Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.24 @ 17:38:20 Player: the Result: Destroyed by X-77 Beamer with Gatling Laser Performance ------------- Evolutions (5) 2500 Regions Visited (17) 3400 Robots Destroyed (138) 690 Value Destroyed (5710) 5710 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (2801) 2801 TOTAL SCORE: 15521 Bonus ------- High Alert Combat Kills 477 Follower Combat Kills 1350 Entered Garrisons 200 Entered DSFs 500 Met Data Miner 300 Acquired ECA 300 Friendly Fire -326 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 75/100 System Corruption 2% Temperature Cool (42) Movement Treading (170) Location -5/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Armored Medium Treads > --- UTILITY (7) ------ Machine Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved VSS Leg Improved Utility Shielding Light Regenerative Plating Carbide Saw Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive > --- UTILITY ---------- Machine Analyzer Triangulator Advanced Terrain Scan Processor Encrypted Comm Array Microactuators Microactuators Light Regenerative Plating > --- WEAPON ----------- Spear Lance Lance Lance > --- INVENTORY -------- Improved VSS Leg Advanced VSS Leg Field Propulsion Drive Improved Utility Shielding Improved Trap Extractor [Rating: 85] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Enhanced Flexi-carbon Leg Wheel Armored Wheel Hover Unit Backup Propulsion III Flight Unit Nuclear Pulse Array Utility Advanced Visual Processing Unit Device Advanced Drone Bay Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Protection Hardened Heavy Armor Plating Weapon Enhanced Gauss Cannon Energy Gun Spread Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Grenade Launcher Special Weapon Enhanced Flamer Impact Weapon Mace Piercing Weapon Lance Build | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Fac DSF Slots Evolved 10 | . . 2 2 . . 2 . . . . 2 . . . . 2 . Power 1 | . . . . . . . . . . . . . . . . 1 . Propulsion 2 | . . 1 1 . . . . . . . . . . . . . . Utility 5 | . . . 1 . . 2 . . . . 1 . . . . 1 . Weapon 2 | . . 1 . . . . . . . . 1 . . . . . . Parts Attached 235 | 7 20 38 3 8 4 10 13 20 . 18 34 8 27 4 . 5 16 Power 21 | 1 2 5 . . 1 . 1 1 . 1 2 2 3 1 . . 1 Engine 14 | 1 1 5 . . 1 . 1 1 . 1 2 . 1 . . . . Core 4 | . 1 . . . . . . . . . . 2 . . . . 1 Reactor 3 | . . . . . . . . . . . . . 2 1 . . . Propulsion 58 | 2 3 10 1 2 . 3 . 5 . 3 11 3 6 . . 1 8 Treads 29 | 2 3 10 1 2 . 3 . 5 . . . . 1 . . . 2 Leg 19 | . . . . . . . . . . 3 11 3 1 . . . 1 Wheel 2 | . . . . . . . . . . . . . 2 . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 8 | . . . . . . . . . . . . . 2 . . 1 5 Utility 81 | 2 6 8 1 2 2 4 10 7 . 8 10 2 9 3 . 1 6 Device 49 | 1 5 7 . 2 . 2 7 4 . 5 3 2 4 2 . 1 4 Storage 4 | 1 1 . . . 1 . . . . . . . 1 . . . . Processor 6 | . . 1 1 . . . . 1 . . 1 . 2 . . . . Hackware . | . . . . . . . . . . . . . . . . . . Protection 22 | . . . . . 1 2 3 2 . 3 6 . 2 1 . . 2 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 75 | 2 9 15 1 4 1 3 2 7 . 6 11 1 9 . . 3 1 Energy Gun 20 | 1 8 8 1 . . . . . . . . . 2 . . . . Energy Cannon 4 | . . . . . . . . . . 1 . . 3 . . . . Ballistic Gun 12 | 1 . 1 . . . 2 . 2 . . 5 . 1 . . . . Ballistic Cannon 14 | . . . . 2 1 1 1 2 . 1 5 . 1 . . . . Launcher 3 | . . 1 . . . . 1 1 . . . . . . . . . Special Weapon 3 | . 1 . . . . . . . . 2 . . . . . . . Impact Weapon 7 | . . 5 . 1 . . . . . 1 . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon 12 | . . . . 1 . . . 2 . 1 1 1 2 . . 3 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . 1 4 . . . . 1 . . 2 . . 1 . . . . Corrupted Parts 1 | . . . . . . 1 . . . . . . . . . . . System Corruption 3 | . . . . . . 3 . . . . . . . . . . . Parts Lost 63 | . 4 1 . . . . . 14 . 6 17 6 . . . . 15 Power 6 | . 1 . . . . . . 1 . 1 1 1 . . . . 1 Propulsion 20 | . 1 . . . . . . 4 . 4 5 1 . . . . 5 Utility 15 | . . . . . . . . 3 . . 3 3 . . . . 6 Weapon 22 | . 2 1 . . . . . 6 . 1 8 1 . . . . 3 Highest Loss Streak 14 | . 3 1 . . . . . 14 . 3 14 6 . . . . 11 To Critical Strikes 3 | . . . . . . . . 2 . . 1 . . . . . . Average Slot Usage (%) 85 | . 98 99 100 100 100 91 89 69 69 69 95 63 70 66 66 67 75 Engine 6 | . 2 11 9 9 9 7 7 6 7 6 5 . 3 . . . . Treads 23 | . 