Cogmind - Beta 14 @@@ ROGUE MODE // 2025.05.05 @ 21:14:05 Player: Singularius Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (142) 710 Value Destroyed (5183) 5183 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (889) 889 TOTAL SCORE: 10302 Bonus ------- High Alert Combat Kills 589 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 21/100 System Corruption 6% Temperature Cool (9) Movement Core (50) Location -7/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Improved Heat Sink Advanced Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Micro Nuclear Core Micro Nuclear Core Improved Light Armor Plating Improved Shield Generator Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Advanced Targeting Computer Weapon Cycler Improved Medium Armor Plating > --- WEAPON ----------- Cooled Particle Cannon Cooled Particle Cannon Gauss Cannon Gauss Cannon > --- INVENTORY -------- Light Deuterium Engine Micro Nuclear Core Micro Nuclear Core Light Treads Aluminum Leg Improved Aluminum Leg Wheel Improved Shield Generator Recalibrator Lightning Gun Heavy Ion Cannon Gauss Cannon Heavy Rocket Launcher Heavy Rocket Launcher Heavy Rocket Launcher [Rating: 50] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Large Storage Unit Device Weapon Cycler Storage Large Storage Unit Processor Advanced Targeting Computer Protection Improved Medium Armor Plating Weapon Cooled Particle Cannon Energy Gun Beamcaster Energy Cannon Cooled Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Special Weapon Plasma Flamer Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Slots Evolved 6 | . . . 2 . . . 2 2 . Power . | . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . Utility 2 | . . . . . . . 1 1 . Weapon 2 | . . . 1 . . . . 1 . Parts Attached 121 | 5 7 6 10 1 3 . 20 27 42 Power 11 | 1 . 1 1 . . . 3 2 3 Engine 8 | 1 . 1 1 . . . 2 1 2 Core 3 | . . . . . . . 1 1 1 Reactor . | . . . . . . . . . . Propulsion 42 | 2 2 1 4 . 1 . 7 10 15 Treads 9 | . . . . . . . 2 3 4 Leg 26 | . 2 1 4 . 1 . 2 7 9 Wheel 7 | 2 . . . . . . 3 . 2 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 22 | . 5 . 1 . 2 . 5 5 4 Device 10 | . . . . . 1 . 4 1 4 Storage 5 | . 3 . 1 . 1 . . . . Processor 3 | . 1 . . . . . . 2 . Hackware . | . . . . . . . . . . Protection 4 | . 1 . . . . . 1 2 . Artifact . | . . . . . . . . . . Weapon 46 | 2 . 4 4 1 . . 5 10 20 Energy Gun 22 | . . 2 1 1 . . 2 4 12 Energy Cannon 12 | . . . 1 . . . 1 4 6 Ballistic Gun 4 | 2 . . . . . . 1 . 1 Ballistic Cannon 7 | . . 1 2 . . . 1 2 1 Launcher . | . . . . . . . . . . Special Weapon 1 | . . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 7 | . . . . . 1 . 1 1 4 Corrupted Parts 1 | . . . . . . . . . 1 System Corruption 2 | . . . . . . . . . 2 Parts Lost 66 | . 3 1 1 1 . . 14 10 36 Power 8 | . 1 . 1 . . . 2 1 3 Propulsion 25 | . 2 . . . . . 5 3 15 Utility 9 | . . . . . . . 3 2 4 Weapon 24 | . . 1 . 1 . . 4 4 14 Highest Loss Streak 14 | . 3 1 1 1 . . 4 3 14 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 96 | . 86 96 99 100 99 100 86 99 98 Engine 5 | . 10 10 10 11 11 11 5 . 3 Core 3 | . . . . . . . 3 6 3 Treads 3 | . . . . . . . 4 2 9 Leg 20 | . 5 28 33 33 33 33 13 16 18 Wheel 4 | . 19 . . . . . 6 9 1 Device 8 | . . . . . . . 11 9 13 Storage 8 | . 10 14 11 11 9 11 9 7 7 Processor 8 | . 11 14 11 11 11 11 4 7 7 Protection 1 | . . . . . . . . 4 . Energy Gun 13 | . . 10 11 22 22 22 14 11 13 Energy Cannon 9 | . . . 8 11 11 11 6 9 13 Ballistic Gun 2 | . 28 7 . . . . 2 2 . Ballistic Cannon 4 | . . 