Cogmind - Beta 10 X2 @@@ ROGUE MODE // 2020.07.01 @ 19:41:25 Player: Stryker Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (217) 1085 Value Destroyed (6997) 6997 Prototype IDs (73) 1460 Alien Tech Used (10) 2000 Bonus (17099) 17099 TOTAL SCORE: 37541 Bonus ------- Triggered Max Security 3000 High Alert Combat Kills 976 Follower Combat Kills 617 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Met Sigix 2000 Activated Exoskeleton 3000 Win 3000 Friendly Fire -94 Cogmind --------- Core Integrity 1288/1600 Matter 272/300 Energy 951/1840 System Corruption 2% Temperature Cool (6) Movement Hovering (44) Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- Particle Reactor Quantum Reactor > --- PROPULSION (6) --- Combat Gravmag System Improved Antigrav System Cooled Antigrav System Cooled Antigrav System Antigrav Array > --- UTILITY (16) ----- Large Storage Unit Large Storage Unit Experimental Energy Well Experimental Sensor Array Experimental Signal Interpreter Experimental Terrain Scan Processor Nanoactuators Improved Weapon Shielding Centrium Light Armor Plating Experimental Focal Shield Advanced Force Field Advanced Hacking Suite Advanced Hacking Suite Experimental Hacking Suite Makeshift System Shield > --- WEAPON (2) ------- Precision Phase Gun Ionic Axe > --- INVENTORY (16) --- Particle Reactor Particle Reactor Vortex Chain Reactor Cooled Aerolev Unit Gravmag Array Antigrav System Antigrav System Fusion Compressor EM Disruption Field Integrity Redistributor Null Cannon Fusion Bomb Launcher Great Axe Peak State ------------ > --- POWER ------------ Particle Reactor Quantum Reactor > --- PROPULSION ------- Linear Gravjet Combat Gravmag System Cooled Antigrav System Cooled Antigrav System Antigrav Array > --- UTILITY ---------- Large Storage Unit Large Storage Unit Experimental Energy Well Experimental Sensor Array Experimental Signal Interpreter Experimental Terrain Scan Processor Nanoactuators Improved Weapon Shielding Centrium Light Armor Plating Experimental Focal Shield Improved Shock Absorption System Advanced Force Field Advanced Hacking Suite Advanced Hacking Suite Experimental Hacking Suite Makeshift System Shield > --- WEAPON ----------- Precision Phase Gun Great Axe > --- INVENTORY -------- Particle Reactor Particle Reactor Vortex Chain Reactor Cooled Aerolev Unit Gravmag Array Antigrav System Antigrav System Improved Antigrav System Fusion Compressor EM Disruption Field Integrity Redistributor Null Cannon Fusion Bomb Launcher Ionic Axe [Rating: 183] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Gravmag System Utility Large Storage Unit Device Long-range Terrain Scanner Storage Large Storage Unit Processor Experimental Terrain Scan Processor Hackware Advanced Hacking Suite Protection Improved Light Armor Plating Weapon Ionic Axe Energy Gun Improved EM Shotgun Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Impact Weapon Powered Hammer Slashing Weapon Ionic Axe Build | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Low Zio Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Slots Evolved 18 | . . 2 2 2 . . . 4 . . . 2 . . . . 2 . . 2 . 2 Power 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Propulsion 4 | . . . 1 1 . . . 1 . . . . . . . . . . . 1 . . Utility 13 | . . 2 1 1 . . . 2 . . . 2 . . . . 2 . . 1 . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 388 | 2 7 37 40 43 2 6 3 53 2 8 11 35 4 3 4 3 21 17 42 21 10 14 Power 29 | . 2 2 2 3 . . . 8 . 1 . 6 . . 1 . 1 1 . 2 . . Engine 12 | . 2 1 1 2 . . . 5 . . . 1 . . . . . . . . . . Core 10 | . . 1 1 1 . . . 3 . 1 . 3 . . . . . . . . . . Reactor 7 | . . . . . . . . . . . . 2 . . 1 . 1 1 . 2 . . Propulsion 88 | 2 1 12 14 13 . 2 . 18 . 1 . 5 . . . 1 4 4 3 5 . 3 Treads 27 | 1 1 9 13 3 . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . Wheel 5 | 1 . 3 1 . . . . . . . . . . . . . . . . . . . Hover 56 | . . . . 10 . 2 . 18 . 1 . 5 . . . 1 4 4 3 5 . 3 Flight . | . . . . . . . . . . . . . . . . . . . . . . . Utility 200 | . 3 8 8 16 2 2 2 21 2 6 10 23 3 3 2 2 14 12 34 13 5 9 Device 126 | . . 1 . 6 2 . 2 9 2 2 6 13 2 3 . 2 11 12 34 10 4 5 Storage 15 | . 3 1 3 1 . . . . . 1 . . . . 1 . 1 . . 1 1 2 Processor 5 | . . . 1 2 . . . 2 . . . . . . . . . . . . . . Hackware 11 | . . . . 1 . . . 3 . 1 . 4 . . . . 1 . . . . 1 Protection 43 | . . 6 4 6 . 2 . 7 . 2 4 6 1 . 1 . 1 . . 2 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 71 | . 1 15 16 11 . 2 1 6 . . 1 1 1 . 1 . 2 . 5 1 5 2 Energy Gun 14 | . . 6 4 2 . . . . . . . . . . . . . . 1 . 1 . Energy Cannon 7 | . . . 3 2 . . . . . . . . . . . . . . . . 2 . Ballistic Gun 9 | . 1 5 1 1 . . . . . . . . . . . . . . 1 . . . Ballistic Cannon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Launcher 13 | . . 1 5 1 . . 1 . . . 1 . 1 . 1 . . . 1 . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 7 | . . . . 3 . 2 . 2 . . . . . . . . . . . . . . Slashing Weapon 20 | . . 3 2 2 . . . 4 . . . 1 . . . . 2 . 2 1 2 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . . 3 . . . . 2 . 2 . . . . 3 . 1 2 2 2 3 . Parts Lost 24 | . 2 7 3 . . . . . . . . 2 . . . . 1 1 . 2 3 3 Power 2 | . 1 . . . . . . . . . . 1 . . . . . . . . . . Propulsion 8 | . . 3 2 . . . . . . . . 1 . . . . . . . . 1 1 Utility 11 | . . 3 . . . . . . . . . . . . . . 1 1 . 2 2 2 Weapon 3 | . 1 1 1 . . . . . . . . . . . . . . . . . . . Highest Loss Streak 3 | . 2 3 2 . . . . . . . . 1 . . . . 1 1 . 2 2 2 Average Slot Usage (%) 98 | . 99 99 99 98 100 99 100 98 100 100 100 98 100 100 98 100 99 95 94 95 93 92 Engine 4 | . 14 8 3 6 7 7 7 5 11 8 5 . . . . . . . . . . . Core 2 | . . 2 5 . . . . 4 . 1 5 7 . