Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.30 @ 19:43:15 Player: Rocko1345 Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (170) 850 Value Destroyed (5279) 5279 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (3342) 3342 TOTAL SCORE: 14891 Bonus ------- Triggered High Security 500 High Alert Combat Kills 188 Follower Combat Kills 1719 MAIN.C Attacked Warlord 500 Warlord Defense Kills 580 Friendly Fire -145 Cogmind --------- Core Integrity 0/1000 Matter 196/300 Energy 215/325 System Corruption 24% Temperature Cool (0) Movement Treading (163) Location -4/Proximity Caves Parts ------- > --- POWER (1) -------- Antimatter Reactor > --- PROPULSION (4) --- Armored Medium Treads Armored Medium Treads Armored Medium Treads Advanced Medium Treads > --- UTILITY (8) ------ Advanced Heat Sink Improved Coolant Injector Advanced Signal Interpreter Advanced Targeting Computer Core Analyzer Weapon Cycler Improved Weapon Cycler Improved Power Shielding > --- WEAPON (4) ------- Heavy Machine Gun KE Penetrator > --- INVENTORY (5) ---- Light Angular Momentum Engine 0b10 Decoder Chip [Skirmisher] Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink Improved Coolant Injector Advanced Signal Interpreter Advanced Targeting Computer Core Analyzer Energy Filter Improved Weapon Cycler Improved Power Shielding > --- WEAPON ----------- Variable Charge Gun Heavy Beamcaster Heavy Beamcaster Heavy Battle Rifle > --- INVENTORY -------- Light Angular Momentum Engine Advanced Medium Treads Weapon Cycler Backup Laser III Heavy Machine Gun [Rating: 97] Favorites ----------- Power Antimatter Reactor Engine Heavy Ion Engine Power Core Fission Core Reactor Antimatter Reactor Propulsion Armored Leg Treads Light Treads Leg Armored Leg Wheel Wheel Hover Unit Backup Propulsion III Utility Advanced Targeting Computer Device Advanced Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Improved Power Shielding Weapon Mini Assault Cannon Energy Gun Heavy Beamcaster Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mini Assault Cannon Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Upp Upp War Pro Slots Evolved 10 | . . 2 2 2 2 2 . . . . . . Power . | . . . . . . . . . . . . . Propulsion 2 | . . . 1 1 . . . . . . . . Utility 6 | . . . 1 1 2 2 . . . . . . Weapon 2 | . . 2 . . . . . . . . . . Parts Attached 111 | 6 7 19 16 6 18 15 6 12 1 . 5 . Power 11 | 1 1 2 1 1 2 2 1 . . . . . Engine 7 | 1 1 2 1 1 1 . . . . . . . Core 3 | . . . . . 1 2 . . . . . . Reactor 1 | . . . . . . . 1 . . . . . Propulsion 33 | 2 4 3 5 2 8 1 2 3 . . 3 . Treads 12 | . 2 3 1 . . . . 3 . . 3 . Leg 13 | 2 . . . . 8 1 2 . . . . . Wheel 6 | . . . 4 2 . . . . . . . . Hover 2 | . 2 . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 31 | 1 1 2 3 1 6 8 1 8 . . . . Device 14 | . . . . . 3 4 1 6 . . . . Storage 4 | 1 1 1 1 . . . . . . . . . Processor 9 | . . 1 1 1 3 2 . 1 . . . . Hackware 2 | . . . . . . 2 . . . . . . Protection 2 | . . . 1 . . . . 1 . . . . Artifact . | . . . . . . . . . . . . . Weapon 36 | 2 1 12 7 2 2 4 2 1 1 . 2 . Energy Gun 6 | 1 . . . . . 2 2 1 . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 22 | 1 1 12 3 . 1 1 . . 1 . 2 . Ballistic Cannon 8 | . . . 4 2 1 1 . . . . . . Launcher . | . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 6 | . . 2 . 1 2 1 . . . . . . Corrupted Parts 3 | . . . . . . . . . . . 3 . System Corruption 24 | . . . . . . . . . . . 24 . Parts Lost 42 | . 1 1 9 5 5 7 7 . . . 7 . Power 3 | . . . 1 1 1 . . . . . . . Propulsion 19 | . 1 1 4 3 2 1 5 . . . 2 . Utility 11 | . . . 1 . 2 5 2 . . . 