3 11 . . . 2 6 2 Peak Build Rating 50 | 5 7 15 25 25 36 25 29 50 50 Average Rating 34 | 3 6 12 22 24 25 25 23 43 47 On Entrance 20 | . 5 6 15 23 25 25 25 29 50 Naked Turns . | . . . . . . . . . . Heaviest Build 87 | 7 87 16 42 42 41 41 42 62 62 Greatest Support 62 | 20 20 20 40 40 40 40 50 60 62 Greatest Overweight (x) 13 | . 4 . 1 1 1 1 13 5 7 Average Overweight (x) . | . . . . 1 . 1 . 1 1 Largest Inventory Capacity 25 | 5 25 8 15 15 15 15 15 15 15 Average Capacity 13 | 5 13 8 8 15 13 15 15 15 15 Most Carried 15 | 5 6 8 8 14 15 14 15 15 15 Average Carried 12 | 2 5 7 7 12 12 14 13 14 14 Final Capacity 15 | 5 8 8 15 15 15 15 15 15 5 Final Carried 15 | 5 6 8 8 14 14 14 15 14 5 Class Distribution -------------------- 42% | Scavenger-Gunner 31% | Gunner 13% | Scavenger-Skirmisher 11% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Gunner | -7/Factory Scavenger-Gunner | -7/Storage Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Matter Collected 2325 | 250 120 82 305 10 . . 292 623 643 Remotely . | . . . . . . . . . . Salvage Created 5390 | . 243 92 499 46 . . 849 1305 2356 Parts 274 | . 15 12 33 5 . . 46 61 102 Haulers Intercepted 3 | . . . 1 . . . 1 . 1 Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Combat Hostiles Destroyed 127 | . 10 7 15 4 . . 20 30 41 Guns 53 | . 10 4 6 2 . . 7 8 16 Cannons 65 | . . 3 8 2 . . 11 18 23 AOE 5 | . . . . . . . . 4 1 Classes Destroyed 13 | . 2 . 3 . . . 3 1 4 Worker 2 | . . . . . . . . . 2 Builder 5 | . . . 2 . . . 2 . 1 Hauler 3 | . . . 1 . . . 1 . 1 Recycler 3 | . . . . . . . . . 3 Watcher 2 | . . . . . . . . . 2 Swarmer 33 | . 6 6 3 4 . . 7 3 4 Grunt 54 | . 4 1 8 . . . 4 17 20 Brawler 3 | . . . . . . . 1 2 . Duelist 4 | . . . . . . . 1 . 3 Protector 1 | . . . . . . . . . 1 Sentry 18 | . . . 4 . . . 6 1 7 Hunter 3 | . . . . . . . 1 1 1 Programmer 11 | . . . . . . . . 6 5 Best Kill Streak 6 | . 6 3 4 4 . . 4 5 4 Combat Bots Only 6 | . 6 3 3 4 . . 3 5 3 Max Kills in Single Turn 2 | . 2 1 2 2 . . 2 2 2 Gunslinging 1 | . 1 . . . . . . . . Exploded 2 | . . . . . . . . 2 1 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Hostile Shots Fired 865 | . 50 22 80 14 . . 130 124 445 Missed 226 | . 10 6 17 4 . . 41 31 117 Damage Taken 8573 | . 378 143 718 77 . . 1244 1726 4287 Core 1241 | . 94 37 136 6 . . 263 131 574 Absorbed by Shields 55 | . . . . . . . 55 . . Redirected to Shielding 85 | . . . . . . . . 85 . Core Remaining (%) 65 | 100 . 47 . . . 64 52 . . Volleys Fired 283 | . 33 13 31 3 . . 52 53 98 Largest 4 | . 2 2 3 3 . . 3 4 4 Hottest 255 | . 40 163 219 210 . . 225 255 218 Shots Fired 925 | . 66 25 93 9 . . 142 204 386 Gun 499 | . 66 16 31 6 . . 90 99 191 Cannon 413 | . . 4 54 3 . . 52 105 195 Launcher . | . . . . . . . . . . Special 13 | . . 5 8 . . . . . . Kinetic 223 | . 66 9 31 . . . 21 68 28 Thermal 608 | . . 15 62 9 . . 121 76 325 Explosive . | . . . . . . . . . . Electromagnetic 94 | . . 1 . . . . . 60 33 Robot Hit Streak 31 | . 8 6 31 4 . . 13 25 25 Robot Miss Streak 9 | . 4 5 9 2 . . 4 6 5 Penetration Max 1 | . . . . . . . 1 . . Secondary Targets 3 | . 3 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Shots Hit Robots 581 | . 41 13 51 5 . . 93 127 251 Core Hits 278 | . 19 10 36 4 . . 37 65 107 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 . . Critical Strikes 15 | . . 1 3 . . . 4 4 3 Burn 9 | . . . 3 . . . 3 1 2 Destroy 1 | . . . . . . . 1 . . Blast 5 | . . 1 . . . . . 3 1 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 13396 | . 362 194 1138 128 . . 2032 3483 6059 Guns 5797 | . 