Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.12.14 @ 19:45:30 Player: TLFP Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (137) 685 Value Destroyed (7720) 7720 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (3489) 3489 TOTAL SCORE: 16914 Bonus ------- High Alert Combat Kills 217 Follower Combat Kills 472 Entered Garrisons 800 Used RIF Installer 2000 Cogmind --------- Core Integrity 0/1000 Matter 270/300 Energy 2/100 System Corruption 0% Temperature Cool (0) Movement Flying (40) Location -5/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- VTOL Module VTOL Module > --- UTILITY (10) ----- Improved Salvage Targeting Computer Reaction Control System Hacking Suite Relay Coupler [ARC] (12) Relay Coupler [Brawler] (35) Relay Coupler [Sentry] (25) Relay Coupler [Specialist] (27) Relay Coupler [Hunter] (25) Relay Coupler [Behemoth] (5) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Advanced Heat Sink Advanced Sensor Array Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Improved Titanium Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Large Storage Unit Enhanced Optical Array Improved Salvage Targeting Computer Improved Focal Shield Hacking Suite Improved System Shield Relay Coupler [NC] Relay Coupler [Grunt] > --- WEAPON ----------- Advanced Plasma Cannon Advanced Plasma Cannon > --- INVENTORY -------- Light Nuclear Core Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Heat Sink Advanced Sensor Array Relay Coupler [ARC] Relay Coupler [Brawler] Relay Coupler [Sentry] Relay Coupler [Behemoth] Phase Cannon Advanced Plasma Cannon Neutron Cannon Remote Datajack Greatsword [Rating: 73] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit VTOL Module Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Improved Salvage Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Remote Datajack Energy Gun Particle Gun Energy Cannon Advanced Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Advanced EMP Blaster Special Weapon Remote Datajack Impact Weapon Heavy Flail Slashing Weapon Greatsword Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Fac Gar Fac Gar Slots Evolved 10 | . . 2 2 2 . 2 . . . 2 . Power . | . . . . . . . . . . . . Propulsion 2 | . . 2 . . . . . . . . . Utility 8 | . . . 2 2 . 2 . . . 2 . Weapon . | . . . . . . . . . . . . Parts Attached 223 | . 1 27 26 29 32 9 18 20 19 10 32 Power 20 | . . 3 2 2 4 1 2 2 2 . 2 Engine 9 | . . 3 1 2 2 . . . 1 . . Core 11 | . . . 1 . 2 1 2 2 1 . 2 Reactor . | . . . . . . . . . . . . Propulsion 77 | . . 8 5 10 15 4 11 6 5 2 11 Treads 12 | . . 1 . 6 5 . . . . . . Leg 61 | . . 7 5 4 10 4 11 6 5 2 7 Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 4 | . . . . . . . . . . . 4 Utility 57 | . 1 3 8 8 5 4 3 6 6 4 9 Device 13 | . . 1 4 1 1 . . 1 3 1 1 Storage 7 | . . 2 2 3 . . . . . . . Processor 5 | . 1 . 1 1 1 . 1 . . . . Hackware 20 | . . . . . . 2 2 4 2 3 7 Protection 12 | . . . 1 3 3 2 . 1 1 . 1 Artifact . | . . . . . . . . . . . . Weapon 69 | . . 13 11 9 8 . 2 6 6 4 10 Energy Gun 17 | . . 3 3 1 4 . 1 2 . . 3 Energy Cannon 10 | . . . . 1 . . . . 3 2 4 Ballistic Gun 17 | . . 5 3 4 1 . 1 1 1 . 1 Ballistic Cannon 2 | . . . . 2 . . . . . . . Launcher 5 | . . 3 2 . . . . . . . . Special Weapon 6 | . . . . . 1 . . 1 1 2 1 Impact Weapon 9 | . . 2 3 1 1 . . 1 1 . . Slashing Weapon 3 | . . . . . 1 . . 1 . . 1 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 4 | . . 2 1 . . . . 1 . . . Parts Lost 94 | . . 11 8 6 21 . 3 9 5 3 28 Power 12 | . . 2 1 1 3 . . 1 1 . 3 Propulsion 36 | . . 4 3 4 9 . 