Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.15 @ 12:27:42 // Winter2019/RPGLIKE Player: Fellun Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (33) 165 Value Destroyed (709) 709 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1774 Bonus ------- None Cogmind --------- Core Integrity 600/600 Matter 162/300 Energy 180/180 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (2) -------- Light Deuterium Engine Light Deuterium Engine > --- PROPULSION (1) --- Light Treads > --- UTILITY (3) ------ Heat Sink Hacking Suite System Shield > --- WEAPON (3) ------- Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY (1) ---- Utility Shielding Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Deuterium Engine > --- PROPULSION ------- Light Treads > --- UTILITY ---------- Heat Sink Hacking Suite System Shield > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Utility Shielding [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Heat Sink Device Heat Sink Hackware Hacking Suite Protection Utility Shielding Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 5 | 4 . 1 Power 1 | 1 . . Propulsion . | . . . Utility 2 | 1 . 1 Weapon 2 | 2 . . Parts Attached 20 | 6 5 9 Power 5 | 2 1 2 Engine 5 | 2 1 2 Core . | . . . Reactor . | . . . Propulsion 2 | 1 1 . Treads 2 | 1 1 . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | . 3 1 Device 1 | . 1 . Storage . | . . . Processor . | . . . Hackware 2 | . 1 1 Protection 1 | . 1 . Artifact . | . . . Weapon 9 | 3 . 6 Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 8 | 2 . 6 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . To Critical Strikes . | . . . Average Backups . | . 1 1 Power . | . . . Propulsion . | . . . Utility . | . . 1 Weapon . | . . . Tool/Special . | . . . Unused Backups . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 90 | . 87 92 Engine 23 | . 25 23 Treads 11 | . 12 11 Device 9 | . 6 11 Hackware 9 | . 3 11 Energy Gun 7 | . 12 4 Ballistic Gun 28 | . 25 29 Peak Build Rating 20 | 6 10 20 Average Rating 10 | 4 7 12 On Entrance 5 | . 6 10 Naked Turns . | . . . Heaviest Build 20 | 14 17 20 Greatest Support 20 | 20 20 20 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 1 | 1 1 1 Average Capacity . | . 1 1 Most Carried 1 | 1 1 1 Average Carried . | . . 1 Final Capacity 1 | 1 1 1 Final Carried 1 | 1 1 1 Class Distribution -------------------- 92% | Gunner 7% | Scavenger-Gunner Dominant Class ---------------- Gunner | -10/Materials Gunner | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 754 | 260 134 360 Remotely . | . . . Salvage Created 877 | . 284 593 Parts 78 | . 16 62 Haulers Intercepted 1 | . . 1 Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 23 | . 6 17 Guns 23 | . 6 17 Classes Destroyed 8 | . 2 6 Worker 4 | . . 4 Builder 1 | . . 1 Hauler 1 | . . 1 Operator 2 | . 1 1 Watcher 2 | . . 2 Swarmer 8 | . . 8 Grunt 11 | . 6 5 Sentry 4 | . . 4 Best Kill Streak 6 | . 3 6 Combat Bots Only 5 | . 3 5 Max Kills in Single Turn 2 | . 1 2 Gunslinging 1 | . . 1 Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 120 | . 15 105 Missed 30 | . 4 26 Hits 90 | . 11 79 Projectile 90 | . 11 79 Damage Taken 925 | . 120 805 Core 743 | . 99 644 Absorbed by Shields . | . . . Redirected to Core 586 | . 67 519 Core Remaining (%) 99 | 100 99 . Volleys Fired 62 | . 14 48 Largest 3 | . 3 3 Hottest 96 | . 90 96 Shots Fired 186 | . 42 144 Gun 186 | . 42 144 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 157 | . 28 129 Thermal 29 | . 14 15 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 15 | . 15 11 Robot Miss Streak 7 | . 3 7 Penetration Max . | . . . Secondary Targets 4 | . . 4 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 95 | . 25 70 Core Hits 46 | . 14 32 Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 2 | . 1 1 Burn 1 | . . 1 Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1575 | . 312 1263 Guns 1575 | . 312 1263 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 1401 | . 214 1187 Thermal 174 | . 98 76 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature . | . . . Average Temperature . | . . . Received Heat Transfer 249 | . 66 183 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 592 | . 296 296 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level 1 | . . 1 Low Security (%) 87 | 100 100 80 Level 1 12 | . . 19 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 234 | . 73 234 Initial 9 | . . 9 Average 70 | . 28 99 Influence Increases 623 | . 157 466 Destroy 0b10 Robot/C 460 | . 120 340 Destroy 0b10 Robot/NC 50 | . 5 45 Destroy Leader 96 | . 20 76 Successful Hack 17 | . 12 5 Influence Decreases 433 | . 134 299 Entered New Map 14 | . . 14 Time Decay 419 | . 134 285 Squads Dispatched 3 | . 2 1 Investigation 1 | . 1 . Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . . 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 33 | . 8 25 Peak Tracking Total 6 | . 4 6 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 5 | . 4 1 Terminals 5 | . 4 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 18 | . 