27 32 36 36 36 29 30 24 30 9 1 . 2 . . . 2 Leg 2 | . . . . . . . . . . 6 23 20 2 . . . . Device 10 | . 14 11 9 9 1 7 11 2 7 8 16 11 18 20 20 21 20 Storage 7 | . 14 11 9 9 9 7 7 7 7 7 6 5 . 3 . . . Processor 7 | . . . 9 9 9 7 7 11 7 7 13 11 12 13 13 11 10 Protection 1 | . . . . . 7 6 . 4 . 1 2 5 2 2 6 1 2 Energy Gun 6 | . 16 31 21 9 . . . . . . . . 1 . . . . Ballistic Gun 3 | . 10 . . . . 7 7 1 . . 9 . . . . . . Ballistic Cannon 5 | . . . . 9 26 15 10 1 . 4 11 . 1 . . . . Impact Weapon 1 | . . 1 5 3 . . . . . 3 . . . . . . . Piercing Weapon 2 | . . . . 4 . . . 5 7 5 . 1 2 6 6 14 17 Peak Build Rating 85 | 7 13 24 28 51 51 62 70 65 55 64 81 58 65 61 61 84 85 Average Rating 46 | 5 8 21 27 40 48 59 63 43 55 56 74 46 48 59 61 71 67 On Entrance 42 | . 7 12 22 28 51 49 62 65 55 55 61 34 9 59 61 61 74 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 101 | 13 32 38 38 50 79 85 91 101 63 78 91 62 55 29 23 29 28 Greatest Support 99 | 40 40 68 87 94 94 99 99 99 64 64 96 70 26 26 26 26 54 Greatest Overweight (x) 22 | . 1 . . . . . . 1 . 22 1 1 9 1 . 1 8 Average Overweight (x) . | . . . . . . . . . . 1 . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 10 10 5 5 5 Average Capacity 16 | 7 9 15 15 15 16 20 20 20 20 20 20 18 5 7 5 5 5 Most Carried 20 | 5 11 15 14 15 20 20 20 20 14 20 20 15 9 9 4 5 5 Average Carried 14 | 2 7 14 13 14 15 19 19 14 14 18 17 10 4 6 4 4 4 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 5 10 5 5 5 5 Final Carried 20 | 4 11 15 14 15 20 20 20 14 14 19 15 5 9 4 4 5 4 Class Distribution -------------------- 44% | Mutant 19% | Skirmisher 10% | Tank 9% | Gunner 6% | Commander-Mutant 3% | Scavenger-Skirmisher 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Mutant | -8/Materials Commander-Mutant | -8/Garrison Commander-Tank | -8/Materials Tank | -7/Factory Skirmisher | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Gladiator | -5/DSF Resources | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Fac DSF Matter Collected 7852 | 282 402 411 . 134 348 297 1504 1395 . 1381 866 . 568 77 . 18 169 Remotely 246 | 10 236 . . . . . . . . . . . . . . . . Salvage Created 5347 | 103 967 1241 . 45 231 204 208 364 . 159 763 . 563 118 . 33 348 Parts 225 | 6 39 75 . 1 9 11 8 8 . 5 22 . 14 1 . 4 22 Haulers Intercepted 12 | . 2 6 . . . 2 . . . . . . 2 . . . . Recyclers Shooed 9 | 1 2 1 . . . . . . . . 2 . 3 . . . . Parts Field Recycled 22 | . . . . . . . . . . . 22 . . . . . . Retrieved Matter 325 | . . . . . . . . . . . 325 . . . . . . Parts Self-Destructed 48 | . . . . . . . 8 13 . 27 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Fac DSF Combat Hostiles Destroyed 98 | . 9 34 . . 7 4 7 12 . 3 12 . 3 . . . 7 Melee 11 | . . . . . . . . 2 . 2 . . . . . . 7 Guns 49 | . 9 32 . . . . 1 5 . . 2 . . . . . . Cannons 29 | . . . . . 7 4 4 3 . . 8 . 3 . . . . AOE 8 | . . 2 . . . . 2 2 . . 2 . . . . . . Classes Destroyed 19 | 2 4 4 . . 2 2 3 . . . 1 . . . . . 1 Worker 7 | . 1 3 . . . 1 . . . . . . . . . 2 . Builder 2 | . 2 . . . . . . . . . . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . . . . Hauler 12 | . 2 6 . . . 2 . . . . . . 2 . . . . Recycler 9 | 1 5 . . . . . . . . . 2 . 1 . . . . Minesweeper 2 | . . . . . . . 1 . . . . . . 1 . . . Mechanic 4 | . . 1 . . . . . 1 . . . . 2 . . . . Operator 1 | . . . . . . 1 . . . . . . . . . . . Watcher 1 | . . 1 . . . . . . . . . . . . . . . Swarmer 14 | . . 7 . . . . 2 2 . 1 . . 2 . . . . Cutter 3 | . . . . . . . . . . . . . . . . . 3 Grunt 46 | . 9 17 . . 4 2 2 5 . 2 3 . 1 . . . 1 Brawler 4 | . . . . . . . 1 3 . . . . . . . . . Duelist 3 | . . . . . . 1 . 1 . . 1 . . . . . . Sentry 16 | . . 10 . . 1 1 . 1 . . 3 . . . . . . Specialist 5 | . . . . . . . . . . . 2 . . . . . 3 Hunter 3 | . . . . . 1 . 1 . . . 1 . . . . . . Heavy 3 | . . . . . 1 . . . . . 2 . . . . . . Packrat 1 | . . . . . . . . . . . . . . 1 . . . Thug 1 | . . . . . . . . . . . . . 1 . . . . Mutant 1 | . . . . . . . 1 . . . . . . . . . . Best Kill Streak 9 | 2 5 4 . . 3 3 3 9 . 2 6 . 2 1 . 2 3 Combat Bots Only 9 | . 2 4 . . 3 2 3 9 . 2 5 . 2 . . . 3 Max Kills in Single Turn 2 | 1 2 2 . . 1 2 1 1 . 1 2 . 1 1 . 1 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . Exploded 2 | . . 2 . . . . 1 1 . . 2 . . . . . . Melee 1 | . . . . . . . . 1 . 1 . