Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.14 @ 09:06:47 Player: FR-13D Result: Destroyed by P-70 Sage via exploding Power Conduit Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (56) 280 Value Destroyed (1695) 1695 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6115 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 10/300 Energy 69/100 System Corruption 13% Temperature Cool (24) Movement Walking (120) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Enhanced Flexi-carbon Leg > --- UTILITY (9) ------ (None) > --- WEAPON (3) ------- Phase Cannon > --- INVENTORY (5) ---- Angular Momentum Engine Angular Momentum Engine Large Storage Unit Force Field Peak State ------------ > --- POWER ------------ Angular Momentum Engine Reinforced Fission Core > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Improved Cooling System Large Storage Unit Triangulator Advanced Sensor Array Improved Signal Interpreter Active Sensor Suite Improved Transmission Jammer > --- WEAPON ----------- Wave Gun Heavy Machine Gun Power Sword > --- INVENTORY -------- Angular Momentum Engine Angular Momentum Engine Medium Treads Armored Leg Scrap Suit Improved Cooling System Layered Medium Armor Plating Force Field Phase Cannon Coil Gun Advanced Assault Cannon Heavy Rocket Launcher Heavy Rocket Launcher [Rating: 96] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Fission Core Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Utility Improved Signal Interpreter Device Active Sensor Suite Storage Small Storage Unit Processor Improved Signal Interpreter Protection Layered Medium Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Phase Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Rocket Launcher Impact Weapon Mace Slashing Weapon Power Sword Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Slots Evolved 10 | . . . . . 4 2 2 2 Power 1 | . . . . . . 1 . . Propulsion 1 | . . . . . 1 . . . Utility 7 | . . . . . 2 1 2 2 Weapon 1 | . . . . . 1 . . . Parts Attached 62 | 7 4 3 . 1 8 6 17 16 Power 10 | 1 1 . . . 1 3 3 1 Engine 8 | 1 1 . . . 1 3 2 . Core 2 | . . . . . . . 1 1 Reactor . | . . . . . . . . . Propulsion 15 | 2 2 2 . . 2 . 5 2 Treads 6 | . 2 . . . . . 3 1 Leg 9 | 2 . 2 . . 2 . 2 1 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 18 | 2 . . . . 3 1 5 7 Device 11 | 1 . . . . 1 1 3 5 Storage 3 | 1 . . . . . . 1 1 Processor 2 | . . . . . 2 . . . Hackware . | . . . . . . . . . Protection 2 | . . . . . . . 1 1 Artifact . | . . . . . . . . . Weapon 19 | 2 1 1 . 1 2 2 4 6 Energy Gun 4 | 1 . . . . 1 1 . 1 Energy Cannon 1 | . . . . . . . 1 . Ballistic Gun 5 | 1 1 1 . . . . 1 1 Ballistic Cannon 4 | . . . . 1 . 1 1 1 Launcher 2 | . . . . . . . . 2 Special Weapon . | . . . . . . . . . Impact Weapon 2 | . . . . . 1 . 1 . Slashing Weapon 1 | . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . 1 1 Parts Lost 20 | . . 1 . . . . 2 17 Power 2 | . . . . . . . 1 1 Propulsion 4 | . . 1 . . . . . 3 Utility 6 | . . . . . . . 1 5 Weapon 8 | . . . . . . . . 8 Highest Loss Streak 16 | . . 1 . . . . 2 16 To Critical Strikes . | . . . . . . . . . Average Backups 8 | 3 6 7 7 7 6 4 8 13 Power . | . 1 1 1 1 . . . 2 Propulsion 1 | 1 2 3 2 2 1 . 1 1 Utility 4 | . 1 2 3 3 3 4 5 4 Weapon 1 | . 1 1 1 1 . . 1 5 Tool/Special . | . . . . . . . . . Unused Backups 10 | . . . . . 1 . 4 5 Power 2 | . . . . . . . . 2 Propulsion 1 | . . . . . . . 1 . Utility 5 | . . . . . 1 . 