Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.12.19 @ 23:17:13 Player: zazuza Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (8) 1600 Robots Destroyed (11) 55 Value Destroyed (233) 233 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 5688 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/1300 Matter 272/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Light Antimatter Reactor Peak State ------------ > --- POWER ------------ Cooled Ion Engine Enhanced Fission Core > --- PROPULSION ------- Aerolev Unit Gravmag Array Gravmag Array Gyrokinetic Inverter Improved Linear Gravjet > --- UTILITY ---------- Enhanced Optical Array Enhanced Optical Array Improved Sensor Array Maneuvering Thrusters Improved Light Armor Plating Layered Heavy Armor Plating Advanced Shield Generator Advanced Shield Generator Force Field > --- WEAPON ----------- Katana Katana > --- INVENTORY -------- Light Antimatter Reactor Improved Hover Unit Improved Gyrokinetic Inverter [Rating: 99] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Enhanced Fission Core Propulsion Gravmag Array Treads Light Treads Leg Carbon-fiber Leg Hover Unit Gravmag Array Flight Unit Flight Unit Utility Enhanced Optical Array Device Improved Sensor Array Processor Enhanced Optical Array Protection Layered Heavy Armor Plating Weapon Katana Energy Gun EM Pulse Gun Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Slots Evolved 14 | . . 2 2 2 2 2 2 2 Power 1 | . . . . . 1 . . . Propulsion 5 | . . 1 . 1 . 1 2 . Utility 8 | . . 1 2 1 1 1 . 2 Weapon . | . . . . . . . . . Parts Attached 40 | 2 . 1 9 1 6 9 5 7 Power 5 | . . . 3 . 1 1 . . Engine 4 | . . . 3 . 1 . . . Core 1 | . . . . . . 1 . . Reactor . | . . . . . . . . . Propulsion 18 | 1 . . 5 . 3 2 4 3 Treads 1 | 1 . . . . . . . . Leg 1 | . . . 1 . . . . . Wheel . | . . . . . . . . . Hover 12 | . . . 1 . 3 1 4 3 Flight 4 | . . . 3 . . 1 . . Utility 14 | . . . 1 1 1 6 1 4 Device 8 | . . . . . . 3 1 4 Storage . | . . . . . . . . . Processor 3 | . . . . 1 1 1 . . Hackware . | . . . . . . . . . Protection 3 | . . . 1 . . 2 . . Artifact . | . . . . . . . . . Weapon 3 | 1 . 1 . . 1 . . . Energy Gun 1 | 1 . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun . | . . . . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 2 | . . 1 . . 1 . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . . 2 . . 2 1 . Parts Lost 19 | . . 1 1 . . 3 2 12 Power 3 | . . . . . . 1 . 2 Propulsion 9 | . . 1 1 . . 1 1 5 Utility 7 | . . . . . . 1 1 5 Weapon . | . . . . . . . . . Highest Loss Streak 12 | . . 1 1 . . 2 1 12 Average Slot Usage (%) 58 | . 28 22 21 42 55 75 81 63 Engine 5 | . . . . 7 9 9 5 3 Core 1 | . . . . . . 1 5 3 Treads 1 | . 14 11 . . . . . . Hover 12 | . . . . . 12 16 26 17 Flight 3 | . . . 3 15 5 2 . . Device 7 | . . . . . . 7 12 16 Processor 7 | . . . . 4 9 14 10 7 Protection 6 | . . . . 7 6 7 10 5 Slashing Weapon 8 | . . 11 9 7 9 11 10 7 Naked Turns 40 | . . . . . . . . 40 Heaviest Build 68 | 2 2 2 8 8 18 56 56 68 Greatest Support 88 | 3 3 3 8 8 50 67 88 88 Greatest Overweight (x) 1 | . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 4 4 4 Most Carried 4 | 2 2 4 4 4 4 4 3 3 Average Carried 2 | 1 1 3 3 3 2 2 2 2 Final Capacity 4 | 4 4 4 4 4 4 4 4 4 Final Carried 4 | 1 2 4 4 4 2 3 2 1 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Matter Collected 466 | 90 . . 200 . . 60 . 116 Remotely . | . . . . . . . . . Salvage Created 305 | . . 55 102 28 . 47 . 73 Parts 24 | . . 2 12 1 . 3 . 6 Haulers Intercepted 1 | . . 1 . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Combat Hostiles Destroyed 7 | . . . 5 . . . . 2 Melee 7 | . . . 5 . . . . 2 Classes Destroyed 6 | . . 1 2 1 . 2 . . Worker 1 | . . . . . . 1 . . Hauler 1 | . . 1 . . . . . . Operator 1 | . . . . 1 . . . . Watcher 1 | . . . . . . 1 . . Swarmer 6 | . . . 4 . . . . 2 Sentry 1 | . . . 1 . . . . . Best Kill Streak 5 | . . 1 5 1 . 1 . 2 Combat Bots Only 5 | . . . 5 . . . . 2 Max Kills in Single Turn 1 | . . 1 1 1 . 1 . 1 Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee 1 | . . . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Damage Taken 4141 | . . 189 210 138 20 374 829 2381 Core 1660 | . . 33 107 25 . 82 103 1310 Absorbed by Shields 621 | . . . . . . 56 154 411 Core Remaining (%) 93 | 100 100 91 80 96 100 91 91 . Volleys Fired . | . . . . . . . . . Largest . | . . . . . . . . . Hottest . | . . . . . . . . . Shots Fired . | . . . . . . . . . Gun . | . . . . . . . . . Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic . | . . . . . . . . . Thermal . | . . . . . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak . | . . . . . . . . . Robot Miss Streak . | . . . . . . . . . Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 24 | . . 2 10 4 . 4 . 4 Core Hits 13 | . . 1 5 1 . 2 . 4 Critical Hits . | . . . . . . . . . Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Melee Attacks 73 | . . 4 16 9 . 13 12 19 Impact . | . . . . . . . . . Slashing 73 | . . 4 16 9 . 13 12 19 Piercing . | . . . . . . . . . Sneak Attacks 6 | . . 1 1 1 . 3 . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks 2 | . . . . . . 1 . 1 Damage Inflicted 1228 | . . 116 422 224 . 310 . 156 Guns . | . . . . . . . . . Cannons . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 1210 | . . 116 422 224 . 310 . 138 Ramming 18 | . . . . . . . . 18 Kinetic . | . . . . . . . . . Thermal . | . . . . . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing 1210 | . . 116 422 224 . 310 . 138 Piercing . | . . . . . . . . . Highest Corruption 4 | . . . . . . . 3 4 Average Corruption 1 | . . . . . . . 2 1 Corruption Purged . | . . . . . . . . . Effects 1 | . . . . . . . 1 . Matter Fused 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 217 | . . . 93 21 . 103 . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 217 | . . . 93 21 . 103 . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 9 | . . . . . . . . 9 Shots . | . . . . . . . . . Rammed 4 | . . . . . . . . 4 Targets Rammed 4 | . . . . . . . . 4 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 186 | . . . . . . 186 78 12 Average Temperature 28 | . . . . . . 104 28 5 Received Heat Transfer 303 | . . 45 9 66 9 54 69 51 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred . | . . . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Peak Influence 811 | . . 31 189 277 150 392 489 811 Initial 256 | . . . 13 85 135 73 191 256 Average 233 | . . 13 81 150 145 195 287 512 Maximum Alert Level 3 | . . . . 1 . 1 2 3 Low Security (%) 53 | 100 100 100 100 76 100 60 12 . Level 1 31 | . . . . 23 . 40 73 37 Level 2 9 | . . . . . . . 14 37 Level 3 4 | . . . . . . . . 25 Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 11 | . . . . 3 . 3 2 3 Investigation 2 | . . . . . . 1 . 1 Extermination 1 | . . . . . . 1 . . Reinforcement 8 | . . . . 3 . 1 2 2 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Distress Signals 5 | . . 1 2 . . . . 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 122 | . . 5 11 18 2 14 23 49 Peak Tracking Total 19 | . . 5 7 8 2 10 10 19 Tactical Retreats 22 | . . . 1 4 . 4 4 9 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Traps Triggered 4 | . . . . . . 1 1 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Machines Disabled 1 | . . . 1 . . . . . Max in Single Turn 1 | . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Machines Accessed 10 | . . 1 3 2 . 1 1 2 Terminals 10 | . . 1 3 2 . 1 1 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 22 | . . 3 9 3 . 2 2 3 Successful 8 | . . 1 3 1 . 2 . 1 Failed 14 | . . 2 6 2 . . 2 2 Catastrophic 3 | . . . 1 1 . . . 1 Database Lockouts . | . . . . . . . . . Manual 14 | . . 2 7 2 . 2 . 1 Terminals 22 | . . 3 9 3 . 2 2 3 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 7 | . . 1 3 1 . 1 . 1 Robot Analysis 1 | . . . 1 . . . . . Emergency Access Points 2 | . . 1 1 . . . . . Locate Traps 3 | . . . 1 1 . . . 1 Zone Layout 1 | . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 1 | . . . . . . 1 . . Terminals 1 | . . . . . . 1 . . Track 1 | . . . . . . 