Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.11 @ 03:08:55 Player: naththebg Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (213) 1065 Value Destroyed (8955) 8955 Prototype IDs (13) 260 Alien Tech Used (1) 200 Bonus (764) 764 TOTAL SCORE: 16644 Bonus ------- High Alert Combat Kills 708 Follower Combat Kills 56 Cogmind --------- Core Integrity 0/1150 Matter 111/300 Energy 99/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Myomer Leg Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Improved Phase Shifter Peak State ------------ > --- POWER ------------ Neutrino Core Neutrino Core > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Armored Medium Treads Heavy Treads > --- UTILITY ---------- Improved Cryofiber Web Advanced Heat Sink Advanced Heat Sink Advanced Cooling System Huge Storage Unit > --- WEAPON ----------- Advanced Plasma Cannon Advanced Plasma Cannon Advanced Plasma Cannon Advanced Plasma Cannon Advanced Plasma Cannon > --- INVENTORY -------- Improved Deuterium Engine Micro Fission Core Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads Armored Medium Treads Advanced Heat Sink Advanced Coolant Injector Advanced Coolant Injector Precision Energy Filter Advanced Particle Charger Improved Medium Armor Plating Improved Heavy Armor Plating Improved Heavy Armor Plating Graphene Brace System Restoration Module Plasma Cannon Heavy Ion Cannon Heavy Ion Cannon Heavy Ion Cannon Advanced Plasma Cannon [Rating: 105] Favorites ----------- Power Neutrino Core Engine Cooled Deuterium Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Improved Medium Treads Treads Improved Medium Treads Leg Aluminum Leg Wheel Compact Wheel Utility Advanced Heat Sink Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Advanced Plasma Cannon Energy Gun Beam Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Impact Weapon Maul Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Upp Slots Evolved 12 | . . 2 2 2 . . 2 2 . . 2 . Power 1 | . . . . 1 . . . . . . . . Propulsion 4 | . . 1 1 . . . . 1 . . 1 . Utility 4 | . . . 1 1 . . 1 . . . 1 . Weapon 3 | . . 1 . . . . 1 1 . . . . Parts Attached 257 | 6 8 22 21 25 6 16 30 72 25 2 23 1 Power 37 | 1 1 4 1 7 . 3 4 9 4 . 3 . Engine 18 | 1 1 3 . 4 . 2 3 2 1 . 1 . Core 17 | . . 1 1 3 . 1 1 7 3 . . . Reactor 2 | . . . . . . . . . . . 2 . Propulsion 62 | 2 3 6 5 5 . 4 10 18 8 . 1 . Treads 24 | . . . . . . 1 . 14 8 . 1 . Leg 37 | 2 3 6 5 5 . 3 9 4 . . . . Wheel 1 | . . . . . . . 1 . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 87 | 1 3 4 6 7 3 4 12 26 7 2 11 1 Device 59 | . 2 1 5 5 1 3 9 17 6 1 8 1 Storage 9 | 1 1 3 . 1 . 1 . 2 . . . . Processor 1 | . . . 1 . . . . . . . . . Hackware 3 | . . . . . 1 . 2 . . . . . Protection 15 | . . . . 1 1 . 1 7 1 1 3 . Artifact . | . . . . . . . . . . . . . Weapon 71 | 2 1 8 9 6 3 5 4 19 6 . 8 . Energy Gun 18 | 2 1 3 . . 1 1 2 6 . . 2 . Energy Cannon 41 | . . 3 6 5 2 3 2 13 6 . 1 . Ballistic Gun 2 | . . 1 . . . . . . . . 1 . Ballistic Cannon 4 | . . . . . . . . . . . 4 . Launcher . | . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 6 | . . 1 3 1 . 1 . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . 1 . . . 2 1 . . . Corrupted Parts 4 | . . . . . . 3 . . 1 . . . System Corruption 6 | . . . . . . 4 . . 2 . . . Parts Lost 107 | . 2 3 6 15 4 7 4 16 14 . 34 2 Power 19 | . 1 1 . 3 . 