Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.01 @ 19:53:05 Player: THN-L0C Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (13) 2600 Robots Destroyed (87) 435 Value Destroyed (2760) 2760 Prototype IDs (50) 1000 Alien Tech Used (0) 0 Bonus (2254) 2254 TOTAL SCORE: 10549 Bonus ------- Follower Combat Kills 74 Aligned with FarCom 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -120 Cogmind --------- Core Integrity 0/700 Matter 285/300 Energy 90/100 System Corruption 0% Temperature Cool (18) Movement Walking (180) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Zionite Light DM Reactor > --- PROPULSION (2) --- Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY (7) ------ Assembled Nanovents Assembled Nanovents Large Storage Unit Assembled Biocell Array Experimental Targeting Computer GOLEM Unit > --- WEAPON (3) ------- AWS/Autocannon > --- INVENTORY (15) --- Zionite Light DM Reactor Potential Leg Potential Leg High-capacity Matter Pod (200) Makeshift Light Armor Plating GOLEM Unit GOLEM Unit Phasing AFG Power Maul Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents Large Storage Unit Assembled Biocell Array Experimental Targeting Computer GOLEM Unit > --- WEAPON ----------- AWS/Autocannon > --- INVENTORY -------- Zionite Light DM Reactor Potential Leg Potential Leg High-capacity Matter Pod Makeshift Light Armor Plating GOLEM Unit GOLEM Unit Phasing AFG Power Maul [Rating: 113] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Medium Treads Treads Medium Treads Leg Assembled Alloy Leg Hover Unit Gravmag System Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Armor Integrity Analyzer Protection Improved Weapon Shielding Weapon Shotgun Energy Gun Arc Projector Energy Cannon Assembled Focal Cannon Ballistic Gun Shotgun Ballistic Cannon AWS/Autocannon Launcher Rocket Array Impact Weapon Power Maul Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Slots Evolved 6 | . . . 2 . . . 2 2 . . . . . Power . | . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . Utility 5 | . . . 2 . . . 1 2 . . . . . Weapon 1 | . . . . . . . 1 . . . . . . Parts Attached 178 | 9 10 5 29 3 . . 32 13 3 8 16 46 4 Power 10 | 1 2 . 2 . . . 1 1 . . . 3 . Engine 6 | 1 1 . 2 . . . 1 1 . . . . . Core 1 | . 1 . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . 3 . Propulsion 20 | 3 2 . 4 . . . 7 . . . . 4 . Treads 6 | 2 . . 2 . . . 2 . . . . . . Leg 8 | 1 2 . 2 . . . 1 . . . . 2 . Wheel . | . . . . . . . . . . . . . . Hover 6 | . . . . . . . 4 . . . . 2 . Flight . | . . . . . . . . . . . . . . Utility 71 | 3 3 3 10 . . . 7 8 2 3 9 21 2 Device 25 | 1 . 1 2 . . . . 5 1 1 3 10 1 Storage 6 | 2 2 1 . . . . . . . . . 1 . Processor 9 | . . . 1 . . . 1 2 1 . 3 1 . Hackware . | . . . . . . . . . . . . . . Protection 31 | . 1 1 7 . . . 6 1 . 2 3 9 1 Artifact . | . . . . . . . . . . . . . . Weapon 77 | 2 3 2 13 3 . . 17 4 1 5 7 18 2 Energy Gun 2 | . . . . . . . . . . . . 2 . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 30 | 2 2 1 9 . . . 10 2 1 2 1 . . Ballistic Cannon 4 | . . . . . . . . . . . . 3 1 Launcher 21 | . 1 1 1 2 . . 1 . . 1 5 8 1 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 19 | . . . 3 1 . . 5 2 . 2 1 5 . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . . . . . . Unidentified Prototypes 17 | . . . . . . . 2 2 . . 7 6 . Parts Lost 16 | . 1 1 2 . . . 1 . . . . 8 3 Power 1 | . . . 1 . . . . . . . . . . Propulsion 2 | . . . . . . . 1 . . . . 1 . Utility 8 | . . 1 1 . . . . . . . . 4 2 Weapon 5 | . 1 . . . . . . . . . . 3 1 Highest Loss Streak 6 | . 1 1 2 . . . 1 . . . . 6 1 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 99 97 98 100 100 100 99 99 100 100 87 92 91 Engine 5 | . 7 . 5 11 11 11 9 7 7 7 7 1 . Core 1 | . 