Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.07 @ 21:54:43 Player: eldritch Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (39) 195 Value Destroyed (716) 716 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (-20) -20 TOTAL SCORE: 3811 Bonus ------- High Alert Combat Kills 8 Friendly Fire -28 Cogmind --------- Core Integrity 469/550 Matter 300/300 Energy 265/265 System Corruption 0% Temperature Warm (111) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY (5) ------ Improved Heat Sink Medium Storage Unit Visual Processing Unit Hardened Medium Armor Plating Improved Light Armor Plating > --- WEAPON (2) ------- Heavy Particle Gun Heavy Particle Gun > --- INVENTORY (10) --- Improved Ion Engine Carbon-fiber Leg Titanium Leg Superbattery (1500) Seismic Detector Hardened Medium Armor Plating Heavy Particle Gun Minigun Grenade Launcher Scythe Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Visual Processing Unit Hardened Medium Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Heavy Particle Gun Heavy Particle Gun > --- INVENTORY -------- Improved Ion Engine Carbon-fiber Leg Titanium Leg Superbattery Seismic Detector Hardened Medium Armor Plating Heavy Particle Gun Minigun Grenade Launcher Scythe [Rating: 31] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Visual Processing Unit Protection Medium Armor Plating Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 1 | . . . 1 . . . . Utility 3 | . . . 1 . . . 2 Weapon . | . . . . . . . . Parts Attached 43 | 1 6 7 6 7 . 5 11 Power 2 | . . . 1 . . 1 . Engine 2 | . . . 1 . . 1 . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 4 | . 2 . 1 . . . 1 Treads . | . . . . . . . . Leg 4 | . 2 . 1 . . . 1 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 26 | 1 2 6 3 7 . 2 5 Device 15 | 1 . 4 1 7 . 1 1 Storage 1 | . 1 . . . . . . Processor 1 | . . . 1 . . . . Hackware . | . . . . . . . . Protection 9 | . 1 2 1 . . 1 4 Artifact . | . . . . . . . . Weapon 11 | . 2 1 1 . . 2 5 Energy Gun 8 | . 1 1 . . . 1 5 Energy Cannon . | . . . . . . . . Ballistic Gun 1 | . . . 1 . . . . Ballistic Cannon . | . . . . . . . . Launcher 2 | . 1 . . . . 1 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 Corrupted Parts 1 | . . . . . . 1 . System Corruption 1 | . . . . . . 1 . Parts Lost 1 | . . 1 . . . . . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility . | . . . . . . . . Weapon 1 | . . 1 . . . . . Highest Loss Streak 1 | . . 1 . . . . . To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 99 | . 100 100 100 100 100 100 99 Engine 11 | . 14 14 11 11 11 11 9 Leg 30 | . 28 28 33 33 33 33 27 Device 10 | . 14 9 11 10 11 10 9 Storage 11 | . 14 14 11 11 11 11 9 Processor 5 | . . . . 11 11 11 9 Protection 5 | . . 4 10 . . . 16 Energy Gun 12 | . 13 14 11 11 11 10 12 Ballistic Gun 10 | . 14 14 11 11 11 11 5 Naked Turns . | . . . . . . . . Heaviest Build 35 | 15 26 27 30 30 24 24 35 Greatest Support 39 | 20 26 26 39 39 39 39 39 Greatest Overweight (x) 1 | . . 1 . . . . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 Average Capacity 9 | 8 9 10 10 10 10 10 10 Most Carried 10 | 6 10 10 10 10 10 10 10 Average Carried 9 | 6 7 9 8 10 9 10 9 Final Capacity 10 | 8 10 10 10 10 10 10 10 Final Carried 10 | 6 10 10 10 10 10 10 10 Class Distribution -------------------- 56% | Mutant 43% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Matter Collected 831 | 225 125 67 132 55 . 20 207 Remotely . | . . . . . . . . Salvage Created 1202 | 106 256 71 228 100 . 20 421 Parts 85 | 3 23 10 13 7 . 4 25 Haulers Intercepted 4 | . 1 . 1 . . . 2 Recyclers Shooed 3 | . 1 . 2 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 28 | . 10 3 3 2 . 3 7 Guns 19 | . 4 2 3 2 . 1 7 AOE 9 | . 6 1 . . . 2 . Classes Destroyed 8 | 2 4 1 1 . . . . Worker 1 | . . 1 . . . . . Tunneler 2 | 1 1 . . . . . . Hauler 4 | . 1 . 1 . . . 2 Recycler 3 | 1 . . 1 . . . 1 Watcher 1 | . 1 . . . . . . Swarmer 17 | . 6 3 1 . . 3 4 Grunt 8 | . 4 . 1 2 . . 1 Sentry 3 | . . . 1 . . . 2 Best Kill Streak 10 | 2 10 4 1 2 . 3 6 Combat Bots Only 8 | . 