362 104 375 60 . . 1158 963 2775 Cannons 6582 | . . 64 682 68 . . 874 1719 3175 Explosions 901 | . . . . . . . . 801 100 Melee . | . . . . . . . . . . Ramming 9 | . . . . . . . . . 9 Kinetic 2543 | . 362 100 458 . . . 281 854 488 Thermal 9819 | . . 79 680 128 . . 1751 2085 5096 Explosive . | . . . . . . . . . . Electromagnetic 1025 | . . 15 . . . . . 544 466 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 6 | . . . . . . . . 2 6 Average Corruption 3 | . . . . . . . . 1 3 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 68 | . . . . . . . . 17 51 Message Errors 16 | . . . . . . . . 7 9 Matter Fused 14 | . . . . . . . . 4 10 Heat Flow Errors 11 | . . . . . . . . 2 9 Energy Discharges 5 | . . . . . . . . . 5 Parts Rejected 3 | . . . . . . . . 1 2 Data Loss (minor) 9 | . . . . . . . . . 9 Data Loss (major) 2 | . . . . . . . . 1 1 Misfires 4 | . . . . . . . . 1 3 Weapon Failures 4 | . . . . . . . . 1 3 Overload Shots . | . . . . . . . . . . Overflow Damage 483 | . . . 4 2 . . 19 321 137 Projectiles 187 | . . . 4 2 . . 19 55 107 Explosions 296 | . . . . . . . . 266 30 Melee . | . . . . . . . . . . Knockbacks 26 | . . . 10 . . . 5 6 5 Impact . | . . . . . . . . . . Kinetic 23 | . . . 8 . . . 4 6 5 Secondary 3 | . . . 2 . . . 1 . . Self-Inflicted Damage 461 | . . . . . . . . 407 54 Shots 5 | . . . . . . . . 4 1 Rammed 2 | . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . 2 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 539 | . 12 418 539 400 . . 481 411 473 Average Temperature 150 | . 5 171 180 200 . . 135 166 126 Received Heat Transfer 2781 | . 102 24 264 . . . 450 387 1554 Effects 30 | . . . 10 4 . . 4 9 3 Shutdowns 8 | . . . 3 . . . 1 2 2 Energy Bleed 1 | . . . . . . . . 1 . Interference 12 | . . . 4 4 . . 2 2 . Matter Decay 2 | . . . 1 . . . . . 1 Short Circuit 4 | . . . 2 . . . 1 1 . Damage (major) 3 | . . . . . . . . 3 . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 4 | . . . 1 . . . 2 . 1 Combat Hostiles 4 | . . . 1 . . . 2 . 1 Parts Melted 33 | . . . 3 . . . 8 6 16 Heat Transferred 16326 | . . 271 1824 222 . . 3330 2632 8047 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . . 4 1 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Peak Influence 883 | . 264 198 332 187 . . 306 727 883 Initial 309 | . . 102 27 107 . . . 138 309 Average 306 | . 127 94 199 148 . . 129 361 490 Maximum Alert Level 3 | . 1 . 1 . . . 1 3 3 Low Security (%) 35 | 100 78 100 47 100 . 100 75 8 . Level 1 37 | . 21 . 52 . . . 24 61 35 Level 2 22 | . . . . . . . . 24 51 Level 3 5 | . . . . . . . . 5 12 Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 32 | . 5 1 1 . . . 4 10 11 Investigation 7 | . 2 1 . . . . . 2 2 Extermination 10 | . . . . . . . . 5 5 Reinforcement 9 | . 3 . 1 . . . 1 2 2 Assault 3 | . . . . . . . . 1 2 Garrison 3 | . . . . . . . 3 . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 1 1 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Distress Signals 11 | . 1 . 3 . . . 3 1 3 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 172 | . 14 8 19 4 . . 27 43 57 Peak Tracking Total 8 | . 8 3 4 4 . . 5 4 6 Tactical Retreats 17 | . 1 . 2 . . . 4 5 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Traps Triggered 6 | . 2 . . . . . . . 4 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Machines Disabled 16 | . . . . . . . . 11 5 Max in Single Turn 3 | . . . . . . . . 3 2 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Machines Accessed 20 | . 2 2 3 . . . 5 5 3 Terminals 11 | . 