Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.14 @ 10:58:35 Player: Barbarossa Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (61) 305 Value Destroyed (1619) 1619 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (694) 694 TOTAL SCORE: 6298 Bonus ------- High Alert Combat Kills 27 Follower Combat Kills 167 Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 113/300 Energy 98/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Quantum Capacitor Stasis Canceller Cloaking Device Heavy Beamcaster Peak State ------------ > --- POWER ------------ Light Fission Core Light Fission Core > --- PROPULSION ------- Improved Flight Unit Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Cooling System Advanced Visual Processing Unit Advanced Signal Interpreter ECM Suite Improved Propulsion Shielding Hacking Suite > --- WEAPON ----------- Heavy Beamcaster Heavy Beamcaster > --- INVENTORY -------- Quantum Capacitor Stasis Canceller Heavy Beamcaster Datajack [Rating: 59] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Flight Unit Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag Array Flight Unit Improved Flight Unit Utility ECM Suite Device ECM Suite Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Improved Assault Rifle Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Slots Evolved 8 | . . 2 2 2 . 2 . . Power 1 | . . . . 1 . . . . Propulsion 3 | . . 1 1 1 . . . . Utility 4 | . . 1 1 . . 2 . . Weapon . | . . . . . . . . . Parts Attached 116 | . 5 33 13 2 12 9 3 39 Power 25 | . . 4 3 . 5 1 . 12 Engine 10 | . . 4 1 . 3 . . 2 Core 15 | . . . 2 . 2 1 . 10 Reactor . | . . . . . . . . . Propulsion 33 | . 2 15 2 . 4 2 . 8 Treads . | . . . . . . . . . Leg . | . . . . . . . . . Wheel 11 | . 2 5 . . 4 . . . Hover 1 | . . . . . . 1 . . Flight 21 | . . 10 2 . . 1 . 8 Utility 28 | . 1 7 4 . 1 4 . 11 Device 16 | . 1 4 1 . . 3 . 7 Storage 5 | . . 2 2 . . . . 1 Processor 4 | . . 1 . . 1 . . 2 Hackware 1 | . . . 1 . . . . . Protection 2 | . . . . . . 1 . 1 Artifact . | . . . . . . . . . Weapon 30 | . 2 7 4 2 2 2 3 8 Energy Gun 24 | . 2 4 4 . 2 2 3 7 Energy Cannon . | . . . . . . . . . Ballistic Gun 4 | . . 3 . 1 . . . . Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 2 | . . . . 1 . . . 1 Unidentified Prototypes 4 | . . 2 2 . . . . . Parts Lost 38 | . . 3 1 . 15 . . 19 Power 8 | . . 1 . . 4 . . 3 Propulsion 16 | . . 1 . . 7 . . 8 Utility 7 | . . 1 . . 1 . . 5 Weapon 7 | . . . 1 . 3 . . 3 Highest Loss Streak 11 | . . 2 1 . 8 . . 11 To Critical Strikes 1 | . . 1 . . . . . . Average Slot Usage (%) 84 | . 99 91 93 76 56 61 77 83 Engine 5 | . 14 11 5 . 2 . 4 . Core 4 | . . . 3 7 4 5 6 9 Leg 1 | . 22 . . . . . . . Wheel 5 | . 5 17 . . 8 . . . Flight 17 | . . 9 36 30 11 6 6 25 Device 15 | . 13 15 10 7 1 13 20 19 Storage 5 | . 14 11 9 7 7 3 . . Processor 7 | . . 4 9 7 7 6 6 11 Hackware 2 | . . . 5 7 7 6 6 1 Protection 1 | . . . . . . 5 6 2 Energy Gun 12 | . 17 18 14 7 3 8 12 7 Ballistic Gun 1 | . 10 2 . . . . . . Naked Turns 13 | . . . . . . . . 13 Heaviest Build 30 | 14 16 17 20 20 21 24 24 30 Greatest Support 48 | 20 32 38 20 20 48 20 20 27 Greatest Overweight (x) 7 | . . 1 . . 4 7 1 3 Average Overweight (x) . | . . . . . . 1 . . Largest Inventory Capacity 10 | . 8 8 10 10 10 10 5 5 Average Capacity 6 | . 8 8 8 10 10 7 5 5 Most Carried 10 | . 8 8 10 10 10 10 5 5 Average Carried 6 | . 7 7 8 10 9 5 4 4 Final Capacity 10 | 8 8 8 10 10 10 5 5 5 Final Carried 10 | 6 7 8 10 10 8 4 5 5 Class Distribution -------------------- 47% | Mutant 27% | Scavenger-Sprinter 13% | Scavenger-Mutant 11% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Sprinter | -8/Materials Sprinter | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Mutant | -6/Waste Scavenger-Sprinter | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Matter Collected 1742 | 200 12 581 95 . 