Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.21 @ 14:47:31 Player: Nika Jay Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (109) 545 Value Destroyed (2786) 2786 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (1166) 1166 TOTAL SCORE: 9797 Bonus ------- Follower Combat Kills 366 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 487/1150 Matter 270/300 Energy 94/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (11) ----- IFF Parser Improved Utility Shielding > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Compact Wheel Compact Wheel Improved Sensor Array Improved Sensor Array Advanced Terrain Scan Processor Peak State ------------ > --- POWER ------------ Light Deuterium Engine Improved Deuterium Engine Angular Momentum Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Improved Cryofiber Web Advanced Heat Sink Huge Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Terrain Scanner Experimental Terrain Scan Processor Advanced Targeting Computer Improved Transmission Jammer Jamming Amplifier Hardened Medium Armor Plating > --- WEAPON ----------- Particle Cannon Advanced Plasma Cannon Ionic Axe > --- INVENTORY -------- Wheel Compact Wheel Compact Wheel Cryofiber Web Cryofiber Web Improved Heat Sink Advanced Heat Sink Improved Sensor Array Improved Sensor Array Advanced Signal Interpreter Improved Transmission Jammer Jamming Amplifier Hardened Medium Armor Plating Advanced Beam Cannon Ion Cannon Heavy Plasma Cannon Heavy Plasma Cannon Long-range Missile Launcher Plasma Cutter Ionic Axe [Rating: 81] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Propulsion Wheel Wheel Wheel Utility Hardened Medium Armor Plating Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Hardened Medium Armor Plating Weapon Particle Cannon Energy Gun Improved Medium Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Slashing Weapon Chainsword Build | -11 -10 -9 -8 -8 -8 -8 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Fac Slots Evolved 12 | . . 2 2 . . . 4 2 2 Power 2 | . . . . . . . 1 . 1 Propulsion . | . . . . . . . . . . Utility 9 | . . 1 2 . . . 3 2 1 Weapon 1 | . . 1 . . . . . . . Parts Attached 79 | 7 5 12 12 6 . 3 16 12 6 Power 10 | 1 . 3 1 . . . 4 . 1 Engine 10 | 1 . 3 1 . . . 4 . 1 Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 16 | 2 . 3 2 2 . . 4 3 . Treads . | . . . . . . . . . . Leg . | . . . . . . . . . . Wheel 16 | 2 . 3 2 2 . . 4 3 . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 33 | 2 3 3 6 4 . 2 4 5 4 Device 17 | 1 2 3 3 3 . 1 1 2 1 Storage 6 | 1 1 . 1 1 . 1 . . 1 Processor 5 | . . . 1 . . . 1 2 1 Hackware . | . . . . . . . . . . Protection 5 | . . . 1 . . . 2 1 1 Artifact . | . . . . . . . . . . Weapon 20 | 2 2 3 3 . . 1 4 4 1 Energy Gun 2 | . . 1 . . . . . . 1 Energy Cannon 13 | . 2 2 3 . . 1 2 3 . Ballistic Gun 2 | 2 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 3 | . . . . . . . 2 1 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 6 | . . 3 . . . . . 2 1 Parts Lost 11 | . . 2 . . . . 3 1 5 Power 2 | . . . . . . . . . 2 Propulsion 3 | . . 1 . . . . 1 . 1 Utility 5 | . . 1 . . . . 1 1 2 Weapon 1 | . . . . . . . 