Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.23 @ 00:11:39 Player: TheGamingJasper Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (46) 230 Value Destroyed (1869) 1869 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 10259 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/1600 Matter 120/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Quantum Rifle Linear Accelerator Enhanced Hardcell Cannon Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Field Propulsion Array Field Propulsion Array > --- UTILITY ---------- Layered Heavy Armor Plating Advanced Force Field Improved System Shield > --- WEAPON ----------- (None) > --- INVENTORY -------- Light Quantum Reactor Quantum Rifle Linear Accelerator Enhanced Hardcell Cannon Fusion Bomb Launcher [Rating: 70] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Titanium Leg Leg Titanium Leg Hover Unit Improved Linear Gravjet Flight Unit Field Propulsion Array Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Reflective Plating Weapon Ion Cannon Energy Gun Shock Rifle Energy Cannon Ion Cannon Ballistic Gun Improved KE Penetrator Ballistic Cannon Mass Driver Launcher Improved Grenade Launcher Build | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Upp Upp Fac Ext Cet Res Res Acc Slots Evolved 18 | . . . 2 2 2 2 . . 2 . . 2 . . 2 2 2 Power 1 | . . . . . 1 . . . . . . . . . . . . Propulsion 5 | . . . 2 . . . . . . . . . . . . 2 1 Utility 10 | . . . . 2 . 2 . . 1 . . 2 . . 2 . 1 Weapon 2 | . . . . . 1 . . . 1 . . . . . . . . Parts Attached 83 | 6 . . 9 9 4 4 . 1 14 2 . 3 . . 16 11 4 Power 13 | 1 . . 2 . 2 . . . 3 . . . . . 3 2 . Engine 5 | 1 . . 2 . 1 . . . 1 . . . . . . . . Core 4 | . . . . . 1 . . . 2 . . . . . 1 . . Reactor 4 | . . . . . . . . . . . . . . . 2 2 . Propulsion 24 | 2 . . 2 3 1 1 . 1 2 . . 1 . . 8 2 1 Treads . | . . . . . . . . . . . . . . . . . . Leg 16 | 2 . . 2 3 1 1 . 1 2 . . 1 . . 3 . . Wheel . | . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . 1 . . Flight 7 | . . . . . . . . . . . . . . . 4 2 1 Utility 25 | 1 . . 2 4 . 3 . . 4 . . 2 . . 2 5 2 Device 10 | . . . . 2 . 1 . . 2 . . 1 . . 1 2 1 Storage 3 | 1 . . 1 . . . . . 1 . . . . . . . . Processor 3 | . . . . 1 . . . . . . . . . . . 1 1 Hackware 3 | . . . . 1 . 1 . . . . . . . . . 1 . Protection 6 | . . . 1 . . 1 . . 1 . . 1 . . 1 1 . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 21 | 2 . . 3 2 1 . . . 5 2 . . . . 3 2 1 Energy Gun 12 | 2 . . 1 1 1 . . . 4 . . . . . 2 1 . Energy Cannon 2 | . . . 1 1 . . . . . . . . . . . . . Ballistic Gun 1 | . . . . . . . . . . 1 . . . . . . . Ballistic Cannon 2 | . . . . . . . . . . 1 . . . . . 1 . Launcher 4 | . . . 1 . . . . . 1 . . . . . 1 . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . 1 . . . . 1 1 . . . . . . . Corrupted Parts 3 | . . . . . . . . . . . . . . . 2 1 . System Corruption 28 | . . . . . . . . . . . . . . . 20 8 . Parts Lost 35 | . . . . 1 . . . . 17 . . . 2 . 10 2 3 Power 6 | . . . . . . . . . 3 . . . 1 . 2 . . Propulsion 10 | . . . . . . . . . 3 . . . 1 . 3 2 1 Utility 9 | . . . . 1 . . . . 4 . . . . . 2 . 2 Weapon 10 | . . . . . . . . . 7 . . . . . 3 . . Highest Loss Streak 10 | . . . . 1 . . . . 10 . . . 2 . 5 2 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Backups 6 | 1 1 3 6 8 9 9 9 9 7 3 4 3 3 5 2 3 5 Power . | . 1 1 1 1 . . 1 1 . . . . . 1 . . 