Cogmind - Beta 12 --- EXPLORER MODE // 2023.11.12 @ 16:04:44 Player: Goose Result: Destroyed by Executioner with Helical Railgun Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (108) 540 Value Destroyed (3579) 3579 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (4946) 4946 TOTAL SCORE: 14785 Bonus ------- Follower Combat Kills 2343 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1610 Friendly Fire -607 Cogmind --------- Core Integrity 0/1000 Matter 259/300 Energy 43/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -5/Warlord Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (2) ------- Powered Hammer > --- INVENTORY (5) ---- Improved Remote Datajack Peak State ------------ > --- POWER ------------ Antimatter Reactor Particle Reactor > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Advanced Heat Sink Humpback 0b10 Decoder Chip [Scout] Matter Filter Core Shielding Core Shielding Core Shielding Layered Medium Armor Plating Shield Generator Advanced System Shield Minesniffer Drone Bay > --- WEAPON ----------- Vortex Shotgun Vortex Shotgun > --- INVENTORY -------- Light Angular Momentum Engine Antimatter Reactor Compact Wheel Advanced Weight Redist. System Advanced Signal Interpreter Advanced Targeting Computer Improved Armor Integrity Analyzer Energy Filter ECM Suite Improved Phase Shifter Propulsion Shielding Improved Propulsion Shielding Layered Light Armor Plating Layered Light Armor Plating Layered Medium Armor Plating Improved Shock Absorption System Improved Hardlight Generator Improved Hacking Suite Improved Dynamic Insulation System Improved Field Recycling Unit Minesniffer Drone Bay Minesniffer Drone Bay Minesniffer Drone Bay Minesniffer Drone Bay Minesniffer Drone Bay Heavy Beamcaster Long-range Proton Cannon Heavy Battle Rifle Heavy Machine Gun Hypervelocity Coil Gun Advanced Assault Cannon Improved Concussive RPG Improved Remote Datajack Powered Hammer Falx [Rating: 94] Favorites ----------- Power Antimatter Reactor Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Wheel Treads Armored Treads Leg Carbon-fiber Leg Wheel Wheel Flight Unit VTOL Module Utility Core Shielding Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Hackware Advanced System Shield Protection Core Shielding Weapon Improved Light Cannon Energy Gun EM Pulse Gun Energy Cannon Ion Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Maul Slashing Weapon Mining Claw Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Jun Mat Min Mat Min Zio Pro Fac Was Fac Low Low Fac Upp Upp War Slots Evolved 11 | . 1 . 2 . . . 6 . . . . 2 . . . Power 1 | . . . . . . . 1 . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . Utility 10 | . 1 . 2 . . . 5 . . . . 2 . . . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 207 | 7 13 10 43 6 14 23 45 5 9 . 2 8 . 2 20 Power 25 | 1 1 . 7 . . 3 7 2 . . . 2 . . 2 Engine 17 | 1 . . 7 . . 2 6 . . . . . . . 1 Core 4 | . 1 . . . . 1 1 . . . . 1 . . . Reactor 4 | . . . . . . . . 2 . . . 1 . . 1 Propulsion 24 | 2 . 3 2 1 . 10 4 . . . . . . . 2 Treads 1 | . . . . . . 1 . . . . . . . . . Leg 6 | . . . . . . 6 . . . . . . . . . Wheel 14 | 2 . 3 1 1 . 1 4 . . . . . . . 2 Hover . | . . . . . . . . . . . . . . . . Flight 3 | . . . 1 . . 2 . . . . . . . . . Utility 73 | 2 3 . 11 . 8 5 18 2 7 . 2 4 . 2 9 Device 31 | 1 1 . 2 . 3 . 10 2 1 . 2 3 . . 6 Storage 3 | . . . 1 . . . 1 . . . . . . 1 . Processor 14 | . . . 4 . 4 1 3 . 1 . . . . 1 . Hackware 2 | . . . . . . . . . 1 . . 1 . . . Protection 23 | 1 2 . 4 . 1 4 4 . 4 . . . . . 3 Artifact . | . . . . . . . . . . . . . . . . Weapon 85 | 2 9 7 23 5 6 5 16 1 2 . . 2 . . 7 Energy Gun 11 | 1 2 . 3 . . . 2 . . . . . . . 3 Energy Cannon 9 | . . . 4 1 . 3 1 . . . . . . . . Ballistic Gun 9 | 1 1 . . . . 1 3 . . . . 1 . . 2 Ballistic Cannon 25 | . 3 4 7 2 2 . 4 1 1 . . . . . 1 Launcher 9 | . . 1 4 1 . 1 2 . . . . . . . . Special Weapon 3 | . 1 . . . 1 . . . . . . 1 . . . Impact Weapon 4 | . . . . . . . 2 . 1 . . . . . 1 Slashing Weapon 3 | . . . . 1 2 . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 12 | . 2 2 5 . 1 . 2 . . . . . . . . Unidentified Prototypes 9 | . . . 3 . 2 . . . . . . 1 . . 3 Corrupted Parts 1 | . . . . . . 1 . . . . . . . . . System Corruption 1 | . . . . . . 1 . . . . . . . . . Parts Lost 27 | . . 1 5 . . 3 5 . . . . . . . 13 Power 5 | . . . 2 . . . 1 . . . . . . . 2 Propulsion 6 | . . 1 1 . . 1 1 . . . . . . . 2 Utility 10 | . . . 1 . . . 2 . . . . . . . 7 Weapon 6 | . . . 