1 3 1 2 9 Utility 22 | . . . 4 . 5 . 1 2 2 1 7 Weapon 24 | . . 5 . 1 4 . 1 3 1 . 9 Highest Loss Streak 28 | . . 2 6 2 11 . 3 6 3 2 28 Average Slot Usage (%) 94 | . 97 85 91 99 93 97 100 94 99 99 80 Engine 4 | . 14 9 4 6 3 5 . . 1 5 2 Core 2 | . . . 4 . 2 . 6 6 4 . . Treads 6 | . . 2 3 21 12 . . . . . . Leg 21 | . 28 30 31 8 14 25 26 25 25 22 13 Device 5 | . . 9 6 7 3 6 . . 2 8 3 Storage 17 | . 14 11 17 23 23 20 20 14 13 11 8 Processor 7 | . 11 1 1 6 8 6 10 13 13 11 9 Hackware 8 | . . . . . . 11 19 19 19 24 28 Protection 4 | . . . 3 7 7 5 2 4 2 . 1 Energy Gun 3 | . 14 6 6 5 . 6 2 . . . . Energy Cannon 1 | . . . . 1 . . . . 3 9 5 Ballistic Gun 4 | . 14 11 7 6 5 . 3 1 4 . . Special Weapon 1 | . . . . . . 6 6 1 2 . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 70 | 11 11 27 41 70 70 64 61 55 60 62 64 Greatest Support 80 | 20 20 40 45 80 80 45 60 70 70 75 75 Greatest Overweight (x) 5 | . . 1 1 1 3 1 1 . 1 1 5 Average Overweight (x) . | . . . . . . 1 . . . . . Largest Inventory Capacity 20 | . 6 10 14 20 20 20 20 20 16 16 16 Average Capacity 16 | . 6 7 13 19 20 20 20 16 16 16 12 Most Carried 20 | . 6 10 14 20 20 20 20 20 16 16 16 Average Carried 15 | . 5 6 12 19 18 19 19 16 15 15 11 Final Capacity 20 | 6 6 10 14 20 20 20 20 16 16 16 4 Final Carried 20 | 6 6 10 14 20 20 18 20 16 16 16 2 Class Distribution -------------------- 33% | Bothacker-Mutant 27% | Scavenger-Mutant 19% | Mutant 10% | Hauler-Mutant 7% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/Garrison Hacker-Mutant | -6/Factory Bothacker-Mutant | -6/Garrison Bothacker-Mutant | -5/Factory Hacker-Mutant | -5/Garrison Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 ----------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Fac Gar Fac Gar Matter Collected 4035 | 200 15 532 297 590 1028 . 444 230 404 105 190 Remotely . | . . . . . . . . . . . . Salvage Created 6242 | . 50 1280 510 1162 1068 . 475 525 526 472 174 Parts 286 | . 6 59 25 55 53 . 20 30 10 23 5 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Fac Gar Fac Gar Combat Hostiles Destroyed 130 | . 3 30 11 18 27 . 12 10 8 10 1 Melee 15 | . . 1 . . 5 . . 9 . . . Guns 76 | . 3 21 10 10 13 . 11 1 6 . 1 Cannons 27 | . . . . 6 9 . . . 2 10 . AOE 9 | . . 7 1 . . . 1 . . . . Classes Destroyed 13 | . 1 5 1 3 2 . . . . 1 . Worker 2 | . . . . 2 . . . . . . . Builder 1 | . . . 1 . . . . . . . . Recycler 2 | . . 1 . 1 . . . . . . . Operator 1 | . . . . . . . . . . 1 . Watcher 1 | . . 1 . . . . . . . . . Swarmer 36 | . 3 9 1 . 10 . 6 2 . 5 . Grunt 51 | . . 12 6 7 10 . 5 5 6 . . Brawler 2 | . . 1 . . 1 . . . . . . Duelist 2 | . . . . . 2 . . . . . . Sentry 21 | . . 8 4 5 . . . 1 2 1 . Hunter 6 | . . . . 1 2 . . . . 2 1 Programmer 10 | . . . . 5 . . 1 2 . 2 . Behemoth 2 | . . . . . 2 . . . . . . Best Kill Streak 5 | . 3 3 3 4 5 . 4 3 2 4 1 Combat Bots Only 5 | . 3 3 3 4 5 . 4 3 2 4 1 Max Kills in Single Turn 2 | . 1 2 1 2 1 . 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . 2 1 . . . 1 . . . . Melee 1 | . . 1 . . 1 . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Fac Gar Fac Gar Damage Taken 13628 | . 51 1365 1036 1211 2912 63 1102 1209 1122 520 3037 Core 2367 | . 13 218 127 154 369 63 102 177 134 41 969 Absorbed by Shields 16 | . . . . . . . . . . . 16 Core Remaining (%) 64 | 100 94 45 76 . 25 . . . 44 . . Volleys Fired 449 | . 5 80 42 56 76 8 72 12 57 22 19 Largest 2 | . 2 2 2 2 2 1 1 2 2 2 2 Hottest 196 | . 60 101 126 126 126 65 65 110 196 196 196 Shots Fired 729 | . 10 152 67 111 149 8 72 22 67 41 30 Gun 490 | . 10 136 60 77 77 8 58 21 36 . 