1 . 2 . . . 2 3 3 Fabricators 2 | . . . . . . . . 2 . Repair Stations 1 | . . . . . . . 1 . . Recycling Units 2 | . 1 . 1 . . . . . . Scanalyzers 2 | . . . . . . . 2 . . Garrison Access . | . . . . . . . . . . Total Hacks 44 | . 5 2 7 . . . 14 9 7 Successful 30 | . 3 2 5 . . . 12 6 2 Failed 14 | . 2 . 2 . . . 2 3 5 Catastrophic 3 | . . . . . . . . 2 1 Database Lockouts . | . . . . . . . . . . Manual 1 | . . . . . 1 . . . . Terminals 23 | . 3 . 6 . . . 2 5 7 Fabricators 4 | . . . . . . . . 4 . Repair Stations 3 | . . . . . . . 3 . . Recycling Units 3 | . 2 . 1 . . . . . . Scanalyzers 9 | . . . . . . . 9 . . Garrison Access . | . . . . . . . . . . Terminal Hacks 14 | . 2 2 4 . . . 2 2 2 Record 1 | . . . . . . . . 1 . Robot Analysis 1 | . . . . . . . 1 . . Prototype ID Bank 3 | . 1 . 2 . . . . . . Open Door 4 | . . 2 . . . . . . 2 Emergency Access Points 1 | . . . 1 . . . . . . Locate Traps 2 | . . . 1 . . . . 1 . Registered Prototypes 1 | . 1 . . . . . . . . Zone Layout 1 | . . . . . . . 1 . . Fabricator Hacks 4 | . . . . . . . . 4 . Load Schematic 2 | . . . . . . . . 2 . Build 2 | . . . . . . . . 2 . Repair Station Hacks 1 | . . . . . . . 1 . . Scan Component 1 | . . . . . . . 1 . . Recycling Unit Hacks 2 | . 1 . 1 . . . . . . Report Inventory 2 | . 1 . 1 . . . . . . Scanalyzer 9 | . . . . . . . 9 . . Insert Component 4 | . . . . . . . 4 . . Analyze 5 | . . . . . . . 5 . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 14 | . 2 . 2 . . . 3 4 3 Full Trace Events 5 | . . . . . . . 2 2 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . 4 . . Parts Built 4 | . . . . . . . . 4 . Authchips . | . . . . . . . . . . Time 109 | . . . . . . . . 109 . Total Part Build Rating 12 | . . . . . . . . 12 . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . . 4 . . Part Schematics Acquired 4 | . . . . . . . 4 . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Total Allies 1 | . . . . 1 . . . . . Largest Group 1 | . . . . 1 1 . . . . Highest-Rated Group 31 | . . . . 31 31 . . . . Highest-Rated Ally 31 | . . . . 31 31 . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Robot Analysis Total 1 | . . . . . . . 1 . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Turns Passed 8824 | 40 365 599 711 499 482 133 1078 2454 2463 Spaces Moved 4804 | 35 262 430 412 239 262 65 442 1655 1002 Core 3 | 1 . . . . . . 1 . 1 Treads 450 | . . . . . . . 73 . 377 Legs 2709 | . 51 430 412 239 262 65 212 590 448 Wheels 1642 | 34 211 . . . . . 156 1065 176 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 80 120 120 190 120 190 95 95 120 Average Speed 137 | 79 99 120 123 190 178 190 156 117 162 Slowest Speed 700 | 80 140 120 190 190 190 190 700 190 400 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 46 | 4 45 92 32 57 61 19 38 39 76 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . . 1 Known Exits Taken 1 | . . . 1 . . . . . . Unknown Exits Taken 8 | 1 1 1 . 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 182 | . . 1 5 . . . 11 93 72 Melee . | . . . . . . . . . . Projectile 97 | . . 1 5 . . . 11 14 66 AOE 85 | . . . . . . . . 79 6 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Total 6437 | 45 311 489 540 278 276 75 714 2074 1635 Wait 1057 | . 8 22 76 29 . 11 178 284 449 Move 4795 | 34 261 429 411 238 261 64 441 1654 1002 Hop . | . . . . . . . . . . Pick Up 123 | 6 2 11 6 7 10 . 17 34 30 Fast Attach 26 | 4 2 1 . . 2 . 5 1 11 Attach 58 | 1 2 2 3 1 . . 12 14 23 Detach . | . . . . . . . . . . Swap 37 | . 3 3 7 . 1 . 3 12 8 Drop 56 | . . 