8 3 1 2 . 3 5 Max Kills in Single Turn 2 | 1 2 2 1 1 . 2 2 Gunslinging 1 | . . . . . . . 1 Exploded 2 | . 2 1 . . . 2 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Damage Taken 1047 | . 215 90 217 82 . 67 376 Core 251 | . 69 25 70 . . 6 81 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 81 | 100 . 62 . . . 81 . Volleys Fired 77 | 5 18 4 22 5 . 3 20 Largest 2 | 2 2 2 2 2 . 1 2 Hottest 110 | 60 60 60 68 68 . 30 110 Shots Fired 148 | 10 33 8 44 10 . 3 40 Gun 144 | 10 30 8 44 10 . 2 40 Cannon . | . . . . . . . . Launcher 4 | . 3 . . . . 1 . Special . | . . . . . . . . Kinetic 58 | 5 15 4 22 5 . 2 5 Thermal 33 | . . . . . . . 33 Explosive 4 | . 3 . . . . 1 . Electromagnetic 53 | 5 15 4 22 5 . . 2 Robot Hit Streak 15 | 7 14 15 7 11 . 12 7 Robot Miss Streak 3 | 1 2 3 3 . . 1 3 Penetration Max . | . . . . . . . . Secondary Targets 1 | . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . 1 Shots Hit Robots 95 | 8 24 4 25 9 . 2 23 Core Hits 54 | 3 20 4 7 4 . 3 13 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . Critical Strikes 4 | . 1 . 1 . . . 2 Burn 2 | . . . . . . . 2 Destroy 1 | . . . 1 . . . . Corrupt 1 | . 1 . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2170 | 110 734 106 446 128 . 143 503 Guns 1412 | 110 270 35 373 128 . 19 477 Cannons . | . . . . . . . . Explosions 730 | . 464 71 71 . . 124 . Melee . | . . . . . . . . Ramming 28 | . . . 2 . . . 26 Kinetic 444 | 59 108 12 183 49 . 19 14 Thermal 714 | . 133 71 71 . . . 439 Explosive 455 | . 331 . . . . 124 . Electromagnetic 529 | 51 162 23 190 79 . . 24 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 1 | . . . . . . 1 . Average Corruption 1 | . . . . . . 1 . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 45 | . 18 22 . . . 5 . Projectiles . | . . . . . . . . Explosions 45 | . 18 22 . . . 5 . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 170 | . 75 39 38 . . 18 . Shots 5 | . 2 1 1 . . 1 . Rammed . | . . . . . . . . Targets Rammed 3 | . . . 1 . . . 2 Kicked 3 | . . . 1 . . . 2 Crushed . | . . . . . . . . Highest Temperature 123 | . 18 48 42 93 . . 123 Average Temperature 28 | . 12 22 13 53 . . 44 Received Heat Transfer 300 | . 45 . 72 48 . . 135 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . 1 . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 4 | . . . . . . . 4 Heat Transferred 1262 | . 150 100 50 . . . 962 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 5 | . 3 1 1 . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Peak Influence 429 | 10 429 174 107 78 . 89 283 Initial 88 | . 6 88 . 28 . . 34 Average 111 | 5 325 91 31 76 . 86 60 Maximum Alert Level 2 | . 2 . . . . . 1 Low Security (%) 82 | 100 10 100 100 100 . 100 93 Level 1 9 | . 44 . . . . . 6 Level 2 8 | . 45 . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 3 | . 1 . 1 . . . 1 Investigation 1 | . . . . . . . 1 Extermination . | . . . . . . . . Reinforcement 2 | . 1 . 1 . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Distress Signals 2 | . 2 . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 54 | . 17 3 12 2 . 3 17 Peak Tracking Total 8 | . 8 3 4 2 . 3 8 Tactical Retreats 4 | . 1 . 1 . . . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Traps Triggered . | . . . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Disabled 3 | . . . 1 . . 1 1 Max in Single Turn 1 | . . . 1 . . 1 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Accessed 11 | . 2 1 3 . 2 . 3 Terminals 7 | . 2 . 2 . . . 3 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . 1 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 32 | . 7 1 9 . 5 . 10 Successful 21 | . 5 1 4 . 5 . 6 Failed 11 | . 2 . 5 . . . 4 Catastrophic 2 | . 1 . . . . . 1 Database Lockouts . | . . . . . . . . Manual 20 | . 7 . 4 . 2 . 7 Terminals 24 | . 7 . 7 . . . 10 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . . . 2 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 15 | . 4 1 1 . 5 . 4 Record 4 | . . . . . 4 . . Robot Analysis 4 | . 3 . . . . . 1 Prototype ID Bank 1 | . . . . . . . 1 Open Door 1 | . . 