Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.11.26 @ 18:01:00 Player: dark Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (21) 105 Value Destroyed (427) 427 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1652 Bonus ------- None Cogmind --------- Core Integrity 297/400 Matter 162/300 Energy 159/160 System Corruption 0% Temperature Cool (3) Movement Flying (29) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- VTOL Module VTOL Module VTOL Module > --- UTILITY (3) ------ Medium Storage Unit Weight Redist. System Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Ion Engine Hover Unit Hover Unit Hover Unit VTOL Module Improved EM Shotgun Improved Light Cannon Rocket Launcher Mining Laser Heavy Hammer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- VTOL Module VTOL Module VTOL Module > --- UTILITY ---------- Medium Storage Unit Weight Redist. System Improved Targeting Computer > --- WEAPON ----------- Improved EM Shotgun > --- INVENTORY -------- Ion Engine Hover Unit Hover Unit Hover Unit VTOL Module Improved Light Cannon Rocket Launcher Mining Laser [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Hover Unit Treads Light Treads Wheel Compact Wheel Hover Unit Hover Unit Flight Unit VTOL Module Utility Medium Storage Unit Device Weight Redist. System Storage Medium Storage Unit Processor Improved Targeting Computer Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 35 | 8 15 2 10 Power 6 | 1 4 . 1 Engine 4 | 1 3 . . Core 2 | . 1 . 1 Reactor . | . . . . Propulsion 15 | 3 6 1 5 Treads 1 | 1 . . . Leg . | . . . . Wheel 2 | 2 . . . Hover 4 | . 2 1 1 Flight 8 | . 4 . 4 Utility 5 | 1 3 . 1 Device 1 | . 1 . . Storage 2 | 1 1 . . Processor 2 | . 1 . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 9 | 3 2 1 3 Energy Gun 2 | 1 . . 1 Energy Cannon . | . . . . Ballistic Gun 3 | 2 1 . . Ballistic Cannon 2 | . 1 1 . Launcher 2 | . . . 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 8 | . 6 1 1 Power 2 | . 2 . . Propulsion 4 | . 2 1 1 Utility 1 | . 1 . . Weapon 1 | . 1 . . Highest Loss Streak 3 | . 3 1 1 To Critical Strikes . | . . . . Average Slot Usage (%) 72 | . 70 71 83 Engine 9 | . 9 14 . Core 2 | . . . 10 Wheel 4 | . 7 . . Hover 13 | . 9 27 . Flight 9 | . 8 . 33 Device 6 | . 2 14 11 Storage 13 | . 14 14 11 Processor 3 | . 4 . 10 Energy Gun 2 | . 3 . 5 Ballistic Gun 4 | . 8 . . Naked Turns . | . . . . Heaviest Build 19 | 12 15 19 19 Greatest Support 26 | 26 26 18 18 Greatest Overweight (x) 1 | . 1 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 7 8 10 10 Most Carried 10 | 8 10 10 10 Average Carried 8 | 5 7 9 8 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 6 10 10 10 Class Distribution -------------------- 75% | Mutant 24% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Sprinter | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 599 | 243 241 99 16 Remotely . | . . . . Salvage Created 453 | . 347 75 31 Parts 31 | . 14 4 13 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 18 | . 9 2 7 Guns 7 | . 7 . . Cannons 4 | . 2 2 . AOE 7 | . . . 7 Classes Destroyed 4 | . 3 . 1 Builder 2 | . . . 2 Recycler 1 | . 1 . . Swarmer 10 | . 3 . 7 Grunt 8 | . 6 2 . Best Kill Streak 9 | . 3 2 9 Combat Bots Only 7 | . 3 2 7 Max Kills in Single Turn 6 | . 1 1 6 Gunslinging . | . . . . Exploded 4 | . . . 4 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 852 | . 613 63 176 Core 201 | . 98 . 103 Absorbed by Shields . | . . . . Core Remaining (%) 80 | 100 . 60 . Volleys Fired 53 | . 44 5 4 Largest 2 | . 2 1 1 Hottest 70 | . 70 39 33 Shots Fired 81 | . 72 5 4 Gun 57 | . 57 . . Cannon 20 | . 15 5 . Launcher 4 | . . . 4 Special . | . . . . Kinetic 65 | . 60 5 . Thermal 12 | . 12 . . Explosive 4 | . . . 4 Electromagnetic . | . . . . Robot Hit Streak 11 | . 11 3 2 Robot Miss Streak 3 | . 3 1 1 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 53 | . 47 4 2 Core Hits 30 | . 18 3 9 Critical Kills 1 | . 1 . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . 2 . . Burn 1 | . 1 . . Destroy 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1198 | . 670 88 440 Guns 460 | . 460 . . Cannons 298 | . 210 88 . Explosions 440 | . . . 440 Melee . | . . . . Ramming . | . . . . Kinetic 683 | . 595 88 . Thermal 75 | . 75 . . Explosive 440 | . . . 440 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 46 | . . . 46 Projectiles . | . . . . Explosions 46 | . . . 46 Melee . | . . . . Knockbacks 4 | . 4 . . Impact . | . . . . Kinetic 4 | . 4 . . Secondary . | . . . . Self-Inflicted Damage 72 | . . . 72 Shots 2 | . . . 2 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 83 | . 83 41 3 Average Temperature 25 | . 26 23 3 Received Heat Transfer 375 | . 321 36 18 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 296 | . 296 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 384 | . 182 54 384 Initial 21 | . . 21 20 Average 81 | . 97 50 119 Maximum Alert Level 1 | . . . 1 Low Security (%) 95 | 100 100 100 73 Level 1 4 | . . . 26 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . . . 3 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 2 | . . . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 29 | . 13 2 14 Peak Tracking Total 9 | . 4 2 9 Tactical Retreats 2 | . 1 . 1 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 11 | . 8 . 3 Terminals 9 | . 7 . 2 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 35 | . 31 . 4 Successful 19 | . 18 . 1 Failed 16 | . 13 . 3 Catastrophic 3 | . 2 . 1 Database Lockouts . | . . . . Manual 31 | . 27 . 