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . 2 10 10 10 10 9 6 4 6 8 7 Treads 7 | . 26 14 18 3 . . . . . . . . . . . . . . . . . . Wheel 2 | . 1 7 8 1 . . . . . . . . . . . . . . . . . . Hover 15 | . . . . 24 30 30 30 28 29 29 29 25 26 26 26 26 23 23 22 22 20 19 Device 7 | . . 1 . 11 15 12 15 9 11 10 9 8 10 10 7 10 11 12 14 16 18 19 Storage 15 | . 27 27 27 9 7 7 7 5 5 10 11 10 10 10 11 10 9 9 9 8 9 11 Processor 7 | . . . 3 11 15 15 15 11 11 11 11 10 10 10 10 10 9 9 9 8 8 7 Hackware 8 | . . . . 5 7 7 7 16 17 11 11 20 21 21 21 21 20 19 18 16 14 12 Protection 6 | . . 14 14 4 . 2 . . . . 1 1 . . . . 3 4 4 7 4 5 Energy Gun 4 | . 8 10 10 . . . . . . . . . . . . . . . 1 4 . 3 Ballistic Gun 3 | . 19 9 . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . 5 7 6 7 3 . . . . . . . . . . . . . . Slashing Weapon 4 | . . 1 . 5 7 7 5 5 11 11 10 9 9 5 5 5 6 9 6 4 4 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 114 | 11 42 64 89 92 36 38 36 50 41 67 67 80 77 75 77 64 90 98 99 111 106 114 Greatest Support 126 | 20 40 40 63 44 44 50 50 77 63 67 67 82 78 78 78 78 78 103 111 126 114 118 Greatest Overweight (x) 6 | 1 1 5 6 5 . . . . . . . 1 . . . . 1 1 1 . . 1 Average Overweight (x) . | . . 3 5 . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 30 | 6 16 22 30 24 10 10 10 10 10 16 16 16 16 16 16 16 16 16 16 16 16 16 Average Capacity 15 | 6 11 18 23 12 10 10 10 10 10 15 16 16 16 16 16 16 16 16 16 16 16 16 Most Carried 24 | 6 16 22 24 24 10 10 10 10 10 16 16 16 16 16 16 16 16 16 16 16 16 16 Average Carried 15 | 5 10 18 23 12 10 9 10 9 10 13 16 15 16 16 15 16 15 15 15 15 15 15 Final Capacity 24 | 6 16 22 24 10 10 10 10 10 10 16 16 16 16 16 16 16 16 16 16 16 16 16 Final Carried 24 | 6 16 22 24 10 10 10 10 10 10 16 16 16 16 16 16 16 16 16 13 15 16 15 Class Distribution -------------------- 24% | Hacker-Scout 23% | Hauler-Mutant 15% | Mutant 11% | Hacker-Mutant 8% | Scavenger-Scout 5% | Machinist-Scout 3% | Scavenger-Mutant 3% | Alien-Scout Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -8/Materials Scavenger-Scout | -7/Factory Scavenger-Scout | -7/Lower Caves Machinist-Scout | -6/Zion Machinist-Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Warlord Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Mutant | -4/Zhirov Hacker-Scout | -3/Proximity Caves Wizard-Scout | -3/Research Hacker-Mutant | -3/Quarantine Hacker-Mutant | -3/Section 7 Alien-Mutant | -2/Research Alien-Scout | -2/Testing Alien-Scout | -1/Access Resources | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ----------- Run | Scr Mat Mat Mat Fac Low Zio Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Matter Collected 5354 | 244 575 639 545 327 . 100 60 500 . 52 . 663 39 49 70 30 269 . 622 208 192 170 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9746 | 88 659 2211 1914 811 . . 23 577 . . . 953 . 97 290 . 705 . 1060 . 204 154 Parts 508 | 3 40 135 98 43 . . 3 29 . . . 45 . . . . 33 . 56 . 10 13 Haulers Intercepted 11 | . 1 5 3 . . . . 1 . . . 1 . . . . . . . . . . Recyclers Shooed 5 | . . 1 3 . . . . . . . . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . 2 . . . . . . . . . . . . . . . Prevented 24 | . . . . . . . . . . 24 . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Low Zio Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Combat Hostiles Destroyed 139 | . 15 39 36 9 . . 4 2 . . 1 5 . . . . 6 . 15 . 5 2 Melee 24 | . . . . 3 . . . 2 . . . 5 . . . . 3 . 11 . . . Guns 57 | . 14 27 13 2 . . . . . . . . . . . . . . . . 1 . Cannons 14 | . . . 8 3 . . . . . . . . . . . . . . . . 3 . AOE 41 | . 1 12 14 . . . 4 . . . 1 . . . . . 3 . 4 . . 2 Classes Destroyed 15 | 2 4 4 1 2 . . . . . . . . . . . . . . . . 2 . Worker 19 | . . 3 2 2 . . . 3 . . . 7 . . . . 1 . . . . 1 Builder 2 | . . . . 1 . . . . . . . . . . . . . . . . . 1 Tunneler 2 | 1 . . 1 . . . . . . . . . . . . . . . . . . . Hauler 11 | . 1 5 3 . . . . 1 . . . 1 . . . . . . . . . . Recycler 18 | 1 1 3 1 3 . . . 2 . . . 3 . . . . 3 . 1 . . . Operator 3 | . . 1 . . . . . . . . . . . . . . . . 2 . . . Watcher 22 | . 1 4 3 4 . . . 2 . . . 2 . . . . 1 . 2 . . 3 Swarmer 38 | . 3 7 8 3 . . 4 . . . . . . . . . 3 . 7 . 1 2 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Grunt 55 | . 12 22 16 3 . . . . . . . 1 . . . . . . . . 1 . Brawler 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Duelist 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . Sentry 26 | . . 9 10 1 . . . . . . . . . . . . . . 6 . . . Hunter 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Programmer 14 | . . . . 2 . . . 2 . . 1 4 . . . . 3 . 2 . . . Packrat 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 16 | 2 6 16 9 3 . . 4 2 . . 1 2 . . . . 4 . 7 . 3 5 Combat Bots Only 9 | . 4 8 9 3 . . 4 1 . . 1 1 . . . . 3 . 5 . 3 2 Max Kills in Single Turn 3 | 1 1 3 3 1 . . 2 1 . . 1 1 . 1 . . 1 . 2 . 1 3 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 1 3 2 . . . 2 . . . 1 . . . . . 1 . 2 . . 2 Melee 1 | . . . . 1 . . . 1 . . . 1 . . . . 1 . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -------- Run | Scr Mat Mat Mat Fac Low Zio Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Damage Taken 8836 | . 471 1840 1300 780 . . 35 256 . . 241 960 . 6 . . 316 102 708 428 579 814 Core 1155 | . 62 217 102 153 . . 18 . . . 40 112 . . . . 44 . 103 50 149 105 Absorbed by Shields 1834 | . . . . . . . . . . . . 79 . 6 . . 84 31 648 136 . 850 Core Remaining (%) 81 | 100 75 45 81 . . . 75 . . . 96 . . . . 90 . . 88 . 86 80 Volleys Fired 338 | 8 54 114 82 16 . . 3 . . . 12 . 1 . . . 5 . 9 . 20 14 Largest 2 | 2 2 2 2 2 . . 1 . . . 1 . 1 . . . 1 . 1 . 1 1 Hottest 130 | 60 60 90 124 118 . . 