2 2 Weapon 2 | . . . . . . . 1 1 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 90 | . 100 100 100 100 93 98 85 86 Engine 9 | . 14 14 14 14 9 14 7 6 Core 2 | . . . . . . . 4 3 Treads 7 | . 12 . . . 5 7 7 16 Leg 13 | . 15 28 28 28 18 15 11 . Device 16 | . 14 14 14 14 12 14 14 27 Storage 7 | . 14 14 14 14 9 7 6 4 Processor 8 | . . . . . 11 15 11 4 Energy Gun 4 | . 4 . . . 8 7 5 4 Ballistic Gun 6 | . 23 28 28 25 . . . 4 Ballistic Cannon 4 | . . . . 2 9 7 5 . Impact Weapon 4 | . . . . . 8 7 6 2 Peak Build Rating 96 | 7 7 8 8 9 24 36 81 96 Average Rating 52 | 5 7 7 8 8 19 31 72 85 On Entrance 20 | . 7 7 8 8 9 24 36 81 Avg Prop Armor Cover (%) 7 | . . . . . 9 8 6 . Naked Turns 17 | . . . . . . . . 17 Heaviest Build 148 | 13 14 14 14 16 21 35 75 148 Greatest Support 84 | 20 40 20 20 20 25 25 84 84 Greatest Overweight (x) 6 | . . . . . 1 1 1 6 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 8 8 8 8 15 25 Average Capacity 10 | 6 8 8 8 8 8 8 11 17 Most Carried 15 | 5 8 8 8 8 8 8 15 15 Average Carried 9 | 3 6 7 8 8 7 7 9 13 Final Capacity 15 | 8 8 8 8 8 8 8 15 5 Final Carried 15 | 5 8 8 8 8 8 8 15 4 Scrap Suit Usage (%) 5 | . . . . . . . . 34 Class Distribution -------------------- 46% | Assassin 21% | Mutant 18% | Scavenger-Mutant 6% | Infiltrator-Assassin 5% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Assassin | -6/Factory Infiltrator-Assassin | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Matter Collected 1510 | 272 148 137 . 13 135 54 460 291 Remotely . | . . . . . . . . . Salvage Created 1428 | 85 185 143 . 55 86 . 452 422 Parts 106 | 9 9 16 . 7 3 . 32 30 Haulers Intercepted 2 | . . . . . 1 . 1 . Recyclers Shooed 1 | . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Combat Hostiles Destroyed 39 | . 4 9 . 3 1 . 13 9 Melee 1 | . . . . . . . . 1 Guns 28 | . 4 9 . 3 1 . 6 5 Cannons 7 | . . . . . . . 7 . AOE 3 | . . . . . . . . 3 Classes Destroyed 13 | 2 1 1 . . 2 . 3 4 Worker 4 | . . . . . . . 1 3 Builder 4 | . . . . . . . . 4 Tunneler 3 | 2 . . . . . . . 1 Hauler 2 | . . . . . 1 . 1 . Recycler 1 | 1 . . . . . . . . Watcher 3 | . . . . . 1 . 2 . Swarmer 18 | . . 9 . 3 . . 6 . Grunt 7 | . 4 . . . 1 . 2 . Brawler 1 | . . . . . . . 1 . Protector 1 | . . . . . . . . 1 Specialist 1 | . . . . . . . . 1 Hunter 2 | . . . . . . . . 2 Programmer 9 | . . . . . . . 4 5 Best Kill Streak 14 | 3 2 6 . 3 1 . 4 14 Combat Bots Only 6 | . 2 6 . 3 1 . 4 5 Max Kills in Single Turn 3 | 1 1 2 . 1 1 . 2 3 Gunslinging 1 | . . 1 . . . . . . Exploded 2 | . . . . . . . . 2 Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Hostile Shots Fired 472 | . 16 45 . 10 6 . 76 319 Missed 135 | . 4 8 . 4 4 . 20 95 Hits 337 | . 12 37 . 6 2 . 56 224 Melee 2 | . . . . . . . 1 1 Projectile 335 | . 12 37 . 6 2 . 55 223 AOE 2 | . . . . . . . . 2 Critical Strikes 5 | . . 1 . . . . 2 2 Part Disruptions 8 | . . . . . . . . 8 Damage Taken 5669 | . 167 316 . 49 53 . 1108 3976 Core 1174 | . . 32 . 18 23 . 79 1022 Absorbed by Shields 115 | . . . . . . . . 115 Core Remaining (%) 93 | 100 . . . 80 95 100 90 . Volleys Fired 139 | 10 15 23 . 5 6 . 43 37 Largest 3 | 2 2 2 . 2 2 . 2 3 Hottest 150 | 60 40 40 . 40 98 . 120 150 Shots Fired 250 | 20 30 46 . 10 12 . 75 57 Gun 177 | 20 30 46 . 10 6 . 27 38 Cannon 63 | . . . . . 6 . 48 9 Launcher 10 | . . . . . . . . 10 Special . | . . . . . . . . . Kinetic 182 | 10 30 46 . 10 6 . 51 29 Thermal 58 | 10 . . . . 6 . 24 18 Explosive 10 | . . . . . . . . 