2 1 2 4 . 5 . Propulsion 28 | . . 2 1 7 . 2 1 5 4 . 6 . Utility 26 | . . . 2 2 1 2 . 5 1 . 11 2 Weapon 34 | . 1 . 3 3 3 1 2 4 5 . 12 . Highest Loss Streak 21 | . 1 2 3 13 3 4 3 4 6 . 21 2 To Critical Strikes 3 | . . . 1 . . . . 1 . . 1 . Average Slot Usage (%) 86 | . 89 95 98 90 61 75 92 93 95 100 82 5 Engine 4 | . 10 9 . 4 7 10 5 1 2 5 4 . Core 4 | . . 1 9 9 . 1 4 7 7 5 . . Treads 9 | . . . . . . 1 3 15 28 29 22 . Leg 12 | . 28 31 35 25 7 11 18 9 . . . . Device 15 | . 7 11 13 19 13 10 12 17 17 17 16 5 Storage 6 | . 14 10 9 6 7 6 6 5 5 5 4 . Hackware 1 | . . . . . 1 7 11 . . . . . Protection 1 | . . . . . . 1 1 4 2 5 3 . Energy Gun 4 | . 28 14 . . 2 3 6 5 . . . . Energy Cannon 19 | . . 9 22 22 19 18 15 22 27 29 21 . Naked Turns 88 | . . . . . . . . . . . . 88 Heaviest Build 164 | 12 19 38 43 57 51 69 78 158 156 149 164 2 Greatest Support 172 | 20 20 30 40 50 15 28 60 160 147 142 172 3 Greatest Overweight (x) 5 | . . 1 1 3 3 5 4 1 1 1 1 . Average Overweight (x) . | . . . . 1 2 2 2 . . 1 . . Largest Inventory Capacity 25 | 8 10 15 15 15 15 15 15 25 25 25 25 5 Average Capacity 16 | 7 8 9 15 14 15 14 15 17 25 25 24 5 Most Carried 25 | 3 7 10 14 15 9 15 15 25 25 19 21 5 Average Carried 13 | . 4 8 10 11 6 11 13 16 18 17 16 5 Final Capacity 25 | 8 10 15 15 15 15 15 15 25 25 25 5 5 Final Carried 25 | 1 7 10 13 8 9 13 15 25 17 17 5 5 Class Distribution -------------------- 27% | Scavenger-Gunner 26% | Scavenger-Tank 14% | Pyromaniac-Tank 9% | Gunner 8% | Scavenger-Mutant 5% | Pyromaniac-Gunner 5% | Mutant 3% | Tank Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Tank | -7/Factory Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -6/Factory Scavenger-Tank | -5/Factory Pyromaniac-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -4/Factory Mutant | -4/Upper Caves Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Upp Matter Collected 2808 | 247 78 301 176 191 69 177 258 725 117 . 452 17 Remotely . | . . . . . . . . . . . . . Salvage Created 10956 | . 417 949 814 1260 314 292 942 3550 791 . 1627 . Parts 476 | . 29 54 66 41 4 15 43 122 22 . 80 . Haulers Intercepted 7 | . 1 1 1 2 . . . 2 . . . . Recyclers Shooed 12 | . 1 . . 3 . . 2 . . . 6 . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 32 | . . . . . 5 12 . . 13 2 . . Prevented 5 | . . . . . . 5 . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Upp Combat Hostiles Destroyed 161 | . 10 16 18 13 4 5 14 47 12 . 22 . Melee 2 | . . . . . . 1 . . 1 . . . Guns 31 | . 10 11 . . . 1 1 7 . . 1 . Cannons 102 | . . 2 16 12 3 2 9 30 10 . 18 . AOE 3 | . . . . . . . 3 . . . . . Classes Destroyed 19 | . 4 3 3 2 . 1 . 4 2 . . . Worker 7 | . . . . 2 . . . . . . 5 . Builder 7 | . . . . . . . . 2 . . 5 . Tunneler 2 | . . . 1 . . . . . . . 1 . Hauler 7 | . 1 1 1 2 . . . 2 . . . . Recycler 12 | . 1 2 1 5 . . 1 1 . . 1 . Mechanic 3 | . . . . . . . . 2 . . 1 . Watcher 14 | . . 3 2 1 . . 3 3 . . 2 . Swarmer 17 | . 5 . 9 . . . . . . . 3 . Grunt 77 | . 5 10 3 7 2 5 11 17 5 . 12 . Brawler 3 | . . . 1 . 1 . . . . . 1 . Duelist 5 | . . 1 . . . . 1 2 . . 1 . Sentry 20 | . . 5 4 3 1 . . 6 . . 1 . Specialist 6 | . . . . . . . . 6 . . . . Hunter 10 | . . . 1 2 . . . 2 2 . 3 . Programmer 15 | . . . . 1 . . 2 12 . . . . Heavy 3 | . . . . . . . . 2 . . 1 . Behemoth 1 | . . . . . . . . . 1 . . . Packrat 1 | . . . . . . . . . 1 . . . Samaritan 1 | . . . . . . 