Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.08 @ 18:33:07 Player: Erkisth Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (120) 600 Value Destroyed (4509) 4509 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 10549 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 65/100 System Corruption 46% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON (5) ------- Kinetic Spear > --- INVENTORY (5) ---- Advanced Heat Sink Matter Compressor (250) Advanced Recoil Stabilizer Weapon Cycler Peak State ------------ > --- POWER ------------ Neutrino Core Micro Fission Core > --- PROPULSION ------- Improved Treads Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Targeting Computer Advanced Targeting Computer Advanced Recoil Stabilizer Weapon Cycler Improved Reaction Control System > --- WEAPON ----------- Gauss Rifle Heavy Pick Kinetic Spear Kinetic Spear Kinetic Spear > --- INVENTORY -------- Advanced Heat Sink Matter Compressor [Rating: 81] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Fission Core Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Hover Unit Combat Gravmag System Utility Huge Storage Unit Device Improved Trap Scanner Storage Huge Storage Unit Processor Visual Processing Unit Protection Improved Medium Armor Plating Weapon Cooled Pulse Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Autogun Ballistic Cannon Magnetic Acceleration Cannon Launcher Missile Launcher Impact Weapon Heavy Flail Piercing Weapon Kinetic Spear Build | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Low Low Fac Low Low Fac Slots Evolved 10 | . . . 2 2 . . 2 . . 2 . . 2 Power 1 | . . . . . . . . . . 1 . . . Propulsion 2 | . . . 2 . . . . . . . . . . Utility 4 | . . . . . . . 2 . . 1 . . 1 Weapon 3 | . . . . 2 . . . . . . . . 1 Parts Attached 144 | 5 5 5 20 7 5 6 6 5 . 38 . . 42 Power 17 | 1 1 1 2 . 2 . . 1 . 5 . . 4 Engine 11 | 1 1 1 2 . 2 . . 1 . 3 . . . Core 6 | . . . . . . . . . . 2 . . 4 Reactor . | . . . . . . . . . . . . . . Propulsion 41 | 2 . 2 8 3 3 2 1 1 . 10 . . 9 Treads 3 | . . . . . . . . . . . . . 3 Leg 35 | 2 . 2 8 3 3 2 1 1 . 10 . . 3 Wheel . | . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . 3 Flight . | . . . . . . . . . . . . . . Utility 44 | . 3 1 3 1 . 2 2 1 . 12 . . 19 Device 18 | . 1 . . 1 . 1 1 1 . 4 . . 9 Storage 5 | . 2 . 1 . . . . . . 2 . . . Processor 4 | . . . . . . . 1 . . 1 . . 2 Hackware . | . . . . . . . . . . . . . . Protection 17 | . . 1 2 . . 1 . . . 5 . . 8 Artifact . | . . . . . . . . . . . . . . Weapon 42 | 2 1 1 7 3 . 2 3 2 . 11 . . 10 Energy Gun 15 | 1 1 1 3 2 . 1 3 . . 2 . . 1 Energy Cannon 5 | . . . . . . . . 1 . 4 . . . Ballistic Gun 12 | 1 . . 3 1 . 1 . . . 2 . . 4 Ballistic Cannon 1 | . . . . . . . . . . 1 . . . Launcher 4 | . . . . . . . . 1 . 2 . . 1 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon 4 | . . . . . . . . . . . . . 4 Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . 1 . . 2 . . 1 . . 1 Parts Lost 87 | . . 3 14 . 4 1 . 3 1 18 1 . 42 Power 12 | . . 1 1 . 1 . . . . 3 . . 6 Propulsion 22 | . . . 8 . 1 . . 2 . 1 1 . 9 Utility 25 | . . . 2 . . . . 1 1 6 . . 15 Weapon 28 | . . 2 3 . 2 1 . . . 8 . . 12 Highest Loss Streak 13 | . . 3 4 . 4 1 . 1 1 6 1 . 