8 6 . 2 . 6 22 12 Fire 283 | . 33 13 31 3 . . 52 53 98 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 2 | . . . . . . . . . 2 Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -7/Storage History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 41 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 352 | -10/Materials | Lost 3 parts (1p2n) 359 | -10/Materials | Discovered new exit (range 10) 406 | -10/Materials | Entered Mines 424 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 427 | -10/Mines | Found Prototype Device 455 | -10/Mines | Learned 2 Materials zone layouts 483 | -10/Mines | Assembled infested the area 488 | -10/Mines | Assisted by a Guerilla fighting off Assembled 572 | -10/Mines | Met a Derelict shopkeep closing up shop 729 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 906 | -10/Mines | Discovered new exit (range 7) 926 | -10/Mines | Core integrity fell below 50% 938 | -10/Mines | Discovered new exit (range 12) 978 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1005 | -10/Mines | Entered Materials 1005 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1006 | -9/Materials | Identified exit to Mines 1277 | -9/Materials | Build established: Gunner 1463 | -9/Materials | Discovered new exit (range 13) 1529 | -9/Materials | Discovered exit to Mines (range 12) 1658 | -9/Materials | Build established: Scavenger-Gunner 1716 | -9/Materials | Entered Mines 1815 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1948 | -9/Mines | Received a Mining Laser from a helpful Derelict 2007 | -9/Mines | Discovered new exit (range 5) 2208 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2208 | -9/Mines | Discovered new exit (range 5) 2215 | -9/Mines | Entered Exiles 2215 | -9/Exiles | Accompanied by 1 ally 2244 | -9/Exiles | Discovered new exit (range 15) 2261 | -9/Exiles | Met 8R-AWN 2293 | -9/Exiles | Met EX-HEX 2345 | -9/Exiles | Met EX-BIN 2371 | -9/Exiles | Aligned with FarCom system 2373 | -9/Exiles | Given EX-Vault access code 2417 | -9/Exiles | Opened EX-Vault 2426 | -9/Exiles | Found Prototype Device 2435 | -9/Exiles | Identified Chronowheel 2435 | -9/Exiles | Activated Chronowheel 2462 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2608 | -9/Exiles | Met EX-DEC 2677 | -9/Exiles | Discovered new exit (range 14) 2697 | -9/Exiles | Entered Mines 2796 | -8/Mines | Discovered new exit (range 5) 2830 | -8/Mines | Entered Materials 2830 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2979 | -8/Materials | Lost 4 parts (1p1n2w) 2995 | -8/Materials | Build established: Scavenger-Skirmisher 3535 | -8/Materials | Lost 4 parts (1p1n1u1w) 3559 | -8/Materials | Garrison activated, responded to threat 3882 | -8/Materials | Discovered new exit (range 12) 3908 | -8/Materials | Entered Factory 3908 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4301 | -7/Factory | Build established: Scavenger-Gunner 4679 | -7/Factory | Lost 3 parts (1u2w) 4979 | -7/Factory | Build established: Gunner 5159 | -7/Factory | Fabricated Carbon-fiber Leg? 5615 | -7/Factory | Discovered new exit (range 10) 6119 | -7/Factory | Fabricated Carbon-fiber Leg? 6308 | -7/Factory | First assault squad dispatched 6362 | -7/Factory | Entered Storage 6702 | -7/Storage | Lost 4 parts (1n1u2w) 6938 | -7/Storage | Lost 4 parts (2n2w) 7204 | -7/Storage | Build established: Scavenger-Gunner 7239 | -7/Storage | Core integrity fell below 50% 7639 | -7/Storage | Lost 3 parts (2n1w) 8185 | -7/Storage | Learned location of Armory (-4) 