Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.20 @ 20:23:23 Player: celerysam Result: Destroyed by B-90 Cyclops with Nova Cannon Performance ------------- Evolutions (8) 4000 Regions Visited (13) 2600 Robots Destroyed (33) 165 Value Destroyed (1040) 1040 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 9225 Bonus ------- Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1450 Matter 148/300 Energy 100/100 System Corruption 18% Temperature Cool (9) Movement Core (50) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (10) ----- Advanced Signal Interpreter Advanced Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Stasis Canceller Cloaking Device Peak State ------------ > --- POWER ------------ Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Nuclear Pulse Array Q-thruster Q-thruster Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Advanced Heat Sink Small Battery Energy Well Machine Analyzer Advanced Signal Interpreter Advanced Signal Interpreter Advanced Transmission Jammer Advanced ECM Suite Hacking Suite System Shield > --- WEAPON ----------- Phase Gun Enhanced Force Lance > --- INVENTORY -------- Light Quantum Reactor Improved Q-thruster Advanced Matter Compressor Stasis Canceller Cloaking Device [Rating: 134] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Flying Fortress v7 Treads Light Treads Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Flying Fortress v7 Utility Machine Analyzer Device Advanced ECM Suite Storage Small Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Great Maul Energy Gun Advanced Beam Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Slug Cannon Launcher Heavy Rocket Launcher Impact Weapon Great Maul Piercing Weapon Lance Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Res Slots Evolved 16 | . . 2 . . . 2 2 2 2 2 . 2 2 Power 2 | . . . . . . . 1 . . 1 . . . Propulsion 6 | . . 1 . . . 1 1 . 1 . . 1 1 Utility 8 | . . 1 . . . 1 . 2 1 1 . 1 1 Weapon . | . . . . . . . . . . . . . . Parts Attached 107 | 7 5 13 7 . . 6 13 9 9 4 3 24 7 Power 14 | 1 1 1 1 . . 1 3 2 . . . 4 . Engine 9 | 1 1 1 1 . . 1 2 2 . . . . . Core 1 | . . . . . . . 1 . . . . . . Reactor 4 | . . . . . . . . . . . . 4 . Propulsion 30 | 3 . 7 3 . . 1 3 3 1 1 . 6 2 Treads 4 | 1 . 3 . . . . . . . . . . . Leg 3 | 2 . 1 . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover 7 | . . 3 3 . . . 1 . . . . . . Flight 16 | . . . . . . 1 2 3 1 1 . 6 2 Utility 46 | 1 1 2 2 . . 3 6 3 8 2 3 11 4 Device 22 | . . . 1 . . 3 3 . 7 1 1 5 1 Storage 5 | 1 . . . . . . . . . 1 . 3 . Processor 5 | . . . 1 . . . 1 . . . . 1 2 Hackware 4 | . . . . . . . . 3 . . 1 . . Protection 10 | . 1 2 . . . . 2 . 1 . 1 2 1 Artifact . | . . . . . . . . . . . . . . Weapon 17 | 2 3 3 1 . . 1 1 1 . 1 . 3 1 Energy Gun 5 | 1 1 1 . . . 1 . . . . . 1 . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 3 | 1 1 1 . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . 1 . . . . . . Launcher 3 | . . . . . . . . 1 . 1 . 1 . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 3 | . 1 1 1 . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . 1 1 Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . . 1 1 1 1 1 . 2 1 Parts Lost 50 | . 5 9 . . . 5 1 . 2 . 1 7 20 Power 7 | . 2 1 . . . 1 . . . . . 1 2 Propulsion 16 | . 1 3 . . . 3 . . . . . 3 6 Utility 20 | . . 2 . . . 1 1 . 2 . 1 3 10 Weapon 7 | . 2 3 . . . . . . . . . . 2 Highest Loss Streak 19 | . 3 8 . . . 3 1 . 1 . 1 4 19 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 76 | . 88 68 87 88 88 79 73 80 81 73 71 67 66 Engine 8 | . 10 1 11 11 11 9 10 13 11 10 10 3 . Reactor 1 | . . . . . . . . . . . . 2 6 Leg 3 | . 23 3 . . . . . . . . . . . Hover 4 | . . 11 33 33 33 15 . . . . . . . Flight 10 | . . . . . . 2 14 13 17 15 15 13 16 Device 11 | . . . 11 11 11 18 15 13 20 21 17 14 8 Storage 5 | . 