7 Cannon 182 | . . . . 34 72 . . . 16 38 22 Launcher 23 | . . 16 7 . . . . . . . . Special 34 | . . . . . . . 14 1 15 3 1 Kinetic 406 | . 5 90 41 49 134 . 35 11 36 . 5 Thermal 238 | . 5 18 19 62 15 8 23 10 16 38 24 Explosive . | . . . . . . . . . . . . Electromagnetic 51 | . . 44 7 . . . . . . . . Robot Hit Streak 35 | . 9 17 23 33 35 6 18 9 21 10 11 Robot Miss Streak 3 | . . 2 2 3 2 1 3 2 2 1 1 Penetration Max . | . . . . . . . . . . . . Secondary Targets 5 | . . 3 2 . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . Shots Hit Robots 595 | . 9 132 48 95 110 7 54 36 51 29 24 Core Hits 250 | . 3 44 25 59 46 1 18 15 15 14 10 Critical Hits 13 | . . 1 1 1 4 . . 1 3 1 1 Critical Kills 5 | . . 1 . . 2 . . 1 1 . . Critical Parts Destroyed 8 | . . . 1 1 2 . . . 2 1 1 Melee Attacks 84 | . . 18 29 1 15 . . 21 . . . Impact 55 | . . 18 29 1 6 . . 1 . . . Slashing 29 | . . . . . 9 . . 20 . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 13296 | . 88 2272 1149 2276 2784 120 915 1279 941 801 671 Guns 6944 | . 88 1346 906 1445 1065 120 915 300 642 . 117 Cannons 3579 | . . . . 831 1094 . . . 299 801 554 Explosions 812 | . . 581 231 . . . . . . . . Melee 1961 | . . 345 12 . 625 . . 979 . . . Ramming . | . . . . . . . . . . . . Kinetic 5877 | . 32 771 700 951 1965 . 611 135 642 . 70 Thermal 4329 | . 56 229 235 1325 194 120 304 165 299 801 601 Explosive . | . . . . . . . . . . . . Electromagnetic 1129 | . . 927 202 . . . . . . . . Impact 574 | . . 345 12 . 193 . . 24 . . . Slashing 1387 | . . . . . 432 . . 955 . . . Piercing . | . . . . . . . . . . . . Highest Corruption 5 | . . . 4 5 5 . 1 1 1 . . Average Corruption 2 | . . . 4 3 5 . 1 1 1 . . Corruption Purged . | . . . . . . . . . . . . Effects 79 | . . . 7 26 34 . 3 6 3 . . Message Errors 22 | . . . 2 6 8 . 2 3 1 . . Matter Fused 18 | . . . 2 9 7 . . . . . . Heat Flow Errors 8 | . . . 1 4 3 . . . . . . Energy Discharges 6 | . . . . 1 1 . 1 2 1 . . Parts Rejected 1 | . . . 1 . . . . . . . . Data Loss (minor) 14 | . . . 1 6 6 . . 1 . . . Misfires 3 | . . . . . 3 . . . . . . Targeting Errors 7 | . . . . . 6 . . . 1 . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 197 | . . 37 . 29 58 . . 53 . 9 11 Projectiles 49 | . . . . 29 . . . . . 9 11 Explosions 24 | . . 24 . . . . . . . . . Melee 124 | . . 13 . . 58 . . 53 . . . Knockbacks 7 | . . . . . 7 . . . . . . Impact . | . . . . . . . . . . . . Kinetic 7 | . . . . . 7 . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 168 | . . 147 21 . . . . . . . . Shots 11 | . . 10 1 . . . . . . . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 335 | . 40 150 207 327 313 . 32 335 276 180 226 Average Temperature 67 | . 20 22 41 86 76 . 9 150 54 61 85 Received Heat Transfer 3306 | . . 549 387 399 504 . 144 528 312 18 465 Effects 4 | . . . . 1 3 . . . . . . Energy Bleed 3 | . . . . . 3 . . . . . . Damage (minor) 1 | . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 9 | . . 8 1 . . . . . . . . Impact Corruptions 2 | . . 1 . . 1 . . . . . . Robots Melted 2 | . . . . 2 . . . . . . . Combat Hostiles 2 | . . . . 2 . . . . . . . Parts Melted 20 | . . . . 10 . 1 2 . 1 5 1 Heat Transferred 7718 | . 125 457 568 2241 407 296 740 374 450 1161 899 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 3 | . . 2 1 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Fac Gar Fac Gar Peak Influence 914 | . 85 434 299 288 914 415 539 344 290 301 149 Initial 415 | . . 30 147 . 19 415 101 245 . 131 80 Average 212 | . 23 285 136 99 440 270 334 170 111 192 64 Maximum Alert Level 3 | . . 