Cogmind - Beta 16 *** ADVENTURER MODE // 2025.11.01 @ 23:46:19 Player: lazrfloyd Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (4) 800 Robots Destroyed (30) 150 Value Destroyed (974) 974 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4064 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 27/550 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (100) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Matter Compressor (fused) Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Deuterium Engine Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Improved Reaction Control System Improved Light Armor Plating Improved Light Armor Plating Improved Shield Generator Hacking Suite > --- WEAPON ----------- Plasma Rifle Light Assault Rifle Light Cannon Light Cannon > --- INVENTORY -------- Ion Engine Light Ion Engine Light Deuterium Engine High-capacity Battery Matter Compressor Advanced Weight Redist. System Signal Interpreter Improved Particle Charger ECM Suite Improved Reaction Control System Thermal Defense Suite Improved Heavy Laser [Rating: 40] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Terrain Scanner Storage Medium Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Light Cannon Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Precision Rocket Launcher Build | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Rec Fac Slots Evolved 8 | . . . . 8 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 4 | . . . . 4 Weapon 2 | . . . . 2 Parts Attached 42 | 6 14 2 1 19 Power 4 | 1 1 . . 2 Engine 3 | 1 1 . . 1 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 7 | 2 3 1 1 . Treads . | . . . . . Leg 7 | 2 3 1 1 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 22 | 1 6 1 . 14 Device 10 | . 3 1 . 6 Storage 7 | 1 2 . . 4 Processor 2 | . 1 . . 1 Hackware 1 | . . . . 1 Protection 2 | . . . . 2 Artifact . | . . . . . Weapon 9 | 2 4 . . 3 Energy Gun 3 | 2 . . . 1 Energy Cannon . | . . . . . Ballistic Gun 2 | . 2 . . . Ballistic Cannon 3 | . 2 . . 1 Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . . 3 Parts Lost 12 | . . 1 1 10 Power 2 | . . . . 2 Propulsion 5 | . . 1 . 4 Utility 3 | . . . 1 2 Weapon 2 | . . . . 2 Highest Loss Streak 5 | . . 1 1 5 To Critical Strikes . | . . . . . Average Backups 8 | 3 7 9 9 10 Power 1 | . 1 1 1 2 Propulsion 1 | 1 3 1 1 . Utility 3 | . 1 4 4 7 Weapon 1 | 1 1 1 1 1 Tool/Special . | . . . . . Unused Backups 13 | . 5 . 2 6 Power 3 | . 1 . 1 1 Propulsion 4 | . 4 . . . Utility 5 | . . . 1 4 Weapon 1 | . . . . 1 Tool/Special . | . . . . . Average Slot Usage (%) 92 | . 98 98 96 80 Engine 10 | . 14 14 14 1 Core 1 | . . . . 3 Leg 26 | . 28 26 28 22 Device 12 | . 11 14 10 15 Storage 13 | . 14 14 14 10 Protection 1 | . . . . 4 Energy Gun 2 | . 6 . . . Ballistic Gun 10 | . 12 14 14 5 Ballistic Cannon 11 | . 9 14 14 10 Peak Build Rating 40 | 6 8 8 10 40 Average Rating 11 | 5 7 7 8 25 On Entrance 6 | . 6 8 7 10 Avg Prop Armor Cover (%) . | . . . . . Naked Turns 47 | . . . . 47 Heaviest Build 50 | 14 20 19 18 50 Greatest Support 45 | 20 20 20 25 45 Greatest Overweight (x) 2 | 1 . 1 . 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 10 10 10 15 Average Capacity 10 | 7 9 10 10 13 Most Carried 15 | 6 10 10 10 15 Average Carried 8 | 3 8 9 9 10 Final Capacity 10 | 8 10 10 10 5 Final Carried 10 | 4 10 8 10 1 Class Distribution -------------------- 79% | Mutant 9% | Tank 7% | Hacker-Tank 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Tank | -6/Factory Resources | -11 -10 -10 -8 -6 ----------- Run | Yrd Mat Sub Rec Fac Matter Collected 1060 | 233 252 141 317 117 Remotely 10 | . 10 . . . Salvage Created 1030 | . 471 87 258 214 Parts 56 | . 33 4 8 11 Haulers Intercepted . | . . . . . Recyclers Shooed 3 | . 1 . 1 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 8 | . . 8 . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Rec Fac Combat Hostiles Destroyed 28 | . 11 3 4 10 Guns 13 | . 5 2 3 3 Cannons 14 | . 