Cogmind - Beta 10.2 *** ADVENTURER MODE // 2020.12.18 @ 21:17:09 Player: leiavoia Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (174) 870 Value Destroyed (7503) 7503 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (1513) 1513 TOTAL SCORE: 15786 Bonus ------- High Alert Combat Kills 307 Met Imprinter 300 MAIN.C Attacked Warlord 500 Warlord Defense Kill 448 Friendly Fire -42 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 91/100 System Corruption 8% Temperature Cool (9) Movement Core (50) Location -5/Warlord Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Vortex Catalyst Activator Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Medium Treads Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Terrain Scanner Improved Terrain Scan Processor Advanced Target Analyzer Improved Remote Force Field > --- WEAPON ----------- Variable Charge Gun Enhanced Gauss Cannon Enhanced Gauss Cannon Kinetic Spear > --- INVENTORY -------- Light Angular Momentum Engine Armored Treads Advanced Heat Sink High-capacity Matter Pod Energy Filter Improved Weapon Cycler Transmission Jammer Improved Medium Armor Plating Improved Medium Armor Plating System Restoration Module High-powered Tractor Beam Heart of Steel Storm Laser Vortex Rifle Vortex Rifle Vortex Rifle Vortex Rifle Hypervelocity Mass Driver Heavy Proton Missile Launcher Long-range Missile Launcher Long-range Missile Launcher Vortex Catalyst Activator [Rating: 96] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Wheel Treads Improved Treads Leg Flexi-carbon Leg Wheel Armored Wheel Hover Unit Antigrav System Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Makeshift Terrain Scan Processor Protection Layered Medium Armor Plating Weapon Gauss Rifle Energy Gun Variable Charge Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Long-range Missile Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Great Axe Piercing Weapon Kinetic Spear Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Slots Evolved 10 | . . . . . 4 2 2 . . . . 2 . . . Power . | . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . 1 . . . . . 1 . . . Utility 6 | . . . . . 2 1 2 . . . . 1 . . . Weapon 2 | . . . . . 2 . . . . . . . . . . Parts Attached 231 | 6 3 . . 1 22 16 24 15 11 16 14 61 10 18 14 Power 20 | 1 . . . . 3 3 1 2 1 . . 5 . 3 1 Engine 11 | 1 . . . . 1 . 1 2 1 . . 3 . 2 . Core 8 | . . . . . 2 3 . . . . . 1 . 1 1 Reactor 1 | . . . . . . . . . . . . 1 . . . Propulsion 43 | 2 . . . . 5 1 6 2 2 1 4 13 1 2 4 Treads 11 | . . . . . . . . . . . . 4 1 2 4 Leg 16 | . . . . . . 1 . 1 2 1 4 7 . . . Wheel 15 | 2 . . . . 5 . 6 1 . . . 1 . . . Hover 1 | . . . . . . . . . . . . 1 . . . Flight . | . . . . . . . . . . . . . . . . Utility 65 | 1 2 . . . 3 3 12 3 3 8 . 15 5 6 4 Device 35 | . . . . . 2 1 7 1 . 5 . 7 5 4 3 Storage 11 | 1 2 . . . . . 4 . 1 2 . . . . 1 Processor 7 | . . . . . . 1 1 1 . . . 2 . 2 . Hackware . | . . . . . . . . . . . . . . . . Protection 12 | . . . . . 1 1 . 1 2 1 . 6 . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 103 | 2 1 . . 1 11 9 5 8 5 7 10 28 4 7 5 Energy Gun 19 | 1 . . . . 4 1 . 2 2 3 . 4 1 . 1 Energy Cannon 3 | . . . . . 1 . 2 . . . . . . . . Ballistic Gun 32 | 1 1 . . 1 5 2 2 . 2 3 4 10 . 1 . Ballistic Cannon 12 | . . . . . 1 1 . . 1 1 1 2 . 4 1 Launcher 16 | . . . . . . 2 . 5 . . 3 2 1 1 2 Special Weapon 3 | . . . . . . . . . . . . 