Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.14 @ 07:55:29 Player: odium reigns Result: Destroyed by B-99 Colossus with Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (359) 1795 Value Destroyed (17827) 17827 Prototype IDs (23) 460 Alien Tech Used (2) 400 Bonus (4682) 4682 TOTAL SCORE: 33864 Bonus ------- High Alert Combat Kills 2978 Follower Combat Kills 154 Entered DSFs 1000 Acquired ECA 300 Met Zhirov 300 Friendly Fire -50 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 99/100 System Corruption 17% Temperature Cool (84) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (12) ----- Advanced Signal Interpreter Improved Target Analyzer Improved Target Analyzer Advanced Target Analyzer Advanced Target Analyzer > --- WEAPON (7) ------- (None) > --- INVENTORY (5) ---- Experimental Power Amplifier High-capacity Matter Pod (200) Weapon Mount Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- Improved Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System Advanced Cooling System High-capacity Storage Unit Encrypted Comm Array Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Weapon Mount Advanced Target Analyzer Heavy Servo Lattice Advanced Phase Shifter > --- WEAPON ----------- Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon > --- INVENTORY -------- Quantum Reactor Quantum Reactor Advanced Medium Treads Experimental Power Amplifier Advanced Heat Sink Advanced Coolant Injector Advanced Coolant Injector High-capacity Matter Pod Compact Matter Pod Advanced Target Analyzer Graphene Brace Advanced Field Recycling Unit Transdimensional Reconstructor Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon [Rating: 190] Favorites ----------- Power Cooled Fission Core Engine Improved Deuterium Engine Power Core Cooled Fission Core Reactor Quantum Reactor Propulsion Armored Treads Treads Armored Treads Leg Myomer Leg Wheel Armored Wheel Flight Unit Impulse Thruster Utility Improved Targeting Computer Device Experimental Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Makeshift Light Armor Plating Weapon Heavy Machine Gun Energy Gun Enhanced Quantum Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Enhanced Hardcell Cannon Launcher Fusion Bomb Launcher Slashing Weapon Segregator Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac DSF Fac Upp Upp Zhi Pro Fac Res Arm Res DSF Acc Slots Evolved 18 | . . . 2 . 2 2 . . 2 . 2 . . . . 2 2 . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . Utility 10 | . . . . . . 2 . . 2 . . . . . . 1 2 . 1 . 2 Weapon 5 | . . . 2 . 2 . . . . . 1 . . . . . . . . . . Parts Attached 251 | 7 14 3 5 6 7 6 6 . 3 11 9 1 2 2 9 40 5 56 2 10 47 Power 25 | 1 2 1 . . 3 1 1 . . 1 1 . . . . 2 . 5 . 2 5 Engine 8 | 1 2 1 . . 1 1 1 . . . . . . . . . . . . . 1 Core 6 | . . . . . 2 . . . . 1 1 . . . . 1 . 1 . . . Reactor 11 | . . . . . . . . . . . . . . . . 1 . 4 . 2 4 Propulsion 56 | 2 8 . . 2 . 2 . . . 3 1 . . . 3 14 2 9 . . 10 Treads 19 | 2 2 . . . . 2 . . . 3 1 . . . 3 . . 2 . . 4 Leg 31 | . 4 . . . . . . . . . . . . . . 14 2 7 . . 4 Wheel 4 | . 2 . . 2 . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . . . . . . . . . . . 2 Utility 60 | 2 1 2 . 1 1 2 1 . 2 . 3 . . 2 . 10 2 11 2 2 16 Device 36 | 1 1 1 . . . . . . . . 2 . . 2 . 7 1 9 2 1 9 Storage 3 | 1 . 1 . . 1 . . . . . . . . . . . . . . . . Processor 19 | . . . . 1 . 2 . . 2 . 1 . . . . 2 1 2 . 1 7 Hackware . | . . . . . . . . . . . . . . . . . . . . . . Protection 2 | . . . . . . . 1 . . . . . . . . 1 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 110 | 2 3 . 5 3 3 1 4 . 1 7 4 1 2 . 6 14 1 31 . 6 16 Energy Gun 24 | 1 1 . . . . . . . . . . . . . . 9 . 12 . . 1 Energy Cannon 17 | . . . . . . . . . . . . . . . 3 1 . 2 . 3 8 Ballistic Gun 37 | 1 2 . 5 3 3 1 2 . 1 7 4 1 2 . 2 3 . . . . . Ballistic Cannon 30 | . . . . . . . 2 . . . . . . . 1 1 1 16 . 3 6 Launcher 1 | . . . . . . . . . . . . . . . . . . 1 . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . . . . . . . . 3 . . 2 . 3 1 . . . 2 Corrupted Parts 8 | . . . . . . . . . . . . . . . . 8 . . . . . System Corruption 36 | . . . . . . . . . . . . . . . . 36 . . . . . Parts Lost 100 | . 3 . . . . . 1 . . . 1 1 2 . 6 16 . 22 . 3 45 Power 8 | . 1 . . . . . . . . . . . . . . . . 2 . 1 4 Propulsion 24 | . . . . . . . . . . . . . . . 3 4 . 6 . . 11 Utility 25 | . . . . . . . 1 . . . 1 . . . . 2 . 5 . 1 15 Weapon 43 | . 2 . . . . . . . . . . 1 2 . 3 10 . 9 . 1 15 Highest Loss Streak 19 | . 2 . . . . . 1 . . . 1 1 2 . 3 8 . 8 . 3 19 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . 1 Average Backups 17 | 3 6 8 8 9 9 17 19 20 19 19 19 19 18 19 19 19 19 18 19 19 15 Power 1 | . . . 1 . . 1 . . . 1 1 1 1 1 1 . 1 . . 1 1 Propulsion 1 | 1 2 2 2 . . . . . . . 3 3 3 3 2 2 2 1 1 . . Utility 10 | . 1 . 1 6 8 12 14 15 14 13 12 13 13 14 14 14 11 6 7 7 8 Weapon 3 | 1 2 6 4 3 . 2 4 5 5 4 2 1 . . . . 3 6 9 8 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 63 | . 8 . . 3 3 2 3 . . 6 9 1 . 1 . 7 2 9 . 6 3 Power 5 | . . . . 1 . . . . . . 2 . . . . . . 2 . . . Propulsion 15 | . 6 . . . 1 . . . . . 3 . . . . 3 . 2 . . . Utility 29 | . 1 . . 1 2 . 3 . . 2 4 1 . 1 . 4 2 3 . 2 3 Weapon 14 | . 1 . . 1 . 2 . . . 4 . . . . . . . 2 . 