14 11 11 11 11 7 . . . 4 5 5 6 Processor 6 | . . . 10 11 11 9 7 6 5 5 5 6 11 Hackware 4 | . . . . . . . . 13 7 5 6 9 6 Protection 5 | . 12 13 . . . . 6 6 4 5 5 2 . Energy Gun 2 | . 11 2 . . . 8 3 . . . . . 3 Ballistic Gun 1 | . 13 6 . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . 3 4 . . . . . Impact Weapon 5 | . 2 8 10 11 11 9 7 6 5 5 5 1 . Peak Build Rating 134 | 6 7 13 12 15 15 51 66 78 90 98 91 122 134 Average Rating 59 | 3 6 8 11 13 15 28 61 73 87 88 89 94 104 On Entrance 45 | . 6 5 3 12 15 15 51 66 78 87 90 91 115 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 66 | 13 14 15 13 13 13 17 47 50 58 58 57 66 51 Greatest Support 72 | 20 20 63 18 18 18 50 56 56 62 63 63 72 61 Greatest Overweight (x) 4 | 1 1 2 . . . 2 . . . . . 2 4 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 5 5 5 5 5 5 5 Average Capacity 5 | 6 8 8 8 8 8 7 5 5 5 5 5 5 5 Most Carried 8 | 7 8 8 7 8 8 8 5 5 5 5 5 5 5 Average Carried 5 | 4 7 7 4 7 8 6 4 4 4 4 5 4 4 Final Capacity 8 | 8 8 8 8 8 8 5 5 5 5 5 5 5 5 Final Carried 8 | 6 7 8 6 8 8 4 5 5 5 5 5 5 3 Class Distribution -------------------- 57% | Mutant 32% | Hacker-Mutant 9% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Hacker-Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/DSF Hacker-Mutant | -3/Research Hacker-Sprinter | -2/Research Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 -2 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Res Matter Collected 1225 | 202 144 141 70 . . 31 50 125 123 . . 225 114 Remotely . | . . . . . . . . . . . . . . Salvage Created 1044 | . 403 210 23 . 27 32 40 . 17 . . 160 132 Parts 65 | . 34 6 . . . . 3 . . . . 13 9 Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Res Combat Hostiles Destroyed 26 | . 12 4 . . . 1 1 . . . . 6 2 Melee 6 | . 1 1 . . . . . . . . . 2 2 Guns 13 | . 10 3 . . . . . . . . . . . Cannons 1 | . . . . . . . 1 . . . . . . AOE 4 | . . . . . . . . . . . . 4 . Classes Destroyed 9 | . 3 1 1 . . 1 1 . 1 . . . 1 Worker 1 | . . . 1 . . . . . . . . . . Builder 2 | . 1 . . . 1 . . . . . . . . Recycler 1 | . . 1 . . . . . . . . . . . Operator 2 | . . . . . . . . . 1 . . . 1 Drone 1 | . . . . . . . . . . . . . 1 Watcher 2 | . . . . . . 1 . . . . . . 1 Swarmer 12 | . 6 1 . . . 1 . . . . . 4 . Grunt 9 | . 6 3 . . . . . . . . . . . Programmer 4 | . . . . . . . 1 . . . . 2 1 Best Kill Streak 4 | . 4 3 1 . 1 1 1 . 1 . . 4 2 Combat Bots Only 4 | . 4 3 . . . 1 1 . . . . 4 1 Max Kills in Single Turn 3 | . 1 1 1 . 1 1 1 . 1 . . 3 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . . . . . 3 . Melee 1 | . 1 1 . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 -2 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Res Hostile Shots Fired 830 | . 120 176 . . . 83 113 2 24 . 2 118 192 Missed 326 | . 44 49 . . . 32 54 1 15 . . 62 69 Damage Taken 8491 | . 777 1252 . . . 473 905 20 613 . 106 1283 3062 Core 2523 | . 225 223 . . . 179 28 . 72 . 11 297 1488 Absorbed by Shields 324 | . . . . . . 93 . . 75 . 34 65 57 Redirected to Shielding 202 | . 41 50 . . . . . . . . . 111 . Core Remaining (%) 76 | 100 10 . . . 44 67 96 100 92 . 99 77 . Volleys Fired 83 | . 51 7 . . . 7 13 . . . . 5 . Largest 2 | . 2 2 . . . 1 1 . . . . 1 . Hottest 79 | . 60 79 . . . 61 48 . . . . 39 . Shots Fired 135 | . 96 14 . . . 7 13 . . . . 5 . Gun 117 | . 96 14 . . . 7 . . . . . . . Cannon 13 | . . . . . . . 13 . . . . . . Launcher 5 | . . . . . . . . . . . . 5 . Special . | . . . . . . . . . . . . . . Kinetic 71 | . 51 7 . . . . 13 . . . . . . Thermal 14 | . . 7 . . . 7 . . . . . . . Explosive 5 | . . . . . . . . . . . . 5 . Electromagnetic 45 | . 45 . . . . . . . . . . . . Robot Hit Streak 8 | . 8 7 . . . 4 2 . . . . 2 . Robot Miss Streak 8 | . 8 1 . . . 2 3 . . . . 4 . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . Shots Hit Robots 108 | . 