Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.01.17 @ 20:58:56 Player: SergeMan Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (62) 310 Value Destroyed (1539) 1539 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2829 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 96/100 System Corruption 0% Temperature Cool (9) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ Cooling System Large Storage Unit Signal Interpreter Transport Network Coupler > --- WEAPON (2) ------- Autogun Katana > --- INVENTORY (10) --- Light Treads Light EM Pulse Cannon Light EM Pulse Cannon Autogun Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Light Treads Improved Treads > --- UTILITY ---------- Cooling System Signal Interpreter Transport Network Coupler Improved Targeting Computer > --- WEAPON ----------- Improved Medium Laser Heavy Hammer > --- INVENTORY -------- Hover Unit Light EM Pulse Cannon Light EM Pulse Cannon Datajack [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Signal Interpreter Device Cooling System Storage Large Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Impact Weapon Heavy Hammer Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 77 | 7 25 45 Power 8 | 1 5 2 Engine 8 | 1 5 2 Core . | . . . Reactor . | . . . Propulsion 26 | 2 7 17 Treads 10 | 2 3 5 Leg 8 | . 1 7 Wheel 4 | . 1 3 Hover 2 | . 2 . Flight 2 | . . 2 Utility 15 | 2 5 8 Device 6 | 1 3 2 Storage 1 | . . 1 Processor 6 | 1 2 3 Hackware . | . . . Protection 2 | . . 2 Artifact . | . . . Weapon 28 | 2 8 18 Energy Gun 6 | 1 4 1 Energy Cannon 4 | . 1 3 Ballistic Gun 12 | 1 1 10 Ballistic Cannon 1 | . . 1 Launcher . | . . . Special Weapon . | . . . Impact Weapon 2 | . 1 1 Slashing Weapon 1 | . . 1 Piercing Weapon . | . . . Special Melee Weapon 2 | . 1 1 Unidentified Prototypes 1 | . . 1 Parts Lost 26 | . 10 16 Power 5 | . 2 3 Propulsion 5 | . 2 3 Utility 6 | . 1 5 Weapon 10 | . 5 5 Highest Loss Streak 6 | . 6 6 Average Slot Usage (%) 89 | . 96 83 Engine 9 | . 13 4 Treads 15 | . 22 8 Leg 2 | . . 4 Wheel 1 | . . 2 Hover 1 | . 2 . Device 11 | . 13 9 Processor 21 | . 14 29 Energy Gun 6 | . 12 . Energy Cannon 2 | . . 4 Ballistic Gun 7 | . 9 5 Impact Weapon 2 | . 2 2 Slashing Weapon 2 | . . 4 Special Melee Weapon 1 | . 2 . Naked Turns . | . . . Heaviest Build 23 | 8 11 23 Greatest Support 43 | 40 40 43 Greatest Overweight (x) 2 | . 2 1 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 4 4 10 Average Capacity 4 | 4 4 4 Most Carried 4 | . 4 4 Average Carried 2 | . 2 2 Final Capacity 10 | 4 4 10 Final Carried 4 | . . 4 Class Distribution -------------------- 56% | Scavenger-Mutant 43% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 1336 | 285 500 551 Remotely . | . . . Salvage Created 2185 | 96 784 1305 Parts 130 | 4 49 77 Haulers Intercepted 4 | . 2 2 Recyclers Shooed 2 | . 1 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 40 | . 16 24 Melee 6 | . 1 5 Guns 20 | . 10 10 Cannons 11 | . 4 7 AOE 1 | . . 1 Classes Destroyed 11 | 2 7 2 Worker 3 | . 1 2 Builder 1 | . 1 . Tunneler 2 | 1 . 1 Hauler 4 | . 2 2 Recycler 2 | 1 . 1 Operator 4 | . 3 1 Watcher 6 | . 3 3 Swarmer 8 | . 4 4 Grunt 24 | . 12 12 Duelist 1 | . . 1 Sentry 7 | . . 7 Best Kill Streak 6 | 2 6 6 Combat Bots Only 5 | . 5 5 Max Kills in Single Turn 3 | 1 2 3 Gunslinging 1 | . 1 1 Exploded 1 | . . 1 Melee 1 | . 1 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 2766 | . 973 1793 Core 585 | . 183 402 Absorbed by Shields . | . . . Core Remaining (%) 63 | 100 26 . Volleys Fired 144 | 5 68 71 Largest 2 | 2 2 2 Hottest 90 | 70 90 90 Shots Fired 224 | 10 115 99 Gun 176 | 10 99 67 Cannon 48 | . 