1 . . . . . . Thug 1 | . . . . . . . . . 1 . . . Fireman 3 | . . . . . . . . . 3 . . . Best Kill Streak 9 | . 3 5 7 7 3 2 5 6 4 . 9 . Combat Bots Only 7 | . 3 5 7 6 3 2 5 5 4 . 4 . Max Kills in Single Turn 4 | . 1 1 3 1 1 1 3 2 1 . 4 . Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . . . . . . 3 . . . . . Melee 1 | . . . . . . 1 . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Upp Hostile Shots Fired 1520 | . 66 74 124 284 43 90 44 266 120 . 380 29 Missed 412 | . 18 21 34 84 17 29 17 58 27 . 101 6 Damage Taken 18032 | . 508 702 1077 1757 260 1150 545 4695 2103 . 4777 458 Core 2608 | . 107 95 204 234 67 232 66 331 122 . 767 383 Absorbed by Shields 460 | . . . . 460 . . . . . . . . Reduced by Siege Mode 151 | . . . . . . . . 121 30 . . . Ignored by Resistances 26 | . . . . . . . . 26 . . . . Regen/Repaired (Parts) 59 | . . 59 . . . . . . . . . . Core Remaining (%) 66 | 100 57 76 62 . . 23 92 . . 54 . . Volleys Fired 409 | . 35 47 35 49 13 19 29 103 32 . 47 . Largest 5 | . 2 3 3 3 3 3 4 5 5 . 5 . Hottest 490 | . 100 194 204 203 180 230 330 490 490 . 406 . Shots Fired 1371 | . 70 117 86 145 39 58 93 409 129 . 225 . Gun 326 | . 70 86 . . 3 15 24 116 . . 12 . Cannon 1045 | . . 31 86 145 36 43 69 293 129 . 213 . Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 75 | . . 10 . . . . . . . . 65 . Thermal 1220 | . 70 107 86 145 35 49 84 355 129 . 160 . Explosive . | . . . . . . . . . . . . . Electromagnetic 76 | . . . . . 4 9 9 54 . . . . Robot Hit Streak 20 | . 16 19 20 10 11 15 11 17 14 . 15 . Robot Miss Streak 8 | . 3 3 6 4 4 3 5 4 3 . 8 . Penetration Max 1 | . . . . . . . . . . . 1 . Secondary Targets 1 | . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . Shots Hit Robots 860 | . 43 79 56 84 26 39 59 264 78 . 132 . Core Hits 369 | . 22 33 26 34 7 12 37 103 24 . 71 . Critical Kills 8 | . . . . . 1 . . 7 . . . . Critical Parts Destroyed 4 | . . 1 2 . . 1 . . . . . . Critical Strikes 34 | . 6 5 2 . 1 1 1 8 . . 10 . Burn 13 | . 6 4 . . . . 1 1 . . 1 . Meltdown 8 | . . . . . 1 . . 7 . . . . Blast 9 | . . . . . . . . . . . 9 . Smash 4 | . . 1 2 . . 1 . . . . . . Melee Attacks 14 | . . 1 8 2 . 3 . . . . . . Impact 14 | . . 1 8 2 . 3 . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 24512 | . 578 1210 1409 2187 613 1017 2097 7629 2520 . 5218 34 Guns 4315 | . 575 878 . . 29 190 364 2063 . . 216 . Cannons 19127 | . . 285 1171 2154 584 732 1292 5476 2454 . 4979 . Explosions 441 | . . . . . . . 441 . . . . . Melee 355 | . . 30 230 . . 95 . . . . . . Ramming 274 | . 3 17 8 33 . . . 90 66 . 23 34 Kinetic 1797 | . . 32 . . . . . . . . 1765 . Thermal 20752 | . 575 1131 1171 2154 576 827 1434 7000 2454 . 3430 . Explosive 441 | . . . . . . . 441 . . . . . Electromagnetic 893 | . . . . . 37 95 222 539 . . . . Impact 355 | . . 30 230 . . 95 . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 6 | . . 3 . 2 2 6 . 3 2 2 5 5 Average Corruption 2 | . . 2 . 1 2 2 . 1 1 2 4 5 Corruption Purged 6 | . . . . . . . . 4 2 . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 100 | . . 6 . 1 15 24 . 25 20 1 . 8 Message Errors 29 | . . 2 . . 1 9 . 8 5 . . 4 Matter Fused 21 | . . 2 . 1 5 4 . 4 3 1 . 1 Heat Flow Errors 12 | . . . . . 2 3 . 2 3 . . 2 Energy Discharges 12 | . . 1 . . 2 3 . 4 2 . . . Parts Rejected 1 | . . . . . . . . 1 . . . . Parts Fused 1 | . . . . . . . . . 