1 . Weapon 9 | . . . 3 1 . 1 . . . . 4 . Highest Loss Streak 7 | . 1 1 7 5 2 3 7 . . . 7 . To Critical Strikes 1 | . . . . . . . . . . . 1 . Average Backups 14 | . 6 15 18 24 24 24 6 3 5 5 4 2 Power 1 | . . 2 2 2 2 2 . . 1 1 1 1 Propulsion 2 | . 2 1 . . 3 7 2 1 1 1 . . Utility 2 | . . 1 2 4 4 1 1 . 1 2 2 1 Weapon 7 | . 3 9 11 14 11 10 2 1 1 1 . . Tool/Special . | . . . . . . . . . . . . . Unused Backups 36 | . . 4 . 4 11 . 14 1 . . . 2 Power 5 | . . 1 . . 1 . 1 1 . . . 1 Propulsion 4 | . . . . 1 . . 3 . . . . . Utility 4 | . . 1 . . 2 . . . . . . 1 Weapon 20 | . . 2 . 3 7 . 8 . . . . . Tool/Special 3 | . . . . . 1 . 2 . . . . . Average Slot Usage (%) 83 | . 83 95 75 86 83 93 53 68 88 88 86 87 Engine 4 | . 14 11 8 6 3 1 . . . . . . Reactor 1 | . . . . . . . 2 5 5 5 5 5 Treads 8 | . 18 21 7 3 . . . 10 11 11 11 23 Leg 5 | . 3 . . . 15 22 3 . . . . . Wheel 2 | . . . 8 24 1 . . . . . . . Device 7 | . . . . . 3 9 3 11 23 23 22 22 Storage 6 | . 14 11 10 15 8 5 . . . . . . Processor 15 | . . 8 10 14 24 20 13 14 17 17 17 17 Protection 1 | . . . 2 . . . . 1 5 5 5 5 Energy Gun 5 | . 2 . . . . 1 16 23 17 17 15 . Ballistic Gun 12 | . 24 43 20 . 3 4 . . 4 5 5 11 Ballistic Cannon 7 | . . . 6 20 19 16 1 . . . . . Peak Build Rating 97 | 6 8 20 34 44 72 90 90 96 97 97 97 80 Average Rating 52 | 4 6 16 23 40 56 77 41 75 96 97 94 79 On Entrance 51 | . 6 7 20 34 30 72 90 45 96 97 97 76 Avg Prop Armor Cover (%) 9 | . . . 8 9 . . . 16 . . 13 . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 119 | 13 45 100 112 111 109 119 111 41 43 43 43 32 Greatest Support 150 | 20 40 40 60 46 64 71 71 150 150 150 150 111 Greatest Overweight (x) 34 | . 2 2 33 5 34 2 1 1 . . 1 . Average Overweight (x) 1 | . . 1 4 2 2 1 . . . . . . Largest Inventory Capacity 25 | 8 20 25 25 25 25 25 25 5 5 5 5 5 Average Capacity 17 | 6 11 21 25 25 25 25 7 5 5 5 5 5 Most Carried 25 | 2 11 20 25 25 25 25 25 5 5 5 5 3 Average Carried 14 | . 7 15 18 24 24 24 7 3 4 5 4 2 Final Capacity 25 | 8 20 25 25 25 25 25 5 5 5 5 5 5 Final Carried 25 | 2 11 16 25 25 25 25 5 5 5 5 3 2 Class Distribution -------------------- 62% | Gunner 23% | Scavenger-Gunner 8% | Mutant 4% | Commander-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Gunner | -8/Materials Scavenger-Gunner | -7/Factory Gunner | -6/Factory Gunner | -5/Factory Gunner | -5/Waste Gunner | -5/Factory Gunner | -5/Upper Caves Gunner | -5/Upper Caves Gunner | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Upp Upp War Pro Matter Collected 4980 | 253 207 656 1376 295 965 452 270 284 50 56 43 73 Remotely 208 | . . . . . . . . 208 . . . . Salvage Created 5757 | . 493 1220 1413 359 1055 578 . 237 78 82 157 85 Parts 367 | . 35 88 89 22 71 27 . 14 3 6 8 4 Haulers Intercepted 7 | . . 4 2 1 . . . . . . . . Recyclers Shooed 8 | . 1 1 . . 5 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 26 | . . . . . . . . . 9 13 . 4 Prevented 2 | . . . . . . . . . . 2 . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Upp Upp War Pro Combat Hostiles Destroyed 107 | . 12 23 28 6 14 13 . 5 1 1 3 1 Guns 72 | . 12 23 19 . 1 6 . 5 1 1 3 1 Cannons 34 | . . . 9 6 13 6 . . . . . . Classes Destroyed 16 | . 5 5 2 . 1 . . . 1 1 1 . Worker 13 | . . 1 5 . 7 . . . . . . . Builder 11 | . . 1 2 1 7 . . . . . . . Hauler 7 | . . 4 2 1 . . . . . . . . Recycler 8 | . 1 1 3 1 2 . . . . . . . Mechanic 1 | . . . 1 . . . . . . . . . Operator 5 | . 1 1 1 . 1 1 . . . . . . Watcher 17 | . 3 4 5 . 4 1 . . . . . . Swarmer 32 | . 7 9 10 . . 4 . 2 . . . . Grunt 30 | . 5 4 10 2 3 3 . 2 . . 1 . Duelist 1 | . . 1 . . . . . . . . . . Sentry 26 | . . 