4 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 92 100 98 98 99 99 99 100 93 99 99 97 99 99 92 88 99 94 90 89 81 Engine 2 | . 10 14 11 11 3 7 7 7 6 2 . . . . . . . . . . . Core 2 | . . . . . 5 . . . . 3 5 5 5 5 5 4 . . 4 1 . Reactor 1 | . . . . . . . . . . . . . . . . . 4 3 4 4 6 Treads 8 | . 16 . . . . 3 15 15 13 13 17 17 17 17 11 4 . 1 8 8 6 Leg 4 | . 6 . . . . . . . . . . . . . . 15 19 15 . . . Wheel 2 | . 4 28 22 22 18 11 . . . . . . . . . . . . . . . Device 9 | . 14 14 11 . . . . . . . 1 5 5 4 5 10 18 18 20 20 24 Storage 5 | . 14 14 11 11 9 7 7 7 6 6 5 5 5 5 5 5 4 4 4 4 3 Processor 18 | . . . . 10 9 22 19 15 20 26 25 23 23 23 23 17 18 18 17 17 17 Energy Gun 3 | . 10 . . . . . . . . . . . . . . 8 19 9 17 3 . Energy Cannon 3 | . . . . . . . . . . . . . . . 8 8 . 1 . 9 9 Ballistic Gun 23 | . 14 28 42 42 53 45 41 38 33 36 40 38 40 41 29 6 13 1 . . . Ballistic Cannon 5 | . . . . . . . 3 7 6 2 . . . . . 2 . 17 13 16 12 Peak Build Rating 190 | 9 14 14 18 19 25 35 41 41 47 64 84 84 81 83 88 116 134 157 168 175 190 Average Rating 88 | 6 9 14 17 18 24 32 38 41 42 59 74 81 80 81 80 92 129 141 167 168 156 On Entrance 67 | . 9 14 14 18 19 25 35 41 41 47 64 84 81 81 83 88 116 134 157 167 174 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 201 | 12 17 22 28 28 63 69 76 76 76 95 100 89 89 89 105 114 99 157 168 197 201 Greatest Support 160 | 40 40 24 24 24 24 42 42 42 42 42 70 70 70 70 81 100 86 155 155 155 160 Greatest Overweight (x) 40 | . 1 . 1 1 2 2 1 1 1 2 1 1 1 1 3 2 1 2 1 1 40 Average Overweight (x) . | . . . 1 . 1 1 1 1 1 1 1 1 1 1 1 . 1 . . . 1 Largest Inventory Capacity 20 | 8 8 10 10 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 8 8 10 10 11 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 18 Most Carried 20 | 6 8 10 10 10 12 20 20 20 20 20 20 20 19 20 20 20 20 20 20 20 20 Average Carried 17 | 3 6 8 8 9 9 17 19 20 19 19 19 19 18 19 19 19 19 18 19 19 15 Final Capacity 20 | 8 8 10 10 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 8 10 10 10 12 20 20 20 19 20 20 19 19 20 19 20 20 20 20 20 4 Class Distribution -------------------- 43% | Scavenger-Executioner 40% | Executioner 5% | Mutant 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Commander-Gunner | -9/Storage Executioner | -8/Materials Executioner | -7/Factory Executioner | -7/Lower Caves Executioner | -7/Lower Caves Executioner | -6/Factory Executioner | -6/DSF Executioner | -5/Factory Executioner | -5/Upper Caves Executioner | -5/Upper Caves Scavenger-Executioner | -5/Zhirov Executioner | -4/Proximity Caves Scavenger-Executioner | -4/Factory Scavenger-Executioner | -3/Research Scavenger-Executioner | -3/Armory Scavenger-Executioner | -2/Research Scavenger-Executioner | -2/DSF Scavenger-Executioner | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac DSF Fac Upp Upp Zhi Pro Fac Res Arm Res DSF Acc Matter Collected 13576 | 278 204 190 187 481 619 374 1018 . . 363 1281 440 625 38 648 898 136 2446 40 479 2831 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 17982 | 152 497 244 323 584 593 279 630 . . 548 2707 142 552 . 779 2273 268 2481 . 710 4220 Parts 775 | 12 30 12 20 30 37 17 23 . . 31 140 6 25 . 39 64 11 109 . 23 146 Haulers Intercepted 10 | . 2 . . 2 . . . . . . 3 . . . . 2 . . . . 1 Recyclers Shooed 13 | 1 . . . 1 . . . . . . 6 . . . . 3 2 . . . . Parts Field Recycled 49 | . . . . . . . . . . . . . . . . . . 49 . . . Retrieved Matter 1341 | . . . . . . . . . . . . . . . . . . 1341 . . . Parts Self-Destructed 91 | . . . . . . . 23 . . . . 6 24 . 38 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac DSF Fac Upp Upp Zhi Pro Fac Res Arm Res DSF Acc Combat Hostiles Destroyed 282 | . 9 7 6 8 12 3 16 . . 8 35 3 10 . 16 24 3 55 . 13 54 Melee 1 | . . . . . . . . . . . . . . . . . . . . . 1 Guns 153 | . 9 7 6 8 12 3 14 . . 8 35 3 10 . 15 5 3 15 . . . Cannons 117 | . . . . . . . 2 . . . . . . . 1 16 . 39 . 13 46 AOE 1 | . . . . . . . . . . . . . . . . . . 1 . . . Classes Destroyed 23 | 3 3 1 1 1 2 . 1 . . 2 2 . . . 2 . . 3 . 1 1 Worker 23 | 2 . . 1 . . 3 . . . . 4 . . . . 2 . . . . 11 Builder 4 | . . . . . . . . . . . 1 . . . . . . . . . 3 Tunneler 2 | 2 . . . . . . . . . . . . . . . . . . . . . Hauler 10 | . 2 . . 2 . . . . . . 3 . . . . 2 . . . . 1 Recycler 18 | 1 . . . 1 1 1 . . . . 5 . . . . 3 . . . . 6 Carrier 1 | . . . . . . . . . . . . . . . . . . . . 1 . Mechanic 1 | . . . . . . . . . . . . . . . . . . 1 . . . Operator 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . 2 . . . . . . Watcher 15 | . . . . . 1 . . . . . 5 . . . . . 1 3 . . 5 Swarmer 46 | . . 3 . . 4 . 5 . . . 13 . . . 6 . . 6 . 5 4 Saboteur 4 | . . . . . . . . . . . . . . . . . . 3 . . 1 Grunt 106 | . 9 4 3 6 5 1 7 . . 5 8 . 5 . 4 19 . 12 . 4 14 Brawler 6 | . . . . . . . 1 . . . 1 . . . . . . . . . 4 Duelist 6 | . . . . 1 . . . . . . . . 1 . . . . 1 . . 3 Protector 1 | . . . . . . . . . . . . . . . . . . . . . 1 Sentry 25 | . . . 3 2 2 1 2 . . 1 2 . 1 . 1 . 1 8 . . 1 Demolisher 2 | . . . . . . . . . . . . . . . . . . 2 . . . Specialist 4 | . . . . . . . . . . 1 . . . . . . . 2 . 1 . Hunter 30 | . . . . . 1 1 1 . . . 1 . 2 . 2 . . 2 . 2 18 Programmer 43 | . . . . . . . . . . . 9 3 1 . . 5 2 15 . . 8 Heavy 5 | . . . . . . . . . . 1 1 . . . . . . 2 . 1 . Behemoth 2 | . . . . . . . . . . . . . . . 