1 . . . Data Loss (minor) 12 | . . 1 . . 1 2 . 4 3 . . 1 Data Loss (major) 2 | . . . . . . 2 . . . . . . Misfires 6 | . . . . . 4 1 . . 1 . . . Alerts 2 | . . . . . . . . 2 . . . . Weapon Failures 2 | . . . . . . . . . 2 . . . Overload Shots 1 | . . . . . . . . 1 . . . . Overflow Damage 573 | . . 33 111 17 38 64 28 100 89 . 93 . Projectiles 387 | . . 3 8 17 38 31 28 80 89 . 93 . Explosions . | . . . . . . . . . . . . . Melee 186 | . . 30 103 . . 33 . 20 . . . . Knockbacks 23 | . . 1 1 . . 1 . 1 . . 19 . Impact 4 | . . 1 1 . . 1 . 1 . . . . Kinetic 15 | . . . . . . . . . . . 15 . Secondary 4 | . . . . . . . . . . . 4 . Self-Inflicted Damage 49 | . . . . . . . . 34 . . . 15 Shots 1 | . . . . . . . . 1 . . . . Rammed 20 | . . . . . . . . 3 5 . 5 7 Targets Rammed 40 | . 4 4 3 6 . . . 5 6 . 5 7 Kicked 19 | . 4 4 3 6 . . . 2 . . . . Crushed 1 | . . . . . . . . . 1 . . . Highest Temperature 515 | . 349 306 370 314 210 362 515 492 243 . 492 179 Average Temperature 116 | . 119 64 131 92 45 149 152 130 94 . 132 94 Received Heat Transfer 4916 | . 222 363 396 456 102 333 207 861 1147 . 754 75 Effects 24 | . . 1 4 3 . 3 4 7 . . 2 . Shutdowns 4 | . . . . . . . 2 1 . . 1 . Energy Bleed 5 | . . . 1 1 . . 1 1 . . 1 . Interference 12 | . . . 2 2 . 3 . 5 . . . . Matter Decay 1 | . . 1 . . . . . . . . . . Short Circuit 1 | . . . . . . . 1 . . . . . Damage (minor) 1 | . . . 1 . . . . . . . . . Siege Activations 12 | . . . . . . . . 11 1 . . . Total Turns 485 | . . . . . . . . 477 8 . . . Longest Duration 178 | . . . . . . . . 178 8 . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 2 | . . . 1 . . 1 . . . . . . Impact Corruptions 9 | . . 2 4 . . 1 . 2 . . . . Robots Melted 21 | . . 2 . 1 1 . 1 12 1 . 3 . Combat Hostiles 19 | . . 2 . 1 1 . 1 10 1 . 3 . Parts Melted 114 | . 6 5 2 7 5 . 6 49 12 . 22 . Heat Transferred 35338 | . 2122 2928 2109 3404 962 1295 2256 11482 3682 . 5098 . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Upp Peak Influence 1078 | . 285 397 475 318 . . 351 1078 . . 469 . Initial 171 | . . 37 104 171 . . . 114 . . 91 . Average 320 | . 145 166 293 155 . . 93 534 . . 176 . Maximum Alert Level 3 | . 1 1 2 1 . . 1 3 . . 2 . Low Security (%) 38 | 100 59 56 15 79 . . 69 5 . . 73 . Level 1 31 | . 40 43 83 20 . . 30 25 . . 14 . Level 2 22 | . . . 1 . . . . 50 . . 11 . Level 3 7 | . . . . . . . . 17 . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 36 | . 1 3 3 4 . . 2 20 . . 3 . Investigation 9 | . . 1 3 1 . . 1 3 . . . . Extermination 8 | . . . . 1 . . 1 5 . . 1 . Reinforcement 15 | . 1 2 . 2 . . . 8 . . 2 . Assault 1 | . . . . . . . . 1 . . . . Garrison 3 | . . . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 1 . . 1 . Haulers Reinforced 3 | . . . . 1 . . . 2 . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Upp Distress Signals 11 | . . 3 2 2 . . . 1 . . 3 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 241 | . 14 23 23 29 4 7 17 57 11 . 44 12 Peak Tracking Total 15 | . 3 6 10 10 3 4 5 5 4 . 15 8 Tactical Retreats 15 | . 1 2 . 5 . . . 4 . . 1 2 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Upp Traps Triggered 6 | . . 2 . 1 . . . 3 . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused 1 | . . . . . . 1 . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed 1 | . . . . . . 1 . . . . . . Triggered 6 | . . . . . . 2 . 1 . 1 . 