1 Propulsion . | . . . . . 2 1 1 1 1 . . . . 1 1 . . Utility 2 | . . 1 3 3 3 3 3 3 3 3 4 3 2 2 . . . Weapon 2 | . . 1 1 2 3 3 4 4 2 . . . 1 1 . 2 4 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 8 | . . 1 2 . 1 2 . . . . . . . . 1 . 1 Power 1 | . . . 1 . . . . . . . . . . . . . . Propulsion 2 | . . . . . . 1 . . . . . . . . 1 . . Utility 3 | . . . 1 . 1 1 . . . . . . . . . . . Weapon 2 | . . 1 . . . . . . . . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 63 | . 85 85 80 97 99 99 100 100 91 16 17 22 21 . 21 24 7 Engine 5 | . 14 14 11 9 14 6 6 6 2 5 5 5 2 . . . . Core 2 | . . . . . . 6 6 6 7 . . . . . . . . Leg 17 | . 28 28 26 36 30 26 26 26 21 5 5 7 6 . 4 . . Flight 1 | . . . . . . . . . . . . . . . 7 12 2 Device 6 | . . . . 9 7 13 13 13 12 . . 2 3 . . 1 2 Storage 4 | . 14 14 11 9 7 6 6 6 5 . . . . . . . . Processor 3 | . . . . 8 7 6 6 6 4 . . . . . . . 2 Hackware 2 | . . . . 1 7 6 6 6 4 . . . . . . 2 . Protection 3 | . . . 10 5 . 5 6 6 4 . . 2 3 . 1 2 . Energy Gun 6 | . 28 28 12 4 13 6 6 6 10 . . . . . 3 . . Energy Cannon 5 | . . . 8 11 7 11 11 13 10 . . . . . . . . Peak Build Rating 70 | 6 6 7 17 32 40 50 50 51 68 16 16 35 35 2 52 70 33 Average Rating 35 | 3 6 6 13 24 39 47 50 50 58 15 16 24 23 2 33 57 18 On Entrance 19 | . 6 6 7 17 32 39 50 50 51 10 16 16 35 2 2 15 4 Avg Prop Armor Cover (%) 16 | . . . . . . . . . . . . . . . 17 15 . Naked Turns 214 | . . . . . . . . . 31 . . . 53 27 8 4 91 Heaviest Build 60 | 13 13 13 31 35 36 41 41 41 60 18 18 39 39 . 26 41 6 Greatest Support 74 | 20 20 20 40 59 66 71 71 74 74 17 17 42 42 3 27 41 13 Greatest Overweight (x) 2 | 1 . . 1 . . . . . . 1 1 1 1 . 1 2 . Average Overweight (x) . | . . . . . . . . . . . 1 . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 10 10 10 5 5 5 5 5 5 5 5 Average Capacity 7 | 6 8 8 8 10 10 10 10 10 9 5 5 5 5 5 5 5 5 Most Carried 10 | 5 2 4 10 10 10 10 10 10 10 5 5 5 5 5 5 5 5 Average Carried 6 | 1 1 3 6 8 9 9 10 10 7 4 5 3 3 5 3 3 4 Final Capacity 10 | 8 8 8 10 10 10 10 10 10 5 5 5 5 5 5 5 5 5 Final Carried 10 | 1 2 4 8 10 10 10 10 10 5 5 5 3 5 5 3 5 5 Class Distribution -------------------- 55% | Mutant 36% | Gunner 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Gunner | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -4/Factory Mutant | -4/Extension Mutant | -4/Cetus Mutant | -3/Research Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Upp Upp Fac Ext Cet Res Res Acc Matter Collected 1176 | 172 . . 188 221 81 . 93 20 106 50 . . 7 . 144 . 94 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 1538 | . . . 110 351 147 . . . 637 . . . . . 293 . . Parts 83 | . . . 5 20 14 . . . 22 . . . . . 22 . . Haulers Intercepted 2 | . . . . 1 . . . . . . . . . . 1 . . Recyclers Shooed 2 | . . . 1 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . . . 4 2 . . . . . . Prevented 3 | . . . . . . . 2 . . 1 . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Upp Upp Fac Ext Cet Res Res Acc Combat Hostiles Destroyed 35 | . . . 1 12 6 . . . 11 . . . . . 5 . . Guns 7 | . . . 1 . 3 . . . 1 . . . . . 2 . . Cannons 12 | . . . . 4 1 . . . 7 . . . . . . . . AOE 15 | . . . . 8 2 . . . 2 . . . . . 3 . . Classes Destroyed 11 | . . . 2 3 2 . . . 3 . . . . . 1 . . Worker 2 | . . . . . 1 . . . 1 . . . . . . . . Builder 4 | . . . . . 1 . . . . . . . . . 3 . . Tunneler 1 | . . . . . . . . . . . . . . . 1 . . Hauler 2 | . . . . 