3 . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 9 | . . . . . . 3 1 1 . . 2 2 . . . Piercing Weapon 9 | . . . . . . . . . . . . 5 2 1 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . . 1 . 1 . . 2 . 4 1 . 1 Parts Lost 51 | . . . . . 2 . 5 4 9 . 2 15 . 1 13 Power 5 | . . . . . . . 1 . 1 . . 2 . 1 . Propulsion 12 | . . . . . 1 . 1 2 . . 1 4 . . 3 Utility 14 | . . . . . . . . . 3 . . 4 . . 7 Weapon 20 | . . . . . 1 . 3 2 5 . 1 5 . . 3 Highest Loss Streak 13 | . . . . . 2 . 3 1 5 . 1 4 . 1 13 Average Slot Usage (%) 94 | . 98 100 100 100 93 99 98 90 85 87 99 94 92 99 95 Engine 5 | . 14 14 14 14 5 . . 6 5 6 6 2 5 4 4 Treads 7 | . . . . . . . . . . . . 3 21 23 21 Leg 4 | . . . . . . 6 . 4 5 6 11 13 1 . . Wheel 9 | . 28 28 28 28 17 15 19 14 13 13 7 . . . . Device 12 | . . . . . 10 12 15 2 1 5 13 19 22 22 17 Storage 14 | . 26 28 28 28 18 15 16 19 16 13 13 11 11 11 15 Processor 6 | . . . . . . 4 13 13 10 6 6 6 5 10 10 Protection 4 | . . . . . 3 4 . 4 7 13 13 5 . . . Energy Gun 4 | . . . . . 6 5 2 8 9 4 1 3 1 5 8 Ballistic Gun 10 | . 28 28 28 28 28 11 9 2 3 10 16 8 5 4 . Ballistic Cannon 4 | . . . . . . 6 5 . 1 5 1 2 10 6 6 Launcher 1 | . . . . . . 1 . 6 6 . 3 . 2 2 2 Naked Turns 4 | . . . . . . . . . . . . . . . 4 Heaviest Build 152 | 12 40 40 40 41 62 63 92 136 136 103 103 118 119 108 152 Greatest Support 110 | 32 32 32 32 32 32 26 36 36 24 24 60 69 97 102 110 Greatest Overweight (x) 32 | . 1 1 1 1 5 2 3 5 5 5 8 10 1 1 32 Average Overweight (x) 2 | . . 1 1 1 1 1 1 4 4 3 5 2 1 . 1 Largest Inventory Capacity 28 | 6 16 16 16 16 16 16 20 20 20 20 20 20 20 20 28 Average Capacity 19 | 5 15 16 16 16 16 16 18 20 20 20 20 20 20 20 25 Most Carried 28 | 4 11 15 16 16 16 16 20 20 20 20 20 20 20 20 28 Average Carried 18 | 2 7 13 15 15 15 15 18 19 19 18 19 19 19 19 25 Final Capacity 20 | 6 16 16 16 16 16 16 20 20 20 20 20 20 20 20 4 Final Carried 20 | 4 11 15 16 16 16 16 18 20 18 19 20 20 20 20 2 Class Distribution -------------------- 25% | Scavenger-Mutant 11% | Hauler-Mutant 9% | Mutant 9% | Scavenger-Skirmisher 6% | Hauler-Gunner 5% | Scavenger-Gunner 5% | Derelict-Skirmisher 4% | Scavenger-Assassin 4% | Hauler-Assassin 4% | Tank 4% | Derelict-Tank 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Gunner | -8/Materials Tank | -7/Factory Hauler-Assassin | -6/Factory Hauler-Gunner | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Derelict-Skirmisher | -6/Zion Scavenger-Skirmisher | -5/Proximity Caves Scavenger-Assassin | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Warlord Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Matter Collected 5941 | 228 . 66 . 74 600 368 636 405 291 53 493 1703 459 356 209 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 8504 | . . . . 139 930 528 901 1130 888 . 545 2464 579 268 132 Parts 378 | . . . . 8 60 24 35 42 41 . 35 99 20 5 9 Haulers Intercepted 7 | . . . . . 4 . . 1 . . . 2 . . . Recyclers Shooed 5 | . . . . 1 . . . . . . . 4 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 175 | . . . . . . . . 13 17 . 25 . 17 5 98 Prevented 51 | . . . . . . . . 25 18 . 3 . . . 5 Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Combat Hostiles Destroyed 147 | . . . . 5 17 13 7 17 17 . 11 39 13 4 4 Melee 1 | . . . . . . . 1 . . . . . . . . Guns 82 | . . . . 5 16 7 4 5 5 . 7 29 4 . . Cannons 19 | . . . . . . 