Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.01 @ 11:40:38 Player: Compilatron Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (6) 1200 Robots Destroyed (19) 95 Value Destroyed (556) 556 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (40) 40 TOTAL SCORE: 5191 Bonus ------- Follower Combat Kills 40 Cogmind --------- Core Integrity 0/1150 Matter 293/300 Energy 99/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Advanced Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Matter Compressor (22) Advanced Sensor Array Advanced Signal Interpreter Arc Projector Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Spiked Treads Improved Medium Treads Improved Medium Treads Armored Medium Treads > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Improved Terrain Scanner Terrain Scan Processor Seismic Detector Hacking Suite Hacking Suite Advanced System Shield > --- WEAPON ----------- Wave Gun Plasma Cannon > --- INVENTORY -------- Ion Engine Nuclear Pulse Thruster Nuclear Pulse Thruster Matter Compressor Improved Core Shielding Improved Light Armor Plating Makeshift Thermal Plating Force Field Advanced System Shield Arc Projector KE Penetrator Hypervelocity Coil Gun Heavy Missile Launcher Improved Plasma Cutter Axe [Rating: 58] Favorites ----------- Power Ion Engine Engine Ion Engine Reactor Antimatter Reactor Propulsion Spiked Treads Treads Spiked Treads Leg Aluminum Leg Flight Unit Field Propulsion Array Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Gun Armor Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Special Weapon Mining Laser Build | -11 -10 -10 -8 -6 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Fac Fac Slots Evolved 12 | . . . . 8 2 2 Power 1 | . . . . . . 1 Propulsion 4 | . . . . 4 . . Utility 7 | . . . . 4 2 1 Weapon . | . . . . . . . Parts Attached 54 | 7 7 8 4 11 9 8 Power 6 | 1 2 . . 1 . 2 Engine 5 | 1 2 . . 1 . 1 Core . | . . . . . . . Reactor 1 | . . . . . . 1 Propulsion 13 | 2 3 2 1 1 2 2 Treads 6 | . . 2 1 1 2 . Leg 5 | 2 3 . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 2 | . . . . . . 2 Utility 21 | 2 2 1 2 7 4 3 Device 8 | 1 . . 1 3 1 2 Storage 3 | 1 2 . . . . . Processor 3 | . . . . 2 1 . Hackware 4 | . . . . 2 1 1 Protection 3 | . . 1 1 . 1 . Artifact . | . . . . . . . Weapon 14 | 2 . 5 1 2 3 1 Energy Gun 4 | 1 . . 1 . 2 . Energy Cannon 2 | . . 1 . . 1 . Ballistic Gun 6 | 1 . 2 . 2 . 1 Ballistic Cannon 1 | . . 1 . . . . Launcher . | . . . . . . . Special Weapon 1 | . . 1 . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 20 | . . . . . . 20 Power 2 | . . . . . . 2 Propulsion 6 | . . . . . . 6 Utility 9 | . . . . . . 9 Weapon 3 | . . . . . . 3 Highest Loss Streak 13 | . . . . . . 13 To Critical Strikes . | . . . . . . . Average Backups 12 | 3 9 13 13 13 14 7 Power 1 | 1 1 3 2 1 1 . Propulsion 1 | 1 2 1 . 1 2 . Utility 3 | . . 3 6 4 5 3 Weapon 4 | 1 4 5 5 5 5 3 Tool/Special . | . . . . . . . Unused Backups 24 | . 2 2 7 1 1 11 Power 2 | . 1 . 1 . . . Propulsion 3 | . . 2 . . . 1 Utility 9 | . . . 3 . . 6 Weapon 9 | . 1 . 3 1 1 3 Tool/Special 1 | . . . . . . 1 Average Slot Usage (%) 87 | . 95 100 90 71 86 40 Engine 10 | . 14 11 13 6 4 . Treads 15 | . . 15 26 13 22 7 Leg 8 | . 28 8 . . . . Device 6 | . 14 4 . 7 10 5 Storage 10 | . 14 11 13 6 5 1 Processor 3 | . . . . 9 12 6 Hackware 4 | . . . . 12 15 8 Protection 3 | . . 7 8 . . . Energy Gun 4 | . 14 2 . . 3 1 Energy Cannon 4 | . . 8 8 . 3 1 Ballistic Gun 7 | . 9 14 4 12 2 2 Ballistic Cannon 5 | . . 11 13 . . . Peak Build Rating 58 | 7 8 21 26 37 58 57 Average Rating 22 | 4 7 16 17 33 49 35 On Entrance 20 | . 7 7 21 13 37 57 Avg Prop Armor Cover (%) 29 | . . . . . 29 29 Naked Turns . | . . . . . . . Heaviest Build 43 | 14 29 42 43 42 39 39 Greatest Support 127 | 20 20 40 50 70 127 57 Greatest Overweight (x) 1 | 1 1 1 1 . 