1 . . . . . . . . . . 1 . . Recycler 1 | . . . 1 . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . 1 . . . . . . . . Swarmer 10 | . . . . 3 6 . . . . . . . . . 1 . . Grunt 16 | . . . 1 8 . . . . 6 . . . . . 1 . . Sentry 1 | . . . . . . . . . 1 . . . . . . . . Hunter 2 | . . . . 1 . . . . 1 . . . . . . . . Programmer 6 | . . . . . . . . . 3 . . . . . 3 . . Best Kill Streak 8 | . . . 1 8 5 . . . 8 . . . . . 7 . . Combat Bots Only 7 | . . . 1 7 3 . . . 6 . . . . . 3 . . Max Kills in Single Turn 3 | . . . 1 3 2 . . . 3 . . . . . 3 . . Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . 3 2 . . . 2 . . . . . 1 . . Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Upp Upp Fac Ext Cet Res Res Acc Hostile Shots Fired 727 | . . . 6 36 12 . . 22 181 11 8 . 81 6 143 103 118 Missed 298 | . . . 1 16 3 . . 11 51 7 1 . 31 5 62 56 54 Hits 429 | . . . 5 20 9 . . 11 130 4 7 . 50 1 81 47 64 Melee 9 | . . . . . . . . . . . . . 1 . 8 . . Projectile 420 | . . . 5 20 9 . . 11 130 4 7 . 49 1 73 47 64 AOE 1 | . . . . . . . . . . . . . . . 1 . . Critical Strikes 26 | . . . . 1 . . . . 3 . 1 . 1 . 8 5 7 Damage Taken 9360 | . . 21 69 284 197 . . 59 2354 82 144 . 1370 24 1824 1075 1857 Core 3967 | . . 7 . 33 15 . . . 335 43 19 . 861 24 569 445 1616 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Redirected to Shielding 104 | . . . . . . . . . . . . . . . 104 . . Ignored by Resistances 149 | . . . . . . . . . 149 . . . . . . . . Core Remaining (%) 79 | 100 . 97 100 94 97 . . 100 . . 60 . . 23 56 69 . Volleys Fired 73 | . . . 8 18 6 . . . 27 . . . . . 14 . . Largest 4 | . . . 2 2 3 . . . 4 . . . . . 2 . . Hottest 235 | . . . 116 120 160 . . . 235 . . . . . 182 . . Shots Fired 187 | . . . 16 33 16 . . . 101 . . . . . 21 . . Gun 83 | . . . 9 2 9 . . . 48 . . . . . 15 . . Cannon 86 | . . . 7 22 6 . . . 51 . . . . . . . . Launcher 18 | . . . . 9 1 . . . 2 . . . . . 6 . . Special . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Thermal 130 | . . . 16 24 6 . . . 69 . . . . . 15 . . Explosive 18 | . . . . 9 1 . . . 2 . . . . . 6 . . Electromagnetic 39 | . . . . . 9 . . . 30 . . . . . . . . Robot Hit Streak 19 | . . . 3 19 4 . . . 16 . . . . . 4 . . Robot Miss Streak 3 | . . . 2 1 2 . . . 3 . . . . . 2 . . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . . . . . . . . . . . . . 1 . . Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . 1 . . Shots Hit Robots 126 | . . . 9 25 8 . . . 74 . . . . . 10 . . Core Hits 88 | . . . 2 21 17 . . . 31 . . . . . 17 . . Critical Kills 1 | . . . . 1 . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . Critical Strikes 4 | . . . 1 1 . . . . 2 . . . . . . . . Burn 1 | . . . 1 . . . . . . . . . . . . . . Meltdown 1 | . . . . 1 . . . . . . . . . . . . . Corrupt 2 | . . . . . . . . . 2 . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 5480 | . . . 153 1231 464 . . . 2421 . . . . . 1201 10 . Guns 1207 | . . . 83 29 125 . . . 644 . . . . . 326 . . Cannons 1367 | . . . 70 349 69 . . . 879 . . . . . . . . Explosions 2885 | . . . . 853 270 . . . 893 . . . . . 869 . . Melee . | . . . . . . . . . . . . . . . . . . Ramming 21 | . . . . . . . . . 5 . . . . . 6 10 . Kinetic . | . . . . . . . . . . . . . . . . . . Thermal 2531 | . . . 153 378 69 . . . 1605 . . . . . 326 . . Explosive 2374 | . . . . 853 177 . . . 475 . . . . . 869 . . Electromagnetic 554 | . . . . . 