Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.21 @ 16:47:11 Player: thingimabob Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (45) 225 Value Destroyed (1041) 1041 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3786 Bonus ------- None Cogmind --------- Core Integrity 411/550 Matter 300/300 Energy 73/100 System Corruption 1% Temperature Cool (3) Movement Core (500) Ox9 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Heat Sink Large Storage Unit Seismic Detector Targeting Computer Targeting Computer Utility Shielding > --- WEAPON (2) ------- Pulse Rifle Pulse Rifle > --- INVENTORY (15) --- Light Ion Engine Light Nuclear Core Small Storage Unit Small Storage Unit Large Storage Unit Advanced Weight Redist. System Particle Charger Light Armor Plating Hacking Suite Medium Laser Medium Laser Slug Cannon Grenade Launcher Flail Makeshift Sword Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Heat Sink Large Storage Unit Seismic Detector Targeting Computer Targeting Computer Utility Shielding > --- WEAPON ----------- Pulse Rifle Pulse Rifle > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Small Storage Unit Small Storage Unit Large Storage Unit Advanced Weight Redist. System Particle Charger Light Armor Plating Hacking Suite Medium Laser Medium Laser Slug Cannon Grenade Launcher Flail Makeshift Sword [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Targeting Computer Protection Utility Shielding Weapon Pulse Rifle Energy Gun Pulse Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Flail Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 4 | . . . 2 . . . 2 Weapon . | . . . . . . . . Parts Attached 24 | 7 3 . 7 . 3 2 2 Power 3 | 1 . . 1 . . 1 . Engine 3 | 1 . . 1 . . 1 . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 4 | 2 . . 1 . . 1 . Treads 4 | 2 . . 1 . . 1 . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 8 | 2 2 . 3 . . . 1 Device 2 | . 1 . 1 . . . . Storage 3 | 2 1 . . . . . . Processor 2 | . . . 1 . . . 1 Hackware . | . . . . . . . . Protection 1 | . . . 1 . . . . Artifact . | . . . . . . . . Weapon 9 | 2 1 . 2 . 3 . 1 Energy Gun 6 | 1 1 . 2 . 1 . 1 Energy Cannon . | . . . . . . . . Ballistic Gun 1 | 1 . . . . . . . Ballistic Cannon . | . . . . . . . . Launcher 1 | . . . . . 1 . . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . 1 . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 6 | . . . 2 . . . 4 Power 1 | . . . . . . . 1 Propulsion 4 | . . . 2 . . . 2 Utility . | . . . . . . . . Weapon 1 | . . . . . . . 1 Highest Loss Streak 3 | . . . 1 . . . 3 To Critical Strikes 1 | . . . . . . . 1 Average Backups 11 | 1 6 12 13 12 13 12 13 Power . | . 1 1 . . . . 1 Propulsion . | . . 2 1 1 1 . . Utility 4 | . 4 7 5 5 5 5 5 Weapon 4 | . . 2 5 6 7 7 6 Tool/Special . | . . . . . . . . Unused Backups 12 | . 2 . . . . . 10 Power 2 | . . . . . . . 2 Propulsion . | . . . . . . . . Utility 4 | . . . . . . . 4 Weapon 6 | . 2 . . . . . 4 Tool/Special . | . . . . . . . . Average Slot Usage (%) 95 | . 100 100 93 88 88 100 98 Engine 11 | . 14 14 11 11 11 11 8 Treads 19 | . 28 28 20 11 11 22 17 Device 9 | . 3 14 11 11 11 11 18 Storage 14 | . 24 14 11 11 11 11 9 Processor 8 | . . . 11 11 11 11 17 Protection 7 | . . . 6 11 11 11 9 Energy Gun 20 | . 22 28 22 22 17 22 17 Ballistic Gun 1 | . 5 . . . . . . Peak Build Rating 22 | 7 8 8 15 14 14 19 22 Average Rating 13 | 5 7 8 14 14 13 18 20 On Entrance 10 | . 7 8 8 14 14 14 19 Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns . | . . . . . . . . Heaviest Build 38 | 19 34 30 33 31 31 37 38 Greatest Support 40 | 40 40 40 40 20 20 40 40 Greatest Overweight (x) 1 | . . . 1 1 1 . 1 Average Overweight (x) . | . . . . 1 1 . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 15 Most Carried 15 | 4 12 13 15 13 14 14 15 Average Carried 11 | 1 6 12 13 12 13 12 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 Final Carried 15 | 1 12 13 12 13 13 13 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 610 | 139 276 . 65 . . 100 30 Remotely . | . . . . . . . . Salvage Created 1320 | 97 402 . 264 . 23 263 271 Parts 66 | 8 16 . 15 . . 11 16 Haulers Intercepted 3 | . 2 . . . . . 1 Recyclers Shooed 1 | . . . . . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 32 | . 9 . 10 . . 8 5 Guns 32 | . 9 . 10 . . 8 5 Classes Destroyed 11 | 3 4 . 1 . . 1 2 Worker 3 | 1 . . 1 . . 1 . Tunneler 2 | 2 . . . . . . . Hauler 3 | . 2 . . . . . 1 Recycler 1 | 1 . . . . . . . Operator 2 | . . . . . . . 2 Watcher 2 | . 1 . . . . . 1 Swarmer 12 | . 3 . 4 . . 4 1 Grunt 17 | . 6 . 5 . . 3 3 Duelist 1 | . . . 1 . . . . Sentry 1 | . . . . . . . 1 Hunter 1 | . . . . . . 1 . Best Kill Streak 5 | 2 5 . 4 . . 3 4 Combat Bots Only 5 | . 5 . 4 . . 3 4 Max Kills in Single Turn 2 | 1 1 . 2 . . 1 1 Gunslinging 1 | . . . 1 . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 190 | . 64 . 28 . . 33 65 Missed 55 | . 23 . 5 . . 13 14 Hits 135 | . 41 . 23 . . 20 51 Melee 1 | . . . 1 . . . . Projectile 134 | . 41 . 22 . . 20 51 Critical Strikes 5 | . . . 1 . . 3 1 Damage Taken 1488 | . 462 . 247 . . 261 518 Core 309 | . 121 . 30 . . 19 139 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 28 | . . . . . . 14 14 Core Remaining (%) 79 | 100 . 51 . . . 87 . Volleys Fired 117 | 12 36 . 19 . 5 20 25 Largest 2 | 2 2 . 2 . 2 2 2 Hottest 126 | 70 100 . 126 . 126 126 126 Shots Fired 229 | 24 72 . 38 . 6 40 49 Gun 225 | 24 72 . 38 . 2 40 49 Cannon . | . . . . . . . . Launcher 4 | . . . . . 4 . . Special . | . . . . . . . . Kinetic 35 | 12 23 . . . . . . Thermal 190 | 12 49 . 38 . 2 40 49 Explosive 4 | . . . . . 4 . . Electromagnetic . | . . . . . . . . Robot Hit Streak 18 | 10 9 . 8 . 10 9 18 Robot Miss Streak 2 | 1 2 . 2 . 1 2 2 Penetration Max . | . . . . . . . . Secondary Targets 4 | . 1 . 3 . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . Shots Hit Robots 162 | 19 43 . 31 . 4 27 38 Core Hits 76 | 5 22 . 12 . 9 14 14 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 5 | . 2 . 1 . . 1 1 Burn 5 | . 2 . 1 . . 1 1 Melee Attacks 2 | . . . . . 2 . . Impact 2 | . . . . . 2 . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2810 | 232 561 . 566 . 349 457 645 Guns 2482 | 232 549 . 566 . 33 457 645 Cannons . | . . . . . . . . Explosions 316 | . . . . . 316 . . Melee . | . . . . . . . . Ramming 12 | . 12 . . . . . . Kinetic 299 | 121 178 . . . . . . Thermal 2183 | 111 371 . 566 . 33 457 645 Explosive 316 | . . . . . 316 . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 1 | . 1 1 . . . . 1 Average Corruption 1 | . 1 1 . . . . 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 6 | . 3 . . . . . 3 Message Errors 2 | . 2 . . . . . . Matter Fused 2 | . 1 . . . . . 1 Energy Discharges 1 | . . . . . . . 1 Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 15 | . . . . . 15 . . Projectiles . | . . . . . . . . Explosions 15 | . . . . . 15 . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed 2 | . 2 . . . . . . Targets Rammed 2 | . 2 . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 315 | 45 171 . 315 . 27 278 188 Average Temperature 67 | 18 52 . 102 . 18 94 58 Received Heat Transfer 381 | . 141 . 78 . . 72 90 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 8 | 1 . . 1 . . 2 4 Heat Transferred 5513 | 333 1258 . 1295 . 74 1073 1480 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 164 | 5 164 6 145 48 . 145 90 Initial 48 | . 3 . . 48 . . . Average 43 | 1 52 . 