1 . . 1 . . . Thug 1 | . . . . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 16 | 3 3 3 5 5 7 4 7 . . 4 7 2 3 . 7 8 4 10 . 6 16 Combat Bots Only 12 | . 3 3 4 4 6 1 7 . . 4 6 2 3 . 7 7 3 10 . 5 12 Max Kills in Single Turn 5 | 1 1 2 1 1 2 1 2 . . 2 3 1 2 . 2 2 1 2 . 5 4 Gunslinging 1 | . . 1 . . . . 1 . . 1 1 . 1 . 1 . . . . . . Exploded 1 | . . . . . . . . . . . . . . . . . . 1 . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac DSF Fac Upp Upp Zhi Pro Fac Res Arm Res DSF Acc Hostile Shots Fired 1936 | . 76 27 22 19 45 33 71 . . 34 92 24 46 . 101 191 12 468 . 31 644 Missed 643 | . 20 6 7 8 11 15 22 . . 11 26 6 12 . 27 65 4 173 . 8 222 Hits 1293 | . 56 21 15 11 34 18 49 . . 23 66 18 34 . 74 126 8 295 . 23 422 Melee 31 | . . . . 1 . . 1 . . . 1 . . . . . . 3 . . 25 Projectile 1262 | . 56 21 15 10 34 18 48 . . 23 65 18 34 . 74 126 8 292 . 23 397 AOE 3 | . . . . . . . . . . . . . . . . . . 1 . . 2 Critical Strikes 63 | . 1 . 1 1 1 1 . . . 1 3 2 . . . 6 1 14 . 1 30 Actively Blocked 18 | . . . . . . . . . . . . . . . . . . 13 . 1 4 Part Disruptions 5 | . . . . . . . . . . . . 1 . . . 1 . 3 . . . Damage Taken 26995 | . 703 276 217 227 432 166 643 . . 471 1422 366 614 . 1295 2830 206 6198 . 982 9947 Core 3331 | . 109 47 30 15 32 5 5 . . 86 134 81 33 . 141 333 . 670 . 56 1554 Absorbed by Shields 38 | . . . . . . . . . . . . . . . . . . . . 38 . Reduced by Siege Mode 387 | . . . . . . . . . . . . . . . . . . . . . 387 Redirected to Shielding 73 | . . . . . . . . . . . . . . . . 73 . . . . . Regen/Repaired (Parts) 951 | . . . . . . . . . . . . . . . . 298 . 608 . . 45 Core Remaining (%) 78 | 100 . 37 . 88 94 . . 98 . 89 . . . . 61 71 . 48 . 96 . Volleys Fired 555 | 8 64 20 20 23 25 9 22 . . 10 50 8 14 . 22 59 9 91 . 13 88 Largest 7 | 2 2 2 4 4 6 6 6 . . 6 7 7 7 . 7 7 7 7 . 7 7 Hottest 592 | 70 70 46 92 92 138 138 164 . . 190 210 210 213 . 387 495 312 456 . 592 592 Shots Fired 2626 | 16 101 40 80 83 150 54 127 . . 55 331 50 96 . 121 262 57 467 . 69 467 Gun 1603 | 16 101 40 80 83 150 54 114 . . 49 331 50 96 . 112 111 57 151 . 6 2 Cannon 1020 | . . . . . . . 13 . . 6 . . . . 9 151 . 313 . 63 465 Launcher 3 | . . . . . . . . . . . . . . . . . . 3 . . . Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 2008 | 8 57 40 80 83 150 54 127 . . 55 331 50 96 . 112 77 25 320 . 49 294 Thermal 536 | 8 28 . . . . . . . . . . . . . 9 169 32 97 . 20 173 Explosive 3 | . . . . . . . . . . . . . . . . . . 3 . . . Electromagnetic 79 | . 16 . . . . . . . . . . . . . . 16 . 47 . . . Robot Hit Streak 40 | 6 8 5 8 6 8 5 24 . . 9 26 7 9 . 16 31 11 20 . 26 40 Robot Miss Streak 8 | 1 8 3 3 6 7 3 7 . . 2 4 4 2 . 5 3 3 6 . 2 3 Penetration Max 1 | . . . . . . . . . . . . . . . 1 1 1 1 . . . Secondary Targets 62 | . 2 2 1 3 3 . 2 . . 2 10 1 3 . 5 2 1 . . 6 19 Max Gunslinging Chain 4 | . 1 1 1 1 1 . 1 . . 2 2 1 1 . 1 1 1 . . 4 3 Shots Hit Robots 1520 | 11 59 21 45 42 76 23 76 . . 31 188 24 59 . 75 162 35 263 . 51 279 Core Hits 678 | 7 27 11 14 18 26 13 42 . . 18 94 6 21 . 36 68 13 112 . 25 127 Critical Kills 24 | 1 . . . . . . . . . . 3 . 4 . 7 2 . . . 1 6 Critical Parts Destroyed 18 | . . . . . . 1 . . . . 4 2 3 . 6 2 . . . . . Critical Strikes 111 | 2 2 . . . . 1 . . . . 8 2 7 . 13 9 5 17 . 7 38 Burn 11 | 1 2 . . . . . . . . . . . . . . 3 3 1 . . 1 Meltdown 9 | . . . . . . . . . . . . . . . . 2 . . . 1 6 Destroy 36 | 1 . . . . . 1 . . . . 8 2 7 . 13 2 2 . . . . Blast 52 | . . . . . . . . . . . . . . . . 2 . 13 . 6 31 Corrupt 3 | . . . . . . . . . . . . . . . . . . 3 . . . Melee Attacks 2 | . . . . . . . . . . . . . . . . . . . . . 2 Thermal 2 | . . . . . . . . . . . . . . . . . . . . . 2 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 47280 | 125 666 322 701 777 1174 294 1433 . . 812 4824 694 1273 . 1466 5206 955 11101 . 2071 13386 Guns 19549 | 125 625 318 701 771 1174 294 1274 . . 755 4753 694 1273 . 1227 1616 946 2781 . 184 38 Cannons 27008 | . . . . . . . 159 . . 57 . . . . 239 3533 . 7789 . 1887 13344 Explosions 616 | . 39 . . . . . . . . . 46 . . . . . . 531 . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . Ramming 107 | . 2 4 . 6 . . . . . . 25 . . . . 57 9 . . . 4 Kinetic 32292 | 37 235 318 701 771 1174 294 1433 . . 812 4753 694 1273 . 1227 1189 408 7857 . 1459 7657 Thermal 12860 | 88 263 . . . . . . . . . . . . . 239 3379 538 2016 . 612 5725 Explosive 531 | . . . . . . . . . . . . . . . . . . 531 . . . Electromagnetic 1490 | . 166 . . . . . . . . . 46 . . . . 581 . 697 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 43 | . . . . . . . 5 5 . . 3 6 6 6 6 43 1 11 . 2 17 Average Corruption 5 | . . . . . . . 5 5 . . 2 4 6 6 6 5 1 6 . 1 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 231 | . . . . . . . 18 3 . . 18 12 20 8 49 26 . 56 . . 21 Message Errors 50 | . . . . . . . 1 1 . . 3 2 7 2 10 7 . 9 . . 8 Matter Fused 49 | . . . . . . . 7 1 . . 4 3 3 2 13 3 . 9 . . 4 Heat Flow Errors 27 | . . . . . . . 2 . . . 3 3 . . 7 5 . 7 . . . Energy Discharges 29 | . . . . . . . 4 . . . 1 1 2 2 3 6 . 9 . . 1 Parts Rejected 3 | . . . . . . . . . . . . . . . . . . 3 . . . Parts Fused 2 | . . . . . . . . . . . . . . . . . . 2 . . . Data Loss (minor) 31 | . . . . . . . 4 1 . . 3 2 4 1 6 4 . 4 . . 2 Data Loss (major) 13 | . . . . . . . . . . . 