2 1 1 3 2 2 1 1 1 . Low Security (%) 54 | . 100 20 83 84 21 20 15 65 86 54 100 Level 1 31 | . . 66 16 15 32 39 45 34 13 45 . Level 2 10 | . . 13 . . 21 39 38 . . . . Level 3 2 | . . . . . 23 . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 30 | . . 6 4 9 . 4 . 4 . 3 . Investigation 12 | . . 3 1 3 . 2 . 2 . 1 . Extermination 11 | . . . . 6 . 2 . 2 . 1 . Reinforcement 7 | . . 3 3 . . . . . . 1 . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Alert ID Control Effect 7 | . . . . . . . . . 5 . 2 Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Fac Gar Fac Gar Distress Signals 7 | . . 3 . 4 . . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 237 | . 3 50 19 43 26 2 18 16 27 14 19 Peak Tracking Total 12 | . 3 4 4 9 5 1 4 4 7 5 12 Tactical Retreats 27 | . . 4 1 7 . . . 6 5 1 3 Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Fac Gar Fac Gar Traps Triggered 13 | . . 1 . 2 1 3 2 2 . 1 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . 6 . . . Reused 3 | . . . . . . . . 3 . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 3 | . . . . . . . . 3 . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 ---------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Fac Gar Fac Gar Machines Disabled 15 | . . 2 1 . 4 . 3 . 3 . 2 Max in Single Turn 1 | . . 1 1 . 1 . 1 . 1 . 1 Garrison Relay 11 | . . . . . 4 . 3 . 3 . 1 Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Fac Gar Fac Gar Machines Accessed 38 | . 1 7 7 9 . 2 . 8 . 4 . Terminals 25 | . 1 4 6 4 . 1 . 6 . 3 . Fabricators . | . . . . . . . . . . . . Repair Stations 2 | . . 1 . 1 . . . . . . . Recycling Units 2 | . . 1 . 1 . . . . . . . Scanalyzers 5 | . . 1 1 2 . . . 1 . . . Garrison Access 4 | . . . . 1 . 1 . 1 . 1 . Total Hacks 120 | . 2 16 33 23 . 8 . 26 . 12 . Successful 62 | . 1 6 16 10 . 3 . 17 . 9 . Failed 58 | . 1 10 17 13 . 5 . 9 . 3 . Catastrophic 6 | . . 4 1 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 72 | . . 12 22 13 . 5 . 10 . 10 . Terminals 98 | . 2 11 32 15 . 4 . 23 . 11 . Fabricators . | . . . . . . . . . . . . Repair Stations 3 | . . 2 . 1 . . . . . . . Recycling Units 4 | . . 2 . 2 . . . . . . . Scanalyzers 7 | . . 1 1 4 . . . 1 . . . Garrison Access 8 | . . . . 1 . 4 . 2 . 1 . Terminal Hacks 25 | . 1 2 8 4 . . . 9 . 1 . Part Schematic 1 | . . . . . . . . 1 . . . Robot Analysis 1 | . 1 . . . . . . . . . . Prototype ID Bank 6 | . . 1 2 1 . . . 2 . . . Emergency Access Points 1 | . . . 1 . . . . . . . . Terminal Index 3 | . . 1 1 1 . . . . . . . Garrison Index 1 | . . . . 1 . . . . . . . Unreport Threat 7 | . . . 4 . . . . 2 . 1 . Locate Traps 1 | . . . . 1 . . . . . . . Reprogram Traps 1 | . . . . . . . . 1 . . . Security Status 1 | . . . . . . . . 1 . . . Hauler Manifests 1 | . . . . . . . . 1 . . . Registered Prototypes 1 | . . . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 2 | . . 2 . . . . . . . . . Scan Component 1 | . . 1 . . . . . . . . . Repair 1 | . . 1 . . . . . . . . . Recycling Unit Hacks 2 | . . 1 . 1 . . . . . . . Retrieve Components 2 | . . 1 . 1 . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . 1 . 1 . 2 . 1 . Unlock Access 4 | . . . . 1 . 1 . 1 . 1 . Coupler Status 1 | . . . . . . . . 1 . . . Unauthorized Hacks 28 | . . 1 8 4 . 2 . 6 . 7 . Terminals 22 | . . . 7 2 . 1 . 5 . 7 . Track 9 | . . . 3 . . 1 . 2 . 3 . Assimilate 4 | . . . 2 1 . . . . . 1 . Botnet 4 | . . . 1 . . . . 2 . 1 . Operators 5 | . . . 1 1 . . . 1 . 2 . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . . . . Mechanics 1 | . . . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 4 | . . 1 1 1 . . . 1 . . . Extract 4 | . . 1 1 1 . . . 1 . . . Garrison Access 1 | . . . . . . 1 . . . . . Reprogram 1 | . . . . . . 1 . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . Used 1 | . . . . . . . . . . 1 . Hacking Detections 32 | . 1 5 6 7 . 2 . 7 . 4 . Full Trace Events 8 | . . 2 1 2 . 2 . 1 . . . Feedback Events 1 | . . . . 1 . . . . . . . Corruption 1 | . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 25 | . . 8 7 6 . . . 4 . . . Parts Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . . 1 . . . . . . . . . Time 26 | . . 26 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 19 | . . 9 . 10 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------------ Run | Scr Mat Mat Mat Fac Gar Fac Gar Fac Gar Fac Gar Used RIF Installer 4 | . . . . . 1 . 1 . 1 . 1 Zone Cloak 1 | . . . . . . . . . 1 . . Alert ID Control 1 | . . . . . . . 1 . . . . Autooverride 1 | . . . . . . . . . . . 1 Robots Hacked 24 | . . . . . . . 8 . 11 2 3 Non-combat 1 | . . . . . . . . . . 1 . Combat 23 | . . . . . . . 8 . 11 1 3 Autooverrided 2 | . . . . . . . . . . . 2 Robot Hacks Applied 23 | . . . . . . . 9 . 11 2 1 parse_system 1 | . . . . . . . . . 1 . . disrupt_area 1 | . . . . . . . . . . 1 . overload_power 1 | . . . . . . . 1 . . . . amplify_resonance 3 | . . . . . . . 3 . . . . overwrite_iff 13 | . . . . . . . 5 . 7 . 1 formatsys_low 1 | . . . . . . . . . . 1 . formatsys_high 3 | . . . . . . . . . 3 . . Relay Couplers Released 39 | . . . . . 13 . 10 . 12 . 4 Machine Destruction 39 | . . . . . 13 . 10 . 12 . 4 Attached 16 | . . . . . . 1 2 3 2 1 7 Robots Rewired . | . . . . . . . . . . . . Allies Hacked 1 | . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Fac Gar Fac Gar Total Allies 24 | . . . . . . 3 4 3 10 1 3 Largest Group 3 | . . . . . . 3 2 3 3 1 2 Highest-Rated Group 93 | . . . . . . 87 55 93 89 10 91 Highest-Rated Ally 81 | . . . . . . 29 29 31 31 10 81 Total Orders . | . . . . . . . . . . . . Ally Attacks 107 | . . . . . . 8 26 5 58 . 10 Total Damage 1712 | . . . . . . 164 363 46 782 . 357 Kills 14 | . . . . . . 2 4 . 6 . 2 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Fac Gar Fac Gar Robot Analysis Total 1 | . 1 . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Fac Gar Fac Gar Turns Passed 10925 | . 186 1374 886 2261 1341 1003 748 1219 725 773 409 Spaces Moved 5607 | 1 139 695 465 981 639 317 446 798 454 432 240 Core 18 | . . . . . . . . . . . 18 Treads 991 | . . . . 682 309 . . . . . . Legs 4531 | 1 139 695 465 299 330 317 446 798 454 432 155 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 67 | . . . . . . . . . . . 67 Fastest Speed 37 | 120 120 120 120 120 120 150 120 120 122 122 37 Average Speed 133 | 120 120 126 132 157 150 150 122 121 122 122 96 Slowest Speed 300 | 120 120 150 150 185 210 150 150 123 153 153 300 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered 1 | . . . 1 . . . . . . . . Exploration Rate (%) 38 | 1 32 64 40 26 79 6 75 29 54 12 45 Regions Visited 11 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 4 | . . . . 1 . 1 . 1 . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 27 | . . . 24 1 2 . . . . . . Terrain Destroyed 51 | . . 5 29 4 2 . . . . 10 1 Melee 25 | . . . 24 1 . . . . . . . Projectile 16 | . . . . 3 2 . . . . 10 1 AOE 10 | . . 5 5 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Fac Gar Fac Gar Total 8182 | . 150 1000 604 1587 845 836 587 985 568 634 386 Wait 1567 | . . 148 22 482 41 494 17 114 13 165 71 Move 5599 | . 