6 14 5 . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . 5 7 Treads 9 | . 21 . 7 22 22 22 7 15 15 15 15 3 . Leg 5 | . 6 28 14 . . . . . . . . 6 15 Hover 2 | . . . . . . . 10 . . . . 4 . Device 9 | . 2 7 7 . . . . 14 26 22 13 12 22 Storage 9 | . 14 14 11 11 11 11 9 7 7 7 7 8 14 Processor 10 | . . . 10 11 11 11 7 13 11 15 16 13 7 Protection 14 | . 11 4 13 22 22 22 28 16 7 7 6 14 . Ballistic Gun 13 | . 23 20 20 12 11 11 21 17 17 19 9 2 . Launcher 4 | . 4 7 . 8 11 11 . . . . 6 8 3 Impact Weapon 2 | . . . 1 . . . 4 4 4 3 2 1 2 Peak Build Rating 113 | 7 15 16 26 22 22 22 43 52 58 59 78 110 113 Average Rating 49 | 5 9 15 22 21 21 22 36 47 57 58 55 86 107 On Entrance 35 | . 7 15 15 21 21 22 22 38 52 58 59 69 104 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 118 | 12 34 34 41 39 39 39 52 54 52 54 72 118 94 Greatest Support 60 | 40 40 26 46 46 46 46 56 56 56 56 56 60 60 Greatest Overweight (x) 5 | 1 2 1 1 . . . 5 . . . 1 1 1 Average Overweight (x) . | . . 1 . . . . 1 . . . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 1 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 13 | . 7 14 14 15 14 15 14 14 14 15 12 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | . 14 15 15 15 15 15 15 15 15 15 15 15 11 Class Distribution -------------------- 46% | Mutant 14% | Tank 10% | Assassin 9% | Skirmisher 8% | Golem 6% | Scavenger-Gunner 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Assassin | -7/Factory Mutant | -7/Lower Caves Skirmisher | -7/Lower Caves Mutant | -7/Zion Tank | -7/Deep Caves Golem | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Matter Collected 4142 | 255 284 455 679 5 . 97 656 176 . 399 39 1067 30 Remotely . | . . . . . . . . . . . . . . Salvage Created 3734 | 176 327 124 567 10 . . 451 176 . 112 . 1457 334 Parts 183 | 8 26 8 33 11 . . 35 9 . 3 . 31 19 Haulers Intercepted 2 | . . . . . . . 2 . . . . . . Recyclers Shooed 2 | 1 . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . . . . . 5 . . 16 Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Combat Hostiles Destroyed 122 | . 9 6 17 4 . . 10 2 . 3 . 59 12 Guns 38 | . 7 3 16 . . . 7 2 . 3 . . . Cannons 25 | . . . . . . . . . . . . 17 8 AOE 57 | . 2 3 1 4 . . 3 . . . . 40 4 Classes Destroyed 18 | 2 4 . 2 . . . 4 1 . . . 4 1 Worker 2 | . . . . . . . 2 . . . . . . Builder 2 | . . . . . . . 2 . . . . . . Tunneler 5 | 4 1 . . . . . . . . . . . . Hauler 2 | . . . . . . . 2 . . . . . . Recycler 3 | 1 . 1 . . . . . 1 . . . . . Operator 1 | . 1 . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . 2 Watcher 2 | . 2 . . . . . . . . . . . . Swarmer 29 | . 3 6 4 4 . . 3 . . 1 . . 8 Grunt 20 | . 6 . 8 . . . 3 1 . . . . 2 Brawler 1 | . . . 1 . . . . . . . . . . Sentry 8 | . . . 4 . . . 3 . . 1 . . . Hunter 2 | . . . . . . . 1 . . 1 . . . Programmer 1 | . . . . . . . . 1 . . . . . Z-Light 3 | . . . . . . . . . . . . 3 . Assembler 2 | . . . . . . . . . . . . 2 . Assembled 44 | . . . . . . . . . . . . 44 . Golem 12 | . . . . . . . . . . . . 12 . Best Kill Streak 54 | 4 2 4 4 4 . . 4 1 . 2 . 54 4 Combat Bots Only 52 | . 2 3 4 4 . . 4 1 . 2 . 52 4 Max Kills in Single Turn 24 | 1 1 2 1 3 . . 2 1 . 1 . 24 4 Gunslinging . | . . . . . . . . . . . . . . Exploded 24 | . 1 1 1 3 . . 2 . . . . 24 4 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . 1 . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Hostile Shots Fired 395 | . 68 22 64 7 . . 33 9 . 34 . 84 74 Missed 94 | . 11 8 20 3 . . 7 1 . 8 . 15 21 Damage Taken 4928 | . 661 109 665 41 . . 341 125 . 235 . 2135 616 Core 1043 | . 170 16 69 . . . 88 . . 6 . 609 85 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 363 | . . . 156 17 . . 79 18 . . . 93 . Ignored by Resistances 225 | . . . . . . . . . . . . 