Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.20 @ 20:10:16 Player: Pitt Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (52) 260 Value Destroyed (1574) 1574 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (340) 340 TOTAL SCORE: 4914 Bonus ------- High Alert Combat Kills 146 Follower Combat Kills 194 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 290/290 System Corruption 3% Temperature Cool (9) Movement Core (550) Ox10 Location -7/Factory Parts ------- > --- POWER (2) -------- Reinforced Deuterium Engine > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Medium Storage Unit > --- WEAPON (3) ------- Katana Katana Katana > --- INVENTORY (10) --- Improved Heat Sink Particle Charger Component Analysis Suite Flak Cannon Advanced Assault Cannon Advanced Assault Cannon Gauss Cannon Improved Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core Reinforced Deuterium Engine > --- PROPULSION ------- Light Treads > --- UTILITY ---------- Kinecellerator Improved Light Armor Plating Improved Medium Armor Plating Hacking Suite > --- WEAPON ----------- Flak Cannon Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Improved Heat Sink Particle Charger Component Analysis Suite Improved Datajack [Rating: 34] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved VTOL Module Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power 1 | . . . . . . 1 Propulsion 2 | . . . . . 1 1 Utility 2 | . . . 2 . . . Weapon 1 | . . . . . 1 . Parts Attached 59 | 6 3 1 10 5 10 24 Power 10 | 1 1 . 1 1 1 5 Engine 7 | 1 1 . 1 1 . 3 Core 3 | . . . . . 1 2 Reactor . | . . . . . . . Propulsion 13 | 2 . . 3 1 4 3 Treads 3 | . . . . 1 1 1 Leg 3 | 2 . . 1 . . . Wheel 2 | . . . 2 . . . Hover . | . . . . . . . Flight 5 | . . . . . 3 2 Utility 13 | 1 1 . 1 2 2 6 Device 6 | . 1 . 1 2 1 1 Storage 2 | 1 . . . . . 1 Processor . | . . . . . . . Hackware 1 | . . . . . . 1 Protection 4 | . . . . . 1 3 Artifact . | . . . . . . . Weapon 23 | 2 1 1 5 1 3 10 Energy Gun 6 | 1 1 . 2 . 1 1 Energy Cannon 1 | . . . . 1 . . Ballistic Gun 7 | 1 . 1 2 . 1 2 Ballistic Cannon 4 | . . . . . 1 3 Launcher 2 | . . . 1 . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 3 | . . . . . . 3 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . . 2 . Corrupted Parts 2 | . . . . . . 2 System Corruption 3 | . . . . . . 3 Parts Lost 22 | . . . 1 . 1 20 Power 3 | . . . . . . 3 Propulsion 6 | . . . . . . 6 Utility 7 | . . . 1 . . 6 Weapon 6 | . . . . . 1 5 Highest Loss Streak 12 | . . . 1 . 1 12 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 82 | . 97 100 80 84 90 65 Engine 8 | . 14 14 9 11 8 4 Core 1 | . . . . . . 4 Treads 4 | . . . . 2 10 4 Leg 7 | . 28 28 13 . . . Wheel 4 | . . . 8 19 8 . Flight 2 | . . . . . 1 6 Device 15 | . 12 14 15 17 25 7 Storage 8 | . 14 14 11 11 9 4 Hackware 1 | . . . . . . 5 Protection 2 | . . . . . 1 7 Energy Gun 5 | . 26 14 11 6 . . Energy Cannon 2 | . . . . 4 8 . Ballistic Gun 7 | . . 13 10 11 8 1 Ballistic Cannon 7 | . . . . . 8 14 Naked Turns . | . . . . . . . Heaviest Build 61 | 14 15 13 17 29 40 61 Greatest Support 48 | 20 20 20 32 32 48 20 Greatest Overweight (x) 10 | . . . . 1 7 10 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 10 Average Capacity 7 | 7 8 8 8 8 8 7 Most Carried 8 | 7 8 8 8 8 8 8 Average Carried 6 | 3 7 7 7 8 7 5 Final Capacity 10 | 8 8 8 8 8 8 10 Final Carried 8 | 7 8 8 8 8 8 8 Class Distribution -------------------- 42% | Mutant 33% | Gunner 7% | Sprinter 7% | Tank 6% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Gunner | -8/Materials Gunner | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Matter Collected 1340 | 266 . 23 158 . 320 573 Remotely . | . . . . . . . Salvage Created 1582 | 61 . . 162 . 535 824 Parts 107 | 10 . . 14 . 