Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.26 @ 14:07:05 Player: Pitt Result: Destroyed self with Missile Launcher Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (38) 190 Value Destroyed (1136) 1136 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-23) -23 TOTAL SCORE: 4543 Bonus ------- Friendly Fire -23 Cogmind --------- Core Integrity 0/850 Matter 13/300 Energy 145/150 System Corruption 5% Temperature Warm (155) Movement Core (200) Ox3 Location -6/Factory Parts ------- > --- POWER (2) -------- Micro Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Terrain Scan Processor > --- WEAPON (4) ------- Missile Launcher > --- INVENTORY (5) ---- Improved Heat Sink Recalibrator Improved Recalibrator Improved Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Wheel Wheel > --- UTILITY ---------- Small Storage Unit Improved Terrain Scanner Terrain Scan Processor Transmission Jammer Hacking Suite > --- WEAPON ----------- Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Improved Heat Sink Reactive Plating Recalibrator Improved Recalibrator Sensor Drone Bay Heavy Assault Rifle Missile Launcher Improved Datajack [Rating: 37] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Light Armor Plating Weapon Advanced Assault Cannon Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Powered Hammer Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Slots Evolved 8 | . . 2 . 2 2 2 Power 1 | . . . . 1 . . Propulsion 2 | . . 2 . . . . Utility 3 | . . . . 1 2 . Weapon 2 | . . . . . . 2 Parts Attached 67 | 7 4 7 7 21 8 13 Power 7 | 1 . 1 . 4 . 1 Engine 5 | 1 . 1 . 3 . . Core 2 | . . . . 1 . 1 Reactor . | . . . . . . . Propulsion 18 | 2 . 5 1 3 4 3 Treads 1 | . . . . 1 . . Leg 4 | . . . . 2 2 . Wheel 9 | 2 . 2 . . 2 3 Hover . | . . . . . . . Flight 4 | . . 3 1 . . . Utility 24 | 2 1 . 3 10 3 5 Device 13 | 1 1 . 3 3 1 4 Storage 4 | 1 . . . 3 . . Processor 2 | . . . . 1 1 . Hackware 1 | . . . . . 1 . Protection 4 | . . . . 3 . 1 Artifact . | . . . . . . . Weapon 18 | 2 3 1 3 4 1 4 Energy Gun 2 | 1 . . 1 . . . Energy Cannon . | . . . . . . . Ballistic Gun 3 | 1 1 . . . . 1 Ballistic Cannon 6 | . . 1 . 2 1 2 Launcher 4 | . 2 . 1 . . 1 Special Weapon 1 | . . . 1 . . . Impact Weapon 2 | . . . . 2 . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . 1 1 . . . Corrupted Parts 2 | . . . . 2 . . System Corruption 9 | . . . . 9 . . Parts Lost 37 | . . . 6 11 3 17 Power 4 | . . . 1 2 1 . Propulsion 13 | . . . 1 4 1 7 Utility 10 | . . . . 4 1 5 Weapon 10 | . . . 4 1 . 5 Highest Loss Streak 8 | . . . 3 5 2 8 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 60 | . 100 98 78 63 58 44 Engine 3 | . 14 11 5 6 . . Core 2 | . . . . 2 7 1 Treads 1 | . . . . 3 . . Leg 2 | . . . . 3 6 1 Wheel 5 | . 28 28 5 . 2 9 Flight 5 | . . 13 30 7 . . Device 8 | . 14 11 11 7 8 9 Storage 7 | . 14 11 11 8 7 3 Processor 2 | . . . . 2 1 6 Hackware 2 | . . . . . 3 3 Protection 2 | . . . . 5 4 . Energy Gun 1 | . 14 11 7 . . . Ballistic Cannon 7 | . . 8 7 6 15 6 Impact Weapon 3 | . . . . 11 . . Naked Turns . | . . . . . . . Heaviest Build 43 | 13 15 16 14 43 26 19 Greatest Support 46 | 26 26 46 15 20 40 40 Greatest Overweight (x) 11 | . . 3 . 11 7 4 Average Overweight (x) . | . . . . 1 1 1 Largest Inventory Capacity 10 | 8 8 8 8 10 8 8 Average Capacity 7 | 7 8 8 8 8 8 6 Most Carried 9 | 6 8 8 8 9 8 8 Average Carried 6 | 3 7 6 7 7 6 6 Final Capacity 8 | 8 8 8 8 8 8 5 Final Carried 8 | 6 8 7 5 6 8 4 Class Distribution -------------------- 62% | Mutant 37% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Matter Collected 970 | 320 . 42 35 392 86 95 Remotely . | . . . . . . . Salvage Created 1212 | 240 15 40 71 593 158 95 Parts 63 | 23 4 1 . 