2 Most Traps Carried 1 | . . . . . . 1 . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Upp Machines Disabled 21 | . . 1 1 2 . . 3 12 1 . 1 . Max in Single Turn 3 | . . 1 1 1 . . 3 3 1 . 1 . Garrison Access 1 | . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Upp Machines Accessed 26 | . 3 5 3 4 1 . 1 7 1 . . 1 Terminals 11 | . 2 2 3 1 . . . 3 . . . . Fabricators 2 | . . . . 1 . . 1 . . . . . Repair Stations 2 | . . 1 . . . . . 1 . . . . Recycling Units 5 | . 1 1 . 2 . . . 1 . . . . Scanalyzers 2 | . . 1 . . . . . 1 . . . . Garrison Access 1 | . . . . . . . . 1 . . . . Total Hacks 69 | . 9 19 11 10 1 . 3 14 1 . . 1 Successful 34 | . 5 9 5 3 1 . 2 7 1 . . 1 Failed 35 | . 4 10 6 7 . . 1 7 . . . . Catastrophic 6 | . 1 1 2 1 . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 13 | . 3 2 6 . . . . 2 . . . . Terminals 34 | . 8 5 11 4 . . . 6 . . . . Fabricators 4 | . . . . 1 . . 3 . . . . . Repair Stations 6 | . . 3 . . . . . 3 . . . . Recycling Units 12 | . 1 5 . 5 . . . 1 . . . . Scanalyzers 9 | . . 6 . . . . . 3 . . . . Garrison Access 1 | . . . . . . . . 1 . . . . Terminal Hacks 16 | . 4 1 4 2 1 . . 2 1 . . 1 Record 1 | . . . . . . . . . 1 . . . Prototype ID Bank 6 | . 2 1 1 1 . . . 1 . . . . Open Door 2 | . . . . . 1 . . . . . . 1 Branch Access Points 3 | . 1 . 1 . . . . 1 . . . . Alert Level 1 | . . . 1 . . . . . . . . . Locate Traps 2 | . 1 . . 1 . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . Fabricator Hacks 2 | . . . . . . . 2 . . . . . Load Schematic 1 | . . . . . . . 1 . . . . . Build 1 | . . . . . . . 1 . . . . . Repair Station Hacks 3 | . . 2 . . . . . 1 . . . . Scan Component 2 | . . 1 . . . . . 1 . . . . Repair 1 | . . 1 . . . . . . . . . . Recycling Unit Hacks 5 | . 1 2 . 1 . . . 1 . . . . Report Inventory 3 | . . 1 . 1 . . . 1 . . . . Retrieve Components 2 | . 1 1 . . . . . . . . . . Scanalyzer 6 | . . 4 . . . . . 2 . . . . Insert Component 3 | . . 2 . . . . . 1 . . . . Analyze 3 | . . 2 . . . . . 1 . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . 1 . . . . Unauthorized Hacks 1 | . . . 1 . . . . . . . . . Terminals 1 | . . . 1 . . . . . . . . . Assimilate 1 | . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 20 | . 2 5 3 4 . . 1 5 . . . . Full Trace Events 6 | . . . 1 1 . . 1 3 . . . . Feedback Events 1 | . . . . 1 . . . . . . . . Corruption 1 | . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . . . . . Parts Built 3 | . . . . . . . 3 . . . . . Authchips . | . . . . . . . . . . . . . Time 25 | . . . . . . . 25 . . . . . Total Part Build Rating 3 | . . . . . . . 3 . . . . . Parts Repaired 1 | . . 1 . . . . . . . . . . Time 26 | . . 26 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 19 | . 10 9 . . . . . . . . . . Parts Scanalyzed 3 | . . 2 . . . . . 1 . . . . Part Schematics Acquired 2 | . . 2 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Upp Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . 4 . . . . . Programmers 4 | . . . . . . . 4 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Upp Total Allies 2 | . . . 1 . . 1 . . . . . . Largest Group 1 | . . . 1 . . 1 . . . . . . Highest-Rated Group 141 | . . . 10 . . 141 . . . . . . Highest-Rated Ally 141 | . . . 10 . . 141 . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 8 | . . . . . . 8 . . . . . . Total Damage 543 | . . . . . . 543 . . . . . . Kills 1 | . . . . . . 