218 . . . 336 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 24 | . . . . . . . . . 1 1 1 . . . 24 10 8 Average Corruption 5 | . . . . . . . . . 1 1 1 . . . 18 8 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 32 | . . . . . . . . . . 7 . . . . 12 12 1 Message Errors 14 | . . . . . . . . . . 4 . . . . 5 4 1 Matter Fused 2 | . . . . . . . . . . . . . . . . 2 . Heat Flow Errors 2 | . . . . . . . . . . 1 . . . . . 1 . Energy Discharges 7 | . . . . . . . . . . 2 . . . . 2 3 . Data Loss (minor) 3 | . . . . . . . . . . . . . . . 1 2 . Misdirections 4 | . . . . . . . . . . . . . . . 4 . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 254 | . . . . 74 16 . . . 133 . . . . . 31 . . Projectiles 56 | . . . . 14 16 . . . 26 . . . . . . . . Explosions 198 | . . . . 60 . . . . 107 . . . . . 31 . . Melee . | . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 211 | . . . . . 71 . . . 75 . . . . . 60 5 . Shots 5 | . . . . . 3 . . . 1 . . . . . 1 . . Rammed 3 | . . . . . . . . . . . . . . . 2 1 . Targets Rammed 4 | . . . . . . . . . 1 . . . . . 2 1 . Kicked 1 | . . . . . . . . . 1 . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 406 | . . . 171 105 66 . . . 406 382 . . . . 307 120 . Average Temperature 91 | . . . 52 36 31 . . . 128 167 . . . . 124 62 . Received Heat Transfer 1208 | . . . 18 135 . . . . 502 18 . . 198 . 202 54 81 Effects 4 | . . . . . . . . . 1 . . . . . 3 . . Interference 2 | . . . . . . . . . . . . . . . 2 . . Matter Decay 1 | . . . . . . . . . . . . . . . 1 . . Damage (minor) 1 | . . . . . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . 1 . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . . . Parts Fried 1 | . . . . . . . . . 1 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . 1 . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . 2 . . . . . . . . Heat Transferred 3816 | . . . 395 629 111 . . . 2237 . . . . . 444 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . 1 . . . 2 . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Upp Upp Fac Ext Cet Res Res Acc Maximum Alert Level 1 | . . . . 1 1 . . . . . . . . . 1 1 . Low Security (%) 89 | 100 100 100 100 36 92 100 . . 100 . . 100 100 100 88 49 100 Level 1 10 | . . . . 63 7 . . . . . . . . . 11 50 . Level 2 . | . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 337 | . . . 21 337 291 137 . . 128 . . . . . 333 246 75 Initial 186 | . . . . . 139 137 . . . . . . . . . 186 75 Average 68 | . . . 1 193 165 71 . . 37 . . . . . 97 197 40 Influence Increases 1892 | . . . 31 417 242 . . . 372 15 . . . . 575 120 120 Destroy 0b10 Robot/C 700 | . . . 20 240 120 . . . 220 . . . . . 100 . . Destroy 0b10 Robot/NC 55 | . . . 5 5 10 . . . 10 . . . . . 25 . . Destroy Leader 114 | . . . . 32 20 . . . 50 . . . . . 12 . . Successful Hack 12 | . . . 4 . 8 . . . . . . . . . . . . Disable Machine 210 | . . . . 120 75 . . . . . . . . . 15 . . Destroy Structure 141 | . . . 2 20 9 . . . 32 . . . . . 78 . . Partial Spotted 120 | . . . . . . . . . . . . . . . 60 45 15 Lose Combat Pursuer 540 | . . . . . . . . . 60 15 . . . . 285 75 105 Influence Decreases 1867 | . . . 30 111 268 274 7 . 343 44 . . . . 242 327 221 Entered New Map 526 | . . . . 1 168 144 4 . . 11 . . . . . 147 51 Time Decay 1021 | . . . 30 100 100 130 3 . 183 33 . . . . 142 160 140 Lost Part 310 | . . . . 10 . . . . 160 . . . . . 