1 . . 2 1 . . . . . . . 2 Highest Loss Streak 13 | . . 1 2 . . 1 3 . . . . . . . 13 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 98 97 95 97 99 96 97 100 99 100 100 100 100 95 91 Engine 4 | . 3 . 8 10 10 9 6 1 . . . . . . . Core 1 | . 8 12 1 . . . 5 . . . . . . . . Reactor 4 | . . . . . . . . 10 12 12 12 11 11 11 10 Wheel 14 | . 25 22 16 17 20 11 10 12 12 12 12 11 11 11 10 Device 14 | . 11 12 9 . 1 . 24 25 26 25 26 33 33 24 21 Storage 6 | . . . 9 10 10 10 6 6 6 6 6 5 5 5 4 Processor 5 | . . . 11 10 12 4 3 6 3 6 4 . . 4 4 Hackware 1 | . . . . . . . . . . . . 4 5 5 4 Protection 25 | . 24 25 17 30 25 35 26 25 25 25 25 22 22 22 21 Energy Gun 1 | . 8 . 3 . . . . . . . . . . . 2 Energy Cannon 1 | . . . 3 1 . 5 1 . . . . . . . . Ballistic Gun 3 | . 5 . . . . 2 4 6 6 6 6 4 5 5 3 Ballistic Cannon 8 | . 7 24 11 11 9 11 3 5 6 6 6 5 5 5 3 Naked Turns 6 | . . . . . . . . . . . . . . . 6 Heaviest Build 279 | 10 19 19 63 66 95 74 106 99 110 102 102 106 105 264 279 Greatest Support 41 | 20 20 26 20 20 20 30 41 29 29 29 29 29 29 29 26 Greatest Overweight (x) 81 | . . 1 6 6 4 24 10 3 3 3 3 3 3 13 81 Average Overweight (x) 3 | . . . 2 3 2 3 2 2 3 3 3 3 3 8 13 Largest Inventory Capacity 35 | 5 5 5 20 20 20 20 20 20 20 20 20 20 20 35 35 Average Capacity 19 | 5 5 5 19 20 20 20 20 20 20 20 20 20 20 30 34 Most Carried 35 | 5 5 5 20 20 20 20 20 20 20 20 20 20 20 26 35 Average Carried 17 | 2 4 5 15 19 18 18 17 18 18 18 19 19 20 22 28 Final Capacity 35 | 5 5 5 20 20 20 20 20 20 20 20 20 20 20 35 35 Final Carried 26 | 3 5 5 20 18 20 16 19 20 18 20 19 20 20 26 26 Class Distribution -------------------- 85% | Hacker-Mutant 13% | Hauler-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -7/Zion Hacker-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Waste Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hauler-Mutant | -5/Upper Caves Hauler-Mutant | -5/Warlord Resources | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Jun Mat Min Mat Min Zio Pro Fac Was Fac Low Low Fac Upp Upp War Matter Collected 3988 | 275 403 262 818 88 40 611 898 176 71 69 10 65 61 38 103 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 3831 | 42 491 110 980 64 . 354 1121 . 81 25 . . . 48 515 Parts 192 | 3 41 . 50 6 . 20 41 . 6 3 . . . 3 19 Haulers Intercepted 2 | . . . 2 . . . . . . . . . . . . Recyclers Shooed 5 | . . . . . . . 5 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Jun Mat Min Mat Min Zio Pro Fac Was Fac Low Low Fac Upp Upp War Combat Hostiles Destroyed 92 | 1 11 12 22 2 . 13 16 . 1 . . . . . 14 Melee 3 | . . . . . . . 1 . . . . . . . 2 Guns 31 | 1 10 . 3 . . . 5 . 1 . . . . . 11 Cannons 49 | . . 12 16 2 . 11 8 . . . . . . . . AOE 9 | . 1 . 3 . . 2 2 . . . . . . . 1 Classes Destroyed 18 | 1 4 1 4 1 . 1 1 . . . . . . . 5 Worker 3 | . 2 . . . . . 1 . . . . . . . . Builder 3 | . 1 . . . . . 2 . . . . . . . . Tunneler 1 | . . . . 1 . . . . . . . . . . . Hauler 2 | . . . 2 . . . . . . . . . . . . Recycler 4 | . . . 1 . . . 3 . . . . . . . . Mechanic 2 | . . . 1 . . . 1 . . . . . . . . Watcher 10 | . 3 . 5 . . . 1 . 1 . . . . . . Swarmer 21 | . 4 . 1 . . 9 5 . . . . . . . 2 Saboteur 2 | . . . . . . . . . . . . . . . 2 Grunt 42 | 1 7 . 16 2 . 3 8 . . . . . . . 5 Sentry 9 | . . . 5 . . 1 2 . 1 . . . . . . Specialist 1 | . . . . . . . . . . . . . . . 1 Hunter 1 | . . . . . . . . . . . . . . . 1 Programmer 2 | . . . . . . . 1 . . . . . . . 1 Striker 1 | . . . . . . . . . . . . . . . 1 Executioner 1 | . . . . . . . . . . . . . . . 1 Assembled 12 | . . 12 . . . . . . . . . . . . . Wasp 1 | . . . . . . . . . . 1 . . . . . Thug 1 | . . . . . . . . . . . . . . 1 . Mutant 1 | . . . . . . 1 . . . . . . . . . Best Kill Streak 12 | 1 4 5 3 3 . 4 7 . 1 . . . . . 12 Combat Bots Only 12 | 1 3 5 3 2 . 4 3 . 1 . . . . . 12 Max Kills in Single Turn 2 | 1 2 1 2 2 . 2 2 . 1 1 . . . 1 2 Gunslinging 1 | . . . . . . . . . . . . . . . 1 Exploded 1 | . 1 . 1 . . 1 1 . . . . . . . 1 Melee 1 | . . . . . . . 1 . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Jun Mat Min Mat Min Zio Pro Fac Was Fac Low Low Fac Upp Upp War Damage Taken 4804 | 19 122 420 366 29 . 599 711 . 26 . . . 18 33 2461 Core 1318 | 6 9 108 57 . . 74 55 . 2 . . . 8 . 999 Absorbed by Shields 36 | . . . . . . . . . 12 . . . 7 13 4 Redirected to Shielding 179 | . 1 24 9 . . 13 6 . . . . . 2 . 124 Regen/Repaired (Parts) 507 | . 31 . . . 95 . 360 15 . . . . . . 6 Core Remaining (%) 76 | 97 . 50 . . . 67 . . . . 