1 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Upp Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . 2 . . . . . . 2 Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Upp Turns Passed 13172 | 58 505 852 630 1167 1212 1554 912 3564 1630 64 767 257 Spaces Moved 5517 | 46 269 424 299 414 361 485 392 1612 516 26 249 424 Core 462 | 14 . . . . . 4 . . . . 20 424 Treads 1809 | . . . . . . 33 . 1005 516 26 229 . Legs 3072 | 32 269 424 299 414 361 448 218 607 . . . . Wheels 174 | . . . . . . . 174 . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 260 120 120 120 162 244 50 50 Average Speed 173 | 98 120 127 140 200 320 292 178 149 183 244 204 50 Slowest Speed 470 | 120 120 190 190 330 330 470 260 242 245 244 246 50 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 31 | 3 35 42 35 13 65 29 12 29 63 7 9 61 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 2 | . . . . . . . . . . . . 2 Known Exits Taken 1 | . . . . . . . . 1 . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 . 1 1 1 . Scrap Searched 8 | . . . . . 4 1 . . 2 . . 1 Spaces Dug 36 | . . . . . . . . 32 3 . 1 . Terrain Destroyed 201 | . . . . . . 7 31 93 33 . 37 . Melee . | . . . . . . . . . . . . . Projectile 126 | . . . . . . 7 12 37 33 . 37 . AOE 75 | . . . . . . . 19 56 . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Upp Upp Fac Upp Total 8107 | 58 380 635 413 630 392 575 535 2497 1117 28 378 469 Wait 1578 | . 48 101 30 116 5 26 49 611 524 . 31 37 Move 5505 | 45 268 423 298 413 360 484 391 1611 515 25 248 424 Hop . | . . . . . . . . . . . . . Pick Up 190 | 7 13 21 15 11 7 20 16 52 11 . 17 . Fast Attach 34 | . . 1 . 3 . 4 8 17 . . . 1 Attach 118 | 6 3 6 8 11 5 9 5 20 21 2 22 . Detach 6 | . . . . . . . . 1 3 1 1 . Swap 107 | . 5 15 13 11 1 3 17 36 5 . 1 . Drop 105 | . 4 16 3 8 1 6 20 41 . . 6 . Fire 409 | . 35 47 35 49 13 19 29 103 32 . 47 . Melee 14 | . . 1 8 2 . 3 . . . . . . Ram 8 | . . . . . . . . . . . 1 7 Kick 19 | . 4 4 3 6 . . . 2 . . . . Crush 13 | . . . . . . . . 3 6 . 4 . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap 1 | . . . . . . 1 . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / Min x2) -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -4/Factory -4/Upper Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Discovered new exit (range 11) 497 | -10/Materials | Identified exit to Mines 564 | -10/Materials | Entered another Materials area 564 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 585 | -9/Materials | Build established: Scavenger-Mutant 601 | -9/Materials | Repaired Med. Laser 1290 | -9/Materials | Build established: Scavenger-Gunner 1381 | -9/Materials | Discovered new exit (range 9) 1416 | -9/Materials | Entered another Materials area 1416 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1814 | -8/Materials | Lost 3 parts (1u2w) 1849 | -8/Materials | Destroyed 7 combat bots 1963 | -8/Materials | Discovered new exit (range 16) 2046 | -8/Materials | Entered Factory 2046 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2430 | -7/Factory | Build established: Scavenger-Tank 2985 | -7/Factory | Lost 13 parts (2p6n2u3w) 3097 | -7/Factory | Discovered new exit (range 11) 3213 | -7/Factory | Entered Lower Caves 3500 | -7/Lower Caves | Build established: Gunner 3748 | -7/Lower Caves | Learned Factory terminal intel 3936 