Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.07 @ 13:12:41 Player: void Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (32) 160 Value Destroyed (944) 944 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (-60) -60 TOTAL SCORE: 3104 Bonus ------- High Alert Combat Kills 26 Friendly Fire -86 Cogmind --------- Core Integrity 520/550 Matter 190/300 Energy 72/250 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -8/Storage Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Light Treads Improved Treads > --- UTILITY (4) ------ Heat Sink Large Storage Unit Experimental Sensor Array > --- WEAPON (3) ------- Small Laser Assault Cannon Katana > --- INVENTORY (15) --- Light Ion Engine Carbon-fiber Leg Improved Heat Sink Medium Storage Unit Medium Armor Plating Mining Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Experimental Sensor Array Hardened Light Armor Plating Splice Drone Bay > --- WEAPON ----------- Heavy Assault Rifle Assault Cannon Katana > --- INVENTORY -------- Ion Engine Light Ion Engine Heat Sink Medium Storage Unit Weight Redist. System Medium Armor Plating Medium Laser Small Laser Mining Laser [Rating: 34] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Medium Storage Unit Device Experimental Sensor Array Storage Medium Storage Unit Protection Hardened Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Special Weapon Mining Laser Impact Weapon Hammer Slashing Weapon Katana Build | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Slots Evolved 4 | . . . 2 2 . Power . | . . . . . . Propulsion 1 | . . . . 1 . Utility 2 | . . . 2 . . Weapon 1 | . . . . 1 . Parts Attached 48 | 7 12 7 14 6 2 Power 4 | 1 1 . 1 . 1 Engine 4 | 1 1 . 1 . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 9 | 2 1 2 3 1 . Treads 4 | . . . 3 1 . Leg 3 | 2 1 . . . . Wheel 2 | . . 2 . . . Hover . | . . . . . . Flight . | . . . . . . Utility 10 | 2 1 2 4 1 . Device 5 | 1 . 2 1 1 . Storage 4 | 1 1 . 2 . . Processor . | . . . . . . Hackware . | . . . . . . Protection 1 | . . . 1 . . Artifact . | . . . . . . Weapon 25 | 2 9 3 6 4 1 Energy Gun 11 | 1 5 . 2 2 1 Energy Cannon . | . . . . . . Ballistic Gun 5 | 1 . 1 3 . . Ballistic Cannon 2 | . . 1 . 1 . Launcher . | . . . . . . Special Weapon 4 | . 4 . . . . Impact Weapon 2 | . . 1 1 . . Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 2 1 . . Parts Lost 13 | . . 4 3 2 4 Power 2 | . . . 1 . 1 Propulsion 4 | . . 2 1 . 1 Utility 3 | . . 1 . 1 1 Weapon 4 | . . 1 1 1 1 Highest Loss Streak 4 | . . 4 2 2 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 94 | . 98 86 95 94 94 Engine 11 | . 14 14 10 9 7 Treads 7 | . . . 5 22 25 Leg 9 | . 27 16 . . . Wheel 6 | . . 9 15 . . Device 16 | . 14 8 22 17 18 Storage 13 | . 14 14 15 9 9 Protection 3 | . . . 5 9 8 Energy Gun 11 | . 24 14 2 4 7 Ballistic Gun 4 | . 1 . 9 5 . Ballistic Cannon 4 | . . . 7 7 9 Impact Weapon 2 | . . 7 2 . . Slashing Weapon 2 | . . . . 8 9 Peak Build Rating 34 | 7 7 14 28 34 27 Average Rating 16 | 5 6 7 24 30 25 On Entrance 13 | . 7 7 14 27 27 Naked Turns . | . . . . . . Heaviest Build 51 | 13 19 28 46 51 43 Greatest Support 63 | 20 20 32 40 63 63 Greatest Overweight (x) 6 | 1 . 6 2 1 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 Average Capacity 10 | 7 8 10 10 15 15 Most Carried 10 | 2 6 10 10 10 8 Average Carried 7 | 1 4 8 7 8 7 Final Capacity 15 | 8 10 10 15 15 15 Final Carried 10 | 2 6 9 10 8 6 Class Distribution -------------------- 68% | Mutant 31% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Sto Matter Collected 912 | 243 68 158 231 186 26 Remotely . | . . . . . . Salvage Created 987 | 23 143 28 367 248 178 Parts 61 | 3 12 . 29 8 9 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Combat Hostiles Destroyed 30 | . 5 1 13 5 6 Melee 6 | . . . . 2 4 Guns 16 | . 5 . 8 1 2 Cannons 6 | . . . 4 2 . Classes Destroyed 7 | 1 3 1 2 . . Tunneler 1 | 1 . . . . . Watcher 1 | . 1 . . . . Swarmer 12 | . 3 . 6 . 3 Grunt 10 | . 2 . 2 4 2 Duelist 1 | . . . 1 . . Sentry 6 | . . . 4 1 1 Demolisher 1 | . . 1 . . . Best Kill Streak 6 | 1 3 1 4 2 6 Combat Bots Only 6 | . 