1 . 2 1 4 . . 5 . . . Misfires 7 | . . . . . . . . . . . 1 . 1 . 2 . . 1 . . 2 Alerts 9 | . . . . . . . . . . . 2 1 . . 2 . . 2 . . 2 Misdirections 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 Weapon Failures 9 | . . . . . . . . . . . . . 1 . 2 1 . 4 . . 1 Overload Shots 4 | . . . . . . . . . . . . . . . . . . 4 . . . Effects 1 | . . . . . . . . . . . . . . . . . . 1 . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . 1 . . . Overflow Damage 1094 | . . . . . . . . . . . . . . . . 94 . 377 . 53 570 Projectiles 1094 | . . . . . . . . . . . . . . . . 94 . 377 . 53 570 Explosions . | . . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . Knockbacks 108 | . . . . . . . . . . . . . . . . 5 . 47 . 6 50 Impact 2 | . . . . . . . . . . . . . . . . 2 . . . . . Kinetic 89 | . . . . . . . . . . . . . . . . 3 . 42 . 5 39 Secondary 17 | . . . . . . . . . . . . . . . . . . 5 . 1 11 Self-Inflicted Damage 57 | . . 2 . 3 . . . . . . . . . . . . . 52 . . . Shots 1 | . . . . . . . . . . . . . . . . . . 1 . . . Rammed 9 | . 1 1 . 2 . . . . . . 4 . . . . . . . . . 1 Targets Rammed 18 | . 1 1 . 2 . . . . . . 5 . . . . 5 2 . . . 2 Kicked 7 | . . . . . . . . . . . . . . . . 5 2 . . . . Crushed 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 Highest Temperature 606 | 70 295 . 63 51 345 56 361 . . 384 450 204 79 . 392 468 . 558 . 387 606 Average Temperature 110 | 25 89 . 25 20 126 23 150 . . 103 139 42 28 . 113 115 . 98 . 148 135 Received Heat Transfer 4247 | . 420 129 105 78 180 51 174 . . 123 165 . 72 . 117 643 18 658 . 36 1278 Effects 37 | . 3 . . . 3 . 1 . . 5 6 . . . . 5 . 5 . 2 7 Shutdowns 9 | . . . . . 1 . 1 . . 1 2 . . . . . . 1 . 1 2 Energy Bleed 8 | . . . . . 2 . . . . 1 1 . . . . . . . . 1 3 Interference 15 | . 3 . . . . . . . . 3 3 . . . . 3 . 3 . . . Matter Decay 2 | . . . . . . . . . . . . . . . . . . . . . 2 Short Circuit 1 | . . . . . . . . . . . . . . . . 1 . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . 1 . . . . . Damage (core) 1 | . . . . . . . . . . . . . . . . . . 1 . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . 1 Total Turns 25 | . . . . . . . . . . . . . . . . . . . . . 25 Longest Duration 25 | . . . . . . . . . . . . . . . . . . . . . 25 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . 1 Parts Fried 5 | . . . . . . . . . . . . . . . . 2 . 1 . . 2 Impact Corruptions 4 | . . . . . . . . . . . . . . . . . . 1 . 1 2 Robots Melted 10 | . . . . . . . . . . . . . . . . 3 . . . 1 6 Combat Hostiles 9 | . . . . . . . . . . . . . . . . 3 . . . . 6 Parts Melted 62 | . 2 . . . 1 . . . . . . . . . 1 26 6 6 . 8 12 Heat Transferred 16389 | 333 864 . . . . . . . . . . . . . 350 5572 1131 2799 . 592 4748 Parts Sabotaged 14 | . . . . . . . . . . . . . . . . . . 6 . . 8 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac DSF Fac Upp Upp Zhi Pro Fac Res Arm Res DSF Acc Maximum Alert Level 4 | . . . . 1 1 . . . . 1 2 . . . . 1 . 3 2 2 4 Low Security (%) 38 | 100 100 100 100 87 33 100 . . 100 62 19 . . . . 21 100 33 . . . Level 1 26 | . . . . 12 66 . . . . 37 27 . . . . 78 . 15 9 45 25 Level 2 19 | . . . . . . . . . . . 53 . . . . . . 31 90 54 10 Level 3 8 | . . . . . . . . . . . . . . . . . . 20 . . 27 Level 4 6 | . . . . . . . . . . . . . . . . . . . . . 36 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Sterilizations 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . Peak Influence 1564 | 10 121 145 134 305 302 114 . . 5 213 590 . . . . 385 138 951 493 608 1564 Initial 493 | . 3 30 29 46 124 114 . . 2 3 111 . . . . 186 138 29 493 291 364 Average 376 | 1 76 97 85 99 217 77 . . . 130 344 . . . . 269 38 440 442 439 896 Influence Increases 9068 | 25 311 185 171 495 439 125 365 . 5 210 1031 80 220 . 320 862 103 1774 5 347 1995 Destroy 0b10 Robot/C 5720 | . 180 140 120 260 260 60 320 . . 160 700 60 200 . 280 480 60 1100 . 280 1060 Destroy 0b10 Robot/NC 390 | 25 15 . 10 15 10 20 . . . . 90 . . . 10 35 5 20 . . 135 Destroy Leader 1188 | . 44 30 40 64 82 30 30 . . 20 156 20 20 . 30 104 22 256 . 40 200 Allied During Kill 162 | . . . . 155 7 . . . . . . . . . . . . . . . . Successful Hack 130 | . 12 . . . 4 . . . 5 . 46 . . . . 4 16 14 5 . 24 Disable Machine 375 | . 30 15 . . 30 . . . . 15 15 . . . . . . 210 . . 60 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . . . . . 150 Destroy Structure 668 | . 30 . 1 1 31 . . . . . 24 . . . . 74 . 174 . 27 306 Advance Influence 150 | . . . . . . . . . . . . . . . . 150 . . . . . Partial Spotted 15 | . . . . . . 15 . . . . . . . . . . . . . . . Lose Combat Pursuer 120 | . . . . . 15 . 15 . . 15 . . . . . 15 . . . . 60 Influence Decreases 7748 | 20 239 187 136 310 481 309 353 77 4 2 658 505 362 19 262 656 311 889 558 127 1283 Entered New Map 1850 | . 2 47 46 64 171 139 26 17 2 2 102 217 32 19 . 22 126 27 448 97 244 Time Decay 4818 | 20 207 140 90 186 270 170 317 60 2 . 546 278 310 . 242 474 185 622 110 . 589 Lost Part 960 | . 30 . . . . . 10 . . . 10 10 20 . 20 160 . 220 . 30 450 Lost Ally 120 | . . . . 60 40 . . . . . . . . . . . . 20 . . . Squads Dispatched 57 | . 1 . . 3 3 3 . . . 1 10 . . . 1 7 1 8 . 1 18 Investigation 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 Extermination 16 | . . . . . . 1 . . . . 3 . . . . 2 1 5 . . 