Cogmind - Beta 13 --- EXPLORER MODE // 2024.04.01 @ 18:28:21 Player: NightwingDrgn Result: Destroyed by B-48 Gladiator with Mace Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (155) 775 Value Destroyed (4780) 4780 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (37) 37 TOTAL SCORE: 8052 Bonus ------- High Alert Combat Kills 37 Cogmind --------- Core Integrity 0/700 Matter 235/300 Energy 142/150 System Corruption 8% Temperature Warning (347) Movement Treading (160) Location -7/Factory Parts ------- > --- POWER (2) -------- Micro Nuclear Core > --- PROPULSION (2) --- Medium Treads > --- UTILITY (5) ------ Visual Processing Unit Improved Targeting Computer Matter Filter > --- WEAPON (5) ------- Shock Rifle Flak Gun Flak Cannon > --- INVENTORY (5) ---- Light Deuterium Engine Carbon-fiber Leg Force Booster Improved Light Armor Plating Welding Torch Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Visual Processing Unit Target Analyzer Matter Filter Improved Light Armor Plating Recalibrator > --- WEAPON ----------- Arc Projector Field Laser Thermic Laser Gauss Rifle Gauss Cannon > --- INVENTORY -------- Light Treads Light Treads Carbon-fiber Leg Improved Targeting Computer Melee Analysis Suite [Rating: 50] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Targeting Computer Device Recalibrator Storage Small Storage Unit Processor Targeting Computer Protection Improved Light Armor Plating Weapon Great Maul Energy Gun Shock Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Great Maul Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 7 | . 1 2 2 2 Power 1 | . . . 1 . Propulsion . | . . . . . Utility 3 | . . 2 . 1 Weapon 3 | . 1 . 1 1 Parts Attached 126 | 7 11 33 22 53 Power 21 | 1 3 6 5 6 Engine 12 | 1 . 6 2 3 Core 9 | . 3 . 3 3 Reactor . | . . . . . Propulsion 35 | 2 3 8 6 16 Treads 8 | . . . 2 6 Leg 14 | . 3 8 . 3 Wheel 3 | 2 . . . 1 Hover 8 | . . . 3 5 Flight 2 | . . . 1 1 Utility 32 | 2 1 11 3 15 Device 16 | 1 1 6 1 7 Storage 2 | . . 1 1 . Processor 7 | 1 . 1 1 4 Hackware . | . . . . . Protection 7 | . . 3 . 4 Artifact . | . . . . . Weapon 38 | 2 4 8 8 16 Energy Gun 12 | 1 . 2 1 8 Energy Cannon 3 | . . . 2 1 Ballistic Gun 9 | 1 . 4 1 3 Ballistic Cannon 3 | . . . . 3 Launcher 4 | . 1 1 2 . Special Weapon 4 | . 2 . 1 1 Impact Weapon 1 | . . 1 . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 2 | . 1 . 1 . Unidentified Prototypes 3 | . . 1 . 2 Corrupted Parts 3 | . . . 2 1 System Corruption 9 | . . . 7 2 Parts Lost 47 | . 1 8 9 29 Power 8 | . . 1 1 6 Propulsion 5 | . 1 1 1 2 Utility 12 | . . 3 2 7 Weapon 22 | . . 3 5 14 Highest Loss Streak 8 | . 1 4 5 8 To Critical Strikes 1 | . . 1 . . Average Slot Usage (%) 90 | . 99 95 88 88 Engine 5 | . 2 7 8 4 Core 6 | . 9 2 5 6 Treads 3 | . . . 6 4 Leg 6 | . 17 18 1 1 Hover 4 | . . . 4 6 Device 12 | . 11 15 9 13 Storage 4 | . . 6 11 1 Processor 11 | . 12 11 7 13 Protection 3 | . . 6 . 5 Energy Gun 7 | . 4 . 7 11 Energy Cannon 2 | . . . 3 3 Ballistic Gun 6 | . 12 16 1 4 Ballistic Cannon 2 | . . . . 4 Launcher 2 | . 7 1 6 . Special Weapon 1 | . 7 . 1 . Impact Weapon 4 | . . 6 8 3 Special Melee Weapon 1 | . 4 2 2 . Naked Turns . | . . . . . Heaviest Build 46 | 7 11 25 39 46 Greatest Support 56 | 20 20 34 40 56 Greatest Overweight (x) 13 | . . 3 6 13 Average Overweight (x) 1 | . . . 1 1 Largest Inventory Capacity 8 | 5 5 8 8 8 Average Capacity 6 | 5 5 6 8 5 Most Carried 8 | 5 5 8 8 6 Average Carried 4 | 2 4 3 6 3 Final Capacity 8 | 5 5 8 8 5 Final Carried 5 | 3 5 5 5 5 Class Distribution -------------------- 36% | Hacker-Mutant 24% | Scavenger-Gunner 17% | Hacker-Gunner 11% | Hacker-Skirmisher 5% | Scavenger-Mutant Dominant Class ---------------- Hacker-Gunner | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 3188 | 272 209 391 597 1719 Remotely 1 | . . 