1 . . Highest Loss Streak 5 | . . 2 . . . . 2 1 5 To Critical Strikes 1 | . . 1 . . . . . . . Average Backups 17 | 2 8 13 14 17 20 19 18 19 16 Power . | . . . . . . . . 1 . Propulsion 2 | 1 3 2 2 2 3 3 2 2 2 Utility 8 | . 3 7 7 9 10 10 8 9 8 Weapon 5 | . 2 3 5 5 5 5 5 6 4 Tool/Special . | . . . . . . . . . . Unused Backups 36 | . 1 8 1 1 2 2 2 2 17 Power 1 | . . 1 . . . . . . . Propulsion 6 | . . 1 . . . 2 . . 3 Utility 14 | . . 2 . 1 1 . . 1 9 Weapon 14 | . 1 4 1 . 1 . 2 1 4 Tool/Special 1 | . . . . . . . . . 1 Average Slot Usage (%) 98 | . 100 97 99 100 100 100 97 99 71 Engine 10 | . 14 11 9 9 9 9 11 11 10 Wheel 16 | . 28 21 18 18 18 18 12 10 7 Device 20 | . 14 21 22 18 18 18 24 24 19 Storage 8 | . 14 11 9 9 9 9 6 5 3 Processor 8 | . . . 4 9 9 9 12 17 14 Protection 7 | . . . 9 9 9 9 7 9 3 Energy Cannon 23 | . 26 31 27 27 27 27 18 11 7 Peak Build Rating 81 | 7 10 18 27 31 31 34 58 72 81 Average Rating 35 | 5 9 15 24 29 30 32 52 64 59 On Entrance 28 | . 7 10 16 27 31 31 34 56 72 Avg Prop Armor Cover (%) . | . . . . . . . . . . Naked Turns 52 | . . . . . . . . . 52 Heaviest Build 138 | 13 34 42 55 73 72 73 95 100 138 Greatest Support 32 | 32 32 32 32 22 20 20 20 26 26 Greatest Overweight (x) 9 | . 1 2 2 3 3 3 9 9 5 Average Overweight (x) 2 | . . 1 1 2 3 3 3 3 2 Largest Inventory Capacity 25 | 8 15 15 15 20 20 20 20 20 25 Average Capacity 18 | 7 9 15 15 19 20 20 20 20 19 Most Carried 21 | 7 11 15 15 20 20 20 20 20 21 Average Carried 17 | 3 8 13 14 17 19 19 18 19 16 Final Capacity 20 | 8 15 15 15 20 20 20 20 20 5 Final Carried 20 | 7 11 14 15 20 20 20 20 20 5 Class Distribution -------------------- 30% | Tank 16% | Scavenger-Assassin 9% | Mutant 9% | Commander-Tank 9% | Scavenger-Skirmisher 8% | Skirmisher 6% | Gunner 6% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Skirmisher | -8/Materials Commander-Tank | -8/Storage Tank | -8/Recycling Tank | -8/Scraptown Scavenger-Skirmisher | -6/Factory Scavenger-Assassin | -5/Factory Scavenger-Assassin | -4/Factory Resources | -11 -10 -9 -8 -8 -8 -8 -6 -5 -4 ----------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Fac Matter Collected 1502 | 308 50 324 130 120 . 30 240 280 20 Remotely . | . . . . . . . . . . Salvage Created 4919 | 178 294 1300 350 839 678 . 803 335 142 Parts 246 | 20 23 74 17 42 19 . 35 13 3 Haulers Intercepted 10 | . . 4 1 5 . . . . . Recyclers Shooed 4 | 1 . . . . 1 . 2 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Fac Combat Hostiles Destroyed 57 | . 8 19 4 7 2 . 14 1 2 Cannons 57 | . 8 19 4 7 2 . 14 1 2 Classes Destroyed 13 | 3 4 4 1 . . . 1 . . Worker 8 | 1 . . 3 1 . . 2 1 . Builder 2 | . 1 . . . . . . 1 . Tunneler 7 | 5 1 . . . . . 1 . . Hauler 10 | . . 4 1 5 . . . . . Recycler 15 | 1 . 4 . 2 6 . . 2 . Operator 1 | . . 1 . . . . . . . Watcher 7 | . 1 2 1 1 . . 2 . . Swarmer 13 | . 3 7 . . . . 3 . . Grunt 17 | . 5 4 . 1 2 . 5 . . Brawler 2 | . . 1 . . . . 1 . . Sentry 19 | . . 7 3 5 2 . 2 . . Hunter 6 | . . . 1 1 . . 1 1 2 Programmer 2 | . . . . . . . 2 . . Best Kill Streak 6 | 4 3 4 3 3 6 . 4 2 2 Combat Bots Only 3 | . 3 3 1 3 1 . 3 1 2 Max Kills in Single Turn 2 | 1 1 2 1 1 2 . 