100 20 20 Lost Ally 10 | . . . . . . . . . . . . . . . . . 10 Squads Dispatched 27 | . 1 . 3 1 1 . . . 6 . . . . . 7 5 3 Investigation 3 | . 1 . . . . . . . 1 . . . . . . 1 . Extermination 7 | . . . . . . . . . 2 . . . . . 1 2 2 Reinforcement 14 | . . . 3 1 1 . . . 3 . . . . . 3 2 1 Assault . | . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 1 . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Upp Upp Fac Ext Cet Res Res Acc Distress Signals 14 | . . . 3 1 . . . . 2 . . . . 1 3 2 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 162 | . . . 10 16 9 . . 1 23 3 2 . 12 4 33 31 18 Peak Tracking Total 22 | . . . 2 7 3 . . 1 7 3 2 . 11 5 8 22 13 Tactical Retreats 15 | . . . . . . . . . 2 1 . . . . 7 2 3 Traps | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Upp Upp Fac Ext Cet Res Res Acc Traps Triggered 3 | . 1 . . . . . . . . . . . . . . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Upp Upp Fac Ext Cet Res Res Acc Machines Disabled 14 | . . . . 8 5 . . . . . . . . . 1 . . Max in Single Turn 4 | . . . . 3 4 . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Upp Upp Fac Ext Cet Res Res Acc Machines Accessed 17 | . 1 1 2 . 2 1 1 . 3 . . . . . . 5 1 Terminals 10 | . 1 . 2 . 1 1 . . 2 . . . . . . 2 1 Fabricators 1 | . . . . . . . . . 1 . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . 1 . . . . . . . . . . 2 . Garrison Access . | . . . . . . . . . . . . . . . . . . Total Hacks 32 | . 2 1 3 . 6 2 1 . 4 . . . . . . 12 1 Successful 15 | . . 1 1 . 4 . 1 . 3 . . . . . . 5 . Failed 15 | . 2 . 2 . 1 2 . . 1 . . . . . . 6 1 Catastrophic 6 | . . . 2 . . . . . . . . . . . . 3 1 Database Lockouts 2 | . . . . . 1 . . . . . . . . . . 1 . Manual 11 | . 2 . 2 . 1 2 . . 2 . . . . . . 2 . Terminals 14 | . 2 . 3 . 1 2 . . 2 . . . . . . 3 1 Fabricators 2 | . . . . . . . . . 2 . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 13 | . . . . . 5 . . . . . . . . . . 8 . Garrison Access . | . . . . . . . . . . . . . . . . . . Terminal Hacks 5 | . . 1 1 . 1 . 1 . 1 . . . . . . . . Open Door 2 | . . 1 . . . . 1 . . . . . . . . . . Level Access Points 2 | . . . . . 1 . . . 1 . . . . . . . . Emergency Access Points 1 | . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . 2 . . . . . . . . Load Schematic 1 | . . . . . . . . . 1 . . . . . . . . Build 1 | . . . . . . . . . 1 . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . . . 3 . . . . . . . . . . 5 . Insert Component 1 | . . . . . 1 . . . . . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . . . . . Retrieve Study 6 | . . . . . 1 . . . . . . . . . . 5 . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 10 | . 1 . 2 . 1 . . . 2 . . . . . . 3 1 Full Trace Events 1 | . . . . . . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . 2 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 73 | . . . . . . . . . 73 . . . . . . . . Total Part Build Rating 6 | . . . . . . . . . 6 . . . . . . . . Part Studies Acquired 6 | . . . . . 1 . . . . . . . . . . 5 . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Upp Upp Fac Ext Cet Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Upp Upp Fac Ext Cet Res Res Acc Total Allies . | . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . Total Orders 3 | . . . . . . . . . . . . . . . . . 3 EXPLORE 3 | . . . . . . . . . . . . . . . . . 3 Ally Attacks . | . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Upp Upp Fac Ext Cet Res Res Acc Active Infowar (turns) 361 | . . . . . . . . . . . . . . . . 138 223 Optics 292 | . . . . . . . . . . . . . . . . 69 223 Seismic 138 | . . . . . . . . . . . . . . . . 138 . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . 2 . . 1 . . . . . . . Drone Launches 3 | . . . . . . . . . . . . . . . . . 3 Drone Recoveries 1 | . . . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Upp Upp Fac Ext Cet Res Res Acc Turns Passed 4975 | 52 111 59 456 233 211 279 633 178 820 560 50 152 159 27 357 324 314 Spaces Moved 4691 | 42 92 46 252 123 151 227 544 148 559 298 28 101 191 54 522 619 694 Core 456 | 16 . . . . . . . . 61 . . . 103 54 7 8 207 Treads . | . . . . . . . . . . . . . . . . . . Legs 2675 | 26 92 46 252 123 151 227 544 148 498 298 28 101 88 . 53 . . Wheels . | . . . . . . . . . . . . . . . . . . Hover 23 | . . . . . . . . . . . . . . . 23 . . Flight 1537 | . . . . . . . . . . . . . . . 439 611 487 Fastest Speed 34 | 50 120 120 120 120 116 116 116 116 50 115 185 117 50 50 34 34 40 Average Speed 91 | 96 120 120 155 121 116 116 116 119 112 174 185 146 82 50 44 35 42 Slowest Speed 200 | 120 120 120 190 125 127 116 116 120 120 185 185 185 190 50 190 200 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 35 | . . . . . . . . . . . . . . . 10 11 14 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 23 | 3 29 10 25 20 6 10 84 22 21 54 5 4 43 23 21 25 22 Regions Visited 17 Branch Regions 7 Pre-discovered Areas 1 | . . . . . . . 1 . . . . . . . . . . Known Exits Taken 2 | . . . . . 1 . . . . . 1 . . . . . . Unknown Exits Taken 15 | 1 1 1 1 1 . 1 1 1 1 1 . 1 1 1 1 1 . Scrap Searched 6 | . . . . . . . 3 2 . 1 . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . . Terrain Destroyed 120 | . . . 2 20 11 . . . 24 . . . . . 63 . . Melee . | . . . . . . . . . . . . . . . . . . Projectile 5 | . . . 2 1 2 . . . . . . . . . . . . AOE 115 | . . . . 19 9 . . . 24 . . . . . 63 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Upp Upp Fac Ext Cet Res Res Acc Total 5197 | 52 92 50 299 168 173 243 545 149 685 338 27 104 192 53 619 714 694 Wait 264 | . . 1 9 2 2 5 . . 68 36 . . . . 51 81 9 Move 4612 | 41 91 45 251 122 150 226 543 147 558 297 27 100 190 53 504 598 669 Hop 29 | . . . . . . . . . . . . . . . 8 10 11 Pick Up 74 | 5 1 3 14 7 6 4 . . 10 1 . 1 2 . 12 8 . Fast Attach 17 | 2 . . . . . . . . 1 1 . 1 . . 5 4 3 Attach 54 | 4 . . 3 3 2 2 . . 15 1 . 2 . . 13 8 1 Detach 8 | . . . . . . . . . 1 1 . . . . 2 3 1 Swap 32 | . . . 7 13 3 3 2 1 3 . . . . . . . . Drop 32 | . . 1 7 3 4 3 . 1 1 1 . . . . 9 2 . Fire 73 | . . . 8 18 6 . . . 27 . . . . . 14 . . Melee . | . . . . . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . . . . 1 . . Kick 1 | . . . . . . . . . 1 . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 5 exits: Fac x4 / [*Upp]) -5/Upper Caves -5/Upper Caves -4/Factory -4/Extension (discovered 2 exits: [*Res] / [*Cet]) -4/Cetus -3/Research -2/Research -1/Access History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 9 | -11/Scrapyard | Discovered new exit (range 16) 53 | -11/Scrapyard | Entered Materials 140 | -10/Materials | Discovered new exit (range 16) 164 | -10/Materials | Entered Mines 170 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 213 | -10/Mines | Discovered new exit (range 9) 223 | -10/Mines | Entered