30 . . . 30 . 30 . . . 30 . 88 . 130 94 Shots Fired 570 | 16 108 208 144 31 . . 3 . . . 11 . 1 . . . 5 . 9 . 20 14 Gun 453 | 16 108 204 85 21 . . . . . . . . . . . . . . 6 . 1 12 Cannon 66 | . . . 38 9 . . . . . . . . . . . . . . . . 19 . Launcher 51 | . . 4 21 1 . . 3 . . . 11 . 1 . . . 5 . 3 . . 2 Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 183 | 8 57 105 4 9 . . . . . . . . . . . . . . . . . . Thermal 71 | . . . 27 6 . . . . . . . . . . . . . . 6 . 20 12 Explosive 40 | . . 4 10 1 . . 3 . . . 11 . 1 . . . 5 . 3 . . 2 Electromagnetic 276 | 8 51 99 103 15 . . . . . . . . . . . . . . . . . . Robot Hit Streak 39 | 8 14 15 39 10 . . 6 . . . 6 . . . . . 4 . 3 . 6 5 Robot Miss Streak 6 | 1 3 3 3 3 . . . . . . 1 . . . . . 2 . 2 . 6 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 8 | . 3 4 . 1 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 . . . . . . . . . . . . . . . . . . Shots Hit Robots 638 | 13 73 172 114 52 . . 3 22 . . 9 57 . 1 6 . 27 4 52 5 15 13 Core Hits 357 | 3 33 98 84 23 . . 5 9 . . 4 23 . . 3 . 15 1 32 3 6 15 Critical Hits 13 | . . . . 2 . . . . . . . 2 . . . . 2 . 2 . 5 . Critical Kills 7 | . . . . 2 . . . . . . . . . . . . 2 . 1 . 2 . Critical Parts Destroyed 5 | . . . . . . . . . . . . 2 . . . . . . 1 . 2 . Melee Attacks 620 | . . 11 1 96 . . 4 67 . 5 9 142 . 12 6 . 77 22 112 15 12 29 Impact 31 | . . . . 20 . . . 11 . . . . . . . . . . . . . . Slashing 589 | . . 11 1 76 . . 4 56 . 5 9 142 . 12 6 . 77 22 112 15 12 29 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 41 | . . 1 . 9 . . . 8 . . . 12 . 1 . . 5 . 4 . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Follow-up Attacks 36 | . . . . 6 . . . 3 . . . 9 . . . . 3 3 11 . 1 . Damage Inflicted 25878 | 153 971 3464 3372 2327 . . 411 1585 . . 364 3680 17 150 935 . 2071 214 3554 183 1250 1177 Guns 5385 | 153 880 2390 1323 353 . . . . . . . . . . . . . . . . 30 256 Cannons 2047 | . . . 756 222 . . . . . . . . . . . . . . . . 1069 . Explosions 4981 | . 91 943 1293 82 . . 411 . . . 364 . 17 . . . 414 . 681 . . 685 Melee 13465 | . . 131 . 1670 . . . 1585 . . . 3680 . 150 935 . 1657 214 2873 183 151 236 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1574 | 69 362 906 79 158 . . . . . . . . . . . . . . . . . . Thermal 2752 | . 91 415 748 143 . . . . . . . . . . . . . . . . 1099 256 Explosive 3709 | . . 528 579 30 . . 411 . . . 364 . 17 . . . 414 . 681 . . 685 Electromagnetic 4378 | 84 518 1484 1966 326 . . . . . . . . . . . . . . . . . . Impact 497 | . . . . 383 . . . 114 . . . . . . . . . . . . . . Slashing 12968 | . . 131 . 1287 . . . 1471 . . . 3680 . 150 935 . 1657 214 2873 183 151 236 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . 2 . . . . 2 2 3 7 4 4 4 4 4 4 4 1 1 1 2 Average Corruption 2 | . . . 1 . . . . 1 2 1 1 2 4 4 4 4 3 4 1 1 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Effects 61 | . . . 3 . . . . 7 . 1 2 15 5 6 3 2 9 . 2 1 1 4 Message Errors 15 | . . . 2 . . . . 1 . . 1 4 2 1 . . 1 . . 1 . 2 Matter Fused 8 | . . . . . . . . . . . . 3 1 2 . . 2 . . . . . Heat Flow Errors 7 | . . . 1 . . . . . . . . . 1 1 1 1 1 . . . . 1 Energy Discharges 8 | . . . . . . . . 3 . . . . . 1 1 1 1 . . . 1 . Data Loss (minor) 9 | . . . . . . . . 2 . 1 . 2 1 . 1 . 1 . 1 . . . Targeting Errors 13 | . . . . . . . . 1 . . . 6 . 1 . . 3 . 1 . . 1 Weapon Failures 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2610 | . 20 113 55 367 . . 22 219 . . 31 677 . 130 238 . 370 58 218 . 71 21 Projectiles 86 | . . . 27 . . . . . . . . . . . . . . . . . 59 . Explosions 188 | . 20 12 28 . . . 22 . . . 31 . . . . . 20 . 34 . . 21 Melee 2336 | . . 101 . 367 . . . 219 . . . 677 . 130 238 . 350 58 184 . 12 . Knockbacks 3 | . . . 1 2 . . . . . . . . . . . . . . . . . . Impact 2 | . . . . 2 . . . . . . . . . . . . . . . . . . Kinetic 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 473 | . 39 171 132 . . . . . . . . . . . . . . . . . . 131 Shots 14 | . 1 5 6 . . . . . . . . . . . . . . . . . . 2 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 359 | . 42 359 282 273 . . . 63 . . 36 243 284 217 239 218 94 . 10 . . 100 Average Temperature 65 | . 16 95 73 121 . . . 7 . . 16 46 124 28 57 109 56 . 5 . . 100 Received Heat Transfer 1627 | . 186 678 387 66 . . . . . . . 69 . . . . 12 . 90 66 45 28 Effects 4 | . . 2 . . . . . . . . . . 2 . . . . . . . . . Energy Bleed 2 | . . 1 . . . . . . . . . . 1 . . . . . . . . . Interference 2 | . . 1 . . . . . . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Parts Fried 20 | . 1 4 8 4 . . . 3 . . . . . . . . . . . . . . Impact Corruptions 7 | . . . . 3 . . . 4 . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Parts Melted 3 | . . . 2 . . . . . . . . . . . . . . . . . 1 . Heat Transferred 3093 | . 200 500 1225 198 . . . . . . . . . . . . . . . . 637 333 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 13 | . 2 5 5 1 . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Low Zio Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Peak Influence 1933 | 10 220 531 732 563 . . . 511 . . . 558 . . . . 701 145 1683 1933 1893 1318 Average Influence 358 | 5 81 354 454 272 . . . 147 . . . 200 . . . . 342 51 385 1693 1710 1215 Maximum Alert Level 5 | . 1 2 3 2 . . . 2 . . . 2 . . . . 3 . 5 5 5 4 Low Security (%) 39 | 100 88 11 4 47 . . . 75 . . . 64 . . . . 51 100 35 . . . Level 1 20 | . 11 45 20 25 . . . 9 . . . . . . . . 1 . 29 . . . Level 2 33 | . . 43 71 27 . . . 14 . . . 34 . . . . 47 . 25 1 . . Level 3 . | . . . 3 . . . . . . . . . . . . . . . . . . . Level 4 3 | . . . . . . . . . . . . . . . . . . . . 