57 14 1 . 1 7 4 . 2 . . 10 12 Core Hits 43 | . 23 4 . . . 1 1 . . . . 11 3 Critical Kills 2 | . . 1 . . . . 1 . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . . Critical Strikes 4 | . 1 1 . . . . 1 . . . . 1 . Destroy 1 | . . . . . . . 1 . . . . . . Smash 2 | . 1 1 . . . . . . . . . . . Impale 1 | . . . . . . . . . . . . 1 . Melee Attacks 191 | . 2 3 1 . 1 8 29 42 31 6 . 32 36 Impact 131 | . 2 3 1 . 1 8 29 42 31 6 . 8 . Slashing . | . . . . . . . . . . . . . . Piercing 60 | . . . . . . . . . . . . 24 36 Sneak Attacks 5 | . . 1 1 . 1 . . . 1 . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 3154 | . 665 263 86 . 119 186 139 . 156 . . 878 662 Guns 847 | . 607 160 . . . 80 . . . . . . . Cannons 139 | . . . . . . . 139 . . . . . . Explosions 614 | . 35 . . . . . . . . . . 579 . Melee 1554 | . 23 103 86 . 119 106 . . 156 . . 299 662 Ramming . | . . . . . . . . . . . . . . Kinetic 485 | . 245 101 . . . . 139 . . . . . . Thermal 174 | . 35 59 . . . 80 . . . . . . . Explosive 579 | . . . . . . . . . . . . 579 . Electromagnetic 362 | . 362 . . . . . . . . . . . . Impact 593 | . 23 103 86 . 119 106 . . 156 . . . . Slashing . | . . . . . . . . . . . . . . Piercing 961 | . . . . . . . . . . . . 299 662 Highest Corruption 18 | . . . . . . . . . 5 . . 13 18 Average Corruption 8 | . . . . . . . . . 5 . . 10 7 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 27 | . . . . . . . . . 5 . . 17 5 Message Errors 2 | . . . . . . . . . . . . 2 . Matter Fused 11 | . . . . . . . . . 3 . . 8 . Heat Flow Errors 1 | . . . . . . . . . . . . 1 . Energy Discharges 4 | . . . . . . . . . 1 . . 1 2 Data Loss (minor) 1 | . . . . . . . . . . . . 1 . Data Loss (major) 3 | . . . . . . . . . . . . 3 . Alerts 1 | . . . . . . . . . 1 . . . . Misdirections 4 | . . . . . . . . . . . . 1 3 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 426 | . 46 24 46 . 99 35 3 . 44 . . 12 117 Projectiles 3 | . . . . . . . 3 . . . . . . Explosions 23 | . 23 . . . . . . . . . . . . Melee 400 | . 23 24 46 . 99 35 . . 44 . . 12 117 Knockbacks 2 | . . 1 1 . . . . . . . . . . Impact 2 | . . 1 1 . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 44 | . 35 . . . . . . . . . . 9 . Shots 2 | . 1 . . . . . . . . . . 1 . Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 452 | . 70 32 . . . 3 78 452 . . . 116 . Average Temperature 37 | . 22 14 . . . 3 36 215 . . . 22 . Received Heat Transfer 1133 | . 255 399 . . . 111 129 9 14 . . 45 171 Effects 2 | . . . . . . . . 2 . . . . . Shutdowns 2 | . . . . . . . . 2 . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 6 | . 1 1 1 . . 2 . . 1 . . . . Combat Hostiles 2 | . 1 . . . . 1 . . . . . . . Parts Fried 11 | . 1 2 . . 3 4 . . 1 . . . . Impact Corruptions 12 | . 1 1 2 . 2 3 . . 3 . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . 1 . Heat Transferred 346 | . 50 148 . . . 148 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Res Peak Influence 325 | . 325 206 105 . 5 100 290 202 175 97 70 203 253 Initial 142 | . . 101 70 . . 1 45 142 24 85 70 33 45 Average 99 | . 159 141 77 . . 50 90 109 60 89 63 71 156 Maximum Alert Level 1 | . 1 1 . . . . 1 1 . . . 1 1 Low Security (%) 88 | 100 57 94 100 . 100 100 89 98 100 100 100 98 62 Level 1 11 | . 42 5 . . . . 10 1 . . . 1 37 Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 10 | . 5 1 . . . . 2 . . . . 1 1 Investigation 3 | . 3 . . . . . . . . . . . . Extermination 3 | . . . . . . . 1 . . . . 1 1 Reinforcement 4 | . 2 1 . . . . 1 . . . . . . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Res Distress Signals 11 | . 4 3 . . . 2 . 1 1 . . . . Communications Jammed 6 | . . . . . . . . . . . . 5 1 Distress Signals 4 | . . . . . . . . . . . . 4 . Times Spotted 141 | . 27 19 2 . . 14 23 12 12 . 1 11 20 Peak Tracking Total 14 | . 