10 Electromagnetic . | . . . . . . . . . Robot Hit Streak 16 | 5 16 3 . 2 5 . 9 4 Robot Miss Streak 4 | 2 1 4 . 2 3 . 4 3 Penetration Max 1 | . . . . . . . 1 . Secondary Targets 4 | . . 3 . 1 . . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . . Shots Hit Robots 169 | 12 25 22 . 4 12 1 56 37 Core Hits 114 | 5 9 10 . 5 6 . 28 51 Critical Kills 1 | . . . . . . . 1 . Critical Parts Destroyed 1 | . . . . . . . . 1 Critical Strikes 11 | . . . . . . . 8 3 Burn 2 | . . . . . . . . 2 Blast 7 | . . . . . . . 7 . Smash 2 | . . . . . . . 1 1 Melee Attacks 63 | . . . . . 4 1 35 23 Impact 51 | . . . . . 4 1 35 11 Slashing 12 | . . . . . . . . 12 Piercing . | . . . . . . . . . Sneak Attacks 6 | . . . . . 1 1 3 1 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5822 | 120 260 237 . 53 266 72 1629 3185 Guns 2002 | 120 260 237 . 53 63 . 527 742 Cannons 1134 | . . . . . 111 . 936 87 Explosions 2076 | . . . . . . . . 2076 Melee 597 | . . . . . 79 72 166 280 Ramming 13 | . . . . . 13 . . . Kinetic 2192 | 42 260 237 . 53 111 . 966 523 Thermal 944 | 78 . . . . 63 . 497 306 Explosive 2076 | . . . . . . . . 2076 Electromagnetic . | . . . . . . . . . Impact 468 | . . . . . 79 72 166 151 Slashing 129 | . . . . . . . . 129 Piercing . | . . . . . . . . . Highest Corruption 13 | . . . . . . . 4 13 Average Corruption 2 | . . . . . . . 2 2 Corruption Purged 5 | . . . . . . . . 5 Corruption Blocked . | . . . . . . . . . Effects 22 | . . . . . . . 11 11 Message Errors 6 | . . . . . . . 3 3 Matter Fused 4 | . . . . . . . 3 1 Heat Flow Errors 1 | . . . . . . . . 1 Energy Discharges 2 | . . . . . . . 1 1 Parts Rejected 1 | . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . 1 1 Data Loss (major) 2 | . . . . . . . 1 1 Misfires 3 | . . . . . . . 1 2 Weapon Failures 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 165 | . . . . . . 47 36 82 Projectiles 36 | . . . . . . . 36 . Explosions 32 | . . . . . . . . 32 Melee 97 | . . . . . . 47 . 50 Knockbacks 19 | . . . . . 2 1 13 3 Impact 2 | . . . . . . 1 . 1 Kinetic 16 | . . . . . 2 . 12 2 Secondary 1 | . . . . . . . 1 . Self-Inflicted Damage 21 | . . . . . . . . 21 Shots 1 | . . . . . . . . 1 Rammed . | . . . . . . . . . Targets Rammed 1 | . . . . . 1 . . . Kicked 1 | . . . . . 1 . . . Crushed . | . . . . . . . . . Highest Temperature 320 | 40 9 . . . 63 . 320 169 Average Temperature 80 | 17 7 . . . 26 . 141 31 Received Heat Transfer 651 | . 93 . . . 9 . 171 378 Effects 4 | . . . . . . . 4 . Energy Bleed 1 | . . . . . . . 1 . Interference 3 | . . . . . . . 3 . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions 2 | . . . . . . 1 . 1 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 5 | . . . . . . . 1 4 Heat Transferred 1817 | 175 . . . . 80 . 1025 537 Parts Sabotaged 3 | . . . . . . . . 3 Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Maximum Alert Level 1 | . . . . . . . 1 . Low Security (%) 95 | 100 100 100 . 100 100 100 90 100 Level 1 4 | . . . . . . . 9 . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 233 | 10 55 110 . 75 31 . 233 165 Initial 112 | . . 9 . . 17 . . 112 Average 39 | . 22 34 . 18 5 . 64 24 Influence Increases 1390 | 15 115 210 . 75 60 . 478 437 Destroy 0b10 Robot/C 760 | . 80 180 . 60 20 . 260 160 Destroy 0b10 Robot/NC 95 | 15 . . . 5 10 . 20 45 Destroy Leader 180 | . 20 30 . 10 14 . 76 30 Successful Hack 26 | . . . . . . . 2 24 Disable Machine 120 | . . . . . 15 . 