4 Reinforcement 18 | . 1 . . . . . . . . 1 3 . . . . 5 . 3 . 1 4 Assault 11 | . . . . 2 . . . . . . . . . . . . . . . . 9 Garrison 10 | . . . . 1 3 2 . . . . 4 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . . . . . . . . . . 2 . . . . 3 Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac DSF Fac Upp Upp Zhi Pro Fac Res Arm Res DSF Acc Distress Signals 12 | . 1 . . 1 1 . . . . . . . . . . . 1 4 . . 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 373 | . 15 7 6 16 14 7 16 . . 9 41 3 10 . 16 34 6 65 . 9 99 Peak Tracking Total 15 | . 4 3 2 6 6 5 7 . . 5 6 2 3 . 7 6 4 6 . 4 15 Tactical Retreats 6 | . . . . . 1 . 1 . . 1 . . . . . 1 . . . . 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac DSF Fac Upp Upp Zhi Pro Fac Res Arm Res DSF Acc Traps Triggered 14 | . 1 . . 1 . . . . . 1 2 . . . . 1 2 4 . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac DSF Fac Upp Upp Zhi Pro Fac Res Arm Res DSF Acc Machines Disabled 29 | . 2 1 . . 2 . 2 . . 1 1 . . . 1 . . 14 . . 5 Max in Single Turn 2 | . 2 1 . . 2 . 1 . . 1 1 . . . 1 . . 2 . . 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac DSF Fac Upp Upp Zhi Pro Fac Res Arm Res DSF Acc Machines Accessed 32 | . 2 . 2 1 1 2 2 . 1 . 4 . . 4 1 2 2 6 1 . 1 Terminals 22 | . 2 . 2 1 1 1 1 . 1 . 3 . . . 1 1 1 5 1 . 1 Fabricators 2 | . . . . . . . . . . . . . . . . . 1 1 . . . Repair Stations 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Total Hacks 90 | . 10 . 3 4 3 7 5 . 2 . 8 . . 17 5 6 4 11 1 . 4 Successful 55 | . 8 . . . 2 4 5 . 1 . 4 . . 17 5 4 1 1 1 . 2 Failed 35 | . 2 . 3 4 1 3 . . 1 . 4 . . . . 2 3 10 . . 2 Catastrophic 5 | . . . 2 . . . . . . . . . . . . 1 1 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . . . . . . . . Terminals 59 | . 10 . 3 4 3 3 4 . 2 . 6 . . . 5 2 3 9 1 . 4 Fabricators 3 | . . . . . . . . . . . . . . . . . 1 2 . . . Repair Stations 6 | . . . . . . . . . . . 2 . . . . 4 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . 4 . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 46 | . 8 . . . 2 1 5 . 1 . 2 . . 17 5 . 1 1 1 . 2 Record 16 | . 1 . . . . . 4 . . . . . . 5 5 . . . . . 1 Part Schematic 5 | . . . . . . . . . . . 1 . . 4 . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 6 | . 1 . . . 1 . . . . . . . . 4 . . . . . . . Open Door 1 | . . . . . . . 1 . . . . . . . . . . . . . . Open DSF 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . Branch Access Points 1 | . . . . . . . . . . . . . . . . . 1 . . . . Emergency Access Points 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . Alert Level 3 | . 3 . . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . Maintenance Status 2 | . 1 . . . . . . . . . . . . . . . . . . . 1 Transport Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 6 | . . . . . . . . . . . 2 . . . . 4 . . . . . Scan Component 3 | . . . . . . . . . . . 1 . . . . 2 . . . . . Repair 3 | . . . . . . . . . . . 1 . . . . 2 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . 3 . . . . . . . . . . . . . . . Insert Component 1 | . . . . . . 1 . . . . . . . . . . . . . . . Analyze 2 | . . . . . . 2 . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 Used 1 | . . . . . . . . . . . . . . . . . . . . . 1 Hacking Detections 22 | . 2 . 2 1 1 2 1 . . . 3 . . . 1 1 1 6 . . 1 Full Trace Events 4 | . 1 . . . . . 1 . . . . . . . 1 . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . 1 . . . . 1 . . 4 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . . . . . . 1 . . . . 2 . . . . . Time 102 | . . . . . . . . . . . 26 . . . . 76 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . 1 . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac DSF Fac Upp Upp Zhi Pro Fac Res Arm Res DSF Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac DSF Fac Upp Upp Zhi Pro Fac Res Arm Res DSF Acc Total Allies 12 | . . . . 12 . . . . . . . . . . . . . . . . . Largest Group 12 | . . . . 12 2 . . . . . . . . . . . . . . . . Highest-Rated Group 150 | . . . . 150 39 . . . . . . . . . . . . . . . . Highest-Rated Ally 31 | . . . . 31 31 . . . . . . . . . . . . . . . . Initial Warlord ECA Mod 70 | . . . . . . . . . . . 9 9 9 9 8 8 5 4 . . 9 Warlord Squad Rendezvous 9 | . . . . . . . . . . . . . . . . 2 1 3 . . 3 Dakka 1 | . . . . . . . . . . . . . . . . . 1 . . . . Infantry 2 | . . . . . . . . . . . . . . . . . . 2 . . . Muscle 1 | . . . . . . . . . . . . . . . . . . 1 . . . Geek 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 Pyro 2 | . . . . . . . . . . . . . . . . . . . . . 2 Ghost 1 | . . . . . . . . . . . . . . . . 1 . . . . . Total Orders 1 | . . . . . . . . . . . . . . . . . . 1 . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . 1 . . . Ally Attacks 51 | . . . . 42 9 . . . . . . . . . . . . . . . . Total Damage 513 | . . . . 401 112 . . . . . . . . . . . . . . . . Kills 7 | . . . . 6 1 . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac DSF Fac Upp Upp Zhi Pro Fac Res Arm Res DSF Acc Active Infowar (turns) 1715 | 71 413 . . . . . . . . . . . . . . 1 658 160 . . 412 Sensors 1230 | . . . . . . . . . . . . . . . . . 658 160 . . 412 Terrain 484 | 71 413 . . . . . . . . . . . . . . . . . . . . Traps 1 | . . . . . . . . . . . . . . . . 1 . . . . . Robot Analysis Total 4 | . . . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . 2 . . . . . . . . . . . . . . Drone Launches 3 | . . . . . . . . . . . . . . . . . . 3 . . . Drone Recoveries 1 | . . . . . . . . . . . . . . . . . . 1 . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac DSF Fac Upp Upp Zhi Pro Fac Res Arm Res DSF Acc Turns Passed 15606 | 132 454 288 196 389 584 344 1499 126 73 308 1570 603 687 356 1625 1212 658 2108 220 322 1852 Spaces Moved 6550 | 60 188 254 124 265 422 202 604 55 30 86 535 233 259 141 526 511 311 893 119 100 632 Core 18 | 2 . . . . . . . . . . . . . . . . . . . . 16 Treads 3568 | 58 100 . . . . 37 604 55 30 86 535 233 259 141 526 102 . 159 119 100 424 Legs 1487 | . 33 . . . . . . . . . . . . . . 409 311 734 . . . Wheels 1285 | . 55 254 124 265 422 165 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 192 | . . . . . . . . . . . . . . . . . . . . . 192 Fastest Speed 35 | 50 90 90 105 90 105 120 232 232 232 232 246 246 246 246 163 112 179 100 170 170 35 Average Speed 194 | 156 132 90 105 104 107 140 232 232 232 287 248 246 246 246 291 159 181 179 179 240 214 Slowest Speed 2050 | 160 160 90 105 105 120 232 232 232 232 330 250 246 246 246 400 260 185 260 260 260 2050 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 6 | . . . . . . . . . . . . . . . . . . . . . 6 Potential Cave-ins 1 | . . . . . . . . . . . . . . . . 1 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 35 | 6 36 55 17 42 37 6 76 12 1 70 17 48 39 61 69 12 11 54 4 87 19 Regions Visited 21 Branch Regions 9 Pre-discovered Areas 4 | . . . . . . . . . . . . 1 . 3 . . . . . . . Known Exits Taken 11 | . . . 1 1 . . 1 1 1 . 1 1 1 . . 1 1 . 1 . . Unknown Exits Taken 8 | 1 1 1 . . 1 1 . . . . . . . 1 1 . . 1 . . . Scrap Searched 9 | . . 1 . . . . 4 . . . . . 2 . 2 . . . . . . Spaces Dug 16 | . . . . . . . . . . . . . . . . . . . . . 16 Terrain Destroyed 435 | . 36 . . . 51 . 1 . . . 7 13 20 . 25 35 1 129 . 15 102 Melee . | . . . . . . . . . . . . . . . . . . . . . . Projectile 302 | . . . . . . . 1 . . . 7 13 20 . 25 35 1 83 . 15 102 AOE 133 | . 36 . . . 51 . . . . . . . . . . . . 46 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac DSF Fac Upp Upp Zhi Pro Fac Res Arm Res DSF Acc Total 8069 | 80 309 282 154 324 479 238 649 54 34 130 665 245 275 152 561 745 383 1159 125 152 874 Wait 235 | . 6 . 1 12 10 2 . . . . 34 . . . . 78 23 3 . . 66 Move 6518 | 59 187 253 123 264 421 201 603 54 29 85 534 232 258 140 525 510 310 892 118 99 621 Hop 5 | . . . . . . . . . . . . . . . . . . . . . 5 Pick Up 167 | 6 15 2 2 7 7 14 7 . 1 7 15 2 1 4 2 18 10 27 1 9 10 Fast Attach 151 | 7 9 . 3 2 2 1 2 . . 8 5 . 1 2 6 23 2 42 1 8 27 Attach 82 | . 3 . 2 . 2 4 1 . 2 . 4 1 1 2 3 9 4 17 2 1 24 Detach 19 | . . . . . . . . . . 1 . . . . . 2 1 9 1 . 5 Swap 77 | . 4 3 . 4 4 1 3 . 1 3 1 . . . . 19 1 18 2 3 10 Drop 214 | . 20 3 3 9 8 6 9 . 1 16 17 2 . 4 3 22 11 50 . 16 14 Fire 555 | 8 64 20 20 23 25 9 22 . . 10 50 8 14 . 22 59 9 91 . 13 88 Melee 2 | . . . . . . . . . . . . . . . . . . . . . 2 Ram 3 | . . 1 . 2 . . . . . . . . . . . . . . . . . Kick 7 | . . . . . . . . . . . . . . . . 5 2 . . . . Crush 8 | . 1 . . . . . . . . . 5 . . . . . . . . . 2 Escape Stasis 23 | . . . . . . . . . . . . . . . . . 10 10 . 3 . Rewire 3 | . . . . 1 . . 2 . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 6 exits: Mat x3 / Min / *Sto x2) -9/Storage -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/DSF -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x2 / Upp x2) -3/Research (discovered 3 exits: *Arm / Tes x2) -3/Armory -2/Research -2/DSF -1/Access History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 133 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 573 | -10/Materials | Discovered new exit (range 16) 587 | -10/Materials | Entered Mines 682 | -10/Mines | Core integrity fell below 50% 777 | -10/Mines | Learned 8 Materials zone layouts 868 | -10/Mines | Discovered new exit (range 8) 875 | -10/Mines | Entered Materials 875 | -9/Materials | Evolved 2 slots: Weapon x2 876 | -9/Materials | Identified exit to Mines 876 | -9/Materials | Identified exit to Materials 876 | -9/Materials | Identified exit to Storage 987 | -9/Materials | Discovered exit to Storage (range 6) 1071 | -9/Materials | Entered Storage 1086 | -9/Storage | Met a pair of Derelict thieves 1162 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1389 | -9/Storage | Discovered exit to Materials (range 9) 1421 | -9/Storage | Garrison activated, responded to threat 1460 | -9/Storage | Entered Materials 1460 | -8/Materials | Accompanied by 2 allies 1460 | -8/Materials | Evolved 2 slots: Weapon x2 1589 | -8/Materials | Garrison activated, responded to threat 1724 | -8/Materials | Build established: Executioner 2027 | -8/Materials | Discovered new exit (range 9) 2044 | -8/Materials | Entered Factory 2044 | -7/Factory | Evolved 2 slots: Utility x2 2259 | -7/Factory | Garrison activated, responded to threat 2291 | -7/Factory | Discovered new exit (range 10) 2388 | -7/Factory | Entered Lower Caves 3006 | -7/Lower Caves | Attracted the attention of an 0b10 base 3060 | -7/Lower Caves | Destroyed 7 combat bots 3091 | -7/Lower Caves | Identified exit to Lower Caves 3091 | -7/Lower Caves | Learned location of 1 exit from Lower Caves 3091 | -7/Lower