9 7 3 4 2 . . . . . 1 Hunter 4 | . . . 1 1 1 . . 1 . . . . Programmer 11 | . . . . . 6 4 . . . 1 . . Behemoth 1 | . . . . . . . . . 1 . . . Executioner 2 | . . . . . . . . . . . 2 . Samaritan 1 | . . . . . . . . . . 1 . . Wasp 1 | . . . . . . . . 1 . . . . Best Kill Streak 13 | . 3 5 11 2 13 6 . 2 1 1 3 1 Combat Bots Only 6 | . 3 4 5 2 3 6 . 2 1 1 3 1 Max Kills in Single Turn 4 | . 1 2 2 1 4 1 . 3 1 1 1 1 Gunslinging 1 | . . 1 1 . . . . 1 . . . . Exploded . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Upp Upp War Pro Hostile Shots Fired 813 | . 59 88 132 70 190 123 7 11 10 12 71 40 Missed 254 | . 26 28 30 32 58 36 . 3 3 4 23 11 Hits 559 | . 33 60 102 38 132 87 7 8 7 8 48 29 Melee 9 | . . 2 . . . . 7 . . . . . Projectile 550 | . 33 58 102 38 132 87 . 8 7 8 48 29 AOE 2 | . . . . . . 2 . . . . . . Critical Strikes 19 | . 1 2 2 . 3 3 3 . . 1 4 . Part Disruptions 3 | . . . . . . 1 . . . 1 1 . Damage Taken 9448 | . 361 752 1556 330 1547 2205 316 219 181 162 1233 586 Core 1904 | . 80 155 118 23 511 309 247 . 54 25 322 60 Absorbed by Shields 428 | . . . . . 80 . . . . . 348 . Redirected to Shielding 76 | . . . . . . . . . . . 52 24 Ignored by Resistances 12 | . . . . . 12 . . . . . . . Regen/Repaired (Parts) 705 | . . . . . 161 . . 426 . 96 22 . Core Remaining (%) 73 | 100 68 61 78 96 39 . . . . . . . Volleys Fired 342 | . 55 56 81 21 44 32 6 11 3 9 6 18 Largest 4 | . 2 4 4 3 4 4 4 4 4 4 3 2 Hottest 277 | . 70 92 124 130 148 170 242 277 270 270 195 63 Shots Fired 1037 | . 110 224 270 49 153 89 14 38 13 31 15 31 Gun 758 | . 110 224 224 . 22 36 14 38 13 31 15 31 Cannon 279 | . . . 46 49 131 53 . . . . . . Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 915 | . 95 224 270 49 153 73 . . 3 11 6 31 Thermal 122 | . 15 . . . . 16 14 38 10 20 9 . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 21 | . 13 21 21 12 10 16 4 7 6 13 8 3 Robot Miss Streak 8 | . 2 2 8 2 4 4 4 3 1 4 2 5 Penetration Max 1 | . . . 1 . . 1 . . . . . 1 Secondary Targets 14 | . . 8 5 . . . . 1 . . . . Max Gunslinging Chain 2 | . . 2 2 . . . . 1 . . . . Shots Hit Robots 641 | . 77 155 168 26 85 45 7 22 9 21 10 16 Core Hits 315 | . 32 67 78 12 65 27 . 14 3 3 8 6 Critical Kills 4 | . 1 1 . . . 2 . . . . . . Critical Parts Destroyed 5 | . . 3 . . 1 1 . . . . . . Critical Strikes 32 | . 3 4 2 2 8 11 . 1 . . 1 . Burn 10 | . 2 . . . . 6 . 1 . . 1 . Destroy 9 | . 1 4 . . 1 3 . . . . . . Blast 13 | . . . 2 2 7 2 . . . . . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 13570 | . 669 1805 3951 871 2769 1407 146 528 220 548 307 349 Guns 7964 | . 669 1805 2407 . 401 590 146 528 220 542 307 349 Cannons 4869 | . . . 1422 871 1790 786 . . . . . . Explosions 692 | . . . 114 . 578 . . . . . . . Melee . | . . . . . . . . . . . . . Ramming 45 | . . . 8 . . 31 . . . 6 . . Kinetic 10975 | . 542 1805 3829 871 2191 1080 . . 19 189 100 349 Thermal 1972 | . 127 . 114 . . 296 146 528 201 353 207 . Explosive . | . . . . . . . . . . . . . Electromagnetic 578 | . . . . . 578 . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 24 | . 3 . . . 4 15 15 15 11 11 24 24 Average Corruption 9 | . 2 . . . 2 13 15 11 11 11 17 24 Corruption Purged 4 | . . . . . . . . 4 . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 191 | . 1 . . . 29 27 17 57 17 25 5 13 Message Errors 46 | . 1 . . . 7 8 4 8 7 7 3 1 Matter Fused 42 | . . . . . 7 6 5 15 3 3 1 2 Heat Flow Errors 18 | . . . . . 3 3 1 6 1 1 . 3 Energy Discharges 16 | . . . . . 2 5 1 1 2 3 1 1 Parts Rejected 3 | . . . . . . 1 . 1 . . . 1 Parts Fused 1 | . . . . . . 1 . . . . . . Data Loss (minor) 27 | . . . . . 