13 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 12 | 1 5 6 11 13 13 13 13 13 11 16 12 12 7 Power . | . . . . 2 1 1 1 1 1 . . . . Propulsion 1 | . . 2 1 . 1 1 2 2 1 3 . . 1 Utility 6 | . . 1 4 7 7 7 6 6 6 7 10 10 5 Weapon 3 | 1 2 2 4 3 3 3 4 3 3 4 2 2 . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 21 | . 2 . 3 2 1 3 1 . . 4 . . 5 Power 2 | . . . 1 . . . . . . 1 . . . Propulsion 4 | . . . 1 . . . . . . 3 . . . Utility 10 | . . . . 1 . 3 1 . . . . . 5 Weapon 5 | . 2 . 1 1 1 . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 95 95 94 99 98 99 99 96 97 98 80 73 70 Engine 6 | . 14 13 10 9 8 9 7 7 7 6 6 6 1 Core 3 | . . . . . . . . . . 5 6 6 8 Leg 23 | . 28 28 41 36 35 36 30 27 30 26 14 13 4 Hover 1 | . . . . . . . . . . . . . 6 Device 7 | . 14 9 1 9 9 6 6 6 7 10 . . 8 Storage 8 | . 9 14 11 9 9 9 7 7 7 6 13 13 3 Processor 4 | . . . . . . . 7 7 7 6 6 6 6 Protection 6 | . . 4 8 . . 2 7 7 4 8 6 6 7 Energy Gun 9 | . 25 19 13 16 12 9 13 19 15 8 4 . . Energy Cannon 3 | . . . . . . . . 2 7 3 13 13 3 Ballistic Gun 7 | . 2 4 5 19 22 26 16 6 . 7 . . 3 Ballistic Cannon 1 | . . . . . . . . . . . 6 6 1 Launcher 1 | . . . . . . . . . 7 4 . . 2 Peak Build Rating 81 | 5 7 7 14 26 26 28 42 42 39 76 70 55 81 Average Rating 45 | 2 6 6 11 24 24 24 37 38 37 67 60 55 52 On Entrance 29 | . 5 7 7 14 26 24 27 42 39 35 70 55 55 Avg Prop Armor Cover (%) 5 | . . . . . . . . . . 3 3 . 5 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 160 | 7 28 28 34 40 40 44 47 55 55 151 151 147 160 Greatest Support 70 | 20 20 20 40 47 47 57 67 67 55 70 61 30 51 Greatest Overweight (x) 10 | . 1 1 1 . . . . 1 . 4 10 4 5 Average Overweight (x) . | . . 1 . . . . . . . . 4 4 1 Largest Inventory Capacity 25 | 5 15 15 15 15 15 15 15 15 15 25 25 25 25 Average Capacity 18 | 5 11 15 15 15 15 15 15 15 15 22 25 25 15 Most Carried 23 | 4 7 7 15 15 15 15 15 15 11 23 13 13 15 Average Carried 12 | 2 5 6 11 13 13 14 13 13 11 16 12 12 7 Final Capacity 25 | 5 15 15 15 15 15 15 15 15 15 25 25 25 5 Final Carried 15 | 3 7 5 13 15 13 15 15 11 11 13 12 13 4 Class Distribution -------------------- 26% | Tank 23% | Scavenger-Gunner 18% | Scavenger-Tank 17% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Tank | -6/Factory Tank | -6/Lower Caves Tank | -6/Lower Caves Scavenger-Mutant | -5/Factory Resources | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Low Low Fac Low Low Fac Matter Collected 3644 | 253 62 10 351 198 262 192 . 135 44 912 558 10 657 Remotely . | . . . . . . . . . . . . . . Salvage Created 5078 | 49 186 44 893 265 543 350 . 447 127 1088 503 . 583 Parts 256 | 2 8 1 56 22 31 21 . 17 5 54 8 . 31 Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 31 | . . . . . . . . 18 5 . 8 . . Prevented 4 | . . . . . . . . 2 2 . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Low Low Fac Low Low Fac Combat Hostiles Destroyed 113 | 1 8 3 24 8 13 6 . 9 3 26 3 . 9 Melee 4 | . . . 1 . . . . . . . . . 3 Guns 88 | 1 7 3 23 8 13 6 . 9 1 13 1 . 3 Cannons 10 | . . . . . . . . . 2 4 2 . 2 AOE 7 | . . . . . . . . . . 7 . . . Classes Destroyed 13 | 1 1 . 2 1 . 2 . 2 1 3 . . . Worker 3 | . . . . 1 . . . . . 2 . . . Builder 1 | . . . . . . . . . . 1 . . . Recycler 1 | . . . . . . 1 . . . . . . . Watcher 2 | . . . 1 . . 1 . . . . . . . Swarmer 37 | . 