138 694 464 981 638 317 445 797 453 432 240 Hop . | . . . . . . . . . . . . Pick Up 139 | . 3 24 15 19 29 4 12 10 10 5 8 Fast Attach 31 | . 1 3 4 3 1 5 . 5 3 1 5 Attach 91 | . . 12 8 5 22 3 3 8 4 5 21 Detach 4 | . . . . . 1 . . 1 . . 2 Swap 102 | . . 12 14 21 10 1 15 7 12 4 6 Drop 90 | . 3 9 6 19 10 4 13 10 12 . 4 Fire 449 | . 5 80 42 56 76 8 72 12 57 22 19 Melee 84 | . . 18 29 1 15 . . 21 . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 22 | . . . . . 2 . 10 . . . 10 Rewire 4 | . . . . . . . . . 4 . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 3 exits: *Fac x2 / [*Sto]) -7/Factory (discovered 3 exits: *Fac x2 / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 3 exits: *Fac x2 / Gar) -6/Garrison (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: [*Fac] / Gar) -5/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 169 | -10/Materials | Discovered new exit (range 16) 187 | -10/Materials | Entered another Materials area 187 | -9/Materials | Evolved 2 slots: Propulsion x2 315 | -9/Materials | Build established: Mutant 383 | -9/Materials | Discovered new exit (range 14) 672 | -9/Materials | Repaired Aluminum Leg 1458 | -9/Materials | Core integrity fell below 50% 1540 | -9/Materials | Discovered new exit (range 9) 1561 | -9/Materials | Entered another Materials area 1561 | -8/Materials | Evolved 2 slots: Utility x2 1771 | -8/Materials | Build established: Scavenger-Mutant 1935 | -8/Materials | Crushed by falling debris 1959 | -8/Materials | Discovered new exit (range 6) 2011 | -8/Materials | Lost 6 parts (1p2n3u) 2033 | -8/Materials | Discovered new exit (range 15) 2228 | -8/Materials | Build established: Mutant 2424 | -8/Materials | Discovered new exit (range 13) 2447 | -8/Materials | Entered Factory 2447 | -7/Factory | Evolved 2 slots: Utility x2 2527 | -7/Factory | Discovered new exit (range 10) 2948 | -7/Factory | Build established: Hauler-Mutant 3345 | -7/Factory | Build established: Scavenger-Mutant 4460 | -7/Factory | Discovered new exit (range 5) 4708 | -7/Factory | Identified exit to Garrison 4708 | -7/Factory | Entered Garrison 4772 | -7/Garrison | Triggered checkpoint 4798 | -7/Garrison | Garrison Relay disabled 4832 | -7/Garrison | Build established: Hauler-Mutant 4982 | -7/Garrison | Triggered checkpoint 5011 | -7/Garrison | Spotted B-75 Beast 5013 | -7/Garrison | Spotted B-75 Beast 5069 | -7/Garrison | Discovered new exit (range 15) 5138 | -7/Garrison | Destroyed B-75 Beast 5177 | -7/Garrison | Core integrity fell below 50% 5178 | -7/Garrison | Destroyed B-75 Beast 5202 | -7/Garrison | Lost 8 parts (1p4n3u) 5210 | -7/Garrison | Triggered checkpoint 5293 | -7/Garrison | Garrison Relay disabled 5360 | -7/Garrison | Triggered checkpoint 5430 | -7/Garrison | Triggered checkpoint 5484 | -7/Garrison | Build established: Scavenger-Mutant 5560 | -7/Garrison | Triggered checkpoint 5573 | -7/Garrison | Garrison Relay disabled 5604 | -7/Garrison | Discovered new exit (range 10) 5728 | -7/Garrison | Triggered checkpoint 5805 | -7/Garrison | Lost 11 parts (1p5n1u4w) 5908 | -7/Garrison | Triggered checkpoint 5972 | -7/Garrison | Garrison Relay disabled 6008 | -7/Garrison | Discovered new exit (range 14) 6040 | -7/Garrison | Installed Relay Interface Framework 6049 | -7/Garrison | Entered Factory 6049 | -6/Factory | Evolved 2 slots: Utility x2 6340 | -6/Factory | Build established: Bothacker-Mutant 6974 | -6/Factory | P-60 Hacker assimilated allied G-50 Soldier 7052 | -6/Factory | Identified exit to Garrison 7052 | -6/Factory | Entered Garrison 7052 | -6/Garrison | Accompanied by 2 allies 7108 | -6/Garrison | Triggered checkpoint 7202 | -6/Garrison | Triggered checkpoint 7246 | -6/Garrison | Triggered checkpoint 7255 | -6/Garrison | Garrison Relay disabled 7289 | -6/Garrison | Discovered new exit (range 12) 7397 | -6/Garrison | Lost 3 parts (1n1u1w) 7411 | -6/Garrison | Triggered checkpoint 7502 | -6/Garrison | Triggered checkpoint 7540 | -6/Garrison | Garrison Relay disabled 7588 | -6/Garrison | Discovered new exit (range 12) 7690 | -6/Garrison | Triggered checkpoint 7714 | -6/Garrison | Garrison Relay disabled 7750 | -6/Garrison | Discovered new exit (range 10) 7796 | -6/Garrison | Expanded RIF knowledge: Alert ID Control 7800 | -6/Garrison | Entered Factory 8098 | -6/Factory | Lost 6 parts (1p1n2u2w) 8312 | -6/Factory | Discovered new exit (range 7) 8424 | -6/Factory | Build established: Hacker-Mutant 8884 | -6/Factory | Discovered new exit (range 17) 8962 | -6/Factory | Spotted B-75 Beast 8970 | -6/Factory | Allied Derelicts emerged from ambush trap array 8976 | -6/Factory | Identified exit to Garrison 9019 | -6/Factory | Entered Garrison 9019 | -6/Garrison | Accompanied by 1 ally 9086 | -6/Garrison | Triggered checkpoint 9097 | -6/Garrison | Garrison Relay disabled 9142 | -6/Garrison | Build established: Bothacker-Mutant 9150 | -6/Garrison | Triggered checkpoint 9181 | -6/Garrison | Triggered checkpoint 9242 | -6/Garrison | Triggered checkpoint 9256 | -6/Garrison | Garrison Relay disabled 9321 | -6/Garrison | Discovered new exit (range 13) 9394 | -6/Garrison | Lost 3 parts (1p1u1w) 9415 | -6/Garrison | Core integrity fell below 50% 9646 | -6/Garrison | Triggered checkpoint 9686 | -6/Garrison | Garrison Relay disabled 9722 | -6/Garrison | Discovered new exit (range 10) 9739 | -6/Garrison | Expanded RIF knowledge: Zone Cloak 9744 | -6/Garrison | Entered Factory 9744 | -5/Factory | Evolved 2 slots: Utility x2 10236 | -5/Factory | Discovered new exit (range 11) 10511 | -5/Factory | Identified exit to Garrison 10517 | -5/Factory | Entered Garrison 10517 | -5/Garrison | Accompanied by 1 ally 10524 | -5/Garrison | Expanded RIF knowledge: Autooverride 10606 | -5/Garrison | Triggered checkpoint 10620 | -5/Garrison | Garrison Relay disabled 10684 | -5/Garrison | Spotted B-75 Beast 10686 | -5/Garrison | Triggered checkpoint 10689 | -5/Garrison | Triggered checkpoint 10697 | -5/Garrison | Triggered checkpoint 10795 | -5/Garrison | Core integrity fell below 50% 10843 | -5/Garrison | Core integrity fell below 20% 10887 | -5/Garrison | Lost 28 parts (3p9n7u9w) 10905 | -5/Garrison | Spotted B-75 Beast 10926 | -5/Garrison | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 10905_ Slug penetrates Wall. 10905_ Penetrated by Slug. 10907_ Triggered Stasis Trap. 10907_ A bubble of rippling energy engulfs the area. 10907_ Field strength at 93. 10908_ Field strength at 86. 10909_ Field strength at 79. 10910_ Field strength at 72. 10911_ Field strength at 65. 10912_ Field strength at 58. 10913_ Field strength at 51. 10913_ Slug penetrates Wall. 10914_ Field strength at 44. 10915_ Field strength at 37. 10916_ Field strength at 25. 10917_ Slug penetrates Wall. 10917_ Field strength at 13. 10917_ Penetrated by Slug. 10918_ Stasis field depleted. 10926_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????###?????????????? | | ???????????????????????????????? #???###??????? | | ???????????????????????????????? #??? #??????? | | ???????????????????????????????? #???# #??????? | | ???????????????????????????????? #???