6 1 1 6 AOE 1 | . . . . 1 Classes Destroyed 13 | . 5 2 2 4 Worker 2 | . 1 . . 1 Recycler 2 | . 1 . 1 . Turret 1 | . . 1 . . Watcher 3 | . 3 . . . Swarmer 3 | . 3 . . . Grunt 8 | . 8 . . . Brawler 2 | . . . 2 . Sentry 2 | . . . 2 . Demolisher 1 | . . . . 1 Hunter 1 | . . . . 1 Programmer 2 | . . . . 2 Subdweller 3 | . . 3 . . Assembled 6 | . . . . 6 Best Kill Streak 6 | . 4 2 4 6 Combat Bots Only 6 | . 3 2 4 6 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -6 -------- Run | Yrd Mat Sub Rec Fac Hostile Shots Fired 276 | . 49 35 14 178 Missed 75 | . 13 10 2 50 Hits 201 | . 36 25 12 128 Melee 11 | . . . . 11 Projectile 190 | . 36 25 12 117 AOE 4 | . . 1 . 3 Critical Strikes 7 | . 1 1 1 4 Damage Taken 2383 | . 318 364 140 1561 Core 996 | . 79 63 . 854 Absorbed by Shields 172 | . . . . 172 Ignored by Resistances 746 | . 100 103 39 504 Core Remaining (%) 71 | 100 . . 43 . Volleys Fired 84 | . 37 13 11 23 Largest 3 | . 2 2 2 3 Hottest 125 | . 90 50 50 125 Shots Fired 185 | . 74 26 22 63 Gun 102 | . 55 13 11 23 Cannon 81 | . 19 13 11 38 Launcher 2 | . . . . 2 Special . | . . . . . Kinetic 155 | . 49 26 22 58 Thermal 21 | . 18 . . 3 Explosive 2 | . . . . 2 Electromagnetic 7 | . 7 . . . Robot Hit Streak 26 | . 25 26 10 12 Robot Miss Streak 2 | . 2 . 2 2 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 137 | . 57 22 15 43 Core Hits 73 | 1 28 8 8 28 Critical Kills 2 | . . 1 . 1 Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 7 | . 3 2 . 2 Burn 3 | . 3 . . . Destroy 3 | . . 2 . 1 Blast 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2397 | 10 730 318 226 1113 Guns 879 | . 445 143 75 216 Cannons 989 | . 277 175 141 396 Explosions 462 | . . . . 462 Melee . | . . . . . Ramming 67 | 10 8 . 10 39 Kinetic 1536 | . 456 318 216 546 Thermal 255 | . 189 . . 66 Explosive 462 | . . . . 462 Electromagnetic 77 | . 77 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . 2 2 2 3 Average Corruption 2 | . 1 2 2 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 22 | . 4 2 9 7 Message Errors 4 | . 1 . 3 . Matter Fused 5 | . . 1 2 2 Heat Flow Errors 2 | . . . 1 1 Energy Discharges 4 | . 1 . 2 1 Parts Fused 1 | . . . . 1 Data Loss (minor) 4 | . 1 1 1 1 Data Loss (major) 2 | . 1 . . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 7 | . . . 1 6 Impact . | . . . . . Kinetic 7 | . . . 1 6 Secondary . | . . . . . Self-Inflicted Damage 4 | . . . . 4 Shots . | . . . . . Rammed 2 | . . . . 2 Targets Rammed 11 | 3 2 . 2 4 Kicked 9 | 3 2 . 2 2 Crushed . | . . . . . Highest Temperature 285 | . 285 . 165 245 Average Temperature 60 | . 67 . 40 58 Received Heat Transfer 741 | . 210 105 72 354 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . 1 . . Heat Transferred 927 | . 777 . . 150 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Rec Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 . 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 89 | . 70 . 89 70 Initial 6 | . . . 6 . Average 9 | . 17 . 12 8 Influence Increases 754 | . 320 35 142 257 Destroy 0b10 Robot/C 400 | . 220 20 80 80 Destroy 0b10 Robot/NC 35 | . 25 . 5 5 Destroy Leader 86 | . 46 . . 40 Successful Hack 38 | . 20 . 18 . Disable Machine 18 | . 9 . 9 . Destroy Structure 12 | . . . . 12 Lose Combat Pursuer 165 | . . 15 30 120 Influence Decreases 712 | . 320 20 157 215 Entered New Map 9 | . . . 9 . Time Decay 613 | . 320 20 138 135 Lost Part 90 | . . . 10 80 Squads Dispatched 4 | . 1 . . 3 Investigation 1 | . 1 . . . Extermination 2 | . . . . 2 Reinforcement 1 | . . . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Rec Fac Distress Signals 2 | . 1 . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 61 | . 16 10 6 29 Peak Tracking Total 10 | . 3 7 4 10 Tactical Retreats 7 | . . 1 1 5 Traps | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Rec Fac Traps Triggered 10 | . 7 . . 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -6 ---------- Run | Yrd Mat Sub Rec Fac Machines Disabled 2 | . 1 . 