4 1 1 14 3 4 . . Data Loss (major) 12 | . . . . . 5 . 1 3 . 3 . . Misfires 10 | . . . . . . 1 1 5 1 2 . . Alerts 3 | . . . . . . 1 . 1 . 1 . . Misdirections 2 | . . . . . . . 2 . . . . . Weapon Failures 11 | . . . . . 1 . 1 3 . 1 . 5 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 298 | . . . 192 17 86 . . . . 3 . . Projectiles 211 | . . . 108 17 86 . . . . . . . Explosions 84 | . . . 84 . . . . . . . . . Melee 3 | . . . . . . . . . . 3 . . Knockbacks 25 | . . . 9 2 9 5 . . . . . . Impact . | . . . . . . . . . . . . . Kinetic 25 | . . . 9 2 9 5 . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 142 | . . . 142 . . . . . . . . . Shots 2 | . . . 2 . . . . . . . . . Rammed 3 | . . 1 1 . . . . . . 1 . . Targets Rammed 8 | . . 1 1 . . 5 . . . 1 . . Kicked 5 | . . . . . . 5 . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 318 | . 130 201 258 62 219 318 269 270 191 194 181 181 Average Temperature 66 | . 30 45 72 20 69 74 92 98 92 111 64 80 Received Heat Transfer 2122 | . 162 222 639 93 296 393 . 54 33 12 209 9 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 4 | . . . . . 2 . . . . 2 . . Impact Corruptions 2 | . . . . . . . . . . 2 . . Robots Melted 1 | . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . Parts Melted 10 | . 1 . . . . 4 . 2 3 . . . Heat Transferred 4462 | . 518 . 50 . . 1300 374 999 296 518 407 . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . 3 . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Upp Upp War Pro Maximum Alert Level 5 | . . 1 2 1 2 1 . 5 . . . . Low Security (%) 72 | 100 100 86 73 99 58 98 100 24 . . . . Level 1 14 | . . 13 22 . 27 1 . 7 . . . . Level 2 5 | . . . 3 . 14 . . 5 . . . . Level 3 5 | . . . . . . . . 44 . . . . Level 4 . | . . . . . . . . 6 . . . . Level 5 . | . . . . . . . . . . . . . High Security 1 | . . . . . . . . 11 . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 1781 | . 80 239 403 197 422 207 40 1781 . . . . Initial 197 | . . 14 90 171 69 197 40 . . . . . Average 204 | . 30 102 140 161 172 141 6 767 . . . . Influence Increases 6511 | . 343 691 935 243 850 442 40 2205 226 296 220 20 Destroy 0b10 Robot/C 3140 | . 240 460 560 120 280 260 . 820 100 140 140 20 Destroy 0b10 Robot/NC 345 | . 25 60 95 15 105 10 . 35 . . . . Destroy Leader 752 | . 46 136 144 52 128 62 . 134 20 30 . . Allied During Kill 1286 | . . . . . . . . 989 106 126 65 . Successful Hack 98 | . 17 33 6 12 6 . . 24 . . . . Disable Machine 450 | . . . 60 30 300 15 . 45 . . . . Destroy Structure 335 | . . 2 40 14 31 50 40 158 . . . . Lose Combat Pursuer 105 | . 15 . 30 . . 45 . . . . 15 . Influence Decreases 6511 | . 307 513 771 479 588 729 157 424 892 491 1140 20 Entered New Map 2503 | . . 22 124 207 73 207 77 . 660 213 920 . Time Decay 3467 | . 297 481 557 222 474 452 60 344 222 278 60 20 Lost Part 358 | . 10 10 90 50 41 70 20 . . . 67 . Lost Ally 183 | . . . . . . . . 80 10 . 93 . Squads Dispatched 27 | . 1 . 2 4 5 3 . 12 . . . . Investigation 3 | . . . . . 1 . . 2 . . . . Extermination 6 | . . . . . 3 2 . 1 . . . . Reinforcement 10 | . 1 . 2 2 1 1 . 3 . . . . Assault 5 | . . . . . . . . 5 . . . . Garrison 3 | . . . . 2 . . . 1 . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . Haulers Reinforced 2 | . . . . 1 . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Upp Upp War Pro Distress Signals 17 | . 3 6 3 . 2 . . 1 . . 2 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 230 | . 21 39 45 10 25 19 7 27 6 6 22 3 Peak Tracking Total 11 | . 5 6 6 2 4 7 6 6 4 3 11 2 Tactical Retreats 7 | . 1 . 2 . . 2 1 . . . 1 . Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Upp Upp War Pro Traps Triggered 8 | . 2 . . 2 1 2 . . . . 1 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed 4 | . . . 4 . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Upp Upp War Pro Machines Disabled 30 | . . . 4 2 20 1 . 3 . . . . Max in Single Turn 4 | . . . 2 1 4 1 . . . . . . Garrison Access 2 | . . . 1 . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Upp Upp War Pro Machines Accessed 38 | . 3 8 6 2 6 . . 4 . . 9 . Terminals 17 | . 3 6 3 1 3 . . 1 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 2 | . . . . . 1 . . 1 . . . . Recycling Units 3 | . . . 1 . 2 . . . . . . . Scanalyzers 4 | . . 2 1 1 . . . . . . . . Garrison Access 3 | . . . 1 . . . . 2 . . . . Total Hacks 96 | . 10 28 15 3 12 . . 8 . . 20 . Successful 62 | . 4 17 11 3 4 . . 3 . . 20 . Failed 33 | . 6 10 4 . 8 . . 5 . . . . Catastrophic 7 | . . . . . 4 . . 3 . . . . Database Lockouts 1 | . . 1 . . . . . . . . . . Manual 22 | . 8 10 1 1 . . . . . . 2 . Terminals 54 | . 10 23 9 2 8 . . 2 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 5 | . . . . . 2 . . 3 . . . . Recycling Units 4 | . . . 2 . 2 . . . . . . . Scanalyzers 9 | . . 5 3 1 . . . . . . . . Garrison Access 4 | . . . 1 . . . . 3 . . . . Terminal Hacks 41 | . 1 11 6 1 1 . . 1 . . 20 . Record 12 | . . 1 1 . . . . 1 . . 9 . Robot Analysis 2 | . . 1 1 . . . . . . . . . Prototype ID Bank 12 | . 1 1 . . . . . . . . 10 . Open Door 1 | . . . . . . . . . . . 1 . Terminal Index 1 | . . 1 . . . . . . . . . . Alert Level 1 | . . 1 . . . . . . . . . . Locate Traps 5 | . . 2 2 . 1 . . . . . . . Reprogram Traps 2 | . . . 2 . . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . Registered Components 1 | . . . . 1 . . . . . . . . Registered Prototypes 1 | . . 1 . . . . . . . . . . Zone Layout 2 | . . 2 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . 2 . . 1 . . . . Scan Component 2 | . . . . . 1 . . 1 . . . . Repair 1 | . . . . . 1 . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . . . Report Inventory 1 | . . . . . 1 . . . . . . . Scanalyzer 6 | . . 2 3 1 . . . . . . . . Retrieve Study 6 | . . 2 3 1 . . . . . . . . Garrison Access Hacks 2 | . . . 1 . . . . 1 . . . . Seal Access 2 | . . . 1 . . . . 1 . . . . Unauthorized Hacks 9 | . 3 4 1 1 . . . . . . . . Terminals 9 | . 3 4 1 1 . . . . . . . . Botnet 8 | . 3 3 1 1 . . . . . . . . Operators 1 | . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 23 | . 3 7 4 2 4 . . 3 . . . . Full Trace Events 2 | . . . . . . . . 2 . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 6 | . . 2 3 1 . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . Time 70 | . . . . . 70 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . 5 . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Upp Upp War Pro Total Allies 23 | . . . . . . . 18 . . . 5 . Largest Group 18 | . . . . . . . 18 16 9 8 12 . Highest-Rated Group 656 | . . . . . . . 656 605 373 346 526 . Highest-Rated Ally 64 | . . . . . . . 50 50 50 50 64 . Total Orders 1 | . . . . . . . . . . . 1 . STAY 1 | . . . . . . . . . . . 1 . Ally Attacks 366 | . . . . . . . 79 210 24 23 30 . Total Damage 12167 | . . . . . . . 3443 5145 936 733 1910 . Kills 67 | . . . . . . . 8 45 4 6 4 . Allies Corrupted 1 | . . . . . . . . 1 . . . . Allies Melted 2 | . . . . . . . . . . . 2 . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Upp Upp War Pro Active Infowar (turns) 171 | . . . . . . 79 92 . . . . . Optics 171 | . . . . . . 79 92 . . . . . Robot Analysis Total 2 | . . 1 1 . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . . . 1 Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Upp Upp War Pro Turns Passed 13980 | 72 827 2016 2083 472 2924 1122 421 1350 471 600 1386 236 Spaces Moved 6589 | 54 488 668 702 305 1222 503 307 772 281 354 813 120 Core 113 | 4 . . 37 . 10 . 62 . . . . . Treads 3411 | . 245 668 165 . . . . 765 281 354 813 120 Legs 1453 | 50 34 . . . 809 503 57 . . . . . Wheels 1208 | . . . 500 305 403 . . . . . . . Hover 404 | . 209 . . . . . 188 7 . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 56 240 125 110 175 183 50 152 160 160 145 163 Average Speed 184 | 114 128 261 244 122 208 194 120 157 160 160 160 163 Slowest Speed 1750 | 120 240 320 1700 175 1750 260 185 160 160 160 225 163 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins 1 | . . . . . . . . . . 1 . . Cave-ins Triggered 1 | . . . . . . 1 . . . . . . Exploration Rate (%) 41 | 4 55 58 54 7 32 12 88 20 43 57 84 27 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . . . . . . 1 Known Exits Taken 4 | . . . . . . . . 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . Scrap Searched 4 | . . . . . . . . . 2 2 . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 120 | . . . 52 12 28 26 . . . . . 2 Melee . | . . . . . . . . . . . . . Projectile 71 | . . . 9 12 22 26 . . . . . 2 AOE 49 | . . . 43 . 6 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Upp Upp War Pro Total 7711 | 61 596 821 877 358 1493 582 347 885 297 372 881 141 Wait 480 | . 31 39 55 10 177 25 20 79 11 9 23 1 Move 6578 | 53 487 667 701 304 1221 503 306 771 280 353 812 120 Hop . | . . . . . . . . . . . . . Pick Up 73 | 2 8 15 16 7 15 . 4 5 1 . . . Fast Attach 52 | 6 1 2 5 4 12 7 3 7 . . 4 1 Attach 31 | . 3 3 8 3 2 3 2 4 . . 2 1 Detach 4 | . 2 . . . . . . 2 . . . . Swap 48 | . 7 17 5 2 7 6 1 2 1 . . . Drop 61 | . 2 21 5 7 15 1 5 4 1 . . . Fire 342 | . 55 56 81 21 44 32 6 11 3 9 6 18 Melee . | . . . . . . . . . . . . . Ram 1 | . . . 1 . . . . . . . . . Kick 5 | . . . . . . 5 . . . . . . Crush 2 | . . 1 . . . . . . . 1 . . Escape Stasis . | . . . . . . . . . . . . . Rewire 34 | . . . . . . . . . . . 34 . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -6/Factory -5/Factory -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 317 | -10/Materials | Discovered new exit (range 7) 900 | -10/Materials | Entered another Materials area 900 | -9/Materials | Evolved 2 slots: Weapon x2 1213 | -9/Materials | Build established: Scavenger-Gunner 1367 | -9/Materials | Discovered new exit (range 10) 1710 | -9/Materials | Central database locked down 2845 | -9/Materials | Discovered new exit (range 8) 2916 | -9/Materials | Entered another Materials area 2916 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3531 | -8/Materials | Lost 7 parts (3n1u3w) 3800 | -8/Materials | Build established: Gunner 4709 | -8/Materials | Build established: Scavenger-Gunner 4869 | -8/Materials | Discovered new exit (range 15) 4999 | -8/Materials | Entered Factory 4999 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5065 | -7/Factory | Build established: Gunner 5424 | -7/Factory | Discovered new exit (range 8) 5471 | -7/Factory | Entered another Factory area 5471 | -6/Factory | Evolved 2 slots: Utility x2 5502 | -6/Factory | Lost 5 parts (1p3n1w) 6883 | -6/Factory | Core integrity fell below 50% 7862 | -6/Factory | Repaired Mni. Assault Cannon 8379 | -6/Factory | Discovered new exit (range 4) 8395 | -6/Factory | Entered another Factory area 8395 | -5/Factory | Evolved 2 slots: Utility x2 8808 | -5/Factory | Crushed by falling debris 8808 | -5/Factory | System corruption reached 