34 . . 820 Remotely . | . . . . . . . . . Salvage Created 2288 | . 12 1143 378 . 31 . . 724 Parts 128 | . 4 57 26 . 2 . . 39 Haulers Intercepted 3 | . . 2 1 . . . . . Recyclers Shooed 9 | . . 6 . . . 1 . 2 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Combat Hostiles Destroyed 45 | . . 21 9 . 1 . . 14 Guns 45 | . . 21 9 . 1 . . 14 Classes Destroyed 12 | . 1 6 2 . . . . 3 Worker 2 | . . . . . . . . 2 Tunneler 1 | . . . 1 . . . . . Hauler 3 | . . 2 1 . . . . . Recycler 5 | . . 4 . . . . . 1 Operator 2 | . . 1 1 . . . . . Watcher 3 | . 1 2 . . . . . . Swarmer 20 | . . 8 4 . . . . 8 Grunt 18 | . . 9 4 . 1 . . 4 Brawler 1 | . . . . . . . . 1 Sentry 4 | . . 4 . . . . . . Hunter 1 | . . . 1 . . . . . Programmer 1 | . . . . . . . . 1 Best Kill Streak 6 | . 1 6 4 . 1 . . 4 Combat Bots Only 6 | . . 6 4 . 1 . . 4 Max Kills in Single Turn 2 | . 1 2 2 . 1 . . 1 Gunslinging 1 | . . 1 1 . . . . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Hostile Shots Fired 369 | . . 109 58 . 72 6 . 124 Missed 129 | . . 39 29 . 11 3 . 47 Damage Taken 4441 | . . 795 292 . 1377 59 . 1918 Core 1633 | . . 159 79 . 535 21 . 839 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 106 | . . . . . . 24 . 82 Regen/Repaired (Parts) 107 | . . 18 . . . . 17 72 Core Remaining (%) 73 | 100 100 60 85 . 23 . . . Volleys Fired 217 | . 4 102 39 . 3 . . 69 Largest 2 | . 2 2 2 . 2 . . 1 Hottest 126 | . 80 112 119 . 126 . . 81 Shots Fired 333 | . 8 179 72 . 5 . . 69 Gun 333 | . 8 179 72 . 5 . . 69 Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 26 | . . 26 . . . . . . Thermal 307 | . 8 153 72 . 5 . . 69 Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 14 | . 2 10 12 . 7 . . 14 Robot Miss Streak 5 | . 2 3 5 . . . . 2 Penetration Max . | . . . . . . . . . Secondary Targets 6 | . . 4 2 . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . Shots Hit Robots 237 | . 3 126 48 . 5 . . 55 Core Hits 105 | . 1 49 25 . 2 . . 28 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . Critical Strikes 20 | . . 12 3 . . . . 5 Burn 19 | . . 11 3 . . . . 5 Destroy 1 | . . 1 . . . . . . Melee Attacks 1 | . . . . . . . . 1 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3620 | . 32 1685 662 . 87 1 . 1153 Guns 3612 | . 32 1685 662 . 85 . . 1148 Cannons . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Ramming 8 | . . . . . 2 1 . 5 Kinetic 294 | . . 294 . . . . . . Thermal 3318 | . 32 1391 662 . 85 . . 1148 Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 5 | . 1 . 3 . . . . 5 Average Corruption 1 | . 1 . 3 . . . . 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 7 | . . . 1 . . . . 6 Message Errors 2 | . . . . . . . . 2 Heat Flow Errors 3 | . . . 1 . . . . 2 Energy Discharges 1 | . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage . | . . . . . . . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 3 | . . . . . 1 . . 2 Shots . | . . . . . . . . . Rammed 4 | . . . . . 1 1 . 2 Targets Rammed 4 | . . . . . 1 1 . 2 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 401 | . 36 298 244 . 139 . . 401 Average Temperature 77 | . 16 52 49 . 77 . . 143 Received Heat Transfer 1089 | . . 318 108 . 342 18 . 303 Effects 2 | . . . 1 . . . . 1 Shutdowns 1 | . . . . . . . . 1 Interference 1 | . . . 1 . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 23 | . . 12 2 . . . . 9 Heat Transferred 8680 | . 75 4232 1820 . 185 . . 2368 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Peak Influence 493 | . 