3 1 4 2 6 Max Kills in Single Turn 1 | 1 1 1 1 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Hostile Shots Fired 195 | . 37 12 61 26 59 Missed 49 | . 12 . 17 7 13 Damage Taken 2135 | . 291 510 599 292 443 Core 300 | . 127 111 32 13 17 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 72 | . 72 . . . . Core Remaining (%) 65 | 100 . 4 92 . . Volleys Fired 96 | 1 33 4 37 11 10 Largest 2 | 2 2 1 2 2 2 Hottest 100 | 70 100 24 73 94 94 Shots Fired 174 | 2 59 4 68 21 20 Gun 116 | 2 52 4 38 10 10 Cannon 51 | . . . 30 11 10 Launcher . | . . . . . . Special 7 | . 7 . . . . Kinetic 109 | 1 12 4 67 15 10 Thermal 65 | 1 47 . 1 6 10 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 13 | 1 3 2 13 8 6 Robot Miss Streak 4 | . 4 3 4 4 2 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 125 | 1 26 10 48 21 19 Core Hits 48 | 1 9 3 18 10 7 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 7 | . 1 . 2 3 1 Burn 1 | . 1 . . . . Blast 2 | . . . 2 . . Sever 4 | . . . . 3 1 Melee Attacks 27 | . . 7 2 9 9 Impact 9 | . . 7 2 . . Slashing 18 | . . . . 9 9 Piercing . | . . . . . . Sneak Attacks 1 | . . . 1 . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2394 | 13 325 350 785 518 403 Guns 953 | 13 325 75 365 63 112 Cannons 634 | . . . 362 174 98 Explosions . | . . . . . . Melee 807 | . . 275 58 281 193 Ramming . | . . . . . . Kinetic 1198 | . 110 75 714 201 98 Thermal 389 | 13 215 . 13 36 112 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact 333 | . . 275 58 . . Slashing 474 | . . . . 281 193 Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 56 | . . 39 8 1 8 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 56 | . . 39 8 1 8 Knockbacks 7 | . . 4 . 3 . Impact 4 | . . 4 . . . Kinetic 3 | . . . . 3 . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 240 | 9 240 . 45 206 33 Average Temperature 56 | 6 72 . 21 69 17 Received Heat Transfer 354 | . 84 . 54 144 72 Siege Activations . | . . . . . . Robots Corrupted 3 | . . 2 1 . . Combat Hostiles 3 | . . 2 1 . . Parts Fried . | . . . . . . Impact Corruptions 6 | . . 4 2 . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . 2 . . . 1 Heat Transferred 1186 | 37 668 . 37 111 333 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Peak Influence 443 | 5 185 30 443 261 299 Initial 127 | . 3 10 11 127 109 Average 131 | 2 86 18 235 166 170 Maximum Alert Level 2 | . . . 2 1 1 Low Security (%) 75 | 100 100 100 37 76 68 Level 1 19 | . . . 45 23 31 Level 2 4 | . . . 16 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 1 . 2 1 1 Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 4 | . . . 2 1 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Distress Signals 4 | . . . 1 2 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 60 | . 9 4 21 13 13 Peak Tracking Total 7 | . 4 6 6 4 7 Tactical Retreats 8 | . 1 . 4 1 2 Traps | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Sto Machines Disabled 1 | . . . . . 1 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Machines Accessed 14 | . 7 1 2 1 3 Terminals 12 | . 6 . 2 1 3 Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 32 | . 18 1 5 2 6 Successful 11 | . 7 1 1 . 2 Failed 21 | . 11 . 4 2 4 Catastrophic 3 | . 1 . 1 . 1 Database Lockouts . | . . . . . . Manual 10 | . 9 . 1 . . Terminals 28 | . 15 . 5 2 6 Fabricators . | . . . . . . Repair Stations 3 | . 3 . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 9 | . 5 1 1 . 2 Open Door 1 | . . 1 . . . Branch Access Points 2 | . 1 . . . 1 Locate Traps 1 | . 1 . . . . Hauler Manifests 2 | . 1 . 1 . . Zone Layout 3 | . 2 . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . 2 . . . . Scan Component 1 | . 1 . . . . Repair 1 | . 1 . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 12 | . 6 . 2 1 3 Full Trace Events 2 | . 1 . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 26 | . 26 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Total Allies 5 | . . . 3 2 . Largest Group 1 | . . . 1 1 . Highest-Rated Group 18 | . . . 18 16 . Highest-Rated Ally 18 | . . . 18 16 . Total Orders 4 | . . . 