225 . Regen/Repaired (Parts) 416 | . . . . . . . 14 . . . 402 . . Core Remaining (%) 72 | 100 . 25 . . . 82 84 . . . . . . Volleys Fired 228 | 12 63 11 37 2 . . 27 6 . 17 . 30 23 Largest 3 | 2 2 2 2 2 . . 3 3 . 3 . 2 2 Hottest 110 | 40 50 46 46 56 . . 78 78 . 78 . 110 50 Shots Fired 443 | 24 97 17 71 3 . . 57 15 . 33 . 87 39 Gun 313 | 24 91 12 68 1 . . 51 15 . 33 . 18 . Cannon 87 | . . . . . . . . . . . . 49 38 Launcher 43 | . 6 5 3 2 . . 6 . . . . 20 1 Special . | . . . . . . . . . . . . . . Kinetic 348 | 24 91 12 68 1 . . 51 15 . 33 . 51 2 Thermal 36 | . . . . . . . . . . . . . 36 Explosive 43 | . 6 5 3 2 . . 6 . . . . 20 1 Electromagnetic 16 | . . . . . . . . . . . . 16 . Robot Hit Streak 42 | 6 10 4 8 3 . . 5 9 . 7 . 37 42 Robot Miss Streak 6 | 3 4 2 6 3 . . 3 3 . 2 . 3 4 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 3 | . 1 1 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . Autonomous 51 | . . . . . . . . . . . . 49 2 Shots Hit Robots 282 | 15 59 9 51 1 . . 43 10 . 15 . 62 17 Core Hits 285 | 7 27 8 35 5 . . 25 6 . 7 . 153 12 Critical Kills 3 | 1 1 . . . . . . 1 . . . . . Critical Parts Destroyed 3 | . 1 . . . . . 1 . . . . 1 . Critical Strikes 8 | 1 2 . . . . . 1 1 . . . 3 . Destroy 3 | 1 2 . . . . . . . . . . . . Blast 2 | . . . . . . . . . . . . 2 . Smash 3 | . . . . . . . 1 1 . . . 1 . Melee Attacks 93 | . . . 9 1 . . 33 15 1 19 1 12 2 Impact 92 | . . . 9 1 . . 32 15 1 19 1 12 2 Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . 4 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 12183 | 153 743 432 895 279 . . 1178 265 . 280 . 7032 926 Guns 2706 | 153 518 113 776 . . . 576 175 . 280 . 115 . Cannons 4280 | . . . . . . . . . . . . 3534 746 Explosions 4340 | . 208 302 106 255 . . 357 . . . . 2932 180 Melee 780 | . . . . . . . 239 90 . . . 451 . Ramming 77 | . 17 17 13 24 . . 6 . . . . . . Kinetic 6311 | 153 518 113 776 . . . 576 175 . 280 . 3556 164 Thermal 582 | . . . . . . . . . . . . . 582 Explosive 4327 | . 208 302 93 255 . . 357 . . . . 2932 180 Electromagnetic 106 | . . . 13 . . . . . . . . 93 . Impact 780 | . . . . . . . 239 90 . . . 451 . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . . 2 1 . 4 . . Average Corruption 1 | . . . . . . . . 1 1 . 4 . . Corruption Purged 2 | . . . . . . . . 1 1 . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 7 | . . . . . . . . 7 . . . . . Message Errors 1 | . . . . . . . . 1 . . . . . Matter Fused 1 | . . . . . . . . 1 . . . . . Heat Flow Errors 1 | . . . . . . . . 1 . . . . . Energy Discharges 1 | . . . . . . . . 1 . . . . . Data Loss (minor) 1 | . . . . . . . . 1 . . . . . Data Loss (major) 1 | . . . . . . . . 1 . . . . . Misfires 1 | . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 474 | . . 16 . . . . 128 . . . . 288 42 Projectiles 42 | . . . . . . . . . . . . . 42 Explosions 116 | . . 16 . . . . 6 . . . . 94 . Melee 316 | . . . . . . . 122 . . . . 194 . Knockbacks 24 | . . . . . . . . . . . . 24 . Impact 5 | . . . . . . . . . . . . 5 . Kinetic 19 | . . . . . . . . . . . . 19 . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 53 | . . . 38 13 . . 2 . . . . . . Shots 3 | . . . 2 1 . . . . . . . . . Rammed 6 | . 2 . . 2 . . 2 . . . . . . Targets Rammed 12 | . 2 5 1 2 . . 2 . . . . . . Kicked 6 | . . 5 1 . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 126 | . 56 . 5 . . . 38 107 . 96 . 126 4 Average Temperature 21 | . 16 . 2 . . . 12 25 . 41 . 31 4 Received Heat Transfer 1142 | . 270 . 192 . . . 99 36 . 42 . 410 93 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . 1 . . . . 4 . Combat Hostiles 4 | . . . . . . . . . . . . 4 . Parts Fried 4 | . . . . . . . 2 . . . . 2 . Impact Corruptions 11 | . . . . . . . 4 . . . . 7 . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . . . . 2 Heat Transferred 350 | . . . . . . . . . . . . . 350 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Peak Influence 333 | 25 255 100 333 217 . . 178 107 . . . . . Initial 106 | . 16 . . 106 . . . 68 . . . . . Average 60 | 12 93 4 73 115 . . 76 34 . . . . . Maximum Alert Level 1 | . 1 . 1 1 . . . . . . . . . Low Security (%) 93 | 100 81 100 85 77 . 100 100 100 . . . . . Level 1 6 | . 18 . 14 22 . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 7 | . 1 . 1 . . . 2 3 . . . . . Investigation 2 | . . . 1 . . . 1 . . . . . . Extermination 2 | . . . . . . . . 2 . . . . . Reinforcement 3 | . 1 . . . . . 1 1 . . . . . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Distress Signals 6 | . 1 . 1 . . . 3 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 183 | . 20 6 31 15 . . 27 5 . 3 . 62 14 Peak Tracking Total 37 | . 5 3 7 14 . . 6 2 . 1 . 37 4 Tactical Retreats 8 | . 2 . 3 1 . . . 1 . . . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Traps Triggered 1 | . . . 1 . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts 13 | . . . . . . . 13 . . . . . . Triggered 1 | . . . . . . . 1 . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Machines Disabled 7 | . 4 . 2 . . . . . . . . 1 . Max in Single Turn 2 | . 1 . 2 . . . . . . . . 1 . Garrison Access 1 | . . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Machines Accessed 35 | . 6 1 7 . 1 . 11 7 2 . . . . Terminals 28 | . 6 1 6 . . . 8 7 . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . Total Hacks 105 | . 23 2 23 . 1 . 38 14 4 . . . . Successful 61 | . 13 2 15 . 1 . 19 7 4 . . . . Failed 44 | . 10 . 8 . . . 19 7 . . . . . Catastrophic 3 | . . . 1 . . . 1 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 77 | . 18 2 12 . 1 . 28 11 . . 5 . . Terminals 90 | . 23 2 20 . . . 31 14 . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . 2 . . . . . . Recycling Units 2 | . . . . . . . 2 . . . . . . Scanalyzers 3 | . . . 3 . . . . . . . . . . Garrison Access 3 | . . . . . . . 3 . . . . . . Terminal Hacks 23 | . 5 2 6 . 1 . 4 1 4 . . . . Record 3 | . . . . . . . . . 3 . . . . Robot Analysis 3 | . . 2 . . . . 1 . . . . . . Prototype ID Bank 2 | . 1 . 1 . . . . . . . . . . Open Door 1 | . . . . . . . . . 1 . . . . Terminal Index 1 | . . . . . . . 1 . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . . . . Locate Traps 5 | . 2 . 1 . . . 1 1 . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . . . Zone Layout 4 | . 1 . 2 . . . 1 . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . 2 . . . . . . Scan Component 1 | . . . . . . . 1 . . . . . . Repair 1 | . . . . . . . 1 . . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . . . . . . Retrieve Components 1 | . . . . . . . 1 . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . Unauthorized Hacks 32 | . 8 . 7 . . . 11 6 . . . . . Terminals 32 | . 8 . 7 . . . 11 6 . . . . . Assimilate 3 | . . . . . . . 3 . . . . . . Botnet 8 | . 3 . 2 . . . 2 1 . . . . . Skim 21 | . 5 . 5 . . . 6 5 . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 31 | . 5 1 7 . . . 11 7 . . . . . Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . 2 . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . . . 15 . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . . . Time 44 | . . . . . . . 44 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . 3 . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . 1 . . . . . . Non-combat 1 | . . . . . . . 1 . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . 1 . . . . . . no_distress 1 | . . . . . . . 1 . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Total Allies 4 | . . . . . . . 2 . . . 2 . . Largest Group 2 | . . . . . . . 1 . . . 2 2 . Highest-Rated Group 192 | . . . . . . . 