Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.07 @ 13:25:50 Player: Sketchy Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (53) 265 Value Destroyed (1781) 1781 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4586 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 270/300 Energy 72/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Targeting Computer > --- WEAPON (4) ------- Ripper > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Targeting Computer Improved Targeting Computer > --- WEAPON ----------- Assault Rifle Gauss Rifle Gauss Rifle Ripper > --- INVENTORY -------- Aluminum Leg Aluminum Leg [Rating: 33] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Utility Light Armor Plating Device Improved Heat Sink Storage Small Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Slashing Weapon Ripper Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . 1 . . . Propulsion 1 | . . . . . 1 Utility 2 | . . . . 2 . Weapon 2 | . . 1 . . 1 Parts Attached 86 | 6 9 12 3 19 37 Power 11 | 1 . 2 . 3 5 Engine 6 | 1 . 2 . 3 . Core 5 | . . . . . 5 Reactor . | . . . . . . Propulsion 14 | 2 2 2 . 2 6 Treads 3 | 2 . . . . 1 Leg 11 | . 2 2 . 2 5 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 14 | 1 2 2 2 5 2 Device 3 | . . . . 2 1 Storage 1 | 1 . . . . . Processor 4 | . 1 . 1 1 1 Hackware . | . . . . . . Protection 6 | . 1 2 1 2 . Artifact . | . . . . . . Weapon 47 | 2 5 6 1 9 24 Energy Gun 22 | . 2 3 . 6 11 Energy Cannon 3 | . . 2 . 1 . Ballistic Gun 14 | 2 3 . . . 9 Ballistic Cannon 2 | . . 1 . 1 . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 6 | . . . 1 1 4 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 1 . 1 . Corrupted Parts 3 | . . . . . 3 System Corruption 5 | . . . . . 5 Parts Lost 31 | . . . 1 7 23 Power 7 | . . . . 2 5 Propulsion 6 | . . . . 1 5 Utility 6 | . . . . 2 4 Weapon 12 | . . . 1 2 9 Highest Loss Streak 15 | . . . 1 2 15 To Critical Strikes . | . . . . . . Average Slot Usage (%) 93 | . 96 98 97 92 85 Engine 15 | . 14 22 22 15 4 Core 2 | . . . . . 9 Treads 2 | . 19 . . . . Leg 17 | . 8 22 22 18 17 Device 4 | . . . . 5 11 Processor 11 | . 9 11 11 12 11 Protection 10 | . 11 11 11 14 1 Energy Gun 11 | . 11 13 . 10 14 Energy Cannon 5 | . . 7 11 8 . Ballistic Gun 5 | . 15 8 . . 7 Ballistic Cannon 3 | . . 2 11 6 . Slashing Weapon 1 | . . . 7 . 4 Naked Turns . | . . . . . . Heaviest Build 30 | 13 16 28 28 30 26 Greatest Support 40 | 40 40 26 26 26 35 Greatest Overweight (x) 4 | . . 1 1 1 4 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 Average Capacity 5 | 7 5 5 5 5 5 Most Carried 5 | 4 4 5 5 5 5 Average Carried 3 | 1 2 3 4 3 2 Final Capacity 8 | 8 5 5 5 5 5 Final Carried 5 | 1 2 5 5 4 . Class Distribution -------------------- 35% | Gunner 28% | Mutant 22% | Scavenger-Gunner 7% | Scavenger-Tank 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Mutant | -9/Mines Gunner | -8/Materials Scavenger-Gunner | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 1579 | 229 137 151 211 416 435 Remotely . | . . . . . . Salvage Created 2010 | . 226 235 72 1041 436 Parts 111 | . 18 18 2 50 23 Haulers Intercepted 1 | . . . . 1 . Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 36 | . 5 3 2 17 9 Melee 1 | . . . . . 1 Guns 18 | . 4 3 . 4 7 Cannons 8 | . . . 1 7 . AOE 8 | . 1 . . 6 1 Classes Destroyed 10 | . 4 1 . 5 . Worker 3 | . 1 . . 2 . Builder 2 | . . . . 2 . Hauler 1 | . . . . 1 . Recycler 3 | . . . . 3 . Operator 1 | . 1 . . . . Watcher 7 | . 3 3 . . 1 Swarmer 3 | . . . . 1 2 Grunt 24 | . 5 1 2 12 4 Sentry 6 | . . 2 . 3 1 Hunter 3 | . . . . 1 2 Best Kill Streak 8 | . 8 2 2 7 2 Combat Bots Only 4 | . 4 1 2 4 2 Max Kills in Single Turn 3 | . 3 1 1 3 1 Gunslinging . | . . . . . . Exploded 2 | . 1 . . 2 1 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 370 | . 13 9 21 83 244 Missed 95 | . 3 2 1 28 61 Damage Taken 4449 | . 