1 . . Salvage Created 5726 | 45 631 639 1266 3145 Parts 279 | 2 31 51 58 137 Haulers Intercepted 2 | . 1 . . 1 Recyclers Shooed 4 | . 3 . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 112 | 1 10 19 32 50 Melee 2 | . . . . 2 Guns 62 | 1 7 13 15 26 Cannons 16 | . . . 1 15 AOE 24 | . 3 6 12 3 Classes Destroyed 15 | 1 3 4 4 3 Worker 14 | . . . 6 8 Builder 4 | . . . 1 3 Tunneler 1 | . . . 1 . Hauler 2 | . 1 . . 1 Recycler 12 | . 3 . 1 8 Mechanic 1 | . . . 1 . Operator 4 | . . 1 1 2 Watcher 13 | . 1 3 3 6 Swarmer 23 | . . 7 10 6 Grunt 60 | 1 10 7 14 28 Brawler 1 | . . . . 1 Duelist 2 | . . 1 . 1 Sentry 19 | . . 4 8 7 Hunter 1 | . . . . 1 Programmer 6 | . . . . 6 Best Kill Streak 9 | 1 3 6 9 9 Combat Bots Only 5 | 1 3 5 4 5 Max Kills in Single Turn 7 | 1 1 3 3 7 Gunslinging 1 | . . . 1 . Exploded 3 | . 1 3 1 1 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 759 | 2 38 107 149 463 Missed 219 | . 15 28 35 141 Damage Taken 5100 | 13 206 691 1009 3181 Core 1154 | . 30 91 327 706 Absorbed by Shields 63 | . . . 63 . Redirected to Shielding 25 | . . . . 25 Ignored by Resistances 2962 | 9 132 437 605 1779 Regen/Repaired (Parts) 100 | . 18 82 . . Core Remaining (%) 76 | 100 88 77 40 . Volleys Fired 338 | 2 53 67 56 160 Largest 5 | 2 3 2 3 5 Hottest 279 | 70 90 50 176 279 Shots Fired 667 | 4 87 92 109 375 Gun 491 | 4 75 89 69 254 Cannon 132 | . . . 12 120 Launcher 41 | . 11 3 26 1 Special 3 | . 1 . 2 . Kinetic 310 | 2 44 76 18 170 Thermal 195 | 2 32 . 53 108 Explosive 41 | . 11 3 26 1 Electromagnetic 121 | . . 13 12 96 Robot Hit Streak 32 | 3 21 21 21 32 Robot Miss Streak 4 | 1 1 3 2 4 Penetration Max 1 | . . . . 1 Secondary Targets 4 | . 1 1 2 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 553 | 3 69 86 97 298 Core Hits 318 | 2 31 45 69 171 Critical Kills 2 | . 1 . 1 . Critical Parts Destroyed 5 | . . . 4 1 Critical Strikes 34 | . 4 . 12 18 Burn 14 | . 3 . 7 4 Destroy 2 | . 1 . 1 . Blast 13 | . . . . 13 Smash 5 | . . . 4 1 Melee Attacks 48 | . . 11 22 15 Impact 36 | . . 1 20 15 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 14 | . . 8 6 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 13467 | 28 993 1178 3564 7704 Guns 6342 | 28 635 800 1071 3808 Cannons 2349 | . . . 139 2210 Explosions 3348 | . 356 378 1488 1126 Melee 1414 | . . . 866 548 Ramming 14 | . 2 . . 12 Kinetic 4080 | 15 299 670 217 2879 Thermal 4393 | 13 344 89 854 3093 Explosive 2130 | . 348 289 1488 5 Electromagnetic 1436 | . . 130 139 1167 Impact 1414 | . . . 866 548 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 9 | . . . 7 9 Average Corruption 7 | . . . 6 7 Corruption Purged 5 | . . . . 5 Corruption Blocked . | . . . . . Effects 134 | . . . 23 111 Message Errors 32 | . . . 5 27 Matter Fused 33 | . . . 7 26 Heat Flow Errors 15 | . . . 4 11 Energy Discharges 14 | . . . 2 12 Parts Rejected 2 | . . . . 2 Parts Fused 1 | . . . . 1 Data Loss (minor) 17 | . . . 3 14 Data Loss (major) 4 | . . . 2 2 Misfires 5 | . . . . 5 Alerts 2 | . . . . 2 Weapon Failures 9 | . . . . 9 Overload Shots . | . . . . . Overflow Damage 838 | . 17 . 524 297 Projectiles 16 | . . . . 16 Explosions 211 | . 17 . 35 159 Melee 611 | . . . 489 122 Knockbacks 13 | . . . . 13 Impact 1 | . . . . 1 Kinetic 12 | . . . . 12 Secondary . | . . . . . Self-Inflicted Damage 181 | . 1 18 71 91 Shots 12 | . . 2 7 3 Rammed 2 | . 1 . . 1 Targets Rammed 3 | . 1 . . 2 Kicked . | . . . . . Crushed 1 | . . . . 1 Highest Temperature 753 | 72 198 27 621 753 Average Temperature 173 | 40 56 5 130 215 Received Heat Transfer 2439 | 12 165 267 573 1422 Effects 132 | . . . 