6 3 7 4 4 2 . 3 . 7 . . 1 Grunt 35 | 1 2 . 12 4 2 1 . 4 2 7 . . . Brawler 3 | . . . . . . . . . 1 . . . 2 Duelist 2 | . . . . . . . . 1 . 1 . . . Sentry 19 | . . . 5 . 7 2 . . . 3 . . 2 Specialist 1 | . . . . . . . . . . 1 . . . Hunter 6 | . . . . . . 1 . . . 2 3 . . Programmer 9 | . . . . . . . . . . 5 . . 4 Behemoth 1 | . . . . . . . . 1 . . . . . Packrat 4 | . . . . . . . . . . . 4 . . Best Kill Streak 7 | 1 3 3 7 5 7 3 . 5 3 5 2 . 2 Combat Bots Only 7 | 1 3 3 7 4 7 2 . 5 3 5 2 . 2 Max Kills in Single Turn 4 | 1 1 1 1 1 1 1 . 2 1 4 1 . 1 Gunslinging 1 | . . . . . . . . 1 . . . . . Exploded 4 | . . . . . . . . . . 4 . . . Melee 1 | . . . 1 . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Low Low Fac Low Low Fac Hostile Shots Fired 1106 | 2 37 36 170 44 83 20 . 72 5 382 18 . 237 Missed 317 | 1 15 8 46 16 22 9 . 30 3 119 3 . 45 Hits 789 | 1 22 28 124 28 61 11 . 42 2 263 15 . 192 Melee 24 | . . 3 . . . . . 2 . 4 . . 15 Projectile 765 | 1 22 25 124 28 61 11 . 40 2 259 15 . 177 AOE 7 | . . 6 . . . . . . . . . . 1 Critical Strikes 24 | . . 2 3 . . . . 1 . 5 1 . 12 Actively Blocked 1 | . . . 1 . . . . . . . . . . Part Disruptions 2 | . . . . . . . . . . 2 . . . Damage Taken 12837 | 10 195 513 1531 340 737 149 . 843 68 3543 296 . 4612 Core 2297 | . 49 131 358 27 74 10 . 33 . 565 39 . 1011 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 186 | . . . 143 . . . . . . 43 . . . Ignored by Resistances 12 | . . . . . . . . . . 12 . . . Core Remaining (%) 56 | 100 . 28 10 . . 79 . . 95 . . 28 . Volleys Fired 323 | 1 21 6 87 15 24 16 . 23 6 63 9 . 52 Largest 4 | 2 2 2 2 4 4 4 . 4 3 4 4 . 3 Hottest 285 | 70 100 100 121 156 156 122 . 123 103 285 244 . 224 Shots Fired 761 | 2 42 12 135 60 87 61 . 51 14 188 33 2 74 Gun 653 | 2 42 12 135 60 87 61 . 48 8 141 5 . 52 Cannon 98 | . . . . . . . . 2 4 40 28 2 22 Launcher 10 | . . . . . . . . 1 2 7 . . . Special . | . . . . . . . . . . . . . . Kinetic 336 | 1 4 . 36 30 53 45 . 21 . 81 9 . 56 Thermal 406 | 1 38 12 99 30 34 16 . 24 8 100 24 2 18 Explosive 10 | . . . . . . . . 1 2 7 . . . Electromagnetic 9 | . . . . . . . . 5 4 . . . . Robot Hit Streak 13 | 2 10 12 8 4 10 5 . 13 10 12 3 . 8 Robot Miss Streak 5 | . 3 2 5 4 3 4 . 2 1 3 3 . 4 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 10 | . 1 1 2 2 2 . . 2 . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 1 . . 1 . . . . . Shots Hit Robots 480 | 2 27 9 90 25 49 29 . 38 11 127 15 . 58 Core Hits 220 | 2 9 3 40 13 21 15 . 24 10 47 9 . 27 Critical Kills 1 | . . . . . . . . . . . . . 1 Critical Parts Destroyed 2 | . . . . . . . . . . 1 . . 1 Critical Strikes 19 | . 5 1 7 . . . . . . 4 . . 2 Burn 16 | . 5 1 7 . . . . . . 3 . . . Destroy 3 | . . . . . . . . . . 1 . . 2 Melee Attacks 26 | . . . 9 . . . . . . . . . 17 Impact 9 | . . . 9 . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing 17 | . . . . . . . . . . . . . 17 Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . . . 3 Damage Inflicted 10376 | 28 333 111 1412 446 854 404 . 545 351 3751 495 . 1646 Guns 7132 | 28 333 111 1219 438 854 404 . 545 133 2315 55 . 697 Cannons 1768 | . . . . . . . . . 74 710 440 . 544 Explosions 870 | . . . . . . . . . 144 726 . . . Melee 551 | . . . 193 . . . . . . . . . 358 Ramming 55 | . . . . 