184 92 529 1200 2444 Core 1434 | . 11 . 284 437 702 Absorbed by Shields . | . . . . . . Redirected to Shielding 34 | . 3 . . 31 . Regen/Repaired (Parts) 57 | . . . . . 57 Core Remaining (%) 61 | 100 95 . 29 20 . Volleys Fired 109 | . 16 13 9 42 29 Largest 4 | . 2 3 3 3 4 Hottest 190 | . 85 133 175 175 190 Shots Fired 300 | . 32 37 22 119 90 Gun 211 | . 32 36 . 53 90 Cannon 89 | . . 1 22 66 . Launcher . | . . . . . . Special . | . . . . . . Kinetic 128 | . 24 13 9 34 48 Thermal 83 | . 8 11 9 34 21 Explosive . | . . . . . . Electromagnetic 89 | . . 13 4 51 21 Robot Hit Streak 13 | . 5 6 4 13 12 Robot Miss Streak 4 | . 2 4 3 3 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 190 | . 19 19 11 74 67 Core Hits 91 | . 13 9 3 39 27 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 8 | . . 1 . 2 5 Burn 4 | . . 1 . . 3 Destroy 1 | . . . . . 1 Blast 2 | . . . . 2 . Sever 1 | . . . . . 1 Melee Attacks 4 | . . . . . 4 Impact . | . . . . . . Slashing 4 | . . . . . 4 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4807 | . 591 332 266 2352 1266 Guns 2107 | . 233 309 . 545 1020 Cannons 1332 | . . 21 246 1065 . Explosions 1234 | . 355 . . 709 170 Melee 76 | . . . . . 76 Ramming 58 | . 3 2 20 33 . Kinetic 1430 | . 139 64 97 573 557 Thermal 2174 | . 449 94 41 1207 383 Explosive . | . . . . . . Electromagnetic 1069 | . . 172 108 539 250 Impact . | . . . . . . Slashing 76 | . . . . . 76 Piercing . | . . . . . . Highest Corruption 7 | . 2 . . . 7 Average Corruption 4 | . 2 . . . 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 13 | . . . . . 13 Message Errors 3 | . . . . . 3 Matter Fused 3 | . . . . . 3 Energy Discharges 2 | . . . . . 2 Data Loss (minor) 1 | . . . . . 1 Data Loss (major) 1 | . . . . . 1 Misfires 2 | . . . . . 2 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 86 | . 31 . . 55 . Projectiles 52 | . . . . 52 . Explosions 32 | . 29 . . 3 . Melee 2 | . 2 . . . . Knockbacks 8 | . . . . 8 . Impact . | . . . . . . Kinetic 8 | . . . . 8 . Secondary . | . . . . . . Self-Inflicted Damage 113 | . 60 . . 53 . Shots 2 | . 1 . . 1 . Rammed . | . . . . . . Targets Rammed 12 | . 1 1 2 8 . Kicked 11 | . . 1 2 8 . Crushed 1 | . 1 . . . . Highest Temperature 801 | . 84 264 778 801 66 Average Temperature 189 | . 25 114 401 204 21 Received Heat Transfer 1113 | . 66 36 138 504 369 Effects 61 | . . . 26 35 . Shutdowns 17 | . . . 8 9 . Energy Bleed 7 | . . . 4 3 . Interference 7 | . . . 3 4 . Matter Decay 5 | . . . 3 2 . Short Circuit 2 | . . . . 2 . Damage (minor) 1 | . . . . 1 . Damage (major) 14 | . . . 3 11 . Damage (core) 8 | . . . 5 3 . Siege Activations . | . . . . . . Robots Corrupted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Fried 2 | . . 1 1 . . Impact Corruptions 1 | . 1 . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 7 | . . 3 . 1 3 Heat Transferred 3518 | . 472 296 74 1575 1101 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 9 | . . . . 6 3 Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Peak Influence 384 | . 223 224 61 384 294 Initial 174 | . . 93 19 23 174 Average 159 | . 174 111 57 215 189 Maximum Alert Level 1 | . 1 1 . 1 1 Low Security (%) 64 | 100 41 89 100 39 67 Level 1 35 | . 58 10 . 60 32 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 10 | . 1 . . 2 7 Investigation 4 | . . . . . 4 Extermination . | . . . . . . Reinforcement 3 | . 1 . . 2 . Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 4 | . 2 1 . 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 57 | . 9 7 2 21 18 Peak Tracking Total 7 | . 5 3 2 7 7 Tactical Retreats 5 | . . . . 4 1 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 3 | . 1 . . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 5 | . 4 . . . 1 Max in Single Turn 3 | . 3 . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 6 | . 1 2 . . 3 Terminals 4 | . 1 2 . . 