Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.13 @ 21:44:29 Player: WarpDagger Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (32) 160 Value Destroyed (843) 843 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (73) 73 TOTAL SCORE: 2176 Bonus ------- High Alert Combat Kills 73 Cogmind --------- Core Integrity 0/400 Matter 192/300 Energy 100/100 System Corruption 2% Temperature Cool (9) Movement Core (200) Ox3 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Visual Processing Unit > --- WEAPON (4) ------- Rocket Launcher Rocket Launcher Maul > --- INVENTORY (5) ---- Small Storage Unit Improved Targeting Computer Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Visual Processing Unit Core Shielding > --- WEAPON ----------- EM Pulse Gun Beam Rifle Beam Rifle Beam Rifle > --- INVENTORY -------- Small Storage Unit Improved Targeting Computer Core Shielding Beam Rifle Rocket Launcher [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Core Shielding Processor Visual Processing Unit Protection Core Shielding Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Maul Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 2 | . . . 2 Parts Attached 21 | 4 2 . 15 Power 2 | 1 . . 1 Engine 2 | 1 . . 1 Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 . . 3 Treads 2 | . . . 2 Leg 2 | 2 . . . Wheel 1 | . . . 1 Hover . | . . . . Flight . | . . . . Utility 3 | . 1 . 2 Device . | . . . . Storage . | . . . . Processor 1 | . . . 1 Hackware . | . . . . Protection 2 | . 1 . 1 Artifact . | . . . . Weapon 11 | 1 1 . 9 Energy Gun 5 | . . . 5 Energy Cannon . | . . . . Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher 4 | . 1 . 3 Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 16 | . 5 . 11 Power 2 | . 1 . 1 Propulsion 4 | . 2 . 2 Utility 2 | . . . 2 Weapon 8 | . 2 . 6 Highest Loss Streak 9 | . 5 . 9 To Critical Strikes . | . . . . Average Slot Usage (%) 65 | . 74 14 61 Engine 6 | . 13 . 3 Treads 2 | . . . 4 Leg 8 | . 25 . . Wheel 1 | . . . 2 Processor 6 | . . . 10 Protection 9 | . 8 14 9 Energy Gun 17 | . . . 26 Ballistic Gun 4 | . 14 . . Launcher 5 | . 12 . 1 Impact Weapon 2 | . . . 3 Naked Turns . | . . . . Heaviest Build 19 | 6 10 1 19 Greatest Support 40 | 20 20 3 40 Greatest Overweight (x) 6 | . 3 . 6 Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 4 3 3 5 Average Carried 3 | 1 2 3 3 Final Capacity 5 | 5 5 5 5 Final Carried 3 | 2 3 3 2 Class Distribution -------------------- 73% | Mutant 26% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 510 | 240 11 33 226 Remotely . | . . . . Salvage Created 709 | . 143 . 566 Parts 47 | . 12 . 35 Haulers Intercepted 1 | . . . 1 Recyclers Shooed 4 | . 1 . 3 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 27 | . 5 . 22 Melee 1 | . . . 1 Guns 6 | . . . 6 AOE 18 | . 5 . 13 Classes Destroyed 8 | . 2 . 6 Hauler 1 | . . . 1 Recycler 1 | . . . 1 Mechanic 1 | . . . 1 Watcher 2 | . 2 . . Swarmer 11 | . . . 11 Grunt 11 | . 5 . 6 Duelist 1 | . . . 1 Sentry 4 | . . . 4 Best Kill Streak 9 | . 6 . 9 Combat Bots Only 8 | . 5 . 8 Max Kills in Single Turn 3 | . 1 . 3 Gunslinging 1 | . . . 1 Exploded 3 | . 1 . 3 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 1830 | . 523 . 1307 Core 543 | . 126 . 417 Absorbed by Shields . | . . . . Redirected to Shielding 74 | . 20 . 54 Core Remaining (%) 74 | 100 . 49 . Volleys Fired 37 | . 12 . 25 Largest 4 | . 2 . 4 Hottest 208 | . 50 . 208 Shots Fired 92 | . 24 . 68 Gun 67 | . 12 . 55 Cannon . | . . . . Launcher 25 | . 12 . 13 Special . | . . . . Kinetic 12 | . 12 . . Thermal 43 | . . . 43 Explosive 25 | . 12 . 13 Electromagnetic 12 | . . . 12 Robot Hit Streak 8 | . 5 . 8 Robot Miss Streak 8 | . 2 . 8 Penetration Max . | . . . . Secondary Targets 3 | . . . 3 Max Gunslinging Chain 2 | . . . 2 Shots Hit Robots 55 | . 17 . 38 Core Hits 55 | . 20 . 35 Critical Kills . | . . . . Critical Parts Destroyed 4 | . . . 4 Critical Strikes 5 | . . . 5 Burn 1 | . . . 1 Smash 4 | . . . 4 Melee Attacks 12 | . . . 12 Impact 12 | . . . 12 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 2 | . . . 2 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2845 | . 734 . 2111 Guns 474 | . 68 . 406 Cannons . | . . . . Explosions 1976 | . 657 . 1319 Melee 386 | . . . 386 Ramming 9 | . 9 . . Kinetic 68 | . 68 . . Thermal 498 | . . . 498 Explosive 1780 | . 657 . 1123 Electromagnetic 104 | . . . 104 Impact 386 | . . . 386 Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . . 2 Average Corruption 2 | . . . 