Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.17 @ 20:00:54 Player: AntinDisguise Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (50) 250 Value Destroyed (973) 973 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2143 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 298/300 Energy 430/430 System Corruption 0% Temperature Danger (455) Movement Rolling (125) Ox3 Location -9/Materials Parts ------- > --- POWER (2) -------- Improved Ion Engine Improved Ion Engine > --- PROPULSION (2) --- Wheel Wheel > --- UTILITY (3) ------ High-capacity Storage Unit Improved Targeting Computer Core Shielding > --- WEAPON (2) ------- Pulse Rifle Pulse Rifle > --- INVENTORY (20) --- Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Improved Heat Sink Disposable Heat Sink Small Storage Unit Cargo Storage Unit Transport Network Coupler High-powered Tractor Beam Pulse Rifle Pulse Rifle Improved Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- High-capacity Storage Unit Improved Targeting Computer Core Shielding > --- WEAPON ----------- Pulse Rifle Pulse Rifle > --- INVENTORY -------- Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Improved Heat Sink Disposable Heat Sink Small Storage Unit Cargo Storage Unit Transport Network Coupler High-powered Tractor Beam Pulse Rifle Pulse Rifle Improved Datajack [Rating: 18] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Wheel Treads Light Treads Wheel Wheel Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Core Shielding Weapon Pulse Rifle Energy Gun Pulse Rifle Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion . | . . . Utility 1 | . . 1 Weapon . | . . . Parts Attached 42 | 6 2 34 Power 9 | 1 . 8 Engine 9 | 1 . 8 Core . | . . . Reactor . | . . . Propulsion 14 | 2 1 11 Treads 4 | . . 4 Leg . | . . . Wheel 10 | 2 1 7 Hover . | . . . Flight . | . . . Utility 7 | 1 1 5 Device 2 | . . 2 Storage 2 | 1 1 . Processor 1 | . . 1 Hackware . | . . . Protection 2 | . . 2 Artifact . | . . . Weapon 12 | 2 . 10 Energy Gun 7 | 1 . 6 Energy Cannon . | . . . Ballistic Gun 3 | 1 . 2 Ballistic Cannon . | . . . Launcher 2 | . . 2 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 15 | . 1 14 Power 6 | . . 6 Propulsion 4 | . . 4 Utility 3 | . . 3 Weapon 2 | . 1 1 Highest Loss Streak 3 | . 1 3 To Critical Strikes . | . . . Average Slot Usage (%) 84 | . 84 84 Engine 17 | . 14 18 Treads 1 | . . 1 Wheel 16 | . 28 14 Device 4 | . . 4 Storage 11 | . 14 11 Processor 3 | . . 4 Protection 5 | . . 7 Energy Gun 14 | . 13 14 Ballistic Gun 7 | . 14 6 Launcher 1 | . . 1 Naked Turns . | . . . Heaviest Build 62 | 13 48 62 Greatest Support 40 | 20 26 40 Greatest Overweight (x) 19 | 1 2 19 Average Overweight (x) 2 | . . 3 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 19 | 7 16 20 Most Carried 18 | 4 8 18 Average Carried 11 | 2 5 13 Final Capacity 20 | 8 20 20 Final Carried 17 | 3 8 17 Class Distribution -------------------- 69% | Scavenger-Mutant 30% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 819 | 252 45 522 Remotely . | . . . Salvage Created 1626 | . 299 1327 Parts 106 | . 14 92 Haulers Intercepted 3 | . 1 2 Recyclers Shooed 4 | . 2 2 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 27 | . 4 23 Guns 23 | . 4 19 AOE 4 | . . 4 Classes Destroyed 11 | . 6 5 Worker 8 | . 1 7 Builder 5 | . . 5 Hauler 3 | . 1 2 Recycler 2 | . 1 1 Mechanic 1 | . . 1 Operator 1 | . . 1 Watcher 3 | . 1 2 Swarmer 9 | . 3 6 Grunt 10 | . 1 9 Duelist 1 | . . 1 Sentry 7 | . . 7 Best Kill Streak 7 | . 3 7 Combat Bots Only 7 | . 3 7 Max Kills in Single Turn 2 | . 1 2 Gunslinging . | . . . Exploded 2 | . . 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 175 | . 29 146 Missed 46 | . 8 38 Damage Taken 1760 | . 174 1586 Core 432 | . 28 404 Absorbed by Shields . | . . . Redirected to Shielding 36 | . . 36 Core Remaining (%) 94 | 100 88 . Volleys Fired 100 | . 21 79 Largest 2 | . 2 2 Hottest 126 | . 60 126 Shots Fired 198 | . 41 157 Gun 192 | . 41 151 Cannon . | . . . Launcher 6 | . . 6 Special . | . . . Kinetic 88 | . 21 67 Thermal 50 | . . 50 Explosive 6 | . . 6 Electromagnetic 54 | . 20 34 Robot Hit Streak 13 | . 12 13 Robot Miss Streak 5 | . 2 5 Penetration Max . | . . . Secondary Targets 7 | . 1 6 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 130 | . 25 105 Core Hits 73 | . 12 61 Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 4 | . 2 2 Burn 1 | . . 1 Destroy 1 | . 1 . Corrupt 2 | . 1 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2453 | . 314 2139 Guns 1845 | . 314 1531 Cannons . | . . . Explosions 608 | . . 608 Melee . | . . . Ramming . | . . . Kinetic 681 | . 75 606 Thermal 908 | . . 908 Explosive 269 | . . 269 Electromagnetic 595 | . 239 356 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 104 | . . 104 Projectiles . | . . . Explosions 104 | . . 104 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 206 | . . 206 Shots 6 | . . 6 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 440 | . 70 440 Average Temperature 78 | . 