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Fac DSF Hostile Shots Fired 1203 | . 73 71 1 . 12 17 41 179 . 89 447 4 70 4 4 . 191 Missed 362 | . 19 17 . . 4 7 5 38 . 21 148 . 38 4 1 . 60 Damage Taken 13472 | . 702 638 16 . 173 235 555 2516 . 1241 3824 158 707 . 47 36 2624 Core 2421 | . 58 80 . . . 36 66 258 . 154 497 23 242 . . 36 971 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Redirected to Shielding 212 | . . . . . 29 33 38 . . . 103 9 . . . . . Ignored by Resistances 74 | . . . . . . 3 . 71 . . . . . . . . . Regen/Repaired (Parts) 251 | . . . . . . . . . . . 17 . 136 38 26 12 22 Core Remaining (%) 65 | 100 76 80 . . 100 . . . . 26 . . . . 10 . . Volleys Fired 324 | 4 88 63 . 1 14 13 42 37 . 13 35 . 14 . . . . Largest 4 | 2 2 3 . 1 3 3 3 3 . 3 4 . 4 . . . . Hottest 273 | 70 100 195 . 56 175 146 146 118 . 228 216 . 273 . . . . Shots Fired 743 | 8 139 187 . 1 42 39 85 53 . 21 120 . 48 . . . . Gun 452 | 8 138 186 . 1 . 13 35 17 . . 46 . 8 . . . . Cannon 271 | . . . . . 42 26 46 28 . 15 74 . 40 . . . . Launcher 13 | . . 1 . . . . 4 8 . . . . . . . . . Special 7 | . 1 . . . . . . . . 6 . . . . . . . Kinetic 400 | 4 50 . . . 42 39 81 45 . 14 115 . 10 . . . . Thermal 322 | 4 81 186 . 1 . . . . . 7 5 . 38 . . . . Explosive 13 | . . 1 . . . . 4 8 . . . . . . . . . Electromagnetic 8 | . 8 . . . . . . . . . . . . . . . . Robot Hit Streak 22 | 3 14 22 . . 6 9 12 10 . 4 6 . 17 . . . . Robot Miss Streak 7 | 1 5 7 . . 2 2 5 3 . 2 4 . 7 . . . . Penetration Max 1 | . . . . . . 1 . . . 1 1 . . . . . . Secondary Targets 5 | . 1 2 . . . . . 2 . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . 1 . . . . . . . . . Shots Hit Robots 520 | 6 95 149 . 1 21 28 45 43 . 21 60 . 31 3 . 2 15 Core Hits 370 | 3 38 183 . . 8 12 15 42 . 6 29 . 22 2 . 1 9 Critical Kills 10 | . . . . . 2 3 2 2 . . . . 1 . . . . Critical Parts Destroyed 14 | . . . . 1 2 3 3 4 . . 1 . . . . . . Critical Strikes 57 | . 7 3 . 1 6 6 7 9 . 2 12 . 1 1 . 1 1 Burn 10 | . 7 3 . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . 1 . . . . Destroy 25 | . . . . . 4 6 6 8 . . 1 . . . . . . Blast 14 | . . . . . 2 . 1 . . . 11 . . . . . . Smash 1 | . . . . 1 . . . . . . . . . . . . . Impale 6 | . . . . . . . . 1 . 2 . . . 1 . 1 1 Melee Attacks 107 | . . 11 1 23 . . . 5 . 9 . . 24 4 . 10 20 Impact 21 | . . 11 1 9 . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing 86 | . . . . 14 . . . 5 . 9 . . 24 4 . 10 20 Sneak Attacks 11 | . . . . . . . . 3 . . . . 2 2 . 2 2 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . 2 Follow-up Attacks 2 | . . . . . . . . . . . . . . . . . 2 Damage Inflicted 12991 | 74 1430 2312 . 36 532 944 973 1586 . 562 2638 . 916 197 . 172 619 Guns 5016 | 74 1228 2248 . . . 180 344 276 . . 564 . 102 . . . . Cannons 4527 | . . . . . 532 554 519 461 . 337 1447 . 677 . . . . Explosions 1766 | . 202 63 . . . 210 110 554 . . 627 . . . . . . Melee 1631 | . . . . 36 . . . 288 . 182 . . 137 197 . 172 619 Ramming 8 | . . 1 . . . . . 7 . . . . . . . . . Kinetic 5695 | 36 410 . . . 532 734 863 737 . 301 1939 . 143 . . . . Thermal 4636 | 38 936 2248 . . . . . . . 79 699 . 636 . . . . Explosive 937 | . . 63 . . . 210 110 554 . . . . . . . . . Electromagnetic 84 | . 84 . . . . . . . . . . . . . . . . Impact 36 | . . . . 36 . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing 1595 | . . . . . . . . 288 . 182 . . 137 197 . 172 619 Highest Corruption 12 | . 9 1 . . . 3 3 8 8 8 . 12 12 7 7 1 2 Average Corruption 5 | . 4 1 . . . 3 3 7 8 8 . 6 7 7 7 1 1 Corruption Purged 5 | . . . . . . . . . . . . . 5 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 238 | . 18 5 . . . . 53 65 6 45 . 3 29 8 2 1 3 Message Errors 62 | . 5 3 . . . . 15 14 1 15 . 1 6 2 . . . Matter Fused 54 | . 3 . . . . . 11 15 1 12 . 1 8 2 1 . . Heat Flow Errors 36 | . 6 . . . . . 4 15 1 3 . . 5 1 . 1 . Energy Discharges 28 | . 2 . . . . . 11 4 1 5 . . 3 1 1 . . Parts Rejected 4 | . . 1 . . . . . 3 . . . . . . . . . Parts Fused 1 | . . . . . . . 1 . . . . . . . . . . Data Loss (minor) 25 | . 1 1 . . . . 5 5 2 5 . 1 2 1 . . 2 Data Loss (major) 13 | . . . . . . . 2 5 . 2 . . 3 . . . 1 Misfires 7 | . . . . . . . 3 1 . 2 . . 1 . . . . Alerts 5 | . 1 . . . . . 1 1 . 1 . . . 1 . . . Weapon Failures 3 | . . . . . . . . 2 . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 621 | . 3 10 . 36 7 2 8 177 . 8 43 . 68 87 . 162 10 Projectiles 42 | . . . . . 7 . 8 10 . . . . 17 . . . . Explosions 60 | . 3 10 . . . 2 . 2 . . 43 . . . . . . Melee 519 | . . . . 36 . . . 165 . 8 . . 51 87 . 162 10 Knockbacks 24 | . . . . . . 8 6 3 . 2 3 . 2 . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic 22 | . . . . . . 6 6 3 . 2 3 . 2 . . . . Secondary 2 | . . . . . . 2 . . . . . . . . . . . Self-Inflicted Damage 24 | . . . . . . . . 24 . . . . . . . . . Shots 2 | . . . . . . . . 2 . . . . . . . . . Rammed 2 | . . . . . . . . 2 . . . . . . . . . Targets Rammed 4 | . . 1 . . . . . 3 . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed 2 | . . 1 . . . . . 1 . . . . . . . . . Highest Temperature 607 | 18 338 348 . . 482 340 408 432 92 285 164 . 607 64 . 76 1 Average Temperature 104 | 10 83 96 . . 150 112 188 112 55 107 39 . 141 45 . 49 1 Received Heat Transfer 3714 | . 441 255 9 . 81 60 144 1098 . 327 771 . 63 . . . 465 Effects 20 | . 3 . . . 3 3 1 6 . . . . 4 . . . . Shutdowns 3 | . . . . . 1 . . 1 . . . . 1 . . . . Energy Bleed 3 | . . . . . 1 . 1 . . . . . 1 . . . . Interference 11 | . 3 . . . . 3 . 5 . . . . . . . . . Short Circuit 1 | . . . . . 1 . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . 1 . . . . Damage (core) 1 | . . . . . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . . . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . 1 . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 16 | . 7 5 . . . . . . . . 1 . 3 . . . . Heat Transferred 8021 | 111 2939 3187 . . . . . . . 320 400 . 1064 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 3 . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Fac DSF Peak Influence 1042 | 10 222 667 297 1042 1001 480 . . . . 733 219 506 . . 244 352 Initial 507 | . 6 46 281 193 507 345 . . . . . 219 118 . . 200 170 Average 363 | 2 80 408 282 611 757 422 . . . . 419 202 156 . . 219 267 Maximum Alert Level 3 | . 1 2 1 3 3 2 . . . . 3 1 2 . . 1 1 Low Security (%) 33 | 100 96 17 . . . . . . . . 23 40 75 . . . 22 Level 1 22 | . 3 23 100 23 . 19 . . . . 23 60 15 . . 100 77 Level 2 34 | . . 58 . 42 23 80 . . . . 50 . 8 . . . . Level 3 9 | . . . . 32 76 . . . . . 3 . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 40 | . 2 5 1 . 4 3 . 1 . . 10 . 9 . . . 5 Investigation 9 | . . 2 . . 1 . . . . . 1 . 5 . . . . Extermination 2 | . . . . . . 1 . . . . . . 1 . . . . Reinforcement 23 | . 2 3 1 . 2 2 . . . . 5 . 3 . . . 5 Assault 4 | . . . . . 1 . . 1 . . 2 . . . . . . Garrison 2 | . . . . . . . . . . . 2 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . 1 . . . . Construction Impeded 3 | . . . . . . 1 . . . . 1 . 1 . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Fac DSF Distress Signals 13 | . 2 4 . . 4 . . . . . 1 . 2 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 254 | . 27 48 2 . 16 11 7 20 . 15 32 5 42 2 4 . 23 Peak Tracking Total 12 | . 4 6 1 . 3 3 3 12 . 7 8 5 12 1 4 . 9 Tactical Retreats 21 | . 3 1 1 . . 4 . 1 . 1 . . 5 1 1 . 3 Traps | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Fac DSF Traps Triggered 18 | . 2 4 . 5 1 2 . . . . 2 . 1 . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . . . . . . . 2 Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed 4 | . . . . . . . . . . . . . . . . . 4 Triggered 2 | . . . . . . . . . . . . . . . . . 2 Most Traps Carried 5 | . . . . . . . . 1 1 1 1 . . 5 5 5 5 Machines | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Fac DSF Machines Disabled 20 | . . . . 6 . 5 1 . . . 6 . 2 . . . . Max in Single Turn 5 | . . . . 1 . 5 1 . . . 4 . 1 . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . . . . . Garrison Relay 5 | . . . . 5 . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Fac DSF Machines Accessed 39 | . 5 6 1 3 3 2 1 . 4 . 2 . 10 1 . 1 . Terminals 29 | . 4 6 . 3 3 2 . . . . 1 . 8 1 . 1 . Fabricators 2 | . . . . . . . . . . . . . 2 . . . . Repair Stations 1 | . . . . . . . . . . . 1 . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . . . . . . . . Total Hacks 121 | . 13 19 1 5 10 3 1 . 31 . 6 . 28 2 . 2 . Successful 70 | . 9 10 1 1 3 1 1 . 31 . 3 . 7 2 . 1 . Failed 51 | . 4 9 . 4 7 2 . . . . 3 . 21 . . 1 . Catastrophic 11 | . . 2 . 3 1 . . . . . 1 . 