30 75 Destroy Structure 119 | . . . . . 1 . 30 88 Partial Spotted 15 | . . . . . . . . 15 Lose Combat Pursuer 75 | . 15 . . . . . 60 . Influence Decreases 1312 | 15 90 155 80 30 105 . 248 589 Entered New Map 242 | . . 16 80 . 28 . . 118 Time Decay 880 | 15 90 129 . 30 77 . 228 311 Lost Part 190 | . . 10 . . . . 20 160 Squads Dispatched 17 | . 1 . . . 1 2 8 5 Investigation 3 | . 1 . . . . . 2 . Extermination 8 | . . . . . . 2 4 2 Reinforcement 6 | . . . . . 1 . 2 3 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Distress Signals 2 | . . . . . 1 . 1 . Communications Jammed 50 | . . . . . . . . 50 Distress Signals 50 | . . . . . . . . 50 Times Spotted 71 | . 5 9 . 3 5 1 23 25 Peak Tracking Total 12 | . 2 6 . 2 4 1 4 12 Tactical Retreats 5 | . 1 . . . . . 4 . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Traps Triggered 3 | . . . . . . . 1 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 1 | . . . . . . . 1 . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed 4 | . . 4 . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Machines Disabled 8 | . . . . . 1 . 2 5 Max in Single Turn 1 | . . . . . 1 . 1 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Machines Accessed 17 | . 4 . 4 . . . 5 4 Terminals 8 | . 3 . . . . . 3 2 Fabricators . | . . . . . . . . . Repair Stations 2 | . 1 . . . . . . 1 Recycling Units 1 | . . . . . . . 1 . Scanalyzers 2 | . . . . . . . 1 1 Garrison Access . | . . . . . . . . . Total Hacks 36 | . 14 . 4 . . . 10 8 Successful 17 | . 3 . 4 . . . 5 5 Failed 19 | . 11 . . . . . 5 3 Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 20 | . 11 . . . . . 6 3 Terminals 21 | . 11 . . . . . 7 3 Fabricators . | . . . . . . . . . Repair Stations 5 | . 3 . . . . . . 2 Recycling Units 1 | . . . . . . . 1 . Scanalyzers 5 | . . . . . . . 2 3 Garrison Access . | . . . . . . . . . Terminal Hacks 10 | . 1 . 4 . . . 4 1 Record 6 | . . . 4 . . . 2 . Robot Analysis 1 | . 1 . . . . . . . Repair Station Index 1 | . . . . . . . . 1 Alert Level 1 | . . . . . . . 1 . Disarm Traps 1 | . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . 2 Scan Component 1 | . . . . . . . . 1 Repair 1 | . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 1 | . . . . . . . . 1 Retrieve Study 1 | . . . . . . . . 1 Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 4 | . 2 . . . . . 1 1 Terminals 4 | . 2 . . . . . 1 1 Assimilate 1 | . . . . . . . 1 . Botnet 3 | . 2 . . . . . . 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . Used . | . . . . . . . . . Hacking Detections 9 | . 3 . . . . . 4 2 Full Trace Events 1 | . 1 . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 1 | . . . . . . . . 1 Parts Repaired . | . . . . . . . . . Time 44 | . . . . . . . . 44 Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Active Infowar (turns) 6952 | 36 285 389 657 184 368 805 3120 1108 Sensors 5225 | . . . . . 319 805 3047 1054 A.S.S. 75 | . . . . . . . 75 . Seismic 1737 | 36 285 389 657 184 186 . . . Triangulation 868 | . . . . . . . . 868 Jamming 1073 | . . . . . . . . 1073 Robot Analysis Total 1 | . 1 . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Turns Passed 7128 | 119 285 389 657 184 368 808 3164 1154 Spaces Moved 3883 | 67 159 261 548 134 221 543 1389 561 Core 41 | 6 . . . . . . . 35 Treads 1288 | . 31 . . . 5 . 