6 14 2 . . 9 6 4 9 . 1 6 7 Tactical Retreats 28 | . 4 . 1 . . 1 9 3 4 . . 3 3 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Res Traps Triggered 7 | . 2 . . . . . 1 2 . . . . 2 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . 1 . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 -2 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Res Machines Disabled 3 | . 1 . . . . 1 1 . . . . . . Max in Single Turn 1 | . 1 . . . . 1 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Res Machines Accessed 22 | . 2 . . 2 . 2 3 3 4 4 . 1 1 Terminals 15 | . 2 . . . . 2 1 2 4 3 . . 1 Fabricators 5 | . . . . . . . 2 1 . 1 . 1 . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 35 | . 4 . . 5 . 4 3 5 7 5 . 1 1 Successful 20 | . 2 . . 5 . 3 . 3 2 4 . . 1 Failed 15 | . 2 . . . . 1 3 2 5 1 . 1 . Catastrophic 2 | . . . . . . . 2 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 20 | . 4 . . 1 . 3 1 4 7 . . . . Terminals 25 | . 4 . . . . 4 1 4 7 4 . . 1 Fabricators 5 | . . . . . . . 2 1 . 1 . 1 . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 11 | . 1 . . 5 . 1 . . . 3 . . 1 Record 5 | . . . . 4 . . . . . 1 . . . Open DSF 1 | . . . . . . . . . . 1 . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . Alert Level 1 | . . . . . . . . . . 1 . . . Locate Traps 1 | . . . . . . . . . . . . . 1 Recall Investigation 1 | . 1 . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . 1 . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . 1 . 1 . . . Network Status 2 | . . . . . . . . 1 . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 7 | . 1 . . . . 2 . 2 2 . . . . Terminals 7 | . 1 . . . . 2 . 2 2 . . . . Assimilate 2 | . . . . . . . . 1 1 . . . . Botnet 5 | . 1 . . . . 2 . 1 1 . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . 1 . . . 1 Used 1 | . . . . . . . . . 1 . . . . Hacking Detections 14 | . 2 . . . . . 3 2 4 1 . 1 1 Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 -2 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 -2 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Res Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Res Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 -2 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Res Turns Passed 4520 | 74 555 192 229 140 77 208 679 706 327 186 32 681 434 Spaces Moved 6728 | 54 323 149 397 265 89 251 1234 985 586 382 67 1224 722 Core 75 | 23 . 9 . . . . . . . . . . 43 Treads 35 | 10 . 25 . . . . . . . . . . . Legs 374 | 21 323 30 . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover 990 | . . 85 397 265 89 154 . . . . . . . Flight 5254 | . . . . . . 97 1234 985 586 382 67 1224 679 Fastest Speed 29 | 50 120 56 52 52 52 50 42 42 37 37 39 29 29 Average Speed 47 | 99 122 90 52 52 52 61 42 42 37 37 39 38 39 Slowest Speed 250 | 160 190 190 52 52 52 180 50 50 37 39 39 200 250 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 18 | . . . . . . . 10 1 4 . . 2 1 Cave-ins Triggered 1 | . . . . . . . . . 1 . . . . Exploration Rate (%) 36 | 4 73 29 63 60 26 29 45 34 20 13 70 26 24 Regions Visited 13 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . Known Exits Taken 2 | . . . . . . . . . . 1 . 1 . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . . . . Scrap Searched 1 | . . . 1 . . . . . . . . . . Spaces Dug 142 | . . . . . . 2 26 41 26 6 . 22 19 Terrain Destroyed 189 | . 6 . . . . 2 32 41 26 6 . 57 19 Melee 142 | . . . . . . 2 26 41 26 6 . 22 19 Projectile 6 | . . . . . . . 6 . . . . . . AOE 41 | . 6 . . . . . . . . . . 35 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Res Total 7529 | 71 395 183 416 267 117 281 1312 1194 628 414 71 1373 807 Wait 304 | 4 3 3 8 . 28 . 20 122 1 17 . 74 24 Move 6678 | 53 322 148 396 264 88 250 1213 982 576 381 66 1219 720 Hop 17 | . . . . . . . 10 1 3 . . 