1 1 1 Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Fac Hostile Shots Fired 376 | . 17 92 12 11 4 . 98 17 125 Missed 107 | . 4 16 2 2 2 . 28 8 45 Hits 269 | . 13 76 10 9 2 . 70 9 80 Melee 2 | . . 2 . . . . . . . Projectile 267 | . 13 74 10 9 2 . 70 9 80 AOE 1 | . . . . . . . . . 1 Critical Strikes 6 | . . 2 . 1 . . 2 . 1 Part Disruptions 1 | . . . . . . . 1 . . Damage Taken 3608 | . 122 782 144 139 28 . 915 163 1315 Core 963 | . 30 182 25 15 . . 34 14 663 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 316 | . . 85 . . . . 231 . . Core Remaining (%) 88 | 100 88 54 . . . 92 96 98 . Volleys Fired 210 | 19 19 52 16 38 13 . 42 6 5 Largest 3 | 2 2 3 3 3 3 . 3 3 3 Hottest 256 | 40 136 204 203 203 203 . 228 203 256 Shots Fired 550 | 38 38 148 44 84 39 . 126 18 15 Gun 38 | 38 . . . . . . . . . Cannon 512 | . 38 148 44 84 39 . 126 18 15 Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 38 | 38 . . . . . . . . . Thermal 512 | . 38 148 44 84 39 . 126 18 15 Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 17 | 8 7 9 17 8 8 . 13 8 17 Robot Miss Streak 4 | 2 2 4 3 3 1 . 3 1 2 Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 350 | 28 23 86 30 41 25 . 90 18 9 Core Hits 137 | 12 11 30 12 20 9 . 32 5 6 Critical Kills 2 | . . . . . 2 . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 2 | . . . . . 2 . . . . Meltdown 2 | . . . . . 2 . . . . Melee Attacks 30 | . . . . . . . 15 15 . Impact . | . . . . . . . . . . Slashing 30 | . . . . . . . 15 15 . Piercing . | . . . . . . . . . . Sneak Attacks 5 | . . . . . . . 1 4 . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7860 | 238 469 1846 624 905 602 . 2250 656 270 Guns 238 | 238 . . . . . . . . . Cannons 7202 | . 469 1846 624 905 602 . 2171 315 270 Explosions . | . . . . . . . . . . Melee 420 | . . . . . . . 79 341 . Ramming . | . . . . . . . . . . Kinetic 238 | 238 . . . . . . . . . Thermal 7202 | . 469 1846 624 905 602 . 2171 315 270 Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing 420 | . . . . . . . 79 341 . Piercing . | . . . . . . . . . . Highest Corruption 12 | . . 12 . . . . . . 1 Average Corruption 5 | . . 7 . . . . . . 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 24 | . . 24 . . . . . . . Message Errors 5 | . . 5 . . . . . . . Matter Fused 4 | . . 4 . . . . . . . Heat Flow Errors 3 | . . 3 . . . . . . . Energy Discharges 3 | . . 3 . . . . . . . Data Loss (minor) 3 | . . 3 . . . . . . . Data Loss (major) 2 | . . 2 . . . . . . . Misfires 2 | . . 2 . . . . . . . Weapon Failures 2 | . . 2 . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 209 | . . 3 . 8 4 . 111 83 . Projectiles 117 | . . 3 . 8 4 . 72 30 . Explosions . | . . . . . . . . . . Melee 92 | . . . . . . . 39 53 . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed 1 | . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . 1 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 383 | . 300 383 198 198 8 . 313 30 175 Average Temperature 85 | . 99 98 57 46 8 . 137 14 87 Received Heat Transfer 570 | . 48 126 36 54 18 . 276 . 12 Effects 2 | . . 2 . . . . . . . Interference 2 | . . 2 . . . . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 2 | . . . . . 