21 9 5 Haulers Intercepted . | . . . . . . . Recyclers Shooed 3 | 1 . 1 . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Combat Hostiles Destroyed 27 | . 1 1 8 11 2 4 Melee 4 | . . . . 4 . . Guns 3 | . 1 . 1 . . 1 Cannons 13 | . . 1 6 1 2 3 AOE 1 | . . . 1 . . . Classes Destroyed 14 | 2 1 1 1 5 3 1 Worker 2 | . . . . 1 1 . Builder 3 | . . . . . 2 1 Tunneler 9 | 9 . . . . . . Recycler 2 | 1 . . . . 1 . Mechanic 1 | . . . . . 1 . Watcher 2 | . . . . 2 . . Swarmer 1 | . 1 . . . . . Grunt 9 | . . 1 . 4 1 3 Sentry 4 | . . . . 4 . . Specialist 2 | . . . . 2 . . Hunter 1 | . . . . 1 . . Programmer 1 | . . . . . . 1 Heavy 1 | . . . . . 1 . Assembled 8 | . . . 8 . . . Best Kill Streak 6 | 3 1 1 6 4 3 2 Combat Bots Only 6 | . 1 1 6 3 1 2 Max Kills in Single Turn 1 | 1 1 1 1 1 1 1 Gunslinging . | . . . . . . . Exploded 1 | . . . 1 . . . Melee 1 | . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Hostile Shots Fired 389 | . 11 3 61 130 40 144 Missed 111 | . 3 1 30 36 12 29 Damage Taken 5156 | . 121 22 699 1471 582 2261 Core 1503 | . 10 . 221 359 44 869 Absorbed by Shields . | . . . . . . . Ignored by Resistances 4 | . . . . 4 . . Regen/Repaired (Parts) 98 | . . . . 98 . . Core Remaining (%) 73 | 100 96 . 44 34 93 . Volleys Fired 139 | 50 5 4 26 2 21 31 Largest 2 | 2 2 2 2 2 2 2 Hottest 96 | 60 60 79 79 96 96 96 Shots Fired 233 | 100 7 7 38 4 42 35 Gun 131 | 100 4 4 21 . . 2 Cannon 97 | . . 3 16 4 42 32 Launcher 5 | . 3 . 1 . . 1 Special . | . . . . . . . Kinetic 151 | 50 2 3 16 4 42 34 Thermal 71 | 50 2 4 15 . . . Explosive 5 | . 3 . 1 . . 1 Electromagnetic 6 | . . . 6 . . . Robot Hit Streak 9 | 7 1 3 7 9 5 9 Robot Miss Streak 5 | 5 2 1 3 1 2 5 Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 182 | 58 1 6 24 35 27 31 Core Hits 73 | 14 1 1 11 5 12 29 Critical Kills 1 | . . . . 1 . . Critical Parts Destroyed 8 | . . . . 8 . . Critical Strikes 13 | . . 1 . 9 2 1 Blast 4 | . . 1 . . 2 1 Smash 9 | . . . . 9 . . Melee Attacks 45 | . . . . 45 . . Impact 45 | . . . . 45 . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 2 | . . . . 2 . . Combat Hostiles . | . . . . . . . Follow-up Attacks 6 | . . . . 6 . . Damage Inflicted 4118 | 556 11 84 423 1438 766 840 Guns 804 | 556 11 44 167 . . 26 Cannons 1805 | . . 40 236 53 766 710 Explosions 66 | . . . 20 . . 46 Melee 1385 | . . . . 1385 . . Ramming 58 | . . . . . . 58 Kinetic 2067 | 236 . 40 236 53 766 736 Thermal 484 | 320 11 44 109 . . . Explosive 66 | . . . 20 . . 46 Electromagnetic 58 | . . . 58 . . . Impact 1385 | . . . . 1385 . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 9 | . 1 . 7 9 2 5 Average Corruption 4 | . 1 . 4 6 2 1 Corruption Purged . | . . . . . . . Corruption Blocked 8 | . . . . 8 . . Effects 31 | . 1 . 5 19 . 6 Message Errors 8 | . 1 . 1 5 . 1 Matter Fused 5 | . . . . 4 . 1 Heat Flow Errors 5 | . . . 1 3 . 1 Energy Discharges 1 | . . . . 1 . . Parts Rejected 2 | . . . 2 . . . Data Loss (minor) 6 | . . . 1 4 . 1 Data Loss (major) 3 | . . . . 1 . 2 Alerts 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 545 | . . . 6 521 15 3 Projectiles 24 | . . . 6 . 15 3 Explosions . | . . . . . . . Melee 521 | . . . . 521 . . Knockbacks 41 | . . 1 6 6 8 20 Impact 6 | . . . . 6 . . Kinetic 32 | . . 1 4 . 8 19 Secondary 3 | . . . 2 . . 1 Self-Inflicted Damage 124 | . 13 . 39 . . 72 Shots 3 | . 1 . 1 . . 1 Rammed 19 | . . . . . . 19 Targets Rammed 34 | . . . . . . 34 Kicked 15 | . . . . . . 15 Crushed . | . . . . . . . Highest Temperature 229 | 80 20 39 186 229 108 32 Average Temperature 39 | 31 15 22 27 86 42 9 Received Heat Transfer 1426 | . . 12 . 