9 123 Shutdowns 32 | . . . 2 30 Energy Bleed 16 | . . . 1 15 Interference 37 | . . . . 37 Matter Decay 8 | . . . 1 7 Short Circuit 14 | . . . 2 12 Damage (minor) 8 | . . . . 8 Damage (major) 12 | . . . 1 11 Damage (core) 5 | . . . 2 3 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 10 | . . 1 7 2 Impact Corruptions 22 | . . . 17 5 Robots Melted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Melted 22 | . 1 . 7 14 Heat Transferred 8579 | 37 1271 100 2338 4833 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 5 | . . 1 . 4 Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 576 | 20 265 308 576 326 Initial 48 | . 9 1 . 48 Average 99 | 2 93 72 206 67 Maximum Alert Level 2 | . 1 1 2 1 Low Security (%) 86 | 100 77 89 60 98 Level 1 11 | . 22 10 31 1 Level 2 1 | . . . 8 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 40 | . 2 5 10 23 Investigation 21 | . 2 4 4 11 Extermination 6 | . . . . 6 Reinforcement 8 | . . 1 2 5 Assault . | . . . . . Garrison 5 | . . . 4 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 3 | . . . 1 2 Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 3 | . . 1 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 157 | 1 14 33 40 69 Peak Tracking Total 7 | 1 3 7 4 6 Tactical Retreats 9 | . 1 6 . 2 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 9 | . 2 3 . 4 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 23 | . 5 1 2 15 Max in Single Turn 8 | . 2 1 1 8 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 38 | . 6 8 8 16 Terminals 27 | . 5 5 6 11 Fabricators 2 | . . . . 2 Repair Stations 2 | . 1 1 . . Recycling Units 3 | . . 1 . 2 Scanalyzers 2 | . . 1 1 . Garrison Access 2 | . . . 1 1 Total Hacks 134 | . 26 34 32 42 Successful 97 | . 21 28 21 27 Failed 37 | . 5 6 11 15 Catastrophic 3 | . . . 1 2 Database Lockouts . | . . . . . Manual 4 | . . 1 2 1 Terminals 96 | . 22 23 21 30 Fabricators 5 | . . . . 5 Repair Stations 7 | . 4 3 . . Recycling Units 12 | . . 6 . 6 Scanalyzers 7 | . . 2 5 . Garrison Access 7 | . . . 6 1 Terminal Hacks 72 | . 19 18 16 19 Record 31 | . 6 10 6 9 Robot Schematic 1 | . . . . 1 Robot Analysis 3 | . 1 1 . 1 Prototype ID Bank 2 | . . . . 2 Open DSF 2 | . . . . 2 Branch Access Points 1 | . . . 1 . Emergency Access Points 4 | . 2 . 1 1 Scanalyzer Index 1 | . . . 1 . Alert Level 7 | . 3 1 1 2 Locate Traps 3 | . 2 . 1 . Dispatch Records 3 | . . 1 2 . Maintenance Status 1 | . 1 . . . Recall Investigation 1 | . . . 1 . Hauler Manifests 2 | . 1 . 1 . Registered Components 1 | . . 1 . . Registered Prototypes 1 | . . 1 . . Zone Layout 8 | . 3 3 1 1 Fabricator Hacks 3 | . . . . 3 Load Schematic 2 | . . . . 2 Build 1 | . . . . 1 Repair Station Hacks 4 | . 2 2 . . Scan Component 2 | . 1 1 . . Repair 2 | . 1 1 . . Recycling Unit Hacks 10 | . . 6 . 4 Recycle Component 2 | . . 2 . . Process 1 | . . 1 . . Report Inventory 4 | . . 2 . 2 Retrieve Components 3 | . . 1 . 2 Scanalyzer 7 | . . 2 5 . Insert Component 4 | . . 1 3 . Analyze 3 | . . 1 2 . Garrison Access Hacks 1 | . . . . 1 Seal Access 1 | . . . . 1 Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 2 | . . 1 . 1 Used . | . . . . . Hacking Detections 30 | . 5 5 6 14 Full Trace Events 23 | . 4 4 5 10 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired 1 | . . . . 1 Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 3 | . . 1 2 . Parts Built . | . . . . . Authchips . | . . . . . Time 73 | . . . . 73 Total Part Build Rating . | . . . . . Parts Repaired 2 | . 1 1 . . Time 70 | . 38 32 . . Parts Recycled 2 | . . 2 . . Recycled Matter 1 | . . 1 . . Retrieved Matter . | . . . . . Retrieved Components 24 | . . 4 . 20 Parts Scanalyzed 3 | . . 