2 . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 29 | . 2 6 1 2 6 . 8 1 3 Heat Transferred 12349 | . 851 3330 1110 1628 1073 . 3404 518 435 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Fac Maximum Alert Level 2 | . . 1 . 2 . . 1 . 1 Low Security (%) 89 | 100 100 74 100 56 100 . 99 100 93 Level 1 8 | . . 25 . 32 . . . . 6 Level 2 1 | . . . . 11 . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 421 | 10 131 295 117 421 171 . 201 81 296 Initial 137 | . . 27 117 . 137 . . 79 . Average 90 | 2 57 134 44 184 128 . 77 23 26 Influence Increases 3323 | 35 259 638 197 811 248 . 590 132 413 Destroy 0b10 Robot/C 1380 | . 160 380 80 320 60 . 280 20 80 Destroy 0b10 Robot/NC 270 | 35 15 55 25 60 30 . 25 20 5 Destroy Leader 438 | . 32 112 44 124 . . 84 10 32 Allied During Kill 217 | . . . . 192 18 . 5 . 2 Successful Hack 289 | . 35 42 12 47 46 . 75 32 . Select Force Hacks 90 | . . . . . 90 . . . . Disable Machine 270 | . . 15 15 45 . . 15 30 150 Destroy Structure 189 | . 2 4 6 23 4 . 16 20 114 Lose Combat Pursuer 180 | . 15 30 15 . . . 90 . 30 Influence Decreases 3087 | 35 194 426 471 461 534 67 426 296 177 Entered New Map 569 | . . 38 160 3 216 67 . 85 . Time Decay 2238 | 35 194 368 311 358 318 . 396 211 47 Lost Part 100 | . . 20 . . . . 30 . 50 Lost Ally 180 | . . . . 100 . . . . 80 Squads Dispatched 25 | . 3 . 1 3 . . 8 4 6 Investigation 16 | . 1 . . 1 . . 6 3 5 Extermination 3 | . . . . . . . 2 1 . Reinforcement 6 | . 2 . 1 2 . . . . 1 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Fac Distress Signals 8 | . . . 2 4 . . 1 . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 116 | . 13 28 11 17 2 . 22 1 22 Peak Tracking Total 14 | . 4 5 3 5 1 . 4 1 14 Tactical Retreats 10 | . 1 1 1 . . . 5 . 2 Traps | -11 -10 -9 -8 -8 -8 -8 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Fac Traps Triggered 6 | . 1 . . 1 . . . 3 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -6 -5 -4 ---------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Fac Machines Disabled 18 | . . 1 1 3 . . 1 2 10 Max in Single Turn 1 | . . 1 1 1 . . 1 1 1 Garrison Access 1 | . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Fac Machines Accessed 64 | . 2 10 7 9 10 2 11 7 6 Terminals 30 | . 2 6 2 8 6 . 2 3 1 Fabricators . | . . . . . . . . . . Repair Stations 4 | . . 1 1 . . . 1 1 . Recycling Units 21 | . . 1 2 1 4 . 5 3 5 Scanalyzers 6 | . . 2 2 . . . 2 . . Garrison Access 1 | . . . . . . . 1 . . Total Hacks 186 | . 7 24 31 33 36 5 24 15 11 Successful 99 | . 5 12 19 18 20 5 12 5 3 Failed 84 | . 2 11 11 15 16 . 11 10 8 Catastrophic 11 | . . 2 1 3 . . 1 1 3 Database Lockouts 3 | . . 1 1 . . . 1 . . Manual 117 | . 7 13 5 17 36 . 13 15 11 Terminals 91 | . 7 15 5 28 21 . 5 8 2 Fabricators . | . . . . . . . . . . Repair Stations 9 | . . 2 4 . . . 2 1 . Recycling Units 53 | . . 3 7 5 15 . 8 6 9 Scanalyzers 27 | . . 4 15 . . . 8 . . Garrison Access 1 | . . . . . . . 1 . . Terminal Hacks 21 | . . 4 2 10 . 5 . . . Record 4 | . . . . . . 4 . . . Part Schematic 1 | . . . . 1 . . . . . Robot Analysis 1 | . . . 1 . . . . . . Prototype ID Bank 2 | . . 1 . 