6 10 100 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security 3 | . . . . . . . . . . . . . . . . . . . 10 91 89 . Squads Dispatched 56 | . 3 7 4 5 . . . 2 . . . 5 . . . . 1 1 10 . 13 5 Investigation 8 | . 2 1 1 1 . . . . . . . 1 . . . . . 1 . . . 1 Extermination 8 | . . . . 2 . . . 1 . . . 2 . . . . 1 . 2 . . . Reinforcement 15 | . 1 6 2 1 . . . 1 . . . 1 . . . . . . 2 . . 1 Assault 20 | . . . . . . . . . . . . 1 . . . . . . 6 . 12 1 Garrison 5 | . . . 1 1 . . . . . . . . . . . . . . . . 1 2 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . 2 . . . . . . . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Mat Mat Fac Low Zio Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Distress Signals 30 | . 2 6 5 1 . . . . . . . 4 . . . . 2 1 2 4 . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 423 | . 25 69 57 23 . . 4 11 . . 1 41 . 4 . . 19 7 45 40 43 34 Peak Tracking Total 30 | . 5 12 7 3 . . 4 2 . . 1 9 2 5 . . 7 5 24 30 25 18 Tactical Retreats 43 | . 1 1 5 6 . . . . . . . 13 . . . . 2 3 2 3 4 3 Traps | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Low Zio Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Traps Triggered 13 | . 1 . 2 . . . . 6 . . . 1 . . . . 1 . . 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . 1 . . . . . . . . . . . . 1 . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ---------- Run | Scr Mat Mat Mat Fac Low Zio Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Machines Disabled 18 | . . 2 4 1 . . . . . . . 1 . . . . . 2 6 . 2 . Max in Single Turn 1 | . . 1 1 1 . . . . . . . 1 . . . . . 1 1 . 1 . Garrison Access 11 | . . . 1 2 . . . 2 . . . 1 . . . . 1 1 1 1 . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 4 | . . . . 1 . . . 1 . . . 1 . . . . 1 . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Mat Mat Fac Low Zio Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Machines Accessed 143 | . 8 11 14 17 . 1 . 18 . 2 . 20 1 . 5 . 10 12 15 2 . 7 Terminals 87 | . 7 7 10 9 . . . 8 . . . 12 1 . . . 6 8 12 2 . 5 Fabricators 13 | . . . . 3 . . . 5 . . . 3 . . . . 1 . . . . 1 Repair Stations 8 | . . . 1 1 . . . 2 . . . 1 . . . . 1 1 1 . . . Recycling Units 6 | . 1 2 1 1 . . . 1 . . . . . . . . . . . . . . Scanalyzers 10 | . . 2 1 . . . . . . . . 3 . . . . 1 2 1 . . . Garrison Access 11 | . . . 1 3 . . . 2 . . . 1 . . . . 1 1 1 . . 1 Total Hacks 447 | . 26 32 38 39 . 4 . 61 . 6 . 70 3 . 18 . 41 40 42 12 . 15 Successful 306 | . 14 18 15 21 . 4 . 49 . 6 . 56 3 . 18 . 27 30 31 7 . 7 Failed 139 | . 12 14 23 18 . . . 12 . . . 13 . . . . 14 9 11 5 . 8 Catastrophic 24 | . . 3 7 7 . . . 3 . . . 1 . . . . . . . . . 3 Database Lockouts 2 | . . . . . . . . . . . . 1 . . . . . 1 . . . . Manual 233 | . 15 15 25 20 . . . 21 . . . 43 2 . . . 25 26 25 9 . 7 Terminals 297 | . 24 19 30 23 . . . 34 . . . 48 3 . . . 30 28 36 12 . 10 Fabricators 44 | . . . . 9 . . . 17 . . . 11 . . . . 3 . . . . 4 Repair Stations 19 | . . . 2 2 . . . 7 . . . 2 . . . . 2 2 2 . . . Recycling Units 11 | . 2 6 1 1 . . . 1 . . . . . . . . . . . . . . Scanalyzers 35 | . . 7 4 . . . . . . . . 8 . . . . 5 8 3 . . . Garrison Access 13 | . . . 1 4 . . . 2 . . . 1 . . . . 1 2 1 . . 1 Terminal Hacks 142 | . 8 5 5 5 . 4 . 18 . 6 . 22 3 . 18 . 11 12 17 7 . 1 Record 10 | . . . . . . . . 1 . . . 1 1 . 6 . . 1 . . . . Part Schematic 27 | . . 1 . 2 . 4 . 6 . . . 1 2 . 4 . 1 3 2 1 . . Robot Analysis 5 | . 1 . . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 24 | . 3 1 1 1 . . . 4 . 5 . 2 . . 4 . 1 . 2 . . . Open Door 6 | . . . . . . . . . . 1 . . . . . . 1 1 2 . . 1 Level Access Points 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Branch Access Points 4 | . . . . . . . . 1 . . . 1 . . . . 1 . . 1 . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Terminal Index 3 | . . . . . . . . . . . . 1 . . . . 1 1 . . . . Fabricator Index 4 | . . . . . . . . . . . . 1 . . . . 1 1 . 1 . . Repair Station Index 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Scanalyzer Index 2 | . . . . . . . . . . . . 1 . . . . . 1 . . . . Alert Level 6 | . 1 . 2 . . . . 1 . . . 1 . . . . . . . 1 . . Unreport Threat 25 | . 1 2 1 1 . . . 3 . . . 4 . . . . 3 2 5 3 . . Locate Traps 10 | . 2 1 . 1 . . . 1 . . . 3 . . . . . . 2 . . . Recall Investigation 2 | . . . . . . . . . . . . 1 . . . . . 1 . . . . Recall Extermination 3 | . . . . . . . . . . . . 1 . . . . 1 . 1 . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Hauler Manifests 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Registered Prototypes 3 | . . . . . . . . 1 . . . 1 . . . . 1 . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Activate Exoskeleton 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Fabricator Hacks 35 | . . . . 8 . . . 14 . . . 8 . . . . 2 . . . . 3 Network Status 4 | . . . . 1 . . . 2 . . . 1 . . . . . . . . . . Load Schematic 14 | . . . . 3 . . . 6 . . . 3 . . . . 1 . . . . 1 Build 17 | . . . . 4 . . . 6 . . . 4 . . . . 1 . . . . 2 Repair Station Hacks 18 | . . . 2 2 . . . 6 . . . 2 . . . . 2 2 2 . . . Scan Component 9 | . . . 1 1 . . . 3 . . . 1 . . . . 1 1 1 . . . Repair 9 | . . . 1 1 . . . 3 . . . 1 . . . . 1 1 1 . . . Recycling Unit Hacks 5 | . 1 2 1 . . . . 1 . . . . . . . . . . . . . . Report Inventory 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Retrieve Components 4 | . 1 2 1 . . . . . . . . . . . . . . . . . . . Scanalyzer 31 | . . 7 2 . . . . . . . . 6 . . . . 5 8 3 . . . Insert Component 15 | . . 4 1 . . . . . . . . 4 . . . . 2 3 1 . . . Analyze 16 | . . 3 1 . . . . . . . . 2 . . . . 3 5 2 . . . Garrison Access Hacks 10 | . . . 1 2 . . . 2 . . . 1 . . . . 1 1 1 . . 1 Seal Access 10 | . . . 1 2 . . . 2 . . . 1 . . . . 1 1 1 . . 