# #??????? | | ???????????????????????????????? #???#=#??????? | | ???????????????????????????????? #???#%#??????? | | ???????????????????????????????# #??##=#####??? | | ???????????????????????????????# #??#*%=!!!#??? | | ???????????????????????????????# #??##[[ !#??? | | ???????????????????????????????# #??#**%%![#??? | | ???????????????????????????????# #??##!%####??? | | ???????????????????????????????# #???#!!#?????? | | ???????????????################# #???# #?????? | | ????????? @ ^ / #???# ###???? | | ????????? Y #?### #"#???? | | ????????????####################Y #?# "#???? | | ???????????????????????????????# #?# "#???? | | ???????????????????????????????# #?# "#???? | | ???????????????????????#++###### #?### =#"#???? | | ???????????????????????# + #???# ###???? | | ???????????????????????# + #???#%*#?????? | | ??????????????????????## ###### #???#*%#?????? | | ??????????????????????# ]#???# ##### #####?? | | ??????????????????????#! ]#???# #?? | | ??????????????????????#! ]#???# #?? | | ??????????????????????######???# #"###"### #?? | | ???????????????????????????????# ###?# #?# #?? | | ???????????????????????????????# #???# #?# #?? | | ???????????????????????????????# #???# ### #?? | | ???????????????????????????????# #??? # #?? | | ???????????????????????????????# #???### # #? | | ???????????????????????????????# #######"# ## | | ???????????????????????????????# | | ???????????????????????????????# | | ???????????????????????????????# | | ???????????????????????????????############ ## | | ????????????????????????????????????????### ##! | | ????????????????????????????????????????# ! | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 375 Resistance: KI 45 Resistance: TH 35 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 74 Targeting Accuracy 5 Target Analysis 5 Recoil Reduction 4 Salvage Targeting 2 Offensive Hacking 32 Defensive Hacking 12 Relay Coupler Types 141 Relay Coupler Value 6 Item Schematics ----------------- VTOL Module | -9/Materials | Extracted Field Recycling Unit | -9/Materials | Extracted Rocket Launcher | -9/Materials | Extracted EMP Blaster | -9/Materials | Extracted Cooling System | -9/Materials | Extracted Mni. Grenade Launcher | -9/Materials | Extracted Terrain Scanner | -9/Materials | Extracted Hammer | -9/Materials | Extracted Mining Claw | -8/Materials | Extracted Imp. Light Cannon | -8/Materials | Extracted Imp. Sensor Array | -8/Materials | Extracted Cesium-ion Thruster | -8/Materials | Extracted Carbon-fiber Leg | -8/Materials | Extracted Imp. Signal Interpreter | -8/Materials | Extracted Shield Generator | -8/Materials | Extracted Lgt. Deuterium Engine | -7/Factory | Extracted Imp. Terrain Scan Processor | -7/Factory | Extracted Adv. Treads | -7/Factory | Extracted Lrn. Tractor Beam | -7/Factory | Extracted Mic. Nuclear Core | -7/Factory | Extracted Adv. Sensor Array | -7/Factory | Extracted Adv. ECM Suite | -6/Factory | Extracted Com. Battery | -6/Factory | Extracted Imp. Datajack | -6/Factory | Extracted Adv. Melee Analysis Suite | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Error 47 Challenges ------------ None Game ------ Seed GodFlightBeamcaster Manual? 0 Play Time 01:57:02 Cumulative 33.0 hours Start 2021.12.14 @ 17:19:28 End 2021.12.14 @ 19:45:30 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 23 Rogue 0 Adventurer 18 Explorer 5 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 40 Achievement% 31 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e7d7cdbc-adcb-43f6-a037-19383ea991b8