7 493 292 67 49 22 38 343 Initial 87 | . . 2 87 52 49 4 7 26 Average 140 | . 1 199 136 53 12 11 15 181 Maximum Alert Level 2 | . . 2 1 . . . . 1 Low Security (%) 67 | . 100 54 71 100 100 100 100 56 Level 1 27 | . . 30 28 . . . . 43 Level 2 4 | . . 15 . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 13 | . . 1 2 . 1 . . 9 Investigation 2 | . . . 1 . . . . 1 Extermination 1 | . . . . . . . . 1 Reinforcement 5 | . . 1 1 . 1 . . 2 Assault . | . . . . . . . . . Garrison 5 | . . . . . . . . 5 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Distress Signals 9 | . . 7 1 . . . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 133 | . 4 44 26 1 8 8 3 39 Peak Tracking Total 9 | . 1 9 6 1 7 4 3 8 Tactical Retreats 15 | . . 4 3 . 1 2 . 5 Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Traps Triggered 5 | . 1 1 . . . 1 . 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Machines Disabled 4 | . . 1 . . . . . 3 Max in Single Turn 1 | . . 1 . . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Machines Accessed 19 | . . 3 5 1 . 2 . 8 Terminals 13 | . . 2 5 1 . 1 . 4 Fabricators 1 | . . . . . . 1 . . Repair Stations 3 | . . 1 . . . . . 2 Recycling Units 1 | . . . . . . . . 1 Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 Total Hacks 48 | . . 5 22 1 . 3 . 17 Successful 20 | . . 3 11 1 . 1 . 4 Failed 28 | . . 2 11 . . 2 . 13 Catastrophic 4 | . . 1 . . . . . 3 Database Lockouts . | . . . . . . . . . Manual 24 | . . 3 14 . . 1 . 6 Terminals 35 | . . 3 22 1 . 1 . 8 Fabricators 2 | . . . . . . 2 . . Repair Stations 6 | . . 2 . . . . . 4 Recycling Units 2 | . . . . . . . . 2 Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . . . . . . 3 Terminal Hacks 11 | . . 1 8 1 . . . 1 Open DSF 1 | . . . . 1 . . . . Level Access Points 1 | . . . 1 . . . . . Emergency Access Points 1 | . . . 1 . . . . . Alert Level 1 | . . . 1 . . . . . Unreport Threat 4 | . . 1 3 . . . . . Locate Traps 2 | . . . 1 . . . . 1 Zone Layout 1 | . . . 1 . . . . . Fabricator Hacks 1 | . . . . . . 1 . . Build 1 | . . . . . . 1 . . Repair Station Hacks 4 | . . 2 . . . . . 2 Scan Component 2 | . . 1 . . . . . 1 Repair 2 | . . 1 . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 4 | . . . 3 . . . . 1 Terminals 4 | . . . 3 . . . . 1 Botnet 4 | . . . 3 . . . . 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 17 | . . 3 5 1 . 1 . 7 Full Trace Events 2 | . . . 1 . . . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time 106 | . . . . . . 106 . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 2 | . . 1 . . . . . 1 Time 88 | . . 26 . . . . . 62 Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Total Allies 20 | . . . . . . . 20 . Largest Group 20 | . . . . . . . 20 5 Highest-Rated Group 733 | . . . . . . . 733 173 Highest-Rated Ally 50 | . . . . . . . 50 50 Total Orders . | . . . . . . . . . Ally Attacks 93 | . . . . . . . 66 27 Total Damage 6101 | . . . . . . . 4029 2072 Kills 24 | . . . . . . . 13 11 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Turns Passed 2845 | . 165 816 345 31 109 190 186 1003 Spaces Moved 3068 | 1 117 562 496 83 94 133 203 1379 Core 127 | . . . . . 1 22 . 104 Treads . | . . . . . . . . . Legs 92 | 1 91 . . . . . . . Wheels 386 | . 26 331 . . 29 . . . Hover 390 | . . . . . . 111 203 76 Flight 2073 | . . 231 496 83 64 . . 1199 Fastest Speed 24 | 120 100 34 31 31 31 60 60 24 Average Speed 54 | 120 115 76 31 31 81 109 85 37 Slowest Speed 400 | 120 120 110 31 31 250 400 110 280 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 8 | . . . 5 . . . . 