1 2 . Part Schematics Acquired 3 | . . 1 2 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked 7 | . . 6 1 . Non-combat 5 | . . 4 1 . Combat 2 | . . 2 . . Robot Hacks Applied 9 | . . 8 1 . parse_system 4 | . . 4 . . no_distress 5 | . . 4 1 . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total 3 | . 1 1 . 1 Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 7981 | 90 987 1359 1658 3887 Spaces Moved 3749 | 91 776 697 753 1432 Core 114 | 17 . 5 . 92 Treads 875 | . . . 370 505 Legs 1512 | . 501 692 102 217 Wheels 354 | 74 275 . . 5 Hover 888 | . . . 275 613 Flight 6 | . . . 6 . Fastest Speed 50 | 50 80 120 116 95 Average Speed 169 | 74 105 142 182 215 Slowest Speed 700 | 80 120 200 520 700 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 48 | 5 91 51 52 43 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 4 | 1 1 1 1 . Unknown Exits Taken . | . . . . . Scrap Searched . | . . . . . Spaces Dug 9 | . . 1 5 3 Terrain Destroyed 392 | . 81 26 202 83 Melee 8 | . . 1 5 2 Projectile 12 | . . . . 12 AOE 372 | . 81 25 197 69 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 4761 | 109 864 979 899 1910 Wait 320 | . . 131 14 175 Move 3745 | 90 775 696 752 1432 Hop . | . . . . . Pick Up 118 | 10 14 28 20 46 Fast Attach 15 | . 3 2 3 7 Attach 106 | 7 8 27 19 45 Detach 8 | . . 5 1 2 Swap 6 | . . 4 . 2 Drop 53 | . 9 8 12 24 Fire 338 | 2 53 67 56 160 Melee 48 | . . 11 22 15 Ram 2 | . 1 . . 1 Kick . | . . . . . Crush 1 | . . . . 1 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous 1 | . 1 . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 65 | -11/Scrapyard | Identified exit to Materials 65 | -11/Scrapyard | Discovered exit to Materials (range 8) 91 | -11/Scrapyard | Entered Materials 91 | -10/Materials | Evolved 1 slot: Weapon x1 306 | -10/Materials | Build established: Hacker-Gunner 427 | -10/Materials | Identified exit to Materials 427 | -10/Materials | Discovered exit to Materials (range 10) 512 | -10/Materials | Repaired Lgt. Nuclear Core 805 | -10/Materials | Identified exit to Subcaves 805 | -10/Materials | Discovered exit to Subcaves (range 4) 860 | -10/Materials | Discovered exit to Materials (range 5) 882 | -10/Materials | Identified exit to Mines 882 | -10/Materials | Discovered exit to Mines (range 9) 951 | -10/Materials | Discovered exit to Materials (range 15) 1013 | -10/Materials | Build established: Hacker-Mutant 1078 | -10/Materials | Entered another Materials area 1078 | -9/Materials | Evolved 2 slots: Utility x2 1430 | -9/Materials | Lost 4 parts (1p1u2w) 1578 | -9/Materials | Identified exit to Mines 1578 | -9/Materials | Discovered exit to Mines (range 11) 1782 | -9/Materials | Identified exit to Materials 1782 | -9/Materials | Discovered exit to Materials (range 15) 2113 | -9/Materials | Build established: Scavenger-Mutant 2209 | -9/Materials | Discovered exit to Mines (range 9) 2277 | -9/Materials | Repaired Hvy. Assault Rifle 2437 | -9/Materials | Entered another Materials area 2437 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 2526 | -8/Materials | Build established: Hacker-Mutant 2533 | -8/Materials | Garrison activated, responded to threat 2564 | -8/Materials | Identified exit to Factory 2564 | -8/Materials | Discovered exit to Factory (range 8) 3444 | -8/Materials | Lost 5 parts (1p1u3w) 3812 | -8/Materials | Build established: Hacker-Skirmisher 4038 | -8/Materials | Garrison activated, responded to threat 4063 | -8/Materials | Core integrity fell below 50% 4095 | -8/Materials | Entered Factory 4095 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4166 | -7/Factory | Identified exit to DSF 4573 | -7/Factory | Lost 8 parts (1p1n3u3w) 4748 | -7/Factory | Build