Materials 223 | -9/Materials | Evolved 2 slots: Propulsion x2 354 | -9/Materials | Build established: Mutant 660 | -9/Materials | Discovered new exit (range 16) 679 | -9/Materials | Entered another Materials area 679 | -8/Materials | Evolved 2 slots: Utility x2 812 | -8/Materials | Destroyed 7 combat bots 866 | -8/Materials | Discovered new exit (range 12) 912 | -8/Materials | Entered Factory 912 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 933 | -7/Factory | Central database locked down 976 | -7/Factory | Identified exit to Factory 1123 | -7/Factory | Entered another Factory area 1123 | -6/Factory | Evolved 2 slots: Utility x2 1221 | -6/Factory | Build established: Gunner 1238 | -6/Factory | Found Hvy. Reflective Plating 1385 | -6/Factory | Discovered new exit (range 15) 1402 | -6/Factory | Entered Lower Caves 1911 | -6/Lower Caves | Learned Factory trap positions 1927 | -6/Lower Caves | Encountered a Warlord checkpoint 2027 | -6/Lower Caves | Discovered new exit (range 8) 2035 | -6/Lower Caves | Entered another Lower Caves area 2036 | -6/Lower Caves | Encountered a Warlord checkpoint 2112 | -6/Lower Caves | Spotted B-75 Beast 2204 | -6/Lower Caves | Discovered new exit (range 8) 2213 | -6/Lower Caves | Entered Factory 2213 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 2214 | -5/Factory | Loaded intel: 142 trap records 2407 | -5/Factory | Fabricated Adv. Targeting Computer? 2429 | -5/Factory | Identified exit to Factory 2675 | -5/Factory | Lost 6 parts (2p1u3w) 2991 | -5/Factory | Released all parts (11) 3019 | -5/Factory | Discovered new exit (range 7) 3021 | -5/Factory | Lost 10 parts (1p3n2u4w) 3033 | -5/Factory | Entered Upper Caves 3205 | -5/Upper Caves | Learned Factory interactive machine intel 3260 | -5/Upper Caves | Encountered a Warlord checkpoint 3279 | -5/Upper Caves | Build established: Mutant 3377 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3582 | -5/Upper Caves | Discovered new exit (range 8) 3593 | -5/Upper Caves | Entered another Upper Caves area 3626 | -5/Upper Caves | P-70 Sage assimilated allied 87-2NX(S) 3634 | -5/Upper Caves | Discovered exit to Factory (range 5) 3643 | -5/Upper Caves | Entered Factory 3643 | -4/Factory | Evolved 2 slots: Utility x2 3644 | -4/Factory | Loaded intel: 55 interactive machine locations 3703 | -4/Factory | Discovered new exit (range 3) 3795 | -4/Factory | Entered Extension 3882 | -4/Extension | Spotted B-86 Titan 3893 | -4/Extension | Spotted B-86 Titan 3901 | -4/Extension | Released all parts (4) 3940 | -4/Extension | Core integrity fell below 50% 3945 | -4/Extension | Discovered new exit (range 16) 3945 | -4/Extension | Discovered new exit (range 15) 3954 | -4/Extension | Entered Cetus 3961 | -4/Cetus | Spotted Cetus Guard 3961 | -4/Cetus | Spotted Cetus Guard 3962 | -4/Cetus | Spotted Cetus Guard 3974 | -4/Cetus | Discovered new exit (range 16) 3981 | -4/Cetus | Entered Research 3981 | -3/Research | Evolved 2 slots: Utility x2 4074 | -3/Research | Garrison activated, responded to threat 4117 | -3/Research | System corruption reached 10% 4233 | -3/Research | Spotted B-86 Titan 4251 | -3/Research | Spotted B-86 Titan 4331 | -3/Research | Discovered new exit (range 15) 4338 | -3/Research | Entered another Research area 4338 | -2/Research | Evolved 2 slots: Propulsion x2 4347 | -2/Research | Lost 5 parts (3n2w) 