1 . . . . . Open Door 2 | . . . . 2 . . . . . Level Access Points 1 | . . . 1 . . . . . . Branch Access Points 1 | . . 1 . . . . . . . Terminal Index 1 | . . . . 1 . . . . . Alert Level 1 | . . 1 . . . . . . . Locate Traps 3 | . . 1 . 2 . . . . . Reinforcement Status 1 | . . . . 1 . . . . . Recall Reinforcements 1 | . . . . 1 . . . . . Zone Layout 1 | . . . . 1 . . . . . Proto ID Catalog 1 | . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 6 | . . 2 2 . . . 2 . . Scan Component 3 | . . 1 1 . . . 1 . . Repair 3 | . . 1 1 . . . 1 . . Recycling Unit Hacks 3 | . . . 2 1 . . . . . Report Inventory 2 | . . . 1 1 . . . . . Retrieve Components 1 | . . . 1 . . . . . . Scanalyzer 14 | . . 1 11 . . . 2 . . Insert Component 4 | . . . 4 . . . . . . Analyze 5 | . . . 5 . . . . . . Retrieve Study 5 | . . 1 2 . . . 2 . . Garrison Access Hacks 1 | . . . . . . . 1 . . Seal Access 1 | . . . . . . . 1 . . Unauthorized Hacks 54 | . 5 5 2 7 20 . 7 5 3 Terminals 28 | . 5 4 . 4 10 . 3 2 . Track 3 | . 1 1 . . 1 . . . . Botnet 12 | . 2 2 . 3 3 . 1 1 . Operators 6 | . 1 1 . 1 1 . 1 1 . Skim 7 | . 1 . . . 5 . 1 . . Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 . Mechanics 1 | . . . . . . . . 1 . Recycling Units 25 | . . 1 2 3 10 . 4 2 3 Monitor 1 | . . . . . 1 . . . . Reject 3 | . . . . 1 2 . . . . Recyclers 5 | . . 1 1 1 2 . . . . Mask 4 | . . . 1 1 2 . . . . Tunnel 3 | . . . . . 3 . . . . Fedlink 7 | . . . . . . . 4 2 1 Scrapoids 1 | . . . . . . . . . 1 Scraphulk 1 | . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 42 | . 2 8 4 7 6 . 7 5 3 Full Trace Events 7 | . 1 . . . 1 . 2 1 2 Feedback Events 1 | . . . . . . . . . 1 Corruption 1 | . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 5 | . . . 4 1 . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 5 | . . 1 2 . . . 2 . . Parts Repaired 3 | . . 1 1 . . . 1 . . Time 134 | . . 32 64 . . . 38 . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 3 | . . . 3 . . . . . . Parts Scanalyzed 4 | . . . 4 . . . . . . Part Schematics Acquired 4 | . . . 4 . . . . . . Parts Damaged 1 | . . . 1 . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -6 -5 -4 ------------ Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Fac Total Allies 16 | . . . . 10 . . . . 6 Largest Group 10 | . . . . 10 5 3 2 . 6 Highest-Rated Group 341 | . . . . 173 93 61 45 . 341 Highest-Rated Ally 123 | . . . . 29 29 29 29 . 123 Total Orders . | . . . . . . . . . . Ally Attacks 84 | . . . . 58 2 . 10 . 14 Total Damage 1507 | . . . . 723 36 . 99 . 649 Kills 17 | . . . . 12 1 . . . 4 Allies Corrupted . | . . . . . . . . . . Allies Melted 1 | . . . . . 1 . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Fac Active Infowar (turns) 3917 | 45 284 . 716 339 . . 1497 782 254 Sensors 3172 | . . . 360 339 . . 1465 782 226 IFF 28 | . . . . . . . . . 28 Terrain 2125 | . . . . . . . 1117 782 226 Seismic 685 | 45 284 . 356 . . . . . . Jamming 431 | . . . . . . . . 206 225 Robot Analysis Total 1 | . . . 1 . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -6 -5 -4 ------------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Fac Turns Passed 8370 | 147 522 842 722 951 713 1886 1497 782 308 Spaces Moved 5586 | 78 398 497 528 527 527 1499 772 479 281 Core 151 | 2 . . . . . . . . 