37 46 Haulers Intercepted 1 | . . . . . 1 . Recyclers Shooed 2 | . . . . . . 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Combat Hostiles Destroyed 38 | . . . 6 . 10 22 Melee 5 | . . . . . . 5 Guns 10 | . . . 4 . . 6 Cannons 14 | . . . . . 10 4 AOE 9 | . . . 2 . . 7 Classes Destroyed 11 | 1 . . 3 . 6 1 Worker 5 | . . . 2 . 1 2 Builder 2 | . . . . . 2 . Tunneler 3 | 3 . . . . . . Hauler 1 | . . . . . 1 . Recycler 1 | . . . . . . 1 Watcher 2 | . . . . . 1 1 Swarmer 15 | . . . 3 . 2 10 Grunt 16 | . . . 3 . 5 8 Brawler 1 | . . . . . 1 . Sentry 3 | . . . . . 1 2 Hunter 3 | . . . . . 1 2 Best Kill Streak 10 | 2 . . 5 . 6 10 Combat Bots Only 10 | . . . 4 . 3 10 Max Kills in Single Turn 3 | 2 . . 2 . 2 3 Gunslinging . | . . . . . . . Exploded 3 | . . . 1 . . 3 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Hostile Shots Fired 331 | . . 1 30 . 43 257 Missed 107 | . . . 7 . 19 81 Damage Taken 3374 | . 77 9 278 30 372 2608 Core 845 | . 18 . 55 20 40 712 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 24 | . . . 24 . . . Core Remaining (%) 91 | 100 . 92 . 81 92 . Volleys Fired 97 | 2 1 . 13 . 23 58 Largest 3 | 2 2 . 2 . 3 3 Hottest 140 | 70 100 . 79 . 132 140 Shots Fired 181 | 4 2 . 23 . 63 89 Gun 89 | 4 2 . 20 . 17 46 Cannon 87 | . . . . . 46 41 Launcher 5 | . . . 3 . . 2 Special . | . . . . . . . Kinetic 133 | 2 . . 10 . 40 81 Thermal 37 | 2 2 . 10 . 23 . Explosive 5 | . . . 3 . . 2 Electromagnetic 6 | . . . . . . 6 Robot Hit Streak 12 | 1 3 . 8 . 8 12 Robot Miss Streak 10 | 1 . . 4 . 2 10 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 122 | 2 2 . 9 . 34 75 Core Hits 88 | 3 . . 11 . 21 53 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 Critical Strikes 2 | . . . . . . 2 Destroy 1 | . . . . . . 1 Sever 1 | . . . . . . 1 Melee Attacks 17 | . . . . . . 17 Impact . | . . . . . . . Slashing 17 | . . . . . . 17 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks 4 | . . . . . . 4 Damage Inflicted 3500 | 36 25 . 263 . 1092 2084 Guns 936 | 36 25 . 141 . 139 595 Cannons 1510 | . . . . . 946 564 Explosions 599 | . . . 122 . . 477 Melee 434 | . . . . . . 434 Ramming 21 | . . . . . 7 14 Kinetic 1593 | 24 . . 69 . 459 1041 Thermal 735 | 12 25 . 72 . 626 . Explosive 599 | . . . 122 . . 477 Electromagnetic 118 | . . . . . . 118 Impact . | . . . . . . . Slashing 434 | . . . . . . 434 Piercing . | . . . . . . . Highest Corruption 3 | . . . . . . 3 Average Corruption 2 | . . . . . . 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 10 | . . . . . . 10 Message Errors 3 | . . . . . . 3 Matter Fused 3 | . . . . . . 3 Energy Discharges 1 | . . . . . . 1 Parts Fused 1 | . . . . . . 1 Data Loss (minor) 1 | . . . . . . 1 Misfires 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 64 | . . . . . 20 44 Projectiles 33 | . . . . . 20 13 Explosions 25 | . . . . . . 25 Melee 6 | . . . . . . 6 Knockbacks 14 | . . . . . 1 13 Impact . | . . . . . . . Kinetic 10 | . . . . . 1 9 Secondary 4 | . . . . . . 4 Self-Inflicted Damage 287 | . . . . . . 287 Shots 5 | . . . . . . 5 Rammed 9 | . . . . . 3 6 Targets Rammed 10 | . . . . . 3 7 Kicked . | . . . . . . . Crushed 1 | . . . . . . 1 Highest Temperature 402 | 9 39 . 93 . 217 402 Average Temperature 81 | 6 20 . 35 . 51 114 Received Heat Transfer 1035 | . . . 99 . 270 666 Effects 1 | . . . . . . 1 Shutdowns 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . . 1 . Heat Transferred 1147 | 37 74 . 185 . 851 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Peak Influence 547 | 15 45 85 299 116 369 547 Initial 167 | . 9 17 . 116 44 167 Average 182 | 4 27 17 136 116 124 385 Maximum Alert Level 2 | . . . 1 . 1 2 Low Security (%) 60 | 100 100 100 60 100 74 13 Level 1 17 | . . . 39 . 25 18 Level 2 21 | . . . . . . 