16 2 Successful 8 | . 7 1 Failed 9 | . 9 . Catastrophic . | . . . Database Lockouts 1 | . . 1 Manual 3 | . . 3 Terminals 18 | . 16 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 8 | . 7 1 Record 5 | . 5 . Robot Analysis 1 | . . 1 Emergency Access Points 1 | . 1 . Recall Reinforcements 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 4 1 Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) . | . . . Robot Analysis Total 1 | . . 1 Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1157 | 69 367 721 Spaces Moved 558 | 42 191 325 Core 6 | 6 . . Treads 552 | 36 191 325 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 158 | 144 160 160 Slowest Speed 160 | 160 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 28 | 4 36 46 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 695 | 48 221 426 Wait 13 | . 5 8 Move 556 | 41 190 325 Hop . | . . . Pick Up 2 | 1 1 . Fast Attach 9 | 6 2 1 Attach . | . . . Detach . | . . . Swap 11 | . 3 8 Drop 9 | . 2 7 Fire 62 | . 14 48 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous 33 | . 4 29 Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Mat] / [*Min]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 23 | -11/Scrapyard | Upgraded with Utility slot (x1) 23 | -11/Scrapyard | Upgraded with Weapon slot (x2) 34 | -11/Scrapyard | Upgraded with Power slot (x1) 70 | -11/Scrapyard | Entered Materials 337 | -10/Materials | Build established: Gunner 393 | -10/Materials | Discovered new exit (range 12) 437 | -10/Materials | Entered another Materials area 439 | -9/Materials | Reached level 2 670 | -9/Materials | Upgraded with Utility slot (x1) 750 | -9/Materials | Central database locked down 766 | -9/Materials | Reached level 3 832 | -9/Materials | Discovered new exit (range 6) 960 | -9/Materials | Core integrity fell below 50% 1106 | -9/Materials | Discovered new exit (range 12) 1158 | -9/Materials | Self-destructed Last Messages --------------- 00990_ Acquired 64 matter. 00992_ K-01 Serf collects debris. 00995_ Acquired 49 matter. 00995_ K-01 Serf collects debris. 01003_ K-01 Serf destroyed. 01003_ K-01 Serf collects debris. 01011_ K-01 Serf destroyed. 01017_ Extracted 84 matter. 01019_ Acquired 14 matter. 01030_ U-05 Engineer destroyed. 01030_ Y-45 Defender destroyed. 01038_ Used Protomatter to restore core integrity (+141, depleted) 01042_ K-01 Serf collects debris. 01061_ Used Protomatter to restore core integrity (+146) 01062_ O-16 Technician destroyed. 01077_ W-16 Scout destroyed. 01084_ Protomatter-7 decays. 01106_ EXIT=FOUND 01131_ Acquired System Shield. 01146_ Dropped Ion Engine. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????########????????????????????? | | ?????????????# #????????????????????? | | ?????????????# = #????????????????????? | | ?????????????# #????????????????????? | | ?????????????# #????????????????????? | | ?????????????# #????????????????????? | | ??????????????? ?????????????????????? | | ?????????????####+###########????????????? | | ?????????????# #??###??#????? | | ?????????????# < #?? #??? | | ?????????????# @ #?""" =/ #??? | | ?????????????# ##### #?""" = #??? | | ?????????????# #???# # """ #??? | | ?????????????#! **]]#???# # +??? | | ?????????????#!!**]]#???# + #??? | | ?????????????########???# # #??? | | ????????????????????????# # #??? | | ????????????????????##### ###########??? | | ???????????????????##% ] ########### ? | | ???????????????????#% | | ???????????????????#% | | ???????????????????#% !* | | ???????????????????#% = ! ####### ### | | ???????????????????##% ##%=*##???????? #?? | | ????????????????????###?#* =#????????????? | | ????????????????????????# ! #????????????? | | ????????????????????????# #????????????? | | ????????????????????????# #????????????? | | ????????????????????????#=% #????????????? | | ????????????###????????## /=##?????? ??? | | ???????????# ####### !%[#?????? #?? | | ???????????# [*!#?????# #?? | | ???????????# * [== ####### #?? | | ???????????# *%!!! #?? | | ???????????# ####### =!=####### +?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 23 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Utility Shielding 33 Evasion (%) 40 Recoil Reduction 1 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -9 --------- Run | Yrd Mat Mat Levels Raised 2 | . . 2 XP Earned 7290 | 3000 740 3550 XP Spent 4200 | 3000 . 1200 Upgrades 12 | 10 . 2 Power Slot 1 | 1 . . Utility Slot 2 | 1 . 1 Weapon Slot 2 | 2 . . Heat Dissipation 5 | 5 . . Inventory Capacity 1 | 1 . . Ranged Accuracy 1 | . . 1 Protomatter Created 255 | . 32 223 Integrity Restored 743 | . 96 647 Core 743 | . 96 647 Protomatter Decayed 7 | . . 7 Game ------ Seed SalvagingCommDrive Manual? 0 Play Time 00:06:39 Cumulative 738.9 hours Start 2025.07.15 @ 04:15:39 End 2025.07.15 @ 12:27:42 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 58 Rogue 46 Adventurer 9 Explorer 3 Win Type - Total 9 Types 4/0/0/2/0/1/1/0/0/1 Lore% 55 Gallery% 58 Achievement% 67 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9ff05777-02d6-4f80-93ce-3833299c97a6