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 2 | . . . 2 Matter Fused 1 | . . . 1 Energy Discharges 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 250 | . 13 . 237 Projectiles . | . . . . Explosions 111 | . 13 . 98 Melee 139 | . . . 139 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 483 | . 234 . 249 Shots 15 | . 9 . 6 Rammed . | . . . . Targets Rammed 1 | . 1 . . Kicked 1 | . 1 . . Crushed . | . . . . Highest Temperature 508 | . 63 . 508 Average Temperature 196 | . 27 . 244 Received Heat Transfer 378 | . 162 . 216 Effects 11 | . . . 11 Shutdowns 3 | . . . 3 Energy Bleed 1 | . . . 1 Interference 3 | . . . 3 Damage (minor) 2 | . . . 2 Damage (major) 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . . 1 Impact Corruptions 6 | . . . 6 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . . . 3 Heat Transferred 1101 | . . . 1101 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . . 2 Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 637 | . 349 120 637 Initial 120 | . . 120 46 Average 197 | . 79 120 280 Maximum Alert Level 2 | . 1 . 2 Low Security (%) 61 | 100 83 100 44 Level 1 15 | . 16 . 16 Level 2 23 | . . . 38 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 1 . 2 Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault 1 | . . . 1 Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 3 | . 1 . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 41 | . 11 . 30 Peak Tracking Total 10 | . 5 . 10 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 4 | . 2 . 2 Max in Single Turn 2 | . 2 . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 672 | 45 207 10 410 Spaces Moved 439 | 37 140 20 242 Core 175 | 13 10 20 132 Treads 36 | . . . 36 Legs 154 | 24 130 . . Wheels 74 | . . . 74 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 50 50 50 Average Speed 106 | 95 119 50 104 Slowest Speed 350 | 120 200 50 350 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 21 | 3 46 12 26 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 135 | . 45 . 90 Melee . | . . . . Projectile . | . . . . AOE 135 | . 45 . 90 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 543 | 46 157 19 321 Wait 16 | . . . 16 Move 436 | 36 139 19 242 Hop . | . . . . Pick Up 19 | 6 3 . 10 Fast Attach 4 | . . . 4 Attach 17 | 4 2 . 11 Detach . | . . . . Swap . | . . . . Drop 1 | . . . 1 Fire 37 | . 12 . 25 Melee 12 | . . . 12 Ram . | . . . . Kick 1 | . 1 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -9/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 46 | -11/Scrapyard | Entered Materials 173 | -10/Materials | Discovered new exit (range 9) 201 | -10/Materials | Discovered new exit (range 16) 243 | -10/Materials | Core integrity fell below 50% 253 | -10/Materials | Entered Mines 260 | -10/Mines | Discovered new exit (range 6) 263 | -10/Mines | Assembled infested the area 263 | -10/Mines | Entered Materials 263 | -9/Materials | Evolved 2 slots: Weapon x2 284 | -9/Materials | Lost 5 parts (1p2n2w) 542 | -9/Materials | Destroyed 8 combat bots 552 | -9/Materials | Lost 9 parts (1p2n1u5w) 566 | -9/Materials | Core integrity fell below 50% 640 | -9/Materials | Core integrity fell below 20% 663 | -9/Materials | First assault squad dispatched 673 | -9/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- Acquired 8 matter. R-06 Scavenger collects Transport Network Coupler. K-01 Serf collects debris. U-05 Engineer lays Concrete. R-06 Scavenger collects Ion Engine. R-06 Scavenger collects Sml. Matter Pod. Acquired Rocket Launcher. Destroyed Lgt. Ion Engine. S-10 Pest destroyed. Destroyed Flight Unit. S-10 Pest destroyed. Atomic Centrifuge disabled. ALERT: Significant disruption in Zone 4F, assault force dispatched. [Achievement: Significant Disruption] S-10 Pest destroyed. The unstable cave ceiling collapses. Integration Channel disabled. G-34 Mercenary destroyed. G-47 Trooper destroyed. G-34 Mercenary destroyed. 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""""" # # # # #??????? | | ???????????????""""" + + """ # # #??????? | | ??????????????? #### """ # # """ #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Core Shielding 20 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Significant Disruption Challenges ------------ None Game ------ Seed FocalDecoyNanoactuators Manual? 0 Play Time 00:07:28 Cumulative 7.5 hours Start 2023.01.13 @ 21:36:51 End 2023.01.13 @ 21:44:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 25 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d7623f8e-d749-4cd9-b525-2459f8e6cc21