68 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . . . 1 . 1 4 Investigation 3 | . . . 1 . . 2 Extermination 1 | . . . . . . 1 Reinforcement 2 | . . . . . 1 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Distress Signals 11 | . . . 1 . 5 5 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 77 | . 1 2 13 . 23 38 Peak Tracking Total 10 | . 2 3 7 . 5 10 Tactical Retreats 1 | . . . 1 . . . Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Traps Triggered 4 | . 2 . . 1 . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Machines Disabled 8 | . . . . . 1 7 Max in Single Turn 2 | . . . . . 1 2 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Machines Accessed 13 | . 3 . 2 1 5 2 Terminals 11 | . 3 . 1 . 5 2 Fabricators . | . . . . . . . Repair Stations 1 | . . . 1 . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 39 | . 8 . 6 1 19 5 Successful 17 | . 4 . 5 1 7 . Failed 22 | . 4 . 1 . 12 5 Catastrophic 4 | . . . . . 2 2 Database Lockouts . | . . . . . . . Manual 27 | . 8 . 3 . 11 5 Terminals 36 | . 8 . 4 . 19 5 Fabricators . | . . . . . . . Repair Stations 2 | . . . 2 . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 8 | . 1 . 1 1 5 . Open Door 1 | . . . . 1 . . Branch Access Points 1 | . . . . . 1 . Terminal Index 2 | . 1 . . . 1 . Alert Level 1 | . . . . . 1 . Locate Traps 1 | . . . 1 . . . Zone Layout 2 | . . . . . 2 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . 2 . . . Scan Component 1 | . . . 1 . . . Repair 1 | . . . 1 . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 7 | . 3 . 2 . 2 . Terminals 7 | . 3 . 2 . 2 . Track 1 | . . . 1 . . . Botnet 5 | . 2 . 1 . 2 . Operators 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 11 | . 3 . 2 . 4 2 Full Trace Events 3 | . . . . . 2 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . 1 . . . Time 26 | . . . 26 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Total Allies 5 | . . 5 . . . . Largest Group 5 | . . 5 4 1 1 . Highest-Rated Group 91 | . . 91 75 31 31 . Highest-Rated Ally 31 | . . 31 31 31 31 . Total Orders . | . . . . . . . Ally Attacks 46 | . . 13 25 . 8 . Total Damage 540 | . . 123 291 . 126 . Kills 10 | . . 3 5 . 2 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Turns Passed 2699 | 144 109 423 306 80 773 864 Spaces Moved 1322 | 109 85 250 153 49 287 389 Core 18 | 13 . . . . . 5 Treads 372 | . . . . 8 236 128 Legs 515 | 96 85 250 84 . . . Wheels 110 | . . . 69 41 . . Hover . | . . . . . . . Flight 307 | . . . . . 51 256 Fastest Speed 29 | 50 120 120 100 100 29 29 Average Speed 140 | 111 120 120 110 122 191 141 Slowest Speed 550 | 120 120 120 120 240 545 550 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 2 | . . . . . . 2 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 23 | 5 23 59 22 11 31 10 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 99 | . . . 14 . 2 83 Melee . | . . . . . . . Projectile 12 | . . . . . 2 10 AOE 87 | . . . 14 . . 73 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Total 1969 | 125 90 373 265 70 458 588 Wait 413 | . . 121 78 14 115 85 Move 1312 | 108 84 249 152 48 286 385 Hop 2 | . . . . . . 2 Pick Up 29 | 9 . 1 5 . 6 8 Fast Attach 35 | 4 2 . 2 4 8 15 Attach 11 | 2 1 . 2 . 1 5 Detach 6 | . 2 . 2 . 1 1 Swap 13 | . . 1 6 1 1 4 Drop 29 | . . 1 5 3 14 6 Fire 97 | 2 1 . 13 . 23 58 Melee 12 | . . . . . . 12 Ram 1 | . . . . . . 1 Kick . | . . . . . . . Crush 9 | . . . . . 