2 1 Pick Up 67 | 7 8 6 4 1 . 6 6 8 5 1 1 7 7 Fast Attach 33 | 5 1 4 . . . 2 3 2 . 1 1 14 . Attach 39 | 1 3 4 6 . . 4 2 2 5 1 . 6 5 Detach 1 | . . . . . . . . . . 1 . . . Swap 35 | 1 1 5 1 . . . 8 5 4 2 2 4 2 Drop 52 | . 4 3 . 2 . 4 8 10 1 4 1 10 5 Fire 83 | . 51 7 . . . 7 13 . . . . 5 . Melee 191 | . 2 3 1 . 1 8 29 42 31 6 . 32 36 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 29 | . . . . . . . . 20 2 . . . 7 Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory (discovered 2 exits: [*Ext] / DSF) -4/DSF -3/Research (discovered 2 exits: *Res x2) -2/Research History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 75 | -11/Scrapyard | Entered Materials 125 | -10/Materials | Discovered new exit (range 14) 315 | -10/Materials | Build established: Mutant 510 | -10/Materials | Core integrity fell below 50% 550 | -10/Materials | Lost 3 parts (1p2w) 609 | -10/Materials | Core integrity fell below 20% 610 | -10/Materials | Discovered new exit (range 16) 630 | -10/Materials | Entered another Materials area 630 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 642 | -9/Materials | Discovered new exit (range 4) 722 | -9/Materials | Discovered new exit (range 12) 811 | -9/Materials | Core integrity fell below 50% 822 | -9/Materials | Entered Mines 847 | -9/Mines | Lost 8 parts (1p3n2u2w) 886 | -9/Mines | Learned 4 Materials zone layouts 939 | -9/Mines | Discovered new exit (range 3) 1027 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1048 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1049 | -9/Mines | Discovered new exit (range 5) 1051 | -9/Mines | Entered Exiles 1065 | -9/Exiles | Met 8R-AWN 1073 | -9/Exiles | Met EX-HEX 1092 | -9/Exiles | Met EX-BIN 1099 | -9/Exiles | Aligned with FarCom system 1099 | -9/Exiles | Given EX-Vault access code 1111 | -9/Exiles | Opened EX-Vault 1116 | -9/Exiles | Found Flying Fortress v7 1128 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1155 | -9/Exiles | Learned location of Zion (-7) 1171 | -9/Exiles | Discovered new exit (range 14) 1191 | -9/Exiles | Left Exiles lab with Flying Fortress v7 1191 | -9/Exiles | Entered Mines 1265 | -8/Mines | Discovered new exit (range 5) 1268 | -8/Mines | Entered Materials 1268 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1454 | -8/Materials | Lost 3 parts (1p1n1u) 1465 | -8/Materials | Discovered new exit (range 10) 1476 | -8/Materials | Entered Factory 1476 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2149 | -7/Factory | Discovered new exit (range 14) 2155 | -7/Factory | Entered another Factory area 2155 | -6/Factory | Evolved 2 slots: Utility x2 2455 | -6/Factory | Build established: Hacker-Mutant 2811 | -6/Factory | Discovered new exit (range 3) 2861 | -6/Factory | Entered another Factory area 2861 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3011 | -5/Factory | Crushed by falling debris 3179 | -5/Factory | Discovered new exit (range 16) 3188 | -5/Factory | Entered another Factory area 3188 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 3321 | -4/Factory | Build established: Mutant 3350 | -4/Factory | Discovered new exit (range 16) 3374 | -4/Factory | Identified exit to DSF 3374 | -4/Factory | Entered DSF 3402 | -4/DSF | Discovered new exit (range 11) 3406 | -4/DSF | Additional patrols routed to DSF 3406 | -4/DSF | Entered Research 3406 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 3471 | -3/Research | Discovered new exit (range 6) 3678 | -3/Research | Build established: Hacker-Mutant 3760 | -3/Research | Lost 4 parts (2n2u) 3802 | -3/Research | System corruption reached 10% 4085 | -3/Research | Discovered new exit (range 7) 4087 | -3/Research | Identified exit to Research 4087 | -3/Research | Entered another Research area 4087 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 4095 | -2/Research | Spotted B-90 Cyclops 4282 | -2/Research | Build established: Hacker-Sprinter 4483 | -2/Research | Core integrity fell below 50% 4488 | -2/Research | System corruption reached 10% 4502 | -2/Research | Core integrity fell below 20% 4516 | -2/Research | Spotted B-90 Cyclops 4521 | -2/Research | Destroyed by B-90 Cyclops with Nova Cannon Last Messages --------------- 04490_ The unstable cave ceiling collapses. 