1 Unauthorized Hacks 65 | . 5 4 4 4 . . . 8 . . . 17 . . . . 6 7 8 . . 2 Terminals 60 | . 5 4 4 3 . . . 6 . . . 15 . . . . 6 7 8 . . 2 Track 26 | . 1 2 2 1 . . . 3 . . . 7 . . . . 3 4 3 . . . Assimilate 7 | . 1 . . . . . . 1 . . . 3 . . . . 1 . 1 . . . Botnet 22 | . 3 2 2 2 . . . 2 . . . 3 . . . . 2 2 2 . . 2 Disrupt 5 | . . . . . . . . . . . . 2 . . . . . 1 2 . . . Fabricators 5 | . . . . 1 . . . 2 . . . 2 . . . . . . . . . . Siphon 5 | . . . . 1 . . . 2 . . . 2 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . Used 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Hacking Detections 104 | . 7 9 11 15 . . . 12 . . . 13 1 . . . 8 8 13 2 . 5 Full Trace Events 5 | . 1 1 1 1 . . . . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 36 | . . 4 1 2 . 4 . 6 . . . 3 2 . 4 . 1 5 3 1 . . Parts Built 19 | . . . . 7 . . . 4 . . . 5 . . . . 1 . . . . 2 Matter 3547 | . . . . 588 . . . 996 . . . 910 . . . . 351 . . . . 702 Time 1346 | . . . . 294 . . . 532 . . . 334 . . . . 62 . . . . 124 Total Part Build Rating 104 | . . . . 28 . . . 20 . . . 35 . . . . 7 . . . . 14 Parts Repaired 9 | . . . 1 1 . . . 3 . . . 1 . . . . 1 1 1 . . . Time 374 | . . . 38 38 . . . 107 . . . 68 . . . . 29 40 54 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 37 | . 9 19 9 . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 8 | . . 3 1 . . . . . . . . 2 . . . . 1 1 . . . . Part Schematics Acquired 9 | . . 3 1 . . . . . . . . 2 . . . . . 2 1 . . . Parts Damaged 2 | . . . . . . . . . . . . 1 . . . . . 1 . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------------ Run | Scr Mat Mat Mat Fac Low Zio Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . . . 4 . . . . . . . 1 . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Programmers 4 | . . . . . . . . . . . . 4 . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -------- Run | Scr Mat Mat Mat Fac Low Zio Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Total Allies 10 | . . . . . . 4 . 1 . . . 3 . . . . 1 . 1 . . . Largest Group 4 | . . . . . . 4 4 4 1 1 . 1 . . . . 1 1 1 1 1 . Highest-Rated Group 1075 | . . . . . . 101 101 101 10 10 . 26 . . . . 26 26 1075 1075 1075 . Highest-Rated Ally 1075 | . . . . . . 31 31 31 10 10 . 26 . . . . 26 26 1075 1075 1075 . Total Orders 4 | . . . . . . . . . . . . 4 . . . . . . . . . . STAY 2 | . . . . . . . . . . . . 2 . . . . . . . . . . ROAM 2 | . . . . . . . . . . . . 2 . . . . . . . . . . Ally Attacks 74 | . . . . . . . 4 19 . . . . . . . . . . 8 23 20 . Total Damage 3279 | . . . . . . . 14 199 . . . . . . . . . . 497 1414 1155 . Kills 16 | . . . . . . . . 1 . . . . . . . . . . . 10 5 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Low Zio Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Robot Analysis Total 5 | . 1 . . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 10 | . . . . . . 1 1 . 1 . 2 . 3 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 ------------- Run | Scr Mat Mat Mat Fac Low Zio Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Turns Passed 15504 | 70 1108 2504 2185 2073 9 632 234 1174 43 228 283 1415 204 280 120 85 600 339 1112 186 170 450 Spaces Moved 16316 | 39 554 1345 1092 2311 12 916 335 1696 79 391 372 2041 317 281 188 221 897 541 1450 279 219 740 Core . | . . . . . . . . . . . . . . . . . . . . . . . Treads 861 | . 424 361 76 . . . . . . . . . . . . . . . . . . . Legs 23 | 23 . . . . . . . . . . . . . . . . . . . . . . Wheels 2326 | 16 130 984 1016 180 . . . . . . . . . . . . . . . . . . Hover 13106 | . . . . 2131 12 916 335 1696 79 391 372 2041 317 281 188 221 897 541 1450 279 219 740 Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 32 | 90 90 130 130 48 48 48 48 43 43 40 40 34 34 34 34 32 32 32 38 36 40 40 Average Speed 63 | 107 150 146 151 55 48 48 48 44 43 41 40 39 34 34 34 32 32 42 44 37 40 40 Slowest Speed 240 | 120 180 220 240 150 48 48 48 52 43 43 40 95 34 34 34 34 98 102 102 40 48 103 Overloaded Moves 52 | . . . . . . . . . . . . . . . . . . 17 35 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 49 | 3 93 97 94 58 3 85 57 32 16 55 54 51 49 48 60 52 27 67 66 14 32 24 Regions Visited 22 Branch Regions 13 Pre-discovered Areas 10 | . . . . . . 3 . . 1 . 2 . 1 . 3 . . . . . . . Known Exits Taken 18 | . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . . . . . . Scrap Searched 7 | . . . . . . 2 2 . . . . . 1 1 . 1 . . . . . . Spaces Dug 282 | . . 10 1 46 . . 4 32 . 4 8 55 . 11 . . 42 10 25 10 2 22 Terrain Destroyed 533 | . 7 39 67 53 . . 25 32 . 4 48 55 10 11 . . 50 10 67 10 9 36 Melee 282 | . . 10 1 46 . . 4 32 . 4 8 55 . 11 . . 42 10 25 10 2 22 Projectile 8 | . . . 1 . . . . . . . . . . . . . . . . . 7 . AOE 243 | . 7 29 65 7 . . 21 . . . 40 . 10 . . . 8 . 42 . . 14 Actions | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Mat Mat Fac Low Zio Pro Fac Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Total 20100 | 51 731 1669 1482 2932 13 1110 396 2007 86 449 475 2452 409 445 235 231 1103 621 1751 338 270 844 Wait 2128 | . 78 106 210 437 . 174 50 171 6 35 73 232 88 150 28 7 98 34 128 2 3 18 Move 16293 | 38 553 1344 1091 2310 11 915 334 1695 78 390 371 2040 316 280 187 220 896 540 1449 278 218 739 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 157 | 1 24 27 21 15 . 6 1 13 . 6 . 9 . . 3 . 5 4 6 7 3 6 Fast Attach 112 | 1 2 7 9 4 . 2 . 28 . 2 . 7 . . 4 1 3 6 19 8 2 7 Attach 73 | 1 2 9 5 12 . 2 . 10 . 3 . 5 . . 1 . 4 2 2 6 3 6 Detach 26 | . . 2 3 . . . . 1 . 4 . 4 . . . . 1 . 2 4 2 3 Swap 216 | . 3 21 26 27 2 2 3 15 2 3 11 23 4 3 . 2 14 10 29 7 5 4 Drop 208 | 2 15 28 34 34 . 9 1 17 . 2 . 11 . . 6 1 6 8 15 11 3 5 Fire 338 | 8 54 114 82 16 . . 3 . . . 