established: Hacker-Mutant 5543 | -7/Factory | Build established: Scavenger-Gunner 6842 | -7/Factory | Core integrity fell below 50% 7220 | -7/Factory | Core integrity fell below 20% 7262 | -7/Factory | Lost 4 parts (2p2w) 7937 | -7/Factory | Garrison activated, responded to threat 7982 | -7/Factory | Destroyed by B-48 Gladiator with Mace Last Messages --------------- Y-54 Guardian destroyed. K-01 Serf collects debris. Recalibrator destroyed. EM Shotgun destroyed. System corrupted by crushing effect (+1). System corrupted: Flak Gun jammed. Overheating: Energy bleed (-50). K-01 Serf collects debris. Med. Treads severed. K-01 Serf collects debris. System corrupted: Shock Rifle failed to cycle. Overheating: System interference. Shock Rifle temporarily disabled. Flak Gun temporarily disabled. Flak Cannon temporarily disabled. Shock Rifle destroyed. Lgt. Nuclear Core destroyed. Overheating: Shock Rifle damaged (-8). [Achievement: First Step to Greatness] [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????########## | | ????????????????????????????????????????# | | ????????????????????????????????????????#"" | | ????????????????????????????????????????#"" | | ????????????????????????????????????????#"" | | ????????????????????????????????????????#T """ "" | | ????????????????????????????????????????#"" """ "" | | ????????????????????????????????????????#"" """ "" | | ????????????????????????????????????????#"" | | ???????????????????????#????????????????# """ "" | | ???????????????????????# ???????????????# """ "" | | ???????????????????????# ???????????????# """ "" | | ???????????????????????# ???????????????# | | ?????????? ######## ######################+## | | ?????????? lb % | | ?????????? @ | | ?????????? % | | ?????????? | | ???????? ! k | | ???????? %!%= | | ???????? *[! != | | ???????? =!%%;;#############################+## | | ????????# |###?# ! #????????????? ? | | ????????# #???# #?????????????? | | ????????# #???# ! #?????????????? | | ????????+ #???# #??????????????? | | ????????# ! ##### ! #??????????????? | | ????????# !% # " #???????????????? | | ????????# ! #######"""""""########?????????????? | | ????????# ##########????? | | ????????# # #????? | | ???????## + """" #????? | | ???????#" # """" ###### | | #" % # """" # | | #" #! """" # | | #" # """" # | | ## # """" # | | """"" / # # """" # | | """"" ## * + # | | ?"""" #" %] % # """" # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 28 Energy Capacity 605 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 210 ECM Strength 1 Armor Coverage 300 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 10 Target Analysis 5 Recoil Reduction 4 Matter Filtering 30 Offensive Hacking 20 Authchip Count 1 Item Schematics ----------------- Heat Sink | -9/Materials | Scanalyzed EM Pulse Cannon | -8/Materials | Scanalyzed Aluminum Leg | -8/Materials | Scanalyzed Robot Schematics ------------------ R-06 Scavenger | -7/Factory | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Armchair Analyst Crack Shot First Step to Greatness It's Just You Librarian Loot Pinata Made in Tau Ceti IV More Dakka Please One Hack Too Far Oops Part-time Mechanic Party Time Please Form A Line Remodeling Risk Taker Serviceable Loadout Shopping List Troublemaker Uninvited Guest Universal Adapter Challenges ------------ None Game ------ Seed LaserArcLance Manual? 0 Play Time 01:52:56 Cumulative 1.8 hours Start 2024.04.01 @ 16:25:22 End 2024.04.01 @ 18:28:21 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 1 Rogue 0 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 7 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 77331020-dcbb-45a7-9ab0-644690d047af