10% 8852 | -5/Factory | Lost 3 parts (2u1w) 9082 | -5/Factory | Lost 3 parts (1n2u) 9517 | -5/Factory | Sucked down chute 9517 | -5/Factory | Entered Waste 9532 | -5/Waste | Spotted C-40 Crusher 9540 | -5/Waste | Spotted C-40 Crusher 9549 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9553 | -5/Waste | Spotted C-40 Crusher 9562 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9562 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9564 | -5/Waste | Spotted C-40 Crusher 9565 | -5/Waste | Spotted C-40 Crusher 9568 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9597 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9598 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9599 | -5/Waste | Core integrity fell below 50% 9609 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9618 | -5/Waste | Spotted C-40 Crusher 9628 | -5/Waste | Warlord forces began an assault 9640 | -5/Waste | Lost 7 parts (5n2u) 9665 | -5/Waste | Allies destroyed C-40 Crusher 9665 | -5/Waste | Allies destroyed C-40 Crusher 9670 | -5/Waste | Allies destroyed C-40 Crusher 9900 | -5/Waste | Discovered new exit (range 13) 9938 | -5/Waste | Entered Factory 9938 | -5/Factory | Accompanied by 16 allies 10838 | -5/Factory | First assault squad dispatched 10870 | -5/Factory | Discovered new exit (range 11) 10886 | -5/Factory | Identified exit to Upper Caves 11138 | -5/Factory | Garrison activated, responded to threat 11139 | -5/Factory | High security lockdown imminent 11219 | -5/Factory | High security lockdown engaged 11288 | -5/Factory | Entered Upper Caves 11288 | -5/Upper Caves | Accompanied by 9 allies 11351 | -5/Upper Caves | Encountered a Warlord checkpoint 11369 | -5/Upper Caves | Lost 3 allies 11639 | -5/Upper Caves | Discovered new exit (range 16) 11663 | -5/Upper Caves | Spotted B-75 Beast 11671 | -5/Upper Caves | Destroyed B-75 Beast 11747 | -5/Upper Caves | Identified exit to Upper Caves 11759 | -5/Upper Caves | Entered another Upper Caves area 11759 | -5/Upper Caves | Accompanied by 8 allies 11776 | -5/Upper Caves | P-70 Sage assimilated allied GB-MFZ(d) 11810 | -5/Upper Caves | Spotted B-75 Beast 11827 | -5/Upper Caves | Allies destroyed B-75 Beast 12315 | -5/Upper Caves | Discovered new exit (range 9) 12348 | -5/Upper Caves | Identified exit to Warlord 12359 | -5/Upper Caves | Entered Warlord 12359 | -5/Warlord | Accompanied by 7 allies 12413 | -5/Warlord | System corruption cleaned by Quarantine Array 12951 | -5/Warlord | Visited the Vortex Lab 12956 | -5/Warlord | Warlord's base attacked by MAIN.C 13017 | -5/Warlord | Build established: Commander-Gunner 13306 | -5/Warlord | Warlord forces counterattacked 13599 | -5/Warlord | Spotted Executioner 13599 | -5/Warlord | Spotted Executioner 13600 | -5/Warlord | Spotted Executioner 13602 | -5/Warlord | Spotted Executioner 13603 | -5/Warlord | Spotted B-86 Titan 13612 | -5/Warlord | Destroyed Executioner 13620 | -5/Warlord | Destroyed Executioner 13631 | -5/Warlord | Warlord base infiltrated, sounded retreat 13638 | -5/Warlord | Lost 7 allies 13643 | -5/Warlord | Core integrity fell below 20% 13680 | -5/Warlord | Lost 7 parts (2n1u4w) 13729 | -5/Warlord | Discovered new exit (range 12) 13743 | -5/Warlord | Identified exit to Proximity Caves 13745 | -5/Warlord | Entered Proximity Caves 13751 | -4/Proximity Caves | Lost 4 allies 13753 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13981 | -4/Proximity Caves | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 13961_ Slug penetrates H-77 Assassin. 13963_ System corrupted: Antimatter Reactor rejected. 