8 . . . . . . . . 47 Kinetic 3610 | 15 22 . 322 188 373 297 . 143 . 1377 82 . 791 Thermal 5217 | 13 311 111 897 250 481 107 . 349 187 1648 413 . 450 Explosive 816 | . . . . . . . . . 90 726 . . . Electromagnetic 127 | . . . . . . . . 53 74 . . . . Impact 193 | . . . 193 . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing 358 | . . . . . . . . . . . . . 358 Highest Corruption 46 | . . 5 . . . . . . . 6 6 6 46 Average Corruption 9 | . . 5 . . . . . . . 3 6 6 29 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 173 | . . 3 . . . . . . . 57 29 12 72 Message Errors 50 | . . 2 . . . . . . . 15 10 3 20 Matter Fused 33 | . . . . . . . . . . 13 5 2 13 Heat Flow Errors 24 | . . 1 . . . . . . . 6 2 2 13 Energy Discharges 13 | . . . . . . . . . . 3 3 . 7 Parts Rejected 2 | . . . . . . . . . . 1 . . 1 Parts Fused 2 | . . . . . . . . . . 1 . . 1 Data Loss (minor) 19 | . . . . . . . . . . 4 5 2 8 Data Loss (major) 8 | . . . . . . . . . . 4 3 . 1 Misfires 10 | . . . . . . . . . . 5 1 2 2 Alerts 5 | . . . . . . . . . . 3 . 1 1 Misdirections 3 | . . . . . . . . . . . . . 3 Weapon Failures 4 | . . . . . . . . . . 2 . . 2 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 122 | . . . . . . . . . . 30 92 . . Projectiles 116 | . . . . . . . . . . 24 92 . . Explosions 6 | . . . . . . . . . . 6 . . . Melee . | . . . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . . . 1 . . Impact . | . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . 1 . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 375 | . . . . . . . . 19 38 299 . . 19 Shots 7 | . . . . . . . . 1 1 5 . . . Rammed 22 | . . . . . . . . . . . . . 22 Targets Rammed 23 | . . . . 1 . . . . . . . . 22 Kicked 1 | . . . . 1 . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 1493 | 9 72 143 294 165 248 76 . 169 151 1493 660 136 530 Average Temperature 161 | 6 32 42 78 68 87 26 . 94 84 258 206 56 175 Received Heat Transfer 2040 | 6 36 . 618 90 198 9 . 156 18 630 . . 279 Effects 110 | . . . 1 . . . . . . 65 23 . 21 Shutdowns 23 | . . . . . . . . . . 12 6 . 5 Energy Bleed 11 | . . . 1 . . . . . . 6 1 . 3 Interference 13 | . . . . . . . . . . 10 . . 3 Matter Decay 15 | . . . . . . . . . . 12 2 . 1 Short Circuit 10 | . . . . . . . . . . 5 3 . 2 Damage (minor) 8 | . . . . . . . . . . 5 2 . 1 Damage (major) 28 | . . . . . . . . . . 13 9 . 6 Damage (core) 2 | . . . . . . . . . . 2 . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions 1 | . . . 1 . . . . . . . . . . Robots Melted 4 | . 1 . . . . . . . . 2 . . 1 Combat Hostiles 4 | . 1 . . . . . . . . 2 . . 1 Parts Melted 36 | . 3 3 13 . 3 . . 3 . 8 3 . . Heat Transferred 11780 | 37 1295 407 2960 481 925 222 . 666 309 3117 661 . 700 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Low Low Fac Low Low Fac Maximum Alert Level 1 | . . . . . 1 1 . . . 1 . . . Low Security (%) 90 | 100 100 100 100 100 35 94 100 . . 84 . . 100 Level 1 9 | . . . . . 64 5 . . . 15 . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 399 | 20 130 60 184 143 352 202 . . . 399 . . 42 Initial 171 | . 6 3 . 70 42 171 . . . 60 . . . Average 75 | 2 68 11 82 88 243 138 . . . 93 . . 4 Influence Increases 3358 | 20 236 85 668 218 350 179 . 210 115 963 80 . 234 Destroy 0b10 Robot/C 2260 | 20 160 60 480 160 260 120 . 