93 . . . . Volleys Fired 248 | 4 29 16 61 2 1 30 79 . 2 1 . 2 3 3 15 Largest 2 | 2 2 2 2 2 1 2 2 . 2 2 . 1 2 2 2 Hottest 140 | 60 140 78 124 69 100 116 108 . 78 78 . 7 78 78 130 Shots Fired 457 | 8 61 32 119 4 1 52 136 . 4 2 . 2 6 6 24 Gun 179 | 8 59 . 23 . . . 57 . 2 1 . . 3 3 23 Cannon 257 | . . 32 89 2 . 48 76 . 2 1 . . 3 3 1 Launcher 16 | . . . 7 2 . 4 3 . . . . . . . . Special 5 | . 2 . . . 1 . . . . . . 2 . . . Kinetic 300 | 4 28 32 82 2 . 34 98 . 4 2 . . 6 6 2 Thermal 64 | . 2 . 13 . 1 13 35 . . . . . . . . Explosive 13 | . . . 7 2 . 4 . . . . . . . . . Electromagnetic 56 | 4 31 . 17 . . 1 3 . . . . . . . . Entropic 22 | . . . . . . . . . . . . . . . 22 Robot Hit Streak 36 | 8 15 5 22 14 . 36 16 . 19 . . 1 7 11 29 Robot Miss Streak 4 | . 1 2 2 1 . 2 4 . . 2 . 3 . 2 2 Penetration Max 1 | . . . . . . . 1 . . . . . . . . Secondary Targets 3 | . 2 . . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . 1 Shots Hit Robots 374 | 8 48 21 102 3 . 41 114 . 3 . . 1 6 4 23 Core Hits 180 | 2 23 13 40 5 . 23 43 . 2 1 . . 1 2 25 Critical Kills 8 | . . . . . . 2 6 . . . . . . . . Critical Parts Destroyed 11 | . . . . . . 4 4 . . . . . . . 3 Critical Strikes 24 | . 1 2 2 . . 6 10 . . . . . . . 3 Burn 1 | . . . 1 . . . . . . . . . . . . Destroy 15 | . . . . . . 6 9 . . . . . . . . Blast 3 | . . 2 1 . . . . . . . . . . . . Corrupt 1 | . 1 . . . . . . . . . . . . . . Smash 1 | . . . . . . . 1 . . . . . . . . Detonate 3 | . . . . . . . . . . . . . . . 3 Melee Attacks 31 | . 11 2 11 . . . 7 . . . . . . . . Impact 7 | . . . . . . . 7 . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 27 | . 11 1 11 . . . 4 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 9564 | 99 562 448 2119 168 . 1184 2964 . 70 26 . . 147 135 1642 Guns 3223 | 99 487 . 271 . . . 918 . 44 . . . 63 77 1264 Cannons 4615 | . . 448 1426 42 . 954 1514 . 26 26 . . 84 58 37 Explosions 1326 | . 75 . 412 126 . 230 142 . . . . . . . 341 Melee 388 | . . . . . . . 388 . . . . . . . . Ramming 12 | . . . 10 . . . 2 . . . . . . . . Kinetic 4925 | 51 255 448 1281 42 . 686 1724 . 70 26 . . 147 135 60 Thermal 1740 | . 75 . 313 . . 250 761 . . . . . . . 341 Explosive 658 | . . . 302 126 . 230 . . . . . . . . . Electromagnetic 600 | 48 232 . 213 . . 18 89 . . . . . . . . Impact 388 | . . . . . . . 388 . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Entropic 1241 | . . . . . . . . . . . . . . . 1241 Highest Corruption 6 | . 3 6 . . . 2 2 2 2 . 2 . . . 5 Average Corruption 2 | . 2 5 . . . 1 1 2 2 . 2 . . . 3 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked 8 | . . . . . . . . . . . . . . . 8 Effects 94 | . 23 14 . . . 25 14 8 6 . 3 . . . 1 Message Errors 28 | . 7 4 . . . 7 3 2 4 . . . . . 1 Matter Fused 27 | . 4 6 . . . 7 4 5 . . 1 . . . . Heat Flow Errors 8 | . 2 1 . . . 3 . . 2 . . . . . . Energy Discharges 9 | . 3 1 . . . 3 2 . . . . . . . . Data Loss (minor) 11 | . 3 1 . . . 1 4 . . . 2 . . . . Data Loss (major) 4 | . 1 . . . . 2 . 1 . . . . . . . Misfires 3 | . 3 . . . . . . . . . . . . . . Alerts 4 | . . 1 . . . 2 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 169 | . 9 . 10 . . 5 142 . . . . . . . 3 Projectiles 27 | . . . 3 . . 4 20 . . . . . . . . Explosions 20 | . 9 . 7 . . 1 . . . . . . . . 3 Melee 122 | . . . . . . . 122 . . . . . . . . Knockbacks 34 | . . 10 6 . . 5 12 . . . . . . . 1 Impact 4 | . . . . . . . 4 . . . . . . . . Kinetic 26 | . . 8 6 . . 4 7 . . . . . . . 1 Secondary 4 | . . 2 . . . 1 1 . . . . . . . . Self-Inflicted Damage 70 | . . . 21 9 . . 5 . . . . . . . 35 Shots 5 | . . . 2 1 . . 1 . . . . . . . 1 Rammed 2 | . . . 1 . . . 1 . . . . . . . . Targets Rammed 2 | . . . 1 . . . 1 . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 438 | 18 207 238 100 27 20 438 81 . 269 24 . . 12 12 83 Average Temperature 58 | 16 38 71 25 16 12 143 16 . 100 18 . . 9 9 36 Received Heat Transfer 1320 | 18 66 80 234 18 . 201 456 . . . . . 6 6 235 Effects 6 | . . . . . . 4 . . 2 . . . . . . Shutdowns 2 | . . . . . . 2 . . . . . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . . . . . Interference 3 | . . . . . . 1 . . 2 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . 4 . . . . . . . . Impact Corruptions 6 | . . . . . . . 6 . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 2 | . . . 1 . . . . . . . . . . . 1 Heat Transferred 2635 | . 100 . 668 . . 407 1160 . . . . . . . 300 Parts Sabotaged 13 | . . . . . . . . . . . . . . . 13 Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 1 . 