04493_ P-80 Master resets Y-72 Warden, system corruption cleaned. 04495_ U-05 Engineer lays Concrete. 04496_ System corrupted: Energy discharge (-25). 04496_ Penetrated by Slug. 04496_ Slug penetrates Wall. 04497_ U-05 Engineer lays Concrete. 04499_ Machine Analyzer destroyed. 04499_ Penetrated by Slug. 04499_ U-05 Engineer lays Concrete. 04502_ Slug penetrates Wall. 04502_ U-05 Engineer lays Concrete. 04505_ Penetrated by Slug. 04507_ U-05 Engineer builds a Wall. 04510_ Penetrated by Slug. 04511_ The unstable cave ceiling collapses. 04512_ Penetrated by Slug. 04512_ Enh. Force Lance destroyed. 04514_ U-05 Engineer lays Concrete. 04517_ Terminal disabled. Map ----- +----------------------------------------------------+ | ## = #???# = #???????????????????""???? | | ## #???# #????????????????????????? | | #####! ?? #???#"######????????????????????????? | | ????# ?????????###?????????????????????????????? | | ????#####????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ###?#########????????????????????????????????????? | | ### #????????????????????????????????????? | | ## #????????????????????????????????????? | | # #????????????????????????????????????? | | # #????????????????????????????????????? | | #### #????###########?????????????????????? | | #??# #????# #?????????????????????T | | =#### #????# #?????????????????????? | | #????# #?????????????????????? | | #????# """ #?????????????????????? | | #????# """ #?????????????????????? | | #????# """ #?????????????????????? | | ######## #????? #?????????????????????? | | # p #??????? #?????????????????????? | | # p ##########+##;###+####???????????????? | | "" # @ ????????? | | """ + ????????? | | S" # ! u????????? | | """ # k """ k ?????????? | | """ # ### "T ######## ##?????????? | | # #?# #????????? #??????????? | | * !# #?# BB ??????????#??????????? | | = # #?# R BB #????????????????????? | | !# #?# ###????????????????????? | | # #?# #??????????????????????? | | ######## #?# """ #??????????????????????? | | ???????# #?# """ = #??????????????????????? | | ???????# #?# """ #??????????????????????? | | ???????# #?# ? #??????????????????????? | | ????? T?# ? +??????????????????????? | | # ??? ??# ?? ???????????????????????? | | ??? ????????# ??????????????????????????????? | | ?????? ??????? !??????????????????????????????? | | #+##+#####????????????????????######?????????????? | | # ^ #???????????????????? ?????????????? | | # #???????????????????? ?????????????? | | #] """#????????????????+ ?? ?????????????? | | # """#????????????????# ? ?????????????? | | # R"#????????????????/ """ """ ?#?????????? | | # """###??????????????# """ """ #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Energy Generation 35 Energy Capacity 875 Matter Stores 300 Matter Capacity 700 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Cloak Strength 2 Base Temperature (-) 100 Armor Coverage 225 Core Shielding 20 Propulsion Shielding 66 Evasion (%) 74 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FlyingMetafiberShotgun Manual? 0 Play Time 01:50:25 Cumulative 168.0 hours Start 2024.09.19 @ 03:02:33 End 2024.09.20 @ 20:23:23 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 231 Rogue 231 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 61 Achievement% 41 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 874d1f16-577a-4758-96f5-01825e79e855