Caves | Learned location of 2 exits from Upper Caves 3238 | -7/Lower Caves | Learned Factory emergency access door positions 3401 | -7/Lower Caves | Entered a destroyed Warlord outpost 3772 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3808 | -7/Lower Caves | Learned Factory terminal intel 3887 | -7/Lower Caves | Entered another Lower Caves area 3888 | -7/Lower Caves | Identified exit to Factory 4013 | -7/Lower Caves | Entered Factory 4013 | -6/Factory | Evolved 2 slots: Utility x2 4015 | -6/Factory | Loaded intel: 26 terminal locations 4083 | -6/Factory | Identified exit to DSF 4086 | -6/Factory | Entered DSF 4174 | -6/DSF | Additional patrols routed to DSF 4176 | -6/DSF | Discovered new exit (range 15) 4300 | -6/DSF | Sterilization system engaged 4320 | -6/DSF | Ambient heat levels rising (+10) 4335 | -6/DSF | Ambient heat levels rising (+10) 4350 | -6/DSF | Ambient heat levels rising (+10) 4365 | -6/DSF | Ambient heat levels rising (+10) 4380 | -6/DSF | Ambient heat levels rising (+10) 4394 | -6/DSF | Entered Factory 4394 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4395 | -5/Factory | Identified exit to Upper Caves 4462 | -5/Factory | Garrison activated, responded to threat 4729 | -5/Factory | Repaired Broken Adv. Targeting Computer 5140 | -5/Factory | Build established: Scavenger-Executioner 5569 | -5/Factory | Build established: Executioner 5713 | -5/Factory | Garrison activated, responded to threat 5964 | -5/Factory | Entered Upper Caves 5965 | -5/Upper Caves | Identified exit to Upper Caves 6037 | -5/Upper Caves | Met a Warlord Commander 6038 | -5/Upper Caves | Learned location of Warlord (-4) 6039 | -5/Upper Caves | Warlord Commander delivered Encrypted Comm Array 6051 | -5/Upper Caves | Found Encrypted Comm Array 6567 | -5/Upper Caves | Entered another Upper Caves area 6568 | -5/Upper Caves | Identified exit to Zhirov 6649 | -5/Upper Caves | Discovered new exit (range 15) 6926 | -5/Upper Caves | Ambushed by research squad 7218 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7235 | -5/Upper Caves | Build established: Scavenger-Executioner 7254 | -5/Upper Caves | Entered Zhirov 7254 | -5/Zhirov | Discovered new exit (range 3) 7299 | -5/Zhirov | Met Zhirov 7368 | -5/Zhirov | Learned location of Testing (-3) 7368 | -5/Zhirov | Learned location of Quarantine (-2) 7368 | -5/Zhirov | Learned location of Command (-1) 7392 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7432 | -5/Zhirov | Found Alien Artifact 7436 | -5/Zhirov | Identified Integrated Reactor 7436 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 7466 | -5/Zhirov | Found Alien Artifact 7610 | -5/Zhirov | Entered Proximity Caves 7812 | -4/Proximity Caves | Spotter reported a threat 8086 | -4/Proximity Caves | Lost 3 parts (1n2w) 8266 | -4/Proximity Caves | Attracted the attention of an 0b10 base 8318 | -4/Proximity Caves | Destroyed 7 combat bots 8344 | -4/Proximity Caves | Build established: Executioner 8916 | -4/Proximity Caves | Spotted B-86 Titan 8928 | -4/Proximity Caves | Destroyed B-86 Titan 9218 | -4/Proximity Caves | Discovered new exit (range 6) 9235 | -4/Proximity Caves | Entered Factory 9235 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9236 | -4/Factory | Identified exit to Research 9236 | -4/Factory | Identified exit to Upper Caves 9326 | -4/Factory | Build established: Scavenger-Executioner 9644 | -4/Factory | Joined by Warlord Ghost squad 9830 | -4/Factory | Destroyed 7 combat bots 9833 | -4/Factory | Lost 4 parts (1n3w) 9944 | -4/Factory | Lost 8 parts (3n1u4w) 10084 | -4/Factory | Discovered exit to Research (range 15) 10120 | -4/Factory | Joined by Warlord Geek squad 10173 | -4/Factory | Repaired Field Laser 10212 | -4/Factory | Repaired Field Laser 10251 | -4/Factory | Build established: Scavenger-Gunner 10397 | -4/Factory | System corruption reached 10% 10440 | -4/Factory | System corruption reached 30% 10447 | -4/Factory | Entered Research 10447 | -3/Research | Evolved 2 slots: Utility x2 10581 | -3/Research | Build established: Scavenger-Executioner 10601 | -3/Research | Spotted B-86 Titan 10646 | -3/Research | Found Fusion Bomb Launcher 10649 | -3/Research | Found Fusion Bomb Launcher 10840 | -3/Research | Identified exit to Armory 10840 | -3/Research | Identified exit to Testing 11054 | -3/Research | Joined by Warlord Dakka squad 11105 | -3/Research | Entered Armory 11707 | -3/Armory | Spotted B-86 Titan 11732 | -3/Armory | Destroyed B-86 Titan 11763 | -3/Armory | Lost 8 parts (1p1n2u4w) 12220 | -3/Armory | Lost 3 parts (1n2w) 12438 | -3/Armory | Joined by Warlord Infantry squad 12439 | -3/Armory | Joined by Warlord Muscle squad 12440 | -3/Armory | Joined by Warlord Infantry squad 12765 | -3/Armory | P-80 Master assimilated allied I5-VCB(l) 12766 | -3/Armory | P-80 Master assimilated allied 4L-4PY(g) 12769 | -3/Armory | System corruption reached 10% 12807 | -3/Armory | Lost 3 allies 12846 | -3/Armory | Lost 4 parts (2n1u1w) 12849 | -3/Armory | Destroyed 10 combat bots 12920 | -3/Armory | Discovered new exit (range 3) 13102 | -3/Armory | Core integrity fell below 50% 13213 | -3/Armory | Entered Research 13213 | -2/Research | Evolved 2 slots: Power x1, Utility x1 13419 | -2/Research | Identified