"       #  |
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| ?????????#  """  """  +                    * =     |
| ?????????#  """  """  #                   =%!%     |
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| ?????????#  """  """  #??#h#???     ???????#G%     |
| ?????????#  """  """  #??# #?#        ?????#""     |
| ?????????#  """  """  #??# #?#  """"  #????#""     |
| ?????????#            #??#h#?#  ""R"  #????#       |
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| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
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| ?????????????????????????????????????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           65
Energy Generation          45
Energy Capacity            385
Matter Stores              300
Matter Capacity            300
Sight Range                22
Robot Scan Range           18
Terrain Scan Range         20
Terrain Scan Density       10
Jamming Range              16
Armor Coverage             225
Weapon Shielding           33
Melee Speed Boost          20
Evasion (%)                67
Targeting Accuracy         8
Melee Accuracy             6
Core Analysis              6
Recoil Reduction           2
Offensive Hacking          12
Defensive Hacking          26

 Item Schematics 
-----------------
  Assault Drone Bay | -5/Zhirov  | Free
     Exp. Heat Sink | -5/Zhirov  | Free
 Exp. Optical Array | -5/Zhirov  | Free
   Imp. Arc Thrower | -5/Zhirov  | Free
      Nanoactuators | -4/Factory | Hacked

 Robot Schematics 
------------------
None

 Fabricated
------------
 Assault Drone Bay | x1 | -4/Factory 

 Alien Tech Used 
-----------------
Integrated Reactor

 Achievements 
--------------
Deadly Force

 Challenges 
------------
None

 Game 
------
Seed              PhaseTacticalPit
  Manual?         0
Play Time         03:24:21
  Cumulative      103.0 hours
  Start           2024.08.04 @ 14:38:18
  End             2024.08.04 @ 21:42:57
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          95
  Rogue           95
  Adventurer      0
  Explorer        0
Win Type          -
  Total           3
  Types           2/0/1/0/0/0/0/0/0
Lore%             48
Gallery%          53
Achievement%      50
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          0
Movement          Arrows
Keybinds          0
Fullscreen        2
Font              18/SmallcapsGlow
Map View          76x50
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: b66af7bc-ad79-468f-9ac4-5d898f8372c6