1 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 10 | . . 1 3 2 . 1 1 2 Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Robot Analysis Total 1 | . . . 1 . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Turns Passed 1196 | 16 35 70 112 147 112 260 212 232 Spaces Moved 2205 | 23 68 112 118 329 245 441 450 419 Core 373 | 23 68 112 99 . . . . 71 Treads . | . . . . . . . . . Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover 1363 | . . . . . 124 441 450 348 Flight 469 | . . . 19 329 121 . . . Fastest Speed 37 | 50 50 50 37 37 37 48 38 38 Average Speed 43 | 50 50 50 48 37 42 48 39 42 Slowest Speed 111 | 50 50 50 50 37 51 51 42 111 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 4 | . . . 1 3 . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 17 | 3 21 19 16 17 10 22 24 23 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . . Spaces Dug 30 | . . 2 . 3 . 8 9 8 Terrain Destroyed 30 | . . 2 . 3 . 8 9 8 Melee 30 | . . 2 . 3 . 8 9 8 Projectile . | . . . . . . . . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Total 2329 | 26 68 119 144 337 252 468 469 446 Wait 2 | . . . . . . . 1 1 Move 2190 | 22 67 111 115 323 244 440 449 419 Hop 3 | . . . 1 2 . . . . Pick Up 14 | 2 1 2 1 1 . 5 1 1 Fast Attach 20 | 1 . 1 4 1 2 6 1 4 Attach 16 | 1 . . 3 . 4 3 3 2 Detach 4 | . . . 2 . 2 . . . Swap 4 | . . . 2 . . . 1 1 Drop 6 | . . 1 . 1 . 3 1 . Fire . | . . . . . . . . . Melee 64 | . . 4 16 9 . 11 10 14 Ram 4 | . . . . . . . . 4 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 2 | . . . . . . . 2 . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory (discovered 2 exits: [*Fac] / [*Sto]) -6/Factory -5/Factory -4/Factory -3/Research (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 17 | -11/Scrapyard | Entered Materials 29 | -10/Materials | Discovered new exit (range 11) 51 | -10/Materials | Discovered new exit (range 4) 52 | -10/Materials | Entered another Materials area 52 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 106 | -9/Materials | Discovered new exit (range 16) 122 | -9/Materials | Entered another Materials area 122 | -8/Materials | Evolved 2 slots: Utility x2 232 | -8/Materials | Discovered new exit (range 4) 234 | -8/Materials | Entered Factory 234 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 315 | -7/Factory | Build established: Mutant 315 | -7/Factory | Discovered new exit (range 15) 372 | -7/Factory | Discovered new exit (range 21) 381 | -7/Factory | Entered another Factory area 381 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 485 | -6/Factory | Discovered new exit (range 19) 493 | -6/Factory | Entered another Factory area 493 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 742 | -5/Factory | Discovered new exit (range 22) 753 | -5/Factory | Entered another Factory area 753 | -4/Factory | Evolved 2 slots: Propulsion x2 960 | -4/Factory | Discovered new exit (range 13) 965 | -4/Factory | Entered Research 965 | -3/Research | Evolved 2 slots: Utility x2 989 | -3/Research | Spotted B-86 Titan 1137 | -3/Research | Discovered new exit (range 11) 1157 | -3/Research | Released all parts (9) 1168 | -3/Research | Core integrity fell below 50% 1176 | -3/Research | Core integrity fell below 20% 1187 | -3/Research | Lost 12 parts (2p5n5u) 1197 | -3/Research | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 01160_ Slug penetrates Wall. 01162_ Slammed into H-77 Assassin. 01163_ Penetrated by Slug. 01163_ Slammed into H-77 Assassin. 01163_ Penetrated by Slug. 01164_ Slammed into H-77 Assassin. 01164_ U-05 Engineer destroyed. 01166_ Acquired 15 matter. 01168_ Penetrated by Slug. 01170_ Slug penetrates Wall. 01170_ Slug penetrates Door. 01171_ Penetrated by Slug. 01171_ Slug penetrates Wall. 01173_ Penetrated by Slug. 01181_ Triggered Alarm Trap. 01181_ An alarm sounds. 01181_ ALERT: Alarm triggered, dispatching investigation squad. 01196_ Slammed into P-80 Master. 01197_ Slug penetrates Wall. 01197_ Penetrated by Slug. 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