531 189 694 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 14 | . . . . 14 . . Impact Corruptions 17 | . . . . 17 . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 1100 | 725 25 100 250 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Peak Influence 342 | 50 114 68 41 342 101 60 Initial 86 | . 32 48 26 11 86 30 Average 89 | 23 68 60 20 203 73 32 Maximum Alert Level 1 | . . . . 1 . . Low Security (%) 83 | 100 100 100 100 41 100 100 Level 1 16 | . . . . 58 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . . . . 2 3 2 Investigation 1 | . . . . . 1 . Extermination 3 | . . . . . 1 2 Reinforcement 3 | . . . . 2 1 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Distress Signals 4 | . 1 . . 3 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 67 | . 6 4 20 22 5 10 Peak Tracking Total 7 | . 5 4 7 5 2 4 Tactical Retreats 4 | . . . 3 . . 1 Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Traps Triggered 2 | . . . . 1 . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Machines Disabled 4 | . 2 . . . 2 . Max in Single Turn 1 | . 1 . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Machines Accessed 9 | . . 3 1 4 1 . Terminals 6 | . . 3 . 3 . . Fabricators . | . . . . . . . Repair Stations 1 | . . . . 1 . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . 1 . Garrison Access . | . . . . . . . Total Hacks 24 | . . 9 1 10 4 . Successful 10 | . . 3 1 4 2 . Failed 14 | . . 6 . 6 2 . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 14 | . . 10 . 4 . . Terminals 15 | . . 9 . 6 . . Fabricators . | . . . . . . . Repair Stations 4 | . . . . 4 . . Recycling Units . | . . . . . . . Scanalyzers 4 | . . . . . 4 . Garrison Access . | . . . . . . . Terminal Hacks 4 | . . 1 1 2 . . Open Door 1 | . . . 1 . . . Terminal Index 2 | . . 1 . 1 . . Repair Station Index 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . . 2 . . Scan Component 1 | . . . . 1 . . Repair 1 | . . . . 1 . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . . . . 2 . Insert Component 1 | . . . . . 1 . Analyze 1 | . . . . . 1 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 2 | . . 2 . . . . Terminals 2 | . . 2 . . . . Botnet 2 | . . 2 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . . 3 . 2 1 . Full Trace Events 1 | . . . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . 1 . . Time 13 | . . . . 13 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . Part Schematics Acquired 1 | . . . . . 1 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches 3 | . . . 2 1 . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Turns Passed 3062 | 340 94 84 236 885 552 871 Spaces Moved 1423 | 201 77 105 333 283 202 222 Core 140 | 1 . . . 9 14 116 Treads 97 | . . . . 97 . . Legs 314 | . . . . 113 168 33 Wheels 403 | 200 77 33 . . 20 73 Hover . | . . . . . . . Flight 469 | . . 72 333 64 . . Fastest Speed 34 | 50 90 39 34 37 95 50 Average Speed 128 | 89 90 56 37 228 232 129 Slowest Speed 600 | 90 90 260 39 600 400 250 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 6 | . . 2 4 . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 20 | 9 21 15 56 28 6 5 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . . Spaces Dug 7 | . 7 . . . . . Terrain Destroyed 36 | . 19 . 11 . 3 3 Melee . | . . . . . . . Projectile 3 | . . . . . 3 . AOE 33 | . 19 . 11 . . 3 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Total 2323 | 267 92 120 401 445 240 758 Wait 593 | 4 5 . 37 87 7 453 Move 1405 | 200 76 100 324 282 201 222 Hop 6 | . . 2 4 . . . Pick Up 26 | 6 2 2 2 11 2 1 Fast Attach 38 | 7 . 3 1 12 7 8 Attach 12 | . . 2 3 4 . 3 Detach 4 | . . 1 . 1 . 2 Swap 17 | . 4 2 3 5 1 2 Drop 11 | . . 4 1 3 1 2 Fire 139 | 50 5 4 26 2 21 31 Melee 38 | . . . . 