13963_ Penetrated by Slug. 13963_ Acquired Antimatter Reactor. 13965_ Slug penetrates H-77 Assassin. 13966_ Penetrated by Slug. 13967_ Slug penetrates H-77 Assassin. 13967_ Penetrated by Slug. 13971_ System corrupted: KE Penetrator jammed. 13973_ Slug penetrates H-77 Assassin. 13974_ Slug penetrates Wall. 13975_ Slug penetrates H-77 Assassin. 13975_ H-77 Assassin suffers critical hit (Destroy). 13975_ Slug penetrates Wall. 13977_ Penetrated by Slug. 13977_ System corrupted: KE Penetrator jammed. 13978_ Slug penetrates Wall. 13979_ System corrupted: Hvy. Machine Gun jammed. 13979_ Slug penetrates H-77 Assassin. 13981_ System corrupted: Energy discharge (-110). Map ----- +----------------------------------------------------+ | ##### #?????????????????????????????? | | ## ### ##?# #??????????????????????????????? | | ?####?## #??# ???????????????????????????????? | | ???????## #??# #????????????????????????????????? | | ????????# #### #????????????????????????????????? | | ????????# #????????????????????????????????? | | ????????###### ##???????????????????????????????? | | ????????#????# ########### ????????????????? | | ???????## ???## ????????????????? | | ???????# #???# ????????????????? | | ???????# #??## ######### ?????????????????? | | ???????# #### #???####??????????????????????? | | ????????# ## #??? ##????????????????????? | | ?????????# ##???# ##???????????????????? | | ?????????### ###????# #???????????????????? | | ???????????# ##?????## ????????????????????? | | ???????##### #?????## ????????????????????? | | ??????## ##?????# ????????????????????? | | ??????# ##?????## #????????????????????? | | ???##### ##??????# #????????##??????????? | | ???#""#" ##???????# #??????? ###????????? | | ???#"""" #####??????# ##???? ##???????? | | ???##"" ## ###???## #??? ## ?????? | | ????##" ## #???# ### ????? | | ?????## #???# ????? | | ??????# #??## @ h ????? | | ??????# #?## h ????? | | ?????# ## #?# ### ????? | | ?????## ?# ### ##????? ?????? | | ??????##?# ### #????????????????? | | ????????## ## ## #????????????????? | | ????????# ## ##????????????????? | | ???????## ###?????????????????? | | ???????# #### ##???????????????????? | | ???????## #??# #????????????????????? | | ????????# ##?# ###????????????????????? | | ????????# #####??# ##??????????????????????? | | ????????##???????# #???????????????????????? | | ?????????????????#########???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Coolant Potential 80 Energy Generation 21 Energy Capacity 325 Matter Stores 450 Matter Capacity 450 Sight Range 22 Terrain Scan Density 10 Armor Coverage 225 Resistance: TH 20 Power Shielding 66 Weapon Cycling 30 Evasion (%) 57 Targeting Accuracy 18 Target Analysis 6 Core Analysis 6 Recoil Reduction 4 Energy Filtering 30 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Mni. Assault Cannon | 19% | -6/Factory Studied --------- Lgt. Assault Rifle | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Autogun | -8/Materials | Hacked Flak Cannon | -8/Materials | Hacked Imp. Ion Engine | -8/Materials | Hacked Hvy. Assault Cannon | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Sprinter Challenges ------------ None Game ------ Seed ExpertBattleProtection Manual? 0 Play Time 01:27:22 Cumulative 216.3 hours Start 2025.10.30 @ 17:59:58 End 2025.10.30 @ 19:43:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 263 Rogue 89 Adventurer 174 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 58 Achievement% 40 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d59c17b3-587a-47d2-b0d8-249f9917822d