1 . . . . . Terminal Index 1 | . . . 1 . . . . Unreport Threat 1 | . . . . . . . 1 Hauler Manifests 1 | . . . . . . . 1 Zone Layout 1 | . 1 . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 2 | . . . 2 . . . . Report Inventory 1 | . . . 1 . . . . Retrieve Components 1 | . . . 1 . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 4 | . 1 . 1 . . . 2 Terminals 4 | . 1 . 1 . . . 2 Botnet 4 | . 1 . 1 . . . 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 8 | . 2 . 3 . . . 3 Full Trace Events 1 | . . . . . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 10 | . . . 10 . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Robot Analysis Total 4 | . 3 . . . . . 1 Derelict Logs Recovered 2 | . . . . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Turns Passed 2797 | 33 439 423 513 379 369 162 479 Spaces Moved 1741 | 14 253 276 219 270 306 111 292 Core . | . . . . . . . . Treads . | . . . . . . . . Legs 1741 | 14 253 276 219 270 306 111 292 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 120 | 120 120 120 120 120 120 120 120 Average Speed 121 | 120 120 127 120 120 120 120 120 Slowest Speed 190 | 120 120 190 120 120 120 120 120 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 45 | 2 42 73 21 65 80 45 32 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 2 | . . . . 1 1 . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 45 | . 32 7 2 . . 4 . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 45 | . 32 7 2 . . 4 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Total 2275 | 19 356 340 426 311 308 134 381 Wait 365 | . 67 45 166 30 . 16 41 Move 1734 | 13 252 275 218 269 305 110 292 Hop . | . . . . . . . . Pick Up 25 | . 7 5 7 . 1 . 5 Fast Attach 5 | 1 . . . . . . 4 Attach 5 | . . 1 3 . . . 1 Detach . | . . . . . . . . Swap 33 | . 6 6 3 7 . 5 6 Drop 27 | . 6 4 6 . 1 . 10 Fire 77 | 5 18 4 22 5 . 3 20 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 3 | . . . 1 . . . 2 Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 1 | . . . . . 1 . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 34 | -11/Scrapyard | Entered Materials 137 | -10/Materials | Destroyed 8 combat bots 137 | -10/Materials | Discovered new exit (range 16) 301 | -10/Materials | Discovered new exit (range 12) 317 | -10/Materials | Build established: Mutant 473 | -10/Materials | Entered Mines 523 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 860 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 886 | -10/Mines | Discovered new exit (range 5) 896 | -10/Mines | Entered Materials 896 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1389 | -9/Materials | Discovered new exit (range 12) 1409 | -9/Materials | Entered Mines 1572 | -9/Mines | Learned location of Zion (-7) 1704 | -9/Mines | Learned Materials stockpile data 1729 | -9/Mines | Build established: Scavenger-Mutant 1782 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1783 | -9/Mines | Discovered new exit (range 5) 1788 | -9/Mines | Entered Exiles 1788 | -9/Exiles | Found Exiles lab destroyed 1806 | -9/Exiles | Discovered new exit (range 17) 1910 | -9/Exiles | Opened EX-Vault 1921 | -9/Exiles | Found Superbattery 2143 | -9/Exiles | Discovered new exit (range 15) 2157 | -9/Exiles | Entered Mines 2307 | -8/Mines | Discovered new exit (range 8) 2319 | -8/Mines | Entered Materials 2319 | -8/Materials | Evolved 2 slots: Utility x2 2798 | -8/Materials | Self-destructed Last Messages --------------- 02707_ Acquired 21 matter. 02711_ K-01 Serf collects debris. 02712_ A-02 Transporter destroyed. 02714_ K-01 Serf collects debris. 02745_ Connecting with Terminal... >>Alert(Purge) Purged threat record, alert level lowered. >>Prototypes Downloading prototype IDs... Hvy. EM Shotgun Enh. Autogun >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 1 system. Awaiting botnet instructions. 02745_ ALERT: Suspicious activity at Terminal M005. Dispatching Investigation squad. 02786_ Atomic Centrifuge disabled. 02792_ G-47 Trooper destroyed. 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