37 34 . 53 37 Influence Increases 1063 | 20 301 6 276 . . 240 220 Destroy 0b10 Robot/C 640 | . 180 . 200 . . 160 100 Destroy 0b10 Robot/NC 65 | 20 15 . 5 . . 5 20 Destroy Leader 130 | . 46 . 30 . . 30 24 Successful Hack 76 | . 29 6 41 . . . . Destroy Structure 2 | . 1 . . . . . 1 Lose Combat Pursuer 150 | . 30 . . . . 45 75 Influence Decreases 1008 | 15 306 6 151 107 18 240 165 Entered New Map 97 | . 2 . . 77 18 . . Time Decay 851 | 15 304 6 131 30 . 240 125 Lost Part 60 | . . . 20 . . . 40 Squads Dispatched 5 | . 3 . 1 . . . 1 Investigation 2 | . . . 1 . . . 1 Extermination . | . . . . . . . . Reinforcement 3 | . 3 . . . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 3 | . 1 . 1 . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 61 | . 21 . 11 . . 11 18 Peak Tracking Total 6 | . 5 . 4 . . 4 6 Tactical Retreats 6 | . 2 . . . . 1 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered 2 | . 1 . 1 . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 12 | . 3 1 4 . 2 . 2 Terminals 10 | . 3 1 4 . . . 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 37 | . 9 2 11 . 10 . 5 Successful 25 | . 5 1 6 . 10 . 3 Failed 12 | . 4 1 5 . . . 2 Catastrophic 2 | . . 1 . . . . 1 Database Lockouts . | . . . . . . . . Manual 18 | . 2 2 9 . . . 5 Terminals 27 | . 9 2 11 . . . 5 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 20 | . 5 1 2 . 10 . 2 Record 11 | . . . . . 10 . 1 Robot Analysis 1 | . 1 . . . . . . Prototype ID Bank 3 | . 1 . 1 . . . 1 Dispatch Records 1 | . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . Zone Layout 3 | . 1 1 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 5 | . . . 4 . . . 1 Terminals 5 | . . . 4 . . . 1 Botnet 5 | . . . 4 . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 Used . | . . . . . . . . Hacking Detections 9 | . 3 1 4 . . . 1 Full Trace Events 1 | . . . . . . . 1 Feedback Events 1 | . . . . . . . 1 Corruption 1 | . . . . . . . 1 Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Active Infowar (turns) 836 | . 212 94 209 . . . 321 Seismic 836 | . 212 94 209 . . . 321 Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 3706 | 135 912 94 371 73 1160 640 321 Spaces Moved 1759 | 60 472 59 180 31 474 349 134 Core 10 | 10 . . . . . . . Treads 1749 | 50 472 59 180 31 474 349 134 Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 240 240 160 160 Average Speed 183 | 141 160 160 166 240 240 160 162 Slowest Speed 240 | 160 160 160 240 240 240 160 240 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 36 | 4 62 19 21 7 89 79 11 Regions Visited 7 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 12 | . . . . . 12 . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 12 | . . . . . 12 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 2009 | 86 555 59 213 31 487 391 187 Wait 63 | . 25 . . . . 18 20 Move 1752 | 59 471 58 179 30 473 348 134 Hop . | . . . . . . . . Pick Up 37 | 8 14 1 5 1 1 2 5 Fast Attach . | . . . . . . . . Attach 14 | 7 . . 3 . . 1 3 Detach . | . . . . . . . . Swap 13 | . 4 . 4 . 4 1 . Drop 8 | . 3 . 3 . 1 1 . Fire 117 | 12 36 . 19 . 5 20 25 Melee 2 | . . . . . 2 . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 2 | . 2 . . . . . . Escape Stasis . | . . . . . . . . Rewire 1 | . . . . . 1 . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines -9/Exiles -8/Mines -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 136 | -11/Scrapyard | Entered Materials 237 | -10/Materials | Discovered new exit (range 16) 303 | -10/Materials | Build established: Mutant 385 | -10/Materials | Discovered new exit (range 8) 736 | -10/Materials | Derelicts attacked the area 1048 | -10/Materials | Entered Mines 1076 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1126 | -10/Mines | Discovered new exit (range 8) 1142 | -10/Mines | Entered Materials 1142 | -9/Materials | Evolved 2 slots: Utility x2 1367 | -9/Materials | Discovered new exit (range 5) 1456 | -9/Materials | Discovered new exit (range 8) 1513 | -9/Materials | Entered Mines 1514 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1555 | -9/Mines | Learned 4 Materials zone layouts 1577 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1577 | -9/Mines | Discovered new exit (range 5) 1586 | -9/Mines | Entered Exiles 1586 | -9/Exiles | Found Exiles lab destroyed 2725 | -9/Exiles | Discovered new exit (range 10) 2746 | -9/Exiles | Entered Mines 3346 | -8/Mines | Discovered new exit (range 8) 3386 | -8/Mines | Entered Materials 3386 | -8/Materials | Evolved 2 slots: Utility x2 3707 | -8/Materials | Self-destructed Last Messages --------------- at those depths. K-01 Serf cleans the Atomic Centrifuge. O-16 Technician destroyed. Acquired data core, extracted dynamic key. A-02 Transporter destroyed. Acquired Adv. Weight Redist. System. R-06 Scavenger collects Ion Engine. K-01 Serf collects debris. R-06 Scavenger collects Com. Wheel. S-10 Pest suffers critical hit (Burn). S-10 Pest destroyed. W-25 Informer destroyed. R-06 Scavenger collects Med. Storage Unit. System corrupted: Pulse Rifle failed to cycle. Critical hit (Destroy). Lgt. Treads destroyed. K-01 Serf collects debris. Lgt. Angular Momentum Engine destroyed. K-01 Serf collects debris. Lgt. Treads destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? ????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????+ #????????????????????? | | ????????????????????????# s #????????????????????? | | ????????????????????????#w #????????????????????? | | ?????????????????????#### #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# %#????????????????????? | | ????????????????????????#% #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ??????????????########### k #????????????????????? | | ?????????# % [t= #????????????????????? | | ??????????????###########* #????????????????????? | | ????????????????????????#@ #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ???????????????????##???# #????????????????????? | | ???????????????????# #### #????????????????????? | | ???????????????????# ## ##########???????????? | | ???????????????????# ## ## #???????????? | | ????????############ ## ## """#???????????? | | ????????# #? ## ## R"#???????????? | | ????????# T ### ## # """#???????????? | | ????????# # # #???????????? | | ????????# """ """ + + #???????????? | | ????????# """ """ # # """ #???????????? | | ????????# """ """ ###+## # """ #???????????? | | #???????# ## ##u ##???????????????????? | | #???????# ## ## #????????????????????? | | #???????############ ## #????????????????????? | | ???????????????????# ## #????????????????????? | | ???????????????????# ## #????????????????????? | | #####??????????????# ## #????????????????????? | | #??????????????# ## ##########???????????? | | #??????????????###### ## """ #???????????? | | #???????????????????# ## "T" #???????????? | | #??????????????????## ##[ #???????????? | | #??????????????????# # #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Utility Shielding 33 Evasion (%) 50 Targeting Accuracy 10 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed XenonMolecularFalx Manual? 0 Play Time 00:26:56 Cumulative 37.3 hours Start 2025.12.21 @ 15:46:41 End 2025.12.21 @ 16:47:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 43 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 26 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 2df402a2-1011-41ec-910f-636db053959d