3 Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 39 | 2 22 60 38 2 91 8 89 41 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 3 | . . 1 1 1 . . . . Unknown Exits Taken 2 | 1 1 . . . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed . | . . . . . . . . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Was Fac Total 3911 | . 140 771 613 87 118 178 217 1787 Wait 388 | . . 40 48 . . 30 4 266 Move 3047 | . 116 561 486 82 94 133 202 1373 Hop 7 | . . . 4 . . . . 3 Pick Up 45 | . 8 11 10 1 2 3 2 8 Fast Attach 49 | . 1 15 4 1 8 1 . 19 Attach 32 | . 2 5 4 . 4 8 1 8 Detach 8 | . . 1 . . 1 1 1 4 Swap 35 | . 2 13 5 1 . . 2 12 Drop 75 | . 7 23 13 2 3 1 5 21 Fire 217 | . 4 102 39 . 3 . . 69 Melee 1 | . . . . . . . . 1 Ram 3 | . . . . . . 1 . 2 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 1 | . . . . . . . . 1 Rewire 3 | . . . . . 3 . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/DSF -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Low x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 157 | -10/Materials | Discovered new exit (range 10) 166 | -10/Materials | Entered another Materials area 166 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 336 | -9/Materials | Build established: Mutant 667 | -9/Materials | Discovered new exit (range 14) 882 | -9/Materials | Repaired Flight Unit 947 | -9/Materials | Build established: Scavenger-Mutant 977 | -9/Materials | Discovered new exit (range 16) 981 | -9/Materials | Identified exit to Materials 982 | -9/Materials | Entered another Materials area 982 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1281 | -8/Materials | Identified exit to Factory 1327 | -8/Materials | Entered Factory 1327 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1358 | -7/Factory | Identified exit to DSF 1358 | -7/Factory | Entered DSF 1390 | -7/DSF | Additional patrols routed to DSF 1422 | -7/DSF | Discovered new exit (range 15) 1449 | -7/DSF | Lost 8 parts (2p4n1u1w) 1460 | -7/DSF | Core integrity fell below 50% 1467 | -7/DSF | Entered Factory 1467 | -6/Factory | Evolved 2 slots: Utility x2 1495 | -6/Factory | Lost 7 parts (2p3n2w) 1582 | -6/Factory | Spotted B-75 Beast 1657 | -6/Factory | Sucked down chute 1657 | -6/Factory | Entered Waste 1658 | -6/Waste | Met a frightened Derelict 1674 | -6/Waste | Build established: Mutant 1681 | -6/Waste | Spotted C-40 Crusher 1681 | -6/Waste | Spotted C-40 Crusher 1687 | -6/Waste | Warlord forces began an assault 1762 | -6/Waste | Spotted C-40 Crusher 1766 | -6/Waste | Spotted C-40 Crusher 1767 | -6/Waste | Allies destroyed C-40 Crusher 1768 | -6/Waste | Spotted C-40 Crusher 1772 | -6/Waste | Allies destroyed C-40 Crusher 1778 | -6/Waste | Allies destroyed C-40 Crusher 1808 | -6/Waste | Found Quantum Capacitor 1812 | -6/Waste | Spotted C-40 Crusher 1818 | -6/Waste | Allies destroyed C-40 Crusher 1831 | -6/Waste | Discovered new exit (range 11) 1843 | -6/Waste | Entered Factory 1843 | -6/Factory | Accompanied by 5 allies 1864 | -6/Factory | P-60 Hacker assimilated allied 7N-DEV(s) 1947 | -6/Factory | Assembled infested ambush trap array 1966 | -6/Factory | Garrison activated, responded to threat 1997 | -6/Factory | Lost 3 allies 2136 | -6/Factory | Discovered new exit (range 15) 2237 | -6/Factory | Lost 5 parts (3n1u1w) 2253 | -6/Factory | Identified exit to Lower Caves 2356 | -6/Factory | Discovered exit to Lower Caves (range 5) 2497 | -6/Factory | Build established: Scavenger-Sprinter 2615 | -6/Factory | Repaired Quantum Capacitor 2684 | -6/Factory | Spotted B-75 Beast 2736 | -6/Factory | Garrison activated, responded to threat 2776 | -6/Factory | Core integrity fell below 50% 2795 | -6/Factory | Lost 11 parts (2p5n2u2w) 2834 | -6/Factory | Core integrity fell below 20% 2846 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02767_ Rnf. Deuterium Engine severed. 