1 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 13 | 7 10 15 15 15 15 8 Most Carried 15 | 7 15 15 15 15 15 15 Average Carried 12 | 3 9 14 14 13 14 7 Final Capacity 15 | 8 15 15 15 15 15 5 Final Carried 15 | 4 15 15 15 15 15 5 Class Distribution -------------------- 42% | Mutant 17% | Gunner 13% | Scavenger-Mutant 12% | Hacker-Skirmisher 10% | Derelict-Mutant 3% | Derelict-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Gunner | -10/Subcaves Mutant | -8/Scraptown Derelict-Mutant | -6/Factory Hacker-Skirmisher | -5/Factory Mutant | -4/Factory Resources | -11 -10 -10 -8 -6 -5 -4 ----------- Run | Yrd Mat Sub Scr Fac Fac Fac Matter Collected 996 | 266 94 178 40 100 . 318 Remotely . | . . . . . . . Salvage Created 659 | 77 284 67 . 27 41 163 Parts 30 | 4 16 6 . 2 . 2 Haulers Intercepted . | . . . . . . . Recyclers Shooed 2 | 1 . . . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 8 | . . 8 . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -8 -6 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Fac Fac Combat Hostiles Destroyed 16 | . 9 4 . . 1 2 Guns 12 | . 9 2 . . 1 . Cannons 2 | . . 2 . . . . Classes Destroyed 8 | 2 2 1 . 1 1 1 Tunneler 1 | 1 . . . . . . Recycler 1 | 1 . . . . . . Watcher 1 | . . . . 1 . . Swarmer 6 | . 3 3 . . . . Grunt 7 | . 6 . . . . 1 Brawler 1 | . . . . . . 1 Sentry 1 | . . . . . 1 . Subdweller 1 | . . 1 . . . . Best Kill Streak 3 | 2 3 3 . 1 1 2 Combat Bots Only 3 | . 3 3 . . 1 2 Max Kills in Single Turn 1 | 1 1 1 . 1 1 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -8 -6 -5 -4 -------- Run | Yrd Mat Sub Scr Fac Fac Fac Hostile Shots Fired 358 | . 49 28 . 48 . 233 Missed 138 | . 18 14 . 19 . 87 Hits 220 | . 31 14 . 29 . 146 Melee 4 | . . . . . . 4 Projectile 216 | . 31 14 . 29 . 142 Critical Strikes 5 | . . 1 . . . 4 Damage Taken 3553 | . 337 266 . 174 . 2776 Core 1275 | . 67 30 . 23 . 1155 Absorbed by Shields . | . . . . . . . Core Remaining (%) 89 | 100 . . 61 97 100 . Volleys Fired 88 | 6 34 18 . 6 9 15 Largest 3 | 2 2 3 . 2 2 2 Hottest 161 | 70 70 100 . 52 160 161 Shots Fired 164 | 12 68 35 . 7 18 24 Gun 136 | 12 68 17 . 7 17 15 Cannon 24 | . . 14 . . 1 9 Launcher . | . . . . . . . Special 4 | . . 4 . . . . Kinetic 87 | 6 34 22 . 7 16 2 Thermal 77 | 6 34 13 . . 2 22 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 11 | 7 10 7 . 2 11 9 Robot Miss Streak 5 | 1 5 3 . 2 4 2 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 102 | 9 44 14 . 4 14 17 Core Hits 40 | 3 17 5 . 3 7 5 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 6 | 1 4 1 . . . . Burn 6 | 1 4 1 . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1533 | 97 451 192 . 85 280 428 Guns 1262 | 97 451 92 . 75 280 267 Cannons 253 | . . 100 . . . 153 Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 18 | . . . . 10 . 8 Kinetic 680 | 36 161 128 . 75 280 . Thermal 835 | 61 290 64 . . . 420 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 13 | . . . . . . 13 Average Corruption 11 | . . . . . . 11 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 14 | . . . . . . 14 Message Errors 2 | . . . . . . 2 Matter Fused 3 | . . . . . . 3 Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 4 | . . . . . . 4 Misdirections 4 | . . . . . . 4 Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 1 | . . . . 1 . . Impact 1 | . . . . 1 . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 2 | . . . . . . 2 Shots . | . . . . . . . Rammed 3 | . . . . 1 . 2 Targets Rammed 3 | . . . . 1 . 2 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 376 | 70 218 241 . . 54 376 Average Temperature 98 | 30 79 133 . . 33 174 Received Heat Transfer 822 | . 144 297 . 18 . 363 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 2 | . . . . . . 