149 Treads . | . . . . . . . . . . Legs . | . . . . . . . . . . Wheels 5435 | 76 398 497 528 527 527 1499 772 479 132 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 100 105 100 110 125 125 125 115 50 Average Speed 119 | 98 104 105 105 124 125 125 134 129 97 Slowest Speed 215 | 100 115 120 110 130 125 125 215 205 155 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 45 | 3 49 49 49 75 97 92 17 9 11 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 6 | . . . . 1 3 1 1 . . Known Exits Taken 6 | . . . 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . Scrap Searched 6 | . . . . . . 6 . . . Spaces Dug 31 | . . . 2 6 . . 14 9 . Terrain Destroyed 56 | . . . 6 23 2 . 15 9 1 Melee 23 | . . . . . . . 14 9 . Projectile 33 | . . . 6 23 2 . 1 . 1 AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Fac Fac Total 6779 | 114 468 701 665 755 553 1514 1106 601 302 Wait 712 | 4 35 113 93 167 8 4 229 59 . Move 5577 | 77 397 496 527 526 526 1498 771 478 281 Hop . | . . . . . . . . . . Pick Up 64 | 7 7 14 6 4 3 3 11 6 3 Fast Attach 33 | 7 . 2 1 3 . 1 2 12 5 Attach 16 | . . 3 2 . . . 7 2 2 Detach 7 | . . . 1 3 . . 1 1 1 Swap 67 | . 5 10 10 9 . 2 18 12 1 Drop 62 | . 5 11 9 5 3 6 10 10 3 Fire 210 | 19 19 52 16 38 13 . 42 6 5 Melee 30 | . . . . . . . 15 15 . Ram 1 | . . . . . . . . . 1 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 148 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 523 | -10/Materials | Discovered new exit (range 16) 670 | -10/Materials | Entered another Materials area 670 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1024 | -9/Materials | Build established: Gunner 1045 | -9/Materials | Identified exit to Mines 1165 | -9/Materials | Repaired Particle Cannon 1203 | -9/Materials | Central database locked down 1334 | -9/Materials | System corruption reached 10% 1441 | -9/Materials | Discovered new exit (range 16) 1512 | -9/Materials | Entered another Materials area 1512 | -8/Materials | Evolved 2 slots: Utility x2 1543 | -8/Materials | Discovered new exit (range 11) 1577 | -8/Materials | Central database locked down 1608 | -8/Materials | Identified exit to Factory 1801 | -8/Materials | Build established: Scavenger-Tank 2171 | -8/Materials | Repaired Broken Adv. Beam Cannon 2180 | -8/Materials | Build established: Skirmisher 2195 | -8/Materials | Identified exit to Storage 2234 | -8/Materials | Entered Storage 2674 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2745 | -8/Storage | Learned location of Armory (-4) 2929 | -8/Storage | Lost 3 allies 2962 | -8/Storage | Build established: Commander-Tank 3000 | -8/Storage | Discovered new exit (range 11) 3062 | -8/Storage | Used back door to open Recycling access 3065 | -8/Storage | Identified exit to Recycling 3185 | -8/Storage | Entered Recycling 3185 | -8/Recycling | Accompanied by 5 allies 3689 | -8/Recycling | Discovered new exit (range 14) 3745 | -8/Recycling | Build established: Tank 3866 | -8/Recycling | Scanned before Scraplab entrance 3884 | -8/Recycling | Entered