727 525 Legs 2554 | 61 128 261 548 134 216 543 662 1 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 50 Average Speed 146 | 113 127 120 120 120 141 143 164 160 Slowest Speed 540 | 120 160 120 120 120 240 190 240 540 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 32 | 5 27 60 91 33 18 13 29 14 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 3 | . . . . . 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug 38 | . . . . . . . 23 15 Terrain Destroyed 84 | . . . . . 1 . 32 51 Melee 36 | . . . . . . . 22 14 Projectile 14 | . . . . . 1 . 10 3 AOE 34 | . . . . . . . . 34 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Total 4961 | 89 210 295 547 147 256 573 2125 719 Wait 713 | . 23 2 . 8 4 13 600 63 Move 3875 | 66 158 260 547 133 220 542 1388 561 Hop . | . . . . . . . . . Pick Up 42 | 6 3 1 . . 5 3 19 5 Fast Attach 18 | 6 . . . . 4 3 3 2 Attach 19 | 1 . 1 . . 1 1 2 13 Detach 1 | . . . . . . . 1 . Swap 52 | . 10 2 . 1 5 3 18 13 Drop 34 | . 1 2 . . 6 7 16 2 Fire 139 | 10 15 23 . 5 6 . 43 37 Melee 63 | . . . . . 4 1 35 23 Ram . | . . . . . . . . . Kick 1 | . . . . . 1 . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap 4 | . . 4 . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Factory -5/Factory History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 120 | -11/Scrapyard | Entered Materials 325 | -10/Materials | Build established: Mutant 373 | -10/Materials | Discovered new exit (range 12) 405 | -10/Materials | Entered Mines 405 | -10/Mines | Discovered new exit (range 12) 493 | -10/Mines | Found a hidden stash of uninstalled traps 637 | -10/Mines | Discovered new exit (range 15) 756 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 761 | -10/Mines | Found Scrap Suit 788 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 789 | -10/Mines | Discovered new exit (range 5) 794 | -10/Mines | Entered Exiles 794 | -10/Exiles | Found Exiles lab abandoned 1047 | -10/Exiles | Build established: Scavenger-Mutant 1433 | -10/Exiles | Discovered new exit (range 14) 1451 | -10/Exiles | Entered Mines 1614 | -9/Mines | Discovered new exit (range 8) 1635 | -9/Mines | Entered Materials 1635 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1800 | -8/Materials | Discovered new exit (range 16) 1830 | -8/Materials | Identified exit to Storage 1840 | -8/Materials | Met 7R-MNS 1884 | -8/Materials | Discovered new exit (range 8) 1923 | -8/Materials | Found Prototype Device 1941 | -8/Materials | Identified exit to Factory 2003 | -8/Materials | Entered Factory 2003 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2004 | -7/Factory | Caught up to 7R-MNS 2236 | -7/Factory | Discovered new exit (range 16) 2263 | -7/Factory | Discovered new exit (range 9) 2272 | -7/Factory | Identified exit to Lower Caves 2396 | -7/Factory | Identified exit to Factory 2579 | -7/Factory | Build established: Mutant 2599 | -7/Factory | Discovered exit to Factory (range 13) 2811 | -7/Factory | Entered another Factory area 2811 | -6/Factory | Evolved 2 slots: Utility x2 2812 | -6/Factory | Caught up to 7R-MNS 2812 | -6/Factory | Identified Active Sensor Suite 3102 | -6/Factory | Build established: Assassin 5529 | -6/Factory | Discovered new exit (range 15) 5823 | -6/Factory | Identified exit to Factory 5975 | -6/Factory | Entered another Factory area 5975 | -5/Factory | Evolved 2 slots: Utility x2 5976 | -5/Factory | Caught up to 7R-MNS 6298 | -5/Factory | Build established: Infiltrator-Assassin 6986 | -5/Factory | Build established: Infiltrator-Mutant 7055 | -5/Factory | Cargo convoy interrupted 7103 | -5/Factory | Core integrity fell below 50% 7109 | -5/Factory | System corruption reached 10% 7110 | -5/Factory | Released all parts (4) 7118 | -5/Factory | Core integrity fell below 20% 7129 | -5/Factory | Destroyed by P-70 Sage via exploding Power Conduit Last Messages --------------- 07110_ U-05 Engineer lays Concrete. 