1 . Max in Single Turn 1 | . 1 . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Rec Fac Machines Accessed 19 | . 10 . 6 3 Terminals 13 | . 8 . 4 1 Fabricators 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units 4 | . 2 . 2 . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 37 | . 21 . 11 5 Successful 25 | . 17 . 7 1 Failed 12 | . 4 . 4 4 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 28 | . 19 . 7 2 Fabricators 2 | . . . . 2 Repair Stations . | . . . . . Recycling Units 6 | . 2 . 4 . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Terminal Hacks 19 | . 15 . 4 . Part Schematic 1 | . . . 1 . Robot Schematic 1 | . . . 1 . Robot Analysis 2 | . 2 . . . Prototype ID Bank 2 | . 1 . 1 . Locate Traps 1 | . 1 . . . Maintenance Status 1 | . 1 . . . Reinforcement Status 2 | . 2 . . . Hauler Manifests 3 | . 2 . 1 . Zone Layout 6 | . 6 . . . Fabricator Hacks 1 | . . . . 1 Load Schematic 1 | . . . . 1 Repair Station Hacks . | . . . . . Recycling Unit Hacks 5 | . 2 . 3 . Report Inventory 4 | . 2 . 2 . Retrieve Components 1 | . . . 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 3 . 3 3 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired 1 | . . . 1 . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 2 | . . . 2 . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -6 ------------ Run | Yrd Mat Sub Rec Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -6 -------- Run | Yrd Mat Sub Rec Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Rec Fac Active Infowar (turns) 2439 | . 840 302 581 716 Optics 748 | . 36 . . 712 Sensors 888 | . 390 302 196 . Terrain 1493 | . 414 . 385 694 ECM 2 | . . . . 2 Robot Analysis Total 2 | . 2 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -6 ------------- Run | Yrd Mat Sub Rec Fac Turns Passed 3757 | 800 959 302 782 914 Spaces Moved 2401 | 291 652 205 618 635 Core 143 | 10 . . . 133 Treads . | . . . . . Legs 2258 | 281 652 205 618 502 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 50 Average Speed 119 | 117 120 123 120 118 Slowest Speed 260 | 120 120 190 120 260 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins 1 | . . 1 . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 46 | 42 97 5 63 24 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 3 | . . 3 . . Spaces Dug . | . . . . . Terrain Destroyed 11 | . . . . 11 Melee . | . . . . . Projectile . | . . . . . AOE 11 | . . . . 11 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Rec Fac Total 3126 | 746 761 228 638 753 Wait 488 | 440 26 2 . 20 Move 2397 | 290 651 204 617 635 Hop . | . . . . . Pick Up 44 | 7 15 2 4 16 Fast Attach 7 | 3 2 . . 2 Attach 29 | 3 1 1 1 23 Detach 10 | . . . . 10 Swap 23 | . 13 3 1 6 Drop 23 | . 14 3 2 4 Fire 84 | . 37 13 11 23 Melee . | . . . . . Ram 2 | . . . . 2 Kick 9 | 3 2 . 2 2 Crush . | . . . . . Escape Stasis 10 | . . . . 10 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves -8/Recycling -6/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 801 | -11/Scrapyard | Entered Materials 802 | -10/Materials | Build established: Mutant 1055 | -10/Materials | Discovered new exit (range 3) 1278 | -10/Materials | Discovered new exit (range 10) 1342 | -10/Materials | Discovered new exit (range 16) 1409 | -10/Materials | Discovered new exit (range 15) 1726 | -10/Materials | Discovered new exit (range 12) 1760 | -10/Materials | Entered Subcaves 1808 | -10/Subcaves | Ambushed by swarm of Subdwellers 1919 | -10/Subcaves | Ambushed by Subdweller buried in earth 1919 | -10/Subcaves | Ambushed by Subdweller buried in earth 1988 | -10/Subcaves | Core integrity fell below 50% 2022 | -10/Subcaves | Discovered new exit (range 14) 2062 | -10/Subcaves | Entered Recycling 2063 | -8/Recycling | Met a Zionite searching for Scraptown 2413 | -8/Recycling | Discovered new exit (range 16) 2844 | -8/Recycling | Entered Factory 2844 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x4, Weapon x2 3314 | -6/Factory | Build established: Tank 3549 | -6/Factory | Assembled infested ambush trap array 3634 | -6/Factory | Released all parts (9) 3664 | -6/Factory | Lost 5 parts (4n1w) 3717 | -6/Factory | Core integrity fell below 50% 3736 | -6/Factory | Core integrity fell below 20% 3758 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03712_ Field strength at 88. 