Scraplab 3894 | -8/Recycling | Discovered new exit (range 3) 3895 | -8/Recycling | Identified exit to Scraptown 3898 | -8/Recycling | Entered Scraptown 3898 | -8/Scraptown | Accompanied by 3 allies 4167 | -8/Scraptown | Discovered new exit (range 5) 4172 | -8/Scraptown | Identified exit to Factory 4272 | -8/Scraptown | Visited Assassins FH 4290 | -8/Scraptown | Visited Spacefarers 4369 | -8/Scraptown | Visited The Evicted 4472 | -8/Scraptown | Visited CR-KLE's Repair Center 4513 | -8/Scraptown | Visited Comm Corps 4571 | -8/Scraptown | Visited Awakened 4593 | -8/Scraptown | Visited UFD Registry 4593 | -8/Scraptown | Registered with UFD as "Chaindome" 4613 | -8/Scraptown | Visited Symbiants 5007 | -8/Scraptown | Visited Research Penetration Think Tank 5034 | -8/Scraptown | Visited Scrapoid Pod Storage 5062 | -8/Scraptown | Visited Junk Repository 5240 | -8/Scraptown | Visited Curators Association 5289 | -8/Scraptown | Visited Infowarlord's Domain 5302 | -8/Scraptown | Found Exp. Terrain Scan Processor 5327 | -8/Scraptown | Visited Sword Containment 5340 | -8/Scraptown | Visited Observation Area 5462 | -8/Scraptown | Discovered exit to Factory (range 5) 5509 | -8/Scraptown | Visited A0-MCA Data Center 5517 | -8/Scraptown | Given a B rating by A0-MCA 5542 | -8/Scraptown | Visited Chapter 10 5568 | -8/Scraptown | Visited Science Guys 5705 | -8/Scraptown | Met Optimus 5705 | -8/Scraptown | Accepted into 0bPrime 5784 | -8/Scraptown | Entered Factory 5784 | -6/Factory | Accompanied by 2 allies 5784 | -6/Factory | Evolved 4 slots: Power x1, Utility x3 6024 | -6/Factory | Loaded intel: 8 recycling unit locations 6142 | -6/Factory | Learned location of Protoforge (-2) 6413 | -6/Factory | Build established: Scavenger-Skirmisher 7054 | -6/Factory | Central database locked down 7191 | -6/Factory | Discovered new exit (range 15) 7249 | -6/Factory | Repaired Hrd. Medium Armor Plating 7270 | -6/Factory | Identified exit to Factory 7281 | -6/Factory | Entered another Factory area 7281 | -5/Factory | Evolved 2 slots: Utility x2 7380 | -5/Factory | Loaded intel: 8 recycling unit locations 7436 | -5/Factory | Discovered new exit (range 16) 7457 | -5/Factory | Identified exit to Factory 7730 | -5/Factory | Build established: Scavenger-Assassin 8063 | -5/Factory | Entered another Factory area 8063 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 8247 | -4/Factory | Loaded intel: 8 recycling unit locations 8289 | -4/Factory | Released all parts (15) 8319 | -4/Factory | Lost 5 parts (2p1n2u) 8327 | -4/Factory | Core integrity fell below 50% 8340 | -4/Factory | Scraphulk reinforcements arrived? 8360 | -4/Factory | Scrapoids reinforcements arrived? 8371 | -4/Factory | Self-destructed Last Messages --------------- 08359_ Slug penetrates Fabricator. 08359_ Fabricator disabled. 08359_ Acquired Imp. Utility Shielding. 08360_ >> RECYCLER: Scrapoids arrived? 08360_ U-05 Engineer lays Concrete. 08361_ K-01 Serf collects debris. 08361_ HV Slug penetrates Wall. 08361_ Slug penetrates 04F01-K. 08362_ U-05 Engineer builds a Wall. 08362_ 04F01-K destroyed. 08362_ U-05 Engineer lays Concrete. 