1 . . . 1 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Jun Mat Min Mat Min Zio Pro Fac Was Fac Low Low Fac Upp Upp War Peak Influence 337 | 20 264 40 337 69 . . 260 1 144 . . 317 . . . Initial 9 | . 9 . . 2 . . . 1 . . . . . . . Average 58 | 5 38 14 98 33 . . 62 . 48 . . 112 . . . Maximum Alert Level 1 | . 1 . 1 . . . 1 . . . . 1 . . . Low Security (%) 92 | 100 96 100 84 100 . . 91 100 100 . . 83 . . . Level 1 7 | . 3 . 15 . . . 8 . . . . 16 . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 27 | . 2 . 7 . . 1 4 . 7 . . 6 . . . Investigation 8 | . 2 . 3 . . 1 1 . 1 . . . . . . Extermination 4 | . . . . . . . 1 . 2 . . 1 . . . Reinforcement 10 | . . . 4 . . . 2 . 2 . . 2 . . . Assault . | . . . . . . . . . . . . . . . . Garrison 5 | . . . . . . . . . 2 . . 3 . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 2 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Jun Mat Min Mat Min Zio Pro Fac Was Fac Low Low Fac Upp Upp War Distress Signals 11 | . 1 . 3 . . . 4 . . . . 2 . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 189 | 1 14 21 36 2 . 20 31 . 4 6 . 5 10 8 31 Peak Tracking Total 14 | 1 4 12 4 2 . 6 5 . 2 3 . 4 5 3 14 Tactical Retreats 12 | . 1 3 3 . . . 3 . . . . . . 2 . Traps | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Jun Mat Min Mat Min Zio Pro Fac Was Fac Low Low Fac Upp Upp War Traps Triggered 9 | . 4 . 1 . . . 4 . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 37 | . . . . . . . . . . . . . 1 . 36 Fabricated Traps 1 | . . . . . 1 . . . . . . . . . . Most Traps Carried 2 | . . . . . 1 1 . . . . . . . . 2 Machines | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Jun Mat Min Mat Min Zio Pro Fac Was Fac Low Low Fac Upp Upp War Machines Disabled 14 | . 1 1 4 . . 2 1 . 2 . . 1 1 . 1 Max in Single Turn 1 | . 1 1 1 . . 1 1 . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Jun Mat Min Mat Min Zio Pro Fac Was Fac Low Low Fac Upp Upp War Machines Accessed 23 | . 9 1 7 . . 1 2 . . . . 1 . . 2 Terminals 15 | . 6 1 6 . . 1 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 2 | . 1 . . . . . 1 . . . . . . . . Recycling Units 3 | . 2 . . . . . . . . . . 1 . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 85 | . 29 5 28 . . 6 11 . . . . 3 . . 3 Successful 68 | . 19 5 24 . . 6 9 . . . . 2 . . 3 Failed 17 | . 10 . 4 . . . 2 . . . . 1 . . . Catastrophic 2 | . . . 2 . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 48 | . . . . . . 2 17 . 18 . . 6 . . 5 Terminals 55 | . 21 5 22 . . 6 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 13 | . 3 . . . . . 10 . . . . . . . . Recycling Units 8 | . 5 . . . . . . . . . . 3 . . . Scanalyzers 6 | . . . 6 . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 46 | . 13 5 18 . . 6 1 . . . . . . . 3 Record 28 | . 9 3 8 . . 6 . . . . . . . . 2 Robot Analysis 1 | . . . 1 . . . . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . 1 Open DSF 1 | . . . . . . . 1 . . . . . . . . Emergency Access Points 2 | . . . 2 . . . . . . . . . . . . Machine Index 1 | . . . 1 . . . . . . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . . . . Alert Level 4 | . 2 2 . . . . . . . . . . . . . Locate Traps 2 | . . . 2 . . . . . . . . . . . . Dispatch Records 2 | . 1 . 1 . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 10 | . 2 . . . . . 8 . . . . . . . . Scan Component 5 | . 1 . . . . . 4 . . . . . . . . Repair 5 | . 1 . . . . . 4 . . . . . . . . Recycling Unit Hacks 6 | . 4 . . . . . . . . . . 2 . . . Process 1 | . . . . . . . . . . . . 1 . . . Report Inventory 2 | . 2 . . . . . . . . . . . . . . Retrieve Matter 2 | . 1 . . . . . . . . . . 1 . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . Scanalyzer 6 | . . . 6 . . . . . . . . . . . . Insert Component 3 | . . . 3 . . . . . . . . . . . . Analyze 3 | . . . 3 . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 18 | . 7 1 6 . . 1 2 . . . . 1 . . . Full Trace Events 14 | . 6 1 5 . . 1 1 . . . . . . . . Feedback Events 5 | . 2 1 . . . 1 1 . . . . . . . . Corruption 5 | . 2 1 . . . 1 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . 4 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . 3 . 13 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 4 | . 1 . . . . . 3 . . . . . . . . Time 190 | . 26 . . . . . 164 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter 63 | . . . . . . . . . . . . 63 . . . Retrieved Matter 67 | . 67 . . . . . . . . . . . . . . Retrieved Components 10 | . 10 . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 3 . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Jun Mat Min Mat Min Zio Pro Fac Was Fac Low Low Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 13 | . 7 1 4 . . . . . . . . 1 . . . Non-combat 12 | . 7 . 4 . . . . . . . . 1 . . . Combat 1 | . . 1 . . . . . . . . . . . . . Robot Hacks Applied 17 | . 9 1 6 . . . . . . . . 1 . . . parse_system 7 | . 5 1 1 . . . . . . . . . . . . no_distress 8 | . 3 . 4 . . . . . . . . 1 . . . find_recycling 2 | . 1 . 1 . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . 4 . . . . . . Programmers 4 | . . . . . . . . . 4 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked 4 | . . . . . . . . . . . . 4 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Jun Mat Min Mat Min Zio Pro Fac Was Fac Low Low Fac Upp Upp War Total Allies 36 | . . 3 . . 4 . 3 21 . . . 5 . . . Largest Group 24 | . . 3 3 . 4 4 3 24 24 20 19 19 15 8 2 Highest-Rated Group 1112 | . . 40 40 . 155 155 210 1112 1112 939 914 914 698 356 92 Highest-Rated Ally 70 | . . 16 16 . 40 40 70 70 70 70 70 70 70 70 46 Zionite Dispatches 4 | . . . . . . . 2 . . . . 2 . . . Light 1 | . . . . . . . 1 . . . . . . . . Recon 1 | . . . . . . . 1 . . . . . . . . Fire 1 | . . . . . . . . . . . . 1 . . . Hacker 1 | . . . . . . . . . . . . 1 . . . Total Orders 11 | . . 2 . . 3 . 4 . 1 . . . 1 . . STAY 1 | . . . . . 1 . . . . . . . . . . FOLLOW 1 | . . 1 . . . . . . . . . . . . . GUARD 1 | . . 1 . . . . . . . . . . . . . EXPLORE 6 | . . . . . . . 4 . 1 . . . 1 . . RETURN 2 | . . . . . 2 . . . . . . . . . . Ally Attacks 347 | . . . 31 . . 63 1 . 41 34 . 84 58 28 7 Total Damage 11185 | . . . 371 . . 1093 29 . 988 1305 . 3876 2693 567 263 Kills 72 | . . . 5 . . 12 1 . 6 7 . 16 16 8 1 Allies Corrupted 1 | . . . . . . . . . . . . . . . 1 Allies Melted 1 | . . . . . . . . . . . . . . . 1 Intel | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Jun Mat Min Mat Min Zio Pro Fac Was Fac Low Low Fac Upp Upp War Robot Analysis Total 1 | . . . 1 . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . 1 . . . 1 . . 1 1 . Drone Launches 23 | . . . . . 1 . 10 . 1 . . 1 . . 10 Drone Recoveries 18 | . . . . . 1 . 8 . 1 . . . . . 8 Zionite Intel Received 5 | . . . . . . . 1 . 4 . . . . . . Emergency Access 1 | . . . . . . . . . 1 . . . . . . Prototype Stockpiles 1 | . . . . . . . . . 1 . . . . . . Active Terminals 2 | . . . . . . . 1 . 1 . . . . . . Active Garrisons 1 | . . . . . . . . . 1 . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Jun Mat Min Mat Min Zio Pro Fac Was Fac Low Low Fac Upp Upp War Turns Passed 18281 | 142 1825 531 2369 597 2190 2484 1573 658 520 729 557 526 729 985 1866 Spaces Moved 12738 | 157 1866 546 1619 432 1834 1405 919 502 392 580 416 399 577 462 632 Core 47 | 43 . . . . . 3 . . . . . . . . 1 Treads 2 | . . . . . . 2 . . . . . . . . . Legs 237 | . . . . . . 237 . . . . . . . . . Wheels 12450 | 114 1866 546 1619 432 1834 1161 919 502 392 580 416 399 577 462 631 Hover . | . . . . . . . . . . . . . . . . Flight 2 | . . . . . . 2 . . . . . . . . . Fastest Speed 50 | 50 80 80 80 125 110 110 110 110 125 125 125 125 125 125 225 Average Speed 130 | 71 80 84 122 133 115 167 136 123 125 125 125 125 125 205 281 Slowest Speed 4100 | 80 80 95 170 170 140 1475 230 125 125 125 125 125 125 275 4100 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . 1 . . . . . . . . . . . . . Exploration Rate (%) 57 | 6 99 62 68 77 89 86 19 97 15 60 30 8 79 56 68 Regions Visited 15 Branch Regions 9 Pre-discovered Areas 4 | . . . . 1 1 1 . . . . . . 1 . . Known Exits Taken 12 | 1 1 1 1 . 1 1 . . 1 1 1 1 1 1 . Unknown Exits Taken 1 | . . . . 1 . . . . . . . . . . . Scrap Searched 16 | . . . . . 3 1 . . . 3 5 . 1 3 . Spaces Dug 7 | . 2 . 5 . . . . . . . . . . . . Terrain Destroyed 130 | . 7 2 33 15 . 24 14 . . . . . . . 35 Melee . | . . . . . . . . . . . . . . . . Projectile 31 | . 2 2 3 . . 7 10 . . . . . . . 7 AOE 99 | . 5 . 30 15 . 17 4 . . . . . . . 28 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Jun Mat Min Mat Min Zio Pro Fac Was Fac Low Low Fac Upp Upp War Total 13868 | 177 2130 575 1870 451 1896 1481 1083 544 422 582 455 427 579 497 699 Wait 330 | . 189 . 85 . 26 . 3 . . . 27 . . . . Move 12723 | 156 1865 544 1618 431 1833 1404 919 501 391 579 415 398 576 461 632 Hop . | . . . . . . . . . . . . . . . . Pick Up 185 | 8 13 . 33 4 11 7 23 16 8 2 5 11 . 25 19 Fast Attach 33 | 4 4 3 4 1 . 9 5 . 1 . . . . 1 1 Attach 59 | 3 4 . 