180 60 520 60 . 180 Destroy 0b10 Robot/NC 35 | . . . 5 5 . 10 . . . 15 . . . Destroy Leader 464 | . 30 10 122 20 . 42 . 30 10 140 20 . 40 Successful Hack 18 | . . . . . . 5 . . . 13 . . . Disable Machine 150 | . . . 15 15 . . . . . 120 . . . Destroy Structure 146 | . 1 . 1 3 . 2 . . . 125 . . 14 Partial Spotted 15 | . . . . . . . . . . 15 . . . Lose Combat Pursuer 270 | . 45 15 45 15 90 . . . 45 15 . . . Influence Decreases 3358 | 10 236 95 500 320 64 531 . 134 95 665 474 . 234 Entered New Map 512 | . 4 7 . 98 24 181 . . 15 36 147 . . Time Decay 2229 | 10 232 88 360 222 . 190 . 124 70 479 317 . 137 Lost Part 467 | . . . 140 . 40 10 . 10 10 150 10 . 97 Purge Threat 150 | . . . . . . 150 . . . . . . . Squads Dispatched 19 | . 2 . 3 1 . . . . . 11 . . 2 Investigation 1 | . . . 1 . . . . . . . . . . Extermination 7 | . . . . . . . . . . 5 . . 2 Reinforcement 11 | . 2 . 2 1 . . . . . 6 . . . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 4 | . . . . 1 . . . . . 3 . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Low Low Fac Low Low Fac Distress Signals 7 | . 1 . 5 . . 1 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 182 | 1 15 21 36 10 15 11 1 10 4 40 2 . 16 Peak Tracking Total 17 | 1 4 17 5 4 8 3 1 5 4 5 2 . 3 Tactical Retreats 12 | . 3 2 1 1 3 . . . 1 1 . . . Traps | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Low Low Fac Low Low Fac Traps Triggered 8 | . . . 2 1 1 . . . . 1 . . 3 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Low Low Fac Low Low Fac Machines Disabled 10 | . . . 1 1 . . . . . 8 . . . Max in Single Turn 4 | . . . 1 1 . . . . . 4 . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Low Low Fac Low Low Fac Machines Accessed 7 | . . . . 1 1 3 . . . 2 . . . Terminals 6 | . . . . . 1 3 . . . 2 . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . Total Hacks 13 | . . . . 1 2 7 . . . 3 . . . Successful 9 | . . . . 1 . 5 . . . 3 . . . Failed 3 | . . . . . 2 1 . . . . . . . Catastrophic . | . . . . . . . . . . . . . . Database Lockouts 1 | . . . . . . 1 . . . . . . . Manual 1 | . . . . . . . . . . . 1 . . Terminals 12 | . . . . . 2 7 . . . 3 . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . Terminal Hacks 8 | . . . . . . 5 . . . 3 . . . Record 5 | . . . . . . 3 . . . 2 . . . Prototype ID Bank 1 | . . . . . . 1 . . . . . . . Open DSF 1 | . . . . . . . . . . 1 . . . Unreport Threat 1 | . . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . Unlock Access 1 | . . . . 1 . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 2 | . . . . . 1 1 . . . . . . . Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Mat Gar Mat Fac Low Low Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Low Low Fac Low Low Fac Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Low Low Fac Low Low Fac Active Infowar (turns) 4555 | . . . . . . . . . . 2561 1241 384 369 Optics 3673 | . . . . . . . . . . 1924 1241 384 124 Sensors 202 | . . . . . . . . . . . . . 202 Traps 2452 | . . . . . . . . . . 2409 . . 43 Cloaking 637 | . . . . . . . . . . 637 . . . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 3 . . . . . 3 . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Low Low Fac Low Low Fac Turns Passed 10368 | 70 537 361 891 473 451 391 296 458 156 3032 1241 384 1627 Spaces Moved 4743 | 67 275 174 445 246 289 261 219 311 114 1444 268 91 539 Core 46 | 36 . . . . . . . . . . . . 10 Treads 170 | . . . . . . . . . . . . . 170 Legs 4435 | 31 275 174 445 246 289 261 219 311 114 1444 268 91 267 Wheels . | . . . . . . . . . . . . . . Hover 92 | . . . . . . . . . . . . . 92 Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 190 120 120 122 122 122 122 122 107 265 425 50 Average Speed 181 | 82 161 190 124 121 122 122 124 124 122 182 451 425 232 Slowest Speed 820 | 120 190 190 190 122 122 122 125 195 122 425 820 425 560 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins 1 | . . 1 . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 30 | 6 55 50 36 20 46 34 7 53 16 30 53 12 11 Regions Visited 13 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 3 | . . . 1 1 . . . 1 . . . . . Unknown Exits Taken 9 | 1 1 1 . . . 1 1 . 1 1 1 1 . Scrap Searched 4 | . . 1 . . . . . 1 . . . 2 . Spaces Dug 13 | . . . . . . . . 13 . . . . . Terrain Destroyed 179 | . . . . . . . . 13 16 125 13 1 11 Melee . | . . . . . . . . . . . . . . Projectile 34 | . . . . . . . . . . 9 13 1 11 AOE 145 | . . . . . . . . 13 16 116 . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Low Low Fac Low Low Fac Total 5862 | 80 328 191 638 390 343 305 242 347 119 1720 282 91 786 Wait 333 | . 14 5 34 103 7 2 7 8 . 101 2 . 50 Move 4728 | 66 274 173 444 245 286 260 218 310 113 1443 267 90 539 Hop . | . . . . . . . . . . . . . . Pick Up 171 | 8 10 1 32 11 8 12 6 . . 43 . 1 39 Fast Attach . | . . . . . . . . . . . . . . Attach 110 | 5 2 3 16 2 4 1 2 4 . 23 1 . 47 Detach 4 | . . . . . . . . . . . . . 4 Swap 62 | . 3 3 8 6 3 5 5 2 . 22 . . 5 Drop 70 | . 4 . 8 7 6 9 4 . . 20 3 . 9 Fire 323 | 1 21 6 87 15 24 16 . 23 6 63 9 . 52 Melee 23 | . . . 9 . . . . . . . . . 14 Ram 22 | . . . . . . . . . . . . . 22 Kick 1 | . . . . 1 . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . 5 . . . . 5 . . 5 Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -9/Materials -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: [*Fac x2]) -7/Factory (discovered 2 exits: *Fac / [*Low]) -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 49 | -11/Scrapyard | Discovered new exit (range 8) 71 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 413 | -10/Materials | Discovered new exit (range 3) 597 | -10/Materials | Discovered new exit (range 7) 608 | -10/Materials | Entered Mines 756 | -10/Mines | Assembled infested the area 770 | -10/Mines | Learned location of 1 exit from Materials 799 | -10/Mines | Core integrity fell below 50% 828 | -10/Mines | Lost 3 parts (1p2w) 936 | -10/Mines | Learned Materials terminal intel 940 | -10/Mines | Learned Materials garrison access intel 959 | -10/Mines | Discovered new exit (range 6) 969 | -10/Mines | Entered Materials 969 | -9/Materials | Evolved 2 slots: Propulsion x2 970 | -9/Materials | Identified exit to Materials 971 | -9/Materials | Loaded intel: 12 terminal locations 1114 | -9/Materials | Destroyed 7 combat bots 1158 | -9/Materials | Lost 4 parts (1p1n1u1w) 1560 | -9/Materials | Core integrity fell below 50% 1602 | -9/Materials | Build established: Scavenger-Mutant 1737 | -9/Materials | Core integrity