38 . . Ram 19 | . . . . . . 19 Kick 15 | . . . . . . 15 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 341 | -11/Scrapyard | Entered Materials 342 | -10/Materials | Build established: Mutant 423 | -10/Materials | Discovered new exit (range 10) 435 | -10/Materials | Entered another Materials area 435 | -9/Materials | Evolved 2 slots: Propulsion x2 515 | -9/Materials | Discovered new exit (range 6) 519 | -9/Materials | Entered Mines 533 | -9/Mines | Found the Drone Emporium 544 | -9/Mines | Found Prototype Device 554 | -9/Mines | Identified Sensor Drone Bay 586 | -9/Mines | Assembled infested the area 591 | -9/Mines | Assisted by a Guerilla fighting off Assembled 749 | -9/Mines | Core integrity fell below 50% 750 | -9/Mines | Discovered new exit (range 8) 755 | -9/Mines | Entered Materials 755 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 779 | -8/Materials | Lost 3 parts (1n2w) 1148 | -8/Materials | Discovered new exit (range 6) 1258 | -8/Materials | Lost 4 parts (2n2u) 1332 | -8/Materials | Core integrity fell below 50% 1359 | -8/Materials | Lost 5 parts (2p1n1u1w) 1499 | -8/Materials | Repaired Sml. Storage Unit 1640 | -8/Materials | Entered Factory 1640 | -7/Factory | Evolved 2 slots: Utility x2 1704 | -7/Factory | Build established: Scavenger-Mutant 2157 | -7/Factory | Discovered new exit (range 15) 2192 | -7/Factory | Entered another Factory area 2192 | -6/Factory | Evolved 2 slots: Weapon x2 2354 | -6/Factory | Lost 8 parts (4n1u3w) 2761 | -6/Factory | Core integrity fell below 50% 2800 | -6/Factory | Lost 8 parts (3n4u1w) 3038 | -6/Factory | Core integrity fell below 20% 3056 | -6/Factory | Build established: Mutant 3063 | -6/Factory | Destroyed self with Missile Launcher Last Messages --------------- 02884_ A bubble of electromagnetic force engulfs the area. 02884_ Door malfunctions. 02884_ Proton Bomb Trap short circuited. 02884_ A bubble of electromagnetic force engulfs the area. 02893_ System corrupted: Component data lost. 02896_ Acquired Mic. Nuclear Core. 02933_ Dropped Sensor Drone Bay. 02941_ System corrupted: Matter fused (-3). 02942_ ALERT: Rogue bot located, Programmers report to Factory Zone 8J. 02957_ R-10 Processor collects Sensor Drone Bay. 02958_ System corrupted: Substantial component data lost. 02958_ Slammed into R-10 Processor. 02960_ Destabilizing: Core damaged (-34). 02963_ Slammed into R-10 Processor. 03034_ Terrain Scan Processor functionality restored. 03049_ Slammed into P-60 Hacker. 03051_ Destabilizing: System corrupted (+2). 03052_ Flak Cannon destroyed. 03053_ Slammed into P-60 Hacker. 03063_ System corrupted: Heat flow error (+155). 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""" #???? | | ?????????????????# ##### # #???? | | ?????????????????+ @p + * #???? | | ?????????????????# # ## ###############???? | | ?????????????????#### ????# #?????????????????? | | ?????????????????? ?????# ?????????????????? | | ?????????????????#######?????####????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 25 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Jamming Range 12 Corruption Block 8 Armor Coverage 300 Resistance: KI 20 Evasion (%) 63 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- Recalibrator | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BoreTargetBeam Manual? 0 Play Time 00:34:57 Cumulative 202.4 hours Start 2024.06.26 @ 13:31:28 End 2024.06.26 @ 14:07:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 308 Rogue 308 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 58 Achievement% 40 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e2018ec7-5e6a-4f9a-a92e-1c7675846fb9