10 . 4 2 16 . 4 . 1 3 . 1 11 Detach 16 | . . . 4 . 3 2 3 . 3 . 1 . . . . Swap 116 | . 5 7 30 5 10 12 24 5 4 . 1 5 . . 8 Drop 115 | 2 10 2 13 7 8 15 3 14 9 . 5 8 . 6 13 Fire 248 | 4 29 16 61 2 1 30 79 . 2 1 . 2 3 3 15 Melee 31 | . 11 2 11 . . . 7 . . . . . . . . Ram 2 | . . . 1 . . . 1 . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 1 | . . 1 . . . . . . . . . . . . . Rewire 9 | . . . . 1 . . . 8 . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 91 | -11/Junkyard | Identified exit to Materials 91 | -11/Junkyard | Discovered exit to Materials (range 8) 143 | -11/Junkyard | Entered Materials 143 | -10/Materials | Evolved 1 slot: Utility x1 294 | -10/Materials | Identified exit to Mines 294 | -10/Materials | Discovered exit to Mines (range 16) 312 | -10/Materials | Build established: Hacker-Mutant 453 | -10/Materials | Identified exit to Materials 453 | -10/Materials | Discovered exit to Materials (range 16) 556 | -10/Materials | Repaired Assault Rifle 657 | -10/Materials | Discovered exit to Materials (range 7) 1058 | -10/Materials | Discovered exit to Mines (range 16) 1507 | -10/Materials | Discovered exit to Materials (range 16) 1968 | -10/Materials | Entered Mines 2014 | -10/Mines | Met a Derelict bent on vengeance 2032 | -10/Mines | Assembled infested the area 2037 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2135 | -10/Mines | Crushed by falling debris 2443 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2488 | -10/Mines | Discovered exit to Materials (range 5) 2499 | -10/Mines | Entered Materials 2499 | -9/Materials | Accompanied by 3 allies 2499 | -9/Materials | Evolved 2 slots: Utility x2 2947 | -9/Materials | Identified exit to Mines 2947 | -9/Materials | Discovered exit to Mines (range 11) 4149 | -9/Materials | Identified exit to Materials 4149 | -9/Materials | Discovered exit to Materials (range 16) 4516 | -9/Materials | Discovered exit to Materials (range 15) 4868 | -9/Materials | Entered Mines 4869 | -9/Mines | Learned location of Storage (-7) 5096 | -9/Mines | Discovered exit to Materials (range 5) 5158 | -9/Mines | Discovered exit to Materials (range 7) 5245 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 5441 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5465 | -9/Mines | Entered Zion 5889 | -7/Zion | Imprinted 5892 | -7/Zion | Declared Zion's savior 6128 | -7/Zion | Visited the Megawrench Repair Shop 6128 | -7/Zion | Megawrench repaired 5 parts 6327 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 6814 | -7/Zion | Given the Hacking Drone Bay 6814 | -7/Zion | Found Prototype Device 6815 | -7/Zion | Identified Hacking Drone Bay 7321 | -7/Zion | Found Prototype Device 7351 | -7/Zion | Identified Bomb Factory No. 2 7640 | -7/Zion | Identified exit to Proximity Caves 7640 | -7/Zion | Discovered exit to Proximity Caves (range 10) 7655 | -7/Zion | Entered Proximity Caves 7655 | -6/Proximity Caves | Accompanied by 4 allies 7660 | -6/Proximity Caves | Learned Factory security intel 8024 | -6/Proximity Caves | Attracted the attention of an 0b10 base 8040 | -6/Proximity Caves | Learned location of 2 exits from Upper Caves 8040 | -6/Proximity Caves | Learned 8 Research zone layouts 8040 | -6/Proximity Caves | Learned 6 Upper Caves zone layouts 8040 | -6/Proximity Caves | Learned Factory terminal intel 8160 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8406 | -6/Proximity Caves | Spotted B-75 Beast 8426 | -6/Proximity Caves | Allies destroyed B-75 Beast 8725 | -6/Proximity Caves | Identified exit to Factory 8725 | -6/Proximity Caves | Discovered exit to Factory (range 10) 8765 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 10139 | -6/Proximity Caves | Entered Factory 10139 | -6/Factory | Accompanied by 1 ally 10139 | -6/Factory | Evolved 6 slots: Power x1, Utility x5 10141 | -6/Factory | Loaded intel: 26 terminal locations 10395 | -6/Factory | Zion Recon squad teleported in 10509 | -6/Factory | Spotted B-75 Beast 10929 | -6/Factory | P-60 Hacker assimilated allied 5C-GRB(g) 11251 | -6/Factory | Lost 3 parts (1p1n1w) 11354 | -6/Factory | Retrieved Zion intel report: Active Terminals 11355 | -6/Factory | Zion Light squad teleported in 11599 | -6/Factory | Repaired Angular Momentum Engine 11638 | -6/Factory | Repaired Hrd. Light Armor Plating 11678 | -6/Factory | Repaired Hrd. Light Armor Plating 11712 | -6/Factory | Sucked down chute 11712 | -6/Factory | Entered Waste 11713 | -6/Waste | Met a frightened Derelict 11713 | -6/Waste | Joined by Warlord forces that had cleared the area 11750 | -6/Waste | 3 allies followed down the chute 11866 | -6/Waste | Found Damper Plating 12178 | -6/Waste | Identified exit to Factory 12178 | -6/Waste | Discovered exit to Factory (range 16) 12370 | -6/Waste | Entered Factory 12370 | -6/Factory | Accompanied by 24 allies 12485 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 12671 | -6/Factory | Identified exit to Lower Caves 12671 | -6/Factory | Discovered exit to Lower Caves (range 87) 12680 | -6/Factory | Retrieved Zion intel report: Emergency Access 12708 | -6/Factory | Garrison activated, responded to threat 12725 | -6/Factory | Retrieved Zion intel report: Active Garrisons 12746 | -6/Factory | P-60 Hacker assimilated allied UB-Z64(d) 12781 | -6/Factory | Retrieved Zion intel report: Active Terminals 12841 | -6/Factory | Identified exit to Factory 12841 | -6/Factory | Discovered exit to Factory (range 16) 12890 | -6/Factory | Entered Lower Caves 12890 | -6/Lower Caves | Accompanied by 20 allies 13072 | -6/Lower Caves | Attacked by a faux Warlord 13216 | -6/Lower Caves | Learned Factory machine intel 13547 | -6/Lower Caves | Identified exit to Lower Caves 13547 | -6/Lower Caves | Discovered exit to Lower Caves (range 16) 13619 | -6/Lower Caves | Entered another Lower Caves area 13619 | -6/Lower Caves | Accompanied by 19 allies 13637 | -6/Lower Caves | Discovered exit to Factory (range 6) 14176 | -6/Lower Caves | Entered Factory 14176 | -5/Factory | Accompanied by 19 allies 14176 | -5/Factory | Evolved 2 slots: Utility x2 14177 | -5/Factory | Loaded intel: 244 machine locations 14470 | -5/Factory | Garrison activated, responded to threat 14555 | -5/Factory | Zion Hacker squad teleported in 14597 | -5/Factory | Identified exit to Upper Caves 14597 | -5/Factory | Discovered exit to Upper Caves (range 15) 14663 | -5/Factory | Zion Fire squad teleported in 14702 | -5/Factory | Entered Upper Caves 14702 | -5/Upper Caves | Accompanied by 16 allies 14703 | -5/Upper Caves | Identified exit to Upper Caves 14771 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 15289 | -5/Upper Caves | Learned location of Armory (-3) 15431 | -5/Upper Caves | Entered another Upper Caves area 15431 | -5/Upper Caves | Accompanied by 8 allies 15432 | -5/Upper Caves | Identified exit to Factory 15610 | -5/Upper Caves | Encountered a Warlord checkpoint 15691 | -5/Upper Caves | Learned Factory interactive machine intel 16021 | -5/Upper Caves | Build established: Hauler-Mutant 16349 | -5/Upper Caves | Identified exit to Warlord 16349 | -5/Upper Caves | Discovered exit to Warlord (range 13) 16416 | -5/Upper Caves | Entered Warlord 16416 | -5/Warlord | Accompanied by 2 allies 17021 | -5/Warlord | Rebuked by Warlord 17027 | -5/Warlord | Warlord's base attacked by MAIN.C 17377 | -5/Warlord | Warlord forces counterattacked 17702 | -5/Warlord | Warlord base infiltrated, sounded retreat 17749 | -5/Warlord | Found Prototype Energy Gun 17750 | -5/Warlord | Identified Vortex Shotgun 17754 | -5/Warlord | Found Vortex Shotgun 17905 | -5/Warlord | Found Prototype Device 17909 | -5/Warlord | Found Prototype Device 17913 | -5/Warlord | Found Prototype Device 17919 | -5/Warlord | Found Prototype Device 17923 | -5/Warlord | Found Prototype Device 17927 | -5/Warlord | Found Prototype Device 17932 | -5/Warlord | Identified Minesniffer Drone Bay (x6) 17936 | -5/Warlord | Found Minesniffer Drone Bay 18070 | -5/Warlord | Spotted Striker 18080 | -5/Warlord | Destroyed Striker 18214 | -5/Warlord | Spotted Striker 18224 | -5/Warlord | Spotted Executioner 18233 | -5/Warlord | Destroyed Executioner 18235 | -5/Warlord | Spotted Executioner 18252 | -5/Warlord | Spotted Executioner 18254 | -5/Warlord | Destroyed 12 combat bots 18269 | -5/Warlord | Core integrity fell below 50% 18277 | -5/Warlord | Core integrity fell below 20% 18282 | -5/Warlord | Destroyed by Executioner with Helical Railgun Last Messages --------------- 18270_ Penetrated by Slug. 18270_ Core Shielding destroyed. 18270_ Slug penetrates Earth. 18271_ Critical hit (Impale). 18271_ Core Shielding destroyed. 18273_ Penetrated by Slug. 18273_ Slug penetrates Wall. 18278_ Slug penetrates B-60 Warrior. 18278_ Penetrated by Slug. 18278_ Slug penetrates Reinforced Barrier. 18279_ Penetrated by Slug. 18279_ Hvy. Battle Rifle severed. 18280_ Minesniffer Drone Bay severed. 