12 . 1 . . . 5 . 9 . 20 14 Melee 536 | . . 11 1 77 . . 4 57 . 4 8 121 . 12 6 . 71 17 92 15 11 29 Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 13 | . . . . . . . . . . . . . . . . . . . . . . 13 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sto]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x3 / *Low) -7/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: Fac x2 / *Upp x2) -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 7 exits: *Res x2 / *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Res / *Qua x2) -3/Quarantine (discovered 2 exits: Res / *Sec) -3/Section 7 -2/Research (discovered 2 exits: *Tes x2) -2/Testing -1/Access To Fleet Rendezvous History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 71 | -11/Scrapyard | Entered Materials 321 | -10/Materials | Build established: Mutant 371 | -10/Materials | Discovered new exit (range 15) 851 | -10/Materials | Discovered new exit (range 7) 986 | -10/Materials | Discovered new exit (range 12) 1069 | -10/Materials | Discovered new exit (range 3) 1125 | -10/Materials | Discovered new exit (range 12) 1179 | -10/Materials | Entered another Materials area 1179 | -9/Materials | Evolved 2 slots: Utility x2 1384 | -9/Materials | Discovered new exit (range 13) 1481 | -9/Materials | Destroyed 8 combat bots 1661 | -9/Materials | Destroyed 7 combat bots 1665 | -9/Materials | Lost 3 parts (1n2u) 1982 | -9/Materials | Discovered new exit (range 12) 2164 | -9/Materials | Discovered new exit (range 11) 2780 | -9/Materials | Build established: Hauler-Mutant 2850 | -9/Materials | Discovered new exit (range 15) 3054 | -9/Materials | Discovered new exit (range 5) 3531 | -9/Materials | Core integrity fell below 50% 3683 | -9/Materials | Entered another Materials area 3683 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4056 | -8/Materials | Garrison activated, responded to threat 4105 | -8/Materials | Destroyed 9 combat bots 4752 | -8/Materials | Discovered new exit (range 13) 4955 | -8/Materials | Repaired Katana 5308 | -8/Materials | Discovered new exit (range 6) 5856 | -8/Materials | Discovered new exit (range 7) 5868 | -8/Materials | Entered Factory 5868 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6269 | -7/Factory | Discovered new exit (range 19) 6413 | -7/Factory | Fabricated Lrn. Sensor Array? 6494 | -7/Factory | Fabricated Gravmag System (x2) 6536 | -7/Factory | Garrison activated, responded to threat 6578 | -7/Factory | Fabricated Gravmag System? 6641 | -7/Factory | Identified exit to Factory 6738 | -7/Factory | Build established: Scavenger-Scout 7052 | -7/Factory | Repaired Imp. Propulsion Shielding 7080 | -7/Factory | Discovered exit to Factory (range 7) 7421 | -7/Factory | Discovered exit to Factory (range 16) 7653 | -7/Factory | Local fabrication network quarantined 7697 | -7/Factory | Discovered new exit (range 4) 7698 | -7/Factory | Identified exit to Lower Caves 7705 | -7/Factory | Fabricated Gravmag System? 7941 | -7/Factory | Entered Lower Caves 7947 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 7949 | -7/Lower Caves | Identified exit to Zion 7950 | -7/Lower Caves | Entered Zion 7987 | -6/Zion | Given the Hacking Drone Bay 8001 | -6/Zion | Discovered new exit (range 10) 8124 | -6/Zion | Received a visual enhancement algorithm 8147 | -6/Zion | Learned Factory emergency access door positions 8180 | -6/Zion | Gained Derelict followers 8192 | -6/Zion | Learned location of Quarantine (-3) 8378 | -6/Zion | Learned Factory stockpile data 8530 | -6/Zion | Identified exit to Proximity Caves 8582 | -6/Zion | Entered Proximity Caves 8582 | -5/Proximity Caves | Accompanied by 4 allies 8773 | -5/Proximity Caves | Identified exit to Factory 8816 | -5/Proximity Caves | Entered Factory 8816 | -5/Factory | Accompanied by 4 allies 8816 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 8936 | -5/Factory | Identified exit to Upper Caves 8987 | -5/Factory | Found Prototype Processor 8988 | -5/Factory | Identified Exp. Terrain Scan Processor 9113 | -5/Factory | Repaired Lrn. Terrain Scanner? 9294 | -5/Factory | Fabricated Exp. Signal Interpreter? 9352 | -5/Factory | Repaired Imp. Propulsion Shielding? 9453 | -5/Factory | Discovered new exit (range 24) 9495 | -5/Factory | Fabricated Cld. Aerolev Unit? 9512 | -5/Factory | Local fabrication network quarantined 9524 | -5/Factory | Fabricated Exp. Sensor Array? 9575 | -5/Factory | Build established: Hacker-Scout 9577 | -5/Factory | Fabricated Cld. Aerolev Unit (x1) 9784 | -5/Factory | Discovered new exit (range 18) 9974 | -5/Factory | Repaired Fission Core 9990 | -5/Factory | Entered Upper Caves 9990 | -5/Upper Caves | Accompanied by 1 ally 10027 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 10028 | -5/Upper Caves | Identified exit to Warlord 10033 | -5/Upper Caves | Entered Warlord 10033 | -5/Warlord | Accompanied by 1 ally 10053 | -5/Warlord | System corruption cleaned by Quarantine Array 10145 | -5/Warlord | Found Prototype Device 10145 | -5/Warlord | Identified Minesniffer Drone Bay 10167 | -5/Warlord | Met Warlord 10173 | -5/Warlord | Found Prototype Processor 10182 | -5/Warlord | Found Prototype Reactor 10192 | -5/Warlord | Warlord's base attacked by MAIN.C 10247 | -5/Warlord | Discovered new exit (range 17) 10249 | -5/Warlord | Opened side exit 10259 | -5/Warlord | Identified exit to Proximity Caves 10261 | -5/Warlord | Entered Proximity Caves 10281 | -4/Proximity Caves | Learned location of Armory (-4) 10293 | -4/Proximity Caves | Learned location of Testing (-2) 10534 | -4/Proximity Caves | Discovered new exit (range 15) 10543 | -4/Proximity Caves | Identified exit to Factory 10544 | -4/Proximity Caves | Entered Factory 10544 | -4/Factory | Evolved 2 slots: Utility x2 10643 | -4/Factory | Fabricated Adv. Hacking Suite? 