3 2 . . . 1 7 5 1 . AOE 41 | . . . . . 1 3 . 9 11 . 3 3 4 3 4 Classes Destroyed 14 | . . . . 2 6 . 3 . . . . 1 1 . 1 Worker 5 | . . . . . 1 . 3 . . . . 1 . . . Builder 6 | . . . . . . . 5 . . . . 1 . . . Hauler 7 | . . . . . 4 . . 1 . . . 2 . . . Recycler 6 | . . . . . . . 4 . . . . 2 . . . Minesweeper 1 | . . . . . . . . . . . . . 1 . . Operator 2 | . . . . . 1 1 . . . . . . . . . Swarmer 30 | . . . . 3 3 4 . 3 7 . 4 4 . . 2 Grunt 76 | . . . . 2 8 5 5 14 6 . 3 23 7 2 1 Brawler 6 | . . . . . 1 . . . 2 . . 1 1 1 . Duelist 3 | . . . . . . . 1 . 1 . . . 1 . . Sentry 17 | . . . . . 4 4 1 . 1 . 1 4 2 . . Hunter 6 | . . . . . 1 . . . . . 3 1 1 . . Programmer 8 | . . . . . . . . . . . . 6 1 1 . Executioner 1 | . . . . . . . . . . . . . . . 1 Best Kill Streak 18 | . . . . 2 5 5 18 6 8 . 4 11 5 3 2 Combat Bots Only 9 | . . . . 2 4 5 6 5 8 . 4 9 5 3 2 Max Kills in Single Turn 9 | . . . . 1 3 3 9 2 2 . 2 3 3 1 2 Gunslinging 1 | . . . . . 1 . . . . . . . . . . Exploded 2 | . . . . . 1 2 . 1 2 . 2 1 2 1 2 Melee 1 | . . . . . . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Damage Taken 10819 | . . . . 124 615 448 975 786 1444 . 752 2681 629 112 2253 Core 1716 | . . . . 38 42 16 188 69 324 . 37 175 30 16 781 Absorbed by Shields 7 | . . . . . . . . . . . . . . . 7 Core Remaining (%) 80 | 100 . . . 84 92 97 . . . . 27 . . . . Volleys Fired 296 | . . 1 . 16 46 18 19 27 27 . 17 102 14 6 3 Largest 4 | . . 2 . 2 4 4 4 4 4 . 4 4 4 4 3 Hottest 354 | . . 40 . 40 125 164 192 226 226 . 175 220 354 354 143 Shots Fired 901 | . . 2 . 32 171 60 53 62 73 . 55 309 55 22 7 Gun 667 | . . 2 . 32 171 43 32 36 42 . 48 235 15 11 . Cannon 127 | . . . . . . 14 21 . 6 . 4 42 31 7 2 Launcher 83 | . . . . . . 3 . 26 25 . 3 8 9 4 5 Special 24 | . . . . . . . . . . . . 24 . . . Kinetic 642 | . . 2 . 32 137 42 42 32 22 . 49 225 44 13 2 Thermal 136 | . . . . . 12 3 8 4 26 . . 76 2 5 . Explosive 26 | . . . . . . . . . . . . 8 9 4 5 Electromagnetic 97 | . . . . . 22 15 3 26 25 . 6 . . . . Robot Hit Streak 29 | . . 2 . 12 25 15 22 24 12 . 9 23 28 29 10 Robot Miss Streak 4 | . . . . 3 4 4 3 2 2 . 2 3 1 2 . Penetration Max 1 | . . . . . . 1 1 1 1 . . 1 . . . Secondary Targets 7 | . . . . . 2 . . . . . . 5 . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . 1 . . . Shots Hit Robots 680 | . . 2 . 20 129 47 44 55 50 . 34 231 39 22 7 Core Hits 466 | . . 1 . 8 56 47 44 42 40 . 24 122 54 12 16 Critical Hits 19 | . . . . . . . . . 2 . 1 10 3 2 1 Critical Kills 6 | . . . . . . . . . . . 1 2 2 1 . Critical Parts Destroyed 13 | . . . . . . . . . 2 . . 8 1 1 1 Melee Attacks 64 | . . . . . . 5 11 15 . . 7 12 4 7 3 Impact . | . . . . . . . . . . . . . . . . Slashing 39 | . . . . . . 5 11 15 . . 7 1 . . . Piercing 25 | . . . . . . . . . . . . 11 4 7 3 Sneak Attacks 1 | . . . . . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 20972 | . . 21 . 221 1615 1535 2392 2052 1799 . 815 6346 1942 1195 1039 Guns 10359 | . . 21 . 221 1520 698 805 747 627 . 592 4550 330 248 . Cannons 2574 | . . . . . . 301 366 . 120 . 43 886 653 160 45 Explosions 7149 | . . . . . 95 536 1148 1305 1052 . 180 604 791 449 989 Melee 628 | . . . . . . . 73 . . . . 49 168 338 . Ramming 5 | . . . . . . . . . . . . . . . 5 Kinetic 10202 | . . 21 . 221 1091 791 1063 666 325 . 563 4216 923 277 45 Thermal 3267 | . . . . . 261 484 252 134 422 . 