18281_ Penetrated by Slug. 18281_ I-47 Archangel distress signal alerts nearby ally. 18282_ Hvy. Machine Gun destroyed. 18282_ Penetrated by Slug. [Achievement: First Step to Greatness] [Achievement: 5k Club] [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????######?????????????????????? | | ??????????????????????#""""#?????????????????????? | | ??????????????????????# """#?????????????????????? | | ??????????????????????# !!#?????????????????????? | | ??????????????????????# !!!#?????????????????????? | | ??????????????????????# !#?###########?????????? | | ??????????????????????## ###?# #?????????? | | ?????????????????#######/##### #?????????? | | ????##############X## ##[[ # #?????????? | | ????# !!! # """ """ #?????????? | | ????# |[!% + """ """ #?????????? | | ????# != [%[ # """ """ #?????????? | | ????#++###########;;#!## %= # #?????????? | | ????# ############ ####%# #; #?????????? | | ????# """""""# ####=###;##########?????????? | | ????# """"# ;%!# ???????????????????? | | ????#" """"# ;=;#;######??????????????? | | ????#"" """ ## ;%# """" #??????????????? | | ????#"" ### ][[ a a "#??????????????? | | ????#"" " ## !!&&!! "#??????????????? | | ????#"" """#?# !!][l[! a"#??????????????? | | ????#"" X""""#??#!!=@%!!/ """#??????????????? | | ????#""""""" """#??#[!blK!/%! #??????????????? | | ????#"""""""""""""#??#%*![%g!=;+###??????????????? | | ????###############?# %!!!E[ #???????????????? | | ????????????######??#;;;=]!h/ ##?????""???????? | | ????????????# ? % g #????#""#??????? | | ????????????# ? ;;; ;; ##????#""#??????? | | ????????????# ; ; ;; =%;######""#####??? | | ????????????# p ;## %%= # "" "#### | | ????????????# E #?# % /# ="" "%[" | | ???????????###+####+#;##### [%;% %""%=%[[*!" | | ???????#???# ^ %*=p=%=%%%!/!%%![ | | ???????? ??#^ ^ %=% %!%[%%=%%[%%= | | ???????? ##^ ^ ] %+ %=[%=!=!!%*[ | | ????#|| + ^""" i %%+ % %/%%! %%!! | | ????# ## """ ### # %%%""%/ """ | | ????#####??# """ #?# # "" """"" | | #####??????# #?# # "" "#### | | ######## #?# #### #######""#####??? | | #?# #?????#""#??????? | | ##################?# #?????#""#??????? | | #####??????????????????# """"" #?????#""???????? | | #??????????????????????# """"" ##??????"???????? | | #?#######??????????????# """""%% #??????????????? | | #?# X#??????????????# #??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 39 Energy Capacity 565 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Cloak Strength 2 Additional Mass Support 9 Corruption Containment 8 Armor Coverage 450 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Propulsion Shielding 66 Weapon Cycling 15 Phase Shifting 10 Evasion (%) 50 Targeting Accuracy 5 Target Analysis 6 Recoil Reduction 1 Matter Filtering 30 Energy Filtering 30 Salvage Targeting 1 Offensive Hacking 34 Defensive Hacking 14 Trap Extractor Capacity 4 Item Schematics ----------------- Core Shielding | -9/Materials | Scanalyzed Trap Extractor | -9/Materials | Scanalyzed Grenade Launcher | -9/Materials | Scanalyzed Mak. Hammer | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Ripper | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Mak. Spear | -7/Zion | Archive Power Sword | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive 0b10 Decoder Chip [Scout] | -7/Zion | Archive Mak. Power Source | -7/Zion | Archive KE Penetrator | -7/Zion | Archive Adv. Plasma Cannon | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive L-31 Rogue | -7/Zion | Archive G-73 Enforcer | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club 5k Club A Powerful Ally? Adventurer Backstab Crack Shot First Step to Greatness Hey, That's Mine! I Survived The Infestation I'm Back, Baby! Knowing Is Half The Battle Librarian Loot Pinata Made in Tau Ceti IV Novice Programmer One Hack Too Far Oops Packrat Part-time Mechanic Please Form A Line Release The Drones! Risk Taker Robot Respite Serviceable Loadout Shopping List Tank The More The Merrier The One Tourist Uninvited Guest Unlikely Earthworm We Are Legion Challenges ------------ None Game ------ Seed IonicHypervelocitySegregator Manual? 0 Play Time 05:49:38 Cumulative 11.6 hours Start 2023.11.11 @ 20:50:35 End 2023.11.12 @ 16:04:44 Sessions 19 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 1 Rogue 0 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 9 Achievement% 12 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 14/X11 Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 8645f58c-3adf-4bdc-9e96-554ee400bb38