3 1 . EXPLORE 4 | . . . 3 1 . Ally Attacks 21 | . . . 9 12 . Total Damage 100 | . . . 36 64 . Kills 1 | . . . 1 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches 14 | . . . 6 8 . Drone Recoveries 14 | . . . 6 8 . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Sto Turns Passed 1909 | 70 448 397 560 252 182 Spaces Moved 982 | 47 230 302 257 74 72 Core 11 | 3 . 8 . . . Treads 212 | . . . 66 74 72 Legs 443 | 44 230 169 . . . Wheels 316 | . . 125 191 . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 100 100 160 160 Average Speed 132 | 117 120 116 140 195 160 Slowest Speed 350 | 120 120 350 240 240 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 35 | 3 46 82 48 18 17 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 2 | . . 2 . . . Known Exits Taken 2 | . 1 . 1 . . Unknown Exits Taken 3 | 1 . 1 . 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug 7 | . 7 . . . . Terrain Destroyed 14 | . 7 . . 4 3 Melee . | . . . . . . Projectile 14 | . 7 . . 4 3 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Total 1343 | 56 323 327 386 146 105 Wait 162 | . 45 . 64 43 10 Move 977 | 46 229 301 256 73 72 Hop . | . . . . . . Pick Up 21 | 2 3 5 7 3 1 Fast Attach 16 | 7 2 3 4 . . Attach 14 | . . 2 6 4 2 Detach 2 | . 1 1 . . . Swap 18 | . 10 2 4 2 . Drop 9 | . . 1 6 1 1 Fire 96 | 1 33 4 37 11 10 Melee 27 | . . 7 2 9 9 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 1 | . . 1 . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials -8/Storage (discovered 1 exit: Rec) History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 71 | -10/Materials | Discovered new exit (range 14) 202 | -10/Materials | Identified exit to Mines 311 | -10/Materials | Build established: Mutant 339 | -10/Materials | Core integrity fell below 50% 432 | -10/Materials | Repaired Aluminum Leg 519 | -10/Materials | Entered Mines 520 | -10/Mines | Learned location of Storage (-8) 521 | -10/Mines | Learned location of Zion (-6) 535 | -10/Mines | Learned location of 2 exits from Materials 602 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 605 | -10/Mines | Found Prototype Device 638 | -10/Mines | Found DCF Scrap (13 items) 663 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 696 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 704 | -10/Mines | Assembled infested the area 744 | -10/Mines | Met 8R-AWN 747 | -10/Mines | Core integrity fell below 20% 781 | -10/Mines | Lost 4 parts (2n1u1w) 792 | -10/Mines | Found a hidden stash of uninstalled traps 886 | -10/Mines | Discovered new exit (range 9) 898 | -10/Mines | Found the Drone Emporium 898 | -10/Mines | Identified Exp. Sensor Array 903 | -10/Mines | Found Prototype Device 903 | -10/Mines | Identified Splice Drone Bay 916 | -10/Mines | Entered Materials 916 | -9/Materials | Evolved 2 slots: Utility x2 917 | -9/Materials | Identified exit to Materials 929 | -9/Materials | Discovered new exit (range 51) 1240 | -9/Materials | Discovered exit to Materials (range 20) 1476 | -9/Materials | Entered another Materials area 1476 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1708 | -8/Materials | Discovered new exit (range 8) 1710 | -8/Materials | Build established: Scavenger-Mutant 1728 | -8/Materials | Entered Storage 1730 | -8/Storage | Identified exit to Recycling 1910 | -8/Storage | Self-destructed Last Messages --------------- 01852_ U-05 Engineer builds a Wall. 01853_ Lgt. Ion Engine melted. 01853_ S-10 Pest destroyed. 01854_ M-28 Smith resupplies. 01860_ U-05 Engineer builds a Wall. 01860_ Med. Laser destroyed. 01865_ S-10 Pest destroyed. 01866_ M-28 Smith repairs U-05 Engineer. 01866_ U-05 Engineer destroyed. 01870_ G-47 Trooper destroyed. 01873_ Acquired 23 matter. 01874_ Acquired 3 matter. 01881_ Lgt. Treads destroyed. 01882_ G-47 Trooper destroyed. 01889_ Destroyed Flight Unit. 01896_ S-10 Pest destroyed. 01902_ Acquired Imp. Heat Sink. 01906_ R-06 Scavenger collects Wheel. 01908_ Hrd. Light Armor Plating destroyed. 01909_ Dropped Weight Redist. System. 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