46 1477 60 131 . Explosive 3804 | . . . . . . . 971 . . . . 604 791 449 989 Electromagnetic 3066 | . . . . . 263 260 33 1252 1052 . 206 . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 122 | . . . . . . . 73 . . . . 49 . . . Piercing 506 | . . . . . . . . . . . . . 168 338 . Highest Corruption 8 | . . . . . . . . . 5 5 . 7 7 1 8 Average Corruption 3 | . . . . . . . . . 3 5 . 4 5 1 2 Corruption Purged 6 | . . . . . . . . . . . . . 6 . . Effects 104 | . . . . . . . . . 13 3 . 33 45 9 1 Message Errors 29 | . . . . . . . . . 1 1 . 7 15 4 1 Matter Fused 11 | . . . . . . . . . . . . 6 5 . . Heat Flow Errors 10 | . . . . . . . . . 1 . . 5 4 . . Energy Discharges 14 | . . . . . . . . . 2 1 . 3 5 3 . Parts Rejected 1 | . . . . . . . . . 1 . . . . . . Data Loss (minor) 11 | . . . . . . . . . 2 1 . 1 5 2 . Data Loss (major) 3 | . . . . . . . . . 1 . . . 2 . . Misfires 6 | . . . . . . . . . . . . 2 4 . . Targeting Errors 16 | . . . . . . . . . 4 . . 8 4 . . Weapon Failures 3 | . . . . . . . . . 1 . . 1 1 . . Overload Shots 8 | . . . . . . . . . . . . 5 2 1 . Overflow Damage 508 | . . . . . . 21 310 3 68 . . 38 40 16 12 Projectiles 28 | . . . . . . . . . 13 . . 9 . 6 . Explosions 430 | . . . . . . 21 287 3 55 . . 2 40 10 12 Melee 50 | . . . . . . . 23 . . . . 27 . . . Knockbacks 34 | . . . . . . 2 6 . 1 . . 15 8 2 . Impact . | . . . . . . . . . . . . . . . . Kinetic 31 | . . . . . . 2 5 . 1 . . 13 8 2 . Secondary 3 | . . . . . . . 1 . . . . 2 . . . Self-Inflicted Damage 529 | . . . . . . 4 288 34 77 . . 44 . 8 74 Shots 27 | . . . . . . 1 5 6 9 . . 3 . 1 2 Rammed 1 | . . . . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 600 | . . . . 18 388 204 296 186 600 . 166 455 282 212 . Average Temperature 108 | . . . . 9 83 75 88 46 192 . 48 122 71 93 . Received Heat Transfer 2982 | . . . . 33 243 132 354 249 489 . 66 897 180 54 285 Effects 24 | . . . . . . . 1 . 12 . . 11 . . . Shutdowns 3 | . . . . . . . . . 2 . . 1 . . . Energy Bleed 2 | . . . . . . . 1 . . . . 1 . . . Interference 12 | . . . . . . . . . 5 . . 7 . . . Short Circuit 1 | . . . . . . . . . . . . 1 . . . Damage (minor) 1 | . . . . . . . . . . . . 1 . . . Damage (major) 3 | . . . . . . . . . 3 . . . . . . Damage (core) 2 | . . . . . . . . . 2 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . 3 1 . . . . . . Combat Hostiles 4 | . . . . . . . . 3 1 . . . . . . Parts Fried 10 | . . . . . . . . 8 1 . 1 . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 6 | . . . . . . . . . . . . 5 1 . . Heat Transferred 5435 | . . . . . 470 311 261 274 909 . 50 2899 100 161 . Parts Sabotaged 4 | . . . . . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . 1 . . 1 3 . 1 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Peak Influence 597 | . 15 4 . 135 409 485 223 . . . . 597 . . . Initial 159 | . . 4 . . . 159 120 . . . . . . . . Average 176 | . 9 4 . 22 194 249 131 . . . . 251 . . . Maximum Alert Level 2 | . . . . . 2 2 1 . . . . 2 . . . Low Security (%) 61 | 100 100 100 . 100 40 39 87 . . . . 48 . . . Level 1 24 | . . . . . 54 41 12 . . . . 21 . . . Level 2 14 | . . . . . 4 18 . . . . . 30 . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 22 | . 2 . . . 4 4 3 . . . . 9 . . . Investigation 4 | . 2 . . . . 1 . . . . . 1 . . . Extermination 3 | . . . . . . . . . . . . 3 . . . Reinforcement 11 | . . . . . 4 1 2 . . . . 4 . . . Assault 1 | . . . . . . . . . . . . 