4445 | -2/Research | Found Fusion Bomb Launcher 4470 | -2/Research | Central database locked down 4648 | -2/Research | Spotted B-90 Cyclops 4650 | -2/Research | System corruption reached 10% 4653 | -2/Research | Discovered new exit (range 9) 4658 | -2/Research | Released all parts (6) 4662 | -2/Research | Entered Access 4662 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 4927 | -1/Access | Core integrity fell below 50% 4948 | -1/Access | Lost 3 parts (1n2u) 4955 | -1/Access | Core integrity fell below 20% 4976 | -1/Access | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- Nuclear Pulse Array destroyed. K-01 Serf destroyed. R-10 Processor collects Corrupted Wheel. UEX2P2SDLIRI3F Penetrated by Slug. Door malfunctions. Penetrated by Slug. P-80 Master resets P-80 Master, system corruption cleaned. Slug penetrates Wall. Slug penetrates Door. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ?????????????????????##################????? | | ??????????????????#??? = # #????? | | ??????????????????# ?? # #????? | | ??????????????????# " # " #????? | | ??????????????????# """ # """ #????? | | ??????????????????# """ # """ #????? | | ??????????????????? " # " #????? | | ????????????????????? # ??????? | | ##????????????????????? ?? ????????? | | ##########/#############/######+####??????? | | @ #??????? | | #??????? | | m Y #??????? | | l #??????? | | g g #??????? | | ##########+#############g######+##;##?????? | | ##??????? ????????# p =# #?????? | | ???????? ???????# # #?????? | | ??????? ??????# / #?????? | | ??????# "" "" #?????# # " #?????? | | ??????# ""R"" #?????# # """ #?????? | | ??????# """" #?????# # """ #?????? | | ??????# ! #?????# # " #?????? | | ##????# ! =? !#?????# # #?????? | | #??#########??##?????# # #?????? | | # #?????????????# ##########?????? | | + ![[ #?????????????# #??????????????? | | # ![[ #?????????????# #??????????????? | | #??![ #?????????????##############???????? | | ##???? #?????????????# #???????? | | #???????#?????????????# #???????? | | #?????????????????????# #???????? | | #?????????????????????# #???????? | | ##????????????????????# * #???????? | | #################/####+###########????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 32 Energy Capacity 725 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 600 Resistance: TH 25 Propulsion Shielding 66 Phase Shifting 5 Evasion (%) 63 Targeting Accuracy 8 Offensive Hacking 12 Defensive Hacking 12 Item Schematics ----------------- Adv. Targeting Computer | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Adv. Targeting Computer | x2 | -5/Factory Repaired ---------- Nothing Studied --------- Titanium Leg | -7/Factory | Hacked Xenon Bombardment Thruster | -2/Research | Hacked Lgt. Quantum Reactor | -2/Research | Hacked Field Propulsion Array | -2/Research | Hacked Fusion Bomb Launcher | -2/Research | Hacked Quantum Rifle | -2/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- DIY Cooler Just What I Needed Challenges ------------ None Game ------ Seed ZioniteImpulseDrive Manual? 0 Play Time 01:13:42 Cumulative 34.1 hours Start 2025.12.22 @ 22:35:04 End 2025.12.23 @ 00:11:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 60 Rogue 59 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 30 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 61804df1-3dc5-4e13-b8cb-4db1427352f2