4 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 53 | . 6 17 . 2 10 2 . . . . 3 . 13 . . . . Terminals 77 | . 12 19 . 5 10 3 . . . . 3 . 21 2 . 2 . Fabricators 7 | . . . . . . . . . . . . . 7 . . . . Repair Stations 3 | . . . . . . . . . . . 3 . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . . . . . . . . Terminal Hacks 52 | . 4 7 . 1 1 1 1 . 31 . 1 . 2 2 . 1 . Record 14 | . . . . . . . . . 11 . . . 1 2 . . . Part Schematic 11 | . . . . . . . . . 11 . . . . . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . . . Robot Analysis 3 | . 2 . . . . . . . . . . . 1 . . . . Prototype ID Bank 5 | . . 2 . . . . . . 3 . . . . . . . . Open Door 1 | . . . . . . . 1 . . . . . . . . . . Open DSF 2 | . . . . . . 1 . . . . . . . . . 1 . Emergency Access Points 1 | . . . . 1 . . . . . . . . . . . . . Unreport Threat 2 | . 2 . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . 1 . . . . . . . . . . . . . . . Zone Layout 6 | . . 4 . . 1 . . . . . 1 . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . . . 4 . . . . Network Status 1 | . . . . . . . . . . . . . 1 . . . . Load Schematic 2 | . . . . . . . . . . . . . 2 . . . . Build 1 | . . . . . . . . . . . . . 1 . . . . Repair Station Hacks 2 | . . . . . . . . . . . 2 . . . . . . Scan Component 1 | . . . . . . . . . . . 1 . . . . . . Repair 1 | . . . . . . . . . . . 1 . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . . . . . . . . Unlock Access 1 | . . . 1 . . . . . . . . . . . . . . Unauthorized Hacks 10 | . 4 3 . . 2 . . . . . . . 1 . . . . Terminals 10 | . 4 3 . . 2 . . . . . . . 1 . . . . Assimilate 1 | . 1 . . . . . . . . . . . . . . . . Botnet 6 | . 2 2 . . 1 . . . . . . . 1 . . . . Operators 3 | . 1 1 . . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 31 | . 4 6 . 3 3 2 . . . . 2 . 10 . . 1 . Full Trace Events 6 | . 1 . . . . . . . . . 1 . 4 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . 11 . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 152 | . . . . . . . . . . . . . 152 . . . . Total Part Build Rating 5 | . . . . . . . . . . . . . 5 . . . . Parts Repaired 1 | . . . . . . . . . . . 1 . . . . . . Time 78 | . . . . . . . . . . . 78 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 1 | . 1 . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Fac DSF Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 21 | . . . . 20 . . . . . . 1 . . . . . . Machine Destruction 21 | . . . . 20 . . . . . . 1 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . 8 . . . 2 . . . . . . . 1 . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Fac DSF Total Allies 19 | . . . . 8 . 3 . 2 . 2 . . 3 . . 1 . Largest Group 8 | . . . . 8 8 3 . 2 2 1 1 . 3 . . 1 1 Highest-Rated Group 145 | . . . . 145 145 93 . 60 60 99 99 . 93 . . 49 49 Highest-Rated Ally 99 | . . . . 31 31 31 . 30 30 99 99 . 31 . . 49 49 Warlord Squad Rendezvous 4 | . . . . . . . . . . . 1 . 2 . . 1 . Dakka 1 | . . . . . . . . . . . . . 1 . . . . Infantry 1 | . . . . . . . . . . . . . 1 . . . . Muscle 1 | . . . . . . . . . . . 1 . . . . . . Ranger 1 | . . . . . . . . . . . . . . . . 1 . Total Orders 12 | . . . . . . 4 2 4 . . . 2 . . . . . ROAM 2 | . . . . . . 1 . 1 . . . . . . . . . EXPLORE 8 | . . . . . . 2 2 2 . . . 2 . . . . . RETURN 2 | . . . . . . 1 . 1 . . . . . . . . . Ally Attacks 226 | . . . . . 75 33 . 8 . 28 38 . 42 . . . 2 Total Damage 5635 | . . . . . 870 422 . 248 . 1375 2005 . 648 . . . 67 Kills 50 | . . . . . 9 4 . 2 . 11 17 . 7 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . 1 . . . . 1 . . 1 . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Fac DSF Robot Analysis Total 3 | . 2 . . . . . . . . . . . 1 . . . . Derelict Logs Recovered 8 | . . . . . . . 3 1 . 2 . . . 1 1 . . Drone Launches 8 | . . . . . . 2 2 2 . . . 2 . . . . . Drone Recoveries 6 | . . . . . . 2 2 2 . . . . . . . . . Decoded 0b10 Intel 25 | . . . . . . . . . . . 22 3 . . . . . Traps 1 | . . . . . . . . . . . 1 . . . . . . Items 18 | . . . . . . . . . . . 15 3 . . . . . Machines 3 | . . . . . . . . . . . 3 . . . . . . Patrols 2 | . . . . . . . . . . . 2 . . . . . . Guards 1 | . . . . . . . . . . . 1 . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Fac DSF Turns Passed 15303 | 94 1253 1972 81 1350 413 647 2888 2239 129 1637 717 120 1003 263 77 146 274 Spaces Moved 8947 | 42 577 921 46 750 211 354 1679 941 85 574 407 89 947 628 208 238 250 Core 184 | 1 . . . . . . . . . 