2 Combat Hostiles 2 | . . . . . . 2 Parts Melted 6 | . 2 . . . . 4 Heat Transferred 2372 | 259 1147 259 . . . 707 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -8 -6 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Fac Fac Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 . . 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 190 | 10 77 . . 34 20 190 Initial . | . . . . . . . Average 18 | . 20 . . 4 . 86 Influence Increases 797 | 10 296 70 . 71 30 320 Destroy 0b10 Robot/C 320 | . 180 60 . 20 20 40 Destroy 0b10 Robot/NC 15 | 10 . . . 5 . . Destroy Leader 62 | . 30 10 . 12 . 10 Allied During Kill 4 | . . . . 4 . . Successful Hack 81 | . 41 . . 30 10 . Disable Machine 15 | . . . . . . 15 Lose Combat Pursuer 300 | . 45 . . . . 255 Influence Decreases 677 | 10 296 70 . 71 30 200 Time Decay 567 | 10 296 70 . 71 30 90 Lost Part 110 | . . . . . . 110 Squads Dispatched 4 | . 1 . . 1 1 1 Investigation . | . . . . . . . Extermination 2 | . . . . 1 1 . Reinforcement 2 | . 1 . . . . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -8 -6 -5 -4 --------- Run | Yrd Mat Sub Scr Fac Fac Fac Distress Signals 2 | . 2 . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 72 | . 21 6 . 3 1 41 Peak Tracking Total 19 | . 4 2 . 1 1 19 Tactical Retreats 7 | . 2 . . . . 5 Traps | -11 -10 -10 -8 -6 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Fac Fac Traps Triggered 4 | . 2 1 . . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -8 -6 -5 -4 ---------- Run | Yrd Mat Sub Scr Fac Fac Fac Machines Disabled 2 | . . 1 . . . 1 Max in Single Turn 1 | . . 1 . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -8 -6 -5 -4 --------- Run | Yrd Mat Sub Scr Fac Fac Fac Machines Accessed 19 | . 8 2 2 4 3 . Terminals 9 | . 6 . . 2 1 . Fabricators 2 | . . . . 2 . . Repair Stations . | . . . . . . . Recycling Units 3 | . 2 . . . 1 . Scanalyzers 1 | . . . . . 1 . Garrison Access . | . . . . . . . Total Hacks 68 | . 26 5 14 12 11 . Successful 51 | . 19 5 14 7 6 . Failed 17 | . 7 . . 5 5 . Catastrophic 2 | . 1 . . . 1 . Database Lockouts . | . . . . . . . Manual 40 | . 23 . . 12 5 . Terminals 35 | . 22 . . 7 6 . Fabricators 5 | . . . . 5 . . Repair Stations . | . . . . . . . Recycling Units 6 | . 4 . . . 2 . Scanalyzers 3 | . . . . . 3 . Garrison Access . | . . . . . . . Terminal Hacks 24 | . 3 5 14 . 2 . Record 18 | . . 4 14 . . . Prototype ID Bank 1 | . . . . . 1 . Locate Traps 3 | . 2 . . . 1 . Zone Layout 1 | . 1 . . . . . Proto ID Catalog 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 3 | . . . . . 3 . Retrieve Study 3 | . . . . . 3 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 24 | . 16 . . 7 1 . Terminals 17 | . 12 . . 4 1 . Track 2 | . 2 . . . . . Botnet 8 | . 5 . . 2 1 . Operators 2 | . 1 . . 1 . . Skim 5 | . 4 . . 1 . . Fabricators 3 | . . . . 3 . . Liberate 2 | . . . . 2 . . Fabnet 1 | . . . . 1 . . Repair Stations . | . . . . . . . Recycling Units 4 | . 4 . . . . . Reject 2 | . 2 . . . . . Mask 2 | . 2 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 14 | . 7 . . 4 3 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 3 | . . . . . 3 . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -8 -6 -5 -4 ------------ Run | Yrd Mat Sub Scr Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . . . . 1 . Non-combat . | . . . . . . . Combat 1 | . . . . . 1 . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % 3 | . . . . . 3 1 Autooverrided 1 | . . . . . 1 . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -8 -6 -5 -4 -------- Run | Yrd Mat Sub Scr Fac Fac Fac Total Allies 3 | . . . . 2 1 . Largest Group 2 | . . . . 2 1 . Highest-Rated Group 74 | . . . . 74 49 . Highest-Rated Ally 49 | . . . . 37 49 . Total Orders . | . . . . . . . Ally Attacks 5 | . . . . 5 . . Total Damage 75 | . . . . 