16 32 Launcher . | . . . Special . | . . . Kinetic 120 | 5 53 62 Thermal 82 | 5 62 15 Explosive . | . . . Electromagnetic 22 | . . 22 Robot Hit Streak 18 | 8 9 18 Robot Miss Streak 3 | 1 3 2 Penetration Max . | . . . Secondary Targets 2 | . 1 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 190 | 9 84 97 Core Hits 88 | 2 38 48 Critical Hits 2 | . . 2 Critical Kills . | . . . Critical Parts Destroyed 2 | . . 2 Melee Attacks 31 | . 12 19 Impact 17 | . 11 6 Slashing 13 | . . 13 Piercing . | . . . Sneak Attacks 3 | . 1 2 Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 3533 | 126 1204 2203 Guns 1530 | 126 721 683 Cannons 735 | . 229 506 Explosions 461 | . . 461 Melee 796 | . 252 544 Ramming 11 | . 2 9 Kinetic 1033 | 65 276 692 Thermal 891 | 61 674 156 Explosive 461 | . . 461 Electromagnetic 341 | . . 341 Impact 456 | . 252 204 Slashing 340 | . . 340 Piercing . | . . . Highest Corruption 1 | . 1 . Average Corruption 1 | . 1 . Corruption Purged . | . . . Effects 1 | . 1 . Energy Discharges 1 | . 1 . Overload Shots . | . . . Overflow Damage 234 | . 24 210 Projectiles 10 | . . 10 Explosions 82 | . . 82 Melee 142 | . 24 118 Knockbacks 4 | . 2 2 Impact 2 | . 2 . Kinetic 2 | . . 2 Secondary . | . . . Self-Inflicted Damage 140 | . . 140 Shots 2 | . . 2 Rammed 7 | . 2 5 Targets Rammed 7 | . 2 5 Kicked . | . . . Crushed . | . . . Highest Temperature 210 | 45 210 126 Average Temperature 46 | 23 52 35 Received Heat Transfer 795 | . 327 468 Effects 2 | . 2 . Interference 2 | . 2 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 11 | . 4 7 Impact Corruptions 6 | . 2 4 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 4 | . 3 1 Heat Transferred 2230 | 185 1671 374 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 379 | 10 376 379 Initial 28 | . 6 28 Average 177 | 5 121 244 Maximum Alert Level 1 | . 1 1 Low Security (%) 60 | 100 85 32 Level 1 39 | . 14 67 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 8 | . 5 3 Investigation 3 | . 1 2 Extermination . | . . . Reinforcement 5 | . 4 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 2 | . 1 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 75 | . 33 42 Peak Tracking Total 6 | . 6 6 Tactical Retreats 10 | . . 10 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 4 | . 1 3 Max in Single Turn 2 | . 1 2 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 14 | . 6 8 Terminals 10 | . 3 7 Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 3 | . 2 1 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 33 | . 15 18 Successful 17 | . 8 9 Failed 16 | . 7 9 Catastrophic 2 | . 1 1 Database Lockouts . | . . . Manual 8 | . 4 4 Terminals 26 | . 9 17 Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units 5 | . 4 1 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 12 | . 4 8 Prototype ID Bank 2 | . 1 1 Emergency Access Points 2 | . 1 1 Alert Level 3 | . 1 2 Unreport Threat 1 | . . 1 Locate Traps 4 | . 1 3 Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks 3 | . 2 1 Report Inventory 2 | . 1 1 Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 11 | . 5 6 Full Trace Events 1 | . . 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 5 | . 5 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 3113 | 96 1515 1502 Spaces Moved 1741 | 46 879 816 Core 43 | 2 10 31 Treads 922 | 44 622 256 Legs 217 | . 44 173 Wheels 325 | . 110 215 Hover 93 | . 93 . Flight 141 | . . 141 Fastest Speed 37 | 50 50 37 Average Speed 123 | 155 136 107 Slowest Speed 160 | 160 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 53 | 3 99 57 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 49 | . . 49 Melee . | . . . Projectile 1 | . . 1 AOE 48 | . . 