1 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 20 | . 3 5 . . 12 Successful 9 | . 2 3 . . 4 Failed 11 | . 1 2 . . 8 Catastrophic 2 | . . . . . 2 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 10 | . 3 5 . . 2 Fabricators . | . . . . . . Repair Stations 7 | . . . . . 7 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 3 | . . . . . 3 Terminal Hacks 6 | . 2 3 . . 1 Record 2 | . . 2 . . . Locate Traps 2 | . 1 . . . 1 Zone Layout 2 | . 1 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . . . . . 3 Scan Component 2 | . . . . . 2 Repair 1 | . . . . . 1 Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 1 1 . . 3 Full Trace Events 5 | . 1 1 . . 3 Feedback Events 1 | . . . . . 1 Corruption 1 | . . . . . 1 Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . . 1 Time 26 | . . . . . 26 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 2703 | 56 380 687 238 775 567 Spaces Moved 1411 | 33 206 398 168 342 264 Core 15 | 8 . . . . 7 Treads 143 | 25 118 . . . . Legs 1253 | . 88 398 168 342 257 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 50 Average Speed 147 | 133 142 151 120 162 144 Slowest Speed 260 | 160 160 190 190 190 260 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 25 | 5 42 35 43 22 6 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 57 | . 10 . 4 34 9 Melee . | . . . . . . Projectile 7 | . . . 4 3 . AOE 50 | . 10 . . 31 9 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 1801 | 45 262 457 185 473 379 Wait 67 | . 15 10 . 30 12 Move 1406 | 32 205 397 167 341 264 Hop . | . . . . . . Pick Up 71 | 7 9 14 2 19 20 Fast Attach 3 | . . . 1 . 2 Attach 56 | 6 6 6 2 14 22 Detach 5 | . . . . 1 4 Swap 27 | . 3 6 . 5 13 Drop 41 | . 7 10 2 13 9 Fire 109 | . 16 13 9 42 29 Melee 4 | . . . . . 4 Ram . | . . . . . . Kick 11 | . . 1 2 8 . Crush 1 | . 1 . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: [*Mat x2]) -8/Materials -7/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 244 | -10/Materials | Discovered new exit (range 15) 346 | -10/Materials | Build established: Mutant 422 | -10/Materials | Discovered new exit (range 12) 437 | -10/Materials | Entered another Materials area 437 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 813 | -9/Materials | Build established: Gunner 1081 | -9/Materials | Discovered new exit (range 9) 1124 | -9/Materials | Entered Mines 1156 | -9/Mines | Core integrity fell below 50% 1195 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1209 | -9/Mines | Discovered new exit (range 4) 1285 | -9/Mines | Learned Materials stockpile data 1354 | -9/Mines | Discovered new exit (range 7) 1362 | -9/Mines | Entered Materials 1362 | -8/Materials | Evolved 2 slots: Utility x2 1545 | -8/Materials | Core integrity fell below 50% 1716 | -8/Materials | Discovered new exit (range 12) 2137 | -8/Materials | Entered Factory 2137 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2252 | -7/Factory | Garrison activated, responded to threat 2324 | -7/Factory | Lost 6 parts (1p2n1u2w) 2410 | -7/Factory | Repaired Assault Rifle 2679 | -7/Factory | Core integrity fell below 50% 2700 | -7/Factory | Core integrity fell below 20% 2704 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02689_ Slug penetrates Wall. 02691_ K-01 Serf cleans the Fusion Modulator. 02691_ Imp. Heat Sink destroyed. 02693_ Penetrated by Slug. 02694_ Particle Gun destroyed. 02694_ Penetrated by Slug. 02695_ K-01 Serf cleans the Fusion Modulator. 02696_ Penetrated by Slug. 02697_ Backup Laser I destroyed. 02697_ Fabricator disabled. 02697_ Penetrated by Slug. 02697_ Acquired Lgt. Nuclear Core. 02698_ Wall collapses. 02699_ Imp. Heat Sink destroyed. 02699_ Acquired 21 matter. 02700_ Penetrated by Slug. 02700_ Gauss Rifle destroyed. 02702_ K-01 Serf collects debris. 02702_ Penetrated by Slug. 02702_ Lgt. Nuclear Core destroyed. 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