02778_ R-10 Processor collects VTOL Module. 02781_ L-41 Fighter suffers critical hit (Burn). 02781_ R-10 Processor collects Med. Matter Pod. 02782_ Hvy. Beamcaster severed. 02785_ R-10 Processor collects Imp. Cooling System. 02788_ R-10 Processor collects Imp. Light Armor Plating. 02790_ Connecting with Garrison Access... 02790_ ALERT: Suspicious activity at Garrison Access F001. Dispatching Investigation squad. 02792_ System corrupted: Energy discharge (-16). 02801_ Acquired Hvy. Beamcaster. 02807_ Acquired 42 matter. 02821_ System corrupted: Heat flow error (+280). 02832_ Enh. Optical Array severed. 02833_ Adv. Signal Interpreter severed. 02833_ Slammed into G-50 Soldier. 02844_ Acquired 11 matter. Map ----- +----------------------------------------------------+ | ????????????????????????#### # """ #????????? | | ????????????????????????# # """ #????????? | | ????????????????????????# + """ #????????? | | ????????????????????????# # #????????? | | ????????????????????????# # """ #????????? | | ????????????????????????# # """ #????????? | | ????????????????????????# # """ #????????? | | ????????????????????????# # #????????? | | ????????????????????????# ##########????????? | | ?????????????############ #?????????????????? | | ?????????# ??# !## #?????????????????? | | ####?????# # ""G"" ## #??#######????????? | | #?????# + " " ## #? ????????? | | # " " / #? """ ????????? | | # ##ss # """ Y" ????????? | | ?# ## # """ """ #???????? | | ###+####??# ## + """ #???????? | | #??????????# ! ## # #??????? | | #??????????############ # =[ ##??????? | | #???????????########### #? =[ ! #???????? | | #???????????# # #?#########???????? | | #???????????# """ """ # #?????????????????? | | #???????????# """ """ # #?????????????????? | | #???????????# """ """ # #?????????????????? | | #???????????# # ###########???????? | | #???????????# !#@ ## #???????? | | #???????????# # ## """ #???????? | | #???????????# ! # # """ #???????? | | #################+##### # """ #???????? | | + #???????? | | #######+#########+#+##### # " " #???????? | | +#####? ??# #?# # ""R"" #???????? | | # """ ?# ! #?####### """"" #???????? | | # """ ## #???????# #???????? | | """ # ! """ ## #???????####+#####???????? | | """ # "" ## #??????????# #???????????? | | """ # "" ## #??????????# #???????????? | | """ # ## #??????????# #???????????? | | # ? ## #??????????# #???????????? | | # ???###########??????????# #???######### | | ###### ????????????????????????# #???# | | ?????# ????????????????????????# #???# ! | | ?????######????????????????????????# #???# | | ????????????????????????????######## ##### """ "" | | ????????????????????????????# # """ "" | | ????????????????????????????# # """ "" | | ????????????????????????????# + | | ??????????????##########????# # """ "" | | ??????????????# ! #????# # """ "" | | ??????????????# #????# ######## """ "" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Coolant Potential 50 Energy Generation 38 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Cloak Strength 2 Propulsion Shielding 66 Evasion (%) 65 Targeting Accuracy 20 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TerrainTargetingLink Manual? 0 Play Time 00:46:33 Cumulative 169.1 hours Start 2024.05.13 @ 17:37:11 End 2024.05.14 @ 10:58:35 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 320 Rogue 320 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 53 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4b84dee2-b27b-4f22-bfac-6738182d3d41