03713_ Field strength at 82. 03714_ Field strength at 73. 03715_ Field strength at 67. 03716_ Field strength at 58. 03716_ Thermal Defense Suite severed. 03717_ Field strength at 42. 03717_ K-01 Serf cleans the Pressure Siphon. 03718_ Field strength at 33. 03719_ Field strength at 20. 03720_ Field strength at 4. 03721_ Stasis field depleted. 03724_ Lgt. Ion Engine destroyed. 03728_ R-10 Processor collects Thermal Defense Suite. 03730_ System corrupted: Matter Compressor fused. 03754_ K-01 Serf cleans the Power Conduit. 03756_ Triggered Stasis Trap. 03756_ A bubble of rippling energy engulfs the area. 03756_ Field strength at 94. 03757_ Field strength at 88. Map ----- +----------------------------------------------------+ | ?????????????????????????????? ""???# """" """" | | ?????????????????????????????? ""???# """" """"? | | ?????????????????????????????# ??# """" """" | | ?????????????????????????????# """??# | | ?????????????????????????????# """ ?# | | ?????????????????????????????# """ ?# | | ?????????????????????????????# # | | ?????????????????????????????# """ # | | ?????????????????????????????# """ + """" """" | | ?????????????????????######### """ # """" """"? | | ?????????????????????? # # """" """" | | ?????????????????????? " " " ######## | | ?????????????????????# " " " # """" """" | | ?????????????????????# " " " # """" ""??? | | ?????????????????????# "k" " # """" "???? | | ?????????????????????# " " " + ? | | ?????????????????????# " "s" # | | ?????????????????????# " " " # ###"" ""######? | | ?????????????????????# " " " # #??""G""#?????? | | ?????????????????????# " " " # #??######?????? | | ?????????????????????# # #?????????????? | | ?????????????????????####s#### #?????????????? | | ????????????????????????# #??# #?????????????? | | ????????????????????????# #??# #?????????????? | | ????????????????????????# #??# #?????????????? | | ????????????????????????#@#??# #?????????????? | | ??????????????????????? ? #?????????????? | | ????????????????????? #?????????????? | | ??????????????????? """" #?????????????? | | ????????????????? ""F" " #?????????????? | | ??????????????? " #?????????????? | | ??????????????###+##### " ##?????????????? | | ??????????????????????#! " #??????????????? | | ??????????????????????# // " ????????????????? | | ??????????????????????# // ??????????????????? | | ??????????????????????# ????????????????????? | | ??????????????????????# ??????????????????????? | | ??????????????????????#[?????????????????????????? | | ??????????????????????# ?????????????????????????? | | ??????????????????????# ?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 15 Energy Capacity 400 Matter Stores 344 Matter Capacity 550 Sight Range 21 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 300 Resistance: KI 20 Resistance: TH 40 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 65 Offensive Hacking 20 Item Schematics ----------------- Imp. Carbon-fiber Leg | -8/Recycling | Hacked Robot Schematics ------------------ T-07 Excavator | -8/Recycling | Hacked Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Do Not Disturb Challenges ------------ None Game ------ Seed ThrowingAssembledShredder Manual? 0 Play Time 01:38:14 Cumulative 24.3 hours Start 2025.11.01 @ 20:59:06 End 2025.11.01 @ 23:46:19 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 10 Rogue 0 Adventurer 10 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 15 Achievement% 11 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 76x50 Zoom Use 20% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7efa7efb-7b12-48c5-b54e-65b2dc8e9e1e