fell below 20% 1836 | -9/Materials | Lost 3 parts (2n1w) 1860 | -9/Materials | Entered another Materials area 1860 | -8/Materials | Evolved 2 slots: Weapon x2 1861 | -8/Materials | Loaded intel: 1 garrison access location 2169 | -8/Materials | Build established: Scavenger-Gunner 2332 | -8/Materials | Identified exit to Garrison 2333 | -8/Materials | Entered Garrison 2439 | -8/Garrison | Triggered checkpoint 2461 | -8/Garrison | Triggered checkpoint 2474 | -8/Garrison | Discovered new exit (range 8) 2483 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 2552 | -8/Garrison | Destroyed 7 combat bots 2578 | -8/Garrison | Lost 4 parts (1p1n2w) 2705 | -8/Garrison | Triggered checkpoint 2773 | -8/Garrison | Discovered new exit (range 10) 2784 | -8/Garrison | Entered Materials 2833 | -8/Materials | Central database locked down 2980 | -8/Materials | Discovered new exit (range 14) 3157 | -8/Materials | Discovered new exit (range 15) 3175 | -8/Materials | Entered Factory 3175 | -7/Factory | Evolved 2 slots: Utility x2 3198 | -7/Factory | Discovered new exit (range 12) 3418 | -7/Factory | Discovered new exit (range 16) 3471 | -7/Factory | Entered Lower Caves 3529 | -7/Lower Caves | Encountered a Warlord checkpoint 3530 | -7/Lower Caves | Learned Factory stockpile data 3545 | -7/Lower Caves | Identified exit to Lower Caves 3578 | -7/Lower Caves | Spotted B-75 Beast 3635 | -7/Lower Caves | Destroyed B-75 Beast 3772 | -7/Lower Caves | Learned Factory stockpile data 3929 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3929 | -7/Lower Caves | Entered another Lower Caves area 4068 | -7/Lower Caves | Discovered new exit (range 10) 4085 | -7/Lower Caves | Entered Factory 4085 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4384 | -6/Factory | Build established: Scavenger-Tank 6135 | -6/Factory | Lost 4 parts (1u3w) 6628 | -6/Factory | Build established: Tank 6938 | -6/Factory | Discovered new exit (range 15) 7041 | -6/Factory | Lost 6 parts (2p1n1u2w) 7044 | -6/Factory | Core integrity fell below 50% 7117 | -6/Factory | Entered Lower Caves 7655 | -6/Lower Caves | Entered an active Warlord outpost 8290 | -6/Lower Caves | Discovered new exit (range 17) 8358 | -6/Lower Caves | Entered another Lower Caves area 8414 | -6/Lower Caves | Discovered new exit (range 8) 8742 | -6/Lower Caves | Entered Factory 8742 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 9080 | -5/Factory | System corruption reached 10% 9121 | -5/Factory | Lost 11 parts (2p1n4u4w) 9372 | -5/Factory | Build established: Mutant 9706 | -5/Factory | Lost 9 parts (2p2n4u1w) 9724 | -5/Factory | System corruption reached 30% 9964 | -5/Factory | Core integrity fell below 50% 9994 | -5/Factory | Lost 3 parts (1n2w) 9998 | -5/Factory | Build established: Scavenger-Mutant 10357 | -5/Factory | Core integrity fell below 20% 10369 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- Adv. Heat Sink destroyed. System corrupted: Matter fused (-9). R-10 Processor collects Imp. Heat Sink. R-10 Processor collects Hpw. Shock Rifle. Imp. Trap Scanner destroyed. R-10 Processor collects Hpw. Shock Rifle. Hvy. Pick destroyed. R-10 Processor collects Imp. Remote Datajack. R-10 Processor collects Antigrav System. P-70 Sage resets R-10 Processor, system corruption cleaned. R-10 Processor collects Mic. Fission Core. System corrupted: Energy discharge (-29). R-10 Processor collects Imp. Heat Sink. P-70 Sage resets P-70 Sage, system corruption cleaned. R-10 Processor collects Antigrav System. Kinetic Spear destroyed. [Achievement: 5k Club] [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????