10668 | -4/Factory | Central database locked down 10668 | -4/Factory | Identified exit to Upper Caves 10668 | -4/Factory | Identified exit to Extension 10668 | -4/Factory | Identified exit to Armory 10848 | -4/Factory | Fabricated Adv. Hacking Suite? 11101 | -4/Factory | Identified Spectral Analyzer 11101 | -4/Factory | Identified Vortex Chain Reactor 11164 | -4/Factory | Discovered new exit (range 24) 11353 | -4/Factory | Fabricated Nanoactuators? 11390 | -4/Factory | Fabricated Vortex Chain Reactor? 11452 | -4/Factory | Local fabrication network quarantined 11471 | -4/Factory | Discovered new exit (range 5) 11472 | -4/Factory | Identified exit to Research 11656 | -4/Factory | Repaired Broken Cld. Antigrav System? 11794 | -4/Factory | First assault squad dispatched 11959 | -4/Factory | Entered Upper Caves 11965 | -4/Upper Caves | Identified exit to Upper Caves 11991 | -4/Upper Caves | Learned 8 Research zone layouts 12026 | -4/Upper Caves | Encountered a Warlord checkpoint 12163 | -4/Upper Caves | Entered another Upper Caves area 12170 | -4/Upper Caves | Learned 4 Research zone layouts 12179 | -4/Upper Caves | Discovered exit to Research (range 17) 12181 | -4/Upper Caves | Learned Research security intel 12343 | -4/Upper Caves | Discovered new exit (range 16) 12443 | -4/Upper Caves | Identified exit to Zhirov 12443 | -4/Upper Caves | Entered Zhirov 12443 | -4/Zhirov | Discovered new exit (range 3) 12444 | -4/Zhirov | Identified exit to Proximity Caves 12467 | -4/Zhirov | Met Zhirov 12478 | -4/Zhirov | Learned location of Command (-1) 12481 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12491 | -4/Zhirov | Found Alien Artifact 12491 | -4/Zhirov | Identified Integrated Dissipator 12491 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 12535 | -4/Zhirov | Found Alien Artifact 12563 | -4/Zhirov | Entered Proximity Caves 12634 | -3/Proximity Caves | Discovered exit to Research (range 23) 12648 | -3/Proximity Caves | Entered Research 12648 | -3/Research | Evolved 2 slots: Utility x2 12649 | -3/Research | Identified exit to Quarantine 12722 | -3/Research | Repaired Ionic Axe? 12920 | -3/Research | Fabricated EM Disruption Field? 12944 | -3/Research | Local fabrication network quarantined 13053 | -3/Research | Identified Transdimensional Reconstructor 13096 | -3/Research | Discovered new exit (range 24) 13235 | -3/Research | Found Fusion Bomb Launcher 13248 | -3/Research | Entered Quarantine 13248 | -3/Quarantine | Accompanied by 1 ally 13254 | -3/Quarantine | Identified exit to Research 13273 | -3/Quarantine | Found Alien Artifact 13273 | -3/Quarantine | Identified Core Reset Matrix 13273 | -3/Quarantine | Used Core Reset Matrix 13277 | -3/Quarantine | Detected hypermatrix surge 13277 | -3/Quarantine | Sensed 8 artifacts in vicinity 13373 | -3/Quarantine | Discovered exit to Research (range 24) 13385 | -3/Quarantine | Found Subatomic Replicator 13412 | -3/Quarantine | Met incapacitated Sigix Warrior 13412 | -3/Quarantine | Lockdown squad dispatched 13413 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 13414 | -3/Quarantine | Unlocked Sigix quarantine chamber 13414 | -3/Quarantine | Central database locked down 13418 | -3/Quarantine | Repaired Exp. Sensor Array? 13424 | -3/Quarantine | Found Prototype Device 13424 | -3/Quarantine | Identified Exp. Focal Shield 13526 | -3/Quarantine | Spotted Fortress 13582 | -3/Quarantine | Discovered new exit (range 6) 13586 | -3/Quarantine | Identified exit to Section 7 13587 | -3/Quarantine | Entered Section 7 13588 | -3/Section 7 | Sensed 21 artifacts in vicinity 13651 | -3/Section 7 | Repaired Cld. Antigrav System 13818 | -3/Section 7 | Discovered exit to Research (range 20) 13903 | -3/Section 7 | Spotted S7 Guard 13910 | -3/Section 7 | Found Integrated Heat Negator 13913 | -3/Section 7 | Installed Integrated Heat Negator, increased core heat dissipation (+40) 14003 | -3/Section 7 | Found Integrity Redistributor 14286 | -3/Section 7 | Found Integrated Reactor 14286 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 14303 | -3/Section 7 | Found Integrated Reactor 14303 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 14431 | -3/Section 7 | Spotted B-99 Colossus 14447 | -3/Section 7 | Found Integrated Dissipator 14447 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 14449 | -3/Section 7 | Found Integrated Dissipator 14449 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 14467 | -3/Section 7 | Found LRC Energy Well 14467 | -3/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 14471 | -3/Section 7 | Found LRC Insulator 14471 | -3/Section 7 | Installed LRC Insulator, gained EM resistance (25) 14529 | -3/Section 7 | Found Core Expander 14529 | -3/Section 7 | Installed Core Expander, added new Utility slot 14576 | -3/Section 7 | Activated Sigix Exoskeleton 14576 | -3/Section 7 | Received instructions from Sigix Warrior 14681 | -3/Section 7 | Spotted Striker 14699 | -3/Section 7 | Entered Research 14699 | -2/Research | Accompanied by 1 ally 14699 | -2/Research | Warlord forces began assault on 0b10 14699 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 14707 | -2/Research | Identified exit to Testing 14789 | -2/Research | Spotted Executioner 14809 | -2/Research | Research machine network offline 14882 | -2/Research | Spotted Striker 14882 | -2/Research | Spotted Striker 14885 | -2/Research | Entered Testing 14885 | -2/Testing | Accompanied by 1 ally 14893 | -2/Testing | Found Prototype Energy Cannon 14893 | -2/Testing | Identified Potential Cannon 14921 | -2/Testing | Found Prototype Energy Cannon 14921 | -2/Testing | Identified Null Cannon 14971 | -2/Testing | Garrison activated, responded to threat 15054 | -2/Testing | Discovered new exit (range 3) 15054 | -2/Testing | Identified exit to Access 15055 | -2/Testing | Entered Access 15055 | -1/Access | Evolved 2 slots: Utility x2 15214 | -1/Access | Used Subatomic Replicator to replicate Integrity Redistributor 15283 | -1/Access | Fabricated Exp. Hacking Suite? 