07111_ K-01 Serf collects debris. 07111_ H-66 Slayer destroyed. 07111_ U-05 Engineer lays Concrete. 07111_ Extracted 22 matter. 07112_ U-05 Engineer builds a Wall. 07112_ U-05 Engineer lays Concrete. 07113_ Penetrated by Slug. 07114_ R-10 Processor collects Triangulator. 07114_ U-05 Engineer builds a Wall. 07114_ P-70 Sage resets R-10 Processor, system corruption cleaned. 07115_ K-01 Serf collects debris. 07117_ Penetrated by Slug. 07121_ K-01 Serf collects debris. 07124_ K-01 Serf cleans the Power Conduit. 07127_ Acquired Prototype Leg. 07127_ Identified Enh. Flexi-carbon Leg. 07129_ Power Conduit explodes. 07129_ K-01 Serf destroyed. 07129_ Power Conduit explodes. Map ----- +----------------------------------------------------+ | ???????????????????????????????? # # """ | | ???????????????????????????????? " # # "" | | ????????????????????????????????"" # # | | ?????????????????????????????????? % %+ | | ????????????????????????????????????# % # | | ????????????????????????????????????# =!#% | | ????????????????????????????????????# / %!! | | ????????????????????????????????????# *# | | ????????????????????????????????????# # | | ????????????????????????????????????# ###### | | ????????????????????????????????????# !% ##???? | | ???????????????????????????????????## #????? | | ???????????????????????????????????#" #????? | | ???????????????????????############"# %#????? | | ???????????????????????# # #????? | | ???????????????????????#u # #????? | | ???????????????????????# # ###### | | ???????????????????????# # | | ???????????????????????# # | | ?????????????????????#?# # | | ????????????????????? # # | | ?????????????????????? # + | | ???????????????????????u p# ###### | | ???????????????????????# # #????? | | ???????????????????????# p # #????? | | ???????????????????????# @ + #????? | | ???????????????????????##;;;;;;;;;######"####????? | | ????????????????????????# #??? ??????? | | ????????????????????????###########? ????? | | ??????????????????????????????????# ??? | | ??????????????????????????????????# #?? | | ??????????????????????????????????# #?? | | ??????????????????????????????????# !! #?? | | ??????????????????????????????????# !! #?? | | ??????????????????????????????????# !! #?? | | ??????????????????????????????????# #?? | | ??????????????????????????????????# #?? | | ??????????????????????????????????# #?? | | ??????????????????????????????????# #?? | | ??????????????????????????????????##############?? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 32 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Med. Treads | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Ew, Corruption Some Acronyms Are Better Than Others Challenges ------------ None Game ------ Seed CoilDecoderMicrothruster Manual? 0 Play Time 00:55:37 Cumulative 76.0 hours Start 2025.11.13 @ 12:03:44 End 2025.11.14 @ 09:06:47 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 88 Rogue 88 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 39 Achievement% 30 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7b7bef7b-d1c1-4e12-9220-605b86e03388