=???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????? ??????????????????? | | ????????????????????????????? ??????????????????? | | ????????????????????????????? ???????????????????? | | ??##############???????????? ???????????????????? | | ??# #???????????? ????????????????????? | | ??# """ #??????????? ????????????????????? | | ??# """ #??????????? ?????????????????????? | | ### """ #?????###### ?????????????????????? | | # |!! #?????# ??????????????????????? | | # """ !! #?????? ?????#????????????????? | | + """ !! #??????? ????? #????????????????? | | # """ #??!????# ???? ?????????????????? | | # #???????#R####+#######????????????? | | # #???????# p #????????????? | | # #???????# @p #????????????? | | # #???????#R "" """ #????????????? | | ##############???????# """" """" #????????????? | | # #???????# """" """"??????????????? | | # """"" #???????# """" """"??????????????? | | # """"" #???????# """" """???????????????? | | # """ #???????# """" """???????????????? | | # #???????# """" """" #????????????? | | ######/##/############ #????????????? | | / ! #????????????? | | ### #####/#### #### #????????????? | | #?# ## # #??##############????????????? | | #?# ## # #????????????????????????????? | | ###?# ## # #????????????????????????????? | | ????# ## # #????????????????????????????? | | ????# ########## #????????????????????????????? | | ????# ???????? ????????????????????????????? | | ????# ??????? ????????????????????????????? | | ????+ ??????"" ????????????????????????????? | | ????# ??????"" ????????????????????????????? | | ????# ?????"" ????????????????????????????? | | ????# #### ?????? ????????????????????????????? | | ????# #?????????? ????????????????????????????? | | ????# #?????????? ????????????????????????????? | | ###?? ??????????? ????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 31 Energy Capacity 710 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Cloak Strength 2 Additional Mass Support 9 Armor Coverage 600 Resistance: EM 15 Core Shielding 30 Propulsion Shielding 33 Weapon Cycling 15 Evasion (%) 65 Targeting Accuracy 16 Recoil Reduction 6 Energy Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- 10k Club 5k Club Construction Begets Destruction DATA ERROR: Steam Global Achievement% Everything Is Under Control Fist Fight Heavy Suspicion I Survived The Infestation It's Just You Made in Tau Ceti IV Maybe Next Time I'll Detach My Launcher Organ Harvest Overwhelming Serviceable Loadout Slippery One Storm Trooper System Compromised Tank That Tickles Tourist Challenges ------------ None Game ------ Seed ProjectileGammaBlade Manual? 0 Play Time 01:51:36 Cumulative 2.4 hours Start 2025.12.08 @ 15:34:56 End 2025.12.08 @ 18:33:07 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 6 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: aee368a8-ff9f-434a-8d6b-8968d36b00bb