08363_ Slug penetrates Wall. 08363_ Penetrated by Slug. 08364_ U-05 Engineer lays Concrete. 08365_ U-05 Engineer builds a Wall. 08365_ U-05 Engineer destroyed. 08366_ K-01 Serf collects debris. 08366_ U-05 Engineer lays Concrete. 08367_ C-30 ARC bursts open, deploying its payload. 08367_ S-27 Virus unfolds itself. Map ----- +----------------------------------------------------+ | ???????????????# " " !*!#####?????????????? | | ??##?########### """ #??????????????? | | ??# " "#??????????????? | | ??# " "#??????????????? | | ??# """"""""" " ####??????????????? | | ??# " #?????????????????? | | ??# """"""""" " #?????????????????? | | ??# " ] #?????????????????? | | ??# """"""""" #?????????????????? | | ??# #?????????????????? | | ??# #?????????????????? | | ??# " " " #?????????????????? | | ??# "Y" " = #?????????????????? | | ??# """ " " #%= #?????????????????? | | ??##############" """"""!! #?????????????????? | | ???????????? / # #?????????????????? | | ???????????# # #?????????????????? | | ???????????# # #?????????????????? | | ???????????# #+##+#+######????????????? | | ???????????# # #????????????? | | ???????????# """" """" # ! #????????????? | | ???????????# """" """" # sss #????????????? | | ???????????# """" """" #s"""""" #????????????? | | ???????????# ?""" "??" # """""" #????????????? | | ???????????# ???" "??" # """""" #????????????? | | ???????????# ????" "??? #@"""""" #????????????? | | ???????????#????? ??? # ! #????????????? | | ??????????????????#????## """""" %+????????????? | | ????????????????????????# """""" # ???????????? | | ????????????????????????# """"""?????? ??????????? | | ????????????????????????# """""??????????????????? | | ????????????????????????# ????????????????????? | | ????????????????????????####?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 40 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 1010 Jamming Range 14 Base Temperature (-) 150 Armor Coverage 450 Utility Shielding 66 Evasion (%) 50 Targeting Accuracy 8 Item Schematics ----------------- Imp. Terrain Scanner | -8/Materials | Scanalyzed Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Com. Wheel | -8/Materials | Scanalyzed Adv. Beam Cannon | -8/Materials | Scanalyzed Huge Storage Unit | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Particle Cannon | 22% | -9/Materials Adv. Beam Cannon | 99% | -8/Materials | Broken Hrd. Medium Armor Plating | 3% | -6/Factory Studied --------- Com. Wheel | -9/Materials | Hacked Lgt. Ion Engine | -8/Materials | Hacked Particle Cannon | -8/Materials | Hacked Wheel | -6/Factory | Hacked Angular Momentum Engine | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- DIY Cooler No Room For Error Challenges ------------ None Game ------ Seed XenonCloakTorch Manual? 0 Play Time 01:50:19 Cumulative 170.1 hours Start 2025.12.19 @ 12:38:26 End 2025.12.21 @ 14:47:31 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 88 Rogue 84 Adventurer 2 Explorer 2 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0/0 Lore% 65 Gallery% 64 Achievement% 38 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ef5f34aa-3ef4-4e9e-ba15-eed27f8b0655