48 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 2423 | 57 1052 1314 Wait 370 | . 44 326 Move 1739 | 45 878 816 Hop . | . . . Pick Up 15 | . 7 8 Fast Attach 48 | 7 12 29 Attach 7 | . 4 3 Detach 3 | . . 3 Swap 22 | . 9 13 Drop 37 | . 16 21 Fire 144 | 5 68 71 Melee 31 | . 12 19 Ram 5 | . . 5 Kick . | . . . Crush 2 | . 2 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 3 exits: *Mat x2 / [*Sto]) History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 16) 97 | -11/Scrapyard | Entered Materials 321 | -10/Materials | Build established: Mutant 452 | -10/Materials | Core integrity fell below 50% 646 | -10/Materials | Build established: Scavenger-Mutant 848 | -10/Materials | Discovered new exit (range 7) 861 | -10/Materials | Identified exit to Mines 944 | -10/Materials | Discovered new exit (range 9) 957 | -10/Materials | Identified exit to Materials 1250 | -10/Materials | Discovered exit to Materials (range 10) 1361 | -10/Materials | Repaired Sensor Array 1366 | -10/Materials | Discovered exit to Materials (range 15) 1448 | -10/Materials | Lost 6 parts (1p2n1u2w) 1612 | -10/Materials | Entered another Materials area 1612 | -9/Materials | Evolved 2 slots: Utility x2 1726 | -9/Materials | Lost 4 parts (1p1u2w) 1830 | -9/Materials | Core integrity fell below 50% 1862 | -9/Materials | Lost 6 parts (1n2u3w) 1973 | -9/Materials | Discovered new exit (range 11) 1981 | -9/Materials | Identified exit to Materials 2318 | -9/Materials | Build established: Mutant 2441 | -9/Materials | Core integrity fell below 20% 2636 | -9/Materials | Discovered exit to Materials (range 9) 2858 | -9/Materials | Build established: Scavenger-Mutant 2944 | -9/Materials | Discovered new exit (range 9) 3114 | -9/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 02895_ K-01 Serf collects debris. 02898_ K-01 Serf cleans the Electrolysis Chamber. 02904_ K-01 Serf cleans the Terminal. 02905_ Connecting with Terminal... >>Alert(Purge) Purged threat record, alert level lowered. 02907_ K-01 Serf cleans the Terminal. 02914_ R-06 Scavenger collects Lgt. Armor Plating. 02917_ R-06 Scavenger collects Hvy. Assault Rifle. 02922_ K-01 Serf collects debris. 02927_ K-01 Serf cleans the Electrolysis Chamber. 02944_ EXIT=FOUND 02953_ Imp. Targeting Computer destroyed. 02955_ Imp. Ion Engine fried. 02955_ Y-45 Defender destroyed. 02964_ R-06 Scavenger collects Hvy. Assault Rifle. 02964_ Ion Engine destroyed. 02968_ R-06 Scavenger collects Heat Sink. 03020_ Y-45 Defender destroyed. 03039_ Acquired 30 matter. Map ----- +----------------------------------------------------+ | ????###+#############+### + # | | ?? # # | | ?? # # | | ?? # # | | ?? ########### # | | ??? """ """ """ #?## ########## | | ?????"" """ """ #?# #?? | | ????""" """ """ ### "T" #?? | | ??? # #?? | | ??? +%= #?? | | ????""" """ """ # """ """ #?? | | ?" 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Y #?? | | ????????????????????????? #?? | | ?????????????????????????? #?? | | ??????????????????????????? ???? | | ?????????????????????????????????? | | ????a????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Range 16 Terrain Scan Density 60 Armor Coverage 150 Core Shielding 20 Evasion (%) 62 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Universal Adapter Challenges ------------ None Game ------ Seed KineticAnalysisFlamer Manual? 0 Play Time 00:32:22 Cumulative 48.7 hours Start 2022.01.17 @ 20:12:25 End 2022.01.17 @ 20:58:56 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 38 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 26 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f33b6eda-2895-4bb2-a7ef-cd1e690fe278