3 6 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory (discovered 1 exit: Low) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 145 | -11/Scrapyard | Entered Materials 242 | -10/Materials | Discovered new exit (range 9) 254 | -10/Materials | Entered Mines 307 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 309 | -10/Mines | Build established: Mutant 600 | -10/Mines | Discovered new exit (range 8) 608 | -10/Mines | Learned Materials emergency access door positions 677 | -10/Mines | Entered Materials 677 | -9/Materials | Accompanied by 4 allies 677 | -9/Materials | Evolved 2 slots: Utility x2 678 | -9/Materials | Identified exit to Mines 682 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 731 | -9/Materials | Repaired Lgt. Ion Engine 983 | -9/Materials | Entered Mines 983 | -9/Mines | Accompanied by 1 ally 998 | -9/Mines | Discovered new exit (range 5) 1011 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1063 | -9/Mines | Entered Materials 1063 | -8/Materials | Accompanied by 1 ally 1063 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1400 | -8/Materials | Build established: Gunner 1815 | -8/Materials | Discovered new exit (range 7) 1836 | -8/Materials | Entered Factory 1836 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1837 | -7/Factory | Identified exit to Lower Caves 2024 | -7/Factory | Core integrity fell below 50% 2059 | -7/Factory | Destroyed 10 combat bots 2075 | -7/Factory | Lost 12 parts (2p3n3u4w) 2190 | -7/Factory | Core integrity fell below 20% 2700 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02679_ Imp. Medium Armor Plating destroyed. 02680_ R-06 Scavenger collects Lgt. Nuclear Core. 02680_ Katana follow-up attack on Y-54 Guardian. 02681_ U-05 Engineer builds a Wall. 02683_ G-47 Trooper destroyed. 02683_ Katana follow-up attack on Y-54 Guardian. 02683_ Destroyed Gatling Laser. 02684_ Acquired 18 matter. 02684_ R-06 Scavenger collects Aluminum Leg. 02685_ R-06 Scavenger collects Lgt. Nuclear Core. 02685_ U-05 Engineer lays Concrete. 02686_ Nuclear Core destroyed. 02688_ R-06 Scavenger collects Autogun. 02689_ Katana follow-up attack on Y-54 Guardian. 02689_ Y-54 Guardian destroyed. 02689_ Lgt. Treads destroyed. 02689_ K-01 Serf collects debris. 02691_ R-06 Scavenger collects Lgt. Treads. 02691_ S-27 Virus Autogun severed. 02695_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????##### | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ????????????????????????#+#??????????????????# | | ???????????????????????? ????????########### ! | | ???????????????????????? ????????# = # | | ???????????????????????? ????????# """ | | ???????????????????????? ????????# """ | | ???????????????????????? * ????????# """ | | ????????????????????????# #????????# | | ????????????????????????# #????????# ### | | ????????????????????????# #????????# ##?? | | ????????????????????????#!#????????# " #?? | | ????????????????????????#=#????????## # #### | | ???????????????# ######@############%# # #### | | ???????????????# % *kgw% % | | ???????????????# ###+#################### #### | | ???????????????????????????????####???????##+##"# | | ?????????????????????????????????????????# * # | | ?????????????????????????????????????????# " " # | | ?????????????????????????????????????????? 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""" # | | ?????????????????????????????????????????# # | | ?????????????????????????????????????????# # | | ?????????????????????????????????????????######### | | ????????????????????????????????????????????????## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 130 Energy Generation 25 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 64 Recoil Reduction 2 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SalvageWarpBoomstick Manual? 0 Play Time 00:28:14 Cumulative 197.0 hours Start 2024.04.20 @ 19:42:19 End 2024.04.20 @ 20:10:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 300 Rogue 300 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 58 Achievement% 40 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3dd8502c-4a3c-4b9c-b56e-317e9f019fca