4 Terminals 33 | . 30 . 3 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Terminal Hacks 4 | . 4 . . Terminal Index 1 | . 1 . . Garrison Index 1 | . 1 . . Locate Traps 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 15 | . 14 . 1 Terminals 13 | . 13 . . Track 4 | . 4 . . Assimilate 2 | . 2 . . Botnet 6 | . 6 . . Operators 1 | . 1 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Mechanics 1 | . 1 . . Recycling Units . | . . . . Scanalyzers 1 | . . . 1 Extract 1 | . . . 1 Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 9 | . 7 . 2 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 5 | . . . 5 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies 1 | . 1 . . Largest Group 1 | . 1 1 . Highest-Rated Group 10 | . 10 10 . Highest-Rated Ally 10 | . 10 10 . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 1097 | 76 574 284 163 Spaces Moved 891 | 68 510 63 250 Core 21 | 21 . . . Treads . | . . . . Legs . | . . . . Wheels 132 | 47 85 . . Hover 226 | . 163 63 . Flight 512 | . 262 . 250 Fastest Speed 29 | 50 32 56 29 Average Speed 53 | 79 60 63 29 Slowest Speed 120 | 100 120 120 109 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 4 | . 3 . 1 Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 3 60 14 33 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 29 | . . 1 28 Melee . | . . . . Projectile 1 | . . 1 . AOE 28 | . . . 28 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 1429 | 89 708 301 331 Wait 398 | . 106 229 63 Move 881 | 67 504 62 248 Hop 3 | . 2 . 1 Pick Up 36 | 13 19 1 3 Fast Attach 4 | . 3 1 . Attach 20 | 6 8 1 5 Detach 6 | . 3 1 2 Swap 11 | 2 4 . 5 Drop 17 | 1 15 1 . Fire 53 | . 44 5 4 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 13) 77 | -11/Scrapyard | Entered Materials 251 | -10/Materials | Lost 3 parts (1p1n1w) 301 | -10/Materials | Build established: Mutant 316 | -10/Materials | Discovered new exit (range 7) 418 | -10/Materials | Discovered new exit (range 8) 651 | -10/Materials | Entered Mines 651 | -10/Mines | Accompanied by 1 ally 682 | -10/Mines | Discovered new exit (range 9) 698 | -10/Mines | Learned location of Zion (-6) 704 | -10/Mines | Discovered new exit (range 7) 935 | -10/Mines | Entered Materials 935 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1058 | -9/Materials | Discovered new exit (range 12) 1081 | -9/Materials | Destroyed 7 combat bots 1097 | -9/Materials | Discovered new exit (range 3) 1098 | -9/Materials | Self-destructed Last Messages --------------- squad. R-06 Scavenger collects Flight Unit. EXIT=FOUND Connecting with Terminal... S-10 Pest destroyed. Machine disabled. S-10 Pest destroyed. U-05 Engineer destroyed. S-10 Pest destroyed. U-05 Engineer destroyed. Acquired 6 matter. Acquired 2 matter. Acquired 4 matter. ALERT: Hostiles spotted, dispatching reinforcements to Terminal M011. Acquired 3 matter. Acquired 1 matter. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. K-01 Serf collects debris. EXIT=FOUND Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ????????????###?????????????????????????? | | ???????????#!!##????????????????????????? | | ???????????# !#????????????????????????? | | ############ !#????????????????????????? | | !#????????????????????????? | | ########## !#????????????????????????? | | #???????# !!##????????????????????????? | | #???????# ####?????????????????????????? | | #???????# #????????????????????????????? | | #???????# #????????????????????????????? | | #???????# #????????????????????????????? | | #???????# #????????????????????????????? | | ##???????# #????????????????????????????? | | ?#######?# ###################??????????? | | #?# # ]# #??????????? | | !!! #?# # # < #??????????? | | !!! #?# # " """"" # #??????????? | | !! #?# # """"""""" @ +??????????? | | #?# # """ """ # #??????????? | | ?#######?# + # #??????????? | | ?????????################# #??????????? | | #???????????????????????? #?????????? | | #???????????????????????? #?????????? | | #???????????????????????? #?????????? | | #???????????????????????? #?????????? | | #???????????????????????? #?????????? | | #????????????????????????# ##?????????? | | #????????????????????????? #??????????? | | #????????????????????????? #??????????? | | #????????????????????????? #??????????? | | #????????????????????????? #??????????? | | ###??????????????????????? #??????????? | | ### #??????????????????? ???????????? | | #?????????????????????????????????? | | #?????????????????????????????????? | | #?????????????????????????????????? | | #?????????????????????????????????? | | +?????????????????????????????????? | | #?????????????????????????????????? | | """ #?????????????????????????????????? | | """ #?????????????????????????????????? | | """ #?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Evasion (%) 64 Targeting Accuracy 6 Recoil Reduction 1 Item Schematics ----------------- Lrg. Battery | -9/Materials | Extracted Assault Rifle | -9/Materials | Extracted Lgt. Armor Plating | -9/Materials | Extracted VTOL Module | -9/Materials | Extracted Med. Storage Unit | -9/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StructuralHypercooledBeam Manual? 0 Play Time 00:19:59 Cumulative 91.2 hours Start 2022.11.26 @ 17:44:22 End 2022.11.26 @ 18:01:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 133 Rogue 99 Adventurer 11 Explorer 23 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 59 Achievement% 41 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 343ad29a-aa25-45ae-a10f-db31f2370187