75 . . Kills 1 | . . . . 1 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -8 -6 -5 -4 ------- Run | Yrd Mat Sub Scr Fac Fac Fac Active Infowar (turns) 3025 | 4 1189 280 . 527 730 295 Optics 1552 | . . . . 527 730 295 Terrain 787 | . . . . . 728 59 Structural 153 | . . . . 153 . . Seismic 2751 | 4 1189 280 . 451 730 97 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 4 | . . 2 2 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -8 -6 -5 -4 ------------- Run | Yrd Mat Sub Scr Fac Fac Fac Turns Passed 5086 | 98 1190 900 1344 529 730 295 Spaces Moved 3009 | 60 713 359 773 302 386 416 Core 143 | 20 . . . . . 123 Treads 1718 | . . 239 773 302 386 18 Legs 873 | 40 713 120 . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 275 | . . . . . . 275 Fastest Speed 40 | 50 120 160 160 160 160 40 Average Speed 150 | 105 140 229 171 160 164 50 Slowest Speed 250 | 120 190 250 250 160 200 200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 15 | . . . . . . 15 Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 31 | 4 98 29 51 8 11 16 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 4 | . . 3 1 . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 9 | . . 3 6 . . . Spaces Dug 4 | . . 4 . . . . Terrain Destroyed 5 | . . 4 . . . 1 Melee . | . . . . . . . Projectile 5 | . . 4 . . . 1 AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -8 -6 -5 -4 --------- Run | Yrd Mat Sub Scr Fac Fac Fac Total 3398 | 83 842 400 801 342 466 464 Wait 150 | . 64 2 . 5 51 28 Move 2975 | 59 712 358 772 301 385 388 Hop 13 | . . . . . . 13 Pick Up 66 | 11 14 8 10 9 7 7 Fast Attach 6 | . 1 . 1 2 2 . Attach 33 | 7 . 3 1 9 5 8 Detach 2 | . . . . 2 . . Swap 20 | . 8 5 2 2 3 . Drop 41 | . 9 6 15 5 4 2 Fire 88 | 6 34 18 . 6 9 15 Melee . | . . . . . . . Ram 2 | . . . . . . 2 Kick . | . . . . . . . Crush 2 | . . . . 1 . 1 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves -8/Scraptown -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory -4/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 99 | -11/Scrapyard | Entered Materials 262 | -10/Materials | Discovered new exit (range 14) 311 | -10/Materials | Build established: Mutant 500 | -10/Materials | Discovered new exit (range 16) 568 | -10/Materials | Discovered new exit (range 3) 1003 | -10/Materials | Discovered new exit (range 16) 1150 | -10/Materials | Build established: Scavenger-Mutant 1270 | -10/Materials | Discovered new exit (range 10) 1289 | -10/Materials | Entered Subcaves 1290 | -10/Subcaves | Approached by a straggling Scientist 1397 | -10/Subcaves | Visited Clippyterm 1403 | -10/Subcaves | Learned location of Deep Caves (-6) 1403 | -10/Subcaves | Learned Factory stockpile data 1495 | -10/Subcaves | Learned 2 Materials zone layouts 1501 | -10/Subcaves | Learned location of Storage (-8) 1543 | -10/Subcaves | Visited 4L-MR0's lab 1569 | -10/Subcaves | Found Gun Armor 1571 | -10/Subcaves | Attached Gun Armor, gained temporary slots: Weapon x2 1872 | -10/Subcaves | Build established: Gunner 1978 | -10/Subcaves | Learned location of Zion (-6) 1978 | -10/Subcaves | Met a Zionite searching for "candidates" 2031 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 2084 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2189 | -10/Subcaves | Entered Scraptown 2723 | -8/Scraptown | Build established: Mutant 2842 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 2845 | -8/Scraptown | Learned location of Quarantine (-2) 2847 | -8/Scraptown | Learned location of 1 exit from Research 2895 | -8/Scraptown | Visited TADAMA 2936 | -8/Scraptown | Visited Awakened 2978 | -8/Scraptown | Visited Cyclists 3036 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3040 | -8/Scraptown | Visited Bundlers 3199 | -8/Scraptown | Visited Comm Corps 3312 | -8/Scraptown | Visited Fellowship of the Rings 3330 | -8/Scraptown | Visited Cave Peace 3517 | -8/Scraptown | Discovered new exit (range 11) 3533 | -8/Scraptown | Entered Factory 3533 | -6/Factory | Evolved 8 slots: Propulsion x4, Utility x4 3837 | -6/Factory | Build established: Derelict-Mutant 3942 | -6/Factory | Discovered new exit (range 15) 3978 | -6/Factory | Discovered new exit (range 11) 4062 | -6/Factory | Entered another Factory area 4062 | -5/Factory | Evolved 2 slots: Utility x2 4392 | -5/Factory | Discovered new exit (range 11) 4500 | -5/Factory | Build established: Hacker-Skirmisher 4792 | -5/Factory | Entered another Factory area 4792 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 4852 | -4/Factory | System corruption reached 10% 4923 | -4/Factory | Lost 13 parts (1p5n5u2w) 5007 | -4/Factory | Spotted B-86 Titan 5068 | -4/Factory | Core integrity fell below 50% 5080 | -4/Factory | Core integrity fell below 20% 5087 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05057_ Acquired Adv. Signal Interpreter. 05066_ K-01 Serf destroyed. 05068_ K-01 Serf collects debris. 05068_ R-10 Processor collects Sml. Matter Pod. 05071_ Antimatter Reactor destroyed. 05071_ K-01 Serf collects debris. 05072_ Adv. Reaction Control System destroyed. 05072_ K-01 Serf collects debris. 05073_ Field Propulsion Array destroyed. 05073_ R-10 Processor collects Lgt. Ion Engine. 05074_ System corrupted: Matter fused (-9). 05075_ KE Penetrator destroyed. 05076_ S-27 Virus destroyed. 05076_ K-01 Serf collects debris. 05078_ P-70 Sage resets S-27 Virus, system corruption cleaned. 05082_ Hacking Suite destroyed. 05083_ Adv. Weight Redist. System destroyed. 05087_ R-10 Processor collects Autogun. 05087_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ?????# """ !!! # #?????????????? | | ?????# ##+####/#+####?????????????? | | ?? #????????????????? | | ?? ################## #????????????????? | | ???####/??????????????????# #????????????? ?? | | ?????? ??????????????????+ #???????????? ??? | | ??????????????????????????# #??????????? ??? | | ??????????????????????????# #??????????? #??? | | ??????????????????????????# #?????????? #??? | | ??????????????????????????# #?????????? #??? | | ??????????????????????????# #????????? #??? | | ??????????????????????????# #????????? #??? | | ??????????????????????????# #????????? #??? | | ??????????????????????????# #???????? #??? | | ??????????????????????????# #???????? #??? | | ??????????????????????????# R=######### #??? | | ??????????????????????????# #??? | | ??????????????????????????# #??? | | ??????????????????????????# T """ #??? | | ??????????????????????????# """ #??? | | ??????????????????????????# """ #??? | | ??????????????????????????# ########??? | | ????????????###########+### s""" """ #?????????? | | ????????????# """ """ #?????????? | | ????????????# """s"""s #?????????? | | ?????? k @ [%s s s #?????????? | | ?????? =ss s #?????????? | | ?????? ss #?????????? | | ????????#######+#############+##########?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 85 Additional Mass Support 9 Corruption Containment 8 Armor Coverage 225 Evasion (%) 74 Recoil Reduction 5 Offensive Hacking 20 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Imp. Medium Treads | -5/Factory | Hacked Arm. Medium Treads | -5/Factory | Hacked Ion Engine | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BorePlexusMediator Manual? 0 Play Time 00:38:47 Cumulative 89.6 hours Start 2026.01.01 @ 10:59:33 End 2026.01.01 @ 11:40:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 145 Rogue 119 Adventurer 20 Explorer 6 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0/0 Lore% 56 Gallery% 46 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d50b0cdc-d9d2-444f-9a9a-0f1960b5d01d