1 . 23 155 . . . 4 Treads 5815 | 41 577 921 46 750 211 354 1679 941 85 183 . . . . . . 27 Legs 869 | . . . . . . . . . . 390 407 66 . . . . 6 Wheels 370 | . . . . . . . . . . . . . 370 . . . . Hover 1 | . . . . . . . . . . . . . 1 . . . . Flight 1708 | . . . . . . . . . . . . . 421 628 208 238 213 Fastest Speed 36 | 50 160 152 152 152 155 155 155 153 153 153 103 50 37 37 37 37 36 Average Speed 141 | 157 161 155 152 153 155 155 155 213 153 255 129 93 81 37 37 37 57 Slowest Speed 1150 | 160 240 160 152 155 155 155 155 237 153 1150 190 190 500 117 37 117 450 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . . . . 1 . . 3 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 53 | 5 84 84 8 99 29 14 98 79 74 77 15 85 30 68 23 7 83 Regions Visited 17 Branch Regions 6 Pre-discovered Areas 4 | . . . . . . . 1 1 1 . . . . . 1 . . Known Exits Taken 4 | . . . 1 . . . . 1 . 1 . . . . . 1 . Unknown Exits Taken 10 | 1 1 1 . . 1 1 1 . 1 . . . 1 1 1 . . Scrap Searched 17 | . . . . . . . 7 2 . 4 . . . 3 1 . . Spaces Dug 40 | . 1 9 1 3 . . . . . . . . 19 . . 7 . Terrain Destroyed 253 | . 6 18 1 3 16 33 26 51 . 3 65 . 24 . . 7 . Melee 39 | . . 9 1 3 . . . . . . . . 19 . . 7 . Projectile 67 | . 1 . . . 16 4 10 8 . 3 20 . 5 . . . . AOE 147 | . 5 9 . . . 29 16 43 . . 45 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Fac DSF Total 10829 | 59 761 1303 54 913 266 423 1903 1104 84 709 511 123 1116 647 207 277 369 Wait 833 | 2 47 221 3 33 31 36 141 73 . 75 6 27 54 7 . 9 68 Move 8925 | 41 576 920 46 749 210 353 1678 940 84 573 407 88 944 627 207 232 250 Hop 3 | . . . . . . . . . . . . . 1 . . 2 . Pick Up 131 | 5 15 23 1 7 5 5 11 7 . 14 11 . 19 . . 3 5 Fast Attach 70 | 6 4 4 . 4 . 2 4 6 . 5 6 3 14 . . 4 8 Attach 61 | 1 3 2 2 . . 1 2 12 . 8 9 5 10 1 . 1 4 Detach 13 | . . . . . . . 1 2 . 3 1 . 3 . . 2 1 Swap 104 | . 13 32 1 4 4 7 7 2 . 5 19 . 3 3 . . 4 Drop 150 | . 15 26 . 13 2 6 17 3 . 4 17 . 30 5 . 4 8 Fire 324 | 4 88 63 . 1 14 13 42 37 . 13 35 . 14 . . . . Melee 102 | . . 11 1 23 . . . 5 . 9 . . 24 4 . 9 16 Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush 4 | . . 1 . . . . . 3 . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire 105 | . . . . 79 . . . 14 . . . . . . . 11 1 Trap 4 | . . . . . . . . . . . . . . . . . 4 Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/DSF History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 95 | -11/Scrapyard | Entered Materials 321 | -10/Materials | Build established: Mutant 395 | -10/Materials | Discovered new exit (range 6) 462 | -10/Materials | Discovered new exit (range 16) 528 | -10/Materials | Discovered new exit (range 16) 809 | -10/Materials | Discovered new exit (range 11) 1234 | -10/Materials | Lost 3 parts (1p1n1w) 1275 | -10/Materials | Discovered new exit (range 16) 1348 | -10/Materials | Entered another Materials area 1348 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1639 | -9/Materials | Build established: Gunner 1821 | -9/Materials | Discovered new exit (range 10) 2172 | -9/Materials | Discovered new exit (range 16) 2473 | -9/Materials | Discovered new exit (range 6) 2690 | -9/Materials | Discovered new exit (range 5) 2809 | -9/Materials | Discovered new exit (range 9) 3320 | -9/Materials | Entered another Materials area 3320 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3401 | -8/Materials | Identified exit to Garrison 3401 | -8/Materials | Entered Garrison 3401 | -8/Garrison | Discovered recently destroyed garrison 3482 | -8/Garrison | Garrison Relay disabled 3733 | -8/Garrison | Garrison Relay disabled 3761 | -8/Garrison | Discovered new exit (range 12) 4092 | -8/Garrison | Build established: Commander-Mutant 4115 | -8/Garrison | Discovered new exit (range 12) 4161 | -8/Garrison | Garrison Relay disabled 4184 | -8/Garrison | Garrison Relay disabled 4339 | -8/Garrison | Discovered new exit (range 10) 4370 | -8/Garrison | Garrison Relay disabled 4751 | -8/Garrison | Entered Materials 4751 | -8/Materials | Accompanied by 8 allies 5101 | -8/Materials | Discovered new exit (range 11) 5151 | -8/Materials | First assault squad dispatched 5164 | -8/Materials | Entered Factory 5164 | -7/Factory | Evolved 2 slots: Utility x2 5171 | -7/Factory | Lost 7 allies 5218 | -7/Factory | Allied Derelicts emerged from ambush trap array 5461 | -7/Factory | Build established: Tank 5781 | -7/Factory | Discovered new exit (range 9) 5811 | -7/Factory | Entered Lower Caves 5835 | -7/Lower Caves | Met a Warlord Commander 5836 | -7/Lower Caves | Learned location of Warlord (-5) 5837 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 5839 | -7/Lower Caves | Found Encrypted Comm Array 5971 | -7/Lower Caves | Found Prototype Device 5990 | -7/Lower Caves | Identified Heart of Steel 6186 | -7/Lower Caves | Learned Factory emergency access door positions 6371 | -7/Lower Caves | Build established: Skirmisher 6422 | -7/Lower Caves | Learned Factory garrison access intel 6524 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 6874 | -7/Lower Caves | Discovered new exit (range 7) 6947 | -7/Lower Caves | Learned Factory security intel 8699 | -7/Lower Caves | Entered another Lower Caves area 8878 | -7/Lower Caves | Discovered new exit (range 9) 8973 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 9078 | -7/Lower Caves | Destroyed 9 combat bots 9131 | -7/Lower Caves | Lost 14 parts (1p4n3u6w) 9315 | -7/Lower Caves | Build established: Mutant 9403 | -7/Lower Caves | Identified exit to Factory 9870 | -7/Lower Caves | Spotted B-75 Beast 9896 | -7/Lower Caves | Encountered a Warlord checkpoint 10350 | -7/Lower Caves | Core integrity fell below 50% 10541 | -7/Lower Caves | Discovered new exit (range 8) 10555 | -7/Lower Caves | Identified exit to Data Miner 10938 | -7/Lower Caves | Entered Data Miner 10938 | -7/Data Miner | Accompanied by 2 allies 10938 | -7/Data Miner | Discovered new exit (range 6) 10961 | -7/Data Miner | Met Data Miner 11015 | -7/Data Miner | Learned location of Section 7 (-2) 11015 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 11030 | -7/Data Miner | Received God Mode back door access code from Data Miner 11067 | -7/Data Miner | Entered Proximity Caves 11067 | -6/Proximity Caves | Accompanied by 2 allies 11107 | -6/Proximity Caves | Escorted by Enhanced Grunt 11153 | -6/Proximity Caves | Lost 3 parts (1p2n) 12264 | -6/Proximity Caves | Learned Factory stockpile data 12370 | -6/Proximity Caves | Heart of Steel transformed into Warbot 12670 | -6/Proximity Caves | Build established: Scavenger-Tank 12704 | -6/Proximity Caves | Entered Factory 12704 | -6/Factory | Accompanied by 1 ally (Warbot) 12704 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 12708 | -6/Factory | Loaded intel: 4 garrison access locations 12969 | -6/Factory | Repaired Broken Enh. Gauss Cannon? 13094 | -6/Factory | Garrison activated, responded to threat 13227 | -6/Factory | Joined by Warlord Muscle squad 13350 | -6/Factory | Garrison activated, responded to threat 13404 | -6/Factory | First assault squad dispatched 13416 | -6/Factory | Core integrity fell below 50% 13421 | -6/Factory | Sucked down chute 13421 | -6/Factory | Entered Waste 13436 | -6/Waste | EMP discharged 13450 | -6/Waste | Lost 14 parts (1p5n2u6w) 13454 | -6/Waste | Spotted C-40 Crusher 13456 | -6/Waste | Spotted C-40 Crusher 13464 | -6/Waste | Spotted C-40 Crusher 13466 | -6/Waste | Spotted C-40 Crusher 13519 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 13523 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 13526 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 13529 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 13533 | -6/Waste | Spotted C-40 Crusher 13536 | -6/Waste | EMP discharged 13536 | -6/Waste | System corruption reached 10% 13536 | -6/Waste | Discovered new exit (range 10) 13541 | -6/Waste | Entered Factory 13560 | -6/Factory | Lost 6 parts (1p1n3u1w) 13635 | -6/Factory | Incoming investigation squad redirected 13645 | -6/Factory | Build established: Mutant 13720 | -6/Factory | Joined by Warlord Dakka squad 13894 | -6/Factory | Allied Derelicts emerged from ambush trap array 14270 | -6/Factory | Lost 4 allies 14274 | -6/Factory | Build established: Tank 14366 | -6/Factory | Core integrity fell below 20% 14398 | -6/Factory | Fabricated Lgt. Regenerative Plating (x1) 14486 | -6/Factory | Joined by Warlord Infantry squad 14532 | -6/Factory | Discovered new exit (range 15) 14544 | -6/Factory | Entered Lower Caves 14557 | -6/Lower Caves | Encountered a Warlord checkpoint 14595 | -6/Lower Caves | Build established: Mutant 14734 | -6/Lower Caves | Learned Factory garrison access intel 14800 | -6/Lower Caves | Discovered new exit (range 14) 14807 | -6/Lower Caves | Entered another Lower Caves area 14809 | -6/Lower Caves | Discovered new exit (range 10) 14828 | -6/Lower Caves | Learned location of Extension (-4) 14884 | -6/Lower Caves | Entered Factory 14884 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 14885 | -5/Factory | Loaded intel: 4 garrison access locations 14935 | -5/Factory | Joined by Warlord Ranger squad 14983 | -5/Factory | Identified exit to DSF 15030 | -5/Factory | Entered DSF 15030 | -5/DSF | Accompanied by 1 ally 15053 | -5/DSF | Additional patrols routed to DSF 15245 | -5/DSF | Core integrity fell below 50% 15285 | -5/DSF | Lost 11 parts (1p4n4u2w) 15287 | -5/DSF | Core integrity fell below 20% 15304 | -5/DSF | Destroyed by X-77 Beamer with Gatling Laser Last Messages --------------- 15253_ Knocked back. 15254_ Penetrated by Slug. 15254_ Lance destroyed. 15255_ Slug penetrates Wall. 15256_ Acquired Arm. Medium Treads. 15263_ Slug penetrates Wall. 15278_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 15282_ Slug penetrates Wall. 15282_ Penetrated by Slug. 15282_ Matter Repository disabled. 15284_ Critical hit (Burn: +37). 15284_ Slug penetrates Wall. 15286_ X-77 Beamer springs to life. 15288_ Slug penetrates Wall. 15289_ Wall collapses. 15297_ Adv. Terrain Scan Processor destroyed. 15299_ Imp. Trap Extractor destroyed. 15301_ Arm. Medium Treads destroyed. 15304_ Lance destroyed. Map ----- +----------------------------------------------------+ | ????????????????????#** !!#??????# %%= #? | | ????????????????????#** !!#??????# [** #? | | ????????????????????### ###??????##=% # #? | | ????????????????????#== !!#??????# =###? | | ????????????????????#== % !!#??????#== =#??? | | ????????????????????#== =!!#??????#== =#??? | | ??????################# *%"##???#??## *= ##?? | | ??????#!! ##!!!#!!!### !#"#?!!#???#%*[!!#?? | | ??????#!! ##!!!#!! #"%= ##!!!#[[[##%!!!#?? | | ??????# *% ==[!=%#?? | | ??????# % != H =[* [#?? | | ??????# % /%]%! % ! =#?? | | ??????# ##== #]]]#" !!%!## !! !!!## #?? | | ??????# ##== #]]]##=%! ###!! #!!!## #?? | | ??????##" ############! #?#?######## ###?? | | ???????#/ #????????! !!????????? ???? | | ???????#/ #????????! !!#??????? ???? | | ???????#/ #???????!! !!#??????? ???? | | ???????## ###???????## ###??????### ##??? | | ???????#/ #???????? !?#????????] ]???? | | ???????#/ #???????? !!#????????] "]???? | | ???????## ##########? !!?????????#"%#???? | | ??????### ### # #?# ###????????# "????? | | ?????##"" g ## # ### ^ ### #????? ????? | | ????""""" hx x ????????? | | ????"##""% g @ x ????????? | | ??????#""%""## #///#!! #???????????????? | | ??????#"""""#########!! #???????????????? | | ??????####"##?????????#######???????????????? | | ?????????#"#????????????????????????????????? | | ?????????""?????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Coolant Potential 50 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 14 Terrain Scan Density 210 Armor Coverage 750 Resistance: KI 30 Resistance: EM 20 Core Shielding 30 Utility Shielding 66 Weapon Shielding 66 Melee Speed Boost 40 Evasion (%) 62 Recoil Reduction 10 Trap Extractor Capacity 6 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Point Defense System | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Lrn. Tractor Beam | -7/Data Miner | Free Imp. System Guard | -7/Data Miner | Free HERF Cannon | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Robot Schematics ------------------ G-50 Soldier | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free Fabricated ------------ Lgt. Regenerative Plating | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DimensionalFrostObliterator Manual? 0 Play Time 02:36:50 Cumulative 85.5 hours Start 2025.04.24 @ 12:02:56 End 2025.04.24 @ 17:38:20 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 71 Rogue 71 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 44 Achievement% 38 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cf2e79b1-3dda-4178-9c37-897d061e9e54