26 91 Received Heat Transfer 504 | . 36 468 Effects 1 | . . 1 Shutdowns 1 | . . 1 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 2 | . 2 . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 6 | . . 6 Heat Transferred 1719 | . . 1719 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 5 | . . 5 Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 323 | . 194 323 Initial 18 | . . 18 Average 139 | . 107 150 Maximum Alert Level 1 | . . 1 Low Security (%) 77 | 100 100 71 Level 1 22 | . . 28 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 5 | . 1 4 Investigation 2 | . 1 1 Extermination . | . . . Reinforcement 3 | . . 3 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded 1 | . . 1 Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 40 | . 5 35 Peak Tracking Total 7 | . 3 7 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . . 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 4 | . . 4 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 5 | . 2 3 Terminals 4 | . 2 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 10 | . 2 8 Successful 6 | . 2 4 Failed 4 | . . 4 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 6 | . 2 4 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers 4 | . . 4 Garrison Access . | . . . Terminal Hacks 4 | . 2 2 Unreport Threat 2 | . 1 1 Hauler Manifests 1 | . 1 . Zone Layout 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer 2 | . . 2 Insert Component 1 | . . 1 Analyze 1 | . . 1 Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . . 3 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed 1 | . . 1 Part Schematics Acquired . | . . . Parts Damaged 1 | . . 1 Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1936 | 54 317 1565 Spaces Moved 1086 | 49 261 776 Core 12 | 9 . 3 Treads 45 | . . 45 Legs . | . . . Wheels 1029 | 40 261 728 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 105 Average Speed 133 | 80 96 148 Slowest Speed 1000 | 100 110 1000 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 32 | 3 36 58 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 57 | . . 57 Melee . | . . . Projectile . | . . . AOE 57 | . . 57 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1387 | 63 289 1035 Wait 83 | . . 83 Move 1084 | 48 260 776 Hop . | . . . Pick Up 58 | 9 5 44 Fast Attach . | . . . Attach 32 | 6 . 26 Detach 2 | . . 2 Swap 10 | . 2 8 Drop 18 | . 1 17 Fire 100 | . 21 79 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 238 | -10/Materials | Discovered new exit (range 16) 305 | -10/Materials | Build established: Mutant 308 | -10/Materials | Discovered new exit (range 16) 372 | -10/Materials | Entered another Materials area 372 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 837 | -9/Materials | Build established: Scavenger-Mutant 934 | -9/Materials | Core integrity fell below 50% 982 | -9/Materials | Lost 3 parts (2u1w) 984 | -9/Materials | Destroyed 7 combat bots 1075 | -9/Materials | Lost 3 parts (2n1u) 1246 | -9/Materials | Lost 3 parts (2p1n) 1416 | -9/Materials | Discovered new exit (range 14) 1749 | -9/Materials | Core integrity fell below 20% 1937 | -9/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Destroyed Hover Unit. Y-45 Defender destroyed. Visual Processing Unit melted. Lgt. Ion Engine melted. W-16 Scout destroyed. Y-45 Defender destroyed. Acquired Lgt. Treads. K-01 Serf cleans the Fusion Modulator. K-01 Serf destroyed. Terminal disabled. Acquired Wheel. Dropped Wheel. Acquired 18 matter. Triggered Alarm Trap. An alarm sounds. ALERT: Alarm triggered, dispatching investigation squad. G-34 Mercenary destroyed. K-01 Serf collects debris. Power failure, Imp. Ion Engine shutdown. 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[#????????????????????????????????? | | # # #????????????????????????????????? | | # =# #????????????????????????????????? | | #################????????????????????????????????? | | #??#####?????????????????????????????????? | | #??# #?????????????????????????????????? | | #??# #?????????????????????????????????? | | ## #??# #?????????????????????????????????? | | ## #### #?????????????????????????????????? | | ## #?????????????????????????????????? | | ## #### #?????????????????????????????????? | | ## #??#######???????????????????????????????? | | ##+###+#####????# ???????????????????????????????? | | ?# #????# ???????????????????????????????? | | ?# #????# ???????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 19 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Evasion (%) 44 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArmoredPhaseInjector Manual? 0 Play Time 00:19:27 Cumulative 21.1 hours Start 2024.04.17 @ 19:27:48 End 2024.04.17 @ 20:00:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 50 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 28 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 27x19 Zoom Use 84% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 26bfafe3-4a32-4dad-9ed9-d84424398fa7