8362 | -7/Storage | First assault squad dispatched 8813 | -7/Storage | Core integrity fell below 20% 8825 | -7/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- K-01 Serf collects debris. Acquired 10 matter. F-cell Engine destroyed. K-01 Serf collects debris. Acquired 10 matter. Lgt. Angular Momentum Engine destroyed. K-01 Serf collects debris. Hvy. EM Shotgun destroyed. Imp. Heat Sink destroyed. Acquired 10 matter. Prc. Beam Rifle destroyed. K-01 Serf collects debris. Cld. Pulse Rifle destroyed. Hvy. Laser destroyed. Critical hit (Burn: +37). Lightning Gun destroyed. K-01 Serf collects debris. Aluminum Leg destroyed. Weapon Cycler destroyed. Lrg. Storage Unit destroyed. Map ----- +----------------------------------------------------+ | ????????????????????? ? # " " #????#!#??? | | ????????????????????? ? + #????# #??? | | ????????????????????? ###########????# #??? | | ?????????????????????####+#####???###????## #??? | | ????????????????????? % #???# #????## #??? | | ????????????????????##% """ #??##!#????## ##?? | | ????????????????????##[ """ #??#T #????#"="#?? | | #???????????????????## """ #??##+######=%%#?? | | #????????????????????# #### %##?? | | #??????########??????# """ ##"" ##"#??? | | #??????#!!!!#T##?????# """ ##"" "" ## #??? | | #??????# #?????# """ ##"T "" ## #??? | | #???####!!!!# #?????# ##"" "T ####??? | | #???# ###### #?????###/#######"" "" ####### | | ##############+######### ######### "" + # | | % # # | | ##### # # | | %#???# !! # # | | ######%#####+##+######+###+##### !! + # | | ?????# #?##% # % o #### !! # # | | ?????# #?##% % """% # """ #### # # | | ###### #### [" # """% """# # # | | # %*## ="! # "%g T"# # # | | "" # ## " " # =g! 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""!*[ #### #########????? | | "" + ############ !] + #????????????? | | "" # #??????????####" "###### #????????????? | | "" # #?????????????#"Y"#????# ##########???? | | # #?????????????#"""#????# #???? | | ###### ##????????????#####????# ######## #???? | | # #?????????????????????# ######## #???? | | *# #?????????????????????# # # #???? | | +% #??????????#####??????# # # #???? | | # #??????????# ######## # # #???? | | # #??######### % + + #???? | | ## ##??# ## ##### # # #???? | | ## #???# ### ######+## # # #???? | | ## #???#""" #?# # ## #####+## #???? | | ## #???#""" #?# # # ???# #???? | | ## #???#"""=[ #?#%#] """ + T ???# #???? | | ## #???# [%%%*#?# # """ # #??# #???? | | +##+## ########+#####%# """ ## ##??# #???? | | %% %[%[![ %|[ # ## ##### #???? | | [ ########+############### ! * #???? | | ]##?### %* ####???????# %%![ #???? | | ######+#####?# #??????????# *= #???? | | #?# #?# #??????????# #???? | | #?# """ #?# #??????????# ## #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 19 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Weapon Shielding 66 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 3 Item Schematics ----------------- Shield Generator | -8/Materials | Scanalyzed Lgt. Deuterium Engine | -8/Materials | Scanalyzed Imp. Aluminum Leg | -8/Materials | Scanalyzed Carbon-fiber Leg | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Carbon-fiber Leg | x2 | -7/Factory Carbon-fiber Leg | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightGrenadeCannon Manual? 0 Play Time 01:42:15 Cumulative 36.1 hours Start 2025.05.01 @ 16:09:48 End 2025.05.05 @ 21:14:05 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 24 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 25182c90-7511-4076-9949-b244fb023a20