Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.06 @ 13:51:57 Player: Pitt Result: Destroyed by VJ-WX4(M) with Light Antimatter Reactor chain reaction Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (35) 175 Value Destroyed (658) 658 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (783) 783 TOTAL SCORE: 3116 Bonus ------- Follower Combat Kills 183 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 290/290 System Corruption 0% Temperature Cool (12) Movement Treading (170) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (3) --- Armored Treads Armored Treads Cesium-ion Thruster > --- UTILITY (3) ------ Small Storage Unit 0b10 Decoder Chip [Looter] Hacking Suite > --- WEAPON (2) ------- CR-A16's Pointy Stick > --- INVENTORY (8) ---- Flight Unit Flight Unit 0b10 Decoder Chip [Generic] Authchip [Processor] Mobile Refinery Mk. CCLXVII Autogun Mining Laser Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Cesium-ion Thruster > --- UTILITY ---------- Small Storage Unit 0b10 Decoder Chip [Looter] Hacking Suite > --- WEAPON ----------- CR-A16's Pointy Stick > --- INVENTORY -------- Flight Unit Flight Unit 0b10 Decoder Chip [Generic] Authchip [Processor] Mobile Refinery Mk. CCLXVII Autogun Mining Laser Self-destruct Interrupter [Rating: 28] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Treads Light Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Small Storage Unit Device Tractor Beam Storage Small Storage Unit Processor 0b10 Decoder Chip [Looter] Hackware Hacking Suite Protection Light Armor Plating Weapon CR-A16's Pointy Stick Energy Gun Small Laser Ballistic Gun Autogun Special Weapon Mining Laser Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 42 | 6 4 21 5 2 4 Power 4 | 1 . 1 1 . 1 Engine 4 | 1 . 1 1 . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 17 | 2 2 8 2 . 3 Treads 6 | . . 4 . . 2 Leg 2 | 2 . . . . . Wheel . | . . . . . . Hover 3 | . 2 1 . . . Flight 6 | . . 3 2 . 1 Utility 9 | 1 1 5 1 1 . Device 3 | . 1 2 . . . Storage 2 | 1 . 1 . . . Processor 2 | . . 1 . 1 . Hackware 1 | . . . 1 . . Protection 1 | . . 1 . . . Artifact . | . . . . . . Weapon 12 | 2 1 7 1 1 . Energy Gun 2 | . . 2 . . . Energy Cannon . | . . . . . . Ballistic Gun 8 | 2 1 4 1 . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 1 | . . 1 . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon 1 | . . . . 1 . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 11 | . . 11 . . . Power 1 | . . 1 . . . Propulsion 4 | . . 4 . . . Utility 3 | . . 3 . . . Weapon 3 | . . 3 . . . Highest Loss Streak 5 | . . 5 . . . To Critical Strikes . | . . . . . . Average Slot Usage (%) 88 | . 85 82 100 92 87 Engine 8 | . 14 2 11 11 11 Treads 6 | . . 20 . . 3 Leg 1 | . 14 . . . . Hover 2 | . 13 6 . . . Flight 20 | . . 1 33 33 29 Device 3 | . . 11 6 . . Storage 11 | . 14 11 11 11 11 Processor 8 | . . 6 11 11 11 Hackware 6 | . . . 5 11 11 Energy Gun 3 | . . 14 . . . Ballistic Gun 8 | . 28 6 22 8 . Piercing Weapon 4 | . . . . 6 11 Naked Turns . | . . . . . . Heaviest Build 18 | 11 14 16 15 14 18 Greatest Support 60 | 20 20 60 12 12 40 Greatest Overweight (x) 3 | . 1 3 1 1 3 Average Overweight (x) . | . . . 1 . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 Most Carried 8 | 8 8 8 8 8 8 Average Carried 7 | 3 7 5 7 7 8 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | 8 7 8 8 8 8 Class Distribution -------------------- 62% | Scavenger-Mutant 21% | Mutant 15% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Sprinter | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 930 | 268 . 472 97 45 48 Remotely 274 | . . 205 69 . . Salvage Created 1055 | 113 26 819 97 . . Parts 80 | 9 2 58 11 . . Haulers Intercepted 1 | . . 1 . . . Recyclers Shooed 2 | 1 . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 6 | . . . . . 6 Prevented 1 | . . . . . 1 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 22 | . . 16 6 . . Guns 21 | . . 15 6 . . Classes Destroyed 9 | 2 1 6 . . . Worker 3 | . . 3 . . . Tunneler 3 | 2 . 1 . . . Hauler 1 | . . 1 . . . Recycler 2 | 1 . 1 . . . Operator 2 | . . 2 . . . Watcher 2 | . 1 1 . . . Swarmer 10 | . . 4 6 . . Grunt 10 | . . 10 . . . Sentry 2 | . . 2 . . . Best Kill Streak 6 | 2 1 6 3 . . Combat Bots Only 4 | . . 4 3 . . Max Kills in Single Turn 2 | 1 1 1 2 . . Gunslinging 1 | . . . 1 . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 178 | . 4 148 21 . 5 Missed 32 | . 2 25 3 . 2 Damage Taken 1736 | . 31 1397 133 . 175 Core 422 | . . 231 68 . 