exit to DSF 13433 | -2/Research | Entered DSF 13471 | -2/DSF | Additional patrols routed to DSF 13484 | -2/DSF | Found Heavy Servo Lattice 13502 | -2/DSF | Lost 3 parts (1p1u1w) 13655 | -2/DSF | Sterilization system engaged 13675 | -2/DSF | Ambient heat levels rising (+10) 13682 | -2/DSF | Discovered new exit (range 15) 13690 | -2/DSF | Ambient heat levels rising (+10) 13705 | -2/DSF | Ambient heat levels rising (+10) 13720 | -2/DSF | Ambient heat levels rising (+10) 13735 | -2/DSF | Ambient heat levels rising (+10) 13750 | -2/DSF | Ambient heat levels rising (+10) 13755 | -2/DSF | Entered Access 13755 | -1/Access | Evolved 2 slots: Utility x2 13901 | -1/Access | Joined by Warlord Geek squad 14109 | -1/Access | Joined by Warlord Pyro squad 14255 | -1/Access | First assault squad dispatched 14350 | -1/Access | Lost 4 allies 14445 | -1/Access | Destroyed 7 combat bots 14512 | -1/Access | Lost 3 parts (1n1u1w) 14564 | -1/Access | Destroyed 12 combat bots 14992 | -1/Access | Joined by Warlord Pyro squad 15195 | -1/Access | Identified Transdimensional Reconstructor 15195 | -1/Access | Warped through subspace 15196 | -1/Access | Core integrity fell below 50% 15226 | -1/Access | Lost 19 parts (2p5n6u6w) 15383 | -1/Access | System corruption reached 10% 15418 | -1/Access | Lost 12 parts (2p5u5w) 15593 | -1/Access | Spotted B-99 Colossus 15594 | -1/Access | Spotted B-99 Colossus 15602 | -1/Access | Core integrity fell below 20% 15607 | -1/Access | Destroyed by B-99 Colossus with Linear Accelerator Last Messages --------------- 15597_ Myomer Leg destroyed. 15598_ System corrupted: IFF burst signal emitted. 15598_ Penetrated by Slug. 15598_ Slug penetrates Wall. 15598_ Penetrated by Slug. 15598_ Slug penetrates Wall. 15600_ Sealed Heavy Doors breached. 15600_ Slug penetrates Wall. 15600_ Biometal Leg destroyed. 15601_ Wave Collapse Detector explodes. 15601_ Adv. Coolant Injector destroyed. 15604_ Knocked back. 15604_ Penetrated by Slug. 15604_ Adv. Sensor Array destroyed. 15604_ Slug penetrates Wall. 15605_ Impulse Thruster destroyed. 15605_ Myomer Leg destroyed. 15605_ Penetrated by Slug. 15606_ Dropped Quantum Reactor. [Achievement: Punisher] Map ----- +----------------------------------------------------+ | ##### % ##############??????????????????????????? | | # % #% #??????????????????????????? | | # # #??????????????????????????? | | # # #??????????????????????????? | | # # #??????????????????????????? | | # %# #??????????????????????????? | | + !^# #??????????????????????????? | | # / #??????????????????????????? | | # # #??????????????????????????? | | # # #??????????????????????????? | | # # #??????????????????????????? | | # # #??????????????????????????? | | # # #??????????????????????????? | | #####!* ##############??????????????????????????? | | ????#%= #???????????????????????????????????????? | | ???##! ##????????????????????????######????????? | | ##### ##??????????????????????? "????????? | | ! ! #??????????????????????? B "????????? | | # ##################+### BB ""???????? | | %% ! #?# "???????? | | ##### ! # # g ""???????? | | ##?## ### p "???????? | | ??# ### p % % "????????? | | ?# #?# ######; BB "????????? | | ?# #?# # * BB "????????? | | # ### # %@ "????????? | | " # ; % #######?????????? | | " /% # # ##???????????????? | | # # # #????????????????? | | # # # #????????????????? | | ?#% % ######## ; #????????????????? | | ?#%%% #????????? # #????????????????? | | ??# #????????? ###########????????????????? | | ??# #?????????? #??????????????????????????? | | #???# #????????? #??????????????????????????? | | ????# #???????? ? #??????????????????????????? | | ????# #????????##?##??????????????????????????? | | ????# #???????????????????????????????????????? | | ????# #???????????????????????????????????????? | | ????# #???????????????????????????????????????? | | ????# #???????????????????????????????????????? | | ???? #???????????????????????????????????????? | | ???? #???????????????????????????????????????? | | ????? ????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 152 Coolant Potential 200 Energy Generation 71 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Power Amplification 40 Armor Coverage 100 Power Shielding 90 Phase Shifting 15 Evasion (%) 70 Targeting Accuracy 44 Target Analysis 12 Core Analysis 6 Recoil Reduction 6 Kinecelleration 30 Item Schematics ----------------- Adv. Targeting Computer | -7/Factory | Scanalyzed Hvy. Gauss Cannon | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Adv. Targeting Computer | 99% | -5/Factory | Broken Field Laser | 13% | -4/Factory Field Laser | 27% | -4/Factory Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- Executioner Gun Specialist Perfect Aim Preemptive Strike Punisher Challenges ------------ None Game ------ Seed BombVampiricThruster Manual? 0 Play Time 02:49:01 Cumulative 84.5 hours Start 2025.09.14 @ 01:30:12 End 2025.09.14 @ 07:55:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 63 Rogue 63 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 47 Achievement% 39 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 38x28 Zoom Use 96% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: c86bbf3e-65ee-4eb1-8224-434ff23d247c