15305 | -1/Access | First assault squad dispatched 15363 | -1/Access | Fabricated Exp. Hacking Suite? 15369 | -1/Access | Spotted B-99 Colossus 15382 | -1/Access | Used Integrity Redistributor, redistributed integrity from core (-98) 15395 | -1/Access | Warped through subspace 15425 | -1/Access | Spotted B-99 Colossus 15425 | -1/Access | Spotted B-99 Colossus 15502 | -1/Access | Discovered new exit (range 7) 15504 | -1/Access | Identified exit to Surface 15505 | *** | Heading to fleet! Last Messages --------------- 15467_ Penetrated by Slug. 15467_ A-15 Conveyor suffers critical hit. 15467_ Penetrated by Slug. 15467_ K-01 Serf collects debris. 15467_ Penetrated by Slug. 15467_ Slug penetrates Wall. 15467_ Acquired 16 matter. 15468_ Slug penetrates K-01 Serf. 15468_ K-01 Serf destroyed. 15468_ K-01 Serf collects debris. 15470_ U-05 Engineer builds a Wall. 15470_ K-01 Serf collects debris. 15488_ VRSKHV69ZP Q16BZR PLTN 15497_ K-01 Serf cleans the Terminal. 15500_ Connecting with Terminal... >>Open Sealed Barrier opened. 15502_ The Access Shell folds into the floor. 15502_ EXIT=FOUND 15504_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????##? | | ????????????????????????????????????????????????#? | | ????????????u?????????????????????????????????#??# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ????????????u???????????????????????????????????## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????o??????A????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????# ?????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# #?????###???????????????????????????? | | ??????????# k####### ##########??????????????????? | | ??????????# u"""T""" "??????????????????? | | ??????????# """ """ "????BB ??????????? | | ??????????# "????BB ###+##### | | ??????????# "??? | | ??????????# "" "??? | | ??????????# @" "??? | | ??????????# "??? | | ??????????# "??? BB ######### | | ??????????# "????BB????????????? | | ??????????# "??????????????????? | | ??????????# ####### ##########??????????????????? | | ??????????# #?????###???????????????????????????? | | ######????# #???????????????????????############# | | !!= ??# #???????????????????????# | | !!= # #???????????????????????# | | !! ] + #???????????????????????# " | | #u #????????#??????????????# """" | | ??#k #??##### ##?????????????# """"" | | " ????# #? ] #?????????????# """"" | | """ ??????# #? #?????????????# """" | | ?"????????# # !!!#?????????????# " | | ??????????# # !!!#?????????????# | | ??????????#Y + * !!!#?????????????# | | ??????????# # #?????????????# | | ??????????# # #?????????????# =[ | | ??????????# #? #????????????###########"## | | ??????????# u#?#########????????????# *%[ | | ??????????# #??????????????????????# | | ??????????# #??????????????????????# | | ??????????# +??????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 171 Energy Generation 75 Energy Capacity 1840 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 30 Terrain Scan Range 24 Terrain Scan Density 1110 Additional Mass Support 12 Corruption Prevention 12 Armor Coverage 450 Resistance: KI 30 Resistance: TH 10 Resistance: EX 50 Resistance: EM 50 Propulsion Shielding 66 Weapon Shielding 66 Melee Speed Boost 30 Phase Shifting 10 Evasion (%) 70 Recoil Reduction 3 Offensive Hacking 44 Defensive Hacking 25 Item Schematics ----------------- Cld. Antigrav System | -3/Quarantine | Scanalyzed Vibroblade | -3/Quarantine | Hacked Exp. Melee Analysis Suite | -3/Quarantine | Hacked Adv. Actuator Array | -3/Quarantine | Hacked Vortex Chain Reactor | -3/Quarantine | Scanalyzed Cld. Linear Gravjet | -3/Section 7 | Hacked Adv. Force Field | -3/Section 7 | Scanalyzed Exp. Hacking Suite | -3/Section 7 | Hacked Exp. Sensor Array | -2/Research | Hacked Robot Schematics ------------------ None Fabricated ------------ Lrn. Sensor Array | x1 | -7/Factory Gravmag System | x2 | -7/Factory Gravmag System | x2 | -7/Factory Gravmag System | x2 | -7/Factory Exp. Signal Interpreter | x1 | -5/Factory Cld. Aerolev Unit | x1 | -5/Factory Exp. Sensor Array | x1 | -5/Factory Cld. Aerolev Unit | x1 | -5/Factory Adv. Hacking Suite | x1 | -4/Factory Adv. Hacking Suite | x1 | -4/Factory Nanoactuators | x2 | -4/Factory Vortex Chain Reactor | x1 | -4/Factory EM Disruption Field | x1 | -3/Research Exp. Hacking Suite | x1 | -1/Access Exp. Hacking Suite | x1 | -1/Access Alien Tech Used ----------------- Integrated Dissipator Core Reset Matrix Integrated Heat Negator Integrated Reactor LRC Energy Well LRC Insulator Core Expander Subatomic Replicator Integrity Redistributor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed ElectronTransportCompactor Manual? 0 Play Time 08:19:41 Cumulative 829.8 hours Start 2020.06.16 @ 08:20:17 End 2020.07.01 @ 19:41:25 Sessions 31 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 244 Rogue 244 Adventurer 0 Explorer 0 Win Type 2 Total 30 Types 21/2/4/3/0/0/0 Lore% 72 Gallery% 85 Achievement% 70 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 19cff462-8a5c-47e3-9500-707d60a3075f