1 . . . Garrison 3 | . . . . . . 2 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . 3 . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Distress Signals 3 | . . . . . . 1 . . . . . 2 . . . Communications Jammed 37 | . . . . . 18 . . . . . . 19 . . . Distress Signals 34 | . . . . . 15 . . . . . . 19 . . . Times Spotted 224 | . 1 . . 6 25 16 11 23 33 . 11 56 14 4 24 Peak Tracking Total 14 | . 1 . . 3 4 4 4 6 7 . 4 7 5 3 14 Tactical Retreats 19 | . . . . 1 . . . 4 8 . 1 3 1 . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Traps Triggered 2 | . . . . . 2 . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 16 | . . . . . . . . . . . 1 . . . 15 Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Machines Disabled 23 | . . . . . 2 5 11 . . . . 4 1 . . Max in Single Turn 9 | . . . . . 2 2 9 . . . . 1 1 . . Garrison Access 2 | . . . . . . . . . . . . 2 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Machines Accessed 17 | . . . . 1 1 3 1 . 1 1 . 5 . 1 3 Terminals 7 | . . . . . . 3 1 . . . . 3 . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . 2 . . . Total Hacks 34 | . . . . 1 1 6 2 . 1 4 . 10 . 1 8 Successful 23 | . . . . 1 1 2 1 . 1 4 . 4 . 1 8 Failed 11 | . . . . . . 4 1 . . . . 6 . . . Catastrophic 1 | . . . . . . . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 2 | . . . . . . . . . . 2 . . . . . Terminals 14 | . . . . . . 6 2 . . . . 6 . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . . 4 . . . Terminal Hacks 20 | . . . . 1 . 2 1 . 1 4 . 2 . 1 8 Record 4 | . . . . . . . . . . . . 1 . . 3 Part Schematic 4 | . . . . . . . . . . 4 . . . . . Prototype ID Bank 5 | . . . . . . . 1 . . . . . . . 4 Open Door 4 | . . . . 1 . . . . 1 . . . . 1 1 Level Access Points 1 | . . . . . . 1 . . . . . . . . . Unreport Threat 2 | . . . . . . 1 . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . . . . . . Report Inventory 1 | . . . . . 1 . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . 2 . . . Seal Access 2 | . . . . . . . . . . . . 2 . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . Used 1 | . . . . . . 1 . . . . . . . . . Hacking Detections 8 | . . . . . . 2 1 . . . . 5 . . . Full Trace Events 2 | . . . . . . 1 . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . 4 . . . . . Parts Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . 1 . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Total Allies 1 | . . . . . . . . . . . . . 1 . . Largest Group 1 | . . . . . . . . . . . . . 1 . . Highest-Rated Group 49 | . . . . . . . . . . . . . 49 . . Highest-Rated Ally 49 | . . . . . . . . . . . . . 49 . . Total Orders 6 | . . . . . . . 2 . . . . 2 . . 2 EXPLORE 6 | . . . . . . . 2 . . . . 2 . . 2 Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . 2 . . . 1 1 1 1 . . 1 . Drone Launches 17 | . . . . . . . 5 . . . . 10 . . 2 Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Turns Passed 13721 | 58 169 104 408 601 768 443 496 952 719 1896 1312 1677 1557 1825 736 Spaces Moved 8175 | 46 141 83 371 493 513 299 238 593 455 1279 798 703 807 987 369 Core 9 | 2 . . . . . . . . . . . . . . 7 Treads 2271 | . . . . . . . . . . . . 115 807 987 362 Legs 826 | . . . . . . . . . . 185 128 513 . . . Wheels 5069 | 44 141 83 371 493 513 299 238 593 455 1094 670 75 . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 110 110 110 100 100 100 110 120 120 120 150 180 160 50 Average Speed 145 | 97 109 110 110 110 105 109 108 132 132 146 151 168 180 173 184 Slowest Speed 1650 | 100 110 110 110 110 130 110 120 140 140 270 240 240 180 182 1650 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . 1 . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . 1 . . . Exploration Rate (%) 58 | 4 29 37 83 90 54 11 21 70 55 87 75 56 76 96 94 Regions Visited 15 Branch Regions 10 Pre-discovered Areas 2 | . . . . . . . . . . 2 . . . . . Known Exits Taken 1 | . . . . . . 1 . . . . . . . . . Unknown Exits Taken 14 | 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 . Scrap Searched 14 | . . . . 1 . . . 2 1 2 1 . 3 4 . Spaces Dug 53 | . . . . . . 5 9 15 4 . 4 8 2 3 3 Terrain Destroyed 398 | . . . . . 1 26 22 30 8 . 10 107 118 44 32 Melee 49 | . . . . . . 5 9 15 . . 4 8 2 3 3 Projectile 24 | . . . . . . . . . . . 3 19 2 . . AOE 325 | . . . . . 1 21 13 15 8 . 3 80 114 41 29 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Total 9324 | 55 154 94 371 524 643 362 423 680 510 1305 848 989 876 1081 409 Wait 351 | . 5 7 . 8 24 12 111 21 12 . 9 62 23 51 6 Move 8158 | 45 140 82 370 492 512 298 237 592 452 1278 797 702 806 986 369 Hop 1 | . . . . . . . . . 1 . . . . . . Pick Up 74 | 4 6 4 1 3 15 5 8 3 1 . . 14 2 2 6 Fast Attach 89 | 6 1 . . . 11 2 7 3 5 9 4 25 5 7 4 Attach 46 | . . . . . 4 1 9 7 2 4 . 17 1 1 . Detach 17 | . . . . . . . 2 6 . 3 . 6 . . . Swap 96 | . 2 . . 1 7 13 8 5 4 3 10 19 4 10 10 Drop 120 | . . . . 4 24 8 11 1 6 8 4 30 6 11 7 Fire 296 | . . 1 . 16 46 18 19 27 27 . 17 102 14 6 3 Melee 64 | . . . . . . 5 11 15 . . 7 12 4 7 3 Ram 1 | . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 11 | . . . . . . . . . . . . . 11 . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: Fac x2 / [*Upp]) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 156 | -10/Materials | Met 8R-AWN 209 | -10/Materials | Discovered new exit (range 9) 228 | -10/Materials | Entered Mines 230 | -10/Mines | Followed 8R-AWN into the Mines 239 | -10/Mines | Discovered new exit (range 8) 292 | -10/Mines | Assembled infested the area 306 | -10/Mines | Build established: Mutant 326 | -10/Mines | Discovered new exit (range 5) 332 | -10/Mines | Entered Exiles 347 | -10/Exiles | Discovered new exit (range 15) 362 | -10/Exiles | Welcomed by 8R-AWN 378 | -10/Exiles | Met EX-HEX 418 | -10/Exiles | Met EX-BIN 448 | -10/Exiles | Met EX-DEC 524 | -10/Exiles | Visited The Gauntlet 732 | -10/Exiles | Discovered new exit (range 10) 740 | -10/Exiles | Entered Mines 755 | -9/Mines | Met a Derelict bent on vengeance 838 | -9/Mines | Discovered new exit (range 7) 1123 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1194 | -9/Mines | Discovered new exit (range 13) 1244 | -9/Mines | Learned 2 Materials zone layouts 1246 | -9/Mines | Found the Drone Emporium 1253 | -9/Mines | Found Prototype Device 1341 | -9/Mines | Entered Materials 1341 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 1680 | -8/Materials | Build established: Gunner 2044 | -8/Materials | Discovered new exit (range 14) 2109 | -8/Materials | Entered Factory 2109 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2130 | -7/Factory | Build established: Tank 2396 | -7/Factory | Identified exit to Factory 2425 | -7/Factory | Garrison activated, responded to threat 2552 | -7/Factory | Entered