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3977 | -7/Lower Caves | Lost 3 parts (1u2w) 4004 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 4365 | -7/Lower Caves | Discovered new exit (range 10) 4425 | -7/Lower Caves | Entered another Lower Caves area 4481 | -7/Lower Caves | Spotted B-75 Beast 4641 | -7/Lower Caves | Build established: Scavenger-Tank 4660 | -7/Lower Caves | Core integrity fell below 50% 5048 | -7/Lower Caves | Build established: Scavenger-Gunner 5576 | -7/Lower Caves | 1C-UTU showed up to help 5578 | -7/Lower Caves | 1C-UTU revealed a hidden path 5587 | -7/Lower Caves | Lost 4 parts (2p1n1w) 5594 | -7/Lower Caves | Allies destroyed B-75 Beast 5979 | -7/Lower Caves | Entered Factory 5979 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5980 | -6/Factory | Loaded intel: 26 terminal locations 6495 | -6/Factory | Fabricated Aluminum Leg (x3) 6640 | -6/Factory | Lost 3 parts (1p1n1w) 6885 | -6/Factory | Discovered new exit (range 3) 6891 | -6/Factory | Entered another Factory area 6891 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 6952 | -5/Factory | Build established: Scavenger-Tank 6962 | -5/Factory | Garrison activated, responded to threat 7583 | -5/Factory | Spotted B-75 Beast 7639 | -5/Factory | Cargo convoy interrupted 7667 | -5/Factory | Lost 4 parts (2p1n1w) 8024 | -5/Factory | Lost 3 parts (1n2w) 8647 | -5/Factory | Build established: Tank 8940 | -5/Factory | Identified exit to Upper Caves 9004 | -5/Factory | Build established: Pyromaniac-Tank 9875 | -5/Factory | Lost 3 parts (1n2u) 9891 | -5/Factory | First assault squad dispatched 10237 | -5/Factory | Build established: Pyromaniac-Gunner 10455 | -5/Factory | Entered Upper Caves 10510 | -5/Upper Caves | Lost 6 parts (2p1n3w) 11003 | -5/Upper Caves | Build established: Scavenger-Gunner 11070 | -5/Upper Caves | Ambushed by wild Derelicts 11155 | -5/Upper Caves | Spotted B-75 Beast 11181 | -5/Upper Caves | Destroyed B-75 Beast 11209 | -5/Upper Caves | Lost 5 parts (1p2n1u1w) 11247 | -5/Upper Caves | Discovered new exit (range 5) 11371 | -5/Upper Caves | Found Alien Artifact 11373 | -5/Upper Caves | Identified Dimensional Node Initializer 11373 | -5/Upper Caves | Initialized slip node 11675 | -5/Upper Caves | Build established: Pyromaniac-Tank 12085 | -5/Upper Caves | Entered another Upper Caves area 12139 | -5/Upper Caves | Discovered new exit (range 3) 12149 | -5/Upper Caves | Entered Factory 12149 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12334 | -4/Factory | Lost 3 parts (1p1n1u) 12358 | -4/Factory | Build established: Scavenger-Tank 12689 | -4/Factory | Lost 5 parts (1n2u2w) 12751 | -4/Factory | Discovered new exit (range 12) 12908 | -4/Factory | Core integrity fell below 50% 12916 | -4/Factory | Entered Upper Caves 12932 | -4/Upper Caves | Encountered a Warlord checkpoint 12938 | -4/Upper Caves | Lost 21 parts (2p3n6u10w) 13088 | -4/Upper Caves | Core integrity fell below 20% 13133 | -4/Upper Caves | Learned location of Armory (-4) 13173 | -4/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Connecting with WAR.Sys... Current location identified: Upper Caves >>Open Door Sealed Heavy Doors opened. System corrupted: Heat flow error (+222). Adv. Transmission Jammer destroyed. Slammed into G-67 Veteran. Graphene Brace destroyed. Slammed into G-67 Veteran. C:1HXHM,N