123 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 112 | . . 112 . . . Core Remaining (%) 100 | 100 100 . . . . Volleys Fired 117 | 16 3 88 10 . . Largest 2 | 2 2 2 2 . . Hottest 100 | 40 43 100 46 . . Shots Fired 204 | 32 6 146 20 . . Gun 203 | 32 6 145 20 . . Cannon . | . . . . . . Launcher . | . . . . . . Special 1 | . . 1 . . . Kinetic 124 | 32 6 66 20 . . Thermal 80 | . . 80 . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 19 | 3 1 19 3 . . Robot Miss Streak 4 | 4 2 3 3 . . Penetration Max . | . . . . . . Secondary Targets 4 | . . 3 1 . . Max Gunslinging Chain 1 | . . 1 1 . . Shots Hit Robots 139 | 17 2 111 9 . . Core Hits 55 | 7 1 40 7 . . Critical Kills 1 | . . 1 . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . . 3 . . . Burn 2 | . . 2 . . . Destroy 1 | . . 1 . . . Melee Attacks 1 | . . . . . 1 Impact . | . . . . . . Slashing . | . . . . . . Piercing 1 | . . . . . 1 Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1852 | 189 27 1484 152 . . Guns 1846 | 189 27 1478 152 . . Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming 6 | . . 6 . . . Kinetic 1150 | 189 27 782 152 . . Thermal 696 | . . 696 . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed 1 | . . 1 . . . Kicked . | . . . . . . Crushed 1 | . . 1 . . . Highest Temperature 54 | . . 54 12 . . Average Temperature 12 | . . 13 5 . . Received Heat Transfer 639 | . 18 609 . . 12 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Melted 2 | . . 2 . . . Heat Transferred 1812 | . . 1812 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 291 | 15 62 291 269 . . Initial 99 | . 9 26 99 . . Average 118 | 6 18 166 198 . . Maximum Alert Level 1 | . . 1 1 . . Low Security (%) 73 | 100 100 61 53 . . Level 1 26 | . . 38 46 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . . 3 . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 3 | . . 3 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 3 | . . 2 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 50 | . 9 26 7 . 8 Peak Tracking Total 8 | . 8 7 3 . 4 Tactical Retreats 2 | . . 1 1 . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 5 | . 2 3 . . . Terminals 4 | . 2 2 . . . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 10 | . 4 6 . . . Successful 5 | . . 5 . . . Failed 5 | . 4 1 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 7 | . 4 3 . . . Terminals 8 | . 4 4 . . . Fabricators . | . . . . . . Repair Stations 2 | . . 2 . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 1 | . . 1 . . . Terminal Index 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . 2 . . . Scan Component 1 | . . 1 . . . Repair 1 | . . 1 . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 2 | . . 2 . . . Terminals 2 | . . 2 . . . Botnet 2 | . . 2 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . 1 . . . Used . | . . . . . . Hacking Detections 5 | . 2 3 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . 1 . . . Time 26 | . . 26 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 7 | . . . . 7 . Largest Group 7 | . . . . 7 6 Highest-Rated Group 228 | . . . . 228 214 Highest-Rated Ally 41 | . . . . 41 41 Total Orders . | . . . . . . Ally Attacks 35 | . . . . . 35 Total Damage 1068 | . . . . . 1068 Kills 5 | . . . . . 5 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . . . 1 2 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 2680 | 194 203 689 108 990 496 Spaces Moved 2178 | 111 212 319 63 1175 298 Core 5 | 5 . . . . . Treads 197 | . . 165 . . 32 Legs 187 | 106 81 . . . . Wheels . | . . . . . . Hover 230 | . 131 99 . . . Flight 1559 | . . 55 63 1175 266 Fastest Speed 32 | 50 56 34 114 34 32 Average Speed 69 | 116 81 110 114 54 49 Slowest Speed 300 | 120 120 300 114 114 275 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 35 | 8 46 24 13 88 33 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . . 1 1 Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 4 | . . . . 2 2 Spaces Dug 1 | . . 1 . . . Terrain Destroyed 1 | . . 1 . . . Melee . | . . . . . . Projectile 1 | . . 1 . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 3131 | 144 238 500 84 1521 644 Wait 733 | . 9 54 1 332 337 Move 2173 | 110 211 318 62 1174 298 Hop . | . . . . . . Pick Up 29 | 10 4 9 2 4 . Fast Attach 27 | 6 3 14 . 2 2 Attach 6 | . 1 3 2 . . Detach 3 | . . . . 3 . Swap 9 | . . 4 3 . 2 Drop 32 | 2 7 9 4 6 4 Fire 117 | 16 3 88 10 . . Melee 1 | . . . . . 1 Ram . | . . . . . . Kick . | . . . . . . Crush 1 | . . 1 . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 195 | -11/Scrapyard | Entered Materials 350 | -10/Materials | Build established: Mutant 394 | -10/Materials | Discovered new exit (range 7) 398 | -10/Materials | Entered another Materials area 398 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 556 | -9/Materials | Lost 5 parts (1p2n1u1w) 602 | -9/Materials | Lost 3 parts (1n1u1w) 692 | -9/Materials | Repaired Lgt. Treads 938 | -9/Materials | Discovered new exit (range 17) 946 | -9/Materials | Build established: Scavenger-Mutant 1019 | -9/Materials | Core integrity fell below 50% 1087 | -9/Materials | Entered Mines 1156 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1195 | -9/Mines | Entered Zion 1592 | -7/Zion | Found CR-A16's Pointy Stick 1604 | -7/Zion | Learned 8 Factory zone layouts 1628 | -7/Zion | Imprinted 1630 | -7/Zion | Declared Zion's savior 1722 | -7/Zion | Learned location of Data Miner (-6) 1724 | -7/Zion | Found Prototype Device 1746 | -7/Zion | Gained Derelict followers 2137 | -7/Zion | Discovered new exit (range 15) 2185 | -7/Zion | Entered Proximity Caves 2185 | -6/Proximity Caves | Accompanied by 7 allies 2191 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2206 | -6/Proximity Caves | Learned Factory security intel 2496 | -6/Proximity Caves | Build established: Scavenger-Sprinter 2678 | -6/Proximity Caves | Core integrity fell below 20% 2681 | -6/Proximity Caves | Destroyed by VJ-WX4(M) with Light Antimatter Reactor chain reaction Last Messages --------------- 02570_ Found Focal Shield. 02570_ Found Force Field. 02570_ Found 14 Matter. 02572_ Slug penetrates 7X-JEF(M). 02586_ Slug penetrates QJ-I1J(l). 02586_ QJ-I1J(l) destroyed. 02586_ F5-O83(M) destroyed. 02587_ H-66 Slayer suffers critical hit (Burn). 02591_ H-66 Slayer destroyed. 02595_ Dropped Lgt. Ion Engine. 02597_ Targeting Computer fries itself beyond repair. 02599_ Gauss Rifle fries itself beyond repair. 02603_ Targeting Computer fries itself beyond repair. 02606_ Dropped Flight Unit. 02610_ Acquired Arm. Treads. 02614_ Acquired 30 matter. 02674_ RX-15M(M) destroyed. 02680_ L7-731(g) destroyed. 02681_ Chain reaction triggered in Lgt. Antimatter Reactor. 02681_ G-50 Soldier destroyed. Map ----- +----------------------------------------------------+ | #####??????????????????????????????????????????? | | ### ##????????????????????????????????????????? | | #### ##???????######??????????????????????????? | | ######### #??????????????????????????? | | ##### #??????????????????????????? | | #???# #???????????????????????????? | | ?????# ##### #???????????????????????????? | | ?????# ##### ###???????????????????????????? | | ?????# %! ##??? ????????????????????????? | | ?????# ! * !! ##???# ??????????????????????? | | ###??# %## # #???? ?????????????????????? | | # ##?## ==[## ###???? #?????????????????????? | | ###### #?????? ##????????????????????? | | # ####?????? #????????????????????? | | # #???###### #????????????????????? | | ##### #??## #????????????????????? | | ##???# #??# #????????????????????? | | ##??#### #??# ##???????????????????? | | ##??## # #?## ##??????????????????? | | ##??## *%%### #??????????????????? | | ???## ! ?????????????????????? | | ?### #????????????????????????? | | ?# #?????????????????????????? | | ###???????????????????????? | | #### #;;; ##???????????????? | | ### ##### ##??# M=@g #????????????? | | ??## ##????###??# M% %= #?????????????? | | ???# ??????????# !g=; #?????????????? | | ???## ???????# ;?? #????????????? | | ????# ???????# ### g ??? #????????????? | | ???? ??????# #?## ???###????????????? | | ???# ?????# ??#### ##?????????????????? | | ???# ?????? ### ??????###??????????????????? | | ???#?????? ??# #???????????????????????????? | | ??????????? ???# #????????????????????????????? | | ??????????? ????# ?????????????????????????????? | | ?????????????????# ?????????????????????????????? | | ?????????????????# ?????????????????????????????? | | ?????????????????# ?????????????????????????????? | | ?????????????????? ?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 63 Recoil Reduction 3 Offensive Hacking 10 Authchip Count 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BombSensorWarhead Manual? 0 Play Time 00:29:15 Cumulative 200.6 hours Start 2024.05.06 @ 13:22:49 End 2024.05.06 @ 13:51:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 305 Rogue 305 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 58 Achievement% 40 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cc61731d-537c-4cd9-a8d0-ae176cbfe883