another Factory area 2552 | -6/Factory | Evolved 2 slots: Utility x2 2600 | -6/Factory | Found Hvy. Reactive Plating 2602 | -6/Factory | Identified Decoy Drone Bay 2626 | -6/Factory | Discovered new exit (range 78) 2960 | -6/Factory | Garrison activated, responded to threat 2991 | -6/Factory | Lost 3 parts (1p2w) 3048 | -6/Factory | Entered Lower Caves 3158 | -6/Lower Caves | Spotted B-75 Beast 3578 | -6/Lower Caves | Encountered a Warlord checkpoint 3643 | -6/Lower Caves | Build established: Hauler-Gunner 3714 | -6/Lower Caves | Learned Factory non-interactive machine intel 3886 | -6/Lower Caves | Discovered new exit (range 11) 4000 | -6/Lower Caves | Entered another Lower Caves area 4005 | -6/Lower Caves | Learned location of 1 exit from Factory 4121 | -6/Lower Caves | Found Prototype Device 4210 | -6/Lower Caves | Core integrity fell below 50% 4333 | -6/Lower Caves | Destroyed 8 combat bots 4434 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4532 | -6/Lower Caves | Lost 3 parts (2u1w) 4599 | -6/Lower Caves | Lost 5 parts (1p1u3w) 4663 | -6/Lower Caves | Discovered new exit (range 7) 4719 | -6/Lower Caves | Entered Zion 4806 | -6/Zion | Discovered new exit (range 16) 4822 | -6/Zion | Build established: Hauler-Mutant 4880 | -6/Zion | System corruption cleaned by Quarantine Array 4941 | -6/Zion | Received a visual enhancement algorithm 5003 | -6/Zion | Given A8's code to call for help 5205 | -6/Zion | Learned location of 1 exit from Factory 5370 | -6/Zion | Learned location of Warlord (-5) 5621 | -6/Zion | Build established: Derelict-Tank 5875 | -6/Zion | Found Prototype Energy Gun 5875 | -6/Zion | Identified Storm Laser 6184 | -6/Zion | Build established: Derelict-Skirmisher 6571 | -6/Zion | Identified Heart of Steel 6615 | -6/Zion | Entered Proximity Caves 6999 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7300 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 7364 | -5/Proximity Caves | Learned 4 Factory zone layouts 7385 | -5/Proximity Caves | Build established: Scavenger-Skirmisher 7683 | -5/Proximity Caves | Discovered new exit (range 20) 7927 | -5/Proximity Caves | Entered Factory 7927 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7928 | -5/Factory | Identified exit to Factory 7930 | -5/Factory | Loaded intel: 172 non-interactive machine locations 8561 | -5/Factory | Build established: Scavenger-Assassin 8910 | -5/Factory | Destroyed 9 combat bots 9011 | -5/Factory | Crushed by falling debris 9042 | -5/Factory | Lost 4 parts (2u2w) 9307 | -5/Factory | Discovered new exit (range 48) 9427 | -5/Factory | First assault squad dispatched 9572 | -5/Factory | Destroyed 7 combat bots 9604 | -5/Factory | Entered Upper Caves 9633 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9685 | -5/Upper Caves | Encountered a Warlord checkpoint 9903 | -5/Upper Caves | Build established: Scavenger-Gunner 9949 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 10168 | -5/Upper Caves | Spotted B-75 Beast 10242 | -5/Upper Caves | Build established: Scavenger-Mutant 10844 | -5/Upper Caves | Discovered new exit (range 5) 11161 | -5/Upper Caves | Entered another Upper Caves area 11243 | -5/Upper Caves | Discovered exit to Factory (range 13) 11322 | -5/Upper Caves | Learned 4 Factory zone layouts 11853 | -5/Upper Caves | Build established: Scavenger-Skirmisher 12190 | -5/Upper Caves | Build established: Scavenger-Mutant 12696 | -5/Upper Caves | Discovered new exit (range 8) 12986 | -5/Upper Caves | Entered Warlord 13016 | -5/Warlord | Discovered new exit (range 21) 13048 | -5/Warlord | System corruption cleaned by Quarantine Array 13136 | -5/Warlord | Warlord's base attacked by MAIN.C 13163 | -5/Warlord | Found Prototype Energy Gun 13163 | -5/Warlord | Identified Vortex Rifle 13171 | -5/Warlord | Found Prototype Launcher 13175 | -5/Warlord | Found Vortex Rifle 13182 | -5/Warlord | Found Vortex Rifle 13185 | -5/Warlord | Found Vortex Rifle 13486 | -5/Warlord | Warlord forces counterattacked 13666 | -5/Warlord | Spotted Executioner 13667 | -5/Warlord | Spotted Executioner 13690 | -5/Warlord | Destroyed Executioner 13704 | -5/Warlord | Core integrity fell below 50% 13718 | -5/Warlord | Core integrity fell below 20% 13718 | -5/Warlord | Released all parts (4) 13722 | -5/Warlord | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 13707_ Carbon-fiber Leg fries itself beyond repair. 13707_ Adv. Heat Sink destroyed. 13707_ Penetrated by Slug. 13707_ Slug penetrates Blast Doors. 13708_ P-80 Master heat short circuits Unknown Reactor. 13709_ Knocked back. 13710_ P-80 Master heat damages Sml. Battery. 13715_ P-80 Master heat short circuits Mic. Fission Core. 13717_ P-80 Master resets G-67 Veteran, system corruption cleaned. 13717_ Penetrated by Slug. 13717_ Slug penetrates Blast Doors. 13718_ Released Adv. Target Analyzer. 13718_ Released Hcp. Storage Unit. 13718_ Energy Filter crushed and broken. 13718_ Hpw. Tractor Beam crushed and broken. 13718_ Storm Laser crushed and broken. 13718_ Heart of Steel crushed and broken. 13718_ Slammed into B-60 Warrior. 13719_ Extracted 81 matter. Map ----- +----------------------------------------------------+ | ########### #### "#?#####?##??## #???????## | | ########### # X##?###?##???# #??????## | | ############## + "####?#?##???# ##?????## | | ##### # #####?##?##?##?# #???#?# | | ##### # #?########?##### ###???# | | ##### # ####?####??##?### ###??? | | ##### " #?#?######???#?#### ###??#? | | ##### # #?#######?#?##?##### #???#?# | | ##### # ############?#?#?#### #??#### | | ##### # #######??############ ##### | | ##### # ###?#############?#?# | | ##### # ########?########?#?## ### ## | | #######+#"#### ####""#######?####?#?## ### | | ####### ####""######?#?#?#??#?### ### | | ##! # ! #?#""#############?#??## #? | | ## " ####""############??#??### ## | | #" ##"""#= % ####""############?####??## # | | ##== # "#*"% =###### ""### # # ##?#???##??### # | | X######## %%==!]%%=!%""!!%%% = #########?####^ | | ####### " %%**%==*%==*""=*= %%*! """"#?####?## | | ########! ![%=!=%%%! 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Flamer | -6/Zion | Free Ripper | -6/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Adventurer Challenges ------------ None Game ------ Seed EnhancedFluxCoupler Manual? 0 Play Time 02:46:07 Cumulative 197.9 hours Start 2020.12.16 @ 19:42:42 End 2020.12.18 @ 21:17:09 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 24 Rogue 0 Adventurer 24 Explorer 0 Win Type - Total 9 Types 7/0/0/2/0/0/0/0/0 Lore% 44 Gallery% 64 Achievement% 49 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 20/Terminus Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a98cfe50-d83a-417b-bd15-7ebc66d64689