10 . . . 192 192 . Highest-Rated Ally 96 | . . . . . . . 10 . . . 96 96 . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 33 | . . . . . . . . . . . . 33 . Total Damage 711 | . . . . . . . . . . . . 711 . Kills 6 | . . . . . . . . . . . . 6 . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Robot Analysis Total 3 | . . 2 . . . . 1 . . . . . . Derelict Logs Recovered 6 | . . 2 . 1 . . . . 2 . 1 . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Turns Passed 22243 | 137 1392 1409 2230 490 479 637 3370 1382 441 1245 3412 4856 763 Spaces Moved 11255 | 61 613 716 943 281 298 399 1480 710 261 567 1962 2600 364 Core 12 | 12 . . . . . . . . . . . . . Treads 6463 | 49 539 . 413 281 298 399 525 710 261 567 1962 459 . Legs 2745 | . 74 716 530 . . . . . . . . 1061 364 Wheels . | . . . . . . . . . . . . . . Hover 2035 | . . . . . . . 955 . . . . 1080 . Flight . | . . . . . . . . . . . . . . Fastest Speed 45 | 50 160 190 160 160 160 160 160 160 160 160 160 45 180 Average Speed 166 | 144 164 190 171 160 160 160 170 160 160 160 169 160 180 Slowest Speed 380 | 160 260 190 190 160 160 160 380 160 160 160 240 240 180 Overloaded Moves 26 | . . . . . . . . . . . . 26 . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 63 | 4 94 96 71 65 71 70 81 17 40 65 86 80 52 Regions Visited 13 Branch Regions 9 Pre-discovered Areas 9 | . 2 . 1 . . . 3 2 1 . . . . Known Exits Taken 5 | . . 1 . . . . 1 1 1 1 . . . Unknown Exits Taken 8 | 1 1 . 1 1 1 1 . . . . 1 1 . Scrap Searched 7 | . . 1 . . . 1 . . . 3 2 . . Spaces Dug 91 | . . . 9 1 . . 28 14 1 21 . 1 16 Terrain Destroyed 338 | . 27 29 32 22 . . 72 14 1 21 . 77 43 Melee 75 | . . . 9 1 . . 28 14 1 19 . 1 2 Projectile 26 | . . . . . . . . . . 2 . 2 22 AOE 237 | . 27 29 23 21 . . 44 . . . . 74 19 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Total 14212 | 86 916 743 1475 316 305 398 2215 916 281 840 2053 3236 432 Wait 2163 | 2 202 . 422 26 . . 592 161 16 229 19 461 33 Move 11242 | 60 612 715 942 280 297 398 1479 709 260 566 1961 2599 364 Hop . | . . . . . . . . . . . . . . Pick Up 115 | . 18 3 15 1 4 . 16 6 1 . 23 28 . Fast Attach 23 | 8 . 1 3 . . . 3 2 . . 4 2 . Attach 33 | 1 2 . 2 . . . 1 1 . . 7 18 1 Detach 34 | 2 1 1 . . . . . . . . 8 18 4 Swap 123 | . 8 4 24 3 . . 29 10 3 8 5 26 3 Drop 123 | 1 8 3 20 1 4 . 20 6 . 1 25 33 1 Fire 228 | 12 63 11 37 2 . . 27 6 . 17 . 30 23 Melee 93 | . . . 9 1 . . 33 15 1 19 1 12 2 Ram 2 | . . . . . . . 2 . . . . . . Kick 6 | . . 5 1 . . . . . . . . . . Crush 4 | . 2 . . 2 . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 10 | . . . . . . . . . . . . 9 1 Trap 13 | . . . . . . . 13 . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x2 / [*Min] / *Sto x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 138 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 443 | -10/Materials | Discovered new exit (range 9) 525 | -10/Materials | Discovered new exit (range 6) 664 | -10/Materials | Discovered new exit (range 16) 751 | -10/Materials | Core integrity fell below 50% 908 | -10/Materials | Discovered new exit (range 15) 1163 | -10/Materials | Discovered new exit (range 14) 1355 | -10/Materials | Learned location of Mines (-9) 1427 | -10/Materials | Identified exit to Subcaves 1446 | -10/Materials | Learned Storage stockpile data 1476 | -10/Materials | Learned Storage stockpile data 1516 | -10/Materials | Learned location of Recycling (-9) 1530 | -10/Materials | Entered Mines 1531 | -10/Mines | Identified exit to Materials 1722 | -10/Mines | Learned Materials security intel 1737 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1741 | -10/Mines | Found Prototype Device 2646 | -10/Mines | Learned Materials garrison access intel 2939 | -10/Mines | Entered Materials 2939 | -9/Materials | Evolved 2 slots: Utility x2 3410 | -9/Materials | Discovered new exit (range 17) 3704 | -9/Materials | Identified Exp. Sensor Array 4139 | -9/Materials | Discovered new exit (range 10) 4558 | -9/Materials | Discovered new exit (range 12) 4728 | -9/Materials | Discovered new exit (range 9) 4968 | -9/Materials | Loaded intel: 9 trap records 5016 | -9/Materials | Identified exit to Storage 5076 | -9/Materials | Learned Materials trap positions 5098 | -9/Materials | Learned 2 Storage zone layouts 5114 | -9/Materials | Learned Materials trap positions 5169 | -9/Materials | Entered Mines 5208 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5363 | -9/Mines | Discovered new exit (range 3) 5492 | -9/Mines | Assembled infested the area 5651 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5651 | -9/Mines | Discovered new exit (range 5) 5659 | -9/Mines | Entered Exiles 5683 | -9/Exiles | Discovered new exit (range 17) 5699 | -9/Exiles | Met 8R-AWN 5725 | -9/Exiles | Met EX-HEX 5775 | -9/Exiles | Met EX-BIN 5794 | -9/Exiles | Aligned with FarCom system 5795 | -9/Exiles | Given EX-Vault access code 5835 | -9/Exiles | Opened EX-Vault 5843 | -9/Exiles | Found Potential Leg 5845 | -9/Exiles | Found Potential Leg 5890 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5942 | -9/Exiles | Met EX-DEC 6125 | -9/Exiles | Discovered new exit (range 10) 6138 | -9/Exiles | Left Exiles lab with Potential Leg 6138 | -9/Exiles | Entered Mines 6510 | -8/Mines | Discovered new exit (range 13) 6775 | -8/Mines | Entered Materials 6775 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 6776 | -8/Materials | Identified exit to Factory 6777 | -8/Materials | Loaded intel: 18 trap records 6778 | -8/Materials | Loaded intel: 1 garrison access location 7333 | -8/Materials | Discovered exit to Factory (range 6) 7431 | -8/Materials | Discovered exit to Factory (range 10) 8072 | -8/Materials | Learned Factory repair station intel 8138 | -8/Materials | Learned location of 2 exits from Factory 8195 | -8/Materials | Learned 8 Factory zone layouts 8269 | -8/Materials | Repaired Gravmag System 8496 | -8/Materials | Build established: Tank 9403 | -8/Materials | Build established: Mutant 9639 | -8/Materials | Learned Factory security intel 9673 | -8/Materials | Learned location of Extension (-5) 9697 | -8/Materials | Learned location of 1 exit from Recycling 9712 | -8/Materials | Learned Factory recycling unit intel 9738 | -8/Materials | Learned location of 1 exit from Extension 9823 | -8/Materials | Learned 4 Recycling zone layouts 9879 | -8/Materials | Learned location of Zion (-7) 9970 | -8/Materials | Build established: Tank 10145 | -8/Materials | Entered Factory 10145 | -7/Factory | Evolved 2 slots: Utility x2 10146 | -7/Factory | Identified exit to Lower Caves 10147 | -7/Factory | Identified exit to Factory 10149 | -7/Factory | Loaded intel: 6 repair station locations 10150 | -7/Factory | Loaded intel: 6 recycling unit locations 11094 | -7/Factory | Build established: Assassin 11299 | -7/Factory | Learned location of Upper Caves (-5) 11321 | -7/Factory | Learned location of 2 exits from Lower Caves 11341 | -7/Factory | Learned 2 Proximity Caves zone layouts 11348 | -7/Factory | Learned location of Upper Caves (-4) 11363 | -7/Factory | Learned 2 Lower Caves zone layouts 11389 | -7/Factory | Learned 2 Lower Caves zone layouts 11527 | -7/Factory | Entered Lower Caves 11528 | -7/Lower Caves | Identified exit to Lower Caves 11722 | -7/Lower Caves | Learned Extension emergency access door positions 11722 | -7/Lower Caves | Learned Research terminal intel 11968 | -7/Lower Caves | Entered another Lower Caves area 11969 | -7/Lower Caves | Identified exit to Zion 12121 | -7/Lower Caves | Build established: Skirmisher 12625 | -7/Lower Caves | Build established: Assassin 12898 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 13116 | -7/Lower Caves | Build established: Skirmisher 13213 | -7/Lower Caves | Entered Zion 13364 | -7/Zion | Discovered new exit (range 11) 13746 | -7/Zion | Visited the Megawrench Repair Shop 13857 | -7/Zion | Learned Factory terminal intel 14295 | -7/Zion | Build established: Assassin 14340 | -7/Zion | Given A8's code to call for help 14427 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 14680 | -7/Zion | Opened final containment barrier to the Deep Caves 14690 | -7/Zion | Discovered new exit (range 11) 14709 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 14864 | -7/Zion | Found Prototype Hackware 14867 | -7/Zion | Found Prototype Processor 14872 | -7/Zion | Found Prototype Processor 14876 | -7/Zion | Found Prototype Processor 14879 | -7/Zion | Found Prototype Processor 15010 | -7/Zion | Found Prototype Launcher 15017 | -7/Zion | Found Prototype Launcher 15020 | -7/Zion | Build established: Mutant 15252 | -7/Zion | Identified Rocket Array 15253 | -7/Zion | Identified Gui. Missile Launcher 15254 | -7/Zion | System corruption cleaned by Quarantine Array 15265 | -7/Zion | Identified Exp. Core Analyzer (x2) 15266 | -7/Zion | Identified Exp. Targeting Computer (x2) 15305 | -7/Zion | Found CR-A16's Pointy Stick 15453 | -7/Zion | Found Prototype Device 15453 | -7/Zion | Identified Phasing AFG 16237 | -7/Zion | Build established: Gunner 16463 | -7/Zion | Megawrench repaired 9 parts 16578 | -7/Zion | Enhanced Grunt warped into view, answering call for help 16586 | -7/Zion | Enhanced Grunt warped into view, answering call for help 16625 | -7/Zion | Entered Deep Caves 16625 | -7/Deep Caves | Accompanied by 2 allies 16858 | -7/Deep Caves | Build established: Tank 17603 | -7/Deep Caves | Attacked by Z-Imprinter 17615 | -7/Deep Caves | Allies destroyed Z-Imprinter 17983 | -7/Deep Caves | Build established: Scavenger-Gunner 18574 | -7/Deep Caves | Discovered new exit (range 7) 19185 | -7/Deep Caves | Spotted AG-67285 19221 | -7/Deep Caves | Core integrity fell below 50% 19237 | -7/Deep Caves | Destroyed AG-67285 19249 | -7/Deep Caves | Found Prototype Device 19249 | -7/Deep Caves | Identified Exp. Thermal Shield 19257 | -7/Deep Caves | Lost 6 parts (1n3u2w) 19282 | -7/Deep Caves | Spotted AG-13872 19335 | -7/Deep Caves | Core integrity fell below 20% 19338 | -7/Deep Caves | Destroyed AG-13872 19350 | -7/Deep Caves | Found AWS/Autocannon 19656 | -7/Deep Caves | Build established: Tank 19848 | -7/Deep Caves | Triggered Deep Caves wall 19848 | -7/Deep Caves | Spotted AS-65203 19874 | -7/Deep Caves | Destroyed AS-86324 19896 | -7/Deep Caves | Exposed GOLEM chamber 19912 | -7/Deep Caves | Destroyed AS-65203 19972 | -7/Deep Caves | Found GOLEM Unit 20004 | -7/Deep Caves | Destroyed 52 combat bots 20238 | -7/Deep Caves | Build established: Gunner 20424 | -7/Deep Caves | Found GOLEM Unit 20648 | -7/Deep Caves | Build established: Golem 21253 | -7/Deep Caves | Found GOLEM Unit 21481 | -7/Deep Caves | Entered Proximity Caves 21924 | -6/Proximity Caves | Spotter reported a threat 22189 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 22244 | -6/Proximity Caves | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 22062_ Asb. Nanovents destroyed. 22063_ GOLEM Unit beginning Asb. Nanovents integration. 22063_ S-27 Virus destroyed. 22064_ Asb. Nanovents integration complete. 22065_ Lgt. Nuclear Core fries itself beyond repair. 22068_ Autogun fries itself beyond repair. 22069_ VTOL Module fries itself beyond repair. 22070_ Acquired 24 matter. 22072_ Acquired 1 matter. 22075_ Lgt. Nuclear Core fries itself beyond repair. 22111_ Attempting to rewire S-27 Virus. 22111_ S-27 Virus is broken beyond repair. 22189_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 22192_ Discarded Asb. Biocell Array. 22197_ Dropped Zio. Biocell. 22198_ Rocket Array destroyed. 22199_ GOLEM Unit beginning Asb. Focal Cannon integration. 22238_ Discarded Asb. Focal Cannon. 22239_ GOLEM Unit beginning Asb. Biocell Array integration. 22239_ Discarded Asb. Focal Cannon. Map ----- +----------------------------------------------------+ | ##???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | ##??????????????????????????????????????????????? | | # #??????????????????????????????????????????????? | | ##??????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????####????????????????????????????? | | #??????????????## ##???????????????????????????? | | ##????????????## #???????????????????????????? | | #????????????# * #???????????????????????????? | | #??####??????# #???????????????????????????? | | ##?## #??????# ###??????????????????????????? | | #??? ##?????# =## ##?????????????????????????? | | ##??# ##????# ##* ##???????????????????????? | | #?## # #????# #?????????????????????? | | #?# #????# ##???????????????????? | | ### ##????## ##????????????####### | | ##????# ##????????????# ! | | ##??## #####????????# ##### | | ##### #??# @ ##???????# #??????##### | | ?#### #??# ## ##????### #??????????? | | ?# " % ######## #????# #??????????? | | ?#### # % "###### Y##????# ###??????????? | | ????### % %####??# #????????????? | | ??????## #??# #????????????? | | ???????# ## #### #### ## #??# #????????????? | | ??????# #?# #??#### ## #### ##???????????? | | ??????# # ?????## ## #???????????? | | ??????## ### ???? ######## #???????????? | | ???????## ##?# ?? ###??????? #???????????? | | ????????# #??# #####????????? #???????????? | | ???????? #??## ## #?????????????? ???????????? | | ??????? #????#?? ##?????????????? #???????????? | | ??????? ??????# #??????????????? #???????????? | | ?????? ????????#??????????????? #???????????? | | ?????? ???????????????????????? ???????????? | | ?????#### ???????????????????????? ???????????? | | ????????# ???????????????????????? ???????????? | | ???????? ????????????????????????#???????????? | | ????????? ??????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 27 Energy Capacity 1700 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 135 Jamming Range 12 Armor Coverage 500 Resistance: TH 30 Resistance: EM 20 Power Shielding 66 Propulsion Shielding 33 Weapon Shielding 66 Evasion (%) 66 Targeting Accuracy 12 Core Analysis 8 Armor Integrity Analysis 30 Recoil Reduction 2 Particle Charging 25 Item Schematics ----------------- Fusion Compressor | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Hrd. Heavy Armor Plating | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Disruptor Cannon | -7/Zion | Archive Imp. Salvage Targeting Computer | -7/Zion | Archive Imp. Recalibrator | -7/Zion | Archive Hvy. Missile Launcher | -7/Zion | Archive Coil Gun | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Lyr. Light Armor Plating | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Imp. KE Penetrator | -7/Zion | Archive Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Boltbath Challenges ------------ None Game ------ Seed WaveMinesnifferSheargun Manual? 0 Play Time 02:18